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IRC log for #minetest, 2016-06-26

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All times shown according to UTC.

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02:32 sloanonlinux I have a minetest modding question
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04:13 sloanonlinux Hi LazyJ
04:14 LazyJ Howdy sloanonlinux ;)
04:15 sloanonlinux Sup?
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04:36 swift110-phone hey guys
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04:52 Mr_Narfh @st-survival
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04:54 swift110-phone hiw r u
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04:57 Mr_Narfh @OldCoder?
05:00 Mr_Narfh cheapie?
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05:03 swift110-phone lol
05:05 Mr_Narfh CWz
05:05 Mr_Narfh how can I find the world configuration?
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05:07 Mr_Narfh do youknow CWz?
05:09 Mr_Narfh VanessaE ?
05:12 swift110-phone hmm
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05:14 MinetestBot [git] paramat -> minetest/minetest_game: Stairs: Code cleanup, fix various errors 983af7b https://git.io/vo9NN (2016-06-26T06:11:16+01:00)
05:14 MinetestBot [git] paramat -> minetest/minetest_game: Stairs: Register stone / desert stone / sandstone / obsidian blocks 22dc7b2 https://git.io/vo9NA (2016-06-26T06:11:16+01:00)
05:14 MinetestBot [git] t4im -> minetest/minetest_game: Gitignore: Update to ignore additional ide/editors cd5893d https://git.io/vo9Nx (2016-06-26T06:10:49+01:00)
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06:00 Mr_Narfh Cwz?
06:00 Mr_Narfh CWz?
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06:14 Mr_Narfh CWz?????????
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06:25 Mr_Narfh CWZ?
06:28 Mr_Narfh #Smuglyfe
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06:32 Mr_Narfh DIE :d
06:32 Mr_Narfh dude
06:32 Mr_Narfh no one is on
06:33 Mr_Narfh and I need to know how to setup a multiplier sever
06:33 Miner_48er did you read the forum?
06:33 Mr_Narfh yea
06:33 Mr_Narfh i don't understand it
06:34 Miner_48er ok what have you done so far?
06:37 Mr_Narfh made a sever in the sever tabs installed mods
06:37 DI3HARD139 Hey Mr_Narfh
06:37 Mr_Narfh hi
06:37 DI3HARD139 ....
06:38 Mr_Narfh tab*
06:39 Miner_48er ok local or internet server?
06:39 Mr_Narfh i have local i think but i want internet
06:39 DI3HARD139 shift + right click and choose "Open Command Prompt Here" in the */minetest-0.4.14/bin/ and type in that window minetest --server --wordname <name of world u created>
06:40 DI3HARD139 added server_announce = true in the minetest.conf file. Open the port for the server in your Router's port forwarding settings.
06:41 Miner_48er ok find the ip of the computer the servers on an port forward it with your router
06:41 DI3HARD139 and point it to your comps ip
06:41 Mr_Narfh die i don't have open command prompt
06:41 DI3HARD139 are u holding down shift?
06:41 DI3HARD139 heh
06:42 DI3HARD139 Im beginning to question if Win XP is in use
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06:42 Mr_Narfh i crashed
06:42 Mr_Narfh i crashed
06:42 DI3HARD139 lemme guess Windows XP
06:42 DI3HARD139 ?
06:42 Mr_Narfh yep
06:43 DI3HARD139 that explains alot. that makes it much harder
06:43 Miner_48er start + r
06:43 DI3HARD139 ^
06:43 DI3HARD139 type in cmd
06:44 Miner_48er *win + r
06:44 DI3HARD139 then cd <directory where MT is located. I personally store it on my desktop.>
06:44 * DI3HARD139 hasn't used XP in 5 years so is a bit flaky on the folder dirs/layouts/indexs
06:45 Miner_48er cd <drop folder from explorer in>
06:45 DI3HARD139 Oh damn that trick works on windows as well??? Thought it was a Mac only thing
06:46 DI3HARD139 Well I'll be damned. Thats gonna shave a few secs of typing
06:47 * DI3HARD139 might time out as cloning a few websites using HTTrack
06:49 * Mr_Narfh is confused
06:49 Mr_Narfh what do i shearch if i didn't move it?
06:50 DI3HARD139 type "cd" in the cmd prompt and drag the minetest.exe over the cmd prompt
06:51 Mr_Narfh there is no drag
06:51 DI3HARD139 then remove the "minetest.exe" portion
06:52 DI3HARD139 drag and drop over the cmd prompt?? Its present in Windows XP.
06:53 Mr_Narfh soooo confused
06:54 Mr_Narfh all it brings up is c:
06:54 Mr_Narfh and then the things
06:54 Mr_Narfh c:\games
06:55 Miner_48er type dir
06:55 Miner_48er is minetest in there?
06:55 Mr_Narfh no
06:56 * DI3HARD139 goes and torrents a copy of Win XP for a virtual machine as is not gonna pay for abandoned ware
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06:56 Miner_48er ok lets work on port forwarding while he researches
06:56 Miner_48er type ipconfig
06:57 DI3HARD139 Ok lets do it this way. Where do you have the minetest folder stored? Desktop? My Documents?
06:57 Miner_48er under wireless or ethernet it should have your ip address
06:57 Mr_Narfh localdisc
06:57 Mr_Narfh and desktop
06:58 Mr_Narfh wait folder localdisc
06:58 DI3HARD139 LocalDisc C:
06:59 DI3HARD139 ?
06:59 DI3HARD139 dir in C:/
06:59 Mr_Narfh now its in my documents
06:59 DI3HARD139 to that would be C:/Documents and Settings/<UserName>/My Documents/
06:59 DI3HARD139 so*
07:00 DI3HARD139 then do a dir
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07:00 Mr_Narfh how do i do a dir?
07:01 Miner_48er type dir
07:01 Miner_48er enter
07:01 Mr_Narfh Windows cannot find 'dir'
07:01 DI3HARD139 dont do cd dir
07:01 DI3HARD139 its dir by itself
07:02 Mr_Narfh that's what i did
07:02 DI3HARD139 something typed isnt right then as "dir" is a cmd not a directory or a file
07:03 Mr_Narfh so what do i do?
07:03 * DI3HARD139 is useless atm as is running Win10 Pro
07:03 Mr_Narfh i have win10
07:04 Mr_Narfh not pro doe
07:04 DI3HARD139 Thought us said you have WinXP?
07:05 Mr_Narfh idk wut i have but i installed windows10 on here and i have a gateway laptop
07:06 DI3HARD139 open a new cmd window and type msinfo32
07:06 DI3HARD139 then look under "OS Name"
07:06 DI3HARD139 What does it say?
07:08 Mr_Narfh nothing
07:08 Mr_Narfh wait cmd window so the run window with win+r?
07:09 DI3HARD139 yes then type in the command prompt window msinfo32
07:12 Mr_Narfh it wont do anything can you make a video or something?
07:12 Miner_48er or click this link: http://whatsmyos.com/
07:12 DI3HARD139 Oh nice find miner_48er
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07:14 Miner_48er all he needs is port forwarding to get the GUI working if this doesn't work
07:14 Mr_Narfh still so confusing
07:14 DI3HARD139 yeo
07:15 DI3HARD139 yep
07:15 Miner_48er Mr_Narfh, what OS did the website say?
07:15 Mr_Narfh isn't there a video im a visual learner :/
07:16 Mr_Narfh Your OS is Windows 7* 64-bit
07:16 DI3HARD139 Oh thank fing G0d
07:17 DI3HARD139 I can stop reading these xp blogs
07:17 DI3HARD139 XD
07:17 Mr_Narfh lol
07:18 Mr_Narfh so what do i do
07:18 DI3HARD139 Ok time to get to business. As for port forwarding. start - type "cmd" - hit enter.
07:18 DI3HARD139 then when the window pops up type "ipconfig"
07:19 Mr_Narfh that worked
07:19 Mr_Narfh C:\users\Narfh
07:20 Mr_Narfh o.0
07:22 Mr_Narfh now what
07:24 Mr_Narfh ...........
07:24 Mr_Narfh miner now what
07:25 Miner_48er what is your ip address
07:26 Mr_Narfh the v4 ip?
07:26 Miner_48er yes
07:27 Mr_Narfh 192.168.254.27
07:27 Miner_48er ok what's the default gateway?
07:28 Mr_Narfh 192.168.254.27
07:28 Mr_Narfh 192.168.254.254
07:29 Miner_48er ok open your browser and enter 192.168.254.254
07:30 Miner_48er what happened?
07:31 Mr_Narfh it asked for my user and ass
07:31 Mr_Narfh pass*
07:32 Miner_48er ok do you know your routers password?
07:32 Mr_Narfh uhh like the internet password/
07:32 Mr_Narfh ?*
07:33 Miner_48er try it
07:33 Mr_Narfh i forgot it
07:33 Miner_48er ok do you know what type of router you have?
07:33 Mr_Narfh uh frontier
07:37 Miner_48er username: admin
07:37 Miner_48er password: password
07:39 Miner_48er Mr_Narfh,  did it work?
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07:48 Mr_Narfh no
07:48 Miner_48er password: 1234
07:48 Miner_48er did it work?
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07:49 Mr_Narfh nupe
07:50 Miner_48er ok you can reset your router or find the password
07:50 Mr_Narfh how do i reset it?
07:51 Mr_Narfh just turn it off?
07:52 Miner_48er no
07:52 Miner_48er password: admin
07:53 Miner_48er did it work?
07:53 Mr_Narfh no
07:57 Miner_48er press the reset button on the back of the router
07:57 Miner_48er 1. Press and hold the default reset button until the Power LED turns red (about 10 seconds).
07:57 Miner_48er 2. Release the Default Reset button and wait for the router to reboot.
08:03 Miner_48er then set up port forwarding ip: 192.168.254.27 port: 30000
08:04 Mr_Narfh wait do i have to reboot?
08:11 sfan5 *sigh*
08:12 sfan5 Mr_Narfh: DO NOT RESET YOUR ROUTER
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08:12 sfan5 this will cause you to lose internet
08:12 sfan5 and you will need to configure it again using settings you probably don't have
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08:41 Mr_Narfh k
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09:08 Calinou lol, I just received a patch by e-mail
09:08 Calinou should I apply it… *suspect*
09:08 Calinou (it's a 1-liner)
09:08 Calinou worst thing is, they use an @gmail.com address
09:08 Calinou so if you're against GitHub and use gmail… well, that sounds very legit
09:08 Calinou (it's a moreores patch)
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09:13 Krock Why I love GitHub: https://github.com/blog/2190-github-security-update-reused-password-attack
09:13 Krock > We encourage all users to practice good password hygiene
09:13 Krock > https://www.explainxkcd.com/wiki/index.php/936:_Password_Strength
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14:18 aix hello
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14:38 Krock hello
14:39 iwB Hello
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15:16 Calinou https://searx.me/?q=mese&amp;categories=general
15:16 Calinou Searx has a new interface
15:16 Calinou looks a bit better
15:17 Calinou https://searx.me/?q=minetest&amp;categories=general
15:17 Calinou at least we're first result :p
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15:27 Krock Calinou, a search engine that uses search engines?
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15:33 Calinou yeah, it's a metasearch engine
15:40 rom1504 can it use itself an recursively self improve ?
15:40 rom1504 :d
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16:16 Calinou probably not
16:23 Telesight Is it always necessary to relog when changing a skin? Unfortunately if I use "/setskin playername skinnumber" the player has to relog to effectuate the change ...
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16:34 nore Telesight: IIRC, it is necessary only if you added the skin to your server after the player logged in
16:37 Telesight @nore: I use the command "/setskin playername skinnumber" in a commandblock to ¨force" a skincolor on a player, but that player has to relog to get the skincolor  ... I want to ommit the relog.
16:38 nore hm... no idea then
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17:47 bark is there a command to check which mapgen is in use? In my minetest.conf i have set mg_name = v7, but minetest.servers.net reports that my server is on v6. also, does anyone know why this is happening?
17:47 asl97 bark: this is on an old world?
17:49 bark quite old, but not older than v7. The world was started on v7. then, when i updated to 0.4.14, the mapgen has switched to v6 without me doing anything
17:49 bark so now i have glitched terrain all over
17:49 asl97 changing the mg_name doesn't affect old world, you need to change it in the map_meta.txt in the world
17:51 bark aha. so on every line where it says something with v6
17:51 asl97 nope, only mg_name = v6
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17:52 bark thanks alot
17:52 asl97 the other stuff are use by the mapgen version 6 to figure out how to generate the world
17:53 bark yeah i figured
17:56 bark thanks a ton
17:56 bark will be some //deleteblocks for me now :)
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18:41 bark http://maps.mt.sha-bang.de/#8/73.000/-64.000
18:41 bark http://maps.mt.sha-bang.de
18:42 bark sorry
18:47 Krock found the mandelbrot set!
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19:25 KaadmY !server pixture
19:25 MinetestBot KaadmY: Pixture game server | pixture.quelcom.xyz | Clients: 6/10, 3/9 | Version: 0.4.14 / pixture | Ping: 17ms
19:25 KaadmY 6 players?
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19:39 swift110 hmm
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19:42 Passant !server illuna
19:42 MinetestBot Passant: The wonderful World of Illuna / MGv6+v7 / r0.4.14-dev / high performance | illuna-minetest.tk | Clients: 4/22, 1/5 | Version: 0.4.14-dev / minetest | Ping: 8ms
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20:22 Drakonis so this is a thing eh?
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21:03 Taoki http://voxeljs.com/ As much as I'll always love Minetest and continue to stick around it, I'm kinda thinking of directing my attention toward this project more.
21:04 Taoki Looks very interesting. Especially for something done in JS and functional in a web browser.
21:04 KaadmY Taoki: does it have AO?
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21:05 Taoki KaadmY: Don't know, but some examples seem to have hardware lighting... or at least fake it properly.
21:06 Taoki It can probably be programmed to have that. I figure it's not quite as easily scriptable and modable, of course
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21:07 KaadmY i actually kinda like rough(?) lighting, ie. not smooth
21:07 Taoki I'm becoming somewhat skeptical about MineTest at this stage since frankly, its visuals and features department seems to be dying after RBA left us. I'm not sure if we'll see major things bringing the engine even further to completion soon.
21:07 KaadmY exactly
21:07 * Taoki is more of a fan of smooth, but it's good when there's a choice
21:08 KaadmY imo minor things, like SSAO/HDR have a massive impact on visuals
21:08 KaadmY ie. something like hard lighting+SSAO
21:08 KaadmY and have hard lighting only cast down
21:08 KaadmY or at an angle depending on sun angle
21:08 Taoki Indeed
21:09 KaadmY and SSAO does the lighting in corners
21:09 KaadmY faster, more efficient and looks better
21:09 TheReaperKing is it possible to extend the arc of the weapon swing?
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21:09 KaadmY TheReaperKing: with the source, yes
21:09 KaadmY not sure exactly what has to change though
21:09 KaadmY iirc it's just a couple lines somewhere
21:09 KaadmY camera.cpp iirc
21:09 TheReaperKing by source I imagine you mean the C++
21:09 Taoki There's a LOT that can be done with proper voxel technology. Another issue is, Minetest doesn't seem to tap a lot into that... or try to go beyond what MineCraft did.
21:09 KaadmY TheReaperKing: yes
21:09 TheReaperKing Thanks so much!
21:09 TheReaperKing That helps  A LOT
21:10 KaadmY about line 410
21:10 KaadmY in src/camera.cpp
21:10 KaadmY Taoki: do you play Tesseract?
21:11 Taoki KaadmY: Mostly tried it out a few times. I like its world editor :)
21:11 KaadmY that game has tons of minor effects like hdr and sao
21:11 KaadmY yea
21:11 Taoki Gameplay kinda simple though
21:11 Drakonis HOW'S MODDING?
21:11 Drakonis rather
21:11 Taoki Yep. I love the way it does shadows and GI so cheap!
21:11 Drakonis how's modding
21:11 Drakonis god damnit
21:11 KaadmY Taoki: those effects could probably be re-implemented in MT fairly trivially
21:12 KaadmY but i'm not an expert at that stuff :)
21:12 Taoki http://shama.github.io/voxel-sky/ Good example, speaking of lighting
21:12 Taoki Might take a bit of work to adapt them, but technically yes
21:13 Drakonis node.js? boy howdy
21:13 Taoki MT does do a lot of unusual things with Irrkicht... eg: Lighting is just coloring of surfaces.
21:14 KaadmY yep
21:14 KaadmY instead of actually using irrlicht's HW lighting
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21:15 KaadmY Taoki: btw i've been working on this: https://usercontent.irccloud-cdn.com/file/We51pIuk/dim3nsion_screen_1.png
21:15 KaadmY fps game :P
21:15 KaadmY 100% plain C
21:15 Taoki Cool!
21:15 KaadmY not C++
21:15 Taoki Ouch.
21:15 KaadmY yea
21:15 KaadmY speaking of C/C++: https://github.com/kaadmy/c_cpp_benchmark
21:16 Taoki Nowadays I wouldn't personally code a FPS from scratch, even if I was good at that. Would just use an existing engine, especially one with an UI like Godot.
21:16 KaadmY C++ is a few percent slower
21:16 KaadmY yes
21:16 KaadmY i dislike engines
21:16 KaadmY not enough control
21:16 rubenwardy A few percent isn't much
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21:16 KaadmY ^ that screenshot, it's taken ~10 hours of work i think
21:16 rubenwardy especially given how fast C++ is already
21:16 Taoki Yeah, it's always a debate: More control vs. more ease
21:17 KaadmY C and C++ both beat python :P
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21:17 rubenwardy Maybe for embedded hardware that few percent may matter
21:17 KaadmY i used to make games in python
21:17 KaadmY including FPS games
21:17 Taoki As I don't have so much energy to pour into every project, I tend to go with easy engines
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21:17 rubenwardy I don't like building big things in statically typed languages
21:17 rubenwardy sorry
21:17 rubenwardy dynamically typed languages
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21:18 rubenwardy well, except for web servers
21:18 KaadmY about 12 percent slower in a single for loop with a single +1 addition
21:18 rubenwardy web servers are usually pretty decoupled anyway
21:19 KaadmY 14% difference with float divions in a loop
21:19 KaadmY divisions*
21:19 KaadmY 14% is a big difference
21:19 KaadmY and people consider C and C++ to have "identical" performance
21:19 rubenwardy Doesn't gcc do C++ too?
21:20 KaadmY rubenwardy:
21:20 KaadmY yes g++
21:20 KaadmY thats what i used for the benchmarking
21:20 Drakonis which cpu :v
21:21 rubenwardy Well, that 14% is a big relative difference, but may not actually be much of a difference IRL
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21:21 KaadmY Drakonis: pretty slow CPU
21:21 KaadmY you can also try the benchmark if you'd like
21:21 rubenwardy I just ran it
21:22 KaadmY rubenwardy: any difference between C/C++ for you?
21:22 rubenwardy https://gist.github.com/rubenwardy/d7c8be323758f44cff0a0ebddc5d678d
21:22 rubenwardy not sure how to read
21:22 KaadmY ah :P
21:22 Drakonis that might be an issue i guess?
21:22 KaadmY you can look at the source for it, too :D
21:22 Drakonis i have a pretty fast cp
21:22 KaadmY i tried to make it easy to read
21:22 Drakonis cpu
21:23 Drakonis intel cpu
21:23 rubenwardy Which one was the 14% for you?
21:23 KaadmY first one
21:23 KaadmY iteration[for](single +1)
21:23 KaadmY have to do the math for percentage yourself :P
21:23 KaadmY i can't check it easily between 2 seperate programs
21:23 rubenwardy 12% for me
21:24 rubenwardy (0.255-0.224)/0.255
21:24 Drakonis that seems like a really weird thing to obsess over
21:24 KaadmY btw the C++ for loop is 0.260012865067 seconds for you :)
21:24 KaadmY you did the math for the while loop
21:24 rubenwardy but 12% is still 0.23s for 100,000,000 i++
21:25 KaadmY yes
21:25 rubenwardy So each operation is slower by 0.0000000023s
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21:28 Drakonis that is meaningless in a real life situation
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21:29 Taoki http://www.voxelmars.com/ This is an exampe with AO
21:29 KaadmY ah
21:29 KaadmY seen that example long ago
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21:44 KaadmY Taoki: sec, bundling everything together to show you my FPS :)
21:45 KaadmY i'm testing with linux, and while it should compile on win, it likely won't
21:46 KaadmY Taoki: here https://usercontent.irccloud-cdn.com/file/xPWwzFF0/dim3nsion.zip
21:47 Taoki o
21:47 Taoki *ok
21:47 KaadmY hopefully you should be able to just `unzip dim3nsion.zip; cd dim3nsion; make`
21:47 KaadmY then ./dim3nsion
21:53 KaadmY work Taoki
21:53 KaadmY ?
21:53 Taoki I might try it another time, sorry
21:54 KaadmY okay
21:54 KaadmY no problem, just curious :)
21:54 KaadmY btw if you do try it, there's no controls
21:59 KaadmY huh
21:59 KaadmY shaders won't compile on my friend's opengl 4.4 machine
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22:18 KaadmY Taoki: incase you've already tried dim3nsion, there's a bug with shader loading
22:18 KaadmY sometimes shaders won't compile, fixed now
22:18 KaadmY https://usercontent.irccloud-cdn.com/file/fngfO64m/dim3nsion.zip
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22:35 whitephoenix I have a mesh with a custom node, but its very small yet its hitbox takes up a whole block, can I make it smaller
22:36 whitephoenix I changed the selection box though
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