Time |
Nick |
Message |
00:01 |
Fixer |
VanessaE: wonder if homedecor uses this is_protected function? |
00:01 |
VanessaE |
it does in a few places |
00:01 |
VanessaE |
mostly nodes that use the "expand" function |
00:02 |
VanessaE |
e.g. beds, fridges, anything with 2 or more nodes |
00:02 |
VanessaE |
at least I think it does. |
00:02 |
Fixer |
than I guess protection_bypass will wok |
00:02 |
Fixer |
work |
00:02 |
Fixer |
shitty wok |
00:02 |
Fixer |
eg city wok |
00:03 |
Fixer |
Out`Of`Control: it should work with homedecor, try on some locked fridges |
00:04 |
Fixer |
Out`Of`Control: with protection_bypass you can work with other people locked chests, work in protected areas etc (IIRC) |
00:05 |
Out`Of`Control |
Fixer: does not work, thats why i ask |
00:05 |
|
kaeza joined #minetest |
00:05 |
Fixer |
oh |
00:06 |
Fixer |
VanessaE: he means this https://github.com/minetest/minetest_game/pull/881 |
00:07 |
Fixer |
Out`Of`Control: MTG updated to latest? |
00:07 |
Out`Of`Control |
Fixer: works fine on all beside homedecor locked stuff |
00:08 |
Fixer |
interesting, than probably VanessaE should update her mod to use this feature |
00:09 |
Out`Of`Control |
Fixer: i report it |
00:10 |
VanessaE |
someone will add it I'm sure |
00:11 |
Fixer |
:} |
00:15 |
Fixer |
Out`Of`Control: it seems it is very easy to modify |
00:17 |
Fixer |
Out`Of`Control: look here https://github.com/minetest/minetest_game/pull/881/files and than check lines with owner in them \homedecor\handlers\inventory.lua you will probably understand what to add |
00:17 |
|
DI3HARD139 joined #minetest |
00:17 |
Fixer |
for example |
00:17 |
Fixer |
function homedecor.handle_inventory(name, def, original_def) |
00:18 |
Fixer |
lines with local owner = placer:get_player_name() or "" are good candidates |
00:19 |
Fixer |
make it probably like: local owner = placer:get_player_name() or "" or minetest.check_player_privs(placer, "protection_bypass") |
00:19 |
Fixer |
probably like that but I may be wrong |
00:19 |
Fixer |
don't do if not sure, and test if you are sure |
00:20 |
Out`Of`Control |
Fixer: thanks |
00:21 |
Fixer |
search for places were it checks if player allowed to put/take items out of locked items and than you need to add this "or minetest.check_player_privs(placer, "protection_bypass")" thing |
00:21 |
Fixer |
IMO |
00:22 |
Fixer |
or something like that |
00:22 |
Fixer |
i'm not expert on this |
00:23 |
Out`Of`Control |
Fixer: i have used access in past |
00:38 |
|
yyt16384 joined #minetest |
00:41 |
|
paramat joined #minetest |
00:42 |
paramat |
any comments of support appreciated 'Mapgen: Make mgv7 the default mapgen' https://github.com/minetest/minetest/pull/4829 |
00:44 |
|
yyt16384 joined #minetest |
00:46 |
yyt16384 |
I have seen many mods that disable infinite stacks if unified_inventory is installed, is there any reason for this? |
00:47 |
|
whitephoenix joined #minetest |
00:50 |
|
Player_2 joined #minetest |
01:11 |
|
Menche joined #minetest |
01:32 |
octacian |
IhrFussel: BTW, if nobody answered your question, you don't do it inside register entity. Register entity does not, to my knowledge, also add an item in the inventory. The mod has to register it's own items that call a function to spawn the entity on place. |
01:46 |
IhrFussel |
octacian, okay thanks ill look into it |
01:56 |
|
Menche joined #minetest |
01:57 |
|
mootpoint joined #minetest |
02:03 |
mootpoint |
i have a problem was wondering if anyone had any ideas, i am developing a mod, now at one point in my mod i would like to get a random item, i put all the items in an array. now for the first tim i need a random item, i use itemlist[math.random(1, #itemlist)]. |
02:03 |
mootpoint |
this works correctly and everything goes smoothly, however, i try to do this later down the road with another list and it wont work. si return egglist[math.random(1, 4)] always calls the same thing. Any ideas? |
02:04 |
mootpoint |
the code in question can be found at https://github.com/mootpoint/holiday/tree/master/easter/init.lua |
02:04 |
|
paramat left #minetest |
02:16 |
kaeza |
mootpoint, haven't analyzed the code much, but I guess this is the problem: math.randomseed( tonumber(tostring(os.time()):reverse():sub(1,6)) ) |
02:17 |
kaeza |
a) don't use `randomseed`; the engine already does it somewhere, so no need to repeat |
02:17 |
kaeza |
and b) that code will use the same seed for a long time |
02:18 |
mootpoint |
ok i took that out i'll try it again thanks for tying to help me :) |
02:18 |
mootpoint |
naw, its still giving me the same egg everytime |
02:18 |
kaeza |
yes, because >[it uses] the same seed for a long time |
02:19 |
mootpoint |
but when i use the same function to get a random tool it gives me a different tool everytime |
02:19 |
kaeza |
specifically, it will start using a different seed every 10000 seconds |
02:22 |
mootpoint |
it also gives a random number when called for a teleport function, its just the egg function that doesnt work |
02:23 |
kaeza |
you mean you get the same egg from digging stone? |
02:23 |
mootpoint |
yes i am making an easter egg mod that each egg does something different, when i dig the stone i get the same egg, but when i use the eggs the random works fine |
02:24 |
kaeza |
you are setting the egg to a random item at load time, which will only change on the next invocation |
02:24 |
kaeza |
(line 450) |
02:24 |
mootpoint |
oh in the override item |
02:24 |
mootpoint |
god i feel stupid |
02:25 |
kaeza |
you should probably use `register_on_dignode` and pick a random egg there |
02:26 |
kaeza |
or just set the drop list to the egg list, and let the engine handle rarity |
02:26 |
mootpoint |
oh you are brilliant |
02:29 |
mootpoint |
I can put as many items in the drop as neccesary and the max_items will limit how many come out right? |
02:29 |
kaeza |
yep |
02:30 |
mootpoint |
you are an amazing person, you get all the credit for this one :) i have been staring at the screen most of this morning. |
02:30 |
garywhite |
Question: Will all the 0.4.14 mods work with 0.4.15? |
02:31 |
* kaeza |
has param1 = 15, very brilliant |
02:32 |
kaeza |
play on words suck when translated :P |
02:32 |
mootpoint |
thats alright i got the gist, |
02:34 |
rubenwardy |
garywhite: no |
02:34 |
rubenwardy |
mod security was enabled |
02:34 |
rubenwardy |
so mods will need to be updated |
02:35 |
mootpoint |
rubenwardy: is there a new lua api where we can see the changes listed? |
02:35 |
rubenwardy |
no change log yet |
02:35 |
rubenwardy |
this file always describes the latest dev api: https://github.com/minetest/minetest/blob/master/doc/lua_api.txt |
02:35 |
garywhite |
rubenwardy: Something tells me MT 0.4.15 won't become used on servers widely for ~2 months, till everyone fixes their mods |
02:36 |
rubenwardy |
garywhite: hopefully most big mods will have done so by now |
02:36 |
mootpoint |
rubenwardy: ok good thats the one i reference |
02:36 |
garywhite |
When was mod security been enabled in dev version? |
02:37 |
rubenwardy |
early on |
02:37 |
rubenwardy |
https://github.com/minetest/minetest/commit/2ff054d0419535a9422a957d50491ed119d6eb73 |
02:37 |
rubenwardy |
9th October |
02:37 |
mootpoint |
so if a mod is working properly in the current release of 0.4.14-dev it will most likely work in .15? |
02:38 |
kaeza |
the only mods that should have problems are mods that were technically broken anyway |
02:38 |
rubenwardy |
yes |
02:38 |
mootpoint |
hehe. good thing i fixed mine then right? |
02:39 |
mootpoint |
kaeza: that change works amazingly thank you a ton. |
02:39 |
kaeza |
mootpoint, you are quite welcome |
02:39 |
kaeza |
!next |
02:39 |
MinetestBot |
Another satisfied customer. Next! |
02:40 |
garywhite |
I forgot earlier about protection_bypass. |
02:40 |
twoelk |
so yet again not the mod breaking leap to version 0.5 ;-P |
02:40 |
garywhite |
!next |
02:40 |
MinetestBot |
Another satisfied customer. Next! |
02:41 |
kaeza |
mods are broken if they e.g. try to write to their mod dir (which may be in a read-only location anyway), or executing external programs |
02:42 |
Chinchou |
Should MT really be stopping <mt_dir>/builtin/init.lua from reading auth.txt? There's a complaint about mod security in the log, and mod security is disabled in the config. |
02:44 |
Chinchou |
If "the only mods that should have problems are mods that were technically broken anyway", it sounds like /builtin/init.lua may have some problems. |
02:44 |
kaeza |
log? |
02:44 |
Chinchou |
...despite the fact that auth.txt is rather critical. |
02:44 |
Chinchou |
https://defuse.ca/b/Z086yXNe |
02:46 |
garywhite |
twoelk: The devs would probably have to work for at least a year nonstop to get everything together to jump to 0.5.0. I think all the graphic bugs should be fixed and proven working before trying to jump version |
02:51 |
kaeza |
Chinchou, cannot reproduce that locally |
02:52 |
Chinchou |
Did a "git pull" about two hours ago and am getting the same thing. |
02:53 |
Chinchou |
it was a fresh clone earlier today |
02:54 |
rubenwardy |
Chinchou: under what situations? |
02:54 |
Chinchou |
Running minetestserver |
02:55 |
mootpoint |
Chinchou: i had a similar problem a few weeks ago, it wasn't with mod security but with another problem, i had to uninstall completely from my ubuntu machine, then manually delete the files in /.minetest and also in /usr/share/games/minetest then do a fresh install from source |
02:56 |
Chinchou |
I don't run into that when running "./minetest", only with "./minetestserver" |
02:56 |
Chinchou |
Very strange. |
02:56 |
mootpoint |
have you tried running the server from the terminal? |
02:57 |
* Chinchou |
facepalms |
02:57 |
|
Pie-jacker875 joined #minetest |
02:57 |
Chinchou |
As I said, the error /only/ appears when running "./minetestserver". Yes, that's from the terminal. |
02:57 |
Chinchou |
So is "./minetest". |
02:59 |
Chinchou |
There isn't any other way to run it on this machine. |
02:59 |
mootpoint |
ok keep in mind i am new on this, when i open minetest i just ctrl + alt+ t then minetest, isnt there a command to minetest --server -- worldname? |
03:00 |
Chinchou |
The command is "./minetestserver --worldname <worldname> [other options]" after going into <mtdir>/bin/ |
03:01 |
mootpoint |
but what i am saying is i have never had to navigate to any other folder i just use the one i start in and i dont type ./ |
03:01 |
Chinchou |
Then you're doing an install. |
03:02 |
Chinchou |
(also, launching from a menu is Not Good - you'll miss all terminal output) |
03:02 |
mootpoint |
i still have the terminal output, |
03:02 |
Chinchou |
When you're running cmake, pass -DRUN_IN_PLACE=1 and there'll be no need to do a make install |
03:03 |
mootpoint |
ok now im lost i dont cmake, i use the .deb package |
03:03 |
Chinchou |
Helps to avoid problems with scattered files not getting cleaned up between builds, too |
03:03 |
* Chinchou |
coughs |
03:04 |
garywhite |
Question: If I were to redo the snow texture for MT (cause it doesn't look that good in 0.4.15 IMHO), could I do it in 32x32 and still be OK for minetest_game if the devs like it? |
03:04 |
octacian |
garywhite: yes, assuming the devs like it. Texture size doesn't matter, 256x256 even works, though I hate it. I think 32x32 is the best though. |
03:04 |
Chinchou |
"a fresh install from source", they say... |
03:05 |
|
Pie-jacker875 left #minetest |
03:05 |
Chinchou |
Ah, the new clone finished. I'll try this one, but I'm not holding my breath |
03:05 |
garywhite |
256x256 is too big, 32x32 is just easier to work with cause you can fit more detail |
03:05 |
octacian |
garywhite: yeah, I hate 256x256. Just trying to say that size isn't really an issue. |
03:06 |
garywhite |
ok |
03:06 |
octacian |
Chinchou: I get the idea it took a while to clone. Try adding --depth 1 to the end of the git clone command. Essentially it means that the entire commit history is not downloaded, just the latest. really speeds things up. |
03:07 |
Sokomine |
Chinchou: good luck! |
03:07 |
Chinchou |
octacian, it takes about two minutes to clone here |
03:07 |
Chinchou |
usually, anyway |
03:08 |
Sokomine |
compiling might take longer |
03:08 |
Chinchou |
Oh it will. |
03:08 |
octacian |
use depth 1 then. |
03:08 |
Chinchou |
Especially because I'm hitting my CPU with other things |
03:08 |
Chinchou |
good to know about the --depth option though |
03:09 |
kaeza |
there's always something new to learn from `git` :I |
03:10 |
kaeza |
Chinchou, I run `bin/minetest` from the root of the source dir. see if that works |
03:12 |
Chinchou |
kaeza, if that were the case, wouldn't the "normal" mt executable also throw the same error? |
03:12 |
Chinchou |
As it is, only minetestserver does |
03:13 |
Chinchou |
...colour me extremely confused. |
03:14 |
Chinchou |
Sure enough, even though I can run "./minetest" from inside "bin/"... |
03:15 |
Chinchou |
Sounds like there's a difference in the way the two handle... something. |
03:15 |
* Chinchou |
segfaults |
03:16 |
|
mootpoint left #minetest |
03:16 |
kaeza |
no idea, sorry |
03:16 |
* kaeza |
builds with -DBUILD_SERVER=0 |
03:36 |
garywhite |
My new stone brick texture https://usercontent.irccloud-cdn.com/file/aDjXGCPm/stone_brick |
03:39 |
|
dabbill joined #minetest |
03:59 |
|
ploop joined #minetest |
04:14 |
|
ploop joined #minetest |
04:36 |
|
Hawk777 joined #minetest |
04:48 |
|
lumidify joined #minetest |
05:30 |
|
SylvieLorxu joined #minetest |
05:30 |
|
lumidify joined #minetest |
05:43 |
|
ElectronLibre joined #minetest |
06:20 |
|
Pest joined #minetest |
06:52 |
|
shymega joined #minetest |
07:02 |
|
xerox123 joined #minetest |
07:13 |
|
CWz joined #minetest |
07:14 |
|
aix joined #minetest |
07:51 |
|
tverrbjelke joined #minetest |
07:53 |
|
xerox123 joined #minetest |
07:53 |
|
crixl joined #minetest |
07:56 |
|
Darcidride joined #minetest |
07:58 |
|
ssieb joined #minetest |
08:01 |
|
lumidify joined #minetest |
08:25 |
|
red-001 joined #minetest |
08:43 |
|
aix1 joined #minetest |
08:47 |
|
sofar joined #minetest |
08:50 |
|
frostsnow joined #minetest |
09:20 |
|
proller__ joined #minetest |
09:26 |
|
JamesTait joined #minetest |
09:27 |
JamesTait |
Good morning all! Happy Friday, happy Anti-Corruption Day, and happy lost+found Day! 😠|
09:29 |
|
jin_xi joined #minetest |
09:29 |
|
madpat joined #minetest |
09:31 |
|
swift110-phone joined #minetest |
09:35 |
|
proller__ joined #minetest |
09:38 |
|
captpete1 joined #minetest |
09:43 |
|
octacian_ joined #minetest |
09:46 |
|
freelikegnu joined #minetest |
09:46 |
|
xerox123 joined #minetest |
09:58 |
|
proller joined #minetest |
10:08 |
|
Telesight joined #minetest |
10:26 |
|
Jordach joined #minetest |
10:32 |
|
KikaRz joined #minetest |
10:32 |
|
KikaRz joined #minetest |
11:01 |
|
longerstaff13 joined #minetest |
11:04 |
|
kimitux joined #minetest |
11:06 |
|
Optical_Long joined #minetest |
11:13 |
|
Optical_Long joined #minetest |
11:14 |
|
proller joined #minetest |
11:20 |
|
frostsnow joined #minetest |
11:25 |
|
lumidify joined #minetest |
11:26 |
|
longerstaff13 joined #minetest |
11:30 |
|
Optical_Long joined #minetest |
11:31 |
|
Fixer joined #minetest |
11:41 |
|
Optical_Long joined #minetest |
11:42 |
|
longerstaff13 joined #minetest |
11:47 |
|
Optical_Long joined #minetest |
12:14 |
|
YuGiOhJCJ joined #minetest |
12:19 |
|
Darcidride joined #minetest |
12:20 |
|
PseudoNoob joined #minetest |
12:44 |
|
DJT joined #minetest |
12:45 |
DJT |
hi, is there someone? |
12:45 |
nm0i |
No |
12:46 |
DJT |
funny ^^ |
12:46 |
DJT |
are you in dev teams? |
12:46 |
nm0i |
Gladly no. |
12:46 |
nm0i |
I'm relatively sane. |
12:47 |
DJT |
ok I better go to forums no? |
12:47 |
nm0i |
If you want answer without idling for hours, yes. |
12:47 |
DJT |
ha love what you say |
12:48 |
DJT |
ho i've a little question for user |
12:48 |
DJT |
s* |
12:48 |
nm0i |
Don't ask to ask. It's irc. |
12:48 |
nm0i |
Don't wait to ask. |
12:49 |
sfan5 |
DJT: just ask |
12:49 |
DJT |
what if map generation was opened for users (like i would have more mountains, less lakes for example) |
12:49 |
DJT |
I seen that for the moment, it's hard coded |
12:53 |
|
rubenwardy joined #minetest |
12:53 |
nm0i |
You can make lua-based mapgen and enjoy the lag |
12:53 |
DJT |
ok, see you ^^ |
12:54 |
DJT |
no sorry i was in another chat |
12:54 |
DJT |
ok you can make it by lua... |
12:55 |
DJT |
In the core that's just some lines for perlin noise generation, it could take the form of a file text |
12:57 |
DJT |
and mapgenv6, mapgenv5, mapgenv7, mapgenflat could be just textfiles of map generator configuration... |
12:58 |
DJT |
ok, I let you think about this, and see with developpers |
12:59 |
sfan5 |
>leaves before anyone can answer |
12:59 |
sfan5 |
okay |
13:05 |
|
uroboro joined #minetest |
13:06 |
|
SylvieLorxu joined #minetest |
13:11 |
|
rubenwardy joined #minetest |
13:14 |
|
ploop joined #minetest |
13:27 |
|
proller joined #minetest |
13:41 |
|
WillMoogle joined #minetest |
13:49 |
|
rubenwardy joined #minetest |
14:10 |
|
Axord joined #minetest |
14:20 |
|
Optical_Long joined #minetest |
14:22 |
|
longerstaff13 joined #minetest |
14:23 |
|
proller joined #minetest |
14:24 |
|
longerstaff13 joined #minetest |
14:41 |
|
longerstaff13 joined #minetest |
14:45 |
|
Szkodnix joined #minetest |
14:49 |
|
rubenwardy joined #minetest |
14:50 |
|
Out`Of`Control joined #minetest |
14:57 |
|
Gundul joined #minetest |
15:06 |
Out`Of`Control |
Fixer: downgrading farming mod, wheat/cotton start to grow |
15:06 |
|
red-001 joined #minetest |
15:06 |
Fixer |
Out`Of`Control: to what version? |
15:07 |
Out`Of`Control |
Fixer: around 3 months old not sure exact |
15:10 |
|
rubenwardy joined #minetest |
15:13 |
Fixer |
Out`Of`Control: just checked, works for me, could you check light level on that soil blocks with worldedit tool? |
15:18 |
|
garywhite joined #minetest |
15:19 |
|
lumidify joined #minetest |
15:22 |
Fixer |
Out`Of`Control: can you specify exact version of minetest_game, day when you downloaded it? |
15:23 |
Fixer |
Out`Of`Control: make sure other crop mods are updated |
15:32 |
Out`Of`Control |
Fixer: i don't know 2/3 months old |
15:33 |
Out`Of`Control |
Fixer: so far only cotton and wheat are broken rest works fine |
15:34 |
|
GaboXandre joined #minetest |
15:35 |
Out`Of`Control |
Fixer: works fine for you? |
15:35 |
Fixer |
Out`Of`Control: yes, just tried and after few minutes of waiting it started to grow... |
15:35 |
Fixer |
Out`Of`Control: your other crops are updated to newest as well? |
15:36 |
|
KikaRz joined #minetest |
15:36 |
Out`Of`Control |
no old one |
15:37 |
|
DFeniks joined #minetest |
15:37 |
Fixer |
Out`Of`Control: use new ones + newest mtg |
15:37 |
Fixer |
Out`Of`Control: important to figure it out, release will be soon |
15:37 |
Out`Of`Control |
Fixer: i update now whole mt_game beside farming as only wheat/cotton does not grow |
15:39 |
Fixer |
Out`Of`Control: it will be easier if you upload entire subgame somewhere, so I can try different farming versions |
15:41 |
Fixer |
Out`Of`Control: or, i can give you just 3 minetest_games you need to check on server to verify when it is broken |
15:41 |
Fixer |
one by one |
15:42 |
Fixer |
Out`Of`Control: or even just two files |
15:43 |
Fixer |
Out`Of`Control: minetest_game/mods/farming/api.lua |
15:43 |
Fixer |
Out`Of`Control: try this one https://raw.githubusercontent.com/minetest/minetest_game/55ab3a117dcb4468638895811d1dae719be151ee/mods/farming/api.lua |
15:43 |
Fixer |
Out`Of`Control: then this one https://raw.githubusercontent.com/minetest/minetest_game/78311a27a1f9245e7cdb377eb04b724871105230/mods/farming/api.lua |
15:44 |
Fixer |
Out`Of`Control: verify if they work, one by one |
15:45 |
Fixer |
Out`Of`Control: there are practicallly no changes since September |
15:47 |
garywhite |
Hi octacian |
15:47 |
octacian |
hey garywhite |
15:57 |
|
hmmmm joined #minetest |
15:58 |
|
garywhite joined #minetest |
15:59 |
garywhite |
ok...My IRCCloud said I was transferred to "a new server to balance load". |
16:00 |
Out`Of`Control |
Fixer: ok thank you, will test it later and let you know |
16:00 |
|
FirePowi joined #minetest |
16:01 |
|
troller joined #minetest |
16:02 |
|
whitephoenix joined #minetest |
16:05 |
|
aix2 joined #minetest |
16:05 |
|
whitephoenix joined #minetest |
16:11 |
|
troller joined #minetest |
16:17 |
|
longerstaff13 joined #minetest |
16:17 |
|
swift110-phone joined #minetest |
16:19 |
|
Tux[Qyou] joined #minetest |
16:27 |
|
Void7 joined #minetest |
16:30 |
|
longerstaff13 joined #minetest |
16:34 |
|
troller joined #minetest |
16:45 |
|
Telesight joined #minetest |
16:46 |
|
Trustable joined #minetest |
16:51 |
|
PseudoNoob joined #minetest |
16:55 |
|
Optical_Long joined #minetest |
16:59 |
|
aldobr joined #minetest |
16:59 |
aldobr |
hi all, I am having a problem with the forum : "The e-mail/username information submitted could not be found." when trying to recover password. Its like I dont exist anymore. |
17:01 |
sfan5 |
msg me your email, i will check |
17:03 |
|
Chinchou joined #minetest |
17:19 |
|
Jordach joined #minetest |
17:29 |
|
ploop joined #minetest |
17:33 |
|
GunshipPenguin joined #minetest |
17:37 |
|
lumidify joined #minetest |
17:39 |
Fixer |
VanessaE: can you make me a favour? give me time change priv on creative building for some time, I'm testing new light curve PR, need constant night |
17:44 |
VanessaE |
sure |
17:44 |
|
Krock joined #minetest |
17:44 |
|
Krock joined #minetest |
17:45 |
VanessaE |
done. |
17:45 |
VanessaE |
sorry for the delay |
17:46 |
VanessaE |
Fixer: did you take my suggestion from -dev into account? |
17:47 |
Fixer |
VanessaE: have not seen it |
17:47 |
VanessaE |
http://irc.minetest.ru/minetest-dev/2016-12-09#i_4759074 |
17:47 |
Fixer |
VanessaE: sofar did it pretty nice for now |
17:48 |
VanessaE |
ok |
17:48 |
Fixer |
VanessaE: he already nailed it I think, I'm already testing it and it is GREAT |
17:48 |
VanessaE |
screenshots please? |
17:49 |
VanessaE |
(particularly from the server, so I recognize things :P ) |
17:51 |
|
juhdanad joined #minetest |
17:58 |
|
Hirato joined #minetest |
17:59 |
|
xerox123 joined #minetest |
18:06 |
agaran |
sounds like aweesome features on way |
18:08 |
|
whitephoenix joined #minetest |
18:09 |
|
Lord_Vlad joined #minetest |
18:13 |
|
KikaRz joined #minetest |
18:13 |
|
KikaRz joined #minetest |
18:16 |
Out`Of`Control |
Fixer: i test all of them do not work |
18:17 |
Fixer |
Out`Of`Control: then last test |
18:18 |
Out`Of`Control |
Fixer: paste api i use? |
18:18 |
Fixer |
Out`Of`Control: yes |
18:20 |
Out`Of`Control |
http://paste.debian.net/901456/ |
18:20 |
|
diemartin joined #minetest |
18:23 |
|
red-001 joined #minetest |
18:26 |
VanessaE |
Fixer: screenshots of your tests? |
18:26 |
Fixer |
VanessaE: hmm, need to find some good place |
18:26 |
Fixer |
i have an idea |
18:27 |
VanessaE |
around the VE_Building spawn is good |
18:27 |
Fixer |
going |
18:28 |
Fixer |
VanessaE: travel exchange one? |
18:28 |
VanessaE |
yeah |
18:28 |
VanessaE |
there's plenty of bright and low lighting in the area |
18:29 |
VanessaE |
check the "bar" under the Travelnet Exchange also |
18:29 |
Fixer |
https://i.imgur.com/rPvMZ6E.png |
18:30 |
VanessaE |
looks good |
18:30 |
Fixer |
https://i.imgur.com/sIAKZzC.png |
18:30 |
VanessaE |
wow, now I have to reduce the lighting in the bar :) |
18:32 |
Fixer |
https://i.imgur.com/aAKtsK3.png |
18:32 |
Fixer |
https://i.imgur.com/Ai6UfWH.png |
18:32 |
* VanessaE |
signs on to compare |
18:33 |
|
jin_xi joined #minetest |
18:33 |
|
APileOfStickz joined #minetest |
18:33 |
Fixer |
https://i.imgur.com/WswlXor.png |
18:34 |
APileOfStickz |
Nice fixer :) |
18:34 |
Fixer |
https://i.imgur.com/sXPy6mJ.jpg |
18:36 |
VanessaE |
definitely looking better (I'm actively comparing to what my client shows) |
18:36 |
Fixer |
https://i.imgur.com/1kPxzCa.jpg |
18:36 |
iska |
my screen looks brighter than your screenshot heh |
18:36 |
Fixer |
https://i.imgur.com/6I4wXpn.png |
18:37 |
Fixer |
https://i.imgur.com/ZKPWHmc.png |
18:39 |
Fixer |
VanessaE: check this out! https://i.imgur.com/F1Xg7JE.jpg |
18:39 |
VanessaE |
cool |
18:40 |
APileOfStickz |
Fixer |
18:40 |
APileOfStickz |
I'm on imgur too |
18:40 |
Fixer |
VanessaE: seems much better |
18:41 |
VanessaE |
indeed |
18:41 |
Fixer |
APileOfStickz: i'm just uploading to it, not registered |
18:41 |
Fixer |
https://i.imgur.com/nFB2iDR.jpg in tunnel |
18:42 |
APileOfStickz |
I'm registreed |
18:42 |
APileOfStickz |
My first upload tho which is my skin I made for mt and mc |
18:42 |
Fixer |
VanessaE: remind me where is that megahotel by nakilashiva or shivajiva |
18:42 |
VanessaE |
Fixer: consider this my :+1: for your lighting change |
18:42 |
APileOfStickz |
Has 125 views in 23 mins |
18:42 |
VanessaE |
um |
18:42 |
VanessaE |
*shakes head* I don't remember |
18:42 |
Fixer |
VanessaE: it is sofars change, but i started it, because it is way too dark in minetest, now it is good |
18:43 |
APileOfStickz |
MineCraft and MineTest Skin works for both http://iob.imgur.com/uYGg/gM2auIPjYy |
18:44 |
Fixer |
https://i.imgur.com/H1sUtRY.png |
18:44 |
Fixer |
huge anprotected house? no way |
18:44 |
Fixer |
unprotected* |
18:44 |
VanessaE |
not at all surprising :P |
18:47 |
iska |
Fixer: i think something like this should be correct lightness level from those light sources: http://benthouse.fi/temp/mt_fixershotfix.jpg |
18:48 |
VanessaE |
iska: so even brighter than his fix? |
18:48 |
VanessaE |
s/his/sofar's/ |
18:48 |
iska |
yes |
18:48 |
VanessaE |
add more lights to the room then :) |
18:49 |
VanessaE |
I think the proposed fix is good at least from Fixer's screenshots. |
18:49 |
Amaz |
It does look a lot better. |
18:49 |
iska |
yeah in the right direction first step :) |
18:51 |
iska |
its difficult to to indoor/outdoor lighting without hdri anyways |
18:51 |
iska |
*to do |
18:53 |
Fixer |
https://i.imgur.com/IL8OEz1.png |
18:54 |
Fixer |
VanessaE: fps can be amazingly low even on vrange 100 ins ome places |
18:54 |
VanessaE |
Fixer: I know. :( |
18:54 |
Fixer |
in one place i got 10 fps |
18:55 |
Fixer |
https://i.imgur.com/njc4wTV.png |
18:55 |
Fixer |
searching for that amazing building, it has lots of lighting |
18:55 |
VanessaE |
well sure, when you crank your view range to 210 :P |
18:56 |
|
diemartin joined #minetest |
18:56 |
VanessaE |
the core devs REALLY need to re-institute the auto view range feature |
18:56 |
VanessaE |
this fixed crap just doesn't work well in practice. |
18:56 |
Fixer |
VanessaE: that was just screenshot, 10 fps was with lower range |
18:56 |
sfan5 |
anyone else think that caves in v7 are too narrow? |
18:57 |
Fixer |
fissures are somewhat narrow |
18:57 |
Fixer |
https://i.imgur.com/gKvz2k3.jpg |
18:57 |
iska |
sfan5: yes they are really tight and dont see many big caves |
18:57 |
Amaz |
Yes, they are way too narrow and tube like. |
18:58 |
sfan5 |
would be nice if they were tube-like |
18:58 |
sfan5 |
they are simply too narrow in many cases |
18:59 |
Fixer |
https://i.imgur.com/crWkCE1.jpg |
18:59 |
sofar |
that looks great |
18:59 |
sofar |
is that with my patch? |
18:59 |
VanessaE |
yep |
19:01 |
Krock |
looks so nice :) |
19:01 |
Krock |
maybe a bit too bright but nice |
19:02 |
Fixer |
VanessaE: insanely big amount of vertices, like 4.4+E6 |
19:03 |
juhdanad |
Fixer: it can be reduced. |
19:03 |
* VanessaE |
shrugs |
19:03 |
VanessaE |
too much view range, and not enough occlusion culling |
19:03 |
Fixer |
juhdanad: usually it is up to about 1.5+E6 in complex scenes |
19:03 |
Fixer |
that way amazingly complex scene in my view |
19:04 |
juhdanad |
Just store 7 mesh buffers per map block: one for each direction, and one for other triangles. |
19:04 |
juhdanad |
Then you only render 4 mesh buffers out of 7 |
19:05 |
juhdanad |
since you only see three directions of faces in a block. |
19:05 |
Fixer |
https://i.imgur.com/Ul3Y7BD.png |
19:05 |
VanessaE |
juhdanad: don't think that would work too well since the world it not made up of just cubes |
19:05 |
VanessaE |
is* |
19:06 |
juhdanad |
But mostly it is cubes. |
19:06 |
Fixer |
VanessaE: found it |
19:06 |
Fixer |
VanessaE: https://i.imgur.com/5WuTBWS.jpg |
19:07 |
Fixer |
https://i.imgur.com/JASKYUs.jpg |
19:07 |
VanessaE |
holy moly |
19:08 |
VanessaE |
sofar: that wireframe mode, does it change what all is being rendered at any one time? |
19:08 |
VanessaE |
(I mean, are we seeing exactly the same number of nodes in both shots) |
19:08 |
Fixer |
https://i.imgur.com/URll0Dv.png |
19:09 |
Fixer |
VanessaE: it is not exact shoot, i moved a bit closer |
19:09 |
VanessaE |
well allowing for differences in where you're standing of course. |
19:09 |
Fixer |
https://i.imgur.com/HeHVyvv.jpg |
19:10 |
Fixer |
VanessaE: it renders the same picture in wireframe, I think, all numbers are the same in that mode |
19:11 |
Fixer |
https://i.imgur.com/AWMzGUU.jpg |
19:11 |
Fixer |
https://i.imgur.com/ga3tTKR.png |
19:13 |
|
KikaRz joined #minetest |
19:13 |
|
KikaRz joined #minetest |
19:13 |
Fixer |
https://i.imgur.com/LMcGFeo.jpg |
19:13 |
|
Mr_Pardison joined #minetest |
19:14 |
|
Mr_Pardison left #minetest |
19:14 |
VanessaE |
jesus H. 510 view range?! |
19:14 |
Fixer |
https://i.imgur.com/5JuQk4A.png |
19:14 |
sofar |
unless server block send range matches fog setting, it looks ugly |
19:15 |
sofar |
Fixer: you should run 2 clients side-by-side, one unpatched, one patched |
19:16 |
VanessaE |
sofar: I compared his shots to my live client, it's far better |
19:16 |
VanessaE |
his/yours is I mean |
19:16 |
Fixer |
https://i.imgur.com/COitUI0.png |
19:16 |
Fixer |
holy crap, found amazing spot |
19:16 |
VanessaE |
"holy crap" is a good thing I hope ;) |
19:17 |
Fixer |
https://i.imgur.com/C8qKsaw.png |
19:18 |
Fixer |
omg |
19:18 |
Fixer |
found something grand |
19:18 |
Fixer |
https://i.imgur.com/ITypkpD.jpg |
19:19 |
VanessaE |
looks like one of shadowzone's or lizzy'a areas |
19:19 |
VanessaE |
lizzy's* |
19:19 |
Fixer |
https://i.imgur.com/nDLJfQW.jpg |
19:19 |
agaran |
so cut nodes will get better lighting too? |
19:20 |
VanessaE |
agaran: only in the sense that they'll be brighter |
19:20 |
Fixer |
https://i.imgur.com/YMEOuOb.png |
19:20 |
VanessaE |
but smooth lighting across anything-not-cubical, no |
19:20 |
agaran |
ah, well if bighter means more compatibile with uncut |
19:20 |
agaran |
that wireframe looks neat |
19:20 |
Fixer |
https://i.imgur.com/heU9lFT.jpg |
19:22 |
Fixer |
https://i.imgur.com/Dxlw1EF.png |
19:22 |
VanessaE |
Fixer: you should batch those screenshots up and attach them to the PR |
19:22 |
Fixer |
VanessaE: i will post links |
19:24 |
Fixer |
https://i.imgur.com/zjIK9jh.png |
19:24 |
|
Not_a_Robot joined #minetest |
19:25 |
sofar |
it's almost too bright |
19:25 |
VanessaE |
good. |
19:25 |
VanessaE |
things should be bright enough that you have to actually get rid of some light sources |
19:25 |
sofar |
you can really just do with a few lights |
19:26 |
sofar |
we should lower torch light, even, I think |
19:26 |
VanessaE |
that way you can also make things like super-bright spotlights |
19:26 |
VanessaE |
agreed |
19:26 |
agaran |
isn't now lightcap enforced at MAXLIGHT? |
19:26 |
Fixer |
https://i.imgur.com/FoalZhm.png |
19:27 |
|
FirePowi joined #minetest |
19:27 |
sofar |
http://imgur.com/a/DZVzS |
19:27 |
Fixer |
https://i.imgur.com/MZfJswX.jpg good example |
19:28 |
sofar |
just look at that difference |
19:28 |
whitephoenix |
conducting a small poll for science http://www.strawpoll.me/11836696/r |
19:28 |
Fixer |
sofar: second is how it should be done |
19:28 |
VanessaE |
sofar: oh hell yes |
19:28 |
Fixer |
first one is daaaaaaaaaaark |
19:28 |
Calinou |
you linked to results page, whitephoenix |
19:28 |
whitephoenix |
oops |
19:28 |
whitephoenix |
http://www.strawpoll.me/11836696 |
19:28 |
Fixer |
sofar: your brightness is also a bit higher than mine |
19:29 |
VanessaE |
heh |
19:29 |
sofar |
Fixer: what do you have display_brightness as? |
19:30 |
Fixer |
default? |
19:30 |
sofar |
do /set display_brightness |
19:30 |
Fixer |
https://i.imgur.com/WHmk1Vk.png |
19:31 |
Fixer |
sofar: missing privs |
19:32 |
Fixer |
https://i.imgur.com/XvWKG1n.png |
19:32 |
VanessaE |
oh, something to keep in mind: those desk lamps and their corresponding standing lamps are deliberately textured "overexposed" to make them look brighter. |
19:33 |
VanessaE |
(the ones with the cone-shaped lampshade) |
19:33 |
APileOfStickz |
What server are u guys on about ? |
19:33 |
VanessaE |
VE-Building - daconcepts.com 30008 |
19:33 |
VanessaE |
but the lighting change is client-side. |
19:35 |
sofar |
but I think the server sends display_brightness |
19:36 |
APileOfStickz |
Okay ill check it out but atm I'm quite busy brb |
19:36 |
Fixer |
https://i.imgur.com/84eWFjm.png |
19:37 |
Fixer |
https://i.imgur.com/w787kiD.png |
19:38 |
juhdanad |
No, the server doesn't send display brightness. |
19:38 |
Fixer |
https://i.imgur.com/OU8Ter8.png |
19:38 |
Fixer |
nice one |
19:38 |
VanessaE |
yes |
19:38 |
hmmmm |
is it somehow possible to stop adding more things the client tells the server that the server doesn't actually need to know? |
19:39 |
hmmmm |
this is not proper software engineering at all |
19:39 |
VanessaE |
hmmmm: no one's adding anything. |
19:39 |
VanessaE |
sofar's proposing a change to the lighting table. |
19:39 |
Fixer |
https://i.imgur.com/j01tEEg.jpg |
19:40 |
Fixer |
i like this sofar |
19:41 |
Fixer |
https://i.imgur.com/bSBh322.png |
19:41 |
VanessaE |
that's exactly how much lighting a road should need |
19:41 |
VanessaE |
(those posts are 10m apart) |
19:41 |
|
troller joined #minetest |
19:43 |
Fixer |
https://i.imgur.com/kOqdS6n.png |
19:43 |
VanessaE |
that room feels kinda dark |
19:43 |
VanessaE |
too much walnut |
19:43 |
VanessaE |
(or whatever color that wood is, jungle I guess) |
19:44 |
Fixer |
https://i.imgur.com/Fih7o2U.png |
19:45 |
sofar |
http://imgur.com/a/24Frb |
19:45 |
Fixer |
https://i.imgur.com/HGB4Syv.png |
19:45 |
VanessaE |
wow |
19:46 |
Fixer |
https://i.imgur.com/eA295Gh.png nice |
19:46 |
sofar |
oh I see, the /set command is just not available without server priv |
19:47 |
Fixer |
https://i.imgur.com/UwDS0HM.png for some reason i like this view |
19:48 |
Krock |
because someone seems to be online ^ |
19:48 |
sofar |
VanessaE: how do I get to that library building? |
19:48 |
VanessaE |
I have no idea, I had to teleport to Fixer to find it :P |
19:48 |
sofar |
I wanna do a before/after set |
19:48 |
VanessaE |
moment, let me look for it |
19:48 |
Fixer |
https://i.imgur.com/kVJI3cj.png |
19:49 |
Fixer |
it is nakilashivas one |
19:49 |
Fixer |
look in rubberduck travelnet at spawn |
19:49 |
Fixer |
https://i.imgur.com/aIt3B8u.jpg |
19:50 |
juhdanad |
What should we do with #4634? |
19:50 |
|
asie joined #minetest |
19:50 |
Krock |
burn and eat. |
19:50 |
juhdanad |
(can not load texture from /usr/share) |
19:51 |
juhdanad |
I figured out that there is a "texture_path" setting, but it is hidden and is set in builtin. |
19:51 |
Krock |
you'd have better chances to bring it along in #-dev |
19:52 |
juhdanad |
Oh, I thought I were in -dev. |
19:52 |
Krock |
heh, wrong :P |
19:53 |
Fixer |
https://i.imgur.com/CAhlGUO.jpg |
19:53 |
sofar |
http://imgur.com/a/ATw8o |
19:54 |
Fixer |
sofar: i think i've heared flint and steel sound played to everybody |
19:55 |
Fixer |
needs checking |
19:56 |
Fixer |
:( |
19:57 |
sofar |
oh |
19:57 |
sofar |
sec, lemme turn on headset |
19:57 |
|
Void7 joined #minetest |
20:01 |
|
troller joined #minetest |
20:01 |
sofar |
mtg looks ok, vannessa server issue? |
20:01 |
Fixer |
maybe |
20:01 |
* VanessaE |
shrugs |
20:01 |
VanessaE |
maybe I need to update mt_game |
20:02 |
Fixer |
sofar: you sure it is fine in mtg? |
20:02 |
Fixer |
https://i.imgur.com/6T6IAN4.png |
20:03 |
sofar |
the code plays positional, the sample is mono |
20:04 |
Fixer |
https://i.imgur.com/LcpHAPF.jpg |
20:04 |
|
rubenwardy joined #minetest |
20:05 |
Fixer |
sofar: yeah but it is possible there is everybody hears bug, that happened with seeds earlier, when entire server heared someone planting |
20:06 |
sofar |
Fixer: works with mtg as expected - beyond range 8 I can't hear it |
20:06 |
Fixer |
cool |
20:06 |
sofar |
tried locally with 2 players |
20:06 |
Fixer |
sofar: there was report of strange bug related to farming on LL |
20:07 |
|
diemartin joined #minetest |
20:07 |
Fixer |
sofar: crops don't grow, but other mods grow, he reverts mtg few months back and it works, some of his mods are outdated though i think |
20:08 |
Fixer |
redcrab is soooo insanely faster |
20:09 |
Fixer |
on spawn |
20:09 |
Fixer |
55fps with 240 |
20:09 |
Fixer |
https://i.imgur.com/FUFiiCS.jpg |
20:09 |
Fixer |
55 was in starting place |
20:10 |
sofar |
Fixer: possibly lost timer on crops, overridden some farming function or broke it otherwise |
20:10 |
sofar |
if the bug isn't there with plain mtg, not much I can do unless I see code |
20:10 |
Fixer |
https://i.imgur.com/JpDMyt1.png |
20:10 |
|
aix joined #minetest |
20:11 |
VanessaE |
that...looks like redcrab?? |
20:11 |
Fixer |
https://i.imgur.com/xhtzCsJ.jpg |
20:11 |
Fixer |
VanessaE: redcrab |
20:12 |
VanessaE |
wow, blast from the past :) |
20:12 |
Fixer |
VanessaE: available to anyone at oldcoder redcrab |
20:12 |
VanessaE |
ah |
20:13 |
|
juhdanad joined #minetest |
20:15 |
Fixer |
https://i.imgur.com/XqpSQrE.png |
20:16 |
Fixer |
https://i.imgur.com/EwhaCZ6.png |
20:19 |
Fixer |
https://i.imgur.com/LBmswnt.png |
20:19 |
Fixer |
https://i.imgur.com/Ygp6ai3.png |
20:22 |
Fixer |
https://i.imgur.com/O2rTIFv.jpg |
20:22 |
Fixer |
this one is amazing too |
20:24 |
Out`Of`Control |
neat |
20:24 |
Fixer |
https://i.imgur.com/AYmkmKK.jpg |
20:25 |
Axord |
Nice stuff. |
20:25 |
Fixer |
https://i.imgur.com/cFzJfL2.png |
20:26 |
Axord |
The undergroundish one with the lava pool is the best. |
20:26 |
Fixer |
https://i.imgur.com/749ICfe.jpg |
20:26 |
Fixer |
https://i.imgur.com/CsV7xs0.jpg |
20:27 |
Fixer |
https://i.imgur.com/Zgy4aCR.png |
20:29 |
Fixer |
https://i.imgur.com/tqOPKnn.png |
20:29 |
Fixer |
https://i.imgur.com/h5Wz4FH.png |
20:31 |
Fixer |
https://i.imgur.com/oVwPpkx.jpg |
20:32 |
Fixer |
https://i.imgur.com/JDp08SH.png |
20:33 |
garywhite |
Fixer did you finish your lighting tests? |
20:33 |
Fixer |
https://i.imgur.com/juRGGxe.jpg |
20:33 |
Fixer |
garywhite: that was my tests you seen on pics above |
20:33 |
Fixer |
garywhite: just now finished |
20:33 |
Fixer |
AFK |
20:34 |
VanessaE |
garywhite: look at some of the earliest ones in particular |
20:34 |
VanessaE |
they're from my server :) |
20:35 |
garywhite |
I noticed, my name is in one actually |
20:35 |
|
lumidify joined #minetest |
20:35 |
VanessaE |
oh ok |
20:45 |
|
lumidify joined #minetest |
20:48 |
|
dustyw joined #minetest |
20:59 |
Fixer |
sofar: i also clearly see difference in brightness for that room, your version is overexposed imo, my version feels balanced |
21:00 |
Fixer |
strangely |
21:01 |
|
red-001 joined #minetest |
21:01 |
|
fuddie joined #minetest |
21:08 |
juhdanad |
Did one of you use shaders? |
21:09 |
Fixer |
me |
21:09 |
Fixer |
basic shader + waving |
21:10 |
Fixer |
without tone mapping |
21:10 |
VanessaE |
no shaders here (costs FPS) |
21:12 |
juhdanad |
This can cause the difference in brightness. |
21:13 |
longerstaff13 |
With shaders on, my laptop can barely run at 1 FPS |
21:14 |
|
troller joined #minetest |
21:14 |
Calinou |
longerstaff13: must be a great laptop /s |
21:14 |
Calinou |
IIRC there's no longer any lighting difference with shaders, juhdanad |
21:14 |
|
Szkodnix joined #minetest |
21:15 |
longerstaff13 |
Calinou: nah, it's a laptop from 2010 |
21:15 |
Calinou |
yeah, not very recent |
21:15 |
Calinou |
today I went to a laptop store and was disappointed by the lack of choice :/ |
21:15 |
Calinou |
I did have the occasion to test a MacBook Pro 13" (old and new) |
21:16 |
longerstaff13 |
There's one nearby where I live, and in there is old old laptops from the 2006 era |
21:16 |
Calinou |
the new one has a very "thin" keyboard, feels strange |
21:16 |
Calinou |
lol |
21:16 |
Calinou |
here we already have some Kaby Lake laptops |
21:24 |
|
kaeza joined #minetest |
21:30 |
|
fuddie joined #minetest |
21:30 |
|
GunshipPenguin joined #minetest |
21:32 |
sofar |
I have tonemapping enabled btw |
21:33 |
|
diemartin joined #minetest |
21:36 |
juhdanad |
Yes, I also tested it, tone mapping makes the world even brighter. |
21:46 |
Fixer |
sofar: ahhh, thats explains it |
21:48 |
whitephoenix |
refurb thinkpads on ebay are amazing for the price |
21:49 |
|
AntumDeluge joined #minetest |
21:51 |
Fixer |
in ocean: https://i.imgur.com/zqH0J2Y.png |
21:52 |
Fixer |
in cave: https://i.imgur.com/1o4wdli.png |
21:54 |
Fixer |
https://i.imgur.com/rBD73Z4.png https://i.imgur.com/CV6IeTJ.png https://i.imgur.com/WxdGVuN.png |
21:55 |
Fixer |
https://i.imgur.com/o9rwZnL.png |
21:56 |
Fixer |
78 screenshots in total |
21:56 |
Fixer |
... |
21:57 |
Fixer |
https://i.imgur.com/yoWXW22.png |
21:58 |
Fixer |
https://i.imgur.com/jQHJchr.png |
21:59 |
fuddie |
is there any way in this game to tell how deep you have mined? like for example in minecraft you can look up where to find ores by your depth. |
21:59 |
whitephoenix |
fuddie, F5 debug stuff has coordinates |
21:59 |
fuddie |
thanks whitephoenix! |
22:02 |
|
PseudoNoob joined #minetest |
22:04 |
|
Tmanyo joined #minetest |
22:06 |
|
swift110 joined #minetest |
22:06 |
|
swift110 joined #minetest |
22:36 |
Fixer |
sofar: it is amazing how big the difference can be, in your screenshots for light redo, default light is ... tiny |
22:39 |
sofar |
I need to redo the range/curve, though |
22:39 |
sofar |
it's too flat in the middle |
22:41 |
Fixer |
i will not redo 80 screenshots though |
22:42 |
|
aix joined #minetest |
22:42 |
|
tokage joined #minetest |
22:42 |
Fixer |
just few of them |
22:43 |
Fixer |
sofar: wonder what is current curve in your PR |
22:43 |
sofar |
I need to generate the effective curve at 2.2 gamma, I can print it out |
22:44 |
|
dabbill_ joined #minetest |
22:44 |
sofar |
plus I'm gonna try measuring in-game as well |
22:44 |
Fixer |
measuring in game? hmmmmmmmmmmmmmmm |
22:45 |
* Fixer |
takes some tools |
22:45 |
sofar |
naw, screenshot + image tool like gimp |
22:45 |
Fixer |
yes |
22:46 |
|
tokage joined #minetest |
22:49 |
Fixer |
sofar: disable smooth lighting for better effect |
22:49 |
Fixer |
sofar: https://i.imgur.com/TMSAisu.png |
22:50 |
Fixer |
hmmm |
22:50 |
|
Menche joined #minetest |
22:50 |
Fixer |
i need perfectly white node |
22:52 |
Fixer |
sofar: https://i.imgur.com/0iAKUP6.png |
22:53 |
|
tokage joined #minetest |
22:54 |
sofar |
I'll just make one |
22:54 |
|
dzho joined #minetest |
22:59 |
|
tokage joined #minetest |
23:02 |
whitephoenix |
minetest server on raspi is a bust |
23:02 |
whitephoenix |
2 minutes and map still hasn't loaded |
23:03 |
|
troller joined #minetest |
23:03 |
Fixer |
sofar: here is my result: not sure if totally correct https://i.imgur.com/uBm0PlS.png |
23:04 |
|
dzho joined #minetest |
23:05 |
Fixer |
better one: https://i.imgur.com/Nilw8eT.png |
23:12 |
sofar |
yeah, that's useful. I gotta translate it to 0-255 values though and feed back into an updated table |
23:15 |
Fixer |
sofar: don't relay on my data, i'm not sure if I normalised it correctly |
23:15 |
|
KikaRz joined #minetest |
23:17 |
|
Taoki joined #minetest |
23:17 |
Calinou |
whitephoenix: RPi 3? |
23:17 |
Calinou |
try ODROID C2, it's like 40% faster |
23:17 |
whitephoenix |
rpi 1 model b |
23:17 |
Calinou |
(but also more expensive) |
23:17 |
Calinou |
well there's your problem :) |
23:17 |
whitephoenix |
I should buy a new one soon |
23:17 |
Calinou |
the RPi 3 is the minimum to make an usable Minetest server, and the Odroid is likely better |
23:18 |
whitephoenix |
I'll look into it |
23:18 |
Fixer |
sofar: here is another try: https://i.imgur.com/ZhaHQ0A.png (i did not normalise, just measured Brightness level in image editor in both images, rough estimate) |
23:19 |
whitephoenix |
doesn't help raspbian uses 300/512mb ram idling |
23:19 |
Calinou |
yeah, RPi 3 has 1 GB of RAM, and Odroid C2 has 2 GB (1.7 GB usable in GUI mode) |
23:19 |
sfan5 |
just run a headless distro |
23:19 |
sfan5 |
like arch |
23:20 |
Fixer |
you don't need Xserver anyway |
23:20 |
whitephoenix |
no this is the minimal raspbian build |
23:20 |
whitephoenix |
I'll probably install void linux |
23:20 |
whitephoenix |
its like arch but more minimal |
23:20 |
Fixer |
or change runlevel to 3 |
23:20 |
sfan5 |
>like arch but more minimal |
23:20 |
Fixer |
without booting into GUI, and also disable GDM/xserver at startup |
23:21 |
sfan5 |
that's alpine linux |
23:21 |
asie |
hi sfan5 |
23:21 |
sfan5 |
hello polish guy |
23:21 |
sfan5 |
i mean |
23:21 |
sfan5 |
hi asie |
23:21 |
|
DI3HARD139 joined #minetest |
23:21 |
whitephoenix |
well I mean arch has systemd, void uses runit which is quite lighter for this kind of thing |
23:21 |
whitephoenix |
alpine would work well too though |
23:21 |
sfan5 |
alpine uses openrc which is also quite lightweight |
23:22 |
sfan5 |
IIRC it also runs on rpi |
23:23 |
Calinou |
Arch Linux ARM is ok, yeah |
23:23 |
Calinou |
probably lighter than Raspbian |
23:23 |
Calinou |
it won't make your RPi 1 fast though... |
23:23 |
|
octacian joined #minetest |
23:23 |
est31 |
btw, debian can be set up in headless mode too |
23:23 |
Fixer |
microxp *cough* |
23:23 |
Calinou |
est31: sure, I did it here for a VM |
23:23 |
Calinou |
the good thing is, you can use Debian's GUI installer *but* install a CLI :) |
23:23 |
whitephoenix |
yeah |
23:24 |
Calinou |
unlike Ubuntu Server where the installer is CLI |
23:24 |
Calinou |
(not as usable) |
23:24 |
est31 |
ok |
23:24 |
whitephoenix |
I'll probably just end up making a service on my main pc, its just for a few friends who shouldn't be playing at 4am anyways |
23:24 |
Calinou |
it works, sure, but it's not as easy to use |
23:24 |
est31 |
Calinou: but its this ncurses kind of CLI installer, right? |
23:24 |
Calinou |
yes, on Ubuntu Server/Debian "Install" it's ncurses |
23:24 |
est31 |
like when you are installing windows on DOS |
23:24 |
Calinou |
on Debian "Graphical install" it is DirectFB |
23:24 |
Calinou |
it's an actual GUI with mouse support |
23:24 |
Calinou |
I always choose Graphical install :P |
23:25 |
est31 |
https://youtu.be/vPnehDhGa14?t=54s |
23:26 |
Fixer |
https://imgur.com/a/6r7BX |
23:47 |
|
ssieb joined #minetest |
23:54 |
|
Menche joined #minetest |
23:57 |
|
YuGiOhJCJ joined #minetest |