Time |
Nick |
Message |
00:11 |
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00:23 |
Fixer |
sofar, guess will look at 3805, will try 0.2 sec and see how it goes |
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02:59 |
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03:01 |
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03:06 |
swift110 |
minetest on a raspberry pi |
03:53 |
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04:03 |
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04:07 |
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04:26 |
sofar |
!tell bashterm https://forum.minetest.net/viewtopic.php?f=11&t=11795&p=210683#p210683 |
04:26 |
MinetestBot |
sofar: I'll pass that on when bashterm is around |
04:29 |
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04:34 |
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05:00 |
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05:01 |
botch |
Test test |
05:10 |
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05:10 |
botch_ |
Oh...that was easy |
05:10 |
botch_ |
sort of easy... |
05:16 |
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06:59 |
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07:45 |
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08:44 |
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08:58 |
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09:01 |
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10:40 |
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10:53 |
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10:53 |
Megaf |
whats this "USE_GPROF" cmake option? |
11:05 |
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11:13 |
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11:31 |
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11:35 |
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11:46 |
JiroTheOne |
VanessaE if you are around, please would you add skins for my daughter (KatnixxEverdeen) and I to your servers 30005 & 30008? KatnixxEverdeen http://www.minecraftskins.com/skin/7090817/katniss-everdeen/ and for me http://www.minecraftskins.com/skin/6051419/marty-mcfly/. |
11:50 |
JiroTheOne |
!tell VanessaE Please would you add skins for my daughter (KatnixxEverdeen) and I to your servers 30005 & 30008? KatnixxEverdeen http://www.minecraftskins.com/skin/7090817/katniss-everdeen/ and for me http://www.minecraftskins.com/skin/6051419/marty-mcfly/. |
11:50 |
MinetestBot |
JiroTheOne: yeah, sure, whatever |
12:00 |
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12:17 |
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16:02 |
Fixer |
._. |
16:09 |
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17:40 |
technics |
huhu, one question: the latest release was far ago. some users wondering about the developement activity. (it is very active, i personally know) ...is minetest 0.4.14 planned? since the fences are incompatible with 0.4.13 clients its not very confortable to fork the minetest_game for custom stuff for example... . |
17:40 |
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17:40 |
asie |
Probably is |
17:49 |
Krock |
technics, it will come soon.. however, you can either use daily builds (linux) or such from the forums for windows |
17:50 |
Krock |
using Git, you also can get the latest MTG (minetest_game) version instantly |
17:53 |
technics |
Krock, good to hear (soon). for me there is no problem to get the latest versions. since i have a server and a forked minetest_game i cannot simply pull the latest changes for example because the fences are not compatible with the latest client. and i cannot tell everybody how to build there clients from source. its not simple for everyone. |
17:55 |
Krock |
technics, "not compatible with the latest client" -> it doesn't depend on the clients, but on the server version |
17:55 |
technics |
*client release |
17:56 |
technics |
the latest fences in minetest_game are rendered as blocks with minetestclient 0.4.13 and older. |
17:56 |
Krock |
Oh I see. a new drawtype |
17:56 |
Krock |
or any other visual changes |
17:57 |
technics |
yes |
17:57 |
Krock |
until the new version's released, it might be better to use the 0.4.13 version of MTG |
17:57 |
technics |
and the doors are visible as unknown blocks a few seconds for many users....but that not a big problem... |
17:58 |
technics |
we drive for months nearly the latest commit. the players will miss features ;) |
17:59 |
technics |
i created now a local version of mtg with the official and my changes...and without the fence changes...but this solution is not that smooth to maintain^^ |
17:59 |
technics |
maybe .gitignore will help...will read about this... |
18:04 |
sfan5 |
technics: it is planned indeed |
18:06 |
technics |
well, the diaspora devs are using milestones (https://github.com/diaspora/diaspora/milestones) ..thats cool because anyone knows very well about the state ...maybe its a nice idea for minetest also? :) |
18:06 |
technics |
*everyone |
18:09 |
sfan5 |
iirc we have a milestone for .14 |
18:11 |
technics |
oh |
18:11 |
technics |
found it... sorry :o :D |
19:02 |
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19:08 |
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19:24 |
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19:24 |
Enderton |
Hello |
19:26 |
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19:28 |
Dragonop |
Hi |
19:28 |
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19:30 |
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19:42 |
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20:04 |
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22:22 |
MinetestBot |
[git] est31 -> minetest/minetest: Set EXAMPLE_CONF_DIR to DOCDIR if DOCDIR gets customized 3132bcb https://git.io/vaaTP (2016-03-16T23:06:33+01:00) |
22:22 |
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22:24 |
STHGOM |
what npc mod has the best pathfinding? |
22:33 |
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22:34 |
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22:42 |
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22:43 |
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22:53 |
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22:57 |
sloantothebone |
Hi est31 |
22:57 |
est31 |
hello |
22:57 |
est31 |
i am going again |
22:57 |
est31 |
now i am gone |
22:57 |
est31 |
bye ! |
23:33 |
Dragonop |
what is max_drop_level supposed to do? |
23:40 |
everamzah |
you got me, but if i had to guess i'd say any node with level greater than max_drop_level won't drop a node |
23:40 |
everamzah |
if dug with that tool... tempted to fiddle |
23:41 |
Dragonop |
makes sense, hope you are right, thanks everamzah |
23:42 |
everamzah |
the groups and groupcaps are confusing to me :D |
23:43 |
everamzah |
or tool_capabilities |
23:43 |
Dragonop |
Haha, I know. Making an obsidian sword mod, obsidian turns out to be really good for sharp things irl |
23:43 |
everamzah |
sounds intriguing |
23:44 |
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23:44 |
Dragonop |
Thanks! Maybe an obsidian knife too... |
23:57 |
everamzah |
seems to affect the ability to dig the node more than what to drop -- still have no clue :D |
23:59 |
everamzah |
i *think* the tool's max_drop_level must be higher than the node def's level |
23:59 |
everamzah |
in order to be able to dig said node |
23:59 |
sloantothebone |
Hi |
23:59 |
Dragonop |
hi sloantothebone |
23:59 |
Dragonop |
everamzah: Like level(s), I guess |
23:59 |
sloantothebone |
How would we add dual wielding, like in the latest minecraft update_ |