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02:19 |
Hi_to_all |
Hey |
02:22 |
worldcraftllplay |
so, ive really only ever played worldcraft two before, but now ive got a pc running again i found out about this game and am very interested, but i need to grab some mods cause vanilla seems empty |
02:24 |
worldcraftllplay |
ive been looking around, but with so many years of mods i dont know where to even start |
02:26 |
* Hi_to_all |
rolls his eyes need more mods |
02:27 |
worldcraftllplay |
its not that i need more, i just dont know where to begin, id like some animals and to be able to farm, but i dont know what is dependant on what and i just feel overwhelmed |
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08:37 |
MinetestBot |
[git] paramat -> minetest/minetest: Register.lua: Throw error if node 'light_source' > core.LIGHT_MAX 3aefa5d https://git.io/viPgC (2016-09-17T09:33:25+01:00) |
08:44 |
Lord_Vlad |
Hey, guys, I'm new here and I don't really know... like, what does minetest have that makes it worth it ? |
08:46 |
sfan5 |
mods |
08:48 |
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08:48 |
paramat |
a large world height (62000 nodes) |
08:49 |
paramat |
very easy to mod |
08:50 |
Lord_Vlad |
There are also mods in minecraft. I don't code, so the latter doesn't affect me... not yet at least. |
08:50 |
XeonSquared |
Lord_Vlad: Minetest is very easy to mod, it runs better on older hardware, and is free as in freedom |
08:50 |
XeonSquared |
off the top of my head |
08:51 |
Lord_Vlad |
Oh, old hardware, that's neat |
08:52 |
XeonSquared |
I can get 30FPS on an ancient Atom laptop |
08:52 |
Lord_Vlad |
Free as freedom, also means I may one day think of a great use for it, and actually do. |
08:52 |
Lord_Vlad |
OMG, that's light software there ! |
08:53 |
paramat |
even if you don't code you can still code MT mods, very easy once you study existing mods |
08:54 |
Lord_Vlad |
wow, ok, at this point, it's really something to take in line, you are right. |
08:54 |
Lord_Vlad |
Oh, are there updates of the main project ? Do mods get obselete ? |
08:55 |
XeonSquared |
Usually changes don't break stuff, and most mods work for the most part on older versions |
08:55 |
Lord_Vlad |
Wow, that's neat too |
08:55 |
paramat |
we don't break everything per version like MC |
08:55 |
paramat |
old worlds are supported |
08:56 |
* Lord_Vlad |
likes modding a lot, so... looks great actually |
08:56 |
paramat |
the biome API allows very easy creation of custom biome systems |
08:56 |
Lord_Vlad |
Are there great mods you can tell me of ? |
08:57 |
paramat |
too many to list |
08:57 |
paramat |
browse the forum |
08:57 |
XeonSquared |
I rather like the Digilines/Mesecons combo |
08:57 |
XeonSquared |
The docs on Digilines are notably scarce though |
08:58 |
Lord_Vlad |
Just give me an exemple, please, something great |
08:58 |
paramat |
warning, because MT is very 'modular' the basic game is very basic, no mobs. usually you need to add some mods |
08:59 |
XeonSquared |
https://github.com/minetest-mods/nixie_tubes/blob/master/screenshot.png here's the nixie tube mod |
08:59 |
XeonSquared |
I think it's pretty cool |
08:59 |
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09:00 |
Lord_Vlad |
Looks like stein's ; gate stuff *^* |
09:01 |
XeonSquared |
Oh and if you like Minecraft modding |
09:01 |
XeonSquared |
get this |
09:01 |
XeonSquared |
so if you connect to a server with mods |
09:01 |
XeonSquared |
it downloads them and enables them |
09:01 |
XeonSquared |
without needing to restart your client |
09:01 |
paramat |
this is unfinished but has moon gravity, footprints etc https://forum.minetest.net/viewtopic.php?f=11&t=6329 |
09:02 |
XeonSquared |
paramat: oh that looks nice |
09:03 |
Lord_Vlad |
XeonSquared : ok, that is awesome |
09:04 |
XeonSquared |
updating mods: ls | xargs -P10 -I{} git -C {} pull |
09:06 |
Krock |
apt-get install sl |
09:06 |
Krock |
(not sure if the package is "sl" but meant to be the steam locomotive) |
09:07 |
paramat |
yeah mods are serverside |
09:08 |
XeonSquared |
Technical mod related question: Does it download the whole mod or just the textures/models and UIs? |
09:08 |
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09:09 |
Krock |
git pull updates everything |
09:10 |
XeonSquared |
No like, when you connect to a server |
09:11 |
Lord_Vlad |
Ok, Minetest is amazing, I'll try it out thouroughly when I'll have the time. |
09:11 |
XeonSquared |
It's not perfect of course |
09:17 |
paramat |
media (textures, sounds) are downloaded to client, mod code runs in the server |
09:18 |
XeonSquared |
oh okay |
09:18 |
XeonSquared |
interesting, guess that means nobody gets the mod I'm working on, even if they do connect to my server |
09:18 |
XeonSquared |
all the digilines abuse :D |
09:20 |
Krock |
you could serialize the mod into bytecode and send it as an "image" |
09:21 |
Krock |
but the clients could still not use it at all :P |
09:22 |
agaran |
Hello |
09:22 |
Krock |
hi agaran |
09:24 |
agaran |
how goes? |
09:24 |
Krock |
it goes well :) |
09:25 |
Krock |
kinda annoyed that I can't find a good and cheap (/used) computer as replacement for this one |
09:25 |
agaran |
well depends what kind of one you look for and where.. |
09:27 |
Krock |
the problem is that I got 2 SATA HDDs and roughly 25 ATA ones. None of the newer computers has these older slots anymore and buying adapters would be a pain |
09:27 |
agaran |
sata to ata adapter here costs like 3 euro.. |
09:27 |
agaran |
on alibaba you probably can get it for 1/3 of that.. |
09:28 |
Krock |
yeah but you get even more speed loss |
09:28 |
agaran |
nope |
09:28 |
agaran |
sata is faster than ata |
09:28 |
agaran |
and drive slowness is mechanics not interface |
09:28 |
Krock |
but doens't it take time to convert the parallel signal into serial? |
09:28 |
agaran |
if you convert to usb 2.0 then yes you can get slower |
09:28 |
agaran |
it does.. nanoseconds.. |
09:28 |
Krock |
oh lol |
09:28 |
agaran |
drive seek is in miliseconds.. |
09:29 |
Krock |
looks like I'm going to buy a bunch of them |
09:29 |
agaran |
and delay applies to first byte only actually.. |
09:29 |
Krock |
omg! what a loss! :P |
09:29 |
agaran |
you get whole stream some ns later.. but transfer is same.. |
09:29 |
agaran |
see point? |
09:29 |
Krock |
yeah. thanks. I thought it would make a bigger difference |
09:29 |
agaran |
for usb/ata it may |
09:30 |
agaran |
but usb is way different stuff really |
09:30 |
agaran |
my sata/ata is funny as it can let me connect sata drive to ata host, or ata drive to sata host.. |
09:31 |
agaran |
so 2 in 1 |
09:31 |
Krock |
uh nice |
09:31 |
Krock |
so also an adapter? |
09:31 |
agaran |
yup in either way |
09:31 |
agaran |
it is small pcb with idc40 connector and 2 sata connectors, one sata for host mode one for device mode |
09:32 |
agaran |
pata side is shared for both modes.. no jumpres change needed just use right sata port |
09:33 |
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09:37 |
Krock |
okay, this might need some tinkering. Almost no space in the case - they're using angled SATA connectors here :< |
09:37 |
Krock |
LIFE, why are you so evil to me? |
09:39 |
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09:40 |
Krock |
oh well, could just mount the mobo into an older case |
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10:01 |
agaran |
Krock: and get adapters and non-angled sata cables (or angled to match angled ones in mobo) |
10:01 |
buttatoes |
how do I turn on interlace from the config file? |
10:05 |
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10:05 |
HanSoloBOT |
hello |
10:16 |
buttatoes |
hansolobot hi |
10:20 |
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10:25 |
sfan5 |
buttatoes: what do you mean by interlacing? |
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11:19 |
buttatoes |
sfan5: I'm. trying to solve this error WARNING[Main]: Irrlicht: PNG warning: Interlace handling should be turned on when using png_read_image |
11:20 |
sfan5 |
you can (and should) ignore that warnings |
11:20 |
buttatoes |
and this error |
11:20 |
buttatoes |
WARNING[Main]: Irrlicht: PNG warning: iCCP: Not recognizing known sRGB profile that has been edited |
11:20 |
sfan5 |
you can ignore that too |
11:20 |
buttatoes |
something is crashing the game |
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15:36 |
agaran |
rubenwardy: Hello, mind if I toss 2 things about awards in here or pm? |
15:37 |
rubenwardy |
sure |
15:37 |
agaran |
prefer here or pm? |
15:37 |
rubenwardy |
If it's here then I can direct Wuzzy to read it as well, as he's a coauthor |
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15:38 |
agaran |
ok, first is minor incompatibility, one of gloop mods for ores or blocks, not sure which, changes obsidian rendering obsidian archievements unreachable |
15:39 |
agaran |
second, sorting awards by amount of thing to dig or other similar criteria in list would be nice, so big-count awards appear lower in list than first 100 blocks dug.. etc |
15:39 |
agaran |
or at least displaying in registering order.. |
15:43 |
rubenwardy |
Ok, thank you. Will investigate both at some point |
15:43 |
rubenwardy |
https://github.com/minetest-mods/awards/issues/28#issuecomment-247782888 |
15:43 |
agaran |
interestingly, if you place obsidian after digging it with gloop stuff enabled then dig it, you get archievement.. |
15:44 |
agaran |
I'll redo test |
15:44 |
rubenwardy |
ah, it may change mapgen so it places a different item then drops obsidian |
15:45 |
agaran |
for sorting, showing archieved and -few-closest-to-get ones would be imo best.. (if there are chains of such like miner*) |
15:49 |
agaran |
on cooling with water it gets gloopblocks:obsidian_cooled, then digged, and placed again makes default:obsidian |
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16:50 |
NakedFury |
hello |
16:51 |
Krock |
shouldn't there be two 'r's in your name? |
16:51 |
Krock |
hello |
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18:50 |
aix |
<GhassanIsBad> aix can I admin on this server I was admin on server tyz and mod on server Android I miss sever tyz and I banned on server Android |
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19:25 |
Krock |
hello BrandonReese :) |
19:25 |
BrandonReese |
Hello Krock |
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23:52 |
Periwinkle1 |
Hello |
23:53 |
Periwinkle1 |
Does anyone please know how to get on a certain servers irc |