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01:11 |
cimbakahn |
Should i take all these files ----> https://imgur.com/2a3eQIS and replace tile_images with tiles, because of this message: WARNING[Main]: Field "tile_images": Deprecated; new name is "tiles". |
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02:06 |
rubenwardy |
Review on my mod manager app: 3 stars / ADD A FNAF MOD I NEED FNAF PLZ and this is cool |
02:07 |
rubenwardy |
There is a FNaF mod: https://forum.minetest.net/viewtopic.php?f=9&t=10709 |
02:07 |
rubenwardy |
but it's not in the app as it's WIP |
02:13 |
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02:14 |
DonBatman |
cimbakahn yes you should change tile_images to tiles |
02:16 |
KaadmY |
rubenwardy: people are weird |
02:17 |
rubenwardy |
It's like requesting that google play add an app |
02:18 |
rubenwardy |
Is anyone here fluent in portugese? |
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02:51 |
H-H-H |
hey guys i just found a cool bug in minetest games beds lol 2 or posibly more ppl can share the same bed lol |
02:51 |
H-H-H |
perfect for those cold winter nights lol |
03:06 |
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03:10 |
KaadmY |
:D |
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03:30 |
wilkgr |
Is it true that being out of the world can kill a server? |
03:30 |
wilkgr |
We've got a psychopath in Solartest |
03:31 |
wilkgr |
One with teleport privs |
03:43 |
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03:49 |
H-H-H |
how does minetest get the nice pictures in the wiki |
03:49 |
H-H-H |
like the ones for crafting recipes |
03:52 |
wilkgr |
H-H-H screenshots+cropping |
03:52 |
H-H-H |
so how come the items have tool tips |
03:52 |
H-H-H |
and also they change the item |
04:00 |
wilkgr |
Animated gifs |
04:04 |
wilkgr |
G'bye |
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09:24 |
alexandre_ |
hi, forgot my password on minetest.org:30005 is this, the good channel to request help? |
09:27 |
Calinou |
OldCoder: ^ |
09:27 |
Calinou |
alexandre_: OldCoder administers minetest.org servers |
09:30 |
alexandre_ |
Thanks, going to wait for hom to be online then |
10:04 |
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10:06 |
Derr |
so I have farming plus & food mods installed and I'd like to switch to tenplus1's farming mod. what type of errors would I run into? would farming items like tomatoes be compatible or would I see unknown block errors? |
10:08 |
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10:15 |
Derr |
the new mobile app is nice |
10:27 |
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11:13 |
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11:17 |
yyt16384 |
How can I make a texture for a mesh node? |
11:17 |
thePalindrome |
The texture is in the mesh iirc, lemme check my mod |
11:19 |
yyt16384 |
To make it clear, this is for a texture pack, so the mesh is not made by me |
11:19 |
thePalindrome |
hmm, if I'm reading my old work right, the texture is part of the mesh |
11:20 |
yyt16384 |
I think minetest ignores texture inside the mesh |
11:21 |
thePalindrome |
wait nvm |
11:21 |
yyt16384 |
It only uses the one in textures/ directory |
11:21 |
thePalindrome |
you pass the tiles parameter in the code |
11:21 |
thePalindrome |
tiles = {"ritual_table.png"}, |
11:21 |
thePalindrome |
That's from my code |
11:22 |
thePalindrome |
So yeah |
11:22 |
yyt16384 |
And now I want to figure out how to make the .png file |
11:22 |
thePalindrome |
You using blender? |
11:23 |
thePalindrome |
really the image just has to have the right uvmapping relative to the model |
11:23 |
yyt16384 |
no |
11:23 |
yyt16384 |
I have never used that |
11:23 |
thePalindrome |
Ah, I can't help past that |
11:23 |
thePalindrome |
unless you know for sure the uv mapping (like from the original texture), there's nothing you can do |
11:23 |
yyt16384 |
OK, I will try that |
11:24 |
rubenwardy |
You can guess the UV mapping |
11:25 |
rubenwardy |
or you could load into blender |
11:25 |
thePalindrome |
blender's the better option :P |
11:34 |
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11:35 |
Miner2334 |
Hey Guys! |
11:46 |
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12:37 |
alexeysvrv |
Hi all developers. You are will be merged Mesecons in general Minetest game or no? (sorry grammatic, i russian) |
12:40 |
thePalindrome |
alexeysvrv: mesecons will likely remain seperate from minetest_game, but there may be another default game that includes it |
12:41 |
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12:41 |
alexeysvrv |
thePalindrome: bad( thank you |
12:44 |
thePalindrome |
I may have misspoke |
12:44 |
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12:44 |
thePalindrome |
My guess is that minetest_game will not have mesecons, but something like minetest_tech might |
12:46 |
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12:58 |
Megaf |
I'm updating my server and subgame, wish me luck |
13:00 |
thePalindrome |
I had no issues |
13:04 |
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13:05 |
JBB2 |
it shoiuld work. I use decelopement builds normally and dont had any issues too. But i dont use the default subgame |
13:05 |
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13:08 |
Megaf |
I usually have problems with VanessaE's mods when I update them ¬¬ |
13:09 |
Megaf |
because their dependencies and included stuff change all the time |
13:09 |
Megaf |
all the time I mean, every signle year |
13:11 |
JBB2 |
For that and other reasobns i dobt use that mods anymore |
13:11 |
JBB2 |
'l |
13:11 |
thePalindrome |
lol |
13:12 |
JBB2 |
dont |
13:12 |
JBB2 |
sorry for spelling misstakes |
13:13 |
thePalindrome |
I meant more about not using mods |
13:13 |
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13:18 |
VanessaE |
Megaf: then perhaps you ought to update more often :P |
13:19 |
thePalindrome |
Hey VanessaE what kind of mods do you make? |
13:19 |
VanessaE |
https://github.com/VanessaE?tab=repositories |
13:20 |
VanessaE |
or wait |
13:20 |
VanessaE |
I transferred them all to minetest-mods |
13:20 |
Megaf |
!server Megaf |
13:20 |
MinetestBot |
Megaf: Megaf Server v4.0 | mt.megaf.info:30003 | Clients: 0/5, 0/0 | Version: 0.4.14-Megaf / MegafXploreNext | Ping: 8ms |
13:20 |
VanessaE |
just search the forum for my name + mods |
13:20 |
Megaf |
ok, server is up |
13:20 |
Megaf |
mods updated |
13:20 |
thePalindrome |
I was mainly looking to see if you did anything that stretches the engine :P |
13:21 |
VanessaE |
thePalindrome: look up the Dreambuilder modpack |
13:21 |
VanessaE |
many of my mods (like homedecor) are in there |
13:21 |
VanessaE |
that is well-known to stretch the engine |
13:21 |
VanessaE |
HDX (texture packs) are known to be stressful on hardware also |
13:22 |
thePalindrome |
Sorry, by "stretch" I mean "do things that other mods don't" |
13:22 |
Megaf |
my server looks good, so far so good |
13:23 |
VanessaE |
TheBonsai: that I'm not sure of. probably not. |
13:23 |
thePalindrome |
I'm trying to do things the engine isn't really meant for yet, looking for advice |
13:23 |
Megaf |
signs work :) |
13:23 |
VanessaE |
^^^ that's one thing the engine still doesn't do :) |
13:23 |
VanessaE |
(signs with visible text, look up signs_lib. it's known for "stretching" the engine, as you define it) |
13:24 |
thePalindrome |
Ah |
13:24 |
thePalindrome |
I wish I could do more, but some things just aren't able to be done until client-side scripting is a thing |
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19:03 |
LNJ2GO |
Why it is called core.get_node_light and not core.get_light like in core.get_heat and core.get_humidity? |
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19:43 |
air |
LNJ2GO: light was probably added first and heat/humidity later on |
19:44 |
air |
or maybe every node has light, but only the XZ position has heat/humidity |
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20:03 |
cimbakahn |
Can i use akiba if it is the only way to get the newest version of a mod? http://git.akiba.fr:81/minetest/akiba/tree/e1b86752aa1d3988e716e6eb67915c6b1ef8b074/mods |
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21:51 |
halt_ |
oh hi betterthanyou710 :D |
21:52 |
betterthanyou710 |
ello |
21:53 |
betterthanyou710 |
waz up halt_ talk on LOTT |
21:53 |
halt_ |
kk |
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22:12 |
Fixer |
wat? |
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