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IRC log for #minetest, 2016-05-20

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All times shown according to UTC.

Time Nick Message
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00:40 redblade hi is there an "official" fork of unified_inventory?
00:40 redblade i see a 1.0 thread and a separate git thread which hasnt been updated, but they both link to the same place
00:40 redblade i dont remember which one i was using, i'm pretty sure it's the one in the git thread
00:40 redblade but they link to the same place and are both credited to RBA
00:41 redblade 1.0 thread hasnt been updated i mean
00:45 rubenwardy VanessaE has a fork?
00:45 rubenwardy well, she maintains iy
00:45 redblade i'm not sure
00:46 rubenwardy https://forum.minetest.net/viewtopic.php?t=12767
00:47 redblade that is vanessae's then. the git page still says rba
00:48 redblade i'd love to figure out what happened to vanessae's unifiedbricks fork. the original had bugs and vanessae deleted a bunch of her mods
00:48 redblade some were moved but not all
00:48 redblade to another repository
00:48 redblade others were deleted
01:09 rubenwardy Not in minetest-mods?
01:12 redblade yes she moved them there
01:12 redblade but didnt move her fork of unifiedbricks
01:12 redblade that was completely deleted
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02:27 VanessaE redblade: I don't recall deleting any of my mods.
02:27 VanessaE they were all transferred to minetest-mods.
02:28 VanessaE a couple of them ended up in my local "attic" but only where they've been superseded by something else.
02:28 redblade https://github.com/VanessaE/unifiedbricks
02:28 VanessaE that's not my mod
02:28 redblade https://forum.minetest.net/viewtopic.php?f=11&t=2383&sid=88de0845851cd8c38d046f23773806fc&start=25
02:28 redblade you forked it
02:29 redblade you didnt?
02:29 VanessaE yeah, just for bugfixes and stuff
02:29 redblade yep
02:29 redblade there were bugs that's why i went with yours
02:29 VanessaE https://github.com/wowiamdiamonds/unifiedbricks
02:29 VanessaE that's the upstream copy
02:29 VanessaE however it doesn't appear to include any of my changes
02:30 redblade i made some tweaks myself to allow everything in creative inventory except the single bricks and clay lumps
02:30 VanessaE moment, I'll re-upload my fork
02:30 redblade ok
02:30 redblade did you make any changes since then?
02:30 redblade something like coloredwood which is easy to craft doesnt need to be in creative mode inventory, but the bricks and clay can be annoying to craft
02:32 VanessaE https://github.com/VanessaE/unifiedbricks
02:32 VanessaE sofar: *poke*
02:34 VanessaE and... I've transferred it to him
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02:38 redblade ok thank you
02:38 redblade hey on tablets right-click is shift-click right?
02:38 redblade i dont remember. minetest on a tablet makes my tablet hot and is annoying to control
02:39 VanessaE no idea
02:39 redblade but someone is playing and trying to tame a rabbit
02:41 VanessaE I *think* a "right click" on a tablet is tapping with two fingers
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03:47 sofar VanessaE: got it
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04:29 bleakfire wtf
04:29 bleakfire when did that happen
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07:12 wilkgr If I do name:getpos(), is there any way I can check if just "x" is greater is greater than a particular value?
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07:18 Calinou name:getpos().x maybe?
07:18 Calinou (just a guess)
07:20 wilkgr Thanks Calinou
07:20 wilkgr I'll try that :)
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07:39 wilkgr Would there be any reason for this code not running?
07:39 wilkgr function check_players()
07:39 wilkgr for _,player in ipairs(minetest.get_connected_players) do
07:39 wilkgr local name = player:get_player_name()
07:39 wilkgr if name:getpos().x > 30 then
07:39 wilkgr name:set_hp(0)
07:39 wilkgr was kicked by ShadowBot: Message flood detected.
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08:00 Nyarg woahhh I'm here ))
08:00 Nyarg any alive here ? Hi )
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08:02 wilkgr I am Nyarg
08:02 wilkgr Just a bit slow :)
08:04 Nyarg I need help ) What I may create modPack folder with modPacks inside ?
08:05 wilkgr I don't know...just try :)
08:05 wilkgr Or take the mods out of the modpack and put it inot your modpack
08:15 wilkgr Nyarg, does that work?
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08:16 Nyarg work only for not modPacks inside folder
08:17 Nyarg modPacks folders rise some errors
08:18 wilkgr Oh, ok
08:18 wilkgr Hi Amaz
08:19 Nyarg now form questions at forum https://forum.minetest.net/viewtopic.php?f=5&t=14711
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08:35 * cheapie loads up a copy of VE-Survival's old (and infamously laggy) world
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08:35 cheapie Is it a bad thing if the numbers in the profiler overflow and become negative?
08:36 cheapie (the mod profiler, that is)
08:39 cheapie 2016-05-20 03:39:01: WARNING[Server]: active block modifiers took 5274ms (longer than 200ms)
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12:57 Fixer http://www.xda-developers.com/psa-latest-update-to-es-file-explorer-brings-adware-to-your-lockscreen/
12:57 Fixer hmm, another great app turns to shit, oh well, at least i got old working noncrippled apk
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14:27 MinetestBot [git] Zeno- -> minetest/minetest: Fix tooltip height for versions of irrlicht < 1.8.2 88acda0 https://git.io/vruAy (2016-05-21T00:26:04+10:00)
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19:01 IhrFussel Is there a way to check the position on HP change? Then if its one where PVP is NOT allowed to HP will increase again?
19:01 IhrFussel the HP*
19:02 rubywarden player:getpos()
19:02 rubywarden ie local pos = player:getpos(), then you can do pos.x, pos.y or pos.z
19:03 IhrFussel rubywarden, and if the position is not allowed i do player:set_hp(20) ?
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19:03 sfan5 thats not the best way to solve that
19:03 sfan5 but yes you can do that
19:04 IhrFussel sfan5, what's a better way?
19:04 sfan5 idk
19:04 rubywarden instead of healing them, you can just cancel
19:05 rubywarden https://github.com/rubenwardy/ctf_pvp_engine/blob/master/ctf/teams.lua#L445-L484
19:06 rubywarden return true to cancel the hit, and false/nil to allow
19:06 rubywarden not that hitter may be nil
19:06 rubywarden *note
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19:10 IhrFussel Oh i don't even need register_on_hp_change() ? Just on_punchplayer()?
19:10 rubenwardy on_hp_change is for everything, not just PBP
19:11 rubenwardy *PVP
19:11 rubenwardy note that some mods can punch players
19:11 rubenwardy for example, grenades in the shooter mod punches players
19:11 IhrFussel Yeah true...okay thanks :)
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19:45 betterthanyou710 hello i have a problem and it doesn't seem to get fixed even after i've asked people
19:45 sfan5 try specifying your problem
19:45 betterthanyou710 im trying to download mods and whenever i try to run them it says charecters arent allowed
19:46 betterthanyou710 yeah i was just saying it
19:46 sfan5 you need to rename that mod folder
19:46 betterthanyou710 i got rid of the -master and it still didnt work
19:46 sfan5 well what's it named?
19:46 betterthanyou710 carbone-ng
19:46 betterthanyou710 i wanted to use calinous mod
19:46 sfan5 that's not a mod
19:47 betterthanyou710 really?? multiple people told me it was
19:48 sfan5 put it into your games folder
19:48 betterthanyou710 thanks
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20:02 Calinou - is allowed in subgame names, normally
20:02 Calinou unlike mod names
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20:32 android692 Hi!  I have Lag in Minetest how I can solve  that? thanks!
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20:36 PilzAdam android692, try different servers
20:37 android692 single player game
20:38 PilzAdam singleplayer shouldn't have any lag at all, since you are hosting a local server on the same machine
20:38 Calinou lag is now low FPS
20:38 PilzAdam are you sure that you are experiencing lag?
20:38 Calinou also, Minetest on Android is naturally slow
20:38 Calinou it's just very unoptimized
20:38 Calinou you'll probably never have more than 25-30 FPS
20:38 PilzAdam <Calinou> lag is now low FPS <- what?
20:39 Calinou PilzAdam: not*
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20:41 android692 hehehhe no game in android  good game on the PC  and when one player game  I will slow  me down FPS drastically
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21:00 cheapie Well, looks like it might be possible to speed up /rollback in the same way I did /rollback_check a while back.
21:01 cheapie Probably a good thing too, since VE-Creative has been known to take hours to complete a /rollback.
21:01 Fixer androids 0.4.14 build has 30 fps cap iirc
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21:55 Fixer full moon night is so awesome
21:56 Fixer you just leave all the bullshit behind
21:56 Fixer Moon, Mars, Jupiter, calm wind
21:56 Fixer and you
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22:05 kaeza o/
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23:12 sloanonlinux Hay actividad?
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23:55 sloanonlinux o/

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