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IRC log for #minetest, 2016-07-11

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Time Nick Message
00:18 hisforever joined #minetest
00:21 hisforever thanks stormchaser3000 for letting me in the server
00:26 jordan4ibanez Is there any way to get all the items in a group?
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03:55 Hijiri jordan4ibanez: Other than getting the item list and filtering it out?
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04:16 rocky1138 yo
04:17 rocky1138 is port 30000 assumed by clients for servers if I just type an address in?
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05:36 jordan4ibanez Can we have this as a builtin function? http://pastie.org/10903713
05:41 hmmmm already exists.
05:43 jordan4ibanez hmmmm, what is the function called?
05:44 hmmmm vector.distance
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09:21 everamzah http://pastebin.com/x3ag0Wb0
09:22 Krock it's all gpl3
09:22 everamzah https://forum.minetest.net/viewtopic.php?f=50&amp;t=14069&amp;p=208214#p208214 <-- maybe i'm wrong
09:23 Volkj i used some code from default mod and i put GPL3 on github, is it right?
09:24 Krock he can't license it as WTFPL, this would affect all mods
09:24 Krock Volkj, yes. that's possible
09:24 everamzah lgpl2 -> gpl3 is ok.  lgpl2 -> wtfpl probably not so much
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09:25 Krock right. you can close the source more but not "downgrade"
09:26 Krock because WTFPL removes .. all right
09:26 Krock s
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09:27 everamzah http://imgur.com/fg4z5Fm
09:27 * everamzah wonders if one can enable/disable public server listing now
09:27 Krock or simply switch to singleplayer and back
09:28 everamzah ah! ver good
09:28 Krock yes, that's possible. Just change the URL
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09:50 everamzah rdococ:
09:50 everamzah rdococ: #minetest-dev is for core engine C++ stuff and minetest_game i think
09:52 everamzah i dunno about needing a node for every signal, tho, sorry
09:52 everamzah (sounds interesting tho, a light mesecons i mean)
09:53 rdococ oh
09:53 rdococ I always thought it was also for modding
09:54 everamzah i did too, initially, hehe
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09:55 rdococ ty for telling me
09:55 everamzah you're welcome
09:56 rdococ I was planning on adding N and P type wiring, like a stripped down version of mesecons that you can still use to make stuff with
09:58 everamzah i just did a search for n and p type wiring and now i'm even more confused.  :D
09:58 rdococ um... so basically, P would flow to N, but not vice versa
09:58 rdococ I...think?
10:00 everamzah sounds interesting
10:00 rdococ yes, P to N but not vice versa
10:00 rdococ I think it's used in real life and can be used to make transistors, but I'm not entirely sure
10:00 rdococ so it'd be like a light mesecons
10:00 rdococ I plan on calling it basicons
10:00 everamzah ohhh that's good
10:01 rdococ should I take a look at the mesecons' code?
10:02 everamzah no
10:03 rdococ they don't want anyone to see it, or...?
10:03 everamzah haha, it's lgpl or something, so that's not it.  i was being silly
10:03 everamzah i looked inside it once, saw a bunch of odd looking files, and quickly exited
10:04 rdococ lgpl?
10:04 everamzah lesser gpl
10:04 rdococ gpl?
10:04 everamzah the license, yeah, lemme get a link
10:04 everamzah https://github.com/Jeija/minetest-mod-mesecons/blob/master/LICENSE.txt
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10:05 everamzah https://en.wikipedia.org/wiki/GNU_General_Public_License
10:05 JamesTait Good morning all!  Happy Monday, and happy Cheer Up The Lonely Day! 😃
10:06 rdococ maybe it just means you have to give credit? I dunno
10:06 Calinou everamzah: if you want to have your code in Minetest upstream, it has to be LGPLv2.1+ or compatible. thus, not LGPLv3
10:06 rdococ either way, I'm gonna try without looking
10:06 Calinou so it's suggested you don't look at it if you want to have a chance to get your mod upstream
10:07 everamzah rdococ: that's what i was going for.  if you do it from scratch maybe it'll at least feel ... different
10:07 everamzah lol
10:07 rdococ nah, a lighter version of mesecons?
10:07 rdococ well
10:07 rdococ it depends
10:07 rdococ I don't believe mesecons are included in the default game
10:07 rdococ maybe a lighter version could be
10:08 everamzah no, but if you make an amazing mesecons-LIKE mod and it's lgpl2 then maybe it will yea
10:09 everamzah or even lgpl3 i guess
10:09 everamzah oh oh nvm Calinou
10:09 rdococ why isn't mesecons in the default anyway?
10:09 everamzah how come you say it has to be LGPLv2.1+ but not LGPLv3... isn't lgpl3 lgpl2.1+ ??
10:09 everamzah i mean, that doesn't qualify?
10:09 everamzah because mesecons is humugor
10:10 rdococ humugor?
10:10 everamzah gigantor
10:10 rdococ okay now I'm confused
10:10 everamzah to me it's like another game entirely
10:10 rdococ wow, really?
10:10 everamzah every now and then i try to use mesecons/digilines (or w/e it's called) or even technic -- and each time fail face first
10:10 rdococ I never really delved into it
10:11 rdococ hmm... maybe a simpler version is, actually, in order
10:11 everamzah i can never get that stuff to work.  yes, i think you're onto something
10:12 rdococ should I use the raillike drawtype?
10:13 everamzah i think the new NDT_CONNECTED perhaps?
10:13 rdococ I only have one placeholder texture though
10:13 rdococ NDT_CONNECTED?
10:15 rdococ I plan on having two versions, a positive and negative, and I want the two to connect to eachother
10:15 everamzah sounds explosive
10:15 everamzah i dunno about this stuff tho
10:16 rdococ positive would flow to negative, but not vice versa
10:16 everamzah i just guessed ndt_connected b/c i thought it was used in technic cabling, but i don't see it
10:16 rdococ well, I haven't got the functionality working yet, nevermind the graphics
10:17 everamzah oh maybe it is... here it is in lua_api: https://github.com/minetest/minetest/blob/master/doc/lua_api.txt#L641
10:17 everamzah and here in technic cabling: https://github.com/minetest-technic/technic/blob/master/technic/machines/register/cables.lua#L25 (lgpl2)
10:19 rdococ hmm...would I need a new node for each level, or can I make the texture brighter or darker based on something like param2?
10:20 everamzah no dynamic texture changes, AFAIK
10:20 everamzah i think node swapping is what's used generally for that (a la furnace)
10:20 rdococ so would I need a new node for every level?
10:20 everamzah maybe.  i can't say for certain
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10:21 everamzah if you want one node to have a different texture for each of its states, then i think that's not possible unless you register a new node for each state
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10:22 rdococ okay
10:22 everamzah i mean, i hope i'm wrong heh
10:22 everamzah well
10:22 rdococ should I do the actual mechanics of the wiring in ABMs, or something else which I don't know about?
10:22 everamzah signs_lib, i think, uses entities as upright sprites to display text. you could do something similar, perhaps
10:22 everamzah there's nodetimers too, not sure how you'll want to implement tho
10:23 rdococ knowing me, I'll implement it in the worst way possiblwe
10:23 everamzah ABMs probably make the most sense
10:24 rdococ what about when it's updated? since I plan on making it instant like redstone, I guess
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10:25 everamzah i don't really know TBH.  i'm thinking metadata
10:26 everamzah |---o---    | is button, you press, and want `o' to be updated?  - are wires
10:26 everamzah i think mesecons uses ABM to propagate state.  from one wire to the next.  i could (and probably am) wrong
10:27 rdococ I want - to be updated too, that's what I mean
10:27 everamzah (experts probably sleeping, stuck with me)
10:27 everamzah so they're always checking for state changes on their connections
10:27 everamzah using an ABM.
10:29 Calinou everamzah: LGPLv3 is not compatible with LGPLv2.1+
10:29 everamzah | lever would be a nodetimer probably.  - wires would probably be ABMs checking the state of their connectors.  o would be ..
10:29 everamzah well what's the plus for then?
10:29 everamzah heh
10:29 everamzah (probably if i read the license i'd know lol)
10:30 Calinou LGPLv3 fixes loopholes found in 2.1
10:30 Calinou but, not everyone likes it because it's longer
10:30 Calinou it's ultimately why celeron55 did not choose GPLv3/LGPLv3
10:30 everamzah i just thought the plus meant "or any later version" which was an option
10:31 * everamzah grabs a moxie
10:31 Calinou it does
10:31 rdococ I guess it only means 2.x?
10:31 Calinou it makes it possible to upgrade the license to v3 even without having all contributors to agree
10:31 rdococ oh
10:32 Calinou rdococ: LGPL v2 is v2 *only*, v2.1 is v2.1 *only*
10:32 everamzah but not to insert lgpl3 _into_ lgpl2... i think i understand
10:32 Calinou but v2+ is "v2 or any later version"
10:32 Calinou yeah, that
10:32 rdococ Calinou: yes, I know
10:32 rdococ we're talking about v2.1+, right?
10:33 Calinou yes, and v2.1+ does allow incorporating v3 code (or v3+), but the resulting code must be distributed under v3 or v3+
10:33 Calinou but the Minetest team doesn't want this
10:33 everamzah which is another topic entirely
10:34 Calinou just like you're allowed to take GPL code in a permissively licensed project; but you need to distribute the combination as GPL
10:36 everamzah take gpl code from inside a permissively license project?  what does that mean, because i thought gpl was restrictive licensing
10:36 Calinou let's say I have a MIT-licensed project (permissive license)
10:36 everamzah ok
10:36 Calinou I am allowed to use a GPL library, because MIT is GPL-compatible
10:37 Calinou but, my MIT project falls under GPL terms when used with the library
10:37 Calinou (which is legal, but not always desirable)
10:37 Calinou this is the reason lots of people are ditching the GPL these days, or being very dismissive of it
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10:38 everamzah interesting
10:39 everamzah i don't understand it, but i'm a loyalist
10:39 shangul where is hunger mod
10:39 everamzah as long as rms is alive gpl latest and greatest (sorry lol)
10:39 shangul ?
10:39 everamzah which one?
10:39 everamzah https://github.com/blockmen/hud_hunger
10:39 everamzah modpack containing hunger mod
10:39 everamzah https://github.com/tenplus1/hud_hunger also
10:41 everamzah there's also https://github.com/minetest-mods/stamina
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10:42 rdococ what about a better combat mod? like minecraft 1.9+ combat, I think
10:42 everamzah never played minecraft
10:42 everamzah minetest melee is not that bad
10:42 rdococ I've never really meleed in minetest... but when I have PvEd, it's not that bad
10:43 Calinou I think rdococ wants shields :P
10:43 Calinou maybe dual wielding, too
10:44 Calinou which is really useful by the way
10:44 rdococ nah, I meant the sword sweep
10:44 rdococ but dual wielding sounds good too
10:44 everamzah that does sound interesting
10:45 rdococ and maybe a longer cooldown on the sword
10:45 rdococ having a 1 sec cooldown would make it more strategic, I guess
10:45 rdococ that's how I perceived Minecraft's combat update anyway
10:46 everamzah being able to parry would  be nice
10:46 Calinou the cooldown is tweakable, it's full_punch_interval
10:46 Calinou everamzah: it was removed in Minecraft because it was useless
10:46 Calinou anyway, this requires core modifications to be done, it's not doable using just Lua
10:46 everamzah what was removed?
10:46 Calinou parrying
10:46 everamzah i just mean being able to block with a shield, basically.  i maybe used the wrong word
10:47 rdococ I think swords used to be able to block
10:47 rdococ (in minecraft)
10:48 rdococ which doesn't sound terrible with a cooldown, but minecraft pvp then was just spam click, and it didn't even block anything
10:49 everamzah if you had to pick, basicons seems more interesting
10:51 rdococ yeah...
10:52 everamzah don't get me wrong, i would be interested in a better PvP experience.  imo it's nonexistent
10:53 everamzah it's like, to me, PvP is an excuse to get along and cooperate.  just more fulfilling when you're given the choice.
10:54 everamzah of course, factions battling over resources heh heh classic
11:00 Calinou rdococ: yeah blocking in Minecraft sucked
11:00 rdococ pvp in Minecraft general sucked
11:01 Calinou well it's getting OK, but considering Minecraft-style games are in general quite easy to cheat in...
11:01 Calinou (Minetest is affected by this too, even more than Minecraft)
11:01 Calinou if you want to battle players, play an FPS :P
11:05 Krock I once met a person who would be a good C++ dev because he made his own cheat client to fill a room with blocks, digging all ores around him and so on :3
11:06 Krock the noclip and fly part is one of the easiest cheats
11:06 * everamzah faints
11:06 * Krock sells everamzah secretly to the mafia for $100
11:07 everamzah not a bad price
11:07 Krock :P
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11:11 rdococ first time I've actually had to deal with some lua patterns
11:17 everamzah zung gu zung gu gu zung gu zeng
11:18 everamzah https://www.youtube.com/watch?v=3EtSPUAFkeg
11:21 Volkj picture a dungeon master following you with that song
11:22 everamzah as has happened to me on more than one occasion
11:22 Krock That's the proof that contentless songs exist since a long, too long time
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11:25 everamzah yes.
11:26 rdococ my code is messy, very messy, but I hope it works
11:27 rdococ I think I should add some textures though
11:27 Krock Is this right to make monies?
11:27 Krock $ make monies
11:28 everamzah money makes money?
11:28 Krock meant as Linux command
11:30 everamzah oh. *smacks forehead*
11:30 rdococ ugh, making each texture is so boooring
11:31 rdococ fill with green. save as. fill with brighter green. save as...
11:31 rdococ green for positive
11:31 rdococ even if doing this feels more negative
11:34 everamzah https://www.youtube.com/watch?v=WkphXAgqblo
11:35 Krock https://www.youtube.com/watch?v=SQoA_wjmE9w
11:36 everamzah why you gotta do me like that?
11:36 Krock huh
11:36 everamzah lol
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11:39 rdococ I'm really tired, I keep making mistakes in my lua code
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11:40 everamzah if you're tired, you should sleep
11:41 rdococ nah, I woke up recently
11:41 rdococ and I couldn't if I tried
11:42 rdococ minetest is laggy
11:42 rdococ is it the mod...?
11:42 rdococ can't imagine an ABM being laggy
11:42 rdococ unless you change lots of nodes
11:43 everamzah ye it's the reason mesecons/technic is sometimes avoided on servers
11:44 everamzah it's a beast
11:46 rdococ I can't get the ABM to work... does set_node even work for this?
11:47 everamzah maybe minetest.swap_node
11:47 everamzah i'd have to see the code, i'm a novice myself
11:50 rdococ it doesn't seem to work
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12:02 rdococ grrr
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12:04 rdococ abms only work in active blocks?
12:04 rdococ but wouldn't placing a node in a block make the block active?
12:05 Darcidride_ joined #minetest
12:05 rdococ oh well duh
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12:11 rubenwardy Does anyone here speak Portuguese?
12:12 rubenwardy There's two short sentences I'd like to know the meaning of
12:12 rubenwardy Google translate sucks
12:12 rubenwardy It's from my ap
12:12 rubenwardy p
12:12 VanessaE shoot.
12:12 rubenwardy eu posso instalar. eu tenho psafe total na lista de aplicativos
12:12 VanessaE oh, portugese, nevermind
12:13 VanessaE rough guess he can't find Minetest on his OS's list/repository of approved apps, and wants to install it by hand.
12:14 rubenwardy google translate says: I can install. I have full PSafe in the application list
12:14 VanessaE well I'm wrong :)
12:14 rubenwardy https://play.google.com/store/apps/details?id=com.psafe.msuite&amp;hl=en_GB
12:14 rdococ the first one probably is "I can install."
12:14 rubenwardy PSafe is antivirus software
12:15 rdococ infact, it actually looks like google translate made a good job
12:15 rdococ even though I dunno what portuguese is
12:15 rdococ I mean I haven't learned it
12:15 rdococ I know it's a language
12:15 rdococ wow what a messup
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12:16 rubenwardy I visited portugal for a holiday, and know some basics, but I'm not sure what psafe is meant to mean
12:16 VanessaE maybe his anti-virus is blocking Minetest
12:16 VanessaE because it's not using a proper installer perhaps.
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12:16 rubenwardy the review for that antivirus all say that it's a scam
12:17 rubenwardy and does nothing
12:18 Volkj even translating as "i can install. I have psafe Total in the application list", what does it means?
12:18 rubenwardy It's a 5 star review
12:18 rubenwardy Maybe he's saying that the app is virus free
12:20 Volkj second part may be translated as "i have psafe total in the list of applications" as it has installed
12:20 Volkj maybe the first part is similar to "i advice to install it"
12:20 Volkj not portuguese, but guessing
12:21 rubenwardy God, this globalised customer service thing is difficult :D
12:22 rubenwardy mostly being facetious
12:23 Volkj last guess: install it, i already had.
12:23 Volkj btw, about 5 stars reviews: https://www.reddit.com/r/firefox/comments/4rxof8/psa_ghostery_still_manipulating_ratings_removing/
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12:24 rubenwardy well, I'm not paying for fake ones
12:24 rubenwardy Someone else may be making negative ones
12:24 rubenwardy like the 1*
12:24 Volkj usually the more reliable are the 2/3 stars ones
12:24 rubenwardy Yeah
12:25 rubenwardy 1* reviewers are usually OMG IT DOESNT WORK I TRIED TAPPING THE SYMBOL BUT CHROME OPENED INSTEAD PLS ALSO ADD FIVE NIGHTS AT FREDDIES AND CALL OF DUTY MODS THKS
12:26 Calinou play CS: GO, you will be a native Russian speaker in no time
12:26 * Calinou runs
12:27 rdococ PSafe is a rogue?
12:28 rubenwardy The app reviews say it doesn't work, but they could be faked
12:28 rdococ true
12:28 rubenwardy I'd just stick with AVG
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12:31 cd2 hi :)
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12:40 rdococ it works but it's laggy and slow, kinda
12:40 rubenwardy hi cd2
12:41 rubenwardy heh, rdococ
12:41 rubenwardy I don't really notice it
12:41 rdococ notice what...?
12:41 rubenwardy slow
12:41 rdococ oh, you mean lag in general
12:41 rubenwardy slowness of avg
12:41 rdococ oh
12:41 rdococ I was talking about my basicons idea
12:41 rubenwardy ohhhh
12:41 rubenwardy ok
12:42 rubenwardy is that a new electronics mod?
12:42 rdococ I guess so
12:42 rdococ P- and N- type semicons (me and someone else decided to give the name "semicons" to all electronic things in block games and stuff)
12:43 rdococ (so it has nothing to do with semiconductors
12:43 rdococ (Except for the p-n thing
12:43 rubenwardy do they work as diodes?
12:43 rdococ yes, basically
12:43 rubenwardy and gates
12:43 rdococ I guess
12:43 rubenwardy awesome
12:44 rubenwardy Just need to combine a load of them into NAND gates, and then make a computer
12:49 rdococ if I can bother to make the textures
12:49 rdococ I need sixteen shades of red and sixteen shades of green...
12:49 rdococ or can I just do colors?
12:54 rdococ can I do a transparent overlay at varying transparnecies?
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13:05 rubenwardy cd2: I wish you'd at least maintained partial compatibility with default
13:07 cd2 hmm, ok
13:08 * cd2 is going to add "partial compatibility with default"
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13:09 rdococ thank you, [colorize
13:09 rdococ for making my life easier
13:10 rdococ can I set light_source to 15?
13:11 cd2 I don't think so
13:12 rubenwardy I've deleted your default folder, and put the MTG game's default there. I'm now trying to readd the stuff you've added, and delete the stuff that isn't needed (mese, nyancats)
13:12 rubenwardy But maybe it would be best just to add the missing node
13:12 rubenwardy +s
13:12 rubenwardy mg_villages runs very slow in rpgtest due to the missing blocks, once you add the blocks it works
13:14 rdococ so basically, it works... I don't know if it's suitable for diodes though, and it acts like redstone so it runs out
13:14 rdococ should I make it so that it never runs out? it'd mean fewer blocks
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13:14 rdococ actually, I still need those blocks...
13:14 rdococ but still
13:14 rdococ it'd reduce the 33 including one powering block, to 7
13:14 cd2 rubenwardy : which blocks are missing?
13:14 rubenwardy cd2, here are the nodes and items in MTG that are not in rpgtest: https://gist.github.com/rubenwardy/9aaab52a87256482c216c055edca2bd7
13:15 rubenwardy not sure which are important to the houses
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13:16 rubenwardy At a guess, it's default:clay
13:16 cd2 Nice only 484 nodes are missing - that wont take long to add them </ironic>
13:17 cd2 *it
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13:18 rdococ well, I did make a working diode
13:18 rubenwardy you won't need to add all of them
13:19 cd2 Why dont you use a custom villages mod or RPGtest one?
13:20 rdococ hmm... what should I make the basicons appear like in the inventory...? maybe recolored mese crystals, like negative and positive charge
13:20 rdococ but then we'd need a neutrally charged one
13:20 cd2 *RPGtest's
13:20 rdococ and I need to make them appear like wires
13:20 rdococ at the moment, they're usable but painfully slow and look like cubes
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13:21 rubenwardy because the RPGtest one doesn't generate anything
13:21 rubenwardy and I don't want to reinvent the wheel
13:21 rdococ they do look really cool
13:22 cd2 rubenwardy : It works very well for me
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13:24 rdococ and I made them glow
13:27 rubenwardy ok, narrowed it down, these are the missing nodes: https://gist.github.com/rubenwardy/c4257e5eaddf2a410db7ee177e29a3d1
13:27 rubenwardy Bit weird as some of them don't exist anyway
13:27 rubenwardy must be buggy
13:28 rubenwardy Ok, if the flower mod is added then it cuts out half of those
13:30 cd2 looks better :)
13:36 rdococ hey guys, do you think my n and p type basicons need their own, separate charged ores, or one combined ore?
13:43 Krock make them using nyan cats
13:43 Krock shitstorm incoming
13:44 rdococ hide indoors
13:44 rdococ I mean, nyan cats aren't used for anything as far as I know, but really?
13:44 rdococ maybe I could make them use mese?
13:44 rdococ like separating a mese crystal into two charged mese semicrystals
13:45 rdococ wait, mesecon is kinda like silicon... I wonder if that's how they were named, or if it's just based on the word connections
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13:51 cd2 rubenwardy : https://github.com/cdqwertz/rpgtest/commit/31dc0adcda7752a32e44d3e9d848d1f50c214a83
13:52 rubenwardy ah, thanks
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13:57 rdococ should I add a neutral one, which can connect to both?
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14:37 rubenwardy rdococ, you need a normal wire otherwise once the signal goes to P, it stays there (N->P, right?)
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14:53 rdococ well, it's P->N, but you are right
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16:03 hisforever whats the command to claim land?
16:07 shangul u r on which server?
16:08 shangul hisforever,^
16:09 hisforever let me see brb
16:09 shangul !server lib
16:09 MinetestBot shangul: Liberty Land | mt.rbose.org | Clients: 8/50, 7/8 | Version: 0.4.13-dev / ayntest | Ping: 18ms
16:11 hisforever The storm (economy) is the server
16:11 shangul i have no idea
16:12 hisforever ok thanks for tthe comback
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16:24 everamzah go 3
16:24 everamzah it finally happened
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16:30 everamzah IIRC it's a node you craft and place in order to claim that mapblock
16:33 Krock that's the landrush principe
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19:33 Calinou wow, GitHub changed its font.
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19:52 tpe So I'm not going mad. I see the Ubuntu font.
19:55 Markow On the github page, I see: font-family: Helvetica, arial, nimbussansl, liberationsans, freesans, clean, sans-serif, "Apple Color Emoji", "Segoe UI Emoji", "Segoe UI Symbol";
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20:15 VanessaE Calinou: ah, so my eyes weren't playing tricks on me
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20:22 jordan4ibanez Fixer, I saw the post in -dev, https://forum.minetest.net/viewtopic.php?f=9&amp;t=14903 This adds in a slight bit of ambience
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20:27 jordan4ibanez The main issue with the game right now is there's no block friction, I know it's easy to just say that and not be able to do anything about it, but when you move at one speed for the whole time without running the game feels very static and fake
20:31 jordan4ibanez Node friction* This would also be helpful for entities, mobs, items, etc, as we could have the client check the node and guess a lot better, instead of having the server walk the client step by step with pure velocity and acceleration
20:31 shangul is there any ball mod to play football with?i didnt search the forum yet!
20:31 jordan4ibanez shangul, good idea
20:32 shangul ¤[16:18] <jordan4ibanez> shangul, good idea => u mean there isnt a ball mod?
20:32 jordan4ibanez shangul, from what I see, it's from 2014, so the new api could benefit it being redone
20:33 shangul whats from 2014?
20:33 shangul idea?
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20:35 jordan4ibanez shangul, https://forum.minetest.net/viewtopic.php?t=10374 https://github.com/kaeza/minetest-soccer
20:35 jordan4ibanez shangul, I don't know if soccer will work
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20:36 shangul saved and copied links
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21:15 Fixer jordan4ibanez: i know
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21:15 Fixer jordan4ibanez: i use ambience light + vignette
21:16 jordan4ibanez Fixer, link to ambience light?
21:16 Fixer jordan4ibanez: forked weather_pack is also promising
21:16 Fixer ambience lite*
21:16 Fixer jordan4ibanez: https://github.com/tenplus1/ambience
21:17 jordan4ibanez I'm using a bunch of stuff, I think weather_pack is one, it's beautiful. I wish more mod packs used lbm and decorations to create spawners to spawn mobs better though, then it'd be very immersive having finite mobs in the world
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21:18 jordan4ibanez Tenplus1 should try to incorporate the biome temperature into it, so it snows and rains accordingly
21:20 Fixer jordan4ibanez: weather_pack made by other person
21:20 Fixer jordan4ibanez: ambience lite is sounds
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21:21 Fixer jordan4ibanez: i think devs were interesting in adding biome info feature, so you can get biome info and make weather depend on it
21:22 jordan4ibanez That'd be very helpful, it'd be possible to write lua weather into the client by default, then have the server just send out if it's percipetating and have particles accordingly
21:22 KaadmY Fixer: can you get biome at any point in 2d/3d?
21:22 Fixer KaadmY: don't know
21:22 Fixer KaadmY: i think not
21:25 Fixer ugh, github has new fonts
21:25 KaadmY Fixer: yep
21:25 KaadmY several people already mentioned it
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21:41 rubenwardy interesting https://framadrive.org/index.php/s/7S65Ci8Xrn7Apgw#pdfviewer
21:41 rubenwardy teacher's ppt on using MT for edu
21:42 shangul lets see
21:42 swift110 wow i gotta check that out
21:42 swift110 is there any work to make minetest available on steam?
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21:44 rubenwardy No
21:45 rubenwardy Well, 4aiman tried to
21:45 rubenwardy but he sucks at PR
21:58 swift110 oh ok
21:59 swift110 rubenwardy, is that something that you see as beneficial or do you have your reservations
21:59 rubenwardy It doesn't bother me
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22:40 jordan4ibanez What is the best inventory mod?
22:41 DonBatman depends on what you ae looking for
22:42 DonBatman inventory plus is great as a basic one
22:42 DonBatman unified inventory have great funtionality(my fav)
22:43 jordan4ibanez DonBatman, can you link me? Can't seem to find it on google
22:43 rubenwardy sfinv
22:43 rubenwardy obviousoly
22:43 rubenwardy well, soon
22:44 DonBatman https://www.google.ca/url?sa=t&amp;rct=j&amp;q=&amp;esrc=s&amp;source=web&amp;cd=1&amp;cad=rja&amp;uact=8&amp;ved=0ahUKEwjWnKGivuzNAhUQ52MKHS-fCXUQFggkMAA&amp;url=https%3A%2F%2Fforum.minetest.net%2Fviewtopic.php%3Fid%3D3100&amp;usg=AFQjCNES6GOeDEm-8OQWTFmHRTPGKGD_4w&amp;sig2=Ia-FzWX7AZ9clc0OMKossA
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22:44 DonBatman sorry
22:44 DonBatman https://forum.minetest.net/viewtopic.php?id=3100
22:45 DonBatman https://forum.minetest.net/viewtopic.php?id=3933
22:47 jordan4ibanez DonBatman, thanks
22:48 DonBatman np
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22:54 jordan4ibanez Wasn't there a mod that made the player have a noise if they got hurt?
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