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IRC log for #minetest, 2016-09-27

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All times shown according to UTC.

Time Nick Message
00:45 Megaf [01:45:46] <-* hmmmm has kicked Megaf from #minetest-dev (Megaf)
00:45 Megaf well, it took more than four years for that to happen
00:45 Megaf I think I finally got a dev in bad mood
00:45 thePalindrome tbh you put him in a bad mood
00:46 Megaf yeah yeah, and what about all days and weeks I lost trying to fix my server due to stupid minetest bugs
00:46 Megaf (reported bugs)
00:46 thePalindrome Did you submit patches?
00:46 Megaf what about all the servers that closed down and got lost because of bugs
00:46 Megaf including one of my own
00:47 Megaf where we lost a whole year of work
00:47 Megaf dont that put a person in bad mood?
00:47 Megaf thePalindrome: I can't code, but I do report all bugs I find
00:47 thePalindrome Did you have backups?
00:47 Megaf that's not the point
00:48 Megaf the point is, dev time could be spent on the sqlite engine instead of adding leveldb, redis, posgreesql, null
00:48 thePalindrome I do see the point you're trying to make, but part of the problem lies within sqlite
00:48 Megaf mapgenv5 could be just fixed (as it recentlely was) instead of wasting time in several other mapgens
00:49 Megaf truetype support could be worked on instead of bundling a lot of BITMAP fonts doubling the game size
00:49 thePalindrome the other mapgens are mainly for backwards compatability and making sure it works before pushing it
00:49 Megaf OpenGL render could be improoved instead of wasting time on Dx8 and Dx9 and Software rendering
00:50 * thePalindrome doesn't use dx8 or 9
00:50 Megaf thePalindrome: and asking nicely don't help, reporting bugs sometimes do. Ranting the way I did attract attention,
00:51 Megaf well, I've been doing that for 4,5 years in that channel. I think I just got him in a bad day
00:51 thePalindrome In the same sense shooting people attracts attention to gun control
00:52 thePalindrome It works in one sense, but not in any other
00:52 Megaf thePalindrome: https://github.com/minetest/minetest/issues?utf8=%E2%9C%93&amp;q=author%3AMegaf
00:53 thePalindrome 35 issues, with 30 closed. The only remaining ones don't seem to affect too much, except the linking one
00:54 Megaf just showing that I do try to help...
00:54 Megaf there's 5 PRs too
00:54 Megaf and closed issue != fixed issue
00:57 thePalindrome All of your pull requests seem to have been merged
00:57 thePalindrome so why not try to merge more of your beloved fork?
01:01 thePalindrome You'd probably get some pretty good reactions, if you kept the patches small
01:05 Megaf [01:57:53] <thePalindrome> so why not try to merge more of your beloved fork?
01:06 Megaf All the work done in my fork was removing code from Minetest, I removed all database support but sqlite and all mapgen support but v6. Also removed some dead code (either legacy code or big parts of commented code)
01:07 Megaf and some of the things that did bring good performance and gameplay improvements are simple configuration changes, that I suggested and got the changes denied
01:07 Megaf thePalindrome: ^
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01:16 Megaf aix: can you confirm this please? https://github.com/minetest/minetest/issues/1934
01:16 Megaf cheapie: you too if you are there
01:16 Megaf !title
01:16 MinetestBot Megaf: TAB auto complete will no longer work on console. · Issue #1934 · minetest/minetest · GitHub
01:16 * cheapie checks
01:17 Megaf basically read my last comment
01:17 cheapie Doesn't even want to compile for me right now, and I can't really be bothered to fix it.
01:18 Megaf oh dear
01:18 Megaf cheapie: but do you have a running server with anyone online?
01:18 Megaf !server cheapie
01:18 MinetestBot Megaf: No results
01:18 Megaf oh
01:18 Megaf nevermind then
01:24 Megaf well, good night everyone
01:24 * Megaf closes Quassel Client
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02:44 DaveyDude is OldCoder here?
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03:43 OldCoder Yes
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08:16 JamesTait Good morning all!  Happy Tuesday and happy Crush a Can Day! 😃
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09:24 segfault22 dollar collapse scheduled for today, supposedly
09:32 segfault22 who thinks its gonna happen?
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10:20 segfault22 nah man teh dollar is forevar
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11:07 miner8 hi guys, may I know if the blocks in minetest are pre-generated. That is to say, if I enter a seed number, the blocks will always be generated in the exact position when I generate a new map later using the same seed?
11:08 thePalindrome If you use the same mapgen, yesz
11:08 miner8 All right. Thanks.
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11:52 Megaf Hello everyone
11:53 Megaf JamesTait: poor cans man!
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11:53 JamesTait Bah, they had it coming. 😉
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13:32 red-001 looks like someone gained access to an old account https://forum.minetest.net/memberlist.php?mode=viewprofile&amp;u=18524
13:32 red-001 and used it to spam
13:33 red-001 in an unusually  way
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13:51 nm0i Hai
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14:48 Calinou might be a markov chain bot, red-001, which uses a large delay to convince admins it's not a spammer
14:48 Calinou I've seen a few of those
14:48 Calinou or a manual spammer... those are getting more common
14:48 Hijiri maybe he just cares about the trees
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14:59 twoelk seem to have difficulties connecting to some freenode servers, anything happening on freenode?
15:00 jomat twoelk: Hmm… which ones?
15:02 twoelk kornbluth was the last one I tried, now I'm on Adams, can't remember the others, was on another machine some hours ago
15:02 * twoelk is travelling from pc to pc
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15:10 jomat I don't see kornbluth in the DNS-RR
15:10 jomat neither does 82.96.64.4 pong
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15:14 jomat twoelk: but adams works for me
15:17 twoelk obviously, as I'm talking over adams :-D
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15:39 agaran Megaf: I wasn't yesterday at all online..
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16:18 MinetestBot [git] tenplus1 -> minetest/minetest_game: Farming: Remove unnecessary overriding of groups 0ad3306 https://git.io/vPeWE (2016-09-27T17:03:50+01:00)
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16:37 twoelk ooh? netsplit?
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16:47 jomat twoelk: Did you see the network broadcast? :-D
16:47 twoelk hm?
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16:47 sfan5 twoelk: -christel- [Global Notice] Hi all, it would appear that Christmas has come early and we're once more receiving a great deal of packets. We'll work with our brilliant sponsors to mitigate as best we can and apologise for the noise and disruption.
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16:48 * twoelk wonders what goodies are in them packets
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16:49 * twoelk is preparing for a far overland expedition on the justtest server
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17:33 shar-archlinux Hello, is there a wiki page about the ports used by Minetest, in case if I use a firewall?
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17:53 shar-archlinux Hello, is there a wiki page about the ports used by Minetest, in case if I use a firewall?² (it means I didn't find one, and that I would be willing to create one if someone would helped me to correctly do that)
17:53 twoelk 300000
17:53 shar-archlinux * would help me
17:53 twoelk is standard port
17:53 shar-archlinux and to read after me :P
17:53 twoelk oops 30000
17:54 shar-archlinux twoelk: for internal connections too? I had something like 42059, then 43426
17:54 shar-archlinux twoelk: I simply cannot connect to my local session with my actual firewall
17:55 twoelk I always had 30000 except if I changed it in the minetest.conf
17:56 * twoelk is watching the stonemonsters hamering at the door while he waits for the sun to rise
17:56 nore shar-archlinux: the internal connection is a random port if you start singleplayer
17:57 shar-archlinux nore: is there a way to make it through a defined port (such as 30000)?
17:57 shar-archlinux twoelk: thanks :)
17:57 nore shar-archlinux: let me see
17:58 shar-archlinux nore: I could do that, that's kind of you. I just didn't want to search for nothing, then come back 5 minutes later.
17:58 twoelk you should have a config.example file in your minetest/docs directory
17:59 nore current_port = myrand_range(49152, 65535);
17:59 nore looks like you can't configure that if you use simple singleplayer mode
18:01 twoelk doesn't "remote_port = 30000" work?
18:01 twoelk
18:02 twoelk argh, wrong setting
18:02 nore twoelk: I don't think so, looking at the code
18:02 nore but that should be tested anyway
18:03 twoelk port = 30000
18:03 twoelk is for setting port, but might only work if you start as server, can't remember
18:04 nore probably the latter, but it would be a good idea to test anyway
18:04 nore shar-archlinux: ^ btw
18:06 shar-archlinux nore, twoelk: remote_port is already set at 30000 in the GUI, I can't find a current_port option. I'll try to change that.
18:06 twoelk https://forum.minetest.net/viewtopic.php?f=10&amp;t=2870 might give more insight
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18:07 twoelk http://wiki.minetest.net/Server <- follow links here
18:08 twoelk just add a new line to the config file
18:08 Calinou https://github.com/blog/2260-hacktoberfest-is-back
18:08 Calinou maybe we should add client-side scripting as hacktoberfest issue :P
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18:10 shar-archlinux brb, sorry.
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18:12 twoelk pff- got kicked from gameserver for inactivity
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18:24 shar-archlinux So "port = 30000" didn't work for my local session
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18:26 shar-archlinux I'm going to eat, then read a sociology book. Have a nice day, or have a nice evening!
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18:45 Calinou shar-archlinux: forcing client port is currently not possible
18:45 Calinou (maybe you can implement that, and submit a pull request, something like client_port)
18:45 Calinou in minetest.conf
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18:53 agaran Calinou: logging for 'favourite' servers nickname aside of server itself would be so nice..
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18:55 shar-archlinux Calinou: thanks :)
18:56 shar-archlinux Calinou: unfortunately I can't code for the moment. I may learn C++ later, but I'm actually busy in doing sociology.
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18:56 shar-archlinux Calinou: Have a nice day (evening)!
18:56 Calinou bye
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19:13 IhrFussel Something is wrong with my server...it takes 3 minutes to login via ssh, 2 minutes to logout from ssh, I cant reach webpages on it but load is 0.01...the mt server also seems to be down in the server list but is listed in ps
19:14 sfan5 try rebooting
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19:14 IhrFussel sfan5, reboot everything or mt server?
19:14 sfan5 everything
19:15 IhrFussel Okay i never had to reboot before
19:17 Calinou IhrFussel: check iowait
19:17 Calinou (check IO values of server, however it'll be hard if you have no SSH access)
19:19 IhrFussel I think its weird that it hangs at "authenticatuon succeeded" everything before is fast
19:22 IhrFussel Im running iotop now but sudo takes long too
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19:23 IhrFussel Calinou, how do I see IO waits? iotop says 0.00B/s
19:25 Megaf agaran: Ok
19:25 Megaf are you online now?
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19:30 IhrFussel Must be sonething I/O related...it doesnt hang when i do uptime for example but autocomplete hangs
19:30 IhrFussel Something*
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19:35 IhrFussel Calinou, I killed minetestserver but its still displayed in ps...how?! Well Ill reboot the whole server now
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19:39 IhrFussel I rebooted the server now
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20:33 Topic for #minetest is now Welcome to #minetest, official Minetest channel | Latest version: 0.4.14 (2016-05-15) | Responses may take a while, be patient | Rules: http://wiki.minetest.net/IRC#Rules | Development: #minetest-dev | Server list: http://minetest.net/servers | IRC logs: http://irc.minetest.net/minetest/
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20:45 Topic for #minetest is now Welcome to #minetest, official Minetest channel | Latest version: 0.4.14 (2016-05-15) | Responses may take a while, be patient | Rules: http://wiki.minetest.net/IRC#Rules | Development: #minetest-dev | Server list: http://minetest.net/servers | IRC logs: http://irc.minetest.net/minetest/
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22:07 DaveyDude hello
22:07 DaveyDude any admins from OldCoder's Lord of the Test online?
22:07 DaveyDude i have a friend who would like to play on it
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22:20 IhrFussel agaran, I have to delete the huge mapblocks now...the MT server hangs my entire machine after a while now so that likely means the meta data has reached a very high amount now...Im doing a backup now then I will delete every mapblock with 50,000+ uncompressed meta bytes
22:22 IhrFussel This process WILL remove some city parts and maybe some houses with many items, but the only other option would be to delete everything and start a new world
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