Time |
Nick |
Message |
00:09 |
|
GunshipPenguin joined #minetest |
00:11 |
|
Player-2 joined #minetest |
00:15 |
|
BirdIsTheWord joined #minetest |
00:21 |
|
hisforever joined #minetest |
00:22 |
hisforever |
Hi everybody I'd like to know if anybody knows od a mod that has a porch light? |
00:23 |
hisforever |
od=of |
00:24 |
|
Fritigern joined #minetest |
00:49 |
|
rubenwardy joined #minetest |
01:07 |
Hijiri |
does dev wiki membership come with normal wiki membership? Or is there a separate place to apply? |
01:10 |
|
abruanese joined #minetest |
01:15 |
|
yang2003 joined #minetest |
01:50 |
|
Hirato joined #minetest |
02:14 |
|
Miner_48er joined #minetest |
02:30 |
everamzah |
agaran: Can you get it with this? https://github.com/minetest/minetest/blob/master/doc/lua_api.txt#L2145 |
02:44 |
|
rcmaehl joined #minetest |
04:10 |
nm0i |
Is there anywhere rss feed to mod releases? |
04:50 |
|
Gundul joined #minetest |
05:10 |
|
CWz joined #minetest |
05:14 |
|
DI3HARD139 joined #minetest |
05:14 |
* DI3HARD139 |
doesnt know if this question has been asked a billion times but.. |
05:15 |
DI3HARD139 |
Is it possible to push a live update of the output in the terminal to an external website? |
05:50 |
|
lumidify joined #minetest |
06:23 |
|
Weedy joined #minetest |
06:47 |
|
raingloom joined #minetest |
06:49 |
agaran |
everamzah: Well, my goal was not to cause map loadin/generation but to eventually find way to just fetch data for it from disk without loading all nodes, but I can workaround it other way I guess |
07:03 |
|
henry8086_ joined #minetest |
07:12 |
|
lumidify joined #minetest |
07:20 |
|
Tmanyo joined #minetest |
07:25 |
Hijiri |
does using luacontrollers require special permissions in mesecons? |
07:26 |
|
Szkodnix joined #minetest |
07:27 |
|
Krock joined #minetest |
07:35 |
Miner_48er |
Hijiri no |
08:32 |
|
sonicpp joined #minetest |
08:40 |
|
iqualfragile joined #minetest |
08:53 |
|
aix joined #minetest |
08:53 |
aix |
hi |
08:55 |
|
jin_xi joined #minetest |
09:00 |
Krock |
hi |
09:04 |
|
jojoa1997 joined #minetest |
09:05 |
aix |
anyone fancy helping me build a spawn area? |
09:05 |
aix |
or give advice on making it |
09:05 |
Krock |
make a train station |
09:06 |
Krock |
a big house with officer rooms and a nice lobby |
09:07 |
Krock |
and rail connections nearby |
09:07 |
* Krock |
hides |
09:08 |
aix |
materials-wise |
09:09 |
Krock |
stone and wood? |
09:10 |
aix |
no -.- |
09:11 |
aix |
i'll probably use some moreblocks nodes |
09:12 |
aix |
uh this molotov cocktail eats through unbreakable nodes lol |
09:14 |
Krock |
dig bedrock with it :) |
09:14 |
|
tpe joined #minetest |
09:15 |
aix |
you sure you don't want to help on-site? |
09:15 |
aix |
like even some guidance |
09:15 |
aix |
hell even just stand there, i'm lonely on the server |
09:19 |
|
Tux[Qyou] joined #minetest |
09:39 |
|
Tmanyo joined #minetest |
09:44 |
|
SylvieLorxu joined #minetest |
09:56 |
|
Telesight joined #minetest |
10:00 |
|
PseudoNoob joined #minetest |
10:13 |
|
Player_2 joined #minetest |
10:16 |
|
Markow joined #minetest |
10:18 |
|
lumidify joined #minetest |
10:18 |
|
Fixer joined #minetest |
10:23 |
aix |
https://sr.ht/KDFt.png thoughts? |
10:24 |
|
LNJ2GO joined #minetest |
10:27 |
Krock |
nice. I'd add mese light blocks under the top roof |
10:28 |
Krock |
to it looks like a so it looks like a lighthouse :) |
10:28 |
Krock |
*so it |
10:28 |
Krock |
*to make it look like |
10:30 |
Krock |
aix, what's the server addess? |
10:32 |
|
ElectronLibre joined #minetest |
10:33 |
|
ElectronLibre_ joined #minetest |
10:35 |
|
PseudoNoob joined #minetest |
10:41 |
agaran |
silly question, how to dig elevator? |
10:41 |
agaran |
I mean I placed it but now I want to remove it.. |
11:02 |
|
Szkodnix joined #minetest |
11:04 |
|
Fixer joined #minetest |
11:18 |
|
juhdanad joined #minetest |
11:26 |
Krock |
agaran, dig it or use worldedit |
11:26 |
agaran |
no worldedit available on server, nor I can't dig it.. or don't know how, it only updates target list |
11:26 |
agaran |
normally I dig it with technic minning drill |
11:41 |
|
namach joined #minetest |
12:02 |
|
Tuxedo[Qyou] joined #minetest |
12:05 |
|
Tux[Qyou] joined #minetest |
12:11 |
|
Tuxedo[Qyou] joined #minetest |
12:16 |
|
Tux[Qyou] joined #minetest |
12:42 |
|
TGminer joined #minetest |
12:56 |
|
basxto joined #minetest |
13:01 |
|
lumidify joined #minetest |
13:10 |
|
Tux[Qyou] joined #minetest |
13:20 |
|
ElectronLibre joined #minetest |
13:24 |
|
lumidify joined #minetest |
13:53 |
|
ElectronLibre joined #minetest |
13:57 |
|
whitephoenix joined #minetest |
13:59 |
|
juhdanad joined #minetest |
14:01 |
juhdanad |
Is it possible to send a chat message to only one player in multiplayer? |
14:01 |
everamzah |
/msg <name> message |
14:03 |
|
Volkj joined #minetest |
14:09 |
|
Tux[Qyou] joined #minetest |
14:10 |
everamzah |
yea!! https://www.twitch.tv/hal_9 |
14:15 |
sfan5 |
!title |
14:15 |
MinetestBot |
sfan5: Twitch |
14:16 |
juhdanad |
Thanks, everamzah. |
14:19 |
|
Amaz joined #minetest |
14:20 |
Krock |
aix, http://list.wikia.com/wiki/Fictional_cities |
14:21 |
Krock |
wrong channel but here's ok too xD |
14:21 |
aix |
omigod |
14:21 |
aix |
City 17 |
14:21 |
aix |
that's gonna be the name |
14:21 |
aix |
Or something like Nova Prospekt |
14:41 |
|
Void7 joined #minetest |
14:42 |
|
rain_gloom joined #minetest |
14:42 |
|
Darcidride joined #minetest |
14:43 |
|
lumidify joined #minetest |
14:57 |
|
Arcelmi joined #minetest |
15:16 |
|
hmmmm joined #minetest |
15:18 |
|
rubenwardy joined #minetest |
15:27 |
nm0i |
Tel fir |
15:27 |
nm0i |
*fyr |
15:28 |
Krock |
Let ryf |
15:42 |
|
est31 joined #minetest |
15:42 |
|
KaadmY joined #minetest |
15:51 |
agaran |
nm0i, well, thats place of living of some ancient wizard in Morrowind.. |
15:52 |
nm0i |
I prefer tel uvrit in that case. |
15:52 |
agaran |
well, fungal buildings there are nice |
15:55 |
MinetestBot |
[git] est31 -> minetest/minetest: Update minetest.conf.example and the settings translation file f833159 https://git.io/vKSRd (2016-07-24T17:41:36+02:00) |
16:17 |
everamzah |
high level quake live duels, anyone? https://www.twitch.tv/deliberatemurder |
16:25 |
Calinou |
>2016 >Quake Live |
16:26 |
everamzah |
i noticed you do that a lot |
16:26 |
everamzah |
here, let me try |
16:26 |
everamzah |
>2016 >minetest |
16:26 |
* everamzah |
likes old stuff |
16:26 |
|
Darcidride joined #minetest |
16:26 |
everamzah |
i have to mention: intel sponsoring 20th quakecon, qw 2v2 and qlive tournies. |
16:26 |
sfan5 |
everamzah: are you using windows 10 |
16:27 |
everamzah |
$20,000 |
16:27 |
everamzah |
no |
16:27 |
everamzah |
i don't have a copy of windows, unfortunately. i'm using debian. |
16:28 |
Calinou |
Quake Live is Windows-only now :P |
16:28 |
Calinou |
and is no longer free to play |
16:28 |
everamzah |
unless you play it wine |
16:28 |
everamzah |
but i don't think anyone would do that |
16:28 |
everamzah |
i still watch the games, and just got done compiling new ezquake |
16:29 |
everamzah |
looks great, nice models/animations |
16:29 |
everamzah |
https://github.com/ezquake |
16:30 |
|
theTroy joined #minetest |
16:31 |
everamzah |
i do own quakelive on steam, tho. i was in focus beta testing group, and signed on early. |
16:31 |
Calinou |
I wish Quake had its assets redistributable, so that we don't have to rely on downloaders :| |
16:32 |
everamzah |
yep, or a worthy open source equivilent, that's not openarea/aftershock |
16:32 |
everamzah |
reflex looks good, i was watching hal 9000 play (cpma god), but that costs money, and probably requires windows, too. |
16:32 |
Calinou |
problem is, nobody seems to want to play arena FPSes today |
16:32 |
Calinou |
your dad doesn't |
16:32 |
Calinou |
your sister doesn't |
16:32 |
Calinou |
your dog doesn't :) |
16:33 |
everamzah |
not everybody wants to play chess, but that doesn't stop you does it? |
16:33 |
Calinou |
that kind of refrains me from wanting to develop an arena FPS myself |
16:34 |
everamzah |
quake physics or bust |
16:34 |
Calinou |
that's the problem |
16:34 |
KaadmY |
Calinou: SSG sprites i'm working on: https://usercontent.irccloud-cdn.com/file/9KB3otSL/ssg_1.gif |
16:34 |
everamzah |
challenge* |
16:34 |
Calinou |
people request silly glitches like strafe jumping (which makes no sense) :/ |
16:34 |
everamzah |
it's no problem for me |
16:34 |
everamzah |
i can do bridge to rail |
16:34 |
everamzah |
that was a bug, it was removed, the community revolted, john put it back |
16:35 |
everamzah |
refined it for quake 3. syncerror (quake4 dev) refined it further for quakelive |
16:35 |
Calinou |
Xonotic's method (provide a simple way to gain speed) is ok, but needs to be clearly hinted |
16:35 |
everamzah |
i wouldn't play an FPS if it didn't feature accelerated movement based, loosely, on mouse gesturing |
16:36 |
everamzah |
...show me another game from 1995 that is featuring a $20,000 tournie in 2016. it's a good thing, i think |
16:36 |
Calinou |
nobody seems to want to play the open source AFPSes out there :/ |
16:36 |
everamzah |
with money comes support |
16:36 |
Calinou |
future doesn't seem too bright for them (some are still developed but don't really grow) |
16:36 |
Calinou |
Warsow died recently, OpenArena is already dead despite claims of the contrary |
16:37 |
everamzah |
there is no quake but quake, currently |
16:37 |
everamzah |
i feel that could change in the future. |
16:37 |
Calinou |
OpenArena is exact same balane as Q3A, you know |
16:37 |
everamzah |
is it? are you certain? |
16:37 |
Calinou |
+ kill assists, unlagging in 0.8.8, but can be disabled |
16:37 |
Calinou |
yes |
16:37 |
everamzah |
and what lengths does one go to to get aftershock |
16:37 |
everamzah |
and can you relate it to quakelive? is it in sync with ioquake3? i don't know much about the other quake games |
16:37 |
everamzah |
i've tried them all, but nothing compares |
16:37 |
everamzah |
nothing compares |
16:37 |
Calinou |
nope, it's not in sync with ioquake3 :( |
16:37 |
everamzah |
to you |
16:37 |
everamzah |
so there u go |
16:37 |
Calinou |
it runs on a very old version of ioquake3 |
16:38 |
Calinou |
problem is, I don't feel like forking ioquake3 to make my own game |
16:38 |
everamzah |
Timo, who did linux support for quake live, left. he did ioquake3, or is part of it, i believe. |
16:38 |
Calinou |
the tooling is quite bad for today |
16:38 |
everamzah |
was* a part of it |
16:38 |
Calinou |
yes, TTimo still is in #radiant @ quakenet, I see him talking sometimes |
16:38 |
|
Trustable joined #minetest |
16:39 |
everamzah |
if it weren't for qlive on linux, i never would have gotten back into it. i forsake all video games when i was 16, quitting quake right when Quake II came out |
16:39 |
everamzah |
to focus on music. qlive came out, i signed up to get a notice when it was available for linux, and it when it was i tried it out, having missed q3a entirely. i played qlive a lot after that, like 12-16 hours a day |
16:39 |
everamzah |
duel, duel, duel, duel, duel, duel, duel |
16:39 |
everamzah |
that was in 07, or 09, i forget |
16:39 |
everamzah |
it's still up, not bad |
16:40 |
Calinou |
it's not a big commercial success though :P |
16:40 |
everamzah |
i don't believe it needs to be, nor ever could be. |
16:40 |
everamzah |
i had a lot of fun. urban terror was nice, that was my second favorite |
16:40 |
everamzah |
i stopped when my 2yr old kept asking to play. i looked in debian repo for kid-safe game and found minetest |
16:41 |
everamzah |
and here i am :D |
16:41 |
Calinou |
also the lack of realistic (even semi-realistic) open source FPS kind of pisses me off |
16:41 |
everamzah |
quake being a _fantasy_ shooter is one main draw, for me |
16:41 |
Calinou |
so many games need to be developed... |
16:41 |
everamzah |
realistic FPS is, questionable, imho |
16:42 |
Calinou |
it's the standard today, like it or not |
16:42 |
Calinou |
all other kinds of FPSes seem to have trouble attracting players |
16:42 |
Calinou |
I don't want to develop a game that nobody plays |
16:43 |
everamzah |
defrag is nice. |
16:43 |
everamzah |
or 'race' as it's called in qlive/warsow |
16:43 |
Calinou |
having a defrag mode would be really nice, and you can't have that in a realistic FPS |
16:43 |
everamzah |
i don |
16:43 |
everamzah |
i don't know about realistic fps |
16:43 |
everamzah |
i never played anything but doom/quake/minetest |
16:43 |
Calinou |
well someone did make a CS:GO mod with rocket jumping and all :P |
16:43 |
everamzah |
well, super mario bros. for nes |
16:44 |
Calinou |
but it feels out of place obviously |
16:44 |
everamzah |
it's CS:GO that is out of place, to me, i am a quaker |
16:44 |
everamzah |
'once a quaker, always a quaker, it's in your blood' -BuLaT |
16:45 |
KaadmY |
yow |
16:45 |
KaadmY |
i get pinged on mentions of "quake" |
16:45 |
KaadmY |
' |
16:46 |
KaadmY |
must have gotten 15 pings over the last half hour |
16:46 |
agaran |
I remember overclocking my 486 to run quake 1.. |
16:46 |
everamzah |
"I ain't afraid of no Quake' |
16:46 |
everamzah |
when i heard that, i laughed, and thought "you should be" |
16:46 |
everamzah |
i remember quake when it was called qtest |
16:46 |
KaadmY |
3 pings just now :P |
16:49 |
* Calinou |
installs nQuake |
16:49 |
KaadmY |
i already have nquake :P |
16:49 |
everamzah |
ezquake 3 isn't in nquake yet, afaik |
16:49 |
everamzah |
but it will be by qcon, as that's what they're using on those pcs |
16:50 |
Calinou |
I think it is now |
16:50 |
Calinou |
also you can get a test build |
16:50 |
everamzah |
ezquake is the source port, nquake is the distribution (bots, skins, maps, etc) |
16:51 |
Calinou |
QuakeCon must be fun |
16:51 |
Calinou |
at the entrance, there is John Romero saying "Have you bought the game?" |
16:51 |
Calinou |
if you say no, he kicks your ass |
16:51 |
everamzah |
i've always wanted to go. you can pick me up on your way? |
16:52 |
|
Yst joined #minetest |
16:55 |
Calinou |
"Level yourself, not some stupid MMORPG character!" |
16:55 |
Calinou |
that nQuake quote is so true |
16:55 |
aix |
Hello |
16:56 |
agaran |
Calinou: I prefer levels in programing then ;) |
16:57 |
everamzah |
i love chess, and poker, but quake is best |
16:57 |
everamzah |
i think it's the hardest :D |
16:57 |
Calinou |
who needs DOTA 2 when you have 1+0 chess |
16:58 |
everamzah |
there's a local cafe that allows chess players to come in each week and take it over. i played there for a decade or so, but gave up on chess |
17:02 |
|
lumidify joined #minetest |
17:04 |
Calinou |
everamzah: what do you think about Quake 2? |
17:05 |
Calinou |
it feels more casual than QuakeWorld for me |
17:05 |
everamzah |
no, i never got into it |
17:05 |
everamzah |
i liked warsow a lot, tho |
17:05 |
everamzah |
and tried q2 often, some players swore by it |
17:05 |
|
TGminer joined #minetest |
17:05 |
everamzah |
but i just couldn't get into it. especially since you can find a duel on quakelive, but not really any other quake |
17:06 |
Calinou |
it's rather easy to find QuakeWorld duels if you wait a bit |
17:06 |
Calinou |
it's also rather easy to lose 30-0 |
17:06 |
everamzah |
that's quake! |
17:06 |
everamzah |
:D |
17:07 |
|
babylon joined #minetest |
17:09 |
babylon |
This might seem like a silly question, but how do I create steel ingots? I have technic and its 4 dependencies, and every time I smelt iron lumps in a furnace I get wrought iron ingots, whereas the wiki says the result should be a steel ingot instead of a wrought iron ingot |
17:09 |
agaran |
babylon: you need grnder, make coal dust, then alloying furnace to make carbon steel ingots |
17:09 |
Void7 |
steel ingot is renamed wrought iron ingot in technic |
17:09 |
agaran |
then chromium dust and again alloying furnace to make stainless steel ingots |
17:10 |
agaran |
yup that too |
17:10 |
babylon |
oh so i can make anything with wrought iron that the wiki says i can make with steel? |
17:11 |
Calinou |
everamzah: you are right, nQuake has ezQuake 2.2, not 3.0 |
17:11 |
agaran |
babylon: mostly yes |
17:12 |
babylon |
thanks |
17:14 |
|
theTroy joined #minetest |
17:14 |
agaran |
yw |
17:14 |
agaran |
babylon: but I recommend to get grinder, you will get more iron out of lump this way |
17:20 |
|
behalebabo joined #minetest |
17:22 |
Hijiri |
agaran: if you didn't already figure it out you need a strong enough pick to break an elevator |
17:23 |
agaran |
Hijiri: I did not figure, steel wasn't good enough it seems |
17:23 |
aix |
Anyone fancy going mining? |
17:24 |
agaran |
went to work on my code instead |
17:24 |
aix |
There's an abandoned salt mine not far from here |
17:27 |
agaran |
aix, on your server? |
17:28 |
aix |
no in real life |
17:28 |
aix |
i wonder what the idea behind mese was |
17:29 |
aix |
i don't think minetest has salt mines |
17:30 |
aix |
but yes |
17:30 |
aix |
on a server |
17:31 |
Krock |
there would be salt mines.. if there was a salty biome |
17:41 |
|
theTroy joined #minetest |
17:45 |
aix |
you're a salty biome |
17:47 |
Krock |
yep.. going to get some water brb |
18:26 |
nm0i |
Don't forget your bucket! |
18:28 |
agaran |
bucket is crucial.. |
18:30 |
agaran |
anyone can tell me if I need legacy_wallmounted on new node types? |
18:30 |
Krock |
no you don't need it |
18:30 |
Krock |
legacy stuff is only for old nodes |
18:31 |
agaran |
super, so like 30 lines less :) |
18:31 |
Krock |
\o/ |
18:31 |
Krock |
empty file! |
18:31 |
Krock |
just kidding. I hope there's more code around :P |
18:32 |
agaran |
well I had bunch of cable node defs, like minetest.register_node(....), so I made wrapper that sets missing fields (groups etc) so I don't have to specify common values.. and at that I started to clean up fields as well |
18:36 |
|
Szkod joined #minetest |
18:49 |
|
SmugLeaf joined #minetest |
18:50 |
|
Weedy joined #minetest |
18:51 |
|
lumidify joined #minetest |
19:07 |
|
behalebabo joined #minetest |
19:07 |
|
Szx joined #minetest |
19:33 |
|
hisforever joined #minetest |
19:33 |
|
jin_xi joined #minetest |
19:35 |
hisforever |
need help with a roof I have the screenshot http://imgur.com/a/ZPrtW. How do I connect? |
19:38 |
Krock |
hisforever, use the nodes with 1/8 cut out from the circular saw |
19:39 |
Krock |
the stair that goes into the two directions |
19:39 |
Krock |
btw, there's a time speed setting in the minetest.conf file |
19:45 |
hisforever |
Krock is there a tutoral on the circular saw? |
19:45 |
Krock |
a tutorial? |
19:46 |
Krock |
Moreblock's circular saw doesn't have a tutorial |
19:46 |
hisforever |
ok ty |
19:46 |
Krock |
np |
20:08 |
|
lumidify joined #minetest |
20:11 |
|
LNJ2GO joined #minetest |
20:26 |
|
engineer-pearl joined #minetest |
20:27 |
engineer-pearl |
Is there a way to make PMs visable to mods? |
20:30 |
engineer-pearl |
I'm just getting my own server up and I would like not to have trouble going on that I can't see except on the server itself, where I can't scroll through the logs. |
20:36 |
nm0i |
engineer-pearl: they are visible in logs |
20:37 |
nm0i |
Ah, wait, your wording took seconds to comprehend. |
20:50 |
|
Markow joined #minetest |
20:52 |
hisforever |
How do I stop time? |
20:54 |
engineer-pearl |
Put time_speed = 0 in your minetest.conf |
20:54 |
engineer-pearl |
"time_speed = 0" |
20:54 |
engineer-pearl |
that will prevent the time from changing |
21:02 |
|
GunshipPenguin joined #minetest |
21:23 |
rubenwardy |
time of day, not ingame time |
21:23 |
rubenwardy |
I guess that's what you meant though :P |
21:27 |
engineer-pearl |
yes. The ingame time is the time of day. |
21:55 |
|
nolsen joined #minetest |
21:56 |
nolsen |
For some reason, Minetest won't let me fullscreen. |
22:05 |
|
DMackey joined #minetest |
22:09 |
|
LNJ2GO left #minetest |
22:11 |
|
Void7 joined #minetest |
22:41 |
|
hisforever joined #minetest |
22:42 |
|
TGminer joined #minetest |
22:48 |
nolsen |
er nevermind. |
22:48 |
nolsen |
Also, 2016-07-24 18:47:09: ERROR[CurlFetch]: servers.minetest.net/announce not found (HTTP response code said error) (response code 500) |
22:57 |
|
hisforever joined #minetest |
23:10 |
|
ElectronLibre joined #minetest |
23:10 |
nolsen |
Hm, channel is dead. |
23:10 |
Void7 |
not yet |
23:11 |
nolsen |
Void7: Nobody has answered my question yet. |
23:12 |
Void7 |
er. what question? |
23:12 |
nolsen |
Also, 2016-07-24 18:47:09: ERROR[CurlFetch]: servers.minetest.net/announce not found (HTTP response code said error) (response code 500) |
23:12 |
nolsen |
That question ^ |
23:13 |
Void7 |
i'm not really an expert on it |
23:13 |
hisforever |
Vold7, look at this screenshot http://imgur.com/a/HxF03 What am I doing wrong? |
23:14 |
Void7 |
you should use "/time 12000" |
23:14 |
hisforever |
I'm about ready to remove minetest over time issues lil |
23:15 |
Void7 |
AFAIK time isn't a variable |
23:15 |
Void7 |
wait nvm |
23:15 |
Void7 |
there's an underscore in the middle |
23:15 |
|
yang2003 joined #minetest |
23:16 |
hisforever |
let me try this again brb |
23:18 |
|
yang2003 joined #minetest |
23:18 |
|
yang2003 joined #minetest |
23:23 |
hisforever |
ok here is what I'm getting wnen I type /set time speed 0 then this comes up Failed use '/set -n <name><value>to creat new setting |
23:25 |
|
hisforever joined #minetest |
23:25 |
nolsen |
!server such server |
23:25 |
MinetestBot |
nolsen: Such Survival Server | minetest.nolsen.xyz | Clients: 0/15, 0/0 | Version: 0.4.14-dev / minetest | Ping: 1ms |
23:25 |
nolsen |
1ms lol |
23:26 |
nolsen |
!mod disable guest |
23:26 |
MinetestBot |
nolsen: Could not find anything. |
23:26 |
nolsen |
!mod guest |
23:26 |
MinetestBot |
nolsen: No More Guests! [no_guests] by kaeza - https://forum.minetest.net/viewtopic.php?t=8004 |
23:29 |
nolsen |
!mod password |
23:29 |
MinetestBot |
nolsen: Password Chest [password_chest] by ynong123 - https://forum.minetest.net/viewtopic.php?t=14818 |
23:39 |
|
yang2003 joined #minetest |
23:52 |
nolsen |
What is the best way to optimize minetest server on a single-core? |
23:58 |
|
Tmanyo joined #minetest |