Time |
Nick |
Message |
00:00 |
rubenwardy |
no? |
00:00 |
wilkgr |
The free beta is pretty cool |
00:00 |
wilkgr |
One sec |
00:00 |
wilkgr |
I'll get the link |
00:00 |
rubenwardy |
also, did you know that you can host a static site with a custom domain name (which are very cheap) for free using Github pages? |
00:00 |
wilkgr |
https://steelraven7.itch.io/ravenfield |
00:00 |
wilkgr |
I did indeed, I just needed PHP for a couple of my things |
00:01 |
rubenwardy |
ah, fair |
00:01 |
wilkgr |
(I have an incident form for servers that saves to a MySQL DB, sends an email to the admin. On the 1st of each month it sends a 'monthly digest' of what happened in the previous month) |
00:02 |
rubenwardy |
I use NGINX magic to mix Github pages content with my own scripts. You don't get the nice CDN or the freeness, but it's convenient to push updates |
00:02 |
rubenwardy |
ah, cool |
00:02 |
wilkgr |
"NGINX magic" I'll need to check that out |
00:03 |
rubenwardy |
by NGINX magic, I literally mean location blocks :D |
00:03 |
rubenwardy |
NGINX configs are so much nicer than .htaccess |
00:03 |
wilkgr |
:) |
00:04 |
wilkgr |
I only use .htaccess for IP-based allowing xD |
00:08 |
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00:53 |
wilkgr |
rubenwardy, and then there is stuff like this. I think I made this late 2015 or so. http://wilkgr.altervista.org/mt/ |
00:55 |
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02:22 |
MinetestBot |
[git] paramat -> minetest/minetest: CavesRandomWalk: Make 'lava_depth' a mapgen parameter 2652d8d https://git.io/vQIik (2017-06-22T02:14:56Z) |
02:22 |
MinetestBot |
[git] Gael-de-Sailly -> minetest/minetest: Add minetest.rgba function that returns ColorString from RGBA or RGB … bc53c82 https://git.io/vQIiI (2017-06-22T02:11:50Z) |
03:24 |
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06:19 |
zyabin101 |
:http://irc.minetest.net/minetest/2017-06-16#i_4976683 KaeChat? |
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09:00 |
IhrFussel |
If I copy the auth file, modify the contents and replace it with the original auth file...will the engine still accept it as its auth file? |
09:01 |
IhrFussel |
And replace the modofoed version with the original one from the world* |
09:01 |
IhrFussel |
modified* |
09:02 |
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09:07 |
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09:18 |
IhrFussel |
^ Question has been answered |
09:31 |
sigz |
33°c.. it's 11 |
09:31 |
sigz |
11:30 |
09:31 |
sigz |
pfffff |
09:34 |
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09:56 |
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09:58 |
sigz |
humm is it possible in the api to change a node's textures ? because i'm currently makin 2 nodes for the same "block" only to change it's texture (with a swap_node) and I doesn't know if it's the correct way to do it |
09:58 |
sigz |
s/doesn't/don't |
10:02 |
IhrFussel |
sigz, AFAIK that's something being worked on right now |
10:03 |
IhrFussel |
To be able to change the node definition runtime |
10:07 |
sigz |
another quick question, how can I avoid a node to be collected after destroying it ? |
10:09 |
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10:14 |
IhrFussel |
sigz, try on_dig = function(pos, node, digger) return false end inside the node definition |
10:15 |
IhrFussel |
But that will prevent the node from being digged I think... try on_destruct = function(pos) return end |
10:15 |
IhrFussel |
dug* |
10:16 |
IhrFussel |
If all else fails you might have to use minetest.remove_node(pos) |
10:16 |
sigz |
humm I see |
10:17 |
sigz |
the return on on_destruct() didn't worked |
10:18 |
Nox[Matrix] |
Can I turn of the need of a red dye for a bed? It's really annoying |
10:19 |
IhrFussel |
Nox[Matrix], you can edit the beds mod code..just remove the dye from the crafting recipe |
10:19 |
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10:20 |
Nox[Matrix] |
Hm, I'll see |
10:20 |
Nox[Matrix] |
I request removing it per default |
10:21 |
Nox[Matrix] |
Even if I can get it work, it's still annoying to do that every time |
10:23 |
Nox[Matrix] |
The minetest devs don't care about vanilla gameplay |
10:23 |
Nox[Matrix] |
That annoys me |
10:25 |
IhrFussel |
To be fair you get red dye from red flowers and those can be found pretty easily ... but you can suggest it at github.com/minetest/minetest_game/issues |
10:29 |
Nox[Matrix] |
IhrFussel: I can't find any red flowers |
10:29 |
Nox[Matrix] |
Only blue , Yellow and purple |
10:30 |
Nox[Matrix] |
IhrFussel: I find red mushrooms everywhere, why not making a dye of them |
10:31 |
IhrFussel |
That's bad luck then...I don't know why the MT Game devs decided to use dye for beds/don't allow mushrooms ... best is to just file an issue on the page I posted |
10:31 |
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10:32 |
Nox[Matrix] |
Also the world generator is broken, it only generates snowy dead land |
10:32 |
Nox[Matrix] |
I can't even find trees |
10:32 |
jcalve |
can mushrooms be farmed? |
10:34 |
IhrFussel |
Nox[Matrix], are you using the newest version? Also mapgen v7? |
10:35 |
Nox[Matrix] |
IhrFussel: yes |
10:36 |
Nox[Matrix] |
IhrFussel: also I created already an issue but i get told that I should use mods and that minetest_game is not a game but a base for mods |
10:38 |
Nox[Matrix] |
IhrFussel: it's pretty rare that I get a good nap where I can get all stuff |
10:40 |
IhrFussel |
Nox[Matrix], yes you need mods if you want to enjoy Minetest ... my server has 154 mods for example ... I'd say Minetest isn't complete without external mods |
10:46 |
Nox[Matrix] |
IhrFussel: why creating a "game" if it's supposed to be incomplete |
10:50 |
Nox[Matrix] |
I have a problem with the fact that the devs create a game that is incomplete without mods, then the devs should not bring it with the engine |
10:52 |
Nox[Matrix] |
Its like I have to download DLCs to make the game useful, didn't know that the minetest devs are ex workers from EA |
10:52 |
Raven262 |
I think that minetest needs some kind of mod manager that actually works. |
10:53 |
Raven262 |
Also, I think that minetest should be bundled with more subgames, not only mtgame and minimal dev test |
10:53 |
PureTryOut[m] |
I have to agree with Noxarivis. if the game is not complete without mods, and there is no intent to make it complete, it should not be shipped by default |
10:53 |
PureTryOut[m] |
and yeah, a built-in mod manager of some kind would be nice |
10:54 |
Raven262 |
There is already a "mod manager" of sorts |
10:54 |
Nox[Matrix] |
Raven262: minetest needs to create a good default game or stop it |
10:54 |
Raven262 |
That too |
10:54 |
Raven262 |
But the default game is not made to be playable, rather a placeholder |
10:54 |
Raven262 |
at least they are making it that way |
10:54 |
PureTryOut[m] |
which is stupid, as new players will think it's made to be playable |
10:54 |
Raven262 |
Indeed. |
10:54 |
Nox[Matrix] |
Separating engine and game is ok but don't ship the engine with a broken gamer |
10:55 |
Nox[Matrix] |
PureTryOut: Raven262 something has to change not only soon |
10:56 |
Nox[Matrix] |
Shoutouts to GZdoom, the engine for doom games, they don't ship a crippled version of a fan make doom |
10:56 |
Raven262 |
yeah xD |
10:56 |
Nox[Matrix] |
Goddamn |
10:56 |
Raven262 |
They don't ship any version actually |
10:56 |
Raven262 |
you can't play any game is you don't have iwads |
10:56 |
Raven262 |
*if |
10:56 |
Nox[Matrix] |
Raven262: see, that would be acceptable to minetest |
10:57 |
Raven262 |
yes, for user to install the engine, and then download a subgame of his choice |
10:57 |
Nox[Matrix] |
We have to contact the devs about this major issue |
10:57 |
Nox[Matrix] |
Best, send them the chat history |
10:57 |
red-001 |
pro-tip: don't bother |
10:58 |
Raven262 |
Many have tried :P |
10:58 |
Raven262 |
And the main dev isn't here right now |
10:58 |
Raven262 |
If we can call him the main dev |
10:58 |
Nox[Matrix] |
Raven262: spam it then |
10:58 |
Raven262 |
xD |
10:58 |
red-001 |
we ship minimal and that agurable isn't even a game |
10:58 |
red-001 |
not even a sandbox one |
11:00 |
Nox[Matrix] |
Raven262: PureTryOut the funny thing is that the most problems with minetest_game could be solveable |
11:00 |
red-001 |
only snow eh? |
11:00 |
red-001 |
the chances are you are just in a learn biome |
11:00 |
red-001 |
large* |
11:00 |
red-001 |
but do check your mapgen flags you might have messed them up |
11:00 |
Nox[Matrix] |
red-001: 10 hours in two days walking in the same direction |
11:01 |
Nox[Matrix] |
red-001: it's not just a large biome |
11:01 |
red-001 |
random number generators are weird at times |
11:01 |
red-001 |
alright then you must have messed up mapgen flags |
11:01 |
Nox[Matrix] |
red-001: I don't touch any config file |
11:01 |
red-001 |
or you have some werid map seed that messed up mapgen |
11:01 |
Nox[Matrix] |
red-001: everything is vanilla |
11:02 |
Nox[Matrix] |
red-001: default mapseed on Android |
11:02 |
red-001 |
could you try and create a new world and see if it also happens? |
11:02 |
red-001 |
but do try and record the seed you have |
11:02 |
red-001 |
knowing it would be useful for debugging |
11:04 |
red-001 |
or maybe this is another of those android only bugs |
11:06 |
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11:07 |
red-001 |
hi proller |
11:07 |
proller |
hi |
11:09 |
Nox[Matrix] |
red-001: no it's not everytime |
11:10 |
Nox[Matrix] |
Just to 80% its doing that |
11:10 |
Nox[Matrix] |
red-001: you said that finding a red flower is easy, why? |
11:14 |
Nox[Matrix] |
red-001: I find thousands of yellow ones |
11:14 |
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11:17 |
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11:20 |
MinetestBot |
[git] red-001 -> minetest/minetest: Fix CSM crash caused by move to C++11. (#6027) 8b9f40d https://git.io/vQLcs (2017-06-22T11:18:58Z) |
11:22 |
MinetestBot |
[git] nerzhul -> minetest/minetest: LINT fix 8dd548c https://git.io/vQLc0 (2017-06-22T11:20:20Z) |
11:34 |
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11:56 |
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11:56 |
Nexus24680 |
Hello |
11:57 |
Nexus24680 |
Can anyone help me with this subgame that I modded? |
11:57 |
Nexus24680 |
It's showing a bunch of errors and I've been able to fix most of them |
11:58 |
Nexus24680 |
But it keeps telling the same |
11:58 |
Nexus24680 |
A couple errors |
11:58 |
Raven262 |
What errors were you unable to fix? |
11:58 |
Nexus24680 |
Here's a screenshot |
12:00 |
Nexus24680 |
https://ufile.io/tte2v |
12:01 |
Raven262 |
the "mcl_" mods are missing, you removed them? |
12:01 |
Raven262 |
i bet thatt hey were a part of the original game |
12:02 |
Raven262 |
*that |
12:02 |
Nexus24680 |
That's why I'm asking |
12:02 |
Nexus24680 |
All those mods are there |
12:02 |
Nexus24680 |
And it keeps telling me that |
12:03 |
Raven262 |
did you enable them then? |
12:03 |
Nexus24680 |
I removed some. But kept the ones that other mod depended on |
12:03 |
Nexus24680 |
Yes, they're on both the mods folder and subgame mods folder |
12:03 |
Nexus24680 |
If you want, I can send you the subgame so you can take a look |
12:04 |
Raven262 |
you can remove them from mods folder, they only need to be in the subgame mods |
12:04 |
Raven262 |
also, villagers mod won't work without mg_villages |
12:05 |
Raven262 |
tsm_railcorridors was modified in this subgame, you can get the original one which doesn't have these dependencies |
12:06 |
sfan5 |
a complete error log would be helpful |
12:06 |
sfan5 |
finding the problem from just this extract is guesswork |
12:07 |
* Raven262 |
does his guesswork |
12:07 |
Raven262 |
xD |
12:08 |
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12:09 |
texmex |
Is there a way to detect if player face (camera) is underwater? |
12:09 |
Nexus24680_ |
I got disconnected. |
12:09 |
Nexus24680_ |
Did you said something to me |
12:09 |
Nexus24680_ |
Raven |
12:10 |
sfan5 |
http://irc.minetest.net/minetest/2017-06-22#i_4983724 |
12:10 |
Raven262 |
Nexus24680_, i don't know, what was the last thing you recieved? |
12:11 |
sfan5 |
texmex: minetest.get_node(vector.add(player:getpos(), {x=0, y=2, z=0})).name == "default:water_source" |
12:11 |
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12:11 |
zyabin101 |
@Nexus24680_ For the cases where you lose your nick, NickServ is your friend |
12:11 |
Nexus24680_ |
I checked the log anyway |
12:11 |
sfan5 |
obviously needs cases for flowing water and might need some rounding |
12:11 |
Nexus24680_ |
Here's the link to the subgame so you can install it and see the error for yourselves |
12:11 |
* zyabin101 |
returns to making graphics for yet another subgame project |
12:11 |
Nexus24680_ |
I warn you that the error doesn't appear fast |
12:12 |
Nexus24680_ |
You have to load the game and quit and load it again for it to appear |
12:12 |
sfan5 |
Nexus24680_: not to be rude, but if you expect people to install some random stuff just to voltunarily help you then don't expect any |
12:12 |
Nexus24680_ |
Are you saying its a virus? 😂😂😂 |
12:13 |
sfan5 |
you missed the point |
12:13 |
Nexus24680_ |
Well, what was it? |
12:13 |
texmex |
sfan5: Wow, that's super helpful. Could not have figured that out myself :D Thanks. |
12:14 |
Nexus24680_ |
OK, will it be better if I just upload a debug.text file? |
12:14 |
sfan5 |
yes |
12:14 |
sfan5 |
texmex: that sounds slightly ironic considering how simple it is :D |
12:14 |
Nexus24680_ |
OK (quickly opens Pastebin) |
12:15 |
texmex |
sfan5: Coming from a non-coder I can confirm it is not ironic, believe me :) |
12:16 |
texmex |
sfan5: If you happen to recall my post_effect_color questions the other day, this is the same project but I've decided another approach (hud overlays). We'll see how glitchy it'll be… |
12:16 |
sfan5 |
that sounds like it just might work |
12:23 |
Nexus24680_ |
There you go, svan |
12:23 |
Nexus24680_ |
https://pastebin.com/3rQpsvBE |
12:23 |
Nexus24680_ |
Sorry, sfan5 |
12:23 |
sfan5 |
you have some mods installed twice |
12:23 |
sfan5 |
once in the subgame, once in the mods folder |
12:24 |
Raven262 |
as i said you need only mods in subgame, Nexus24680_ |
12:24 |
sfan5 |
yeah that seems to cause the problem |
12:24 |
Nexus24680_ |
I do. And I did. But the errors keep appearing no matter what |
12:26 |
Nexus24680_ |
OK, I deleted the duplicated mods |
12:26 |
Nexus24680_ |
The errors keep apeearing |
12:27 |
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12:28 |
Nexus24680_ |
Are you guys still online? |
12:29 |
sfan5 |
yes |
12:29 |
sfan5 |
if the errors still appear then upload the debug.txt you get now |
12:29 |
Nexus24680_ |
OK |
12:29 |
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12:35 |
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12:35 |
Nexus24680 |
Here it is, sfan5 |
12:35 |
Nexus24680 |
https://pastebin.com/M3D5Gp04 |
12:37 |
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12:37 |
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12:37 |
Nexus24680 |
Sfan5??? |
12:38 |
sfan5 |
2017-06-22 08:31:18: ERROR[Main]: The following mods could not be found: "ambience" "hud_hunger" "mcl_chests" |
12:38 |
sfan5 |
you are missing those |
12:38 |
Nexus24680 |
I have them |
12:38 |
Nexus24680 |
In the subgame mods folder |
12:39 |
Nexus24680 |
That's why I wanted you to download it. |
12:39 |
Nexus24680 |
Because you'll understand it better |
12:39 |
sfan5 |
at which path exactly do you have them |
12:41 |
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12:43 |
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12:45 |
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12:46 |
Nexus24680 |
sdcard-Minetest-games-minetest_game-mods- |
12:46 |
Nexus24680 |
Substitute dashes for slashes |
12:49 |
sfan5 |
hm |
12:49 |
sfan5 |
that sounds correct |
12:49 |
sfan5 |
3d_armor is still duplicate btw |
12:50 |
sfan5 |
also whereever those "mcl_" mods come from, they don't seem to play nice with the default mod set |
12:50 |
sfan5 |
e.g. they try to overwrite a few trees, stairs or such |
12:52 |
Nexus24680 |
In English, please |
12:52 |
Nexus24680 |
😂😂😂 |
12:52 |
sfan5 |
those mcl_ mods you added are not compatible with the rest of minetest_game |
12:54 |
Nexus24680 |
So how do I modify them so they will be compatible? |
12:54 |
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12:55 |
sfan5 |
where did you copy them from? |
12:56 |
Nexus24680 |
Mineclone 2 mod |
12:56 |
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12:57 |
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12:58 |
sfan5 |
isn't that a subgame? |
12:58 |
sfan5 |
you can't just throw all mods from a different subgame into minetest_game |
12:58 |
sfan5 |
those are incompatible by definition |
13:02 |
Nexus24680 |
Well, sorry |
13:02 |
Nexus24680 |
But how can I make them compatible? |
13:02 |
Nexus24680 |
Can I do anything about it? |
13:02 |
Raven262 |
Only if you have some understanding on how they work, then maybe you could. |
13:02 |
Raven262 |
which mods cause these errors? |
13:03 |
Raven262 |
I could find you the unmodified version of some of them probably :P |
13:04 |
Nexus24680 |
Yes, please |
13:04 |
Nexus24680 |
Sfan5 knows which ones |
13:04 |
sfan5 |
they are incompatible by defintion |
13:04 |
sfan5 |
both register the whole games content from the ground up |
13:04 |
sfan5 |
you can't mix them |
13:06 |
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13:06 |
Nexus24680 |
Can I delete the nodded duplicated ones and just leave the stock ones? |
13:06 |
Nexus24680 |
*modded |
13:07 |
sfan5 |
that's lots of work and won't achieve what you want |
13:07 |
sfan5 |
just add additional mods to the mineclone subgame |
13:07 |
sfan5 |
don't try to mix minetest_game and mineclone |
13:07 |
sfan5 |
it won't work |
13:07 |
Nexus24680 |
OK. I'm gonna make your job easier |
13:07 |
Nexus24680 |
I just want some mods functioning |
13:07 |
Nexus24680 |
Not everything |
13:07 |
Nexus24680 |
Can you do that? |
13:09 |
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13:11 |
sfan5 |
it's not my duty to help you |
13:11 |
sfan5 |
but if you tell me what you are intending i can give hints |
13:15 |
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13:16 |
Nexus24680 |
These moda |
13:16 |
Nexus24680 |
*mods |
13:16 |
Nexus24680 |
https://ibb.co/eO7VYQhttps://ibb.co/jkhxDQ |
13:17 |
Nexus24680 |
https://ibb.co/eO7VYQ https://ibb.co/jkhxDQ |
13:18 |
sfan5 |
that's a substantional part of mineclone |
13:18 |
sfan5 |
it would require lots of modification to run standalone |
13:19 |
Nexus24680 |
So... |
13:19 |
sfan5 |
i suggest either 1) looking for alternatives or 2) asking the mineclone auther whether standalone versions of those are available |
13:20 |
Raven262 |
there are standalone versions of some |
13:20 |
Raven262 |
mc_mobs, tsm_railcorridors |
13:20 |
Raven262 |
i think they have a standalone verion |
13:20 |
Raven262 |
*version |
13:20 |
Nexus24680 |
Can you post the link for them? Raven |
13:24 |
Nexus24680 |
Quick question |
13:24 |
Nexus24680 |
Can't I just remove the depends file? |
13:25 |
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13:33 |
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13:35 |
IhrFussel |
Nexus24680, you can't because the code DEPENDS on external code which is missing then |
13:37 |
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13:39 |
Raven262 |
Nexus24680, https://forum.minetest.net/viewtopic.php?t=10339 |
13:39 |
Raven262 |
https://forum.minetest.net/viewtopic.php?f=9&t=17751 |
13:40 |
Raven262 |
https://forum.minetest.net/viewtopic.php?t=13589 |
13:40 |
Raven262 |
thats railcorridors, mc monsters and villages |
13:40 |
zyabin101 |
Nyan Cats are being removed from Minetest Game! |
13:40 |
cheapie |
Weren't they removed ages ago? |
13:40 |
zyabin101 |
Nooooo! :sob: my compat! |
13:41 |
zyabin101 |
@cheapie They will be removed as of 0.4.16. |
13:41 |
cheapie |
...yeah. They were removed at least a month ago. |
13:41 |
zyabin101 |
All worlds which have Nyan Cats spawned before 0.4.16 will not run at all in 0.4.16. |
13:42 |
sfan5 |
they will |
13:42 |
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13:42 |
sfan5 |
also you can just install the replacement mod |
13:42 |
zyabin101 |
once you reinstall the nyancat mod. I see. |
13:42 |
cheapie |
If you don't install it, they'll just be unknown nodes. |
13:42 |
IhrFussel |
zyabin101, a missing mod cannot crash a server, so the worlds will work fine |
13:43 |
cheapie |
Or you can install that "stfu already pup" thing that was originally going to replace it, and add some aliases. |
13:43 |
Nexus24680 |
Thanks Raven |
13:43 |
Nexus24680 |
I'll see how can I work them out |
13:43 |
Nexus24680 |
Ttyl |
13:44 |
cheapie |
I don't recommend /that/, however, unless you want to hear obnoxious dog noises for *five* *minutes* after *one* wrong click... |
13:46 |
tumeninodes |
kick_the_dog mod. Comes with whimpering sound and jail time |
13:46 |
cheapie |
tumeninodes: I'd prefer brief jail time over looping that d*** sound for what seems like an eternity. |
13:47 |
tumeninodes |
eyuh me too. Although you can eat the dog as well |
13:47 |
zyabin101 |
Is the pup *that* obnoxious? |
13:47 |
cheapie |
Yeah... eating the dog is the "kill your ears" one. |
13:48 |
cheapie |
zyabin101: Very much so. |
13:48 |
Raven262 |
Hello tumeninodes |
13:48 |
tumeninodes |
Hi Raven |
13:48 |
tumeninodes |
I imagine the news of MT being sued for driving a rash of kids around the world eating their dogs :P |
13:49 |
Raven262 |
So it began... |
13:49 |
cheapie |
Somehow I think eating an actual dog would make /less/ noise. |
13:49 |
zyabin101 |
Hmm... where's the "rufr dog" mod is? Searching `pup` in minetest_game GitHub repo returns no dice. |
13:49 |
Raven262 |
Well, it would scream for its life if you eat it alive |
13:49 |
tumeninodes |
I'll have to research this |
13:50 |
cheapie |
zyabin101: It's called "pbj_pup". |
13:50 |
zyabin101 |
nor does `pbj` |
13:50 |
Raven262 |
Actually depends where do you bite first |
13:50 |
IhrFussel |
zyabin101, It's not part of MTG |
13:50 |
cheapie |
tumeninodes: Just don't go eating any cats, though. We're not food :/ |
13:50 |
zyabin101 |
@IhrFussel where is it? |
13:50 |
tumeninodes |
Well, I bit my dogs tail when I was young..., would not recommend starting there |
13:51 |
IhrFussel |
github.com/minetest/minetest-mods I think |
13:51 |
zyabin101 |
minetest/minetest-mods is not a repo I recognise >_> |
13:51 |
cheapie |
https://github.com/minetest-mods/pbj_pup |
13:51 |
tumeninodes |
nah, I like cats. They just kinda do their own thing |
13:52 |
IhrFussel |
Or just minetest-mods...it's a collection of commonly used mods |
13:52 |
cheapie |
Comment out lines 22 and 76 of init.lua if you actually want to use it. |
13:52 |
tumeninodes |
and well maintained |
13:55 |
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13:55 |
cheapie |
fourelk! :P |
13:55 |
twoelk|2 |
duh! whu unconnected me? |
13:56 |
zyabin101 |
@twoelk|2 I no idea, but NickServ is your friend |
13:56 |
cheapie |
twoelk|2: xBarkPuppy1 probably ate your network cable too. |
13:57 |
twoelk|2 |
eh? why didn't the automatic reconnect script connect to all the other channels? |
13:58 |
tumeninodes |
this is a game all must play http://www.boredville.com/34091/Dont-Shoot-the-Puppy-Game |
14:01 |
twoelk |
I like that the nyan cat was added to the worms mod - gotta think of a nice trigger now that ought to surprise my nephews ;-P |
14:03 |
tumeninodes |
kids get really excited when they find a nyan |
14:05 |
twoelk |
maybe I should make them poop out something special now and then once they start moving |
14:05 |
tumeninodes |
how about a pbjpup |
14:06 |
twoelk |
danger there :-D they keep making it bark |
14:06 |
tumeninodes |
ha |
14:06 |
tumeninodes |
I think a bird that leaves a rainbow particle trail would have been a cool replacement |
14:07 |
twoelk |
maybe I should replace the barking file by some phrase of their parents like - Have you finished homework yet? |
14:08 |
tumeninodes |
that would be awesome |
14:20 |
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14:56 |
Nox[Matrix] |
:( |
14:57 |
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15:14 |
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15:14 |
Nexus24680 |
Hey guys |
15:14 |
Nexus24680 |
One quick question |
15:15 |
Raven262 |
Yes? |
15:15 |
Nexus24680 |
Why mg_villages isn't being detected? |
15:15 |
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15:16 |
Nexus24680 |
I've tried on Minetest_game-pack-mods and Minetest-mods |
15:16 |
Nexus24680 |
To no avail |
15:16 |
Nexus24680 |
Replace dashes with slashes |
15:18 |
Raven262 |
the one i sent you is a modpack |
15:18 |
Raven262 |
not a mod |
15:19 |
Raven262 |
what do you mean by not being detected? |
15:20 |
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15:20 |
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15:21 |
Nexus24680 |
The game says ERROR: X MOD NEED THIS DEPENDENCE : MG_VILLAGES |
15:22 |
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15:22 |
Raven262 |
well you need a dependency to run it |
15:25 |
Nexus24680 |
Mg villages is the dependency |
15:26 |
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15:29 |
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15:30 |
Raven262 |
mg_villages is inside that modpack :P |
15:34 |
Nexus24680 |
But it doesn't work |
15:34 |
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15:34 |
Raven262 |
where did you place the modpack? |
15:35 |
Nox[Matrix] |
I am getting sick of minetest, but I don't know what else I should play on Android |
15:36 |
Teckla |
Nox[Matrix]: Auralux is a fun little game |
15:36 |
Raven262 |
I agree, minetest's android support is bad |
15:36 |
Nox[Matrix] |
Teckla: I'd like something opensource |
15:36 |
Teckla |
Nox[Matrix]: Ah |
15:37 |
Nox[Matrix] |
Raven262: it's alright, but playing minetest_game succs |
15:37 |
Raven262 |
Oh can i recommend some subgames? :D |
15:37 |
Nox[Matrix] |
Teckla: I wish that pioneer space simulator would work on Android |
15:38 |
Nox[Matrix] |
Raven262: I am at low bandwidth now, can you suggest something that is downloadable with 7kb per second? |
15:39 |
Nexus24680 |
I placed it on Minetest/mods/ |
15:39 |
Nexus24680 |
@Raven262 |
15:39 |
Raven262 |
Just tell me how large a file can be |
15:39 |
Raven262 |
Okay, Nexus24680 that should have worked :/ |
15:39 |
Raven262 |
did you enable it in the menu? |
15:39 |
Nexus24680 |
Yep |
15:40 |
Nox[Matrix] |
Raven262: I can download an 700 kb file I guess |
15:40 |
Raven262 |
Okay i'll check for some lightweight subgames then |
15:40 |
Nexus24680 |
@Teckla You can always download Alite |
15:41 |
Nox[Matrix] |
Nexus24680: what is alite?? |
15:41 |
Raven262 |
Dungeontest has 7,3Mb Nox[Matrix] |
15:41 |
Raven262 |
will that do? |
15:41 |
Nox[Matrix] |
No, way to hudge |
15:41 |
Raven262 |
Its fun, not really survival more like an adventure game |
15:41 |
Raven262 |
... |
15:42 |
Nexus24680 |
Alite is Elite for Android |
15:42 |
Nexus24680 |
http://alite.mobi/game |
15:42 |
Nexus24680 |
Raven how can I fix my problem then? |
15:42 |
Nox[Matrix] |
Nexus24680: is it open source? |
15:42 |
Nexus24680 |
Yeah |
15:43 |
Raven262 |
Nexus24680, have you enabled the mod in the menu? |
15:44 |
Nexus24680 |
Yep |
15:44 |
Raven262 |
Hmmm |
15:44 |
Raven262 |
Can you post the debug.txt? |
15:45 |
Raven262 |
Nox[Matrix], can't find any good game that small :P |
15:47 |
Natechip |
Raven262: Minetest seems to be dying. It almost seems like more developers and contributers, server hosts, and staff members then actual players. |
15:47 |
Nox[Matrix] |
Nexus24680: it would take me 34 hours to download Alite :( |
15:47 |
Raven262 |
Did you see the increase in number of players in the last 4 years, Natechip? |
15:48 |
Natechip |
Well we were popping 24 months ago |
15:48 |
Raven262 |
I don't think mt is dying |
15:48 |
Natechip |
Just laking players |
15:48 |
Nox[Matrix] |
Natechip: Minetest has more players than Xonotic and RedEclipse together |
15:49 |
Natechip |
Nox[Matrix]: more players as in actual players or more players as in staff, hosts, mt devs and contributers, AND also nirmal players? |
15:49 |
zyabin101 |
@Nox Minetest for Android might ship with |
15:50 |
Natechip |
normal* |
15:50 |
zyabin101 |
some mods, maybe? |
15:50 |
Nox[Matrix] |
Maybe minetest would have more players if the game that is shipped with it would be better 🤔 |
15:50 |
Raven262 |
Yes. |
15:50 |
Nox[Matrix] |
Natechip: actual players |
15:51 |
Raven262 |
It most likely would. |
15:51 |
Nox[Matrix] |
Raven262: no shit |
15:51 |
Nox[Matrix] |
^-^ |
15:51 |
Raven262 |
lol |
15:52 |
Raven262 |
But a subgame of 7.3 Mb is too large for you, imagine one of 22 Mb being shipped with minetest? |
15:52 |
Raven262 |
And 22 Mb is an average size of subgames |
15:52 |
Nox[Matrix] |
Raven262: I have minetest on my SD card |
15:53 |
Nox[Matrix] |
Raven262: what do you don't like about minetest_game? |
15:53 |
Raven262 |
I'm talking about the download speed, most people would get annoyed if they have slow internet connection. |
15:53 |
Raven262 |
Cause its boring the more you play it. |
15:54 |
Nox[Matrix] |
Raven262: I'm 24/7 annoyed |
15:54 |
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15:54 |
Nox[Matrix] |
Welcome back red-100 |
15:54 |
Raven262 |
Hello red-001 |
15:55 |
Raven262 |
*Comrade red |
15:55 |
Raven262 |
xD |
15:55 |
Natechip |
Raven: there has been times where im like this game is complete trash so boring then I come back a few weeks later and like oh wow this game is like so fun |
15:55 |
Raven262 |
Yea, same happened to me |
15:55 |
Raven262 |
more than a few times |
15:56 |
Natechip |
Lol |
15:56 |
Raven262 |
Not to mention my absence was for a few months, not weeks |
15:56 |
Nox[Matrix] |
Raven262: What do you think would make it better? |
15:56 |
Raven262 |
Better? Mods. |
15:56 |
Natechip |
Nox: well someone needs to make a minetest subgame lol. |
15:57 |
Nox[Matrix] |
Natechip: yeah, and the minetest devs are not capable of doing that XD |
15:58 |
Natechip |
Nox and Raven: I actual think minetest is like a hidden game, until you find it. Once you find it its like great. I know no one in real life that plays minetest. |
15:58 |
Natechip |
Maybe thats because im the only one at my computer all day :P |
15:58 |
Raven262 |
xD |
15:59 |
Natechip |
Oh well WHOS GONNA TRY TO GET MINETEST ON THE NEWS |
15:59 |
Natechip |
lol |
15:59 |
Nox[Matrix] |
Natechip: no |
16:00 |
Natechip |
Nox: no what? |
16:01 |
Nox[Matrix] |
Natechip: don't get it on the news |
16:01 |
Nox[Matrix] |
With the crappyness of minetest_game it would destroy it |
16:01 |
Natechip |
Nox: ya I was joking, im too lazy to try to do that anyways XD |
16:02 |
Raven262 |
We need some more devs who will make a game better, players will come by themselves. |
16:03 |
Natechip |
|
16:03 |
Raven262 |
𓆣 |
16:03 |
Natechip |
lol the new roblox game: Minetest XD |
16:03 |
Nox[Matrix] |
Raven262: the actual devs are technically enough, they just reject suggestions |
16:04 |
Raven262 |
Cause its their game |
16:04 |
Raven262 |
:P |
16:04 |
Nox[Matrix] |
Raven262: they concentrate on wrong stuff |
16:04 |
Nox[Matrix] |
Raven262: if they want to OWN minetest, I'm out |
16:05 |
Natechip |
#stoprejectingsuggestionsandtryoutthesuggestionsimsteadofsayingnorightawayandifyoureadthiswhy |
16:05 |
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16:05 |
Raven262 |
Yea that sounds bad |
16:05 |
Raven262 |
yes. |
16:05 |
Natechip |
ya |
16:06 |
Natechip |
it should be everyones game |
16:06 |
Natechip |
well |
16:06 |
Nox[Matrix] |
Raven262: we have to do something |
16:06 |
Raven262 |
We? I don't think we can do anything :P |
16:06 |
Natechip |
Nox: they are the devs, there decision, the only thing is fight for the users |
16:07 |
Nox[Matrix] |
Well Natechip it won't​ change anything if we just sit here I guess |
16:07 |
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16:07 |
Natechip |
Nox: what do you want to do XD |
16:08 |
Raven262 |
... |
16:08 |
Raven262 |
Start a revolution? |
16:08 |
Nox[Matrix] |
Raven262: somewhat |
16:08 |
Natechip |
lol |
16:09 |
Nox[Matrix] |
Get enough users and try to convince them to fix stuff |
16:09 |
Raven262 |
How does one get users? |
16:09 |
Nox[Matrix] |
I can't believe they worked on stuff like a mesecon lamp instead of fixing gameplay issues |
16:10 |
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16:10 |
Natechip |
lol try to get every server renamed as "Fix stuff devs" LOL |
16:10 |
Raven262 |
Nah |
16:10 |
Nox[Matrix] |
Raven262: well, me you and Natechip are 3 |
16:10 |
Raven262 |
They are fixing stuff |
16:10 |
Raven262 |
They are working on it |
16:10 |
Nox[Matrix] |
Raven262: are they |
16:10 |
Nox[Matrix] |
? |
16:10 |
Raven262 |
Yep |
16:11 |
Raven262 |
I think they are doing their job. |
16:11 |
Raven262 |
Its an open source project. |
16:11 |
Nox[Matrix] |
On what exactly are they working on? |
16:11 |
Raven262 |
Right now? I think they are working on 0.4.17 which will be a bugfix release |
16:11 |
Raven262 |
But i don't know exactly what they are working on right now. |
16:12 |
Nox[Matrix] |
Raven262: are they working on the uselessness of locked doors already? |
16:12 |
Natechip |
lol |
16:12 |
Raven262 |
Dunno, ask them. |
16:12 |
Nox[Matrix] |
To be honest, I don't think so, I guess the do some texture stuff |
16:15 |
Nox[Matrix] |
And the engine |
16:18 |
Nox[Matrix] |
Last thing I noticed in change was that the loading bar has now texture.... |
16:18 |
Nox[Matrix] |
....eh ok.? |
16:18 |
Raven262 |
That was added about a month ago |
16:23 |
Natechip |
Well. How about they work on lighting |
16:24 |
Raven262 |
They avoid it at all costs :P |
16:26 |
Nexus24680 |
Still mg_villages doesn't wanna work |
16:30 |
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16:30 |
* twoelk |
wonders what Nox considers as the important stuff to fix |
16:31 |
Raven262 |
I too wonder. |
16:34 |
* Raven262 |
is rather AFK. |
16:51 |
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17:47 |
Ruslan1 |
Hello |
17:48 |
Raven262 |
Hello Ruslan1 |
17:48 |
Ruslan1 |
How are you |
17:49 |
Raven262 |
Pretty good, you? |
17:49 |
Ruslan1 |
Good |
17:50 |
Ruslan1 |
Raven262 how to reset my password in crash world server |
17:50 |
Raven262 |
You have to ask the server owner to reset it. |
17:51 |
Ruslan1 |
Do they have irc |
17:51 |
Raven262 |
I don't know |
17:51 |
Raven262 |
I don't even know who they are :P |
17:53 |
Ruslan1 |
Can you go cash world server and ask owners to reset my password |
17:54 |
Ruslan1 |
Please |
17:55 |
Ruslan1 |
Raven262 |
18:07 |
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18:17 |
red-001 |
anyway if you are playing minetest on android you are doing it wrong |
18:18 |
rubenwardy |
lol |
18:23 |
red-001 |
most new features and improvements are focused on the desktop version because most people don't want anything to do with the android code if they can help it |
18:24 |
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18:25 |
red-001 |
I'm glad that someone finnaly made a PR for that new mapgen |
18:26 |
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18:26 |
Raven262 |
That new mapgen sure looks cool |
18:26 |
red-001 |
I should checkout the newest version |
18:26 |
red-001 |
I remeber reporting a bug in it |
18:26 |
red-001 |
I would did they fix it |
18:26 |
red-001 |
wonder* |
18:27 |
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18:27 |
Ruslan1 |
Raven262 |
18:28 |
Ruslan1 |
Foot_on_teh_hill |
18:28 |
Raven262 |
What is it, Ruslan1? |
18:30 |
Ruslan1 |
I just told you |
18:31 |
Raven262 |
No i can't got there to ask who is the admin and stuff. |
18:31 |
Raven262 |
you can do it yourself. |
18:32 |
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18:32 |
Ruslan1 |
I forgot password |
18:33 |
Raven262 |
You can make another accout for that case. |
18:33 |
Raven262 |
*account |
18:33 |
Ruslan1 |
I can use Ruslan3 |
18:35 |
Ruslan1 |
Yes or no |
18:36 |
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18:36 |
rocky1138 |
wow! So many people here. Glad to see this project has a ton of support! |
18:36 |
rocky1138 |
celeron55 congrats! |
18:37 |
rubenwardy |
:) |
18:39 |
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18:39 |
MinetestBot |
[git] jhcole -> minetest/minetest_game: Allow mossy cobble slabs to combine (#1791) 36d024a https://git.io/vQtoq (2017-06-22T18:38:02Z) |
18:40 |
RobbieF |
I'm just here for the after-party, rocky1138 :p |
18:49 |
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19:45 |
silwol |
Given the fact that there was a change in the possibility of growing trees underground, I have lost track of the current status. So my question is: is it currently possible tor grow trees underground with mese lamps? |
19:45 |
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19:46 |
sfan5 |
paramat would know but he's not here rn |
19:47 |
Raven262 |
I think paramat said that adding silver sand underground was his idea in order to make living underground possible |
19:47 |
Raven262 |
So yes, i think trees can grow underground |
19:48 |
silwol |
you mean growing directly on silver sand? |
19:48 |
Raven262 |
no |
19:48 |
Raven262 |
silver sand is for the lamps |
19:48 |
Raven262 |
i think you can't get dirt underground though |
19:48 |
silwol |
I took it with me. |
19:49 |
Raven262 |
well trees should grow on it under the light of the lamps |
19:49 |
silwol |
I assume it makes no difference which sand I use for the lamps? |
19:49 |
Raven262 |
you use glass not sand |
19:49 |
Raven262 |
you get glass from sand |
19:50 |
silwol |
yes, that's what I created. I have been waiting for quite some time, and placed a lot of saplings on dirt, but none grows. |
19:50 |
silwol |
does the direction matter from which the light is coming? |
19:50 |
Raven262 |
nope |
19:50 |
silwol |
I placed the lamps around the saplings, and one row above. |
19:50 |
Raven262 |
just the amount of light |
19:51 |
silwol |
ok, I think it should suffice then… |
19:51 |
Sheba_S |
hi |
19:52 |
Raven262 |
can_grow function checks for the conditions under which the sapling is |
19:52 |
Raven262 |
namely node under and light level |
19:52 |
* silwol |
uploaded an image: screenshot_20170622_215150.png (353KB) <https://matrix.org/_matrix/media/v1/download/matrix.org/ctgFDBGtyjOozlsRoJjHDZCy> |
19:52 |
Raven262 |
well that should work |
19:53 |
silwol |
hmm… I'll let the game run for some more time, gotta leave now. will have a look at it when I'm back (could be some hours, I guess that should be long enough :-) ) |
19:54 |
silwol |
thanks for the information so far. |
19:54 |
Raven262 |
well as far as i know the trees don't take hours to grow |
19:56 |
silwol |
from my experience as well. |
19:57 |
* Raven262 |
awaits for some dev to explain this, since he had the exact same problem. |
20:01 |
Raven262 |
Hello MinetestBot |
20:01 |
MinetestBot |
sup Raven262 |
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20:46 |
silwol |
It has grown trees now. |
20:46 |
silwol |
Now I can go to sleep :-) |
20:48 |
Raven262 |
Nice |
20:48 |
Raven262 |
See ya then :) |
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