Time |
Nick |
Message |
00:01 |
|
lambda-11235 joined #minetest |
00:07 |
octacian |
rubenwardy: any chance you'll be able to open other PR on turtleminer sometime soon? There's no rush as I can't actually look at it for a couple days, just curious. |
00:32 |
|
rcmaehl joined #minetest |
00:42 |
|
swift110 joined #minetest |
00:53 |
|
mootpoint joined #minetest |
00:57 |
|
dustyw joined #minetest |
00:57 |
|
mootpoint left #minetest |
01:23 |
|
Player_2 joined #minetest |
01:56 |
|
swift110 joined #minetest |
02:36 |
|
Cerise joined #minetest |
02:36 |
|
Cerise joined #minetest |
02:48 |
|
Player-2 joined #minetest |
03:11 |
|
ShadowBot` joined #minetest |
03:14 |
|
ShadowNinja joined #minetest |
03:14 |
|
ShadowNinja joined #minetest |
03:14 |
|
Menche joined #minetest |
03:23 |
|
Allycat007 joined #minetest |
03:30 |
|
book` joined #minetest |
03:35 |
|
Danek joined #minetest |
03:36 |
Danek |
hello people , is someone experienced with minetest here? |
03:50 |
garywhite |
Danek: Yeah, there's a lot of experienced people here. What's your question? |
03:51 |
Danek |
so i made a sky island , but it is to little and unreal now i want to put it on a flat world , but when i use world edit /save mymodel the game crashes because of 7million blocks |
04:05 |
|
GunshipPenguin joined #minetest |
04:24 |
|
DI3HARD139 joined #minetest |
04:47 |
|
lumidify joined #minetest |
05:03 |
|
Jordach joined #minetest |
05:05 |
|
Jordach joined #minetest |
05:25 |
|
Freejack joined #minetest |
05:28 |
octacian |
good night peoples. |
05:51 |
OldCoder |
Night |
06:20 |
|
soloojos joined #minetest |
06:41 |
|
nore joined #minetest |
06:42 |
|
lumidify joined #minetest |
07:05 |
|
swaaws joined #minetest |
07:24 |
|
basxto joined #minetest |
07:42 |
|
ssieb joined #minetest |
07:56 |
|
Darcidride joined #minetest |
08:12 |
|
sebastia joined #minetest |
08:17 |
|
lumidify joined #minetest |
08:32 |
|
aheinecke joined #minetest |
08:36 |
|
GeHa joined #minetest |
08:43 |
|
sofar joined #minetest |
08:46 |
MinetestBot |
[git] sfan5 -> minetest/minetest: Buildbot: Update LuaJIT version 3f88d77 https://git.io/v1gzu (2016-12-08T08:39:37Z) |
08:46 |
|
dustyw joined #minetest |
08:46 |
MinetestBot |
[git] sofar -> minetest/minetest: Simple decorations: Fix range check for deco->deco_param2 5a2431a https://git.io/v1gzz (2016-12-08T08:38:10Z) |
08:46 |
MinetestBot |
[git] est31 -> minetest/minetest: Android: fix build and update deps 24719c6 https://git.io/v1gzg (2016-12-07T20:27:07Z) |
08:46 |
|
frostsnow joined #minetest |
08:46 |
|
MinetestBot joined #minetest |
09:14 |
|
sofar joined #minetest |
09:14 |
|
frostsnow joined #minetest |
09:30 |
|
frostsnow joined #minetest |
09:33 |
|
JamesTait joined #minetest |
09:35 |
JamesTait |
Good morning all! Happy Thursday, and happy Pretend To Be A Time Traveler Day! 😃 |
09:40 |
Axord |
Imma timelord. |
09:53 |
|
proller__ joined #minetest |
09:58 |
|
crixl joined #minetest |
09:58 |
|
CWz joined #minetest |
09:59 |
|
DFeniks joined #minetest |
10:00 |
|
frostsnow joined #minetest |
10:00 |
|
sofar joined #minetest |
10:01 |
|
patasuss joined #minetest |
10:44 |
|
lumidify joined #minetest |
10:44 |
|
longerstaff13 joined #minetest |
10:50 |
|
crixl joined #minetest |
10:51 |
|
YuGiOhJCJ joined #minetest |
10:52 |
|
madpat joined #minetest |
11:23 |
|
tokage joined #minetest |
11:26 |
|
proller joined #minetest |
11:26 |
|
alt joined #minetest |
11:28 |
|
alt68602 joined #minetest |
11:42 |
|
Fixer joined #minetest |
11:47 |
|
lumidify joined #minetest |
12:01 |
|
alt16122 joined #minetest |
12:04 |
|
Nikitaw99 joined #minetest |
12:06 |
|
SylvieLorxu joined #minetest |
12:21 |
|
Szkodnix joined #minetest |
12:38 |
|
tverrbjelke_ joined #minetest |
12:40 |
tverrbjelke_ |
I need some help. I installed me minetest, play it with my kids and now installed mod dreambuilder. But me (1st user to login onto server) now seem to have superpowers. I can instantiate every block from the new inventory ... |
12:41 |
tverrbjelke_ |
I just connected with a new normal user, and all seems fine. But iwth my existing old login I can "gift" me every single block shown there. creative_mode is off.. |
12:42 |
tverrbjelke_ |
What I would like is... keep the existing world and user, and use the nice mod - with all normal restricitons. MAybe it is a transition issue, adding the mod into an existing world/players? |
12:44 |
tverrbjelke_ |
using https://forum.minetest.net/viewtopic.php?t=9196 with minetest 0.4.14 on my ubuntu system |
12:50 |
|
Fixer joined #minetest |
12:55 |
tverrbjelke_ |
oh, now I reversed the login order of the two users. Loggin in 1st with new user makes HIM now able to get all items of new inventory. The old user logged in as 2nd now cannot craft stuff. He is now also no longer admin of the game. Hm ... Someone can help me with this? Do I have to use a different "empty" user do run the server and then login as normal user to play with my kids? |
12:57 |
DFeniks |
tverrbjelke_ , try /privs command to what privileges you have . you might need to do ( /revoke yourname creative ) without brackets. if you have creative privilege . although now i read your last comment while i typed , im not so sure |
12:57 |
|
Not_a_Robot joined #minetest |
12:58 |
tverrbjelke_ |
I am now granting from the new 1stuser ("Grobi") some privs to the old user. like teleport |
12:58 |
tverrbjelke_ |
I am new to all this commands here. |
13:00 |
tverrbjelke_ |
(e.g. I now try to find a command/way to tell which client window is which login) |
13:00 |
DFeniks |
well, i never run game server myself , so i dont know im not familiar how dreambuilder supposed to work in not singleplayer mode |
13:00 |
tverrbjelke_ |
(ok it was "/me" ... ) |
13:02 |
tverrbjelke_ |
Now I feel I have to use a dummy user to login as 1st user locally, where the server is hosted. But I do not need this one extra gui client running. Acan I login witghout "presence" in the world? |
13:03 |
tverrbjelke_ |
A workaround *could* be: I start the server from console. Then I start locally a GUI Client and login as "Grobi" - and forget him. Then I go to the real clients (me and my kids) and login and play within local lan. |
13:03 |
tverrbjelke_ |
But that extra user + client is completely unneeded. |
13:04 |
tverrbjelke_ |
I would be glad for someone giving me some extra hints. |
13:04 |
|
YuGiOhJCJ joined #minetest |
13:08 |
DFeniks |
oh, im really dont know about this , i never really tried how this works exactly, but there must be a way to run minetest server only without any gui clients , and then connect with clients. wait nvm after rereading your message it is what you already doing it seams |
13:09 |
DFeniks |
but any first joined user have 'superpowers' ? |
13:10 |
DFeniks |
im afraid im not very knowledgeable about this , maybe somebody else can help better |
13:14 |
tverrbjelke_ |
So I will wait here ands see if someone can give some hints to this... thx |
13:14 |
|
proller joined #minetest |
13:21 |
|
VargaD joined #minetest |
13:23 |
|
proller joined #minetest |
13:26 |
|
crixl joined #minetest |
13:27 |
|
lordfingle joined #minetest |
13:33 |
|
shamoanjac joined #minetest |
13:36 |
|
lumidify joined #minetest |
13:39 |
|
jin_xi joined #minetest |
13:40 |
|
proller joined #minetest |
13:41 |
|
Out`Of`Control joined #minetest |
13:45 |
|
whitephoenix joined #minetest |
13:56 |
|
STHGOM joined #minetest |
14:10 |
|
turtleman joined #minetest |
14:11 |
|
Allycat007 joined #minetest |
14:19 |
|
twoelk joined #minetest |
14:21 |
|
crixl joined #minetest |
14:24 |
|
Allycat007 joined #minetest |
14:26 |
twoelk |
tverrbjelke_ , when starting a server you indeed need to assign an admin, which per default usually is the one who starts the server. Once set up you can simply start the server from console and join with any other avatar name. The admin need not join to keep the server running. starting the executable with parameters such as --server --worldname should work. |
14:26 |
twoelk |
else please read here: http://wiki.minetest.net/Setting_up_a_server |
14:26 |
tverrbjelke_ |
ah. ok until today I always started server liek this... |
14:26 |
tverrbjelke_ |
OPTS="--gameid minetest --world worlds/welt2 --terminal" |
14:26 |
tverrbjelke_ |
cd ~/bin/minetest-0.4.14/ && ./bin/minetestserver ${OPTS} |
14:27 |
tverrbjelke_ |
then I would have a terminal - but it wanted me once a user to log in as admin. |
14:27 |
tverrbjelke_ |
So now after that console cmd, I also start minetest-client. And login as my admin user |
14:28 |
tverrbjelke_ |
Then (on other computers) my kids login within local lan |
14:28 |
twoelk |
hm, linux? |
14:28 |
tverrbjelke_ |
yes. here linux zone |
14:28 |
twoelk |
schreib ne bash mit den parametern |
14:29 |
tverrbjelke_ |
What I hear from you now is (is is correct?) : I now only need to strat the server (having --terminal ) and then forget the admin user. Just login as normal user like my kids? |
14:29 |
tverrbjelke_ |
twoelk: Ich habe gerade cat meines server-starteerscripes geposted :-) |
14:30 |
tverrbjelke_ |
But I am still unsure about the workflow., Once I killed the world, just because after logout of all users, I just hit ctrl-c in the server-console... |
14:30 |
tverrbjelke_ |
after that I had to create a new one. |
14:31 |
twoelk |
vergiss nicht du brauchst auf jeden fall einen admin |
14:31 |
tverrbjelke_ |
now I go with the "shutdown" command in the server console |
14:31 |
tverrbjelke_ |
german ok here? |
14:31 |
twoelk |
as long as no one complains ;-P |
14:32 |
tverrbjelke_ |
Also HEUTE habe ich das mod installiert. Dann hab ich mich normal als meinen 1st user(=admin) eingelogggt. Dann hatte ich mit dem mod plötzlich superkräfte. I |
14:32 |
twoelk |
ansonsten gibt es natuerlich #minetest-de |
14:32 |
tverrbjelke_ |
im Spiel im inventar konte ich alle nodes in mein inventar holen. ALLE |
14:33 |
twoelk |
welches mod? |
14:33 |
tverrbjelke_ |
hab ich test weise einen neuen user "GRobe" im client erzegt + angemeldet. Der hatte keine superkräfte.- |
14:33 |
twoelk |
nennt sich creative modus |
14:33 |
tverrbjelke_ |
dreambuilder |
14:33 |
tverrbjelke_ |
nee - ich habe den creative-mod aus. |
14:33 |
twoelk |
ah -unified inventory |
14:34 |
tverrbjelke_ |
creativ-modus aus |
14:34 |
tverrbjelke_ |
Und das möchte ich halt nicht... superkräfte. |
14:35 |
twoelk |
wie gesagt einer muss admin sein |
14:35 |
tverrbjelke_ |
Dann habe ich alle user ausgeloggt, shutdown server. Client wieder an, Diesmal mit dem neuen user "Grobi" angemeldet. Da hatt5er DER plötzlich superklräfte. |
14:35 |
tverrbjelke_ |
Und mit client2 als bisheriger daddy-user angemeldet, der hatte nun keine superkräfte. |
14:35 |
twoelk |
du brauchst also ein admin konto und ein spieler konto fuer dich |
14:36 |
tverrbjelke_ |
jetzt habe ich gesehen, dass Grobi nun als admin gilt. |
14:36 |
twoelk |
mit name = in der minetest.config kannst du bestimmen wer admin ist |
14:36 |
tverrbjelke_ |
ok - den Teil hab ich jetz glaub ich verstadnen |
14:36 |
Allycat007 |
Читал руки тише Ñерого Ñпеции ложку ух за вообще Ñверить лицо |
14:36 |
tverrbjelke_ |
? |
14:37 |
Allycat007 |
Idk wat I said |
14:37 |
tverrbjelke_ |
II english and german. |
14:37 |
Allycat007 |
I was in Russian |
14:37 |
twoelk |
so back to english ;-D |
14:38 |
tverrbjelke_ |
So my new login-worklfow will be OK, if I put the avove starter-script and Grobi as admin? Then I can go with the old dady-login and join playing with my kids? |
14:38 |
twoelk |
an admin needs to be assigned, but he need not be connected at all times |
14:38 |
|
PseudoNoob joined #minetest |
14:38 |
tverrbjelke_ |
Ahhh! (relieved) |
14:38 |
tverrbjelke_ |
next question relates to the spawning óf the sheep and rats of the mod. |
14:39 |
twoelk |
not in homedecor |
14:39 |
tverrbjelke_ |
dreambuilder https://forum.minetest.net/viewtopic.php?t=9196 contains https://github.com/calinou/carbone_mobs/ |
14:39 |
twoelk |
dreambuilder or whatever |
14:39 |
twoelk |
ah, carbone mobs ;-) |
14:39 |
tverrbjelke_ |
my worlds only shall be peaceful. So sheeps are NICE! but please not killing em. |
14:39 |
tverrbjelke_ |
eating rats... hmmm. |
14:40 |
twoelk |
you only get meat by killing :-( |
14:40 |
tverrbjelke_ |
I now managed to disable the evil monsters-spawning ... |
14:40 |
tverrbjelke_ |
(I bake bread and eat apples until now!) |
14:40 |
twoelk |
ah, vegetarian |
14:41 |
tverrbjelke_ |
you see, my kids are 4 to 10 and it should have only pleasing experiences. They do not want to run away from something or hide |
14:41 |
tverrbjelke_ |
Son once saw this minecraft and alone the sounds oft the beasts... |
14:41 |
twoelk |
geniess das so lange sowas reicht :-D |
14:41 |
tverrbjelke_ |
so they all wanna just play and dig and craft ... |
14:42 |
|
Allycat007 joined #minetest |
14:42 |
tverrbjelke_ |
Yes, I really looked around and found minetest. I am VERY glad it is made this way! |
14:43 |
tverrbjelke_ |
Now how can I make it happen, that only VERY few sheeps are areound? |
14:43 |
|
Allycat007 joined #minetest |
14:43 |
tverrbjelke_ |
I have found the mod-folder and configured their hitpoiunts to 255. |
14:43 |
tverrbjelke_ |
maybe my kids wont figure out how to kill em |
14:43 |
twoelk |
oh, unsterblich |
14:44 |
tverrbjelke_ |
And I set damage from water/lava to 1 |
14:44 |
tverrbjelke_ |
and I have set armor to 100 - but not sure what that means |
14:45 |
tverrbjelke_ |
I also fixed some parts to reset hitpoints after feedding to 255, too. |
14:45 |
tverrbjelke_ |
launching the game now shows, all is working. but they spawn very often. |
14:45 |
tverrbjelke_ |
there is a "chance" arg, that was set to some 25000 |
14:46 |
twoelk |
the number of mobs spawning is usually a variable of "chance" that steers randomnes |
14:46 |
tverrbjelke_ |
--carbone_mobs:register_spawn("carbone_mobs:rat", "two rats", rn, 16, -1, 7500, 6, 100) |
14:46 |
tverrbjelke_ |
--carbone_mobs:register_spawn("carbone_mobs:sheep", "a sheep", sn, 16, 8, 20000, 2, 100) |
14:46 |
tverrbjelke_ |
carbone_mobs:register_spawn("carbone_mobs:rat", "two rats", rn, 16, -1,250000, 6, 100) |
14:46 |
tverrbjelke_ |
carbone_mobs:register_spawn("carbone_mobs:sheep", "a sheep", sn, 16, 8, 25000, 2, 100) |
14:46 |
tverrbjelke_ |
excerpt of init.lua |
14:47 |
tverrbjelke_ |
can I increase that chance to a EREALLY high value? |
14:47 |
tverrbjelke_ |
I have read that lua implements numbers via floats, but I am not sure if the random-stuff allows values like 10000000000 |
14:48 |
tverrbjelke_ |
(I am newbie to lua coding) |
14:48 |
twoelk |
hope for calinou to show up as he wrote carbone |
14:49 |
tverrbjelke_ |
looking into api.lua file I see a variable lifetime=600 - does that mean that mobs are dying after 5 mins? |
14:49 |
tverrbjelke_ |
10 mins? |
14:49 |
tverrbjelke_ |
it is in "function carbone_mobs:register_mob(name, def)" |
14:51 |
tverrbjelke_ |
another parameter I already changed is in function carbone_mobs:register_spaw() "interval = 120" (it was seet to 2) |
14:51 |
tverrbjelke_ |
comments in lua are "--" is it "anywhere in the line?" or is it "beginngin of line?" |
14:51 |
twoelk |
mobs are indeed deleted after a set time to stop overpopulating which might produce lag |
14:51 |
tverrbjelke_ |
because i decommented some lines by putting -- in front of em |
14:52 |
twoelk |
beginning |
14:52 |
twoelk |
? |
14:52 |
tverrbjelke_ |
so I could write a line like "interval = 120 -- increased this, beacuse I have to many of the spawning" |
14:52 |
tverrbjelke_ |
? |
14:53 |
tverrbjelke_ |
and interval variable would still be set to 120? |
14:53 |
tverrbjelke_ |
ok I have MANY questions. I see. |
14:54 |
twoelk |
before I forget maybe this page in german might be of interest http://wiki.minetest.net/Minetest_in_der_Schule |
14:54 |
tverrbjelke_ |
So after 600s the mobs are removed from the world. |
14:54 |
twoelk |
if you dont tame them |
14:54 |
tverrbjelke_ |
when I shiutdown - are all mobs gone forever, too? |
14:55 |
tverrbjelke_ |
taming... what is that? |
14:55 |
tverrbjelke_ |
(my kids would LOVE to have their own sheep in a fence |
14:55 |
tverrbjelke_ |
permantently |
14:55 |
tverrbjelke_ |
feeding it, taking wool etc. |
14:56 |
twoelk |
some mobs can be tamed if fed with the right food - duno if carbone also included that function |
14:56 |
tverrbjelke_ |
I have seen this part of code. |
14:56 |
tverrbjelke_ |
So "yes", but what does that MEAN? |
14:56 |
tverrbjelke_ |
feeding gives them hp back, and wool. |
14:56 |
twoelk |
put wheat in hand and wave at sheep |
14:57 |
twoelk |
should start following you around |
14:57 |
tverrbjelke_ |
sOK that I have read from teh code. But what does taming then mean? |
14:57 |
twoelk |
they dont die |
14:57 |
tverrbjelke_ |
will it be kept in world after 10 mins, and even survice shutting down |
14:57 |
tverrbjelke_ |
? |
14:58 |
twoelk |
there is also a mod to give mobs a personal name tag - similar effect |
14:58 |
tverrbjelke_ |
niice! |
14:58 |
twoelk |
thats the way it should work |
14:58 |
tverrbjelke_ |
so taming those sheep is what I want for my kids. |
14:59 |
tverrbjelke_ |
can I "untame" them? maybe my littel daughter tames EVERY sheep it sees |
14:59 |
tverrbjelke_ |
Or can others kill tamed sheep? |
15:01 |
tverrbjelke_ |
tagging names would be soo cool. can I install both mods together? same sheep also having name will not work that way, I bet? |
15:01 |
tverrbjelke_ |
whatever, you have given me some great new insight! I really thank you! |
15:01 |
twoelk |
I think some mods do indeed protect owned mobs but I cant remember which |
15:02 |
tverrbjelke_ |
So with the 255HP it should be OK if they simply won't timeout themselves and be back after server restart |
15:02 |
tverrbjelke_ |
I am really looking forward to present my kids the new game! Esp. with the existing world UPDATED - so we can keep our small village |
15:03 |
tverrbjelke_ |
I was a bit worried, that I would have to create a new world. minetest is great! |
15:03 |
twoelk |
btw you can easily create your own tweaked game by copying minetestgame into a new folder, renaming it and changing and adding stuff |
15:04 |
tverrbjelke_ |
I did a backup today, before I started to install stuff. took 2 GB! |
15:04 |
twoelk |
the carbone mobs where for example originaly part of the subgame "Carbone" |
15:04 |
tverrbjelke_ |
happy that linux everything is just a file (database of world e.g.) |
15:05 |
twoelk |
it is a simple sqlite database file if you went with default |
15:05 |
twoelk |
on any system |
15:06 |
tverrbjelke_ |
just in case I change the mod a bit... any chance that my pathch pull-request would be inserted? |
15:06 |
twoelk |
most is on github |
15:06 |
tverrbjelke_ |
(I ment question rather this way: Should I care to code nicely, or just hack around?) |
15:07 |
twoelk |
depends ;-P in minetest (the engine) style is rather important with individual mods not so much |
15:07 |
tverrbjelke_ |
well, I did clone it, but alot of projects ... do nbot really care other folks pull requests...) |
15:07 |
|
proller joined #minetest |
15:08 |
twoelk |
some mods are more alive than others |
15:09 |
|
proller joined #minetest |
15:09 |
tverrbjelke_ |
I see. So it would depend on carbone |
15:09 |
twoelk |
dreambuilder for example is pretty much alive but a huge modpack so single changes might take a while |
15:10 |
tverrbjelke_ |
dreambuilder .. my kids will take some time to gfrasp the changes :-D |
15:11 |
tverrbjelke_ |
that I dare to simply modify a sub-mod prooves the nice design of this game! |
15:11 |
twoelk |
I can't remember much activity on carbone recently but that may be due to waiting for the new minetest release due in this month |
15:12 |
tverrbjelke_ |
OK now I havbe to go to my son - he just arrived. I will sstay online here, but of keyboard for a while |
15:12 |
tverrbjelke_ |
trhx |
15:12 |
|
crixl joined #minetest |
15:13 |
twoelk |
(better replace the "due" in release with a more vague "planned" :-D) |
15:15 |
|
lumidify joined #minetest |
15:19 |
Calinou |
tverrbjelke_: maybe chance can't be higher than 65535, I don't lnow |
15:19 |
Calinou |
know |
15:22 |
tverrbjelke_ |
OK, I will try to incre. chance to 60000 and see... |
15:22 |
tverrbjelke_ |
with 3-6 players... 6 sheep (incl. the tamed one?) as upper limit OK? or shall I increase that to maybe 10? |
15:23 |
tverrbjelke_ |
the rats is also a nice idea. lets have some rats in the world. |
15:23 |
tverrbjelke_ |
maybe I aklter will make em eat stuff like seeds |
15:23 |
tverrbjelke_ |
or grain |
15:24 |
Calinou |
it's 6 sheeps per block (16x16x16 area) IIRC |
15:29 |
|
rubenwardy joined #minetest |
15:34 |
|
Taoki joined #minetest |
15:53 |
tverrbjelke_ |
ah - ok. good to know! |
15:58 |
|
Allycat007 joined #minetest |
16:01 |
|
hmmmm joined #minetest |
16:03 |
|
Not_a_Robot joined #minetest |
16:11 |
|
Amaz joined #minetest |
16:26 |
|
rubenwardy joined #minetest |
16:39 |
|
dabascht joined #minetest |
16:43 |
|
Fixer joined #minetest |
16:47 |
|
Tux[Qyou] joined #minetest |
17:02 |
|
garywhite joined #minetest |
17:02 |
|
aheinecke_ joined #minetest |
17:05 |
|
lumidify joined #minetest |
17:15 |
|
Trustable joined #minetest |
17:36 |
|
xerox123 joined #minetest |
17:36 |
|
AnotherBrick joined #minetest |
17:38 |
|
kattsmisk joined #minetest |
17:40 |
|
Fixer_ joined #minetest |
17:42 |
|
AcidNinjaFWHR joined #minetest |
17:50 |
|
Fixer joined #minetest |
17:52 |
|
Fixer_ joined #minetest |
17:55 |
|
aix joined #minetest |
17:57 |
|
soloojos joined #minetest |
18:13 |
|
Fixer joined #minetest |
18:14 |
|
lumidify joined #minetest |
18:18 |
|
Telesight joined #minetest |
18:32 |
tverrbjelke_ |
hm. how can I set the admin user when starting minetestserver from console? Some kinda bash-script or such? |
18:33 |
tverrbjelke_ |
my starterscript looks like this: |
18:33 |
tverrbjelke_ |
OPTS="--gameid minetest --world worlds/welt2 --terminal" |
18:33 |
tverrbjelke_ |
cd ~/bin/minetest-0.4.14/ && ./bin/minetestserver ${OPTS} |
18:34 |
tverrbjelke_ |
I start the server with it, and then start somewhere a client to login as normal user, that user gets admin... |
18:35 |
tverrbjelke_ |
or should I leave the --world argument? |
18:35 |
|
DI3HARD139 joined #minetest |
18:36 |
tverrbjelke_ |
intention: start server in console - there use "Grobi" as offline admin (without gui) - who is using the server-terminal and run clients with normal |
18:36 |
tverrbjelke_ |
users |
18:36 |
tverrbjelke_ |
how to do this? |
18:37 |
twoelk |
but name= in minetest.config point script to minetest.config |
18:38 |
tverrbjelke_ |
ok - and in script I can set admin user? how? |
18:38 |
|
Taoki joined #minetest |
18:38 |
tverrbjelke_ |
./minetestserver --help |
18:38 |
tverrbjelke_ |
Allowed options: |
18:38 |
tverrbjelke_ |
--config <value> Load configuration from specified file |
18:39 |
tverrbjelke_ |
you mean --config? or --name??? |
18:39 |
twoelk |
make a minetest.config add value in that, point start script to use that file as config fil |
18:39 |
tverrbjelke_ |
minetestserver currently finds its config file (I have a in-place installation) |
18:40 |
tverrbjelke_ |
config file line "name=Grobi"? spaces? |
18:40 |
twoelk |
read https://github.com/minetest/minetest/blob/master/minetest.conf.example |
18:40 |
twoelk |
server section |
18:43 |
Out`Of`Control |
Anyone know if recent homedecore modpack support protection_bypass privs? |
19:16 |
|
captpete1 joined #minetest |
19:17 |
|
whitephoenix_ joined #minetest |
19:25 |
|
Fixer_ joined #minetest |
19:25 |
|
whitephoenix joined #minetest |
19:28 |
|
Fixer joined #minetest |
19:33 |
|
Fixer_ joined #minetest |
19:35 |
|
Fixer__ joined #minetest |
19:40 |
|
Fixer joined #minetest |
19:44 |
|
lumidify joined #minetest |
19:44 |
|
Void7 joined #minetest |
19:49 |
|
rubenwardy joined #minetest |
20:04 |
|
red-001 joined #minetest |
20:16 |
tverrbjelke_ |
thx. |
20:16 |
|
Trustable joined #minetest |
20:19 |
Allycat007 |
I'm at school rn |
20:23 |
Allycat007 |
I'm bored |
20:27 |
Allycat007 |
Blwaaaaah |
20:37 |
|
rcmaehl joined #minetest |
20:38 |
|
Guest80311 joined #minetest |
20:38 |
tokage |
play some minetest! |
21:10 |
whitephoenix |
if I made some ARM builds would anyone use them? |
21:10 |
whitephoenix |
maybe I could make a dropbox or something |
21:13 |
Calinou |
whitephoenix: ARM builds for which platform, Android, Linux? |
21:13 |
Calinou |
I don't think they'd be very used |
21:13 |
whitephoenix |
linux |
21:13 |
whitephoenix |
for raspberry pis and stuff |
21:13 |
Calinou |
Minetest on RPi doesn't run that well (if at all) on the client-side |
21:13 |
Calinou |
though it's ok as a server |
21:14 |
|
proller joined #minetest |
21:14 |
Calinou |
but it's not that hard to compile yourself :) |
21:14 |
Calinou |
(but may be a bit long) |
21:14 |
Calinou |
(probably below an hour, but still) |
21:14 |
whitephoenix |
yeah my though process was try to save some other people the long compile |
21:14 |
|
aix joined #minetest |
21:16 |
twoelk |
wasn't there allready such somewhere on the forum? |
21:16 |
Calinou |
twoelk: I distribute only 64-bit x86 |
21:17 |
Calinou |
and most people who provide builds provide usually only x86 in general |
21:17 |
twoelk |
didn't megaf or someone else share a low level rpi built? |
21:21 |
* twoelk |
wonders whether a flatpak version may run on a rpi https://forum.minetest.net/viewtopic.php?f=42&t=15336 |
21:21 |
|
fuddie joined #minetest |
21:22 |
Calinou |
I'm not sure if Flatpak/AppImage/Snap work on ARM |
21:22 |
whitephoenix |
flatpak isn't in raspbian repos |
21:22 |
whitephoenix |
which is not surprising because I'm realizing that raspbian is a massive pile of crap |
21:22 |
|
Allycat007 joined #minetest |
21:22 |
|
garywhite joined #minetest |
21:25 |
whitephoenix |
I'd just crosscompile but cmake seems insist that it uses gcc instead of clang |
21:26 |
Calinou |
there are other distros, such as Arch Linux ARM |
21:27 |
Calinou |
whitephoenix: you can change the compiler used with CMake, cmake . -DCMAKE_C_COMPILER=/usr/bin/clang -DCMAKE_CXX_COMPILER=/usr/bin/clang++ |
21:27 |
whitephoenix |
yeah I'll probably install void |
21:27 |
Calinou |
(IIRC) |
21:27 |
whitephoenix |
Calinou, yeah I'm trying that but it's still using gcc for some reason |
21:28 |
Calinou |
what if you use "export CC=/usr/bin/clang; export CXX=/usr/bin/clang++" |
21:28 |
Calinou |
or something |
21:28 |
Calinou |
I forgot the exact command |
21:28 |
|
proller joined #minetest |
21:28 |
Calinou |
http://stackoverflow.com/questions/7031126/switching-between-gcc-and-clang-llvm-using-cmake#7032021 |
21:28 |
Calinou |
this |
21:47 |
|
Allycat007 joined #minetest |
21:50 |
|
Allycat007 joined #minetest |
21:53 |
|
Allycat007 joined #minetest |
21:55 |
|
turtleman joined #minetest |
21:56 |
|
xerox123 joined #minetest |
22:04 |
|
Darcidride joined #minetest |
22:07 |
|
xerox123 joined #minetest |
22:14 |
|
proller__ joined #minetest |
22:21 |
|
red-001 joined #minetest |
22:54 |
|
Tmanyo joined #minetest |
23:05 |
|
IhrFussel joined #minetest |
23:05 |
IhrFussel |
I have vehicles on my server but i only want them to be available via /give ... Is there a way to disable entities from showing up in the creative menu? |
23:06 |
IhrFussel |
For nods i add them to the group "not_in_creative_inventory" but i dont think i can define such groups for entities |
23:06 |
IhrFussel |
Nodes* |
23:07 |
octacian |
AFAIK, the "entities" in the inventory are actually items, so not_in_creative_inventory works. Entities themselves do not show up in the creative inventory to my knowledge. |
23:24 |
|
Out`Of`Control joined #minetest |
23:27 |
IhrFussel |
Doesn't seem to work, i added "groups = {not_in_creative_inventory=1}" inside register_entity() |
23:30 |
|
Chinchou joined #minetest |
23:30 |
Out`Of`Control |
noone use homedecore modpack? |
23:38 |
|
dustyw joined #minetest |
23:41 |
Fixer |
a lot of servers use it |
23:41 |
Out`Of`Control |
Fixer: i just wonder if recent one has support for protection_bypass priv |
23:42 |
Fixer |
Out`Of`Control: ask VanessaE |
23:42 |
Out`Of`Control |
VanessaE: hi, does homedecor suport protection_bypass priv? |
23:42 |
VanessaE |
I don't know, actually |
23:43 |
Out`Of`Control |
i guess no |
23:43 |
Out`Of`Control |
VanessaE: do you plan to add it? |
23:43 |
VanessaE |
nope. |
23:43 |
VanessaE |
I don't even know what it is :P |
23:44 |
Out`Of`Control |
or there is other way to get items from locked things |
23:44 |
VanessaE |
but I'm not the only one with write access to the repo :) |
23:44 |
Chinchou |
Should MT really be stopping <mt_dir>/builtin/init.lua from reading auth.txt? Complaining about mod security, even though I have it disabled. |
23:45 |
Out`Of`Control |
VanessaE: ok thank you for info |
23:45 |
Chinchou |
https://defuse.ca/b/Z086yXNe |
23:45 |
garywhite |
VanessaE: protection_bypass is like another priv that's like having the areas priv, but you can only add/remove nodes in protection, not anything like remove others' areas like having the areas priv |
23:46 |
VanessaE |
hm |
23:46 |
VanessaE |
interesting idea. |
23:46 |
VanessaE |
well if someone wants to add support, I won't interfere |
23:46 |
|
fuddie joined #minetest |
23:49 |
Out`Of`Control |
garywhite: its for opening locked things? |
23:50 |
garywhite |
I believe so |