Time |
Nick |
Message |
00:05 |
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00:40 |
redblade |
hi is there an "official" fork of unified_inventory? |
00:40 |
redblade |
i see a 1.0 thread and a separate git thread which hasnt been updated, but they both link to the same place |
00:40 |
redblade |
i dont remember which one i was using, i'm pretty sure it's the one in the git thread |
00:40 |
redblade |
but they link to the same place and are both credited to RBA |
00:41 |
redblade |
1.0 thread hasnt been updated i mean |
00:45 |
rubenwardy |
VanessaE has a fork? |
00:45 |
rubenwardy |
well, she maintains iy |
00:45 |
redblade |
i'm not sure |
00:46 |
rubenwardy |
https://forum.minetest.net/viewtopic.php?t=12767 |
00:47 |
redblade |
that is vanessae's then. the git page still says rba |
00:48 |
redblade |
i'd love to figure out what happened to vanessae's unifiedbricks fork. the original had bugs and vanessae deleted a bunch of her mods |
00:48 |
redblade |
some were moved but not all |
00:48 |
redblade |
to another repository |
00:48 |
redblade |
others were deleted |
01:09 |
rubenwardy |
Not in minetest-mods? |
01:12 |
redblade |
yes she moved them there |
01:12 |
redblade |
but didnt move her fork of unifiedbricks |
01:12 |
redblade |
that was completely deleted |
01:28 |
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02:14 |
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02:27 |
VanessaE |
redblade: I don't recall deleting any of my mods. |
02:27 |
VanessaE |
they were all transferred to minetest-mods. |
02:28 |
VanessaE |
a couple of them ended up in my local "attic" but only where they've been superseded by something else. |
02:28 |
redblade |
https://github.com/VanessaE/unifiedbricks |
02:28 |
VanessaE |
that's not my mod |
02:28 |
redblade |
https://forum.minetest.net/viewtopic.php?f=11&t=2383&sid=88de0845851cd8c38d046f23773806fc&start=25 |
02:28 |
redblade |
you forked it |
02:29 |
redblade |
you didnt? |
02:29 |
VanessaE |
yeah, just for bugfixes and stuff |
02:29 |
redblade |
yep |
02:29 |
redblade |
there were bugs that's why i went with yours |
02:29 |
VanessaE |
https://github.com/wowiamdiamonds/unifiedbricks |
02:29 |
VanessaE |
that's the upstream copy |
02:29 |
VanessaE |
however it doesn't appear to include any of my changes |
02:30 |
redblade |
i made some tweaks myself to allow everything in creative inventory except the single bricks and clay lumps |
02:30 |
VanessaE |
moment, I'll re-upload my fork |
02:30 |
redblade |
ok |
02:30 |
redblade |
did you make any changes since then? |
02:30 |
redblade |
something like coloredwood which is easy to craft doesnt need to be in creative mode inventory, but the bricks and clay can be annoying to craft |
02:32 |
VanessaE |
https://github.com/VanessaE/unifiedbricks |
02:32 |
VanessaE |
sofar: *poke* |
02:34 |
VanessaE |
and... I've transferred it to him |
02:35 |
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02:38 |
redblade |
ok thank you |
02:38 |
redblade |
hey on tablets right-click is shift-click right? |
02:38 |
redblade |
i dont remember. minetest on a tablet makes my tablet hot and is annoying to control |
02:39 |
VanessaE |
no idea |
02:39 |
redblade |
but someone is playing and trying to tame a rabbit |
02:41 |
VanessaE |
I *think* a "right click" on a tablet is tapping with two fingers |
02:44 |
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03:13 |
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03:13 |
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03:47 |
sofar |
VanessaE: got it |
03:50 |
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04:29 |
bleakfire |
wtf |
04:29 |
bleakfire |
when did that happen |
04:54 |
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06:20 |
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07:09 |
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07:09 |
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07:12 |
wilkgr |
If I do name:getpos(), is there any way I can check if just "x" is greater is greater than a particular value? |
07:16 |
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07:18 |
Calinou |
name:getpos().x maybe? |
07:18 |
Calinou |
(just a guess) |
07:20 |
wilkgr |
Thanks Calinou |
07:20 |
wilkgr |
I'll try that :) |
07:32 |
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07:39 |
wilkgr |
Would there be any reason for this code not running? |
07:39 |
wilkgr |
function check_players() |
07:39 |
wilkgr |
for _,player in ipairs(minetest.get_connected_players) do |
07:39 |
wilkgr |
local name = player:get_player_name() |
07:39 |
wilkgr |
if name:getpos().x > 30 then |
07:39 |
wilkgr |
name:set_hp(0) |
07:39 |
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wilkgr was kicked by ShadowBot: Message flood detected. |
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07:56 |
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07:59 |
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08:00 |
Nyarg |
woahhh I'm here )) |
08:00 |
Nyarg |
any alive here ? Hi ) |
08:00 |
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08:02 |
wilkgr |
I am Nyarg |
08:02 |
wilkgr |
Just a bit slow :) |
08:04 |
Nyarg |
I need help ) What I may create modPack folder with modPacks inside ? |
08:05 |
wilkgr |
I don't know...just try :) |
08:05 |
wilkgr |
Or take the mods out of the modpack and put it inot your modpack |
08:15 |
wilkgr |
Nyarg, does that work? |
08:16 |
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08:16 |
Nyarg |
work only for not modPacks inside folder |
08:17 |
Nyarg |
modPacks folders rise some errors |
08:18 |
wilkgr |
Oh, ok |
08:18 |
wilkgr |
Hi Amaz |
08:19 |
Nyarg |
now form questions at forum https://forum.minetest.net/viewtopic.php?f=5&t=14711 |
08:27 |
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08:35 |
* cheapie |
loads up a copy of VE-Survival's old (and infamously laggy) world |
08:35 |
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08:35 |
cheapie |
Is it a bad thing if the numbers in the profiler overflow and become negative? |
08:36 |
cheapie |
(the mod profiler, that is) |
08:39 |
cheapie |
2016-05-20 03:39:01: WARNING[Server]: active block modifiers took 5274ms (longer than 200ms) |
08:49 |
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12:57 |
Fixer |
http://www.xda-developers.com/psa-latest-update-to-es-file-explorer-brings-adware-to-your-lockscreen/ |
12:57 |
Fixer |
hmm, another great app turns to shit, oh well, at least i got old working noncrippled apk |
13:09 |
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14:27 |
MinetestBot |
[git] Zeno- -> minetest/minetest: Fix tooltip height for versions of irrlicht < 1.8.2 88acda0 https://git.io/vruAy (2016-05-21T00:26:04+10:00) |
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19:00 |
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19:01 |
IhrFussel |
Is there a way to check the position on HP change? Then if its one where PVP is NOT allowed to HP will increase again? |
19:01 |
IhrFussel |
the HP* |
19:02 |
rubywarden |
player:getpos() |
19:02 |
rubywarden |
ie local pos = player:getpos(), then you can do pos.x, pos.y or pos.z |
19:03 |
IhrFussel |
rubywarden, and if the position is not allowed i do player:set_hp(20) ? |
19:03 |
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19:03 |
sfan5 |
thats not the best way to solve that |
19:03 |
sfan5 |
but yes you can do that |
19:04 |
IhrFussel |
sfan5, what's a better way? |
19:04 |
sfan5 |
idk |
19:04 |
rubywarden |
instead of healing them, you can just cancel |
19:05 |
rubywarden |
https://github.com/rubenwardy/ctf_pvp_engine/blob/master/ctf/teams.lua#L445-L484 |
19:06 |
rubywarden |
return true to cancel the hit, and false/nil to allow |
19:06 |
rubywarden |
not that hitter may be nil |
19:06 |
rubywarden |
*note |
19:06 |
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19:09 |
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19:10 |
IhrFussel |
Oh i don't even need register_on_hp_change() ? Just on_punchplayer()? |
19:10 |
rubenwardy |
on_hp_change is for everything, not just PBP |
19:11 |
rubenwardy |
*PVP |
19:11 |
rubenwardy |
note that some mods can punch players |
19:11 |
rubenwardy |
for example, grenades in the shooter mod punches players |
19:11 |
IhrFussel |
Yeah true...okay thanks :) |
19:12 |
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19:45 |
betterthanyou710 |
hello i have a problem and it doesn't seem to get fixed even after i've asked people |
19:45 |
sfan5 |
try specifying your problem |
19:45 |
betterthanyou710 |
im trying to download mods and whenever i try to run them it says charecters arent allowed |
19:46 |
betterthanyou710 |
yeah i was just saying it |
19:46 |
sfan5 |
you need to rename that mod folder |
19:46 |
betterthanyou710 |
i got rid of the -master and it still didnt work |
19:46 |
sfan5 |
well what's it named? |
19:46 |
betterthanyou710 |
carbone-ng |
19:46 |
betterthanyou710 |
i wanted to use calinous mod |
19:46 |
sfan5 |
that's not a mod |
19:47 |
betterthanyou710 |
really?? multiple people told me it was |
19:48 |
sfan5 |
put it into your games folder |
19:48 |
betterthanyou710 |
thanks |
19:56 |
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20:02 |
Calinou |
- is allowed in subgame names, normally |
20:02 |
Calinou |
unlike mod names |
20:04 |
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20:30 |
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20:31 |
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20:32 |
android692 |
Hi! I have Lag in Minetest how I can solve that? thanks! |
20:33 |
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20:36 |
PilzAdam |
android692, try different servers |
20:37 |
android692 |
single player game |
20:38 |
PilzAdam |
singleplayer shouldn't have any lag at all, since you are hosting a local server on the same machine |
20:38 |
Calinou |
lag is now low FPS |
20:38 |
PilzAdam |
are you sure that you are experiencing lag? |
20:38 |
Calinou |
also, Minetest on Android is naturally slow |
20:38 |
Calinou |
it's just very unoptimized |
20:38 |
Calinou |
you'll probably never have more than 25-30 FPS |
20:38 |
PilzAdam |
<Calinou> lag is now low FPS <- what? |
20:39 |
Calinou |
PilzAdam: not* |
20:39 |
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20:41 |
android692 |
hehehhe no game in android good game on the PC and when one player game I will slow me down FPS drastically |
20:42 |
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21:00 |
cheapie |
Well, looks like it might be possible to speed up /rollback in the same way I did /rollback_check a while back. |
21:01 |
cheapie |
Probably a good thing too, since VE-Creative has been known to take hours to complete a /rollback. |
21:01 |
Fixer |
androids 0.4.14 build has 30 fps cap iirc |
21:02 |
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21:55 |
Fixer |
full moon night is so awesome |
21:56 |
Fixer |
you just leave all the bullshit behind |
21:56 |
Fixer |
Moon, Mars, Jupiter, calm wind |
21:56 |
Fixer |
and you |
22:03 |
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22:05 |
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22:05 |
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22:05 |
kaeza |
o/ |
22:13 |
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23:11 |
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23:12 |
sloanonlinux |
Hay actividad? |
23:30 |
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23:55 |
sloanonlinux |
o/ |