Time |
Nick |
Message |
00:10 |
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Miner_48er joined #minetest |
00:11 |
Megaf |
Miner_48er, hm |
00:11 |
Megaf |
I know you |
00:11 |
Megaf |
Don't I? |
00:11 |
Miner_48er |
yes |
00:13 |
Megaf |
How are things? |
00:13 |
Miner_48er |
good you? |
00:14 |
Megaf |
not very good actually, my ex my be moving away tomorrow (we broke up one month ago) |
00:14 |
Megaf |
anyways |
00:14 |
Megaf |
life continues, planet will still be spinning and going round |
00:15 |
Miner_48er |
right |
00:16 |
LazyJ |
Megaf, are you still traveling the world or are you home around family? |
00:18 |
Megaf |
LazyJ, Plan A, get her back and get a job and pay the bills, Plan B, get a job and pay the bills, Plan C, get a not good job, enough to pay for a room in someones house and pay the bills, Plan D, go back home |
00:19 |
LazyJ |
Rough go. |
00:19 |
LazyJ |
Especially in these economies. |
00:20 |
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00:21 |
LazyJ |
But you are right, life continues, the planet still spins. Many changes of direction in life is normal. |
00:21 |
LazyJ |
|
00:39 |
everamzah |
it says unsupported nodebox version, my client, when i try to connect to a freshly compiled server instance. the server log reports, "supplied wrong password" heh |
00:39 |
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00:39 |
est31 |
everamzah, update your client |
00:39 |
everamzah |
i updated one of them, already |
00:40 |
everamzah |
just was surprised |
00:40 |
everamzah |
i thought that only happened when one turned strict_protocol_version_checking on |
00:55 |
Fixer |
enjoy https://i.imgur.com/VfwNG82.png |
01:13 |
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01:19 |
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est31 joined #minetest |
01:27 |
wilkgr |
Just wow. 80 MB and Lua's out of memory |
01:27 |
wilkgr |
https://forum.minetest.net/viewtopic.php?f=9&t=14130&p=210112#p210201 |
01:29 |
wilkgr |
60MB* |
01:29 |
sofar |
tragic |
01:30 |
wilkgr |
Yep |
01:57 |
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02:08 |
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02:20 |
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02:21 |
crecca |
hello does "catching_up" from register_abm function works for flowers? |
02:21 |
crecca |
or should i ask this on dev... |
02:21 |
est31 |
no |
02:21 |
est31 |
here is the right place to ask |
02:22 |
est31 |
yes you can disable catch up with that flag |
02:22 |
est31 |
also for flower ABMs |
02:22 |
est31 |
but dont really understand your question |
02:22 |
est31 |
perhaps you spelled it wrongly? |
02:23 |
crecca |
maybe im not explaining it right |
02:23 |
est31 |
its catch_up http://rubenwardy.com/minetest_modding_book/lua_api.html#abm-activeblockmodifier-definition-register_abm |
02:23 |
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02:23 |
crecca |
catching_up is enabled by default for flowers, but does it work correctly? |
02:23 |
est31 |
as in? |
02:23 |
crecca |
in case of flowers specifically |
02:23 |
est31 |
what do you mean with "work correctly" |
02:24 |
crecca |
well, the purpose is that the flowers should grow even if you're not "watching them", right? |
02:24 |
est31 |
the catch up behaviour of ABMs is not meant for 100% accuracy |
02:24 |
crecca |
i see |
02:24 |
est31 |
so flowers do grow yes |
02:24 |
est31 |
even if you go away |
02:24 |
est31 |
but they only grow "one generation" |
02:24 |
est31 |
not more |
02:25 |
crecca |
so i should expect only at most two new flowers from a single one that i planted? |
02:27 |
crecca |
its just when you watch them, you can expect a recursive situation, when new flowers have children of their own, until they kind of "lock" |
02:28 |
est31 |
yeah |
02:28 |
est31 |
one generation only |
02:28 |
est31 |
idk whether its two flowers only |
02:28 |
est31 |
or more |
02:29 |
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02:29 |
crecca |
they grow if there is less than 2 other flowers nearby |
02:30 |
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02:30 |
crecca |
i wonder if the new flowers are also counted... if they are not, a single flower could potentialy spawn 80 flowers, close together..? |
02:31 |
crecca |
and if i come during the night, there is no catching up |
02:40 |
est31 |
yeah |
02:41 |
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02:42 |
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turtleman joined #minetest |
02:42 |
crecca |
ok so i tested, its two new flowers, one generation |
02:57 |
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03:00 |
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03:14 |
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03:48 |
Hijiri |
are all fighting games proprietary? |
03:55 |
Miner_48er |
no https://en.wikipedia.org/wiki/List_of_freeware_first-person_shooters |
04:17 |
MinetestBot |
[git] sofar -> minetest/minetest_game: Basic stone walls, using NDT_CONNECTED. f8f7502 https://git.io/vacK9 (2016-03-13T04:11:22Z) |
04:17 |
MinetestBot |
[git] sofar -> minetest/minetest_game: Add a simple, but stylish fence gate. b998ab1 https://git.io/vacKH (2016-03-13T04:11:03Z) |
04:17 |
MinetestBot |
[git] sofar -> minetest/minetest_game: Convert fences to NDT_CONNECTED. d979293 https://git.io/vacKQ (2016-03-13T04:10:51Z) |
04:30 |
Hijiri |
MinetestBot: By fighting game I mean side-scrolling fighters like tekken or street fighter |
04:37 |
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04:45 |
Miner_48er |
Hijiri, https://alternativeto.net/software/street-fighter-x-tekken/?license=free |
04:47 |
Hijiri |
I'm not sure this page is accurate, many of those entries are freeware or freemium rather than actually being free software |
04:48 |
Hijiri |
And they use copyrighted franchises too so that is another reason to doubt |
04:49 |
Hijiri |
programs that are actually free software on alternativeto are tagged "Open Source" |
04:49 |
Hijiri |
Which none of those are |
04:49 |
Hijiri |
I'm not sure why they even show up in that search |
04:50 |
Hijiri |
oh wait |
04:50 |
Hijiri |
alternativeto uses the non-stallman definition of free |
04:50 |
Hijiri |
which does not mean freely-usable |
04:50 |
Hijiri |
that is why they show up, I guess |
04:53 |
Miner_48er |
Hijiri, https://en.wikipedia.org/wiki/Teeworlds |
04:53 |
Miner_48er |
https://en.wikipedia.org/wiki/List_of_open-source_video_games |
04:57 |
MinetestBot |
[git] sofar -> minetest/minetest_game: Clean up door tops if fire destroys bottom. dfee51c https://git.io/vaciY (2016-03-13T04:49:21Z) |
04:57 |
MinetestBot |
[git] tenplus1 -> minetest/minetest_game: Fix bug rotating unknown node 20053d6 https://git.io/vaciO (2016-03-13T04:49:15Z) |
04:57 |
MinetestBot |
[git] paramat -> minetest/minetest_game: Dye: Add global table of dye names and descriptions 079b796 https://git.io/vaci3 (2016-03-13T04:49:03Z) |
04:57 |
MinetestBot |
[git] paramat -> minetest/minetest_game: Dye: Make pink dye mixable 9c887e0 https://git.io/vacis (2016-03-13T04:49:03Z) |
04:57 |
MinetestBot |
[git] sofar -> minetest/minetest_game: Add "protection_bypass" priv. 2fb40be https://git.io/vaciG (2016-03-13T04:48:57Z) |
05:04 |
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05:28 |
Hijiri |
Miner_48er: That's not a fighting game either, by the way most FG players use it |
05:28 |
Hijiri |
or the wikipedia definition |
05:28 |
Hijiri |
(I have teeworlds already though) |
05:29 |
Hijiri |
Miner_48er: I admit I didn't look at that list page bug ctrl + f for "fight" gives no results |
05:29 |
Hijiri |
but* |
05:30 |
Hijiri |
I can take a closer look at the lis |
05:30 |
Hijiri |
t |
05:36 |
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05:59 |
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06:00 |
hmmmm |
FYI to americans in this channel |
06:00 |
hmmmm |
it isn't safe to chat on IRC any longer: https://www.washingtonpost.com/news/the-watch/wp/2016/03/10/surprise-nsa-data-will-soon-routinely-be-used-for-domestic-policing-that-has-nothing-to-do-with-terrorism/ |
06:01 |
hmmmm |
there is a real risk that you might unwittingly admit to something that is technically illegal in plaintext, which will be then used against you to lead to an arrest and imprisonment |
06:01 |
sofar |
it affects non-americans too, potentially |
06:02 |
hmmmm |
simply "being careful" about what you say isn't a viable strategy because the united states code of law is so expansive there's no way you can be sure you aren't stepping on a land mine |
06:02 |
sofar |
who says they're not going to share that information with other agencies if they wish to do so? |
06:02 |
hmmmm |
yes, that is true too. |
06:03 |
sofar |
https://gist.github.com/sofar/f82b93d2efc0c04f518f |
06:07 |
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06:34 |
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06:47 |
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07:02 |
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07:19 |
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07:44 |
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07:57 |
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07:58 |
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08:37 |
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08:39 |
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08:39 |
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08:39 |
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08:40 |
botch |
...just checking out the kiwiirc.com client :) |
08:40 |
botch |
...saving as a favorite/bookmark |
08:40 |
Krock |
better get a real thing like hexchat |
08:40 |
Krock |
has >some< more features |
08:40 |
|
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08:41 |
botch |
I'm looking around for a light weight client...I am familiar with hexchat...unfortunately I'm on a Windows thing. I haven't looked to see if it's Windows compatible. |
08:42 |
botch |
Anyway, just a chat-by chat. Have a good night :) |
08:42 |
Calinou |
it works on Windows, OS X and GNU/Linux and BSD |
08:42 |
Calinou |
:) |
08:43 |
nm0i |
Sokomine: lightning? https://f-droid.org/repository/browse/?fdfilter=lightning&fdid=acr.browser.lightning |
08:52 |
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08:58 |
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08:59 |
Joker_ |
Hey looking for a little help designing forms with the formspec |
09:01 |
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09:12 |
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09:13 |
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09:28 |
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09:40 |
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09:51 |
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09:52 |
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09:52 |
nm0i |
Don't ask to ask |
09:53 |
Obani |
wow please be nicer :'( |
09:53 |
nm0i |
"Don't ask to ask, just ask, dear sir."? |
09:53 |
nm0i |
:P |
09:54 |
Obani |
lulz |
09:54 |
Obani |
Well, this was just a troll so... |
09:54 |
Obani |
[/troll] |
09:55 |
nm0i |
formspec-trollin? O.o |
09:55 |
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10:00 |
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10:01 |
XeonSquared |
do we have a .tell bot? |
10:01 |
XeonSquared |
.tell botch Hexchat works on Windows |
10:01 |
* XeonSquared |
shrugs |
10:02 |
Obani |
|tell |
10:02 |
Obani |
~tell |
10:02 |
ShadowBot |
Obani: tell <nick> <text> |
10:02 |
Obani |
XeonSquared, :p |
10:03 |
XeonSquared |
~tell botch Hexchat works on Windows, and Mibbit is a decent web IRC client |
10:03 |
ShadowBot |
XeonSquared: O.K. |
10:20 |
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10:20 |
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10:23 |
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11:32 |
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11:39 |
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11:45 |
SaKeLWorld |
what happened to the fences ? |
11:45 |
SaKeLWorld |
they are looking like a block now ? |
11:46 |
Fixer |
? |
11:46 |
Calinou |
screenshot? |
11:47 |
SaKeLWorld |
1 min. |
11:47 |
Fixer |
Add "protection_bypass" priv. |
11:48 |
Fixer |
finally |
11:48 |
Fixer |
admins rejoice |
11:49 |
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11:51 |
SaKeLWorld |
hmmmm can i uploadscreenshot here ? |
11:52 |
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11:55 |
SaKeLWorld |
ok...had to upgrade minetest core |
11:55 |
SaKeLWorld |
from the latest dev build ...now it shows properly again |
11:57 |
Megaf |
Calinou, Hi there, did you try Otter yet? |
11:58 |
Megaf |
By the way, I just tested Mozilla Aurora in my tablet, pretty fast thing |
11:58 |
Megaf |
it beats Opera Beta pretty baldy, and Opera Beta beats Chrome Dev too |
12:00 |
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12:05 |
SaKeLWorld |
do you know what should be the proper bash call for update/upgrade ? (linux) |
12:05 |
SaKeLWorld |
/usr/bin/apt-get update ...and so on seems to not work |
12:06 |
SaKeLWorld |
but it works on my local pc... weird |
12:06 |
SaKeLWorld |
i need to create a logs for this |
12:16 |
Calinou |
SaKeLWorld, just use https://lut.im |
12:16 |
Calinou |
Megaf, Chromium feels way faster than Firefox here |
12:17 |
SaKeLWorld |
Calinou, thanks |
12:18 |
SaKeLWorld |
Calinou, but already fixed it ... had to upgrade the core minetest with the latest dev, from some reason my cron script is not doing that :/ |
12:22 |
SaKeLWorld |
also i dont see the fences connecting to planks, wood or anything like that :) is it disabled per default or i need to some more special material/combination in order to see that it's really connecting ? |
12:29 |
SaKeLWorld |
sorry ..fence gate....can't find them in the inventory yet |
12:30 |
Calinou |
fences do not connect to solid nodes in Minetest |
12:31 |
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12:32 |
VanessaE |
sofar: ^^^^ |
12:36 |
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12:38 |
SaKeLWorld |
aaahh ok...i think the fences are working, the connect nicely to another fences |
12:38 |
SaKeLWorld |
nice |
12:39 |
SaKeLWorld |
*they |
12:39 |
SaKeLWorld |
the stone walls are looking like a block though... im on the latest dev branch and core |
12:40 |
SaKeLWorld |
lol..sorry, have to test everything :D |
12:42 |
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12:53 |
SaKeLWorld |
stone walls (blocks) https://lut.im/2SJVPT0hO9/nCXYBcWimVuHUkOd.jpg |
12:53 |
SaKeLWorld |
fence gate (not found) https://lut.im/9l5ldzXyib/AT4USQhVwYBEUawX.jpg |
13:05 |
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13:10 |
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13:21 |
nm0i |
I thik I set up too deminding IQ test at spawn on my server... Most people do not pass it... |
13:22 |
nm0i |
To exit spawn you have to punch 1 button. |
13:24 |
Krock |
we need a Steins;Gate mod: some gates/fences and new stones (stein) |
13:25 |
Krock |
SaKeLWorld, how's that a wall? |
13:25 |
Krock |
it's just a row of stone nodes |
13:26 |
SaKeLWorld |
Krock, no it's not |
13:26 |
SaKeLWorld |
Krock, its wall |
13:26 |
Krock |
with the same 1x1x1m blocks? |
13:26 |
SaKeLWorld |
Krock, look at the top right corner |
13:26 |
Krock |
walls:mossycobble |
13:26 |
SaKeLWorld |
Krock, it's shows the thing i am ponting at |
13:26 |
SaKeLWorld |
yeah |
13:27 |
Krock |
still, it looks like a regular stone node |
13:27 |
SaKeLWorld |
so it supose to be wall right ? |
13:27 |
Krock |
what's special with it? a bigger collision box? |
13:27 |
SaKeLWorld |
yes... thats what im trying to point out too :D |
13:27 |
Krock |
ah I see |
13:28 |
Krock |
but to see if it's a wall you need the F5 infotext :/ |
13:28 |
SaKeLWorld |
nm0i, i have also 1 button to exit spawn...but people get it ;) |
13:28 |
nm0i |
SaKeLWorld: T.T |
13:28 |
SaKeLWorld |
Krock, obviously the nodebox is not working |
13:28 |
Krock |
SaKeLWorld, changed the drawtype to "nodebox"? |
13:28 |
SaKeLWorld |
it should show more wall-like nodebox |
13:29 |
SaKeLWorld |
yes it's nodebox , because it should be looking as a wall...not like a block :) |
13:53 |
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18:00 |
Sokomine |
nm0i: i've seen that browser before but am uncertain as to how safe (i.e. supporting privacy) it is. i'll take a look again |
18:06 |
nm0i |
It can't spoof your fingerprint every N minutes, but it can into orbot and cookie and cache ID amnesia after restart. |
18:07 |
nm0i |
Nothing is "better" for privacy than hardened firefox on PCs, sadly. |
18:08 |
lambda-11235 |
So I dug a really deep hole, exposed it to sunlight, and then covered it back up. Now, even though the hole is covered up, it changes lighting with the day night cycle. |
18:09 |
lambda-11235 |
Why is this? |
18:11 |
nm0i |
Quantum tunneling |
18:30 |
Out`Of`Control |
Sokomine: setup vpn tunnel your mobile device connection |
18:35 |
rubenwardy |
http://rubenwardy.com/mtmods4android/ |
18:37 |
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18:38 |
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18:40 |
Calinou |
http://imgur.com/gallery/dbVN1 :) |
18:40 |
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18:44 |
swift110 |
hey all |
18:47 |
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18:53 |
Fixer |
Calinou, https://imgur.com/a/dbVN1/layout/grid better view |
18:58 |
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19:10 |
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19:10 |
Hijiri |
Is there an easy way to get the blockseed of a mapblock after mapgen? Or would it have to be recalculated |
19:13 |
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19:39 |
sofar |
SaKeLWorld: if you see walls as full-size blocks it means that your *client* is outdated |
19:43 |
SaKeLWorld |
sofar, im upgrading everyday to the latest dev (daily) builds...thats what i have now |
19:43 |
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19:43 |
SaKeLWorld |
sofar, upgraded this morning.. but i see that some upgrade is available even right now... will check it |
19:44 |
SaKeLWorld |
sofar, Unpacking minetest (201603131837-0~4655~ubuntu15.10.1) over (201603121832-0~4650~ubuntu15.10.1) ... |
19:44 |
sofar |
your client needs to be compiled from git. I have no idea what ubuntu does |
19:45 |
sofar |
I'm running master minetest_game against master minetest and it's working fine for me |
19:46 |
SaKeLWorld |
sofar, yes...this updated worked.. looking good ! the one from this morning didnt had that ;) |
19:46 |
SaKeLWorld |
sofar, FYI https://code.launchpad.net/~minetestdevs/+archive/ubuntu/daily-builds |
19:47 |
everamzah |
so can old clients connect to new servers? |
19:47 |
sofar |
yes, they can |
19:47 |
everamzah |
good! :D |
19:48 |
sofar |
they will however get unpassable blocks |
19:48 |
sofar |
so they can't cheat through fences |
19:48 |
everamzah |
i got an error using a fairly recent (couple days old) client when trying to connect to current master. said my client was too old LOL |
19:49 |
Fixer |
COMPILE TIME |
19:49 |
everamzah |
it's no problem for me |
19:49 |
everamzah |
on the server it reports "user supplied wrong version" -- that wasn't what the error sent to my client said |
19:49 |
SaKeLWorld |
Fixer, woohooo |
19:50 |
everamzah |
also the password was correct. i'd think the server should report why the connection was rejected. wrong password was way off |
19:50 |
Fixer |
sofar, that new wall blocks are nice, i found a bug with it, posted in issues |
19:50 |
everamzah |
ye i thought fences would connect to walls since they're both ndt_connected hehe |
19:50 |
everamzah |
and vice versa, like in sokomine's xconnected |
19:50 |
SaKeLWorld |
sofar, Fixer yes thanks for the new wall..looking great |
19:51 |
SaKeLWorld |
fences connects only to another fences |
19:51 |
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19:51 |
* sofar |
busy a sec |
19:52 |
sofar |
walls are apparently connecting to the fencegate, that needs fixing |
19:52 |
sofar |
although it doesn't look so bad per se |
19:53 |
everamzah |
the z-fighting looks bad |
19:53 |
sofar |
for which blocks? |
19:53 |
everamzah |
the ones where it's visible |
19:53 |
sofar |
for which blocks? |
19:53 |
sofar |
banana tree leaves? |
19:53 |
everamzah |
i guess if you can't see the z-fighting, it doesn't matter. but the picture that fixer linked you ... oh, hold on i'll grab u the link |
19:54 |
everamzah |
https://i.imgur.com/PXh8Hp0.png |
19:54 |
everamzah |
^ sofar |
19:56 |
Fixer |
light bug strikes baaack |
19:57 |
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19:57 |
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19:59 |
sofar |
everamzah: ahh ok, I can maybe address that, thanks |
19:59 |
everamzah |
you're welcome |
19:59 |
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20:00 |
Fixer |
sofar, found this https://i.imgur.com/qKaMCfy.png |
20:00 |
sofar |
I'll have to make the top a fraction higher I think |
20:00 |
Fixer |
seen it? |
20:00 |
Fixer |
probably |
20:01 |
Fixer |
iron bar and glass pane |
20:03 |
sofar |
yeah, it seems walls are connecting to a ton of nodes |
20:06 |
Fixer |
sofar, also, i'm dissapointed with the lack of only one thing... yellow sandstone wall, will be suitable for Savannah and Deserts |
20:08 |
sofar |
there's no yellow cobblestone because sandstone can be cut with a saw |
20:08 |
sofar |
and I made walls for all the cobblestone |
20:09 |
sofar |
but, nothing stops mods from adding those and doing more with them |
20:09 |
sofar |
I'd love it if someone would add a minetest-mods/walls-plus mod that does some more fancy things with them |
20:09 |
Fixer |
it is just feels that light-toned wall is missing |
20:09 |
Fixer |
grey-green-red |
20:21 |
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20:25 |
MinetestBot |
[git] Jeija -> Jeija/minetest-mod-mesecons: Luacontroller: Fix function usage in LuaJIT, make 'do' no longer 08b14e3 https://git.io/vaCa8 (2016-03-13T21:16:16+01:00) |
20:26 |
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20:31 |
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20:32 |
germanuel24 |
minetest.pos_to_string(pos) return integers as result when used on a node function but if i want to reference a player its a very long float... Can i convert the player position to an int? |
20:33 |
Fixer |
error |
20:35 |
everamzah |
i'm not sure but i think lua doesn't care the type, try math.floor(1.5) to get ... 1? heh |
20:35 |
everamzah |
(no clue) |
20:37 |
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20:37 |
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20:38 |
germanuel24 |
But i cant convert a string containing floats to a string with ints right? Cause minetest.pos_to_string() doesnt return raw numbers |
20:38 |
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20:41 |
germanuel24 |
Maybe i need a regex that removes any numbers after a . Till a , or ) |
20:44 |
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20:49 |
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20:49 |
VanessaE |
germanuel24, https://xkcd.com/1171/ (s/perl/lua/) :) |
20:52 |
germanuel24 |
But what other options do i have? I simply want to display in chat when a player died with the position as (xxx,xxx,xxx) but not (xxx.xxxxxxxxx,xxx.xxxxxxxx,xxx.xxxxxxx) |
20:53 |
VanessaE |
it was a joke :) |
20:54 |
VanessaE |
I should think the best way is to convert those figures to proper numbers, round, then print. |
20:55 |
germanuel24 |
Oh okay sorry then... How would i do that? Using the getpos()? |
20:55 |
VanessaE |
one of the string functions can cut the figured into separate pieces |
20:55 |
VanessaE |
then pass then through tonumber() |
20:55 |
VanessaE |
then round them, math.floor(number+0.5) |
20:56 |
germanuel24 |
player:getpos() returns a table right? Is there a function to get each table element? |
20:56 |
sfan5 |
uhhh |
20:56 |
VanessaE |
I'm not sure. |
20:56 |
sfan5 |
for name, var in pairs(pos) do |
20:56 |
sfan5 |
but why would you do that |
20:56 |
sfan5 |
the table will only have .x and .y anyway |
20:57 |
VanessaE |
or you can do, minetest.register_on_dieplayer(func(ObjectRef)) |
20:57 |
VanessaE |
https://github.com/minetest/minetest/blob/master/doc/lua_api.txt#L1850 |
20:57 |
VanessaE |
(it just says "when" a player dies, not "before" or "after" so no idea if you can get a position from there) |
20:58 |
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20:59 |
germanuel24 |
I can the problem is the player pos is too long |
21:00 |
germanuel24 |
I want to display it as 3 ints not 3 very long floats |
21:01 |
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21:01 |
VanessaE |
so get the position, immediately round it with math.floor(number + 0.5), and display the result. |
21:02 |
germanuel24 |
Yes but when i use minetest.pos_to_string() i have a string and dont think i can float that string can i? |
21:02 |
VanessaE |
then don't use pos_to_string :P |
21:03 |
VanessaE |
you already have pos, just use it directly. |
21:03 |
germanuel24 |
But then i get a table i think |
21:03 |
VanessaE |
yeah |
21:03 |
VanessaE |
pos.x, pos.y, pos.z |
21:03 |
germanuel24 |
So i need to loop through each? |
21:03 |
VanessaE |
or whatever, note what sfan5 said. |
21:03 |
VanessaE |
loop??? |
21:04 |
sfan5 |
wat |
21:04 |
VanessaE |
why would you loop through anything? |
21:04 |
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21:04 |
germanuel24 |
Oh wait |
21:05 |
VanessaE |
depending on what function returns it, {pos} is just an ordinary three-element table with .x, .y and .z |
21:05 |
VanessaE |
and you just use those fields directly. |
21:05 |
germanuel24 |
So i do math.floor(pos,x) and so on? |
21:05 |
sfan5 |
germanuel24: "(" .. math.floor(pos.x) .. "," .. math.floor(pos.y) .. "," .. math.floor(pos.z) .. ")" |
21:05 |
VanessaE |
what sfan5 just said. which is what I said already :P |
21:05 |
germanuel24 |
pos.x* |
21:06 |
VanessaE |
but you want to round the values properly so add 0.5. |
21:06 |
MinetestBot |
[git] Jeija -> Jeija/minetest-mod-mesecons: Luacontroller: Add safe version of string.rep and remove string.gsub, 1e77b19 https://git.io/vaCrm (2016-03-13T22:01:46+01:00) |
21:06 |
germanuel24 |
Okay thanks will try |
21:06 |
VanessaE |
take each value as math.floor(pos.x + 0.5) |
21:10 |
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21:13 |
germanuel24 |
Like this? http://pastebin.com/aDH0CCpS |
21:18 |
VanessaE |
ppos? otherwise I guess that's right. |
21:18 |
VanessaE |
oh, there's ppos. |
21:18 |
VanessaE |
yeah, try it. |
21:19 |
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21:23 |
ssieb |
Anyone know how to tell if item_place_node failed? Do you have to check if the block you want is in the pos? |
21:24 |
Niebieski |
Calinou: I've seen you hanging out on #gsoc couple of times. :D |
21:24 |
Calinou |
yes |
21:24 |
germanuel24 |
Another question: If the player doesn't respawn after dieing the messages keep showing...is the best way to lreduce this to implement a timer? |
21:25 |
Niebieski |
You're a mentor or a student ? |
21:25 |
Calinou |
prospective student :) |
21:25 |
Calinou |
some other students seem much more prepared than me though… I will try this year, but I still have next year at least |
21:26 |
crecca |
VanessaE: do you think that catching_up works correctly for flowers? |
21:26 |
VanessaE |
beats me |
21:26 |
Niebieski |
It's not as easy as I thought. |
21:26 |
crecca |
well the current behavior is that catching_up only makes one new generation |
21:27 |
crecca |
while if you watch them, you get this very interesting behavior |
21:27 |
crecca |
of flower-chain reaction |
21:27 |
Niebieski |
I'm interested in ReactOS. |
21:27 |
crecca |
i think its a shame that catching_up doesn't work this way |
21:28 |
ssieb |
crecca: I think I heard that the catching up doesn't work if it's night either |
21:32 |
everamzah |
what is catching_up? i take it that's different than catch_up in an ABM definition? |
21:33 |
crecca |
everamzah: no, this is the one |
21:33 |
everamzah |
oic. lua_api.txt tells me catch_up = true reduces the ABM's chance value to 1 for a short time |
21:33 |
crecca |
ssieb: yes, but this wouldn't be as hard to change |
21:35 |
crecca |
everamzah: yes, but coupled with mechanics of how flowers grow, it doesnt take under account new flowers (as a source for more growth) |
21:35 |
everamzah |
if memory serves, that abm checks for flora group rating, and that there are no more than two nodes in an area with that rating |
21:35 |
everamzah |
and if so, places the node... |
21:36 |
everamzah |
junglegrass also has the flora rating |
21:36 |
crecca |
yes, and regular grass |
21:45 |
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21:54 |
germanuel24 |
Can hacked clients maybe cheat items/nodes? Cause on my server a player joined and suddenly had a complete diamond armor and a mesecar from mod |
21:55 |
Obani |
germanuel24, I think so yes |
21:55 |
Obani |
If it as give priv |
21:55 |
germanuel24 |
The server doesn't even check the itemstrings clients send? |
21:56 |
germanuel24 |
The player doesn't have anynon-basic privs |
21:56 |
Obani |
I think you can quite easily get godlike privs by modifying some lines of the client |
21:56 |
germanuel24 |
On server side |
21:56 |
Obani |
I remember some people who did this by past |
21:57 |
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21:58 |
germanuel24 |
WHY would you create such a game and forget to implement any checks on server side? |
21:58 |
ssieb |
I think there are checks server-side |
21:59 |
germanuel24 |
In case it's really possible to manipulate privs on client |
22:00 |
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22:00 |
germanuel24 |
Well the inventory says he has 8 apples and the privs are interact,shout,home |
22:00 |
Samson1 |
kaadmy, Hello :) |
22:01 |
rubenwardy |
The server does check these things, however there may be a bug somewhere that they are exploiting |
22:01 |
rubenwardy |
The only privs you can falsify on the client are fly, fast and noclip |
22:01 |
rubenwardy |
as they are client side privs (although probably shouldn't be) |
22:02 |
germanuel24 |
Now he has Item mesecar:mesecar4 |
22:02 |
germanuel24 |
Item default:tree |
22:02 |
germanuel24 |
Item default:apple 13 |
22:02 |
germanuel24 |
Item default:sword_wood 1 7680 |
22:02 |
germanuel24 |
Item default:stick 3 |
22:02 |
germanuel24 |
Item default:wood |
22:02 |
|
germanuel24 was kicked by ShadowBot: Paste flood detected. Use a pastebin like pastebin.ubuntu.com or gist.github.com. |
22:02 |
kaadmy |
hi Samson1 |
22:02 |
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22:02 |
rubenwardy |
the server can prevent fast being hacked though, but fly/noclip is harder to detect. |
22:02 |
rubenwardy |
germanuel24, could you grep and paste logs relating to him? |
22:03 |
germanuel24 |
Item mesecar:mesecar4 Item default:tree Item default:apple 13 Item default:sword_wood 1 7680 Item default:stick 3 Item default:wood |
22:03 |
germanuel24 |
I'll look into it |
22:03 |
Samson1 |
kaadmy, Could we talk in a new tab? I don't know how to make one :\ |
22:03 |
rubenwardy |
pastebin mind, germanuel24 |
22:03 |
Eater4 |
Make sure that disable_anticheat = false in the Minetest.conf |
22:03 |
Calinou |
yes but it's buggy, Eater4 |
22:03 |
Calinou |
most large servers end up disabling it |
22:03 |
rubenwardy |
Eater4, that's only fast prevention. It doesn't pretect against fly/noclip |
22:04 |
rubenwardy |
Is it possible that he got it from an unprotected chest? |
22:04 |
germanuel24 |
Just the lines with his name involved from debug.txt? |
22:04 |
rubenwardy |
yeah |
22:04 |
germanuel24 |
Anticheat is enabled by default in 0.4.13 no? |
22:04 |
rubenwardy |
afaik |
22:05 |
Calinou |
it is, yes |
22:05 |
Calinou |
but not in local games of course |
22:07 |
Eater4 |
Calinou: https://github.com/minetest/minetest.github.io/issues/58 What do you think? |
22:08 |
germanuel24 |
http://pastebin.com/TnjFggu8 |
22:08 |
Calinou |
please take a screenshot with fsaa=4 |
22:08 |
Calinou |
(commented on the issue) |
22:11 |
germanuel24 |
At 22:49 the player already has those things...the log doesn't mention anything special |
22:14 |
germanuel24 |
The mesecar mod is brand new...i just started the server when he/she joined so to craft one is impossible |
22:17 |
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22:29 |
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22:29 |
Samson1 |
kaadmy, Good night |
22:29 |
Samson1 |
:) |
22:30 |
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23:00 |
Eater4 |
I don't know what server the picture was taken from. |
23:04 |
Eater4 |
Only if I could find a way to make the top bar reappear after scrolling past the picture https://usercontent.irccloud-cdn.com/file/hMK57Ep4/Capture.PNG |
23:08 |
kaadmy |
minetest.net should have screenshots of different subgames and mods |
23:08 |
kaadmy |
not just vailla |
23:09 |
kaadmy |
vanilla isn't even a game, yet the homepage only has vanilla screenshots. why can't it have modded screenshots to show it's potential? |
23:11 |
Eater4 |
True.... |
23:32 |
Eater4 |
There should also be a photo contest, were people who have a forum account can vote on the best screen shot, and the best screen shot should go on the homepage |
23:32 |
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23:32 |
Eater4 |
Contest held every other month |
23:41 |
kaadmy |
+1 for Eater4's idea |
23:49 |
everamzah |
very good idea, indeed |