Time Nick Message 00:21 hisforever thanks stormchaser3000 for letting me in the server 00:26 jordan4ibanez Is there any way to get all the items in a group? 03:55 Hijiri jordan4ibanez: Other than getting the item list and filtering it out? 04:16 rocky1138 yo 04:17 rocky1138 is port 30000 assumed by clients for servers if I just type an address in? 05:36 jordan4ibanez Can we have this as a builtin function? http://pastie.org/10903713 05:41 hmmmm already exists. 05:43 jordan4ibanez hmmmm, what is the function called? 05:44 hmmmm vector.distance 09:21 everamzah http://pastebin.com/x3ag0Wb0 09:22 Krock it's all gpl3 09:22 everamzah https://forum.minetest.net/viewtopic.php?f=50&t=14069&p=208214#p208214 <-- maybe i'm wrong 09:23 Volkj i used some code from default mod and i put GPL3 on github, is it right? 09:24 Krock he can't license it as WTFPL, this would affect all mods 09:24 Krock Volkj, yes. that's possible 09:24 everamzah lgpl2 -> gpl3 is ok. lgpl2 -> wtfpl probably not so much 09:25 Krock right. you can close the source more but not "downgrade" 09:26 Krock because WTFPL removes .. all right 09:26 Krock s 09:27 everamzah http://imgur.com/fg4z5Fm 09:27 * everamzah wonders if one can enable/disable public server listing now 09:27 Krock or simply switch to singleplayer and back 09:28 everamzah ah! ver good 09:28 Krock yes, that's possible. Just change the URL 09:50 everamzah rdococ: 09:50 everamzah rdococ: #minetest-dev is for core engine C++ stuff and minetest_game i think 09:52 everamzah i dunno about needing a node for every signal, tho, sorry 09:52 everamzah (sounds interesting tho, a light mesecons i mean) 09:53 rdococ oh 09:53 rdococ I always thought it was also for modding 09:54 everamzah i did too, initially, hehe 09:55 rdococ ty for telling me 09:55 everamzah you're welcome 09:56 rdococ I was planning on adding N and P type wiring, like a stripped down version of mesecons that you can still use to make stuff with 09:58 everamzah i just did a search for n and p type wiring and now i'm even more confused. :D 09:58 rdococ um... so basically, P would flow to N, but not vice versa 09:58 rdococ I...think? 10:00 everamzah sounds interesting 10:00 rdococ yes, P to N but not vice versa 10:00 rdococ I think it's used in real life and can be used to make transistors, but I'm not entirely sure 10:00 rdococ so it'd be like a light mesecons 10:00 rdococ I plan on calling it basicons 10:00 everamzah ohhh that's good 10:01 rdococ should I take a look at the mesecons' code? 10:02 everamzah no 10:03 rdococ they don't want anyone to see it, or...? 10:03 everamzah haha, it's lgpl or something, so that's not it. i was being silly 10:03 everamzah i looked inside it once, saw a bunch of odd looking files, and quickly exited 10:04 rdococ lgpl? 10:04 everamzah lesser gpl 10:04 rdococ gpl? 10:04 everamzah the license, yeah, lemme get a link 10:04 everamzah https://github.com/Jeija/minetest-mod-mesecons/blob/master/LICENSE.txt 10:05 everamzah https://en.wikipedia.org/wiki/GNU_General_Public_License 10:05 JamesTait Good morning all! Happy Monday, and happy Cheer Up The Lonely Day! 😃 10:06 rdococ maybe it just means you have to give credit? I dunno 10:06 Calinou everamzah: if you want to have your code in Minetest upstream, it has to be LGPLv2.1+ or compatible. thus, not LGPLv3 10:06 rdococ either way, I'm gonna try without looking 10:06 Calinou so it's suggested you don't look at it if you want to have a chance to get your mod upstream 10:07 everamzah rdococ: that's what i was going for. if you do it from scratch maybe it'll at least feel ... different 10:07 everamzah lol 10:07 rdococ nah, a lighter version of mesecons? 10:07 rdococ well 10:07 rdococ it depends 10:07 rdococ I don't believe mesecons are included in the default game 10:07 rdococ maybe a lighter version could be 10:08 everamzah no, but if you make an amazing mesecons-LIKE mod and it's lgpl2 then maybe it will yea 10:09 everamzah or even lgpl3 i guess 10:09 everamzah oh oh nvm Calinou 10:09 rdococ why isn't mesecons in the default anyway? 10:09 everamzah how come you say it has to be LGPLv2.1+ but not LGPLv3... isn't lgpl3 lgpl2.1+ ?? 10:09 everamzah i mean, that doesn't qualify? 10:09 everamzah because mesecons is humugor 10:10 rdococ humugor? 10:10 everamzah gigantor 10:10 rdococ okay now I'm confused 10:10 everamzah to me it's like another game entirely 10:10 rdococ wow, really? 10:10 everamzah every now and then i try to use mesecons/digilines (or w/e it's called) or even technic -- and each time fail face first 10:10 rdococ I never really delved into it 10:11 rdococ hmm... maybe a simpler version is, actually, in order 10:11 everamzah i can never get that stuff to work. yes, i think you're onto something 10:12 rdococ should I use the raillike drawtype? 10:13 everamzah i think the new NDT_CONNECTED perhaps? 10:13 rdococ I only have one placeholder texture though 10:13 rdococ NDT_CONNECTED? 10:15 rdococ I plan on having two versions, a positive and negative, and I want the two to connect to eachother 10:15 everamzah sounds explosive 10:15 everamzah i dunno about this stuff tho 10:16 rdococ positive would flow to negative, but not vice versa 10:16 everamzah i just guessed ndt_connected b/c i thought it was used in technic cabling, but i don't see it 10:16 rdococ well, I haven't got the functionality working yet, nevermind the graphics 10:17 everamzah oh maybe it is... here it is in lua_api: https://github.com/minetest/minetest/blob/master/doc/lua_api.txt#L641 10:17 everamzah and here in technic cabling: https://github.com/minetest-technic/technic/blob/master/technic/machines/register/cables.lua#L25 (lgpl2) 10:19 rdococ hmm...would I need a new node for each level, or can I make the texture brighter or darker based on something like param2? 10:20 everamzah no dynamic texture changes, AFAIK 10:20 everamzah i think node swapping is what's used generally for that (a la furnace) 10:20 rdococ so would I need a new node for every level? 10:20 everamzah maybe. i can't say for certain 10:21 everamzah if you want one node to have a different texture for each of its states, then i think that's not possible unless you register a new node for each state 10:22 rdococ okay 10:22 everamzah i mean, i hope i'm wrong heh 10:22 everamzah well 10:22 rdococ should I do the actual mechanics of the wiring in ABMs, or something else which I don't know about? 10:22 everamzah signs_lib, i think, uses entities as upright sprites to display text. you could do something similar, perhaps 10:22 everamzah there's nodetimers too, not sure how you'll want to implement tho 10:23 rdococ knowing me, I'll implement it in the worst way possiblwe 10:23 everamzah ABMs probably make the most sense 10:24 rdococ what about when it's updated? since I plan on making it instant like redstone, I guess 10:25 everamzah i don't really know TBH. i'm thinking metadata 10:26 everamzah |---o--- | is button, you press, and want `o' to be updated? - are wires 10:26 everamzah i think mesecons uses ABM to propagate state. from one wire to the next. i could (and probably am) wrong 10:27 rdococ I want - to be updated too, that's what I mean 10:27 everamzah (experts probably sleeping, stuck with me) 10:27 everamzah so they're always checking for state changes on their connections 10:27 everamzah using an ABM. 10:29 Calinou everamzah: LGPLv3 is not compatible with LGPLv2.1+ 10:29 everamzah | lever would be a nodetimer probably. - wires would probably be ABMs checking the state of their connectors. o would be .. 10:29 everamzah well what's the plus for then? 10:29 everamzah heh 10:29 everamzah (probably if i read the license i'd know lol) 10:30 Calinou LGPLv3 fixes loopholes found in 2.1 10:30 Calinou but, not everyone likes it because it's longer 10:30 Calinou it's ultimately why celeron55 did not choose GPLv3/LGPLv3 10:30 everamzah i just thought the plus meant "or any later version" which was an option 10:31 * everamzah grabs a moxie 10:31 Calinou it does 10:31 rdococ I guess it only means 2.x? 10:31 Calinou it makes it possible to upgrade the license to v3 even without having all contributors to agree 10:31 rdococ oh 10:32 Calinou rdococ: LGPL v2 is v2 *only*, v2.1 is v2.1 *only* 10:32 everamzah but not to insert lgpl3 _into_ lgpl2... i think i understand 10:32 Calinou but v2+ is "v2 or any later version" 10:32 Calinou yeah, that 10:32 rdococ Calinou: yes, I know 10:32 rdococ we're talking about v2.1+, right? 10:33 Calinou yes, and v2.1+ does allow incorporating v3 code (or v3+), but the resulting code must be distributed under v3 or v3+ 10:33 Calinou but the Minetest team doesn't want this 10:33 everamzah which is another topic entirely 10:34 Calinou just like you're allowed to take GPL code in a permissively licensed project; but you need to distribute the combination as GPL 10:36 everamzah take gpl code from inside a permissively license project? what does that mean, because i thought gpl was restrictive licensing 10:36 Calinou let's say I have a MIT-licensed project (permissive license) 10:36 everamzah ok 10:36 Calinou I am allowed to use a GPL library, because MIT is GPL-compatible 10:37 Calinou but, my MIT project falls under GPL terms when used with the library 10:37 Calinou (which is legal, but not always desirable) 10:37 Calinou this is the reason lots of people are ditching the GPL these days, or being very dismissive of it 10:38 everamzah interesting 10:39 everamzah i don't understand it, but i'm a loyalist 10:39 shangul where is hunger mod 10:39 everamzah as long as rms is alive gpl latest and greatest (sorry lol) 10:39 shangul ? 10:39 everamzah which one? 10:39 everamzah https://github.com/blockmen/hud_hunger 10:39 everamzah modpack containing hunger mod 10:39 everamzah https://github.com/tenplus1/hud_hunger also 10:41 everamzah there's also https://github.com/minetest-mods/stamina 10:42 rdococ what about a better combat mod? like minecraft 1.9+ combat, I think 10:42 everamzah never played minecraft 10:42 everamzah minetest melee is not that bad 10:42 rdococ I've never really meleed in minetest... but when I have PvEd, it's not that bad 10:43 Calinou I think rdococ wants shields :P 10:43 Calinou maybe dual wielding, too 10:44 Calinou which is really useful by the way 10:44 rdococ nah, I meant the sword sweep 10:44 rdococ but dual wielding sounds good too 10:44 everamzah that does sound interesting 10:45 rdococ and maybe a longer cooldown on the sword 10:45 rdococ having a 1 sec cooldown would make it more strategic, I guess 10:45 rdococ that's how I perceived Minecraft's combat update anyway 10:46 everamzah being able to parry would be nice 10:46 Calinou the cooldown is tweakable, it's full_punch_interval 10:46 Calinou everamzah: it was removed in Minecraft because it was useless 10:46 Calinou anyway, this requires core modifications to be done, it's not doable using just Lua 10:46 everamzah what was removed? 10:46 Calinou parrying 10:46 everamzah i just mean being able to block with a shield, basically. i maybe used the wrong word 10:47 rdococ I think swords used to be able to block 10:47 rdococ (in minecraft) 10:48 rdococ which doesn't sound terrible with a cooldown, but minecraft pvp then was just spam click, and it didn't even block anything 10:49 everamzah if you had to pick, basicons seems more interesting 10:51 rdococ yeah... 10:52 everamzah don't get me wrong, i would be interested in a better PvP experience. imo it's nonexistent 10:53 everamzah it's like, to me, PvP is an excuse to get along and cooperate. just more fulfilling when you're given the choice. 10:54 everamzah of course, factions battling over resources heh heh classic 11:00 Calinou rdococ: yeah blocking in Minecraft sucked 11:00 rdococ pvp in Minecraft general sucked 11:01 Calinou well it's getting OK, but considering Minecraft-style games are in general quite easy to cheat in... 11:01 Calinou (Minetest is affected by this too, even more than Minecraft) 11:01 Calinou if you want to battle players, play an FPS :P 11:05 Krock I once met a person who would be a good C++ dev because he made his own cheat client to fill a room with blocks, digging all ores around him and so on :3 11:06 Krock the noclip and fly part is one of the easiest cheats 11:06 * everamzah faints 11:06 * Krock sells everamzah secretly to the mafia for $100 11:07 everamzah not a bad price 11:07 Krock :P 11:11 rdococ first time I've actually had to deal with some lua patterns 11:17 everamzah zung gu zung gu gu zung gu zeng 11:18 everamzah https://www.youtube.com/watch?v=3EtSPUAFkeg 11:21 Volkj picture a dungeon master following you with that song 11:22 everamzah as has happened to me on more than one occasion 11:22 Krock That's the proof that contentless songs exist since a long, too long time 11:25 everamzah yes. 11:26 rdococ my code is messy, very messy, but I hope it works 11:27 rdococ I think I should add some textures though 11:27 Krock Is this right to make monies? 11:27 Krock $ make monies 11:28 everamzah money makes money? 11:28 Krock meant as Linux command 11:30 everamzah oh. *smacks forehead* 11:30 rdococ ugh, making each texture is so boooring 11:31 rdococ fill with green. save as. fill with brighter green. save as... 11:31 rdococ green for positive 11:31 rdococ even if doing this feels more negative 11:34 everamzah https://www.youtube.com/watch?v=WkphXAgqblo 11:35 Krock https://www.youtube.com/watch?v=SQoA_wjmE9w 11:36 everamzah why you gotta do me like that? 11:36 Krock huh 11:36 everamzah lol 11:39 rdococ I'm really tired, I keep making mistakes in my lua code 11:40 everamzah if you're tired, you should sleep 11:41 rdococ nah, I woke up recently 11:41 rdococ and I couldn't if I tried 11:42 rdococ minetest is laggy 11:42 rdococ is it the mod...? 11:42 rdococ can't imagine an ABM being laggy 11:42 rdococ unless you change lots of nodes 11:43 everamzah ye it's the reason mesecons/technic is sometimes avoided on servers 11:44 everamzah it's a beast 11:46 rdococ I can't get the ABM to work... does set_node even work for this? 11:47 everamzah maybe minetest.swap_node 11:47 everamzah i'd have to see the code, i'm a novice myself 11:50 rdococ it doesn't seem to work 12:02 rdococ grrr 12:04 rdococ abms only work in active blocks? 12:04 rdococ but wouldn't placing a node in a block make the block active? 12:05 rdococ oh well duh 12:11 rubenwardy Does anyone here speak Portuguese? 12:12 rubenwardy There's two short sentences I'd like to know the meaning of 12:12 rubenwardy Google translate sucks 12:12 rubenwardy It's from my ap 12:12 rubenwardy p 12:12 VanessaE shoot. 12:12 rubenwardy eu posso instalar. eu tenho psafe total na lista de aplicativos 12:12 VanessaE oh, portugese, nevermind 12:13 VanessaE rough guess he can't find Minetest on his OS's list/repository of approved apps, and wants to install it by hand. 12:14 rubenwardy google translate says: I can install. I have full PSafe in the application list 12:14 VanessaE well I'm wrong :) 12:14 rubenwardy https://play.google.com/store/apps/details?id=com.psafe.msuite&hl=en_GB 12:14 rdococ the first one probably is "I can install." 12:14 rubenwardy PSafe is antivirus software 12:15 rdococ infact, it actually looks like google translate made a good job 12:15 rdococ even though I dunno what portuguese is 12:15 rdococ I mean I haven't learned it 12:15 rdococ I know it's a language 12:15 rdococ wow what a messup 12:16 rubenwardy I visited portugal for a holiday, and know some basics, but I'm not sure what psafe is meant to mean 12:16 VanessaE maybe his anti-virus is blocking Minetest 12:16 VanessaE because it's not using a proper installer perhaps. 12:16 rubenwardy the review for that antivirus all say that it's a scam 12:17 rubenwardy and does nothing 12:18 Volkj even translating as "i can install. I have psafe Total in the application list", what does it means? 12:18 rubenwardy It's a 5 star review 12:18 rubenwardy Maybe he's saying that the app is virus free 12:20 Volkj second part may be translated as "i have psafe total in the list of applications" as it has installed 12:20 Volkj maybe the first part is similar to "i advice to install it" 12:20 Volkj not portuguese, but guessing 12:21 rubenwardy God, this globalised customer service thing is difficult :D 12:22 rubenwardy mostly being facetious 12:23 Volkj last guess: install it, i already had. 12:23 Volkj btw, about 5 stars reviews: https://www.reddit.com/r/firefox/comments/4rxof8/psa_ghostery_still_manipulating_ratings_removing/ 12:24 rubenwardy well, I'm not paying for fake ones 12:24 rubenwardy Someone else may be making negative ones 12:24 rubenwardy like the 1* 12:24 Volkj usually the more reliable are the 2/3 stars ones 12:24 rubenwardy Yeah 12:25 rubenwardy 1* reviewers are usually OMG IT DOESNT WORK I TRIED TAPPING THE SYMBOL BUT CHROME OPENED INSTEAD PLS ALSO ADD FIVE NIGHTS AT FREDDIES AND CALL OF DUTY MODS THKS 12:26 Calinou play CS: GO, you will be a native Russian speaker in no time 12:26 * Calinou runs 12:27 rdococ PSafe is a rogue? 12:28 rubenwardy The app reviews say it doesn't work, but they could be faked 12:28 rdococ true 12:28 rubenwardy I'd just stick with AVG 12:31 cd2 hi :) 12:40 rdococ it works but it's laggy and slow, kinda 12:40 rubenwardy hi cd2 12:41 rubenwardy heh, rdococ 12:41 rubenwardy I don't really notice it 12:41 rdococ notice what...? 12:41 rubenwardy slow 12:41 rdococ oh, you mean lag in general 12:41 rubenwardy slowness of avg 12:41 rdococ oh 12:41 rdococ I was talking about my basicons idea 12:41 rubenwardy ohhhh 12:41 rubenwardy ok 12:42 rubenwardy is that a new electronics mod? 12:42 rdococ I guess so 12:42 rdococ P- and N- type semicons (me and someone else decided to give the name "semicons" to all electronic things in block games and stuff) 12:43 rdococ (so it has nothing to do with semiconductors 12:43 rdococ (Except for the p-n thing 12:43 rubenwardy do they work as diodes? 12:43 rdococ yes, basically 12:43 rubenwardy and gates 12:43 rdococ I guess 12:43 rubenwardy awesome 12:44 rubenwardy Just need to combine a load of them into NAND gates, and then make a computer 12:49 rdococ if I can bother to make the textures 12:49 rdococ I need sixteen shades of red and sixteen shades of green... 12:49 rdococ or can I just do colors? 12:54 rdococ can I do a transparent overlay at varying transparnecies? 13:05 rubenwardy cd2: I wish you'd at least maintained partial compatibility with default 13:07 cd2 hmm, ok 13:08 * cd2 is going to add "partial compatibility with default" 13:09 rdococ thank you, [colorize 13:09 rdococ for making my life easier 13:10 rdococ can I set light_source to 15? 13:11 cd2 I don't think so 13:12 rubenwardy I've deleted your default folder, and put the MTG game's default there. I'm now trying to readd the stuff you've added, and delete the stuff that isn't needed (mese, nyancats) 13:12 rubenwardy But maybe it would be best just to add the missing node 13:12 rubenwardy +s 13:12 rubenwardy mg_villages runs very slow in rpgtest due to the missing blocks, once you add the blocks it works 13:14 rdococ so basically, it works... I don't know if it's suitable for diodes though, and it acts like redstone so it runs out 13:14 rdococ should I make it so that it never runs out? it'd mean fewer blocks 13:14 rdococ actually, I still need those blocks... 13:14 rdococ but still 13:14 rdococ it'd reduce the 33 including one powering block, to 7 13:14 cd2 rubenwardy : which blocks are missing? 13:14 rubenwardy cd2, here are the nodes and items in MTG that are not in rpgtest: https://gist.github.com/rubenwardy/9aaab52a87256482c216c055edca2bd7 13:15 rubenwardy not sure which are important to the houses 13:16 rubenwardy At a guess, it's default:clay 13:16 cd2 Nice only 484 nodes are missing - that wont take long to add them 13:17 cd2 *it 13:18 rdococ well, I did make a working diode 13:18 rubenwardy you won't need to add all of them 13:19 cd2 Why dont you use a custom villages mod or RPGtest one? 13:20 rdococ hmm... what should I make the basicons appear like in the inventory...? maybe recolored mese crystals, like negative and positive charge 13:20 rdococ but then we'd need a neutrally charged one 13:20 cd2 *RPGtest's 13:20 rdococ and I need to make them appear like wires 13:20 rdococ at the moment, they're usable but painfully slow and look like cubes 13:21 rubenwardy because the RPGtest one doesn't generate anything 13:21 rubenwardy and I don't want to reinvent the wheel 13:21 rdococ they do look really cool 13:22 cd2 rubenwardy : It works very well for me 13:24 rdococ and I made them glow 13:27 rubenwardy ok, narrowed it down, these are the missing nodes: https://gist.github.com/rubenwardy/c4257e5eaddf2a410db7ee177e29a3d1 13:27 rubenwardy Bit weird as some of them don't exist anyway 13:27 rubenwardy must be buggy 13:28 rubenwardy Ok, if the flower mod is added then it cuts out half of those 13:30 cd2 looks better :) 13:36 rdococ hey guys, do you think my n and p type basicons need their own, separate charged ores, or one combined ore? 13:43 Krock make them using nyan cats 13:43 Krock shitstorm incoming 13:44 rdococ hide indoors 13:44 rdococ I mean, nyan cats aren't used for anything as far as I know, but really? 13:44 rdococ maybe I could make them use mese? 13:44 rdococ like separating a mese crystal into two charged mese semicrystals 13:45 rdococ wait, mesecon is kinda like silicon... I wonder if that's how they were named, or if it's just based on the word connections 13:51 cd2 rubenwardy : https://github.com/cdqwertz/rpgtest/commit/31dc0adcda7752a32e44d3e9d848d1f50c214a83 13:52 rubenwardy ah, thanks 13:57 rdococ should I add a neutral one, which can connect to both? 14:37 rubenwardy rdococ, you need a normal wire otherwise once the signal goes to P, it stays there (N->P, right?) 14:53 rdococ well, it's P->N, but you are right 16:03 hisforever whats the command to claim land? 16:07 shangul u r on which server? 16:08 shangul hisforever,^ 16:09 hisforever let me see brb 16:09 shangul !server lib 16:09 MinetestBot shangul: Liberty Land | mt.rbose.org | Clients: 8/50, 7/8 | Version: 0.4.13-dev / ayntest | Ping: 18ms 16:11 hisforever The storm (economy) is the server 16:11 shangul i have no idea 16:12 hisforever ok thanks for tthe comback 16:24 everamzah go 3 16:24 everamzah it finally happened 16:30 everamzah IIRC it's a node you craft and place in order to claim that mapblock 16:33 Krock that's the landrush principe 19:33 Calinou wow, GitHub changed its font. 19:52 tpe So I'm not going mad. I see the Ubuntu font. 19:55 Markow On the github page, I see: font-family: Helvetica, arial, nimbussansl, liberationsans, freesans, clean, sans-serif, "Apple Color Emoji", "Segoe UI Emoji", "Segoe UI Symbol"; 20:15 VanessaE Calinou: ah, so my eyes weren't playing tricks on me 20:22 jordan4ibanez Fixer, I saw the post in -dev, https://forum.minetest.net/viewtopic.php?f=9&t=14903 This adds in a slight bit of ambience 20:27 jordan4ibanez The main issue with the game right now is there's no block friction, I know it's easy to just say that and not be able to do anything about it, but when you move at one speed for the whole time without running the game feels very static and fake 20:31 jordan4ibanez Node friction* This would also be helpful for entities, mobs, items, etc, as we could have the client check the node and guess a lot better, instead of having the server walk the client step by step with pure velocity and acceleration 20:31 shangul is there any ball mod to play football with?i didnt search the forum yet! 20:31 jordan4ibanez shangul, good idea 20:32 shangul ¤[16:18] shangul, good idea => u mean there isnt a ball mod? 20:32 jordan4ibanez shangul, from what I see, it's from 2014, so the new api could benefit it being redone 20:33 shangul whats from 2014? 20:33 shangul idea? 20:35 jordan4ibanez shangul, https://forum.minetest.net/viewtopic.php?t=10374 https://github.com/kaeza/minetest-soccer 20:35 jordan4ibanez shangul, I don't know if soccer will work 20:36 shangul saved and copied links 21:15 Fixer jordan4ibanez: i know 21:15 Fixer jordan4ibanez: i use ambience light + vignette 21:16 jordan4ibanez Fixer, link to ambience light? 21:16 Fixer jordan4ibanez: forked weather_pack is also promising 21:16 Fixer ambience lite* 21:16 Fixer jordan4ibanez: https://github.com/tenplus1/ambience 21:17 jordan4ibanez I'm using a bunch of stuff, I think weather_pack is one, it's beautiful. I wish more mod packs used lbm and decorations to create spawners to spawn mobs better though, then it'd be very immersive having finite mobs in the world 21:18 jordan4ibanez Tenplus1 should try to incorporate the biome temperature into it, so it snows and rains accordingly 21:20 Fixer jordan4ibanez: weather_pack made by other person 21:20 Fixer jordan4ibanez: ambience lite is sounds 21:21 Fixer jordan4ibanez: i think devs were interesting in adding biome info feature, so you can get biome info and make weather depend on it 21:22 jordan4ibanez That'd be very helpful, it'd be possible to write lua weather into the client by default, then have the server just send out if it's percipetating and have particles accordingly 21:22 KaadmY Fixer: can you get biome at any point in 2d/3d? 21:22 Fixer KaadmY: don't know 21:22 Fixer KaadmY: i think not 21:25 Fixer ugh, github has new fonts 21:25 KaadmY Fixer: yep 21:25 KaadmY several people already mentioned it 21:41 rubenwardy interesting https://framadrive.org/index.php/s/7S65Ci8Xrn7Apgw#pdfviewer 21:41 rubenwardy teacher's ppt on using MT for edu 21:42 shangul lets see 21:42 swift110 wow i gotta check that out 21:42 swift110 is there any work to make minetest available on steam? 21:44 rubenwardy No 21:45 rubenwardy Well, 4aiman tried to 21:45 rubenwardy but he sucks at PR 21:58 swift110 oh ok 21:59 swift110 rubenwardy, is that something that you see as beneficial or do you have your reservations 21:59 rubenwardy It doesn't bother me 22:40 jordan4ibanez What is the best inventory mod? 22:41 DonBatman depends on what you ae looking for 22:42 DonBatman inventory plus is great as a basic one 22:42 DonBatman unified inventory have great funtionality(my fav) 22:43 jordan4ibanez DonBatman, can you link me? Can't seem to find it on google 22:43 rubenwardy sfinv 22:43 rubenwardy obviousoly 22:43 rubenwardy well, soon 22:44 DonBatman https://www.google.ca/url?sa=t&rct=j&q=&esrc=s&source=web&cd=1&cad=rja&uact=8&ved=0ahUKEwjWnKGivuzNAhUQ52MKHS-fCXUQFggkMAA&url=https%3A%2F%2Fforum.minetest.net%2Fviewtopic.php%3Fid%3D3100&usg=AFQjCNES6GOeDEm-8OQWTFmHRTPGKGD_4w&sig2=Ia-FzWX7AZ9clc0OMKossA 22:44 DonBatman sorry 22:44 DonBatman https://forum.minetest.net/viewtopic.php?id=3100 22:45 DonBatman https://forum.minetest.net/viewtopic.php?id=3933 22:47 jordan4ibanez DonBatman, thanks 22:48 DonBatman np 22:54 jordan4ibanez Wasn't there a mod that made the player have a noise if they got hurt?