Time |
Nick |
Message |
00:00 |
Brikooba |
mods which slow mapgen: moretrees glooptest |
00:04 |
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00:16 |
Fixer |
captain obvious |
00:16 |
Fixer |
:) |
00:19 |
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00:21 |
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00:21 |
angelo1123_ |
hey |
00:26 |
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00:27 |
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00:30 |
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00:39 |
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01:22 |
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01:31 |
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01:32 |
sarene |
hello |
01:32 |
sarene |
i can't send messages to minetest-dev |
01:32 |
sarene |
what do |
01:36 |
thePalindrome |
The irc channel? |
01:36 |
sarene |
yeah |
01:36 |
thePalindrome |
Huh, you don't need voice to speak in there, what happens when you try? |
01:37 |
sarene |
"Cannot send to channel: #minetest-dev" |
01:37 |
sarene |
also, what do you mean voice? |
01:37 |
sarene |
i'm using freenode like the link i found sent me to, is there another way to connect here? |
01:37 |
swift110 |
hmm |
01:37 |
thePalindrome |
Voice is a permission for irc, certain channels require Voice to speak |
01:38 |
thePalindrome |
Also, the irc network is freenode, you *have* to connect here by definition :P |
01:38 |
sarene |
never knew irc had voice |
01:38 |
thePalindrome |
Yeah, most people don't use it |
01:38 |
thePalindrome |
Ah, that's why |
01:39 |
thePalindrome |
you're using the webchat |
01:39 |
sarene |
oh, how should i connect to it then? |
01:39 |
thePalindrome |
Using an actual irc client :P |
01:39 |
sarene |
roight, i'm off to do that then |
01:39 |
sarene |
thanks |
01:39 |
thePalindrome |
Still odd though |
01:39 |
thePalindrome |
/) |
01:40 |
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01:43 |
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01:45 |
sarene |
okay they rejected me and told me to go here |
01:45 |
sarene |
i'm having problems with formspecs and i think it's just me being stupid |
01:47 |
sarene |
i'm not sure how to put code in here... |
01:50 |
sarene |
hmm, i tried something else and it worked, i think i know what's wrong with it now |
01:55 |
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01:59 |
sarene |
okay no, from what i've found it's a problem with my formspec |
01:59 |
sarene |
is there anything wrong with this: `list[context;inp;2,1;1,1]` |
01:59 |
sarene |
i copies and pasted it from the docs |
01:59 |
sarene |
furnace formspec line, just renamed src to inp |
02:05 |
sarene |
i looked further into it and "fixed" it but it still doesn't work |
02:05 |
sarene |
anything wrong with this: `list[current_name;inp;2,1;1,1]` |
02:09 |
sarene |
uughhh, this happens every time i touch something new |
02:09 |
sarene |
something goes wrong and nobody can/is willing to fix it |
02:09 |
sarene |
i just want to make a furnace formspec ;-; |
02:28 |
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02:29 |
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02:30 |
sarene |
if anyone wants to help me by posting a valid, working furnace formspec then do so, i'll check the logs tomorrow but i have to go now |
02:35 |
KOneJ |
I don't have mobile minetest. Been meaning to install Android-X86 in QEMU and try it out. Someone is asking me about how to configure and use a travelnet box on minetest mobile. How do you do that? |
03:00 |
MinetestBot |
[git] Rui-Minetest -> minetest/minetest_game: sethome.get: Copy a return value 631f7f4 https://git.io/vX43i (2016-11-05T19:59:15-07:00) |
03:09 |
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03:15 |
kaeza |
KOneJ, it's usually by right-clicking, which on Android is simulated with double tap |
03:16 |
kaeza |
or whatever is used on Android to place blocks |
03:36 |
KOneJ |
Thanks |
03:42 |
kaeza |
... |
03:56 |
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04:23 |
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04:30 |
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04:30 |
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04:32 |
paramat |
fireglow try adding 'is_ground_content = false' to your node def |
04:33 |
paramat |
not sure it will help, but that stops overgenerating caves making holes in stuff |
04:34 |
paramat |
'nodes with resources' what exactly is this? 'default:stone with coal' etc ? |
04:35 |
paramat |
also check if mods are doing this |
04:54 |
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05:07 |
paramat |
selling missiles and explosives to the public is ridiculous, tradition is being used as an excuse for something unjustifiable |
05:07 |
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05:08 |
Hijiri |
how else can we compete with the government's missiles and explosives when we stage a revolution? |
05:35 |
hmmmm |
Need anti-tank missles? We've got em! |
05:35 |
hmmmm |
Flamethrowers? Oh, yeah! |
05:35 |
hmmmm |
No credit? No problem! No money down, same as cash. |
05:35 |
hmmmm |
Shoot now - pay later! |
06:49 |
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07:02 |
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07:09 |
fireglow |
I'd pay good money to have the mesecon button not need a flat surface behind it to route the wire |
07:10 |
fireglow |
and to be able to connect insulated mesecon directly to its holding block |
07:20 |
OldCoder |
Hm |
07:29 |
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07:31 |
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07:33 |
fireglowl |
http://i.imgur.com/bkcLZXK.png :/ |
07:36 |
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07:36 |
cheapie |
fireglowl: As annoying as that can be, your case looks solvable by replacing both the lower unconnected mesecon and the air node above it with vertical mesecons (or mese blocks). |
07:44 |
fireglow |
mmm, the problem I'm trying to solve is that I want to place a block where the 2nd (upper) vmesecon node would have to be |
07:46 |
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07:55 |
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08:01 |
fireglow |
paramat: Thank you for the hint, btw! I have added it to the nodespec. |
08:14 |
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08:14 |
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08:28 |
MinetestBot |
[git] paramat -> minetest/minetest_game: Default: Add 'acacia leaves simple' texture c7e2d59 https://git.io/vX4lw (2016-11-06T08:25:53Z) |
08:31 |
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08:55 |
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08:55 |
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08:58 |
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09:20 |
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09:52 |
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09:52 |
Brikooba |
How is tar harvested and used? |
09:52 |
Brikooba |
what mods generate tar on the map? |
09:59 |
Brikooba |
Are any mods providing high resolution textures/images ? |
09:59 |
Brikooba |
I'm not talking about texture packs. I am using the HDX pack. |
10:00 |
Krock |
no, there are almost mo mods that have > 16x16px graphics |
10:00 |
Krock |
*no mods |
10:01 |
Krock |
because 16 is the default and not all modders are good at drawing I think |
10:06 |
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10:18 |
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10:19 |
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10:19 |
fireglowl |
can I somehow make a mesecon signal only travel in one direction? |
10:24 |
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10:26 |
Krock |
fireglow, use gates |
10:26 |
Krock |
not bill gates. the logic gates. |
10:26 |
fireglow |
alright, I'll put him back |
10:27 |
Krock |
* fireglowl |
10:48 |
fireglowl |
I'm an owl |
10:48 |
fireglowl |
hoot hoot |
10:48 |
Krock |
isn't FireGL one of Nvidia's cards? |
10:49 |
Persi[m] |
FireGL is an old marketing term for ati workstation video cards |
10:51 |
Krock |
ah okay |
10:51 |
Persi[m] |
That's where the name fglrx came from |
10:53 |
Persi[m] |
They continued selling them after the amd acquisition but I believe these days they call them firepro |
10:59 |
Persi[m] |
Oh wait, looks like they renamed them again last month, now they call them radeon pro, I'm waiting to see what the marketing department comes up for next month |
11:09 |
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11:20 |
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11:23 |
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11:35 |
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11:42 |
fireglowl |
Krock: but which gate? I am confused |
11:42 |
Krock |
any. they're all unidirectional |
11:46 |
fireglowl |
oh, ok |
11:52 |
Krock |
\o/ BrandonReese |
11:59 |
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12:08 |
agaran |
Persi[m]: well.. marketing dept ideas.. they should be forbidden.. |
12:12 |
Fixer |
/o/ |
12:20 |
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12:44 |
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13:03 |
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13:03 |
fireglowl |
when using print() in Lua controllers, where does the output go? |
13:06 |
fireglowl |
should be in the terminal. hmm. Maybe I'm using it wrong. |
13:06 |
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13:16 |
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13:16 |
luiz_ |
Hi guys! |
13:17 |
Guest45240 |
How can I do to all players starts in the same place (lan game) |
13:17 |
Calinou |
Guest45240: static_spawnpoint = x,y,z |
13:18 |
Calinou |
in minetest.conf, while server is shut down |
13:18 |
Calinou |
x,y,z are coordinates, eg. -150,20,66 |
13:18 |
Calinou |
you can see your coordinates in game by pressing F5, then looking at the top-left corner |
13:18 |
Guest45240 |
Calinou: thank you so much! |
13:20 |
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13:21 |
Persi[m] |
agaran: I get why they did it, FireGL made it look like they were expressly designed for OpenGL, and opengl is no longer the strong brand it was in the nineties. But it gets confusing as hell when you constantly rename your product lines |
13:27 |
agaran |
yup.. |
13:28 |
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13:30 |
Guest45240 |
Calinou: One more question: This set is for all worlds in my server, if I want for a just especific world? |
13:50 |
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13:55 |
Brikooba |
the HDX-512 texture pack has some 64px textures |
13:56 |
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13:57 |
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14:01 |
Brikooba |
perhaps they are icons. -- or some are |
14:08 |
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14:34 |
Brikooba |
Unified Inventory would be nice if I could disable the things which are pure cheat to me. I want bags and craft help. |
14:34 |
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15:04 |
luizsab |
How can I set default items for new players, when they starts in the world? |
15:07 |
Krock |
change the minetest.conf setting "initial_stuff" to something like "default:pick_steel,default:apple 99,default:wood 44" |
15:07 |
luizsab |
Krock: Thank you! |
15:08 |
Krock |
!next |
15:08 |
MinetestBot |
Another satisfied customer. Next! |
15:08 |
luizsab |
Krock: Sorry, What's the meaning !next? |
15:08 |
Krock |
it means that the next customer/question may now come |
15:09 |
Krock |
you were at the front of this queue, now the next one comes |
15:10 |
Krock |
you may also stand in the back of the queue if you have other questions ;) |
15:10 |
luizsab |
Krock: oh! ok, I get it now |
15:10 |
Krock |
!next |
15:10 |
MinetestBot |
Another satisfied customer. Next! |
15:11 |
Krock |
:P |
15:16 |
luizsab |
Already is my turn? |
15:16 |
luizsab |
Is it possible setting up textures for clients in server? |
15:29 |
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15:54 |
LiquidBugs |
!fubar |
15:59 |
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16:15 |
MinetestBot |
[git] SmallJoker -> minetest/minetest: MSVC: Generate debug information for release builds (#4674) ad4bf2c https://git.io/vX41C (2016-11-06T11:14:36-05:00) |
16:19 |
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16:20 |
Krock |
thePalindrome, because it is what I've installed for years. I'm used to it |
16:21 |
Krock |
moved here due being offtopic in #-dev |
16:23 |
sfan5 |
Krock: xfce with windows xp theme :D |
16:23 |
Krock |
lol, yeah. Adding that to my list :) |
16:23 |
Krock |
the problem is that there are so many other, amazing styles |
16:24 |
Volkj |
on xfce had to turn back to adwaita, every gtk3 update messed up greybird |
16:24 |
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16:26 |
thePalindrome |
ah |
16:27 |
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16:53 |
Brikooba |
My favorite craft guide no longer works with current dev (head) minetest. Now I must find a new one. http://cornernote.github.io/minetest-craft_guide/ |
16:53 |
Brikooba |
Someone can advise me (or us) ? Unified Inventory has cheats which I don't wan. |
16:53 |
Brikooba |
want. |
16:56 |
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16:56 |
dKhOIChxfkB |
https://www.youtube.com/watch?v=3EsJLNGVJ7E & https://wikileaks.org/podesta-emails/emailid/15893, http://www.reuters.com/article/us-usa-election-foundation-idUSKBN12Z2SL & https://wikileaks.org/podesta-emails/emailid/3774 (ctrl+f qatar) - please don't let these be buried |
16:56 |
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16:57 |
fireglow |
Brikooba: what kind of cheats? |
16:59 |
Brikooba |
Maybe https://forum.minetest.net/viewtopic.php?f=11&t=14088 |
16:59 |
Krock |
Brikooba, turn off the setting "secure.enable_security" |
16:59 |
Brikooba |
fireglow: it has a giveme button. |
16:59 |
Krock |
that was something that changed in the dev builds |
17:00 |
fireglow |
Brikooba: revoke the give priv from players |
17:00 |
Brikooba |
Krock: I already have that off for compassgps |
17:00 |
Brikooba |
That (revoke give) could work. I'll try. |
17:01 |
Krock |
oh well, then I think it's better to look out for another mod if you don't have an error message saying what went wrong with the crafting guide |
17:07 |
Brikooba |
Strange, '/revoke singleplayer give' or '/revoke singleplayer ban' had no effect. I still have 'give' privilege. Does revoke not work in singleplayer mode? |
17:08 |
thePalindrome |
It should |
17:08 |
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17:10 |
Krock |
I noticed this problem too. For some reason it does not allow to revoke when you've got all privileges |
17:11 |
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17:11 |
thePalindrome |
Did you set the name in minetest.conf? |
17:12 |
thePalindrome |
name = singleplayer would irrevocably grant singleplayer everything |
17:13 |
Brikooba |
I deleted the world and made a new one. I get 'give' without asking for it. 'name=' is only set in my ~/.minetest/minetest.conf and is set to my multiplayer name -- not 'singleplayer'. |
17:15 |
thePalindrome |
Huh |
17:15 |
Brikooba |
I have many mods installed. Maybe 1 is doing it. I'll try mintest game. |
17:19 |
Brikooba |
'minimal' game with no mods also automatically gives 'give'. |
17:19 |
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17:35 |
Brikooba |
In advanced settings, it shows server flag 'dungeons', but UI does not permit me to erase it. |
17:35 |
Brikooba |
Server -> MapGen |
17:39 |
Brikooba |
How do I enable the minimap in singleplayer? "Minimap disabled by server." |
17:39 |
Brikooba |
I'm playing the Git HEAD version, so it could be a bug |
17:39 |
Brikooba |
(or incomplete feature) |
17:50 |
sfan5 |
hm thats weird |
17:51 |
sfan5 |
minimap worked on git last time i tested |
17:52 |
sfan5 |
also you can remove "dungeons" when editing the file manually |
17:59 |
LiquidBugs |
Brikooba: use crafting guide by jp |
18:02 |
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18:09 |
Brikooba |
LiquidBugs: thanks. I posted the link to his earlier in the chat. I tried it now, after figuring out how to acquire the book. |
18:10 |
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18:11 |
bcndavid |
Hi, i'm a teacher and i need help about install mods, enemies, maps etc I'm from barcelona :D |
18:11 |
Krock |
wasn't there a famous song about the word "barcelona"? |
18:12 |
Krock |
ontopic: There's something on the wiki |
18:12 |
Krock |
!wiki installing mods |
18:12 |
MinetestBot |
"Prior to installing any mod, please make sure that you have received it from someone you trust." - http://wiki.minetest.net/installing_mods |
18:17 |
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18:18 |
Krock |
ping bcndavid |
18:19 |
bcndavid |
thanks |
18:20 |
Krock |
!next |
18:20 |
MinetestBot |
Another satisfied customer. Next! |
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18:37 |
Persi[m] |
Krock: I can only think of this one, but other than it being Freddie mercury it isn't quite what you'd call a famous song https://m.youtube.com/watch?v=pHkrvwXX4sg |
18:40 |
Krock |
hmm, maybe it was another city. I only remember pieces of the melody |
18:42 |
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21:14 |
billiontrillion |
Hi |
21:14 |
billiontrillion |
Calinou: is there an IRC channel for godot? |
21:14 |
billiontrillion |
oh wait, I could search that myself |
21:15 |
billiontrillion |
yeah, it's #godotengine, sorry |
21:17 |
red-001 |
minetest doesn't even use godot....... |
21:19 |
Calinou |
red-001: I'm a Godot contributor :p |
21:20 |
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21:20 |
Persi[m] |
I'm not, but I once made a silly flappy bird clone using it :! |
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LiquidBugs |
there is flappy bird for C64 |
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namespace |
So I want to write a mod, but I'd like to know it doesn't already exist first. |
23:57 |
namespace |
Basically it would be a modification of this money/economy mod that uses statistics to determine the price of items instead of centrally managed economics. (YUCK!) https://forum.minetest.net/viewtopic.php?f=11&t=14101 |
23:57 |
namespace |
I'd probably add in a market exchange thing too, so that players can make buy/sell orders for certain items. |