Time |
Nick |
Message |
00:01 |
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00:16 |
endev15 |
Wow, HTTrack takes a long time on large websites |
00:30 |
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01:34 |
endev15 |
Calinou, how can I compile an edited version of your beauty.css repo? |
01:42 |
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05:00 |
MinetestBot |
[git] Zeno- -> minetest/minetest: Fix Windows build 9dee4be https://git.io/vwDcj (2016-05-02T14:59:20+10:00) |
05:04 |
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05:05 |
MinetestBot |
[git] Zeno- -> minetest/minetest: Fix Windows build c92cff5 https://git.io/vwDCU (2016-05-02T15:01:17+10:00) |
05:07 |
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06:12 |
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06:18 |
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06:19 |
moma |
where is the give_initial_stuff setting? |
06:23 |
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06:42 |
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06:50 |
hmmmm |
over there |
06:50 |
Calinou |
moma: in minetest.conf |
06:51 |
Calinou |
if you're looking at where it's defined, it's in games/minetest_game/mods/give_initial_stuff |
06:51 |
Calinou |
you can change the items being given in the init.lua file |
07:13 |
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07:28 |
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07:35 |
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07:57 |
moma |
Thanks a bunch Calinou :) |
08:00 |
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08:24 |
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08:25 |
germanuel24 |
Is it possible to display a formspec to a player when he clicks/taps another player which shows various informations about the pointed player? |
08:26 |
germanuel24 |
Is it the method used in NPC windows to interact with them? I'm guessing yes |
08:42 |
germanuel24 |
I cannot find how the mod determines the trader ID on the map that was clicked... can someone help? I just need to know how i can get the player name who has been clicked...or is that not possible? |
08:49 |
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08:52 |
germanuel24 |
I'm pretty sure there was a mod in the forum somewhere that displayed info about one specific player as formspec |
08:53 |
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08:55 |
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08:57 |
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09:05 |
Milan |
i love it https://media.illuna-minetest.tk/u/milan/m/new-tnt/ |
09:06 |
Milan |
https://media.illuna-minetest.tk/mgoblin_media/media_entries/30/screenshot_20160502_110258.png |
09:12 |
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09:13 |
mimi89999 |
Hello |
09:13 |
mimi89999 |
Minetest 0.4.13 is crashing on Debian testing with this error: |
09:14 |
mimi89999 |
minetest: /build/minetest-bytaJZ/minetest-0.4.13+repack/src/util/serialize.h :265 : void writeF1000(irr::u8*, irr::f32): l'assertion « i >= ((float)(s32)((-0x7FFFFFFF - 1) / 1000.0f)) && i <= ((float)(s32)((0x7FFFFFFF) / 1000.0f)) » a échoué. |
09:19 |
Zeno` |
mimi89999, that should be fixed in latest (unstable) branch |
09:19 |
Zeno` |
There is a new release shortly(TM) but in the meantime I'm sure there is somewhere you can get daily builds |
09:19 |
Zeno` |
I just don't know the link :/ |
09:20 |
Zeno` |
There is this: https://launchpad.net/~minetestdevs/+archive/ubuntu/daily-builds |
09:21 |
mimi89999 |
I will follow http://dev.minetest.net/Compiling_Minetest |
09:23 |
Zeno` |
nice :) |
09:23 |
Zeno` |
let us know if you have any issue |
09:24 |
Zeno` |
s |
09:25 |
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Fixer joined #minetest |
09:31 |
mimi89999 |
I got only: |
09:31 |
mimi89999 |
/usr/bin/x86_64-linux-gnu-ld.bfd.real: warning: libjpeg.so.62, needed by /usr/lib/gcc/x86_64-linux-gnu/5/../../../x86_64-linux-gnu/libIrrlicht.so, may conflict with libjpeg.so.8 |
09:32 |
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09:39 |
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09:42 |
mimi89999 |
Zeno`: Everything works fine now. |
09:44 |
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09:46 |
Calinou |
Zeno`: don't use Ubuntu PPAs on Debian, ever! |
09:46 |
Calinou |
mimi89999: ^ |
09:46 |
Calinou |
compile it yourself. |
09:46 |
Calinou |
or find an actual Debian testing repository |
09:46 |
Calinou |
(you probably won't... they are rare) |
09:47 |
mimi89999 |
Calinou: I compiled it myself. |
09:49 |
* Zeno` |
shrinks into the background fearing Calinou's wrath |
09:50 |
* Zeno` |
looks at Calinou tentatively |
09:51 |
Zeno` |
I'm telling on you! |
09:51 |
Zeno` |
VanessaE, Calinou shouted at me! :`-( bbiab |
09:52 |
VanessaE |
all right you two, be nice! :) |
09:57 |
Zeno` |
But he took my toy! |
09:57 |
* Zeno` |
sulks and watches tv |
10:02 |
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10:10 |
VanessaE |
I said PLAY NICE! |
10:15 |
Preuk |
sounds awfuly familiar... |
10:19 |
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10:23 |
mimi89999 |
How to open a door in Minetest? |
10:25 |
Calinou |
mimi89999: right click |
10:25 |
Calinou |
(just like in Minecraft; you can only right click doors to use them) |
10:25 |
Calinou |
left click used to be possible, now it's not |
10:25 |
Calinou |
it was confusing |
10:25 |
Calinou |
note: steel doors can only be opened by the player who placed them |
10:26 |
mimi89999 |
OK |
10:26 |
mimi89999 |
Thank you |
10:29 |
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10:34 |
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10:35 |
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10:35 |
* Zeno` |
looks at Calinou with tears in his eyes |
10:36 |
Fixer |
Zeno`, problem? |
10:36 |
Zeno` |
he started it, fixer! |
10:36 |
* Zeno` |
bursts into tears and runs away |
10:36 |
Fixer |
"x86_64-linux-gnu/5/../../../x86_64-linux-gnu/libIrrlicht.so" jeez wth is this? why is it that way? |
10:37 |
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10:38 |
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10:39 |
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10:40 |
germanuel24 |
I did it now via command then it shows a formspec with the relevant infos about the player thats fine... now another idea: What's the best way to check if a player is idle? controls.up/down on globalstep? |
10:52 |
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10:54 |
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10:55 |
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11:16 |
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11:21 |
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11:51 |
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11:55 |
Markow |
I'd like to use my 'ctrl' key for placing blocks instead of my mouse. Would be so convenient. |
11:56 |
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12:03 |
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12:10 |
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12:21 |
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12:48 |
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12:51 |
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12:56 |
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12:56 |
moma |
What's the max charter string a book can hold? |
12:58 |
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13:05 |
moma |
Actually I'm trying to figure out why I can't just copy/paste text from the internet into a book but I can copy/past text written in game |
13:05 |
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13:09 |
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13:23 |
moma |
I suspect a text encoding issue... but what type of text encoding does minetest use? |
13:30 |
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13:32 |
courtney |
hey wuick wuestion is there a list of itemstring commands somewhere, for a basic ethereal mod, extreme survival, and mobs mod, i am trying to figure them all out and cant get the crazy cool stuff like diamond pickaxe to work |
13:32 |
courtney |
crystal stuff etc |
13:34 |
courtney |
anyone on? |
13:46 |
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13:59 |
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14:00 |
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14:00 |
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14:04 |
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14:09 |
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14:22 |
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14:28 |
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14:29 |
moma |
Did I write this correctly? player:get_inventory():add_item('main', 'mobs_animal:kitten 1') |
14:29 |
rubenwardy |
looks like it |
14:29 |
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14:29 |
rubenwardy |
if it didn't work, try: player:get_inventory():add_item("main", Itemstack("mobs_animal:kitten 1") |
14:33 |
moma |
thanks |
14:38 |
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14:50 |
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15:05 |
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15:33 |
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15:33 |
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15:33 |
MysteryCube |
Calinou t'es là ? |
15:33 |
MysteryCube |
Hi everybody, nice to meet you |
15:36 |
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15:37 |
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15:38 |
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15:39 |
moma |
MysteryCube, Calinou is really awesome but I don't think he speaks french |
15:40 |
sofar |
I think he does actually |
15:40 |
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15:41 |
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15:44 |
MysteryCube |
moma |
15:44 |
MysteryCube |
I know Calinou since 6 years |
15:44 |
MysteryCube |
He's french, same as me |
15:49 |
MysteryCube |
Maybe more than 6 years right now |
15:49 |
MysteryCube |
Btw, when he'll be back, can you tell him to join the #eC channel on GameSurge? Or join the eC Mumble? He'll understand |
15:50 |
Preuk |
just drop a line on #minetest-fr there's less talk there, would be more obvious |
15:51 |
MysteryCube |
Good idea |
15:51 |
MysteryCube |
Thanks |
15:51 |
MysteryCube |
I'll probably come back with my bouncer |
15:51 |
MysteryCube |
Cya |
15:52 |
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16:02 |
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17:44 |
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17:44 |
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17:46 |
Derr |
I can no longer remotely connect to my server after making a few changes to minetest.conf. Here is a pastbin of the .conf http://paste.ubuntu.com/16193337/ |
17:47 |
Derr |
I *attempted* to put everything back the way I found it, most changes revolved around adding initial stuff |
17:48 |
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17:57 |
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17:58 |
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18:01 |
rubenwardy |
server_dedicated = false ?? |
18:07 |
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18:30 |
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18:37 |
Derr |
rubenwardy, server dedicated false is how I found it |
18:37 |
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18:40 |
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18:47 |
Derr |
rubenwardy, changed dedicated server to true, still unable to connect |
18:52 |
Derr |
I activated rollback, would that have anything to do with my inability to remotely connect to my server? |
18:57 |
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19:02 |
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19:04 |
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19:06 |
courtney |
#join shivajiva |
19:06 |
courtney |
crap i dont knwo how that happened |
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19:53 |
swift110 |
hey guys |
20:04 |
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22:49 |
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22:49 |
|
Topic for #minetest is now Welcome to #minetest, official Minetest channel | Latest version: 0.4.13 (2015-08-20) | Responses may take a while, be patient | Rules: http://wiki.minetest.net/IRC#Rules | Development: #minetest-dev | Server list: http://minetest.net/servers | IRC logs: http://irc.minetest.net/minetest/ |
22:56 |
wilkgr |
Oh look! We've got Batman! |
22:56 |
wilkgr |
Na na na nah nah! (Yes, I'm literally singing that theme song to myself while writing this) |
23:04 |
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23:06 |
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23:06 |
wilkgr |
Hi yang2003 |
23:09 |
yang2003 |
Hi wilkgr |
23:17 |
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23:17 |
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23:19 |
ShadowNinja |
rubenwardy: Why's irc_commands blacklisted? |
23:20 |
ShadowNinja |
(and the IRC mod's old URL) |
23:20 |
rubenwardy |
Because IRC can't be installed on android devices |
23:22 |
rubenwardy |
Source: kaeza reported her mod from the appp |
23:23 |
rubenwardy |
Sure it's the old url? http://app-mtmm.rubenwardy.com/status/?a=kaeza |
23:23 |
ShadowNinja |
rubenwardy: Well, without a luasocket build ot won't work, but if you can get that it should work. Do you want that site to only be for Android though? |
23:23 |
rubenwardy |
currently it is |
23:24 |
ShadowNinja |
rubenwardy: Her? I'm pretty sure kaeza's male. |
23:24 |
rubenwardy |
oops |
23:25 |
rubenwardy |
The code is a little icky for it |
23:25 |
ShadowNinja |
rubenwardy: It was apparently moved to the minetest-mods org. |
23:25 |
rubenwardy |
But the crawler is good |
23:25 |
rubenwardy |
I'll rerun the validator |
23:29 |
rubenwardy |
I'd like it to be for everything |
23:34 |
rubenwardy |
ShadowNinja, my plans are to: Make an android rating. Something like -2 for does not work (IRC), -1 bulky but can run (dreambuilder), 0 by default, 1 for recommended |
23:35 |
ShadowNinja |
rubenwardy: That sounds good. |
23:35 |
rubenwardy |
If this was to become an official thing, the nodejs server would be needed to be remade, and the server would need to fetch the mods download and host it themself |
23:35 |
ShadowNinja |
rubenwardy: BTW, is the code for your mdb public? |
23:35 |
rubenwardy |
ie: no more downloading from third party sources |
23:35 |
rubenwardy |
an older version is |
23:36 |
rubenwardy |
1 sec and I will push |
23:36 |
rubenwardy |
will be here: https://github.com/rubenwardy/mtmods4android_server |
23:38 |
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23:39 |
rubenwardy |
pushed |
23:42 |
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23:49 |
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23:50 |
wilkgr |
Hi Gunshippenguin and swift110 |