Time |
Nick |
Message |
00:00 |
Hi_to_all |
i will be afk for 1 day |
00:00 |
Hi_to_all |
see you im on minetest dev too :) |
00:01 |
Hi_to_all |
bye :P |
00:01 |
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00:16 |
edaq |
ah |
00:16 |
edaq |
glad to have met you Hi_to_all |
00:16 |
edaq |
I am also doing great |
00:17 |
edaq |
cya later h |
00:17 |
edaq |
h |
00:17 |
edaq |
Hi_to_all, |
00:17 |
edaq |
back in a while |
00:17 |
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00:18 |
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00:19 |
brandnew |
hello, i just recently learned about this gae and was wondering what the differences between the various map generaters were? v5 v6 and v7 specifically |
00:19 |
Hi_to_all |
welcome :) |
00:19 |
brandnew |
thank you |
00:20 |
Hi_to_all |
go to minetest.net and download minetest for free ! |
00:21 |
Hi_to_all |
bye i have to go :) |
00:21 |
Hi_to_all |
you can get yourself a server too!! |
00:22 |
Hi_to_all |
bye bye |
00:22 |
brandnew |
thank you :) |
00:22 |
Hi_to_all |
your welcome :P |
00:23 |
Hi_to_all |
bye i have to go :P |
00:23 |
Hi_to_all |
bye bye :) |
01:03 |
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05:47 |
* cheapie |
recently added "touchscreens" to his digistuff mod: https://github.com/cheapie/digistuff |
05:48 |
cheapie |
Screenshot: https://cheapiesystems.com/media/images/screenshot_20160915_143759.png |
05:48 |
cheapie |
Testers welcome, of course (will require Luacontroller experience). I don't have any docs written for it, but I can help if needed. |
05:53 |
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05:57 |
cheapie |
Well, I'm probably going to head to bed soonish, so I'll just leave some example code for it here: http://pastebin.ubuntu.com/23185107/ |
06:18 |
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09:32 |
JamesTait |
Good morning all! Happy Friday, and happy Working Parents' Day! 😃 |
10:31 |
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11:49 |
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11:50 |
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11:52 |
Volkj |
hi, how we are tall ingame? |
11:53 |
Volkj |
as, how may be tall the player compared to a real world? Using that to have an estimate of a block height in meters |
11:54 |
Volkj |
got it: super bounce: Increase the jump value so that the player can jump up 20 meters (1 meter is 1 block). by http://rubenwardy.com/minetest_modding_book/chapters/player_physics.html |
12:08 |
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12:22 |
Calinou |
player is 2 meters high |
12:22 |
Calinou |
(1.8, visually) |
12:37 |
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12:38 |
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12:45 |
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12:46 |
IhrFussel |
Is someone in here a web developer and could PM me for a question? |
13:02 |
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13:54 |
agrecascino |
shamoanjac: hey |
13:56 |
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13:56 |
agrecascino |
Hijiri: |
13:57 |
Calinou |
IhrFussel: me, maybe |
13:57 |
Calinou |
I study web development, and worked on many sites already |
13:58 |
IhrFussel |
Calinou, I already solved my problem...PHP session_start prevents long polling from working |
14:00 |
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14:00 |
IhrFussel |
Or in other words: The session is locked inside the long polling script so all other PHP script have to wait until the polling one finished |
14:01 |
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14:46 |
agaran |
Good afternoon |
14:53 |
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14:58 |
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15:04 |
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15:46 |
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15:47 |
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15:59 |
Fixer |
do minetest has autocomplete or not in chat? |
16:05 |
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16:15 |
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16:16 |
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18:00 |
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18:49 |
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18:53 |
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18:56 |
YvesLevier |
Fixer: Would you reformulate your question please? |
19:01 |
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19:06 |
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19:08 |
agaran |
!seen rubenwardy |
19:08 |
MinetestBot |
agaran: rubenwardy was last seen at 2016-09-15 19:00:28 UTC on #minetest |
19:09 |
Krock |
hmm.. the new github style needs some time to get accepted from me :/ |
19:09 |
Krock |
somewhat colorful now |
19:09 |
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19:42 |
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19:46 |
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19:46 |
agaran |
Krock: ever thought that scaffolded dirt would be nice, or way to put wodden reinforcements on existing dirt wall, simulating real strengthening of dirt-walls of exavacation? |
19:47 |
Krock |
never thought about it. Scaffolded dirt sounds a bit unrealistic anyway |
19:48 |
agaran |
maybe, in other hand, if you dig, you put wodden reinforcements on wall to prevent dirt sliding downwards.. |
19:49 |
Krock |
hmm.. dirt sliding means again much ABM-work |
19:49 |
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19:50 |
agaran |
yep, thats why I don't want to make dirt slide in, but still I was thinking about wodden-reinforced dirt, that is done by applying some wodden support pieces over existing dirt.. |
19:50 |
agaran |
(also sand/gravel to prevent it from sliding down) |
19:50 |
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19:52 |
Krock |
with good textures it would look nice - I think |
19:59 |
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20:02 |
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20:34 |
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20:35 |
resident |
is making mods for minetest easier than making mods for minecraft? |
20:35 |
resident |
no experience in either |
20:35 |
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20:36 |
resident |
or more intuitive, not easier |
20:38 |
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20:39 |
Krock |
dunno about MC but Lua is quite easy |
20:42 |
est31 |
resident, its way easier for minetest |
20:43 |
est31 |
minecraft doesnt really have a modding api |
20:43 |
est31 |
minetest has one |
20:48 |
resident |
any way to have changes in the script be considered at runtime? |
20:48 |
resident |
like in gmod? |
20:53 |
Yst |
In current Minetest, no, not really. |
20:53 |
Yst |
All the Lua code is run at startup. |
20:53 |
Yst |
(Startup of the world, not the software.) |
20:54 |
Yst |
I'm not sure how that would really be possible to change, either. Someone clever might come up with a way someday. |
20:57 |
resident |
maybe check periodically if loaded scripts change modified time? |
20:58 |
resident |
but loading worlds is pretty fast it seems |
20:58 |
resident |
the api is great so far btw |
21:00 |
Yst |
resident: It's easy to check to see if a script has been changed. The difficult part is reversing the changes made to the game by the old version of the script before running the new version of the script. |
21:01 |
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21:03 |
resident |
i see |
21:03 |
resident |
is there no way to mess with the player? i don't see any methods for killing / teleporting or something |
21:04 |
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21:04 |
Yst |
resident: Mess with your own player character or another player? |
21:05 |
Yst |
"/teleport {x},{y},{z}" will teleport you to those coordinates. |
21:05 |
Yst |
"/teleport {player name}" will teleport you to that player. |
21:05 |
resident |
through the api though? |
21:05 |
Yst |
I don't have a death command offhand though. |
21:05 |
Yst |
OH! Through the API! |
21:06 |
resident |
yeah lol sorry |
21:06 |
Yst |
Yeah, hold on, I'll look that up. |
21:06 |
Yst |
Both are very doable with the API. |
21:06 |
resident |
i'm on the methods page and i can't find any |
21:07 |
resident |
oh found it |
21:07 |
resident |
didn't check the objects page |
21:07 |
Yst |
Okay, sweet. |
21:08 |
Yst |
So it got moved to a separate page? It's been a while since I looked at the API documents. |
21:09 |
Yst |
It's been a while since I've had time to play Minetest. ☹ |
21:09 |
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22:10 |
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22:12 |
resident |
man |
22:12 |
resident |
just man |
22:12 |
resident |
know what i mean |
22:14 |
resident |
most servers throw you into a prebuilt city with building prohibition everywhere |
22:14 |
resident |
and you have no idea where to go |
22:15 |
resident |
no explanation and everyone ignores you |
22:15 |
resident |
might aswell password protect your server for your private community |
22:15 |
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22:23 |
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22:32 |
resident |
and the goddamn alg |
22:32 |
resident |
lag |
22:38 |
YvesLevier |
Quests? |
22:39 |
YvesLevier |
Good idéa |
23:00 |
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23:03 |
resident |
psycho mantis? |
23:03 |
resident |
who's that |