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MinetestBot |
[git] kilbith -> minetest/minetest_game: Flowers: Cleaning of waterlily's placement 47b197e https://git.io/vVXCo (2016-04-08T01:13:14+01:00) |
00:18 |
MinetestBot |
[git] paramat -> minetest/minetest_game: Farming: Override dirt_with_dry_grass to enable cultivation be05441 https://git.io/vVXCK (2016-04-08T01:13:05+01:00) |
00:18 |
MinetestBot |
[git] paramat -> minetest/minetest_game: Default/mapgen: Denser rainforest, fewer logs aadac12 https://git.io/vVXC6 (2016-04-08T01:12:56+01:00) |
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MinetestBot |
[git] paramat -> minetest/minetest: Mapgen: Optimise cave noises and tunnel excavation 465bb6f https://git.io/vVXgZ (2016-04-08T03:14:36+01:00) |
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03:02 |
Mity |
Hello! |
03:02 |
Mity |
I need some help setting up a server |
03:18 |
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04:43 |
Mity |
Is anybody on? |
04:44 |
lambda-11235 |
Mity: Yeah, but I've never setup a server. :P |
04:44 |
Mity |
:( |
04:45 |
Mity |
I am having trouble connecting to my Raspi 3 which is running ./minetest --server |
04:45 |
Mity |
I compiled the most recent version of Minetest |
04:45 |
Mity |
I even got a DigitalOcean server and compiled it on there and ran it |
04:46 |
Mity |
it worked fine on the DigitalOcean server, but I cannot connect to the Raspi |
04:46 |
Mity |
Also, did the last version of minetest really come out last year? |
04:46 |
Mity |
Is minetest dead? |
04:49 |
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05:00 |
sofar |
110 people in the irc channel of a dead project, yup |
05:11 |
lambda-11235 |
I like using how often bugs are fixed and pull requests are merged to determine deadness. |
05:13 |
Dragonop |
Somebody needs to write some more rules for the offtopic section of the forums... |
05:16 |
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05:16 |
lambda-11235 |
Dragonop: It was one, now two, comments, when the channel was fairly inactive. |
05:33 |
openfbtd |
Oh no, no one answered me in five minutes! CHANNEL'S DEAD |
06:13 |
MinetestBot |
[git] Falmarri -> minetest/minetest: Fix ncurses lookup on Arch Linux 27ee8d8 https://git.io/vVXpy (2016-04-08T02:11:45-04:00) |
06:13 |
DI3HARD139 |
How can I strip lava completely from Minetest |
06:13 |
DI3HARD139 |
? |
06:14 |
DI3HARD139 |
I got fire and TNT out. Having issues with the lava_source and the noobs |
06:14 |
sofar |
mapgen uses it, so could be hard to do. Maybe remove lava bucket? |
06:15 |
DI3HARD139 |
tried to. lava_source is still in the inventory |
06:15 |
DI3HARD139 |
the bucket isnt the problem as I have the spill priv tied to it. |
06:18 |
DI3HARD139 |
Is there a way to remove all buckets and the water/lave_source from the inventory in both creative and survival |
06:18 |
DI3HARD139 |
? |
06:21 |
DI3HARD139 |
Eh. Will attempt removal tomorrow. Too tired to do it tonight. |
06:29 |
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06:33 |
MinetestBot |
[git] Rui914 -> minetest/minetest: Mainmenu: Refactor tab UI code 92d4a73 https://git.io/vV1Ya (2016-04-08T02:25:04-04:00) |
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07:08 |
cimbakahn |
Hello! |
07:10 |
cimbakahn |
There is something wrong with Nigel's server (nyje.e-it.gr). |
07:10 |
cimbakahn |
After i put in my password it loads 3/4 of the way and the entire gui disappears/crashes. I get this error ----> 2016-04-07 12:07:45: WARNING[Main]: Irrlicht: PNG warning: Incorrect bKGD chunk length |
07:11 |
cimbakahn |
Other people have had the same problem. Can someone tell Nigel? |
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07:42 |
Preuk |
uh? I see git notification for changeset 27ee8d8 and i wonder where is ncurses used in minetest? |
07:44 |
Preuk |
ok, --terminal option |
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12:44 |
tpe |
Is it possible to set the tick speed in Minetest? Speed of processing fire spread, etc. |
12:45 |
Gael-de-Sailly |
the server step, no |
12:45 |
Gael-de-Sailly |
but you can tweak the interval of the ABMs |
12:47 |
aix |
tpe: dedicated_server_step |
12:48 |
Gael-de-Sailly |
oh, i didn't knew it :) |
12:49 |
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12:50 |
Gael-de-Sailly |
but that will not change the fire spread speed? |
12:51 |
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12:52 |
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12:57 |
Gael-de-Sailly |
I think I will stop Minetest for some time :/ |
12:59 |
rubenwardy |
Stop being involved with MT? |
12:59 |
Gael-de-Sailly |
probably |
13:00 |
rubenwardy |
I'm starting to feel like that |
13:03 |
Gael-de-Sailly |
I have quite hardworking studies, so far I tried to stay active on Minetest, but now I have to stop |
13:05 |
rubenwardy |
Yeah, I have uni. I also feel that so much of my online contributions are MT related, which won't look so good to employees |
13:06 |
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13:08 |
Gael-de-Sailly |
I realized that I didn't manage to work after playing or coding on Minetest. |
13:08 |
Gael-de-Sailly |
don't worry, I'll not disappear forever |
13:10 |
Gael-de-Sailly |
(maybe my english is not good, feel free to say it :D) |
13:11 |
Preuk |
rubenwardy: given your stuff online, i'd gladly hire you |
13:13 |
Preuk |
(but i guess we're a bit too far) |
13:13 |
rubenwardy |
Lol, thank you I guess :) |
13:13 |
rubenwardy |
I've been applying for internships |
13:19 |
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13:26 |
Calinou |
rubenwardy, actually I know people who got hired thanks to their work in open source games |
13:27 |
Calinou |
Samual (Xonotic developer) had to turn down a job proposal at Google, I heard |
13:27 |
Preuk |
btw i'm hiring in Nancy ;) |
13:27 |
Calinou |
also divVerent (another Xonotic developer) works at Google now |
13:30 |
rubenwardy |
Well, if it was 0.A.D or OpenTTD it would be fine. I don't think employers would be as welcoming to a Minecraft "rip-off" |
13:32 |
Calinou |
I talked about Minetest modding in a motivation letter I wrote for uni, got 16/20 :P |
13:34 |
openfbtd |
rubenwardy, the gaming industry would probably find MT contributions to be an advantage |
13:35 |
openfbtd |
The gaming industry is a thankless horrible void for programmers though |
13:35 |
openfbtd |
With exceptions |
13:41 |
sfan5 |
rubenwardy: s/employees/employers/ ?? |
13:41 |
sfan5 |
openfbtd: C++ also has void and exceptions :P |
13:42 |
openfbtd |
:D |
13:42 |
Calinou |
it's an horrible struct then |
13:42 |
Calinou |
and the good stuff comes in a DLC |
13:54 |
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14:15 |
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14:24 |
rubenwardy |
yes employers, sfan5 |
14:28 |
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14:39 |
openfbtd |
Is the world limited horizontally btw? |
14:39 |
openfbtd |
62000³, I see |
14:46 |
Markow |
That is damn huge! |
14:46 |
openfbtd |
62km by 62km horizontally tho |
14:47 |
openfbtd |
Not as impressive as EIGHT TIMES THE SIZE OF EARTH that MC boasts :) |
14:47 |
openfbtd |
I know, I know, 62km is actually pretty fucking huge |
14:48 |
Markow |
The playing area in MT is much larger than in MC I believe |
14:48 |
openfbtd |
Huh? MC is 32000000*32000000*256 |
14:48 |
openfbtd |
Theoretically |
14:48 |
openfbtd |
MT is “just†62000^3 |
14:49 |
openfbtd |
That's 1100 times less |
14:49 |
openfbtd |
But that's pure volume |
14:49 |
kaadmy |
MT also has a cubic world, MC's is basically a flat sheet |
14:50 |
openfbtd |
MC's very humble 256 Y blocks limit verticality a lot |
14:50 |
kaadmy |
MC's vertical range is 0-256, MT is -31000 to 31000 |
14:50 |
openfbtd |
A lot of bigger structures in MC have to be sunk into the ground |
14:51 |
openfbtd |
Or else they won't be buildable |
14:51 |
openfbtd |
62km Y axis is a bit ridiculous tho :) |
14:53 |
kaadmy |
imo a 256m world height is plenty for the usual survival |
14:53 |
kaadmy |
maybe 2x or 4x that |
14:56 |
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15:04 |
Preuk |
i have yet to try it myself, but own hoes occlusion work with such heights? |
15:04 |
Preuk |
What happens at ground level if i have a floating island 10km up? |
15:05 |
Calinou |
openfbtd, Minecraft is not really 8 times the size of the Earth, it bugs way before |
15:05 |
openfbtd |
Calinou, it used to |
15:05 |
Calinou |
in practice you can make use of a ~1 million by 1 million area, before things get too inaccurate |
15:05 |
openfbtd |
They've fixed the Far Lands :) |
15:06 |
Calinou |
floating-point precision errors make the game hard to play beyond that |
15:06 |
openfbtd |
Heh. |
15:06 |
openfbtd |
So it's still not as huge as advertised |
15:06 |
Calinou |
in Minetest you can notice those too, if you get close to world edge (30000+), physics will be a bit junky |
15:06 |
Calinou |
for example, if you walk diagonally slightly, you'll actually walk straight |
15:07 |
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15:07 |
openfbtd |
Also Minecraft's 256 world height (128 or less from the ground) makes sky bases very meh |
15:07 |
openfbtd |
You can't really build a nice huge sky base |
15:07 |
openfbtd |
I've always wanted something like at least 4k world height |
15:08 |
openfbtd |
So that I could build a sky base that is almost literally impossible to find |
15:08 |
Calinou |
there was the Cubic Chunks mod for it, before Beta 1.8 |
15:08 |
Calinou |
it was quite slow |
15:08 |
openfbtd |
btw yeah, MT's world height makes it easier to hide shit |
15:08 |
Calinou |
also, Mojang tried to have 512 world height but deemed it too slow |
15:10 |
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15:10 |
openfbtd |
I've also wanted *really deep caves* |
15:10 |
openfbtd |
BTW the torch brightness is atrocious |
15:10 |
openfbtd |
Completely horrible |
15:11 |
Calinou |
openfbtd, display_gamma = 1.0 |
15:11 |
Calinou |
problem solved |
15:11 |
Calinou |
this should be the default... |
15:11 |
openfbtd |
Oh |
15:11 |
Calinou |
also if you tune your monitor, you can see in full darkness |
15:11 |
openfbtd |
No, that's not good |
15:11 |
Calinou |
or edit shaders |
15:12 |
openfbtd |
But Minecraft pretty much nails it with how torches work |
15:12 |
Calinou |
in Minecraft, you can't place torches on ceilings :D |
15:12 |
openfbtd |
With Minetest, I feel like I need to set up one every few blocks |
15:12 |
Calinou |
yes, change your gamma |
15:13 |
Calinou |
but note that in Minetest, torches are 1 light level lower than in Minecraft |
15:13 |
openfbtd |
So they ARE dimmer |
15:14 |
openfbtd |
Well, 1 light level is not that big a deal |
15:14 |
openfbtd |
Also I completely forgot to install mobs |
15:14 |
Markow |
openfbtd: You're right about the world size. I was always under the impression the world size in MT was larger than in MC because of the "almost infinite" motto |
15:14 |
openfbtd |
:) |
15:14 |
openfbtd |
Markow, well. 62km is not even close to almost infinite |
15:14 |
openfbtd |
You can walk that in like two days IRL |
15:15 |
openfbtd |
Or even one, if you're determined |
15:15 |
openfbtd |
On a bike, that's *nothing* |
15:15 |
openfbtd |
For the purposes of a voxel world, that's plenty tho |
15:15 |
Markow |
true |
15:16 |
Calinou |
it would take the usual bike driver (not a sprinter) a good 2.5-3 hours to drive 62 km |
15:16 |
Calinou |
so yes, doable in a day |
15:16 |
Calinou |
in Minetest you walk at 4 nodes/second |
15:16 |
Calinou |
and 1 node = 1 cubic meter |
15:16 |
LazyJ |
While a theoretical, large world size sounds impressive, the reality is world databases 15-30gb in size for a world that is only 10k^3. |
15:16 |
openfbtd |
Yeah, I use a bike in Moscow |
15:16 |
openfbtd |
Easily make 50km a day sometimes |
15:16 |
LazyJ |
To fill the full 62k^3 would consume tetrabytes. |
15:17 |
CWz |
hey LazyJ |
15:17 |
LazyJ |
Howdy, CWz ;) |
15:17 |
Calinou |
LazyJ, a 4 TB HDD costs 130 euros these days :) |
15:18 |
kaadmy |
LazyJ: terabytes* |
15:21 |
Markow |
openfbtd: I do tons of biking here in se Poland where I live in the Carpathian Mountains. It's biking paradise. ;) |
15:21 |
openfbtd |
Markow, heh. I mostly ride to work and back really |
15:22 |
Markow |
Must be tons of traffic |
15:22 |
openfbtd |
But 50km+ rides are nice sometimes |
15:22 |
Markow |
Moscow, I imagine NYC, where I am from |
15:22 |
openfbtd |
Yeah, Moscow has a lot of traffic |
15:22 |
Markow |
I plan to bike from my village here to Moscow one day |
15:22 |
openfbtd |
But my path to work is only like 20 minutes |
15:22 |
openfbtd |
So. |
15:23 |
openfbtd |
40 on a scenic route |
15:23 |
Markow |
I would first hit L'viv Ukraine and then head north |
15:23 |
Markow |
Of course, I need a visa, that sucks |
15:23 |
sfan5 |
oh no an offtopic discussion |
15:23 |
Markow |
ok |
15:23 |
sfan5 |
i'm required by policy to ban you all now |
15:23 |
Markow |
apologies |
15:23 |
sfan5 |
jk |
15:26 |
openfbtd |
Huh. Does minetest not support different dimensions? |
15:26 |
openfbtd |
As in completely separate world |
15:26 |
openfbtd |
s |
15:26 |
openfbtd |
I see a nether mod that is just an area in the world, not a completely different one |
15:27 |
sfan5 |
nope it doesn't |
15:27 |
sfan5 |
as the world is so big mods just use an area that's like 20000 nodes up/down |
15:27 |
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15:28 |
openfbtd |
So mystcraft is impossible |
15:34 |
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15:36 |
openfbtd |
I suspect that if MC modders switched to MT, it would have ALL the features in mod form in a month |
15:36 |
openfbtd |
Including dimensions |
15:37 |
openfbtd |
40 |
15:38 |
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15:38 |
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15:39 |
germanuel24 |
minetest.formspec_escape() also escapes new lines \n... is there a way to make it ignore \n or do i really have to call the function many times inside the formspec since i want to list commands... or can someone tell me what characters are no problem outside of escaping? |
15:43 |
sfan5 |
openfbtd: the problem with mt is that you cant just add dimensions via mods |
15:44 |
openfbtd |
sfan5, well yeah, I get that |
15:44 |
openfbtd |
It would need support for dimensions from the core engine probably |
15:44 |
openfbtd |
And an API hook |
15:45 |
Calinou |
openfbtd, C++ modding is harder than Java modding |
15:45 |
Calinou |
you need to provide builds for each platform, programming itself a bit harder |
15:45 |
openfbtd |
That I also understand |
15:46 |
openfbtd |
You can do a lot in Lua only though, no? |
15:46 |
openfbtd |
And you could do pull requests to add features to the engine. While modding in Lua. |
15:47 |
Calinou |
Lua only runs on the server, never on the client |
15:47 |
openfbtd |
“The mod API can't do *thing*, I'll go write a patch to the engine†|
15:47 |
openfbtd |
Oh. |
15:47 |
Calinou |
also, many "good" pull requests are rejected... |
15:47 |
Calinou |
like, zooming support |
15:47 |
openfbtd |
That sucks. |
15:47 |
Calinou |
it's hard to get your code into Minetest |
15:48 |
Calinou |
people are kind of perfectionist and tend to think they're Linus Torvalds, maybe ) |
15:48 |
Calinou |
:)* |
15:48 |
openfbtd |
So then Forge is still better modding-wise :) |
15:48 |
openfbtd |
As in the Forge mod API |
15:49 |
openfbtd |
To Minecraft |
15:49 |
openfbtd |
It's a bitch to maintain tho |
15:49 |
openfbtd |
It seems like the Forge devs are burned out |
15:49 |
openfbtd |
No version for MC 1.10 in sight |
15:49 |
Calinou |
there is Minecraft 1.10? |
15:49 |
sfan5 |
not yet |
15:50 |
openfbtd |
Wait, didn't it come out already |
15:50 |
openfbtd |
Like, a while ago |
15:50 |
Calinou |
they took the habit of not going 2.0 after 1.9 :D |
15:50 |
Calinou |
openfbtd, I think it's 1.9 right now |
15:50 |
openfbtd |
Oh, it's 1.9 |
15:50 |
sfan5 |
#minecraft topic says 1.9.2 |
15:50 |
Calinou |
and judging by their website, there is 1.9 FOrge |
15:50 |
openfbtd |
Ah, right, I've been confused |
15:50 |
Calinou |
Forge* |
15:50 |
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15:50 |
openfbtd |
Yeah, there is |
15:51 |
openfbtd |
Disregard my ramblings then |
15:51 |
openfbtd |
I've simehow assumed 1.10 was already out for a while |
15:51 |
openfbtd |
And it was actually 1.9 that was the combat update |
15:51 |
openfbtd |
I've yet to play it btw |
15:52 |
Calinou |
you can dual-wield things, I wish Minetest had that |
15:52 |
KrimZon_2 |
minetest should have TRIPLE wield |
15:53 |
Calinou |
ability to have wielditem in center of view, like classic Doom/Quake :D |
15:53 |
openfbtd |
Well. It's sad that Minecraft will also be a C++ win-only game in the future. |
15:53 |
openfbtd |
Most probably |
15:53 |
Calinou |
how do you know? |
15:53 |
openfbtd |
Microsoft. |
15:53 |
germanuel24 |
Help my server crashed twice now cause of this "A fatal error occurred: Lua: Double fault error from mod '*builtin*' in callback luaentity_Step(): error in error handling" |
15:53 |
Calinou |
we've been 1.5 years in the Minecrosoft era and so far, it's still in cross-platform Java |
15:54 |
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15:54 |
sfan5 |
germanuel24: can you post a more complete error log? |
15:55 |
openfbtd |
For example, as they say in the announcement: Minecraft is available on Windows, Mac, Windows Phone, iOS, Android, Xbox 360, Xbox One, PS3, PS4 and PS Vita, and now, Windows 10. |
15:55 |
openfbtd |
I see a suspicious absence of a certain OS |
15:56 |
sofar |
stop talking about minecraft, start helping out minetest |
15:56 |
sfan5 |
>windows phone |
15:56 |
sfan5 |
nobody uses that |
15:58 |
KrimZon_2 |
i used to work with the person who uses windows phone |
15:58 |
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15:59 |
germanuel24 |
One sec the log is huge |
15:59 |
Obani |
openfbtd, but... don't Microsoft LOVE Linux ? :p |
16:00 |
Calinou |
openfbtd, they probably just don't deem it important enough to mention it |
16:01 |
Calinou |
Microsoft has very different people working in the same company |
16:01 |
Calinou |
some love Linux, some don't |
16:01 |
germanuel24 |
http://pastebin.com/PGWyKeCw |
16:01 |
Calinou |
so sometimes they'll have pro-Linux actions, sometimes they don't |
16:01 |
Calinou |
this is true in every company |
16:01 |
Calinou |
KrimZon_2, I know a girl who switched recently from Windows Phone to Android :3 |
16:01 |
sfan5 |
hm |
16:02 |
sfan5 |
germanuel24: i think that was already fixed in the dev release |
16:02 |
germanuel24 |
I'm using stable..what caused it? |
16:02 |
sfan5 |
not sure |
16:03 |
germanuel24 |
Must be about entities so monsters/animals or dropped items right? |
16:07 |
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16:09 |
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16:10 |
Red_Fox |
um... hello =(^.^)= |
16:10 |
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16:11 |
Jeija |
sofar, I've requested digilines to be added to minetest-mods: https://github.com/minetest-mods/minetest-mods.github.io/issues/13 |
16:12 |
Jeija |
Please let me know if there is anything I need to do |
16:12 |
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16:16 |
rubenwardy |
The IRC mod is so insecure for moderating a channel's chat |
16:16 |
rubenwardy |
ffs |
16:20 |
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16:21 |
CWz |
what do you mean rubenwardy? |
16:23 |
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16:26 |
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16:26 |
nm0i |
Yои Ñаn аlsо use some unicode in game to do that |
16:34 |
LazyJ |
Before updating the IRC mod, on my server, I disabled almost all the mod's commands. |
16:35 |
LazyJ |
For the "[off]" stuff, it is all too easy to forget it. |
16:37 |
LazyJ |
There are conversations grown men shouldn't be having with little girls on my server's chat. |
16:38 |
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16:38 |
LazyJ |
Kids using the "[off] |
16:38 |
LazyJ |
for sexting is another thing I don't want on my server. |
16:44 |
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16:45 |
rubenwardy |
I'm making it so private team chat goes to a moderator-only channel |
16:49 |
CWz |
rubenwardy, would be nice if that was disableable |
16:56 |
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17:06 |
LazyJ |
IRC mod - a conf file with listing each possbile command and the option to enable or disable them (true/false). |
17:08 |
LazyJ |
Some commands usefulness depend on the MT serer's... setup, community, focus. |
17:08 |
LazyJ |
At least for the servers that are monitored regularly. |
17:08 |
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17:12 |
sofar |
Jeija: thanks, I was in a meeting and replied on github. |
17:24 |
rubenwardy |
How risky is it to install (x)Ubuntu on a UEFI motherboard? |
17:25 |
sofar |
should be fine |
17:25 |
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17:25 |
sofar |
if you're scared, set the bios to legacy boot |
17:25 |
sofar |
most of my boxes boot with uefi |
17:26 |
rubenwardy |
found this: http://askubuntu.com/questions/582711/no-hdd-in-boot-order-in-bios-in-asus-x555la |
17:27 |
sofar |
if you boot a usb stick to install, make sure to boot the UEFI USB stick and not the legacy one |
17:27 |
Krock |
I just wonder how you guys can fill an 1 TB HDD |
17:27 |
rubenwardy |
I only have DVD+R to install from |
17:28 |
Krock |
since UEFI supports much larger devices |
17:28 |
sofar |
easy enough. my mythtv DVR at home records 20GB of HD TV a day on average |
17:28 |
Calinou |
rubenwardy, it can easily screw up an existing Windows installation |
17:28 |
Calinou |
if you are concerned about UEFI bricking, just install in BIOS mode ;) |
17:28 |
Calinou |
but that won't work if you're dual-booting with UEFI Windows |
17:28 |
Calinou |
<Krock> I just wonder how you guys can fill an 1 TB HDD |
17:29 |
Calinou |
AAA games, photos/videos :P |
17:29 |
sofar |
systemd makes it easy enough to dual boot in uefi |
17:29 |
swift110-phone |
Wow |
17:30 |
rubenwardy |
I definitely want to be able to still use Windows |
17:31 |
Krock |
Calinou, so like filling it with a thousand 4K-movies? :P |
17:31 |
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17:31 |
Calinou |
maybe |
17:33 |
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17:33 |
* Krock |
gives davisonio a fresh trout to slap bad guys if required |
17:34 |
davisonio |
Hopefully won't be needed :) |
17:34 |
Krock |
just for the case |
17:36 |
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17:37 |
sfan5 |
Calinou: additionally you need windows in bios mode to use certain windows cracks |
17:46 |
rubenwardy |
Heh, I might just say with virtual box |
17:46 |
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17:52 |
KrimZon |
has anyone used cmake to build a code::blocks project file for minetest? |
17:54 |
Fixer |
iirc, hackers invented local KMS server and activate all the things anyway |
17:54 |
Fixer |
win/office/everything |
18:20 |
Calinou |
Fixer, when there is not light, there can KMS! |
18:22 |
Fixer |
yes |
18:23 |
Calinou |
http://minecraft.gamepedia.com/Splash |
18:23 |
Calinou |
heh, here the wiki is down. |
18:23 |
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18:24 |
Calinou |
there's a splash in Minecraft, "Where there is not light, there can spider" |
18:24 |
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18:24 |
Fixer |
lol |
18:31 |
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18:55 |
sofar |
+63333333333333333 |
18:59 |
air |
is there an option to display chat in console? |
18:59 |
Krock |
F11 |
18:59 |
Krock |
or was it F10? |
18:59 |
kaadmy |
f10 iirc |
19:01 |
air |
no other way? |
19:05 |
Calinou |
if you use development version, pressing the chat key opens the console at a small height |
19:05 |
Calinou |
not sure if it's scrollable |
19:05 |
air |
not the console in game, I want chat messages sent to the console that minetest is launched from |
19:06 |
air |
stdout |
19:09 |
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19:13 |
aix |
hi |
19:29 |
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19:50 |
MinetestBot |
[git] sofar -> minetest/minetest: Minimap: "North" indicator arrow for circle minimap af799d4 https://git.io/vVDzp (2016-04-08T21:48:58+02:00) |
19:55 |
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20:01 |
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20:02 |
Fixer |
According to a Taliban spokesperson speaking with Bloomberg, the app was "part of our advanced technological efforts to make more global audience." |
20:02 |
Fixer |
lol |
20:03 |
Hijiri |
.seen |
20:03 |
Hijiri |
!seen |
20:03 |
MinetestBot |
Hijiri: Need a nickname to search for... |
20:03 |
Hijiri |
is there a seen command |
20:03 |
Hijiri |
!seen Wuzzy |
20:03 |
MinetestBot |
Hijiri: wuzzy was last seen at 2016-04-06 17:05:01 UTC on #minetest-de |
20:09 |
LNJ2GO |
There is a new 0 A.D. version out! https://www.youtube.com/watch?v=4YiBr3juY_4 :D |
20:09 |
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20:10 |
rubenwardy |
yay |
20:11 |
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20:12 |
rubenwardy |
56 people have my app installed (as of two days ago) Woop woop |
20:14 |
rubenwardy |
600 mods have been downloaded since 3 days ago |
20:17 |
rom1504 |
you're missing an order factor |
20:18 |
diemartin |
rubenwardy, have a link handy? |
20:18 |
rubenwardy |
https://play.google.com/store/apps/details?id=com.rubenwardy.minetestmodmanager |
20:18 |
diemartin |
oh appstore |
20:18 |
rubenwardy |
or http://rubenwardy.com/mtmods4android |
20:18 |
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20:20 |
diemartin |
thanks. installed |
20:20 |
diemartin |
now waiting for stable 0.4.14 :/ |
20:20 |
rubenwardy |
If you don't like google play, you can get an APK from my website there. But I recommend you get it from Google Play due to auto updates |
20:21 |
diemartin |
did you consider submitting to f-droid? |
20:22 |
rubenwardy |
In progress |
20:22 |
rubenwardy |
est31 is doing that |
20:22 |
diemartin |
good to know |
20:24 |
diemartin |
the other day SN also suggested using a native GUI for the mainmenu on Android |
20:24 |
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20:24 |
rubenwardy |
I could do that. But the main problem would be keeping it syncronised with the Minetest source |
20:24 |
Asuran |
hi if im familiar with programming, is there any very quick but complete tutorial for lua? |
20:24 |
rubenwardy |
and |
20:25 |
diemartin |
or well "native" in the sense of using the Android UI toolkit or hwever its's called |
20:25 |
rubenwardy |
and you would lose the advantage of it being in lua |
20:25 |
rubenwardy |
!g learn lua the hard way |
20:25 |
rubenwardy |
Yeah, Android SDK |
20:25 |
diemartin |
god my typing is awful |
20:25 |
diemartin |
~google learn lua the hard way |
20:26 |
ShadowBot |
diemartin: Learn Lua the Hard Way | Sanity Phailed.me: <http://www.phailed.me/2011/02/learn-lua-the-hard-way-1/>; Learn Lua in 15 Minutes - tylerneylon.com: <http://tylerneylon.com/a/learn-lua/>; Become a Programmer, Motherfucker - Programming, Motherfucker: <http://programming-motherfucker.com/become.html>; Easiest Way to Learn Lua - YouTube: (2 more messages) |
20:26 |
rubenwardy |
I didn't notice |
20:26 |
diemartin |
MinetestBot is seroiusly b0rked |
20:26 |
MinetestBot |
rubenwardy: http://www.phailed.me/2011/02/learn-lua-the-hard-way-1/ |
20:27 |
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20:27 |
Asuran |
thanks anyways |
20:27 |
rubenwardy |
I've heard that's a good course |
20:27 |
rubenwardy |
I'm not sure |
20:27 |
rubenwardy |
Also, checkout http://rubenwardy.com/minetest_modding_book to learn the Minetest API |
20:28 |
diemartin |
Asuran, there's also "Programming in Lua" <http://lua.org/pil/>, and the manual <http://lua.org/manual/5.1/> |
20:29 |
diemartin |
pretty much all you need should be covered in the manual if you already have some programming experience |
20:34 |
Asuran |
learn lua the hardway is not good |
20:34 |
Asuran |
not even complete |
20:35 |
rubenwardy |
I might be thinking of another language, then |
20:35 |
Asuran |
http://tylerneylon.com/a/learn-lua/ looks okay |
20:35 |
Asuran |
i hope its complete |
20:38 |
diemartin |
be sure whatever docs you read target mainly 5.1 as that's the version Minetest uses |
20:46 |
Asuran |
does this version? |
20:46 |
Asuran |
i mean i dont know it doesn't say that it covers it |
20:48 |
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20:50 |
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21:08 |
sofar |
I think lua is a language that you can pick up on the go and improve slowly over time later as you master more complex problems |
21:10 |
diemartin |
the nice thing about Lua is that it's REALLY lightweight |
21:10 |
diemartin |
the bare bones lib is about 50 or 60K IIRC |
21:11 |
diemartin |
for the most part, it doesn't even assume you have one of those luxuries like filesystems |
21:11 |
diemartin |
take that Python! |
21:14 |
AndDT |
lua UNCOMPRESSED PACKAGE SIZE: 1.0M |
21:14 |
sofar |
right |
21:14 |
AndDT |
python 2.7 UNCOMPRESSED PACKAGE SIZE: 85M |
21:22 |
rubenwardy |
TIL how to cherry pick |
21:51 |
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22:00 |
cimbakahn |
Hello! |
22:00 |
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22:01 |
cimbakahn |
I was wondering if there is anyway i can change my skin on a server to one of my personal skins? |
22:02 |
cimbakahn |
I have 3 skin mods here that i downloaded, and i don't know if any of them can help. |
22:05 |
sofar |
does the server have the skin mod installed? |
22:05 |
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22:09 |
Fixer |
._. |
22:10 |
cimbakahn |
The server has the mod with the small single block thing that looks like a box with clothes in it. |
22:10 |
sofar |
wardrobe. yes |
22:11 |
sofar |
that one is easy to install, but you have to add skins manually to it and edit a text file to make them listed. |
22:12 |
cimbakahn |
It would either be u_skins or wardrobe. |
22:13 |
cimbakahn |
Is is just a single cube. It isn't the large wardrobe that stands about 2 cubes tall. |
22:13 |
sofar |
yes. that's wardrobe. |
22:13 |
sofar |
download some skins, put them in the right folder, then edit the text file that lists skins |
22:13 |
sofar |
restart server, and it should work |
22:14 |
cimbakahn |
So, currently i am using the wrong one. I need wardrobe, correct? |
22:14 |
sofar |
you will have to craft or /give yourself a wardrobe node, place it, then use it in-game |
22:14 |
sofar |
https://forum.minetest.net/viewtopic.php?f=9&t=9680 |
22:16 |
cimbakahn |
I will try and see how it goes. Feel free to give me any more tips you may not have mentioned. |
22:26 |
cimbakahn |
If i got you correctly, you add the skins to this folder ----> /home/cimbakahn/.minetest/mods/minetest-mod-wardrobe-1.1 |
22:29 |
cimbakahn |
I mean this folder ----> /home/cimbakahn/.minetest/mods/minetest-mod-wardrobe-1.1/textures |
22:33 |
sofar |
the readme and forum post have all the exact instructions |
22:36 |
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22:42 |
cimbakahn |
I already put the skins into /home/cimbakahn/.minetest/mods/minetest-mod-wardrobe-1.1/textures So i guess i just need to edit the file skins.txt correctly , and i'm good to go. |
22:50 |
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23:18 |
cimbakahn |
sofar: I edited that file, so now i will be able to try it now and see how it works. |
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