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05:04 |
basil60 |
HiI have a testing server that I use as a sandbox. Can't recall my username - is there anyway to get back in? |
05:04 |
basil60 |
actually password is the problem |
05:07 |
basil60 |
I have full access to my server |
05:08 |
sofar |
shut server down, delete account, log back in? |
05:09 |
basil60 |
ok...didn't shut server down |
05:09 |
basil60 |
I'll give it a whirl |
05:14 |
basil60 |
<sofar> tried that, but it still says Access denied: Invalid password |
05:14 |
sofar |
if you don't shutdown, server rewrites old password |
05:14 |
sofar |
shutdown first |
05:15 |
basil60 |
<sofar>I'll try again then |
05:16 |
sofar |
you're using "<>" characters, but commonly that's used to quote people |
05:16 |
sofar |
use "name:" or "name - " instead |
05:16 |
sofar |
basil60: like this |
05:17 |
lambda-11235 |
<lambda-11235> |
05:17 |
fireglow |
<<lambda-11235>> |
05:19 |
basil60 |
"sofar" stopped server, auth.txt is empty, and I still have my username in whitelist - anything else I need to ditch? |
05:19 |
lambda-11235 |
fireglow: Thanks. I was wondering if hexchat notifies me when my nick is in <>. It does. |
05:19 |
fireglow |
=) |
05:19 |
sofar |
basil60: that's all, try restarting and logging in again |
05:21 |
basil60 |
"sofar:" same error message |
05:25 |
fireglow |
basil60: how are you going about removing your old account? |
05:26 |
basil60 |
fireglow: deleted name from auth.txt |
05:26 |
fireglow |
right, right. |
05:27 |
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basil60 |
fireglow: not the right way to do it? |
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fireglow |
basil60: I do believe so, yes |
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swift110-phone2 |
Hey |
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sofar |
https://youtu.be/h8SMnOFXmDo |
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09:37 |
JamesTait |
Good morning all! Happy Tuesday, and happy Australia Day! 😃 |
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13:11 |
Thomas-S |
hi |
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13:54 |
WSDguy2014 |
Hello tats, go to talk sfan5, if you need to help on mod "Worldedit" |
13:55 |
tats |
thank you WSDguy2014. |
13:55 |
WSDguy2014 |
no problem :) |
14:10 |
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14:43 |
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14:44 |
sabino |
Hi everyone. I have a world and I want to protect only construction, how can I do this? |
14:45 |
sabino |
[it's a large construction] |
14:47 |
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14:52 |
Calinou |
sabino, use the areas mod |
14:56 |
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14:56 |
sabino |
thanks Calinou. I'm looking for |
15:03 |
sabino |
\Calinou is it? https://github.com/ShadowNinja/areas |
15:03 |
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15:03 |
fireglow |
yes |
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15:07 |
Calinou |
sabino, yes |
15:07 |
sabino |
thanks, bye |
15:08 |
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15:09 |
est31 |
Calinou, whats your issue btw |
15:09 |
Calinou |
my issue? |
15:10 |
est31 |
android compilation issue |
15:10 |
Calinou |
need to get my laptop, I will give it a try this evening |
15:10 |
Calinou |
I'll roll out new Godot binaries as well |
15:10 |
Calinou |
would love to get 64-bit Windows :/ |
15:13 |
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15:52 |
jomat |
Is it somehow possible to place another slab into the free space of a first slab? |
15:53 |
RealBadAngel |
yes |
15:53 |
RealBadAngel |
they will get combined and form full sized node |
15:54 |
RealBadAngel |
at least standard stairs mod from minetest_game does that |
15:54 |
RealBadAngel |
(default slabs are defined in stairs mod) |
15:56 |
jomat |
Oh ok, so my question was too specific for slabs |
15:58 |
jomat |
Uhm... and the slabs have to be the same material? I actually need a red plastic box slab for the one half and a blue plastic box slab for the other half |
15:59 |
RealBadAngel |
you can combine only the very same slabs |
15:59 |
RealBadAngel |
if you would like to achieve that you would need to write a mod that will do that |
15:59 |
RealBadAngel |
read stairs mod and you will see how it works |
16:01 |
RealBadAngel |
you will have to define two slabs, and a single "mixed" node which will have just textures showing two parts |
16:01 |
RealBadAngel |
if order is important you can always rotate the placed node with facedir |
16:02 |
jomat |
I see |
16:04 |
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16:04 |
jomat |
The next thing I'd need is a combination of two panels and a 1/8 microblock :-) |
16:06 |
RealBadAngel |
same way as with slabs, just result node wont be a cube but another nodebox which will contain panels and the microblock |
16:07 |
jomat |
Yep, but that all isn't yet realized in a mod, I assume :-) |
16:07 |
Calinou |
whendoesminetestgetpanelsandmicroblocksinminetest-game.com |
16:07 |
RealBadAngel |
hehe, right |
16:07 |
jomat |
:-D |
16:08 |
RealBadAngel |
take defs of panels, slabs, and microblocks from other mods and modify them |
16:10 |
jomat |
es |
16:10 |
jomat |
*Yes |
16:11 |
jomat |
Ok, my slabs are defined in moreblocks and won't combine :-) |
16:11 |
jomat |
I'll have a look at the sourcecode :-) |
16:20 |
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16:24 |
Fixer |
http://www.irrlicht3d.org/pivot/entry.php?id=1485 |
16:24 |
Fixer |
.___. |
16:25 |
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16:48 |
grieffkiller |
hi |
16:49 |
grieffkiller |
I wanted to change my forum from the game and put the Same What use in play |
16:50 |
grieffkiller |
I think to open a server too |
16:51 |
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16:54 |
fireglow |
yay, just published my first minetest mod \o/ |
16:54 |
red-001 |
what does your mod do? |
16:54 |
Krock |
congratulations! |
16:54 |
Krock |
uninstalls other mods? |
16:55 |
fireglow |
it prints death coordinates :> |
16:55 |
Krock |
omgwow |
16:55 |
fireglow |
yeap |
16:59 |
red-001 |
what mods you people like to see? |
17:01 |
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17:12 |
Fixer |
wth is this "who wants to date me say XX", wth? |
17:15 |
fireglow |
XX |
17:16 |
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17:30 |
Krock |
XX |
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17:34 |
CWz |
Fixer, sadly that is too common occurrence on servers |
17:35 |
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17:36 |
Calinou |
WaylandWayland |
17:37 |
Krock |
Fixer, wanna date me now? :P |
17:38 |
Fixer |
no |
17:38 |
fireglow |
but we said XX |
17:38 |
Krock |
^ |
17:38 |
fireglow |
I call sham |
17:38 |
red-001 |
aa |
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18:05 |
fireglow |
red-001: I've had an idea for multi-lang servers: Country flags, so people can find help/rules/guidance in their language more easily |
18:07 |
Fixer |
http://www.pcper.com/news/General-Tech/New-company-brought-you-SuperFish |
18:07 |
Fixer |
lolol |
18:08 |
Fixer |
it is going better with each day |
18:09 |
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18:11 |
arualavi |
hi |
18:21 |
red-001 |
hi |
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19:24 |
Thomas-S |
bye |
19:28 |
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20:02 |
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20:04 |
kaadmy |
!server pixture |
20:04 |
MinetestBot |
kaadmy: pixture | pixture.quelcom.xyz | Clients: 0/16, 0/1 | Version: 0.4.13-dev / pixture | Ping: 11ms |
20:04 |
fireglow |
!server games.firc.de:30000 |
20:04 |
MinetestBot |
fireglow: No results |
20:04 |
Ronsor |
!server Ronsor |
20:04 |
MinetestBot |
Ronsor: Ronsor | 108.196.9.243 | Clients: 0/100, 0/1 | Version: 0.4.13-dev / minetest_game | Ping: 154ms |
20:04 |
fireglow |
how :< |
20:05 |
fireglow |
!server addr:games.firc.de |
20:05 |
MinetestBot |
fireglow: Free mining, Classic map [EU] [CREATIVE] | games.firc.de | Clients: 2/25, 0/3 | Version: 0.4.13-dev / minetest | Ping: 13ms |
20:07 |
kaadmy |
!server fireglow |
20:07 |
MinetestBot |
kaadmy: No results |
20:10 |
red-001 |
https://github.com/red-001/tnt_extras |
20:10 |
red-001 |
my new mod |
20:10 |
Ronsor |
tnt? extras? sounds good for griefing |
20:10 |
red-001 |
lol |
20:10 |
red-001 |
it adds more on_blast callbacks |
20:11 |
|
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20:11 |
red-001 |
makes diamond had to damage |
20:11 |
fireglow |
blast_resistant++ |
20:11 |
red-001 |
it *does* generate lava |
20:11 |
red-001 |
rarely |
20:13 |
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20:15 |
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20:17 |
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20:17 |
fireglow |
anybody read through the worldedit code? I can't make out where the delay comes from when selecting a LARGE area with //1 and //2. |
20:18 |
fireglow |
is it the selection grid? |
20:18 |
sofar |
maybe the entity box? |
20:20 |
fireglow |
yeah that's what I mean. hmm. I'll try to figure out how to disable it |
20:27 |
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20:35 |
swift110_ |
hey minetesters |
20:36 |
red-001 |
hey |
20:43 |
|
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20:45 |
swift110_ |
how are you red-001 |
20:48 |
red-001 |
good |
20:48 |
red-001 |
my new mod https://forum.minetest.net/viewtopic.php?f=9&t=13959 |
20:48 |
red-001 |
any ideas? |
21:40 |
edj |
http://www.zdnet.com/article/minecrafts-new-education-edition-written-in-c-will-outrun-the-java-version/ |
21:40 |
MinetestBot |
[git] sofar -> minetest/minetest_game: Register biomes before ores. 38a8351 https://git.io/vzDPX (2016-01-26T21:33:27Z) |
21:40 |
MinetestBot |
[git] sofar -> minetest/minetest_game: Stair and Slab groups. a5d40e1 https://git.io/vzDP1 (2016-01-26T21:33:17Z) |
21:43 |
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22:05 |
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22:05 |
kaeza |
o/ |
22:05 |
red-001 |
didn't microsoft open source .net? |
22:06 |
red-001 |
I fail to why the would port a C++ version of minecraft to linux and mac |
22:06 |
red-001 |
wouldn't* |
22:06 |
sofar |
it took many years before they ported office to mac |
22:06 |
sofar |
plus, the java version already works? |
22:08 |
greeter |
i think it's time for me to test out my minetest installation |
22:11 |
greeter |
what the... hmm. when logging onto a server, is it common to see lots of prebuilt stuff? |
22:14 |
* red-001 |
moved his mods to github |
22:15 |
red-001 |
all two if them |
22:15 |
red-001 |
of* |
22:16 |
sofar |
do you want to move them to minetest-mods? |
22:16 |
sofar |
come join! |
22:16 |
red-001 |
they are not very good |
22:16 |
sofar |
they'll get better, because you take care of them |
22:16 |
red-001 |
but if they are ok then sure |
22:16 |
red-001 |
what do I do? |
22:17 |
sofar |
if you think they're good enough, then do a 'project transfer' in the "danger zone" to minetest-mods |
22:17 |
sofar |
after they migrate, I'll make sure to set up permissions for you to continue working for them |
22:17 |
red-001 |
https://github.com/red-001/tnt_extras this ok? |
22:18 |
sofar |
yup, that's a good start |
22:18 |
sofar |
I mean, my own inspector mod is worse ;) |
22:19 |
red-001 |
I will wait with https://github.com/red-001/nyancats_plus |
22:19 |
red-001 |
at this point it's just a few tools |
22:20 |
red-001 |
done |
22:20 |
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22:21 |
red-001 |
sofar I transferred the ownership |
22:25 |
sofar |
I haven't seen any notifications yet |
22:26 |
red-001 |
strange |
22:26 |
sofar |
try again, maybe there's some confirmation needed? |
22:26 |
red-001 |
it seems i'm the owner again |
22:27 |
red-001 |
it said i'm not |
22:27 |
sofar |
I know I have to accept it |
22:28 |
red-001 |
try now |
22:29 |
sofar |
nuthin' |
22:29 |
swift110 |
hey red-001 |
22:29 |
red-001 |
hi swift110 |
22:30 |
|
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22:31 |
red-001 |
I tried signing out |
22:32 |
red-001 |
any luck? |
22:33 |
red-001 |
ohhh |
22:34 |
red-001 |
It says you don't have admin rights to minetest-mods |
22:34 |
swift110 |
how are you red-001 |
22:34 |
red-001 |
I thought it meant I can't edit the repo |
22:34 |
red-001 |
sofar |
22:34 |
sofar |
yes, but you should still be able to initiate the request |
22:34 |
sofar |
first time I'm trying this method, though |
22:35 |
red-001 |
whats the other method? |
22:35 |
red-001 |
forking? |
22:35 |
sofar |
add me as admin to your project |
22:35 |
sofar |
then I do the move |
22:35 |
red-001 |
well that would work |
22:36 |
sofar |
grant me ownership in the settings |
22:37 |
red-001 |
so the same thing but transfer to you? |
22:37 |
sofar |
hit "settings" on the https://github.com/red-001/tnt_extras page |
22:38 |
red-001 |
there |
22:39 |
sofar |
still can't access settings |
22:39 |
sofar |
lol |
22:39 |
red-001 |
I initiated a transfer to you |
22:40 |
sofar |
to sofar? or to minetest-mods? |
22:40 |
red-001 |
to sofar |
22:40 |
sofar |
I suppose it doesn't matter |
22:40 |
sofar |
@red-001 wants to transfer the red-001/tnt_extras repository to sofar/tnt_extras. To accept the transfer, visit this link: |
22:40 |
sofar |
that worked |
22:41 |
sofar |
Moving repository to sofar/tnt_extras. This may take a few minutes. |
22:41 |
sofar |
 sofar |
22:42 |
sofar |
https://github.com/minetest-mods/tnt_extras |
22:42 |
sofar |
granted you access |
22:47 |
greeter |
so... i'm trying to set up a remote server and this happened when i connected with the client http://www.picpaste.com/pics/fee5d3ffcdcb9804e595274d6328a43c.1453848394.png |
22:47 |
greeter |
is this just a sign that i need to go back and reread the documentation more carefully? |
22:47 |
sofar |
no, it's a bug in the async serverlist fetching code |
22:47 |
greeter |
ah i see |
22:47 |
sofar |
I don't know if it's filed |
22:47 |
sofar |
but there should be an issue |
22:48 |
kaeza |
https://github.com/minetest/minetest/issues/3613 |
22:48 |
kaeza |
sofar, greeter ^ |
22:48 |
sofar |
yep, that's it |
22:49 |
greeter |
hmm, doesn't look like there's a fix or a work around at the moment |
22:50 |
kaeza |
the only workaround is using F2 to turn off chat, but that has problems on multiplayer, obviously |
22:50 |
est31 |
it'd be cool to find out what makes the serverlist send these strings |
22:50 |
est31 |
easiest workaround is t <enter> t <enter> t <enter> |
22:50 |
greeter |
hang on |
22:50 |
greeter |
i got the problem when running under root. i ran again under a dedicated user and all seems fine |
22:51 |
est31 |
can you try under root again? |
22:51 |
red-001 |
greeter for me the problem is random |
22:51 |
sofar |
est31: "ver"version <- looks like corruption, two writers into same buffer |
22:51 |
greeter |
est31: will do |
22:52 |
swift110 |
hey Sockbat |
22:52 |
swift110 |
hey sofar |
22:52 |
greeter |
under root, it took a really really really long time to get connected to the server though |
22:53 |
greeter |
hmm, connected at a reasonable speed this time, seems to be a little more verbose than running it under a dedicated user, but i don't get that huge block of text this time |
22:53 |
kaeza |
hmm, memory corruption while running as root. what could go wrong? :P |
22:53 |
greeter |
lol |
22:53 |
greeter |
i don't have anything valuable running on that vps thankfully, just an irc server with literally tens of connections rofl |
22:54 |
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22:54 |
fireglow |
hm. |
22:54 |
greeter |
hmm, the client handles server shutdowns rather gracefully :-D |
22:54 |
rf_ |
how to save my password for given server so I don't have to reenter it each time I want to connect from the client? |
22:55 |
sofar |
rf_: can't, sorry |
22:55 |
est31 |
rf_, there is no such feature as of now |
22:55 |
est31 |
unfortunately |
22:55 |
rf_ |
this is really unfomfortable :{ |
22:55 |
est31 |
but you can manually edit the mainmenu code |
22:55 |
kaeza |
there was discussion of that in the past |
22:55 |
sofar |
there should be something... |
22:55 |
rf_ |
just have a passwd.txt file in form of servername=thepassword |
22:55 |
sofar |
it's really awkward |
22:56 |
sofar |
keepasssx or another password vault |
22:56 |
kaeza |
but was declined because of concerns with storing passwords on the client |
22:56 |
rf_ |
naaah just a .txt file. dude |
22:56 |
rf_ |
kaeza: it's no concern at all |
22:56 |
kaeza |
or should I say, "imaginary" concerns |
22:56 |
rf_ |
if someone can read files of your user then you're already fucked |
22:56 |
red-001 |
lol |
22:56 |
kaeza |
heh, exactly |
22:56 |
rf_ |
fuck this concerns and do it :) |
22:56 |
est31 |
rf_, https://github.com/est31/minetest-pwm |
22:57 |
est31 |
its a bit outdated thoug, might not work |
22:57 |
rf_ |
where is the code thet executes onclick for the button that done the connection? we can add simple code to take the password from file if the GUI form was empty |
22:57 |
est31 |
rf_, thats precisely what my mod does :) |
22:58 |
rf_ |
est31: how to install it? I compile the game from github sourcecode |
22:58 |
est31 |
rf_, see here https://forum.minetest.net/viewtopic.php?f=14&t=11116 |
22:58 |
red-001 |
copy yo /builtin |
22:58 |
est31 |
it is _not_ updated though |
22:58 |
est31 |
so it most likely wont work |
22:59 |
rf_ |
btw can we get an autoreconnect, when server conn breaks for a moment? |
22:59 |
est31 |
man that post is almost a year old |
22:59 |
est31 |
rf_, there is one |
22:59 |
est31 |
but the server has to explicitly ask for it |
23:00 |
est31 |
e.g. on lua crashes you can simply configure it |
23:00 |
rf_ |
est31: I want the game to always just try to reconnect e.g. for 60 seconds. or to vastly increase default timeout. |
23:00 |
fireglow |
oh, interesting. How do I do that, est31? |
23:00 |
est31 |
thats already happening |
23:00 |
rf_ |
e.g. when sometimes my inet connection breaks up for 10-30 seconds |
23:00 |
est31 |
rf_, minetest network is on udp and udp is stateless |
23:00 |
kaadmy |
est31: i think rf_ is asking something else |
23:01 |
kaadmy |
rf_: you mean when the network times out the client reconnects? |
23:01 |
est31 |
fireglow, set ask_reconnect_on_crash to true. |
23:01 |
kaadmy |
est31: that tells the client to reconnect when the server crashes |
23:01 |
kaadmy |
not when the client times out |
23:01 |
fireglow |
right |
23:03 |
est31 |
well for client timeouts there is no such mechanism |
23:07 |
greeter |
my server is working great now, thanks for the help :-D just need to daemonize it now |
23:09 |
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23:10 |
fireglow |
soon we'll have 2x the amount of servers as to the amount of players |
23:12 |
kaeza |
hey. at least it's better than the 100000:2 ratio of FirefoxOS to users :D |
23:12 |
red-001 |
I think we do already |
23:12 |
* kaeza |
hides |
23:12 |
* giho |
unhides kaeza |
23:13 |
* red-001 |
runs /giveme tnt:tnt -1 |
23:13 |
* red-001 |
walks away casually, as if nothing happened |
23:14 |
sofar |
we should make ignited TNT an entity |
23:14 |
sofar |
and if it's caught in a blast, shoot it away from the blast |
23:14 |
red-001 |
that's |
23:14 |
red-001 |
that's a explosive idea |
23:15 |
red-001 |
I don't think that would end well for everyone |
23:15 |
sofar |
you have amazing ideas, how did you come up with that? |
23:15 |
red-001 |
me? |
23:15 |
sofar |
yeah you've clearly thought about it before |
23:16 |
red-001 |
no I haven't |
23:16 |
sofar |
don't be so modest |
23:16 |
red-001 |
I played on just test before |
23:16 |
sofar |
lol |
23:16 |
red-001 |
I know grifers will try everything |
23:16 |
fireglow |
kaeza: hehe |
23:16 |
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23:17 |
red-001 |
in other news gold_digger aka grifer overlord has quite just test |
23:18 |
red-001 |
I thing tnt used to be an entity |
23:18 |
red-001 |
but had no phyics |
23:19 |
red-001 |
but that might have been a mod or something |
23:22 |
sofar |
well current TNT in minetest_game does not blast entities and players |
23:22 |
sofar |
we should add that ;) |
23:22 |
red-001 |
yeah |
23:22 |
sofar |
this TNT pr is going to get huge |
23:23 |
red-001 |
why? |
23:23 |
sofar |
maybe I should merge your PR into it for simplicity |
23:23 |
red-001 |
lol |
23:23 |
sofar |
I have 3 patches already in my PR |
23:23 |
sofar |
it's going to conflict |
23:23 |
greeter |
hmm, i can't get the minetestserver to daemonize. when i use systemctl it says command not found and when i use service minetest-server start it says unrecognized service :-S |
23:23 |
red-001 |
it should be easy to fix for me |
23:23 |
red-001 |
I have some more things I want to add |
23:24 |
red-001 |
like tnt that doesn't only make spheres |
23:25 |
fireglow |
a builtin set of nodes that won't be destroyed would be nice, too. |
23:25 |
fireglow |
like obsidian, for example. |
23:26 |
red-001 |
fireglow see my mod tnt_extras |
23:27 |
red-001 |
https://forum.minetest.net/viewtopic.php?f=9&t=13959&p=205877#p205877 |
23:27 |
fireglow |
yes, exactly. I hope that makes it into the default game |
23:27 |
red-001 |
I too |
23:30 |
greeter |
well, i got it demonized through screen, that works :-) |
23:31 |
fireglow |
greeter: try runit, it's great for supervising |
23:32 |
greeter |
i'll give it a try next time i have to boot up the server |
23:33 |
greeter |
although for some reason it's letting me pick up a bones block, which itself shouldn't exist because i had no inventory when i died :-S |
23:38 |
red-001 |
what's with mod.conf? |
23:47 |
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23:50 |
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