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swift110 |
hey |
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Fixer-tab |
paramat, this could be interesting for you https://forum.minetest.net/viewtopic.php?f=6&t=14718#p218388 |
00:16 |
paramat |
looking |
00:21 |
Fixer-tab |
Good night |
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00:47 |
OldCoder |
Anybody who might like to hear an interesting MT proposal please PM me now |
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01:04 |
thefamilygrog66 |
Hi, I'm having an issue trying to get an old server to run - receiving the following error: |
01:04 |
thefamilygrog66 |
error while loading shared libraries: libhiredis.so.0.10: cannot open shared object file: No such file or directory |
01:07 |
thefamilygrog66 |
any ideas? |
01:09 |
Grandolf |
did you try updating? |
01:09 |
Grandolf |
another possiblity, is that updating caused the problem |
01:10 |
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01:11 |
Grandolf |
although that looks like it is from your OS |
01:11 |
OldCoder |
thefamilygrog66, it can be fixed |
01:11 |
OldCoder |
No big deal |
01:12 |
OldCoder |
Explain a bit further... what do you mean, trying to get an old server to run |
01:12 |
OldCoder |
You are running old MT binaries |
01:12 |
OldCoder |
on a new Linux distro? Is that it? |
01:12 |
OldCoder |
If so, any reason not to just take the old world and run it with new MT binaries? |
01:12 |
OldCoder |
Or are you afraid this will break the world? |
01:12 |
thefamilygrog66 |
Grandolf and OldCoder: long story short, my old harddrive started to have issues, so I replaced it with a new SSD, installed lubuntu 15.0 (I think) and new minetest build |
01:13 |
OldCoder |
O.K. |
01:13 |
OldCoder |
So, all is new, correct? |
01:13 |
swift110 |
i wish the tutorial came default with minetest |
01:13 |
OldCoder |
Where does problem arise? |
01:13 |
OldCoder |
swift110, perhaps I'll add it to my builds, then |
01:13 |
thefamilygrog66 |
I copied the old (run in place) minetest from the old hard drive to the new drive, and am receiving that error when I try to run from the old install folder |
01:13 |
thefamilygrog66 |
OldCoder, yes |
01:13 |
OldCoder |
So, you *are* using old binaries |
01:13 |
swift110 |
ok |
01:13 |
OldCoder |
They can be made to work, but why? |
01:14 |
thefamilygrog66 |
I tried doing that because when I copied the old world into the new mt build, I received this error in the log: |
01:14 |
OldCoder |
swift110, if you like, leave me details in PM. Which tutorial? Is it a file or a compiled in thing? |
01:14 |
OldCoder |
thefamilygrog66, go on |
01:14 |
thefamilygrog66 |
2016-05-22 20:47:12: WARNING[Main]: Couldn't find a locale directory! |
01:14 |
OldCoder |
Oh, that is easy to fix |
01:15 |
OldCoder |
But what is your Linux distro? |
01:15 |
thefamilygrog66 |
cool, everything else is working, aside from the fact the world seems reset |
01:15 |
OldCoder |
Should not be reset |
01:15 |
thefamilygrog66 |
ok |
01:15 |
OldCoder |
Check to see if map is still there |
01:15 |
* OldCoder |
assumes there are backups |
01:15 |
OldCoder |
What is your distro? |
01:15 |
thefamilygrog66 |
there are indeed numerous backups |
01:15 |
OldCoder |
O.K. |
01:15 |
OldCoder |
What is your distro? |
01:16 |
thefamilygrog66 |
linux is ubuntu 15.10 |
01:16 |
OldCoder |
O.K. |
01:16 |
OldCoder |
And what was the old distro? |
01:16 |
OldCoder |
That the MT binaries ran under? |
01:16 |
thefamilygrog66 |
12.04 |
01:16 |
OldCoder |
Possible that adding the old hiredis libs will make it work |
01:17 |
OldCoder |
But the goal of this exercise... |
01:17 |
OldCoder |
Is to get the world back? Is that it? |
01:17 |
thefamilygrog66 |
I would like to get the world back, yes |
01:17 |
OldCoder |
How large is it? The ZIP size? |
01:17 |
thefamilygrog66 |
mainly to copy some builds from it to the new server |
01:17 |
thefamilygrog66 |
~800MB |
01:17 |
thefamilygrog66 |
I have 5-6 backups saved |
01:17 |
OldCoder |
And when you open the map file in the new server, there is a problem? |
01:18 |
OldCoder |
That is odd |
01:18 |
thefamilygrog66 |
different version of minetest? |
01:18 |
thefamilygrog66 |
the old one was 0.4.11, whereas the new is the newest git |
01:18 |
OldCoder |
No, the message isn't significant |
01:18 |
OldCoder |
Was there any other issue |
01:18 |
OldCoder |
other than locale? |
01:18 |
OldCoder |
thefamilygrog66, would you like me to boot up the map myself? |
01:18 |
OldCoder |
It should work fine |
01:19 |
OldCoder |
under latest, perhaps with minor tweaks |
01:19 |
swift110 |
OldCoder, I get confused when i try to install the tutorial and I think it would help people to adopt the game if they didnt have to jump through hoops |
01:19 |
OldCoder |
swift110, fine by me |
01:19 |
OldCoder |
PM and link me to the tutorial or some page about it; I am not familiar with it |
01:19 |
OldCoder |
If I can, I'll add it to my builds. Which may end up as standard for Windows. |
01:21 |
thefamilygrog66 |
OldCoder: it couldn't load a few of the mods. |
01:21 |
OldCoder |
thefamilygrog66, well, I can fix that |
01:22 |
OldCoder |
I'll trade you... give me a ZIP that I may add parts to Finerealms |
01:22 |
OldCoder |
(the ultimate world) |
01:22 |
OldCoder |
and I'll trade you a working modern world |
01:23 |
thefamilygrog66 |
here's the thing: it seems to be loading the world fine. however, even though the land claims are listed when I move around, none of the builds are there any more |
01:28 |
OldCoder |
Send me your two most recent backups |
01:28 |
OldCoder |
Not 1 but 2 |
01:28 |
OldCoder |
If you have nowhere to host, I can enable FTP or SCP temporarily |
01:28 |
OldCoder |
PM to discuss access details |
01:28 |
OldCoder |
Let's save the map if it is there to be saved |
01:28 |
OldCoder |
thefamilygrog66, ^ |
01:29 |
OldCoder |
swift110, go ahead and PM me, I'll add the tutorial |
01:29 |
thefamilygrog66 |
I'm going to play around with it a bit more, OldCoder |
01:29 |
thefamilygrog66 |
it's definitely loading the same seed as the original world |
01:29 |
thefamilygrog66 |
but just a fresh seed, from the looks of it |
01:29 |
OldCoder |
You mean |
01:30 |
OldCoder |
a fresh copy of the world on the original seed |
01:30 |
thefamilygrog66 |
that's what it looks like - I recognize landmarks |
01:30 |
OldCoder |
thefamilygrog66, consider sharing the map regardless. Sleep on it. Here is the link, to explain: |
01:30 |
OldCoder |
https://forum.minetest.net/viewtopic.php?f=10&t=13371 |
01:31 |
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01:31 |
OldCoder |
If you can't find the builds, contact me regarding next steps |
01:31 |
OldCoder |
If you can, contact me regardless to discuss review for inclusion in Finerealms |
01:31 |
OldCoder |
o/ |
01:31 |
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01:31 |
OldCoder |
GunshipPenguin, hello |
01:32 |
thefamilygrog66 |
okay, thanks for the info OldCoder |
01:33 |
OldCoder |
|
01:35 |
GunshipPenguin |
OldCoder Hi |
01:36 |
GunshipPenguin |
0.4.14 was released 8 days ago and I just found out now, I haven't been keeping up with things :) |
01:42 |
OldCoder |
All right |
01:42 |
OldCoder |
http://minetest.org/press160512.html |
01:42 |
OldCoder |
GunshipPenguin, actually, there is the press release |
01:43 |
OldCoder |
thefamilygrog66, do let me know how it turns out. And do consider sharing the map. |
01:44 |
thefamilygrog66 |
I will, thanks. I'm mainly trying to retrieve some builds (including a very nice village) that one of the players made |
01:49 |
thefamilygrog66 |
OldCoder: looking through the LOG file in the map.db folder for the world, it seems to be replacing .ldb files with .sst files with the same filename otherwise |
01:49 |
thefamilygrog66 |
Does that make sense? |
01:52 |
thefamilygrog66 |
2016/05/22-21:27:01.185756 b1cffb40 Compaction error: IO error: /map.db/1579152.sst: No such file or directory |
01:53 |
thefamilygrog66 |
I'm using leveldb, btw |
01:54 |
OldCoder |
thefamilygrog66, back and reviewing |
01:54 |
OldCoder |
thefamilygrog66, this is happening when you run the old map with the new Minetest? |
01:54 |
thefamilygrog66 |
Exactly |
01:55 |
OldCoder |
I believe I can fix it |
01:55 |
OldCoder |
It's your decision |
01:55 |
thefamilygrog66 |
I'd prefer to fix it myself, if possible |
01:55 |
OldCoder |
Hm |
01:55 |
OldCoder |
PM please |
01:56 |
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H-H-H |
can i maybe ask that you dont go to pm as it might be usefull info for others to see if/how you solve this :) |
01:57 |
H-H-H |
i know i have noi right lol but just think that sort of thing is usefull |
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04:53 |
zacharytstuart |
hello |
04:56 |
swift110 |
hey |
04:57 |
zacharytstuart |
hello, does anyone know how to make the nuclear reactor work in the technic mod? |
04:57 |
zacharytstuart |
i setup a blast proof concrete enclosure and placed water |
04:57 |
zacharytstuart |
even got the hv wires with the battery and the switching station |
04:58 |
swift110 |
no |
04:58 |
VanessaE |
you need to line it with stainless steel first. |
04:59 |
VanessaE |
the usual way is with the core in the center, then water, stainless, blast concrete, and then regular concrete on the outside |
04:59 |
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04:59 |
Puka |
concrete, blast resistant concrete then stainless steel, 9 X 9 |
05:00 |
VanessaE |
HV cable going up the bottom, and a hole in the top for maintenance access to the core |
05:01 |
VanessaE |
there's been some talk of making the reactor a bit more complex though, like having a second node next to the core to represent a turbine + generator |
05:01 |
VanessaE |
not sure if that idea went anywhere |
05:02 |
Puka |
you can also youtube it, somone has a video... |
05:02 |
zacharytstuart |
yes I placed a cable from the bottom |
05:02 |
zacharytstuart |
yes i assumed the there was a steam component |
05:03 |
zacharytstuart |
i even installed the uranium fuel into the reactor core slots |
05:03 |
zacharytstuart |
the reactor says idle |
05:04 |
zacharytstuart |
do you have to put the two types of concrete and stainless steel? |
05:04 |
VanessaE |
not really sure, but "idle" normally implies that it's ready to supply power |
05:05 |
Puka |
yes |
05:05 |
VanessaE |
you need the stainless, yes |
05:05 |
VanessaE |
and the blast concrete |
05:05 |
zacharytstuart |
thats where i failed |
05:05 |
zacharytstuart |
the stainless |
05:05 |
VanessaE |
but the regular concrete outer layer is optional I believe |
05:05 |
zacharytstuart |
i used the blast resistent concrete only |
05:05 |
VanessaE |
core in the center, then water, stainless, blast concrete, and then regular concrete on the outside, cable up the bottom, access hole in the top |
05:05 |
zacharytstuart |
resistant* ahh ok ill try that |
05:06 |
zacharytstuart |
thanks! |
05:06 |
zacharytstuart |
i wish i could contribute to the development of minetest but im not a programmer... |
05:06 |
zacharytstuart |
i can be a guinea pig if anyone needs such. |
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07:45 |
MinetestBot |
[git] sofar -> minetest/minetest_game: Boats: Lower boat collision box top fc902a7 https://git.io/vraVy (2016-05-23T08:37:58+01:00) |
07:45 |
MinetestBot |
[git] paramat -> minetest/minetest_game: Vessels: Improve code style 3e5f3f2 https://git.io/vraVS (2016-05-23T08:37:58+01:00) |
07:45 |
MinetestBot |
[git] paramat -> minetest/minetest_game: Vessels: Make shelf open on 2 sides not impossible 4 sides d8daee7 https://git.io/vraV9 (2016-05-23T08:37:58+01:00) |
07:45 |
MinetestBot |
[git] duane-r -> minetest/minetest_game: Doors: Fix uninitialized state variable 7681682 https://git.io/vraVH (2016-05-23T08:37:11+01:00) |
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MinetestBot |
[git] Ekdohibs -> minetest/minetest: Move updateTextures and fillTileAttribs to ContentFeatures 725edc7 https://git.io/vraAm (2016-05-23T12:46:45+02:00) |
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10:59 |
Milan |
hmm my minetestserver is somehow really slow. i reverted the latest changes for debugging but nothing has changed. chests can need upto 8 or more seconds...when placing stuff |
10:59 |
Milan |
maybe someone has an idea, the server is mostly in idle, no busy ressources at all |
11:00 |
est31 |
many people have reported this issue |
11:00 |
est31 |
Milan, which version of minetest do you use |
11:00 |
Milan |
its a few commits before the release |
11:01 |
Milan |
the last updates is about two weeks ago |
11:01 |
Milan |
the problems since two days |
11:01 |
est31 |
can you do git reflog and find out the actual commit hashes? |
11:01 |
Milan |
commit 0f6e4a0913ea3d96a34dd2da15b140a4b54b0983 |
11:01 |
Milan |
"Optimize default settings for Android build" |
11:02 |
est31 |
so that one is still working? |
11:02 |
Milan |
no thats the one with the problem |
11:03 |
est31 |
and the one without |
11:03 |
est31 |
whats that |
11:03 |
Milan |
there isnt any |
11:03 |
Milan |
sorry if i miswrite something ._. |
11:04 |
Milan |
i replaced the farming mod so we though its maybe because of that but sadly its lagging horrible without it |
11:07 |
Milan |
est31: so you think i should update? there were changes on the db handle so i though i should wait a bit to be shure that there arent any problems |
11:08 |
est31 |
nrz just added another backend |
11:08 |
est31 |
as long as you arent using postgres you should be safe |
11:13 |
Milan |
i am with ssdb, it was more perfomant as redis was |
11:13 |
Milan |
a good half year we runned without any problems |
11:13 |
Milan |
its a nosql server with redis frontend and leveldb backend, very cool pice of software |
11:16 |
Milan |
maybe we have too much objects in the map and mt cannot handle them? |
11:21 |
Milan |
est31: i noticed one mt process is often around 10% cpu usuage and a second one near 90% - the processor itself is around 18% |
11:21 |
Milan |
load is around 1 |
11:21 |
Milan |
(six core) |
11:22 |
Milan |
*not 10%, 101% |
11:23 |
Milan |
now noone is online and both are around 80% o.O |
11:24 |
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11:31 |
Milan |
hello? o.O everyone idle/busy? :/ |
11:35 |
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11:40 |
Fixer |
Milan: any news? |
11:41 |
Milan |
Fixer: no :( |
11:41 |
Milan |
currently waiting for a chunk ingame.. |
11:41 |
Milan |
ah, there it is |
11:41 |
Fixer |
Milan: try older minetest -dev build and see if it lags |
11:41 |
Fixer |
Milan: like month old |
11:42 |
Milan |
Fixer: but we was running with this one a few weeks without problems o.O |
11:42 |
Fixer |
Milan: hmm, so this build started to suddenly lag? and it was not lagging before on same build? |
11:43 |
Milan |
yes |
11:43 |
Milan |
first the db server cached too much memory so i restarted both of them, then it was fine for a few hours and since them the lag is horrible |
11:44 |
Milan |
i decreased the allowed cache but i dismissed this change for testing already |
11:45 |
Milan |
lol i am much faster then my wield light^^ |
11:46 |
nrzkt |
Milan: you should switch from your ssdb to postgresql. |
11:47 |
nrzkt |
Tune postgresql to use 50% of your memory, with a maximum of 2GB (shared buffers) |
11:47 |
nrzkt |
64MB of work_mem and that should do the trick if the memory or database is your problem |
11:48 |
nrzkt |
~tell est31 why did you said postgresql is not safe :o ? i think you should connect to appletree server :) |
11:48 |
ShadowBot |
nrzkt: O.K. |
11:49 |
Milan |
nrzkt: but the ssdb server doesnt make this load, the one from yesterday was fixed, it was mainly a misconfiguration. there are two minetest threads on <+>100% load currently, this doesnt look good to me |
11:49 |
nrzkt |
which thread uses 100% cpu ? |
11:49 |
nrzkt |
ServerThread or EmergeThread ? |
11:50 |
Milan |
how can is see this? o.O |
11:51 |
nrzkt |
what is your OS ? |
11:51 |
Milan |
archlinux |
11:52 |
Milan |
curently viewing with htop |
11:52 |
sfan5 |
i think you can disable showing custom thread names in htop |
11:52 |
sfan5 |
enable* |
11:53 |
Milan |
ah, youre right...mom |
11:53 |
Milan |
*mom for moment ...doesnt know if its the same in english^^ |
11:54 |
nrzkt |
you can yes sfan5 |
11:54 |
nrzkt |
Setup => Display Options => Show custom thread names |
11:54 |
Milan |
hmmm one is now displayed as Server and one the typical with the startup flags "/home/minetest/..." |
11:54 |
nrzkt |
use the arrow to look at the end of the line |
11:55 |
nrzkt |
or the END key |
11:55 |
Milan |
i already have the whole line |
11:55 |
nrzkt |
you should see {threaname} |
11:56 |
nrzkt |
what is the name ? |
11:57 |
Milan |
i see the following: https://cloud2.tchncs.de/index.php/s/l7NCibeMbQ4dFOa |
11:58 |
nrzkt |
it's the serverthread as is seems |
11:58 |
Milan |
(if i dont move its not soo much usuage) |
11:58 |
nrzkt |
can you toggle the tree view too ? |
11:58 |
nrzkt |
and paste the whole treeview for tihs process |
11:59 |
Milan |
yeah, just did it, server...sorry maybe too less coffee, should tryed it in tree mode from the beginning^^ |
12:00 |
Milan |
emerge is on 0, connection around 2% |
12:00 |
Milan |
(curl also 0%) |
12:01 |
nrzkt |
then this is really serverthread, then it could be core or lua |
12:02 |
Milan |
are my only options to try other commit states? |
12:05 |
nrzkt |
git bissect yes |
12:05 |
nrzkt |
find a good commit and then bissect |
12:08 |
Milan |
just compiled current dev state...i dont have to fear, players arent motivated today :( |
12:08 |
Milan |
lol segmentation fault (core dumped) |
12:09 |
Milan |
on the second try its working^^ |
12:09 |
Milan |
same lag |
12:10 |
M-geir |
Hi! Quick question. When you connect to a server are the plugins downloaded to your computer or only run on the server? (new to minetest) |
12:11 |
Fixer |
Milan: cpu load is 20%, what exactly is this lag? |
12:12 |
Milan |
it is a delay when opening doors about ~3seconds, somethimes upto 10seconds until the next chunk is loaded, chests may have a delay from 4 to 6 seconds when moving stuff |
12:13 |
Milan |
the server itself is as fast as every day, its a 6core kvm with 14gig of mem and pure ssd, it -have- to be fast |
12:13 |
Milan |
and its just rented for minetest, not much more is running on it. |
12:14 |
Milan |
until teleport also around 6seconds |
12:14 |
Fixer |
Milan: interesting, i've seen this problem on other server too |
12:16 |
Milan |
wow 12seconds until eating was received and 14seconds for a door >.< |
12:16 |
Milan |
but to close it just 4 :D |
12:19 |
Milan |
should i do /clearobjects maybe? every player will lost the pets... |
12:20 |
Milan |
*lose |
12:26 |
Fixer |
Milan: hmm, what mods are you using? |
12:27 |
Milan |
Fixer: a bunch of...dont really know how to answer |
12:27 |
Milan |
pet mods? |
12:28 |
Fixer |
Milan: can you upload somewhere your mtg folder and mods folder you use? |
12:28 |
Fixer |
Milan: wait a sec |
12:28 |
Milan |
the onces with the latest changes are here http://git.tchncs.de/Illuna-Minetest/ |
12:28 |
Fixer |
Milan: have you changed some server settings in config? |
12:29 |
Milan |
give me a sec for the others.. |
12:29 |
Milan |
no |
12:30 |
Fixer |
Milan: can you publish your minetest.conf ? you can erase passwords, ips and other private stuff |
12:31 |
Milan |
https://files.illuna-minetest.tk/worldmods/ |
12:32 |
Milan |
just a sec... |
12:34 |
Milan |
Fixer: https://git.tchncs.de/snippets/13 |
12:34 |
Milan |
oh, should enable ipv6 |
12:40 |
Milan |
lol, now i cannot join anymore, it times out |
12:40 |
Milan |
ah...now... |
12:42 |
Fixer |
Milan: i will try these mods on my minetest |
12:44 |
Milan |
Fixer: thanks, if you give me a sec, ill zip you the wordmods |
12:44 |
Fixer |
Milan: i'm already downloading it |
12:44 |
Fixer |
Milan: 60 mb |
12:45 |
Milan |
oh ok :) |
12:45 |
Fixer |
Milan: can you show .minetest.conf? without your private info |
12:45 |
Milan |
i already did |
12:45 |
Milan |
https://git.tchncs.de/snippets/13 |
12:46 |
Fixer |
ok, thanks, looking |
12:46 |
Milan |
:) |
12:46 |
Fixer |
Milan: what is your max_lag when it lags with doors and chests? |
12:47 |
Milan |
Fixer: near 0 https://illuna-minetest.tk/en/stats |
12:47 |
Fixer |
strange |
12:47 |
Fixer |
num_emerge_threads = |
12:47 |
Fixer |
is this ok? |
12:47 |
Fixer |
why it is not set to anything? |
12:48 |
Milan |
uhm.. |
12:48 |
Fixer |
Milan: maybe just comment this sections that has = without anything, and try again? |
12:49 |
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12:49 |
Milan |
some months ago i played around with this... |
12:49 |
Milan |
"...Make this field blank, or increase this number..." |
12:51 |
Fixer |
Milan: ok |
12:51 |
Fixer |
Milan: are you using all this mods? i will enable them all, except irc one probably |
12:52 |
Fixer |
Milan: default game is illuna, it is just renamed forked mtg i downloaded? |
12:53 |
Milan |
Fixer: worldmods are everytime enabled, you'll need this and https://git.tchncs.de/Illuna-Minetest/minetest_game with its submodules |
12:53 |
Fixer |
Milan: i downloaded it, yes |
12:54 |
Fixer |
Milan: v7 world? |
12:54 |
Milan |
yes |
12:54 |
Milan |
we started with v6 and switched later |
12:55 |
Milan |
mgv7_spflags = mountains,ridges mg_flags = trees, caves, dungeonsenable_floating_dungeons = true |
12:55 |
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13:05 |
Fixer |
Milan: it gives error about empty wine folder |
13:05 |
Fixer |
in minetest_game |
13:05 |
Milan |
:o |
13:06 |
Fixer |
also, boats, death_messages, farming, illuna, mobs_animal, mobs_monster, mobs_redo |
13:06 |
Milan |
Fixer: maybe need to submodule update? |
13:06 |
Milan |
git submodule init && git submodule update |
13:07 |
Fixer |
wait |
13:07 |
Fixer |
Milan: can you give me zip of complete minetest_game with these submodules? |
13:08 |
Milan |
Fixer: jsut cd into minetest_game folder and use upon command :) |
13:08 |
Milan |
*just |
13:08 |
Fixer |
Milan: i'm in windows right now |
13:08 |
Fixer |
without git |
13:09 |
Milan |
Fixer: maybe the easiest way is to go into https://git.tchncs.de/Illuna-Minetest/minetest_game/tree/master/mods , click into the submodules and download the zips :) |
13:10 |
Fixer |
thanks |
13:12 |
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13:13 |
Milan_mobil |
i hope i will not miss any msg on phone... |
13:15 |
Fixer |
Milan: installed everything and started the game |
13:16 |
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13:16 |
Fixer |
Milan: OOM error in darkage mod, hmm |
13:16 |
Fixer |
not enough memory |
13:16 |
Fixer |
interesting |
13:17 |
Milan_mobil |
thqts new to me o.O |
13:17 |
Milan_mobil |
*thats |
13:17 |
Milan_mobil |
newer had trouble with darkage |
13:18 |
Fixer |
Milan: it joins the game and suddenly gives this error (oom lua error, not enough memory when using "on generated") i guess |
13:19 |
Fixer |
hmm |
13:20 |
Milan |
Fixer: thats very new too me, never had trouble with that |
13:22 |
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13:23 |
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13:23 |
Milan_mobil |
hm. first timeout, hope i didnt missed something |
13:23 |
Milan_mobil |
dont like irc |
13:24 |
Fixer |
Milan_mobil: disabled darkage and tried it |
13:24 |
Fixer |
Milan_mobil: responsive at least on start |
13:26 |
Milan_mobil |
i also dont think that darkage is the problem, we have it very long now |
13:26 |
Fixer |
Milan_mobil: doors open instantly |
13:26 |
Fixer |
Milan_mobil: try disabling darkage just for testing |
13:27 |
Milan_mobil |
your error was on generating the map, i tested in old parts |
13:27 |
Fixer |
Milan_mobil: yes |
13:27 |
Fixer |
Milan_mobil: makes sence, hmm |
13:28 |
Fixer |
Milan_mobil: any strange errors in debug.txt? |
13:28 |
Milan_mobil |
what mt version in your case? |
13:28 |
Milan_mobil |
no |
13:28 |
Milan_mobil |
everything is normal in the log |
13:28 |
Fixer |
minetest-0.4.14-725edc7-win64-PR3810-4027-4061-4065 |
13:30 |
Milan_mobil |
whoa...what a build number ^^ but sound similar then mine, currently running on a build of latest commit |
13:30 |
Milan_mobil |
you can review our world on illuna-minetest.tk:30000^^ |
13:30 |
Fixer |
uptime 360, doors open normally |
13:31 |
Fixer |
but whats wrong with darkage :/ |
13:31 |
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13:31 |
Milan_mobil |
i needed too much memory on yiur system by generating its ores somehow |
13:31 |
Milan_mobil |
*your |
13:32 |
Fixer |
Milan_mobil: it is lua oom error, that means it is exceeded 1gb lua limit |
13:32 |
Fixer |
5 min running, doors open quickly |
13:33 |
Milan |
Fixer: i only know that from caverealms |
13:33 |
Milan |
did you tested chests? |
13:33 |
Fixer |
one sec |
13:34 |
Fixer |
works fast |
13:34 |
Fixer |
Milan: maybe i need to connect as different client |
13:35 |
Milan |
hm... |
13:35 |
Milan |
i dont know what to do anymore |
13:35 |
Fixer |
let me run it as server and connect via other minetest client |
13:36 |
Milan |
:) |
13:39 |
Fixer |
Milan: you are not alone, maikerumine also appears to have the same damn lag on his server, i din't reproduce it yet with his subgame |
13:40 |
Milan |
but i need to do something...my players running away... |
13:40 |
Fixer |
Milan: is it slow everywhere? even in deserted places without any builds active? without active mesecons stuff? |
13:41 |
Milan |
yes -.- |
13:42 |
Milan |
testet some chests in just-loaded-locations...needed about one minute to open them! |
13:43 |
Fixer |
hmm |
13:43 |
Fixer |
Milan: and max_lag was small? |
13:44 |
Milan |
yeah .. https://illuna-minetest.tk/en/stats |
13:45 |
Milan |
lol every minute the irc mod put one message in the chat |
13:46 |
Milan |
soehow actions from minutes ago are now in the log o.O |
13:46 |
Milan |
*somehow |
13:49 |
Fixer |
Milan: downloaded newer version of darkage and it seems to work with it now |
13:49 |
Fixer |
Milan: ah nope, still oom error with it, disabling again |
13:50 |
Fixer |
Milan: it starts to lag at server start or with time? |
13:51 |
Milan |
Fixer: the only fast thing is to loggin in |
13:51 |
Milan |
its from the beginning |
13:52 |
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13:53 |
Fixer |
Milan: you run it on linux? |
13:53 |
Milan |
archlinux, yes |
13:53 |
Milan |
everything elso is working fine on the server as far as i can see |
13:54 |
Fixer |
Milan: try in config: "mod_profiling = true" and "detailed_profiling = false" |
13:54 |
Fixer |
wrong |
13:54 |
Fixer |
Milan: try in config: "mod_profiling = true" and "detailed_profiling = true" * |
13:54 |
Fixer |
add this two options and restart server |
13:54 |
Milan |
what does it? |
13:55 |
Fixer |
it collects performance info of mods |
13:55 |
Fixer |
and after some time you need to run special command that will save performance info into debug.txt |
13:55 |
Fixer |
within minetest |
13:55 |
Fixer |
save_mod_profile or smth like that |
13:56 |
Milan |
will do |
13:56 |
Milan |
just restarted |
13:57 |
Fixer |
Milan: than in minetest itself look command list for command with save data profile or smth similar |
13:58 |
Milan |
not sure how to read it |
13:58 |
Milan |
total | | 0 | 374753 | 90783 | 100 | 100 | 100 |
13:58 |
Fixer |
Milan: it is in debug.txt |
13:59 |
Milan |
i know |
13:59 |
Milan |
it was a paste from there |
13:59 |
Fixer |
Milan: it should be much larger |
13:59 |
Milan |
default and the big mods like pipeworks needs the most time |
14:00 |
Fixer |
can you paste full table here? |
14:00 |
Milan |
(i wonder why pipeworks since there isnt any in the loaded area) |
14:00 |
Fixer |
it is pretty large |
14:00 |
Milan |
just a sec |
14:01 |
Milan |
https://haste.tchncs.de/dewohufazo.apache |
14:02 |
Milan_mobil |
back to mobile, hopefully without timeouts |
14:02 |
Fixer |
Milan: disable pipeworks and try again |
14:05 |
Fixer |
Milan_mobil: disable pipeworks and try again |
14:08 |
Milan_mobil |
just a sec.. |
14:11 |
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14:14 |
Milan |
nononono that cannot be true.... |
14:14 |
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14:14 |
Fixer |
Milan: lag is gone? |
14:15 |
Milan |
it seems so :'( |
14:15 |
Milan |
and another issue: mobs_redo/api.lua:1776: attempt to index local 'tool_capabilities' (a nil value) :D |
14:15 |
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14:16 |
Fixer |
Milan: so lag fixed? now another question, pipeworks is up to date? could you update it and try again? |
14:16 |
Milan |
i am currently figuring out that the server is crashing if i hurt some mob o.O just a sec will check it |
14:18 |
Milan |
Fixer: no it was not, there was an update for filter-injector |
14:18 |
Fixer |
Milan: update it again, and try enabling it again and see if it still lags, and if it lags that much, we need to create an issue on their github page |
14:22 |
Milan |
Fixer: but something happened in the past to it...that dosnt make sense o.O |
14:22 |
Milan |
and yes, it happens again |
14:22 |
Milan |
will create the issue |
14:22 |
Fixer |
Milan: lagging? |
14:22 |
Fixer |
Milan: post it here I guess https://github.com/minetest-mods/pipeworks/issues |
14:22 |
Milan |
i will |
14:23 |
Fixer |
Milan: also add performance info from debug.txt |
14:23 |
Fixer |
Milan: and note that by disabling it lag is gone |
14:24 |
Fixer |
Milan: maybe something happened to metadata stored in database and it started to lag since then, i dunno |
14:27 |
Milan |
https://github.com/minetest-mods/pipeworks/issues/140 |
14:27 |
Milan |
do you use jabber Fixer? |
14:27 |
Fixer |
no |
14:28 |
Milan |
okey then i hope i will see if there are new messages^^ |
14:30 |
Fixer |
Milan: if huge lags appear without pipeworks you can always enable mod profiler and look for avg us column, higher the worse |
14:31 |
Fixer |
Milan: don't forget to comment those mod_profile and detailed profile lines, since they will slow down server with time iirc, they collect statistics all the time, so just disable them after this experiment |
14:32 |
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14:33 |
MinetestBot |
[git] Zeno- -> minetest/minetest: Fix irrlicht version checking macro for tooltip_height calculation 22f78ea https://git.io/vrVgD (2016-05-24T00:27:11+10:00) |
14:33 |
Fixer |
Milan: as you can see from statistics, pipeworks got abnormally high avg us execution time, 87479, compared to this mesecons have only 2500, and default mods has 500 or so |
14:33 |
Fixer |
Milan: so it is no brainer to see what is causing the lag :) |
14:33 |
Fixer |
at list here |
14:35 |
Fixer |
Milan: add your minetest version in that issue and os just to be sure |
14:35 |
Milan_mobil |
Fixer i saw that the first time with crazy terror from my family because i am lazy. hard to focus myself, sorry |
14:38 |
Milan_mobil |
this problem comes with very bad timing. |
14:38 |
Fixer |
meanwhile i will try darkage on my minetest to see if it crashes |
14:43 |
Fixer |
darkage works for me, no lua oom error, thats good |
14:44 |
Milan_mobil |
:) |
14:50 |
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14:54 |
geir_ |
Hi! I'm trying to build minetest from source on ubuntu. But I cant run it. When i try I get. |
14:54 |
geir_ |
2016-05-23 16:49:39: WARNING[Main]: Couldn't find a locale directory! |
14:54 |
geir_ |
X Error of failed request: BadValue (integer parameter out of range for operation) |
14:54 |
geir_ |
Major opcode of failed request: 155 (GLX) |
14:54 |
geir_ |
Minor opcode of failed request: 24 (X_GLXCreateNewContext) |
14:54 |
geir_ |
Value in failed request: 0x0 |
14:54 |
geir_ |
Serial number of failed request: 26 |
14:54 |
geir_ |
Current serial number in output stream: 27 |
14:54 |
geir_ |
Any ideas? |
14:56 |
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14:59 |
geir_ |
restarting the computer fixed the issue |
15:06 |
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15:08 |
Calinou |
geir_: yes, sometimes you have to restart, especially with proprietary drivers |
15:08 |
geir_ |
Calinou, thanks :) Are there mobs without plugins? |
15:09 |
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15:10 |
Calinou |
no |
15:10 |
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15:18 |
Fixer |
Milan: are you running it without pipeworks? |
15:18 |
Fixer |
Milan: i see from dashboard that cpu usage is really low right now |
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15:29 |
Milan_mobil |
Fixer, no |
15:30 |
Milan_mobil |
sorry mostly no network here |
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16:32 |
ben569 |
Hello everyone, is it normal that, in technic, I have only found 4 chromium after hours upon hours of mining? I already have more than 100 diamonds... |
16:33 |
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16:34 |
ben569 |
Is it normal that this mineral is this much scarcer than diamonds or mesecons? |
16:34 |
ben569 |
or MESE* |
16:35 |
FreeFull |
Doesn't sound normal |
16:36 |
FreeFull |
Maybe you're mining too deep? |
16:36 |
ben569 |
What is the max level ? I've read the mg.lua and it seems to be between -100 and -31000. I'm well above ^^ |
16:37 |
ben569 |
I'm well above the min* |
16:38 |
ben569 |
Which level do you suggest me mining at ? |
16:40 |
ben569 |
I was cave-mining between -300 and -400 |
16:41 |
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16:41 |
ben569 |
Any ideas, FreeFull ? |
16:42 |
FreeFull |
No idea |
16:42 |
ben569 |
OK. Do you know how I could backup the contents of chest to get them on another map ? |
16:43 |
ben569 |
OK. Do you know how I could backup the contents of chests to get them on another map ? * |
16:44 |
ben569 |
OK. Do you know how I could backup the contents of chests to get them on another map, FreeFull ? |
16:51 |
FreeFull |
No idea either, sorry |
16:51 |
FreeFull |
Try with worldedit, maybe |
16:52 |
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16:53 |
IhrFussel |
The bug persists: register_on_leaveplayer() is supposed to delete each user file from a folder via os.remove() but right now 23 are online, yet there are 24 files |
16:55 |
IhrFussel |
I'll try os.execute() instead |
17:03 |
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17:25 |
Nyarg |
Hi ) somebody here ? |
17:25 |
ElectronLibre |
IhrFussel: Using os.execute will require a secure environment granted to you by Minetest's API |
17:26 |
Nyarg |
I want look at caves from top but don't know how |
17:26 |
Krock |
os.execute is also horrible unportable |
17:26 |
Krock |
Nyarg, there's always stone on top |
17:26 |
Nyarg |
I need look trought blocks |
17:26 |
Krock |
then do /grant singleplayer all |
17:26 |
Krock |
and turn noclip on |
17:27 |
Krock |
(key bindings can be found in the ESC menu in a world) |
17:27 |
Nyarg |
like /noclip on ? |
17:27 |
Krock |
no, hit the noclip key. see previous message |
17:28 |
Nyarg |
thanks I try now ) |
17:30 |
Nyarg |
woahh !!!!! It works ))))) |
17:31 |
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17:32 |
Krock |
np!!111!!!1¨¨! |
17:32 |
IhrFussel |
I don't care about Windows so that doesn't matter^^ os.execute("rm path/to/file") should work..or not? |
17:35 |
Krock |
ouch. |
17:36 |
Krock |
yeah, unless you enabled the mod security code |
17:36 |
Krock |
I think it would block such calls |
17:37 |
IhrFussel |
Krock, How does os.remove() work? Like which OS function does it use? |
17:37 |
Krock |
IhrFussel, no idea. I'm no lua developper |
17:37 |
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17:40 |
IhrFussel |
It is weird that it only sometimes skips a file... is it possible that minetest.register_on_leaveplayer() does NOT wait until its done? Like imagine 2 players leave at the same time and the callback is removing one file...maybe os.remove() skips the second player? |
17:40 |
rubenwardy |
It may be an OS problem |
17:40 |
rubenwardy |
I know that some OS lie to the users of it's api |
17:41 |
rubenwardy |
meaning that os.remove() doesn't remove a file, it adds it to a queue to be deleted |
17:41 |
rubenwardy |
If you're on Windows, then virus scanners can stop that |
17:41 |
rubenwardy |
but [citation needed] |
17:41 |
IhrFussel |
It's Ubuntu 14.04...did anyone experience such a thing on it? |
17:41 |
rubenwardy |
not my area of expertise |
17:42 |
Krock |
Omg a bank finally found my lost 50 million $ and wants to contact me now! |
17:42 |
Krock |
seems legit |
17:43 |
Krock |
There must be many totally dumb people in this world when such mails are sent |
17:44 |
Fixer |
yes |
17:44 |
Fixer |
full of it |
17:49 |
Krock |
oh noes |
17:50 |
electrodude512 |
Why isn't Lua File System added to Minetest to make this easier? |
17:50 |
electrodude512 |
Or something like physfs, which can do sandboxing too? |
17:50 |
IhrFussel |
The Ubuntu channel wants to see errors...Minetest doesn't provide such Lua errors right? ._. |
17:51 |
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17:51 |
IhrFussel |
Or they mean the kernel logs... but i think my server provider disabled those |
17:52 |
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18:01 |
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18:19 |
Nyarg |
I am again ) is 'default_privs = noclip' allowed in minetest.conf ? |
18:19 |
Nyarg |
I did it but no effect have |
18:19 |
Nyarg |
default_privs = fly works |
18:21 |
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18:25 |
Krock |
Nyarg, yes, it has an effect but noclip is useless without fly |
18:26 |
Krock |
because you would fall down without flying |
18:26 |
Krock |
this leads to a well known movie problem when people walk through walls |
18:26 |
Krock |
why don't they fall down too? |
18:28 |
Nyarg |
I did first default_privs = noclip, fly but pressing "H" says me no privilege noclip but fly works fine |
18:29 |
Nyarg |
hmm maybe I do something wrong, will try again ) |
18:32 |
IhrFussel |
Okay guys it seems like the OS is locking the files...like when a player gets a timeout but logs in at the same time the OS seems to not allow the deleting and just overwrites it again |
18:33 |
sfan5 |
the OS doens't just magically do that |
18:34 |
sfan5 |
it must be your mod |
18:34 |
IhrFussel |
Can't be, http://paste.ubuntu.com/16639616/ |
18:34 |
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18:36 |
IhrFussel |
I could maybe try to put the os.remove() before the loop that counts the online players..but then I'm out of ideas |
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19:02 |
rubenwardy |
Shame http://minete.st is taken |
19:02 |
KaadmY |
rubenwardy: "This webpage is not available" |
19:02 |
rubenwardy |
yeah |
19:02 |
rubenwardy |
the server is down |
19:03 |
KaadmY |
ah |
19:03 |
rubenwardy |
but the domain is registered |
19:03 |
swift110 |
suo |
19:04 |
sofar |
get nete.st and make 'mi.nete.st' |
19:09 |
KaadmY |
:D |
19:12 |
rubenwardy |
I have a hard choice to make |
19:13 |
Fixer |
i have another one in mind, but it is perverce |
19:13 |
rubenwardy |
rubenrubenwardy.com or merubenwardy.com |
19:14 |
CWz |
great now all these minetesthosting.com servers are popping up |
19:14 |
rubenwardy |
lol |
19:15 |
rubenwardy |
advertising |
19:16 |
Out`Of`Control |
tseten.im |
19:18 |
CWz |
bunch of 3 player only server without costume mods |
19:19 |
rubenwardy |
The owner of MinetestHosting.com is a MT noob. Basic/Free plan says max 3 players, but it's actually max 2 players |
19:20 |
rubenwardy |
when max_user = 3 the maximum players you can get is 2 |
19:20 |
rubenwardy |
for some reason |
19:20 |
rubenwardy |
likely a bug |
19:20 |
rubenwardy |
also, moderators will still be able to join |
19:20 |
rubenwardy |
I wonder if they give the set priv |
19:21 |
rubenwardy |
Also, you don't need a larger plan for a custom domain, you can easily just set up a DNS record to point at a server |
19:21 |
rubenwardy |
Although it won't be visible on the server list, I guess |
19:22 |
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19:25 |
CWz |
i'd rather self host then use that service |
19:26 |
rubenwardy |
Yeah |
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19:34 |
CWz |
probably going to get an influx of those in the public serverlist soon as well as the forum |
19:34 |
sofar |
LNJ2GO: go ahead and transfer jukebox to user "sofar" |
19:35 |
CWz |
those servers on the free plan are great grief bait though |
19:35 |
CWz |
so hopefully they will go there |
19:39 |
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19:41 |
CWz |
how nice the owner of the service even has their own server |
19:41 |
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19:41 |
thefamilygrog66 |
CWz, who is that? |
19:44 |
CWz |
no idea |
19:46 |
Fixer |
Out`Of`Control: your mailbox is not accepting books on liberty land |
19:46 |
Out`Of`Control |
Fixer: letter boxes? |
19:46 |
Out`Of`Control |
did you try letter boxes |
19:47 |
* CWz |
wishes his client had list filtering |
19:49 |
Fixer |
Out`Of`Control: that one on new spawn near teleporter |
19:49 |
Out`Of`Control |
Fixer: that one accept only letters written on paper, nothing else |
19:56 |
Fixer |
Out`Of`Control: is not in minetest you can write books only? |
19:58 |
Out`Of`Control |
memorandum mod |
19:59 |
Out`Of`Control |
so mail box wont get filled with junk |
19:59 |
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20:03 |
Out`Of`Control |
Fixer: thanks for reporting |
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20:47 |
Bobr_ |
Hi |
20:48 |
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21:02 |
melzua |
KaadmY: yes, griefers :( |
21:02 |
webdesigner97 |
VanessaE here? |
21:03 |
melzua |
KaadmY: but it was solved when you log in today, isn't it? |
21:03 |
MinetestBot |
[git] ShadowNinja -> minetest/minetest: Fix rollback.txt migration ef100f1 https://git.io/vrwXo (2016-05-23T11:48:30-04:00) |
21:04 |
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21:08 |
KaadmY |
melzua: haven't logged in yet today |
21:08 |
KaadmY |
yes, it's fixed now melzua |
21:14 |
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21:31 |
Calinou |
hi KaadmY |
21:31 |
Calinou |
KaadmY: https://github.com/Calinou/godot-syntax-themes |
21:31 |
Calinou |
Godot's script editor themes are now import/exportable |
21:31 |
Calinou |
so I made Monokai, One Dark, Atom Dark and Solarized Dark for it |
21:33 |
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21:33 |
Fixer |
man |
21:34 |
Fixer |
i have no idea why celeron named it minetest, at least it is not qtpfsgui |
21:34 |
Calinou |
minetestificate |
21:34 |
Guest32237 |
hi, guys, I have the latest minetest and I downloaded peaceful_npc. How do I enable them? Or how does it work. Kinda new with minetest. Also, I got caves. Is there a command that enables them or something? |
21:35 |
Fixer |
now you have realtest, grailtest and whatevershittest subgames |
21:35 |
Fixer |
this is crazy |
21:35 |
Fixer |
thank ctulhu mod makers avoided that |
21:35 |
Fixer |
mostly |
21:35 |
Fixer |
glooptest |
21:35 |
Fixer |
/o\ |
21:35 |
Fixer |
multitest |
21:36 |
Fixer |
testing bugs simulator in multiplayer i guess |
21:36 |
Fixer |
at least it is not qtpfsgui, oh well |
21:36 |
Fixer |
or other insane name |
21:37 |
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21:37 |
Guest32237 |
I know they're mods and I put them in a mod folder in minetest, but I'm not sure how it works. I have other mods that work, like plant life and the animals. |
21:37 |
Fixer |
Guest32237: extract mod in /mods, create world and go in its settings, enable mod |
21:38 |
Guest32237 |
ya, I know that, and it works with some of my mods, but I'd like to have the peaceful_npc mod working. |
21:38 |
Guest32237 |
and the caves |
21:39 |
Guest32237 |
do I have to rename them? |
21:40 |
Fixer |
it should not contain -master part in name |
21:40 |
Fixer |
caves are there by default |
21:40 |
Guest32237 |
ok ya oh but the cool caves with the stalagtites and the other stuff |
21:41 |
Fixer |
caverealms mod? |
21:41 |
Guest32237 |
ya! |
21:41 |
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21:41 |
Guest32237 |
how does that work/ |
21:42 |
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21:42 |
rubenwardy |
In the menu, select a world and click "configure". Then select a mod and click "save" |
21:42 |
rubenwardy |
*then select a mod and click "enable" |
21:43 |
Guest32237 |
ya... umm do they just appear or what? How about the npc guys? |
21:44 |
Guest32237 |
I clicked them all to enable and then I saved it. |
21:46 |
Guest32237 |
ok I'll try again |
21:46 |
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22:04 |
kat_ |
Guys, I was on earlier asking about mods. My peaceful_npc mod says in my world that it has unsatisfied dependencies. biom_lb What does that mean? |
22:06 |
kat_ |
never mind I went back in, and it doesn't say that now. How do I get the blank blank npc guys to work? |
22:07 |
kat_ |
never mind... sorry guys... gotta go |
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