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01:15 |
YvesLevier |
I installed the Dreambuilder modpak. I like. However, it creates shadows incomprehensible. It's dark in a clearing even at midday. There must be a mod to remove to avoid that. Can you help me please? |
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02:09 |
tyzmodo |
I like Azpainter |
02:16 |
Chinchou |
YvesLevier, I'm seeing strange lighting issues much like that as well - and I'm not using Dreambuilder. For me, the strange shadows *seem* to be connected to birch trees - though they only seem to "stick" and become significant if that section of the map goes inactive in an unknown pattern - mostly noticeable when the tree is removed after the shadow "sticks". I haven't done any testing on it - been busy with other things lately. |
02:16 |
Chinchou |
Oops, that huge message... |
02:16 |
* Chinchou |
wonders if sometimes it is too verbose. |
02:17 |
YvesLevier |
Chinchou: Thx alot |
02:17 |
Chinchou |
I kinda screwed up the formatting a bit too. |
02:17 |
Chinchou |
YvesLevier: ? |
02:17 |
YvesLevier |
Thanks a lot :) |
02:17 |
Chinchou |
Oh |
02:18 |
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02:18 |
Chinchou |
Well, I don't know if it'll help... The birch trees are, /I think/, part of default. |
02:18 |
Chinchou |
Also, I doubt that they're the only cause. |
02:19 |
Chinchou |
I remember seeing something on the forum about a way to force a light recalculation to fix such "stuck" shadows, but I don't recall exactly where. I think it was in the Mod Releases section... |
02:20 |
Chinchou |
Oh, by "connected to birch trees" I mean that the shadow that sticks is the tree's shadow. |
02:21 |
Chinchou |
I shouldn't do discussions when distracted. |
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03:17 |
frostsnow |
YvesLevier: Chinchou: There's a bug that sometimes causes shadows when large amounts of saplings grow into trees; you can use the 'mapfix' mod and then run the command with the same name to fix those. |
03:18 |
YvesLevier |
frostsnow: witch command? |
03:18 |
YvesLevier |
what command you mean? |
03:18 |
frostsnow |
YvesLevier: The 'mapfix' mod provides the '/mapfix' command. |
03:18 |
YvesLevier |
i think i wrote a sorcerer |
03:19 |
YvesLevier |
Will look at that. Thanks a lot :) |
03:19 |
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03:25 |
YvesLevier |
Chinchou: frostsnow: the mapfix work very well and is easy to use. :D |
03:26 |
frostsnow |
YvesLevier: Glad to hear it! |
04:31 |
MinetestBot |
[git] paramat -> minetest/minetest: Lua_api.txt: Add note of maximum value for node 'light_source' 297546a https://git.io/virun (2016-09-15T05:25:38+01:00) |
04:31 |
MinetestBot |
[git] Thomas--S -> minetest/minetest: Add an [invert:<mode> texture modifier 1475c1b https://git.io/viruc (2016-09-15T05:25:38+01:00) |
04:31 |
MinetestBot |
[git] ShadowNinja -> minetest/minetest: Collision: Improve performance by combining 6 vectors into 1 using a … 6e30dd0 https://git.io/viruC (2016-09-15T05:25:12+01:00) |
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Chinchou |
frostsnow, thanks for the tip! I'll take a look at it when I'm free. |
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Megaf |
good morning |
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JamesTait |
Good morning all! Happy Thursday, and happy International Day of Democracy! 😃 |
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09:52 |
* Calinou |
votekicks JamesTait |
09:52 |
Calinou |
F1 for democracy! |
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16:11 |
aix |
!server uptime:most |
16:11 |
MinetestBot |
aix: No results |
16:11 |
aix |
uh |
16:12 |
aix |
!server age:most |
16:12 |
MinetestBot |
aix: No results |
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17:45 |
MinetestBot |
Krock: Sep-14 19:06 UTC <Jordach> extra special: https://www.youtube.com/watch?v=6_kLXgo4FC8 |
17:45 |
Krock |
ack |
17:46 |
Calinou |
psh |
17:48 |
YvesLevier |
... |
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18:15 |
agaran |
Calinou: rst+ack ? |
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Calinou |
agaran: maybe |
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Fixer |
kek |
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23:32 |
Hi_to_all |
afk for a day or something i dont know |
23:32 |
Hi_to_all |
afk for 12 hours |
23:58 |
edaq |
hey Hijiri |
23:58 |
edaq |
any new news on Xandu |
23:58 |
edaq |
? |
23:58 |
edaq |
is it still a non-server? |
23:58 |
Hi_to_all |
? |
23:58 |
edaq |
hi Hi_to_all |
23:58 |
edaq |
whats happening |
23:58 |
Hi_to_all |
hello edaq |
23:59 |
edaq |
how are you today? |
23:59 |
Hi_to_all |
i am great and you |