Time |
Nick |
Message |
00:01 |
|
swift110_ joined #minetest |
00:11 |
|
Volkj joined #minetest |
00:16 |
|
swift110 joined #minetest |
00:32 |
|
paramat left #minetest |
00:41 |
|
LionLAD joined #minetest |
00:56 |
|
FreeFull joined #minetest |
00:59 |
|
swift110 joined #minetest |
01:07 |
|
DI3HARD139 joined #minetest |
01:17 |
|
Gizmokid2005 joined #minetest |
01:37 |
|
Taz|ZzZ joined #minetest |
01:48 |
|
Void7 joined #minetest |
02:07 |
|
Freejack joined #minetest |
02:26 |
|
LionLAD joined #minetest |
02:42 |
|
kaen joined #minetest |
02:42 |
|
kaen joined #minetest |
02:46 |
|
DMackey- joined #minetest |
02:52 |
|
whitephoenix joined #minetest |
03:04 |
|
LionLAD joined #minetest |
03:13 |
|
YangTabBot joined #minetest |
03:17 |
|
Lunatrius joined #minetest |
03:18 |
|
torgdor joined #minetest |
03:22 |
|
yang2003 joined #minetest |
03:30 |
|
LionLAD joined #minetest |
03:34 |
|
engineer-pearl joined #minetest |
03:34 |
engineer-pearl |
hello. I have a minetest server up, but when I leave it on for an extended period of time, it does not log it's debug info. Is this a known problem, and if so, is there a known workaround or solution? |
03:53 |
|
Yst joined #minetest |
04:09 |
Chinchou |
engineer-pearl, do you mean that it stops logging after a certain point? |
04:10 |
engineer-pearl |
More like I shutdown the server and debug.txt is not updated |
04:10 |
engineer-pearl |
Short periods of time, however, and I get propper logs. |
04:10 |
Chinchou |
Hrm... |
04:23 |
|
wilkgr joined #minetest |
04:25 |
|
wilkgr joined #minetest |
04:33 |
|
DMackey joined #minetest |
04:56 |
|
Azelphur joined #minetest |
05:21 |
MinetestBot |
[git] paramat -> minetest/minetest_game: Licenses: (Part 4) Remove overlooked WTFPL text. Cleanup 992f295 https://git.io/viW6M (2016-09-08T06:17:05+01:00) |
05:22 |
|
DMackey- joined #minetest |
05:31 |
|
Telesight joined #minetest |
06:30 |
|
CWz joined #minetest |
06:42 |
|
ssieb joined #minetest |
06:42 |
|
namach joined #minetest |
06:44 |
|
Thomas-S joined #minetest |
06:59 |
|
jojoa1997 joined #minetest |
07:01 |
|
Darcidride joined #minetest |
07:04 |
|
alkotob joined #minetest |
07:11 |
|
FirePowi joined #minetest |
07:14 |
|
alkotob joined #minetest |
07:16 |
|
namach joined #minetest |
07:17 |
|
SylvieLorxu joined #minetest |
07:29 |
MinetestBot |
[git] paly2 -> minetest/minetest: Add minetest.unregister_item and minetest.register_alias_force aa33166 https://git.io/viW9Z (2016-09-08T03:26:52-04:00) |
07:35 |
|
alkotob joined #minetest |
07:38 |
MinetestBot |
[git] SmallJoker -> minetest/minetest: Make getStackMax return the correct maximal stack size 2de8c22 https://git.io/viWHs (2016-09-08T03:37:03-04:00) |
07:54 |
|
Volkj joined #minetest |
07:58 |
|
Trustable joined #minetest |
08:34 |
Megaf |
Good morning |
08:59 |
|
davisonio joined #minetest |
09:12 |
|
alkotob joined #minetest |
09:30 |
|
PseudoNoob joined #minetest |
09:59 |
|
alkotob joined #minetest |
10:01 |
|
Jordach joined #minetest |
10:10 |
|
GrimKriegor joined #minetest |
10:20 |
|
AcidNinjaFWHR joined #minetest |
10:38 |
|
Fixer joined #minetest |
10:41 |
|
AntumDeluge joined #minetest |
10:47 |
|
Wuzzy joined #minetest |
10:51 |
|
Volkj joined #minetest |
11:01 |
|
namach joined #minetest |
11:13 |
|
Volkj joined #minetest |
11:21 |
|
jojoa1997 joined #minetest |
11:37 |
|
LionLAD joined #minetest |
11:37 |
|
LionLAD joined #minetest |
11:37 |
LionLAD |
Morning everyone |
11:42 |
Chinchou |
Good night |
11:43 |
|
alkotob joined #minetest |
11:49 |
|
shamoanjac joined #minetest |
11:53 |
Volkj |
idea for saving mousewheel buttons: ctrl+click as wheel click button (10 item per press in inventory) |
11:59 |
shamoanjac |
why not shift? |
12:00 |
Chinchou |
Shift is already used. |
12:00 |
shamoanjac |
not when crafting, it it? |
12:01 |
Chinchou |
If you want to pick up ten of an item while you have, say, a chest open? |
12:01 |
Chinchou |
There's gonna be a conflict there. |
12:04 |
Chinchou |
Shift-clicking already shunts items between inventories. If you want to move tens of an item between two inventories, and Shift is used instead of Ctrl... |
12:05 |
Chinchou |
I'm not sure if that's an engine thing or a mod thing, but either way it is common enough to warrant not reusing the modifier in such a way. |
12:09 |
|
Szkodnix joined #minetest |
12:14 |
|
LionLAD joined #minetest |
12:18 |
|
theTroy joined #minetest |
12:18 |
|
Markow joined #minetest |
12:18 |
|
MegaSand joined #minetest |
12:27 |
|
proller joined #minetest |
12:32 |
|
LionLAD joined #minetest |
12:34 |
|
xunto joined #minetest |
12:35 |
|
MegaSand joined #minetest |
12:38 |
MegaSand |
I have heard that you can duplicate items by placing them into a chest before a server restarts, so there is a duplicate in your inventory. is this true? |
12:39 |
|
lisac joined #minetest |
12:41 |
|
LionLAD joined #minetest |
12:41 |
sfan5 |
the server saves the inventory and the map when shutting down |
12:41 |
sfan5 |
so this shouldn't happen |
12:47 |
MegaSand |
I am asking because a few people on different servers told me that it is possible, yesterday for example |
12:47 |
sfan5 |
well it depends |
12:48 |
sfan5 |
if a backup is done on the server |
12:48 |
sfan5 |
and it's shut down by just killing the process |
12:48 |
sfan5 |
then it's very possible for this to happen |
12:48 |
sfan5 |
but that would be the fault of the server admin not of the game itself |
12:49 |
MegaSand |
The server I am playing on shuts down every hour, it's scripted |
12:50 |
Calinou |
lol, every hour |
13:01 |
|
proller joined #minetest |
13:08 |
|
everamzah joined #minetest |
13:15 |
|
Megaf joined #minetest |
13:18 |
|
yang2003 joined #minetest |
13:20 |
AcidNinjaFWHR |
hahaha |
13:20 |
Jordach |
this isn't MC |
13:20 |
Jordach |
you could theoretically run it for ~1.5k hours and it'll be fine |
13:24 |
|
swift110 joined #minetest |
13:25 |
Jordach |
(i did manage to soak test the server, but at 3.5k ish hours the uptime counter breaks the server) |
13:25 |
|
swift110 joined #minetest |
13:26 |
Volkj |
wondering if leaving the profiler enabled for too much on a server can make the server crash for some reason, or make lag |
13:52 |
|
LionLAD joined #minetest |
13:54 |
|
alkotob_ joined #minetest |
14:15 |
MegaSand |
/quit |
14:16 |
MegaSand |
Ok |
14:18 |
|
rubenwardy joined #minetest |
14:18 |
|
LNJ2GO joined #minetest |
14:24 |
|
Tux[Qyou] joined #minetest |
14:25 |
|
FreeFull joined #minetest |
14:35 |
|
SylvieLorxu joined #minetest |
14:37 |
|
arsdragonfly joined #minetest |
14:50 |
agaran |
hello |
14:52 |
|
Void7 joined #minetest |
14:53 |
|
The_Loko joined #minetest |
14:55 |
|
proller joined #minetest |
14:55 |
|
KaadmY joined #minetest |
15:01 |
|
johrpan joined #minetest |
15:02 |
johrpan |
Hi, I installed the carts mod to ~/.minetest/mods/ from https://github.com/PilzAdam/carts/zipball/master, but crafting carts doesn't work, what's the problem? |
15:02 |
|
The_Loko joined #minetest |
15:05 |
|
whitephoenix joined #minetest |
15:07 |
|
everamzah joined #minetest |
15:09 |
|
GunshipPenguin joined #minetest |
15:10 |
sfan5 |
johrpan: did you make sure to enable the mod? |
15:12 |
johrpan |
sfan5: How do you do that? It's just show in the list. |
15:13 |
sfan5 |
double click |
15:18 |
johrpan |
sfan5: No, it doesn't work. |
15:19 |
|
basxto joined #minetest |
15:45 |
|
Poker1st joined #minetest |
15:46 |
|
engineer-pearl joined #minetest |
15:48 |
|
Yst joined #minetest |
15:51 |
|
proller joined #minetest |
15:51 |
|
hmmmm joined #minetest |
15:51 |
Calinou |
johrpan: the mod name should turn green when enabled |
16:01 |
|
Jordach joined #minetest |
16:01 |
|
namach joined #minetest |
16:02 |
johrpan |
Calinou: Oh, yes, now it works. |
16:06 |
|
SylvieLorxu joined #minetest |
16:07 |
|
LionLAD joined #minetest |
16:11 |
|
Void7 joined #minetest |
16:29 |
|
Grandolf joined #minetest |
16:29 |
|
halt_ joined #minetest |
16:45 |
|
twoelk joined #minetest |
16:51 |
|
swift110 joined #minetest |
16:51 |
|
swift110 joined #minetest |
17:08 |
|
LNJ2GO joined #minetest |
17:27 |
|
Telesight joined #minetest |
17:33 |
|
theTroy joined #minetest |
17:41 |
|
freelikegnu joined #minetest |
17:42 |
|
Krock joined #minetest |
17:47 |
|
moparisthebest joined #minetest |
17:51 |
|
Dolus joined #minetest |
18:00 |
|
swift110 joined #minetest |
18:01 |
|
swift110 joined #minetest |
18:01 |
|
proller joined #minetest |
18:02 |
|
edgrey joined #minetest |
18:03 |
|
freelikegnu joined #minetest |
18:05 |
|
LionLAD joined #minetest |
18:25 |
|
Void7 joined #minetest |
18:26 |
|
whitephoenix joined #minetest |
18:32 |
|
ssieb joined #minetest |
18:50 |
|
proller joined #minetest |
19:00 |
|
engineer-pearl joined #minetest |
19:07 |
|
Jordach joined #minetest |
19:08 |
|
Fixer_ joined #minetest |
19:09 |
|
AcidNinjaFWHR joined #minetest |
19:13 |
|
est31 joined #minetest |
19:24 |
|
greeter joined #minetest |
19:35 |
|
Fixer joined #minetest |
19:45 |
|
LionLAD joined #minetest |
19:46 |
|
Markow joined #minetest |
19:51 |
|
LNJ2GO left #minetest |
19:55 |
|
yang2003 joined #minetest |
20:07 |
agaran |
how on skyblock servers map-generation is suppressed? |
20:07 |
|
GrimKriegor joined #minetest |
20:08 |
est31 |
agaran, i think its singlenode plus lua mapgen |
20:08 |
est31 |
the usual way |
20:08 |
agaran |
ah.. so there is no easy way to turn off mapgen at somepoint to have middle island and then void? |
20:09 |
est31 |
agaran, you can either turn off mapgen entierely or not at all |
20:09 |
est31 |
the islands are done via modding |
20:10 |
agaran |
hmm but I can run world.. generate some mapblock then turn it off? |
20:10 |
sfan5 |
yes |
20:11 |
agaran |
sfan5: are you familar with world_api design reasons ? |
20:11 |
sfan5 |
no |
20:11 |
agaran |
I mean, why there are 2 separate zipped chunks for fixed length params then variable lenght metadata.. then uncompressed data? |
20:12 |
agaran |
to access uncompressed data you need decompress both chunnks in order to fetch offset at which they start.. |
20:12 |
agaran |
and you init decompressor twice.. |
20:12 |
est31 |
yeah that was a bit of a design mistake |
20:12 |
est31 |
the part with the offset at least |
20:13 |
est31 |
but compressing the things separately makes sense imo, as it is nicer to the huffman trees |
20:13 |
agaran |
depends if gain on that is worth initializing twice compressor |
20:13 |
est31 |
you can build specialized huffman trees for the first part, then a second special one for the second |
20:13 |
agaran |
I would understand more if you would store lenghts of both chucks so you can skip them when needed.. |
20:14 |
sfan5 |
that would make sense |
20:14 |
agaran |
I am just curious.. |
20:15 |
agaran |
est31: well for my case node params are way smaller than node-metadata.. so gain on any magic on first part does little overally.. but maybe I look at corner case mostly.. |
20:16 |
|
Fixer_ joined #minetest |
20:25 |
|
Grandolf joined #minetest |
20:25 |
|
Markow joined #minetest |
20:40 |
|
everamzah joined #minetest |
20:50 |
|
Fixer joined #minetest |
20:57 |
|
AiShield joined #minetest |
21:01 |
|
swift110 joined #minetest |
21:01 |
|
swift110 joined #minetest |
21:27 |
|
paramat joined #minetest |
21:29 |
paramat |
agaran the core mapgens can have custom noise parameters that create a void full of floating islands, mgv7 can do this |
21:43 |
|
FirePowi joined #minetest |
21:48 |
|
moparisthebest_ joined #minetest |
21:49 |
paramat |
the fractal mapgen would be ideal for this as it can generate scattered 4D julia sets |
21:52 |
twoelk |
could I use the fractals as noise over some other geometry? |
21:53 |
paramat |
the fractal mapgen can't be mixed with other core mapgens, but you could add stuff to it with a lua mapgen |
21:53 |
paramat |
i mean a disconnected julia set like https://upload.wikimedia.org/wikipedia/commons/9/9a/Julia_set_(Rev_formula_02).jpg |
21:55 |
paramat |
fractals as noise would need changes to core mapgen |
21:56 |
twoelk |
I was rather thinking of for example a large regular rectangle and then let fractal mapgen obscure it |
22:00 |
paramat |
that would probably need another core mapgen |
22:01 |
|
DMackey joined #minetest |
22:06 |
|
hax404 joined #minetest |
22:08 |
|
Yst joined #minetest |
22:37 |
Fixer |
O,,,,,,,,O |
22:37 |
|
LionLAD joined #minetest |
22:43 |
|
Chinchou joined #minetest |
22:43 |
everamzah |
Fixer: |
22:43 |
Fixer |
everamzah: |
22:50 |
Fixer |
one of the biggest mese clusters I've ever seen: https://i.imgur.com/YBbhZeI.png (from maikerumines video) |
22:52 |
Fixer |
another view: https://i.imgur.com/Qyrrmvp.png |
22:53 |
Fixer |
6 mese blocks + 13 mese crystals = 67 mese crystals |
22:54 |
|
Sokomine joined #minetest |
23:00 |
|
DI3HARD139 joined #minetest |
23:12 |
|
bang joined #minetest |
23:19 |
|
LionLAD joined #minetest |
23:40 |
|
LionLAD joined #minetest |
23:41 |
|
H-H-H joined #minetest |
23:53 |
|
YvesLevier joined #minetest |
23:56 |
|
Tmanyo joined #minetest |