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IRC log for #minetest, 2016-01-06

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All times shown according to UTC.

Time Nick Message
00:03 Emperor_Genshin joined #minetest
00:03 Emperor_Genshin hello everyone
00:11 rubenwardy joined #minetest
00:12 kaadmy hi
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00:51 Guest35809 so what is the funnest thing to do in minetest?
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01:33 Emperor_Genshin mobs_redo: hit a shark with no item and see it run away, sometimes flies off of water
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02:04 swift110 hmm
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02:28 blert Arg! I have built MT... works great on three of my four laptops. On the fourth it only evet loads using OpenGL v1.1! Change it to DX and it still runs OpenGL v1.1, other builds (sfan5, krock) work fine. Any help?
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03:14 MyTeke_ChrisWMas LOL.. Genshin.. A Shark is NOT suppose to be afraid of people, what happened?
03:16 Emperor_Genshin MyTeke_ChrisWMas, I really don't know, I didn't make the mod
03:20 MyTeke_ChrisWMas does any other mob does this? Cows, mese monsters or tree monsters
03:20 Emperor_Genshin nope
03:20 Emperor_Genshin just sharks
03:20 Emperor_Genshin pretty much underwater hostile mobs
03:20 Emperor_Genshin in general
03:22 DFeniks i dont know if its truth , but if you punch shark on nose something happens , i forgot what exactly
03:23 DFeniks maybe its on purpose as reference to that
03:24 Emperor_Genshin perhaps, but a flying shark is not lol
03:26 DFeniks oh , land sharks are old thing in games, i think it should be a meme
03:26 MyTeke_ChrisWMas maybe it is scared of a person, do you have any privs in the sode that can be making it become scary due to a player with a hand vs food?
03:26 MyTeke_ChrisWMas code***
03:27 * DFeniks remembers street sharks
03:27 Emperor_Genshin MyTeke_ChrisWMas, Do I look like I'm TenPlus1 to answer that question?
03:27 MyTeke_ChrisWMas lol, Genshin what is your server info maybe someone can help.
03:28 Emperor_Genshin That server isn't ready for public release yet
03:28 DFeniks i think next best musical theme after ninja turtles
03:28 DFeniks althought i liked biker mice
03:30 MyTeke_ChrisWMas oh, okay. maybe a dev can help you tweak the shark iq level. this doesn't seem like a wild shark. wild sharks attack back and maybe these sharks are like frogs. do they attack you when near?
03:31 Emperor_Genshin ?
03:32 MyTeke_ChrisWMas does a shark attack you when your not looking but you are swiming near..
03:33 Emperor_Genshin no
03:33 Emperor_Genshin perhaps i'm using an outdated version of mobs_redo
03:34 Emperor_Genshin but still it's pretty funny though
03:41 sofar <announcement>
03:41 sofar I'm looking for mod authors to join me in centrally maintaining minetest mods. Inquire within. See github.com/minetest-mods.
03:41 sofar </announcement>
03:43 MyTeke_ChrisWMas Awesome.
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04:49 Hijiri sofar: why is public domain unacceptable? If I release something into public domain but also then also release it under MIT does that make it acceptable?
04:49 Hijiri Is CC-0 acceptable?
04:51 VanessaE Hijiri: it is unacceptable because "public domain" means nothing in some locales
04:51 VanessaE hence, use WTFPL or CC0 instead
04:52 Hijiri alright
04:54 Emperor_Genshin WTFPL :3
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05:03 Hijiri where is mod.conf documented?
05:06 Hijiri I see the fields in the parsing function in the source
05:15 MyTeke_ChrisWMas MIT is Great, though I'd prefer MPL - My Private License. For Pre-Alpha(s). For Public Alpha(s) would be Mozilla Public License. Then for Pre-Beta(s) Apache While Allowing Your Name to remain Glued during Major Development. Then Disallows any Major Tempering, Sales and Then GPL for Post-Betas.
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08:30 Thomas-S hi
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08:39 Emperor_Genshin o/
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10:29 everamzah \o
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12:04 Megaf after all these years, do we finally have a good mapper?
12:04 Megaf or an easy way to make a google maps like thing?
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12:12 twoelk easy? -> nope      ----       good?->depends on the amount of effort you want to invest
12:14 twoelk oh, wait - define what you mean by mapper
12:22 VanessaE Megaf: you mean like this?  https://daconcepts.com/vanessa/hobbies/minetest/worldmaps/Survival_World/map.html#22/-96.00000/254.12500
12:23 VanessaE (drag to pan, scroll wheel to zoom, URL reflects your location and can be used to hot-link back to it)
12:23 VanessaE this is driven by est31's leaftest project, using Rogier5's minetestmapper fork to make the image data.
12:26 VanessaE and it's my understanding that the leaflet generator underlying it all is capable of overlays (e.g. annotations) as well, but I'm not sure how that meshes with the way it's used for minetest maps.
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12:36 Megaf VanessaE: like that yep :)
12:37 VanessaE in that case grab est31 when you can and he'll walk you through it
12:38 VanessaE (I couldn't, because I had to kinda muddle my way through.  a set of clear steps to recreate, I don't have. :P )
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13:00 twoelk Megaf: do you use a mozilla based web-browser?
13:01 Megaf twoelk: Iceweasel sometimes
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13:05 twoelk Megaf: see pm
13:08 Megaf ok
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15:19 John_Tab HELLO MY FELLOW MINETESTERS
15:20 John_Tab IVE BEEN PLAYING MINECRAFT FOR SO LONG
15:21 John_Tab ~seen Cynthia
15:21 ShadowBot John_Tab: I haven't seen Cynthia in #minetest.
15:30 Ingar he played so hard his caps lock got stuck
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15:59 Fixer stuck forever, so he needs to press shift forever to type in lower case
15:59 MyTeke_ChrisWMas LOL, WOW..
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16:10 * Fixer pours minetest bugs into the chat
16:15 Fixer and nobody notices
16:16 * kaadmy watches with a blind eye
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17:59 H-H-H hey rubenwardy are you around ?
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18:17 H-H-H ok guess not lol
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18:27 BamBam Hello
18:28 BamBam I need help pls
18:29 red-001 yes
18:29 red-001 what is it?
18:32 BamBam I play on minecraft , and i need a plugin , faction , he exist similar mod on minetest ? ( sorry for my bad english ^^ )
18:33 red-001 what does it do?
18:33 BamBam Its allows protected territory thanks to chunk 16x16
18:34 red-001 look up areas mod
18:34 red-001 on the forum
18:36 BamBam I can link it to MySQL ?
18:37 red-001 what?
18:37 red-001 why?
18:39 BamBam Do you know the bond of LUA doc ? (For mod developers as )
18:39 Calinou Minetest worlds are stored either in SQLite, LevelDB or Redis (your choice)
18:39 Calinou default being SQLite
18:39 Calinou not all builds support LevelDB and Redis
18:39 red-001 I think they are asking about areas mod
18:39 red-001 and how it stores data
18:40 Calinou it stores data in plaintext
18:42 BamBam it's java doc for spigot , https://hub.spigotmc.org/javadocs/spigot/ , i search similar link for minetest ( for dev a mod ) ? ty for your help :)
18:42 red-001 dev.minetest.net
18:42 red-001 methods
18:44 BamBam ohhhh perfect <3 ty <3<3
18:47 H-H-H any lua modders around feel like taking a peek at something i cant seem to get my head round lol
18:48 BamBam Not included is you said sorry
18:48 kaadmy H-H-H: what'd you need help with?
18:48 red-001 H-H-H what is it?
18:49 H-H-H either of you hear of this https://github.com/rubenwardy/minetest_web_panel
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18:50 BamBam You are all English?
18:50 Calinou in this channel, we all speak English
18:51 H-H-H it expects a file called webpanel.txt in the world folder but i have no idea of the content for it so the mod wont load
18:52 H-H-H see https://github.com/rubenwardy/minetest_web_panel/blob/master/mods/mwcp/init.lua#L49
18:53 red-001 maybe config.cfg.example
18:53 red-001 ?
18:54 red-001 nvm
18:54 H-H-H that is for the python server not the minetest mod
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19:00 H-H-H brb dog needs a walk lol
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19:11 H-H-H so any ideas folks?
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19:12 red-001 maybe take a look at the python code?
19:12 H-H-H its the lua mod thats needing it no the python stuff
19:13 H-H-H the python server is working fine
19:15 red-001 you need to create a table in the file
19:15 red-001 and add sync_interval = ? to it
19:16 red-001 it's a number
19:16 H-H-H its the format i couldnt work out:)
19:17 red-001 well I think it's just an unnamed table
19:17 red-001 like {sync_interval=2,}
19:17 H-H-H i will try it and see lol
19:18 red-001 or you could just the sync_interval in to the lua code
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19:18 thefamilygrog66 howdy folks
19:18 H-H-H but its not just init.lua that uses it as the way i read it , it then sends the value of data to the http.lua file
19:19 red-001 that could be a problem
19:19 red-001 yeah
19:19 red-001 https://github.com/rubenwardy/minetest_web_panel/blob/master/mods/mwcp/http.lua#L5
19:19 thefamilygrog66 damage_groups = {fleshy=x},
19:20 thefamilygrog66 what's the highest value for x?
19:20 red-001 6556?
19:20 thefamilygrog66 (e.g. diamond sword is 8)
19:20 red-001 6556
19:20 H-H-H i might just wait for rubenwardy to come bk online :) ty for trying tho
19:20 thefamilygrog66 thanks red-001, that's high!
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19:24 H-H-H hey rubenwardy you got a min
19:24 rubenwardy I'm supposed to be revising
19:24 rubenwardy But I guess I could take a min
19:25 H-H-H im trying to persuade your webpanel to work and sofar im stumped as to whats sposed to be in world/webpanel.txt for the minetest mod part
19:25 rubenwardy minetest_web_panel doesn't really work yey
19:25 rubenwardy *yet
19:25 rubenwardy the panel will automatically add webpanel.txt
19:26 rubenwardy to the world file
19:26 rubenwardy you're meant to start the server through the panel
19:26 H-H-H hmm then ive messed up somewhere as it didnt for me
19:27 rubenwardy https://github.com/rubenwardy/minetest_web_panel/blob/master/web_panel/minetest.py#L227
19:27 H-H-H o well a project to play with another day lol ty for answering, i will let you get back to revising :)
19:27 rubenwardy It's probably not configured properly
19:28 H-H-H ahhhhh now i see ty
19:28 rubenwardy You did go though config.cfg.example?
19:29 H-H-H although when i run the server and point my browser to localhost:5000 all i get is a 404
19:29 H-H-H yes i set the pathes in config.cfg
19:29 rubenwardy You shouldn't get 404... D:
19:30 rubenwardy http://localhost:5000/
19:30 rubenwardy ?
19:30 Calinou Hello everyone please join my server!! 192.168.1.24
19:30 rubenwardy stfu
19:30 rubenwardy I was giving him a link to look for on his own computer
19:30 sofar lol
19:30 rubenwardy :P
19:31 H-H-H yep tried that and even the server says 404
19:31 H-H-H Running on http://127.0.0.1:5000/ (Press CTRL+C to quit)
19:31 H-H-H server running
19:31 rubenwardy what about clicking that link?
19:32 H-H-H Not Found
19:32 H-H-H The requested URL was not found on the server. If you entered the URL manually please check your spelling and try again.
19:32 H-H-H server said
19:32 H-H-H 127.0.0.1 - - [06/Jan/2016 19:32:03] "GET / HTTP/1.1" 404 -
19:33 H-H-H i prbly screwed a config somewhere lol
19:33 rubenwardy yeah
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19:37 kaadmy H-H-H: you use firefox ;)
19:37 H-H-H yeah
19:38 rubenwardy I do too
19:39 H-H-H this does get run as a seperate app?
19:44 rubenwardy The python server runs the Minetest server
19:45 rubenwardy when you click "start" or something
19:45 rubenwardy you shouldn't start the server yourself
19:46 H-H-H yeah thats what i meant so i run the python server and then stop/start etc the minetest server from there
19:47 rubenwardy yeah
19:47 rubenwardy it's possible that I've broken the panel in recent commits, and forgot that I have, but I don't think I have.
19:50 H-H-H nope got it working now lol so i must have broke it before but did a clean pull and reconfigured it
19:50 H-H-H ty for your time :)
19:50 rubenwardy awesome
19:50 rubenwardy are you just checking it out, or could you potentially work on it?
19:51 H-H-H just looking at moment but i might do a few pr's if i see stuff i can fix/add
19:52 rubenwardy It's not as good as I want it
19:52 H-H-H now to persuade it to actually start my server lol
19:53 rubenwardy It only works on one machine, really it should be possible to maintain multiple ones
19:53 rubenwardy lol
19:53 rubenwardy rename your world to servertest
19:53 rubenwardy or actually
19:53 H-H-H or adjust the code
19:53 rubenwardy I think it's possible to rename it in "settings"
19:54 H-H-H yep lol just found it
19:54 rubenwardy yeah
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19:54 rubenwardy I have too many MT-related projects
19:54 rubenwardy Recently I've been trying to do more other things
19:56 H-H-H ive been getting more and more into minetest as time has gone by lol
19:56 rubenwardy yeah
19:56 rubenwardy I just feel like my CV is currently way too monotone
19:57 H-H-H im permanantl at home due to disability so i dont need to worry about my cv anymore which means more time for pc lol
19:58 rubenwardy good for your nerd time, I guess :/
19:58 rubenwardy heh
19:59 H-H-H yep :)
19:59 H-H-H thism looks really cool :)
20:00 rubenwardy thanks
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20:03 H-H-H i use a lot of your mods in my game :)
20:06 rubenwardy !server Capture the Flag (TESTS
20:06 MinetestBot rubenwardy: Capture the Flag (TESTSERVER) | minetest.websynthesis.org:30002 | Clients: 1/10, 0/4 | Version: 0.4.13-dev / capturetheflag | Ping: 11ms
20:06 rubenwardy O_o
20:07 rubenwardy It's good to have more servers, as mine is full a lot of the time (and laggy)
20:07 H-H-H module 'socket.http' not found
20:07 rubenwardy I try to make useful mods H-H-H, but it's hard
20:07 rubenwardy Did you run the luarocks command?
20:07 H-H-H that is why it aint starting but i know i installed it
20:08 H-H-H i will try running it again
20:09 H-H-H Updating manifest for /usr/lib/luarocks/rocks-5.3
20:09 H-H-H luasocket 3.0rc1-2 is now built and installed in /usr (license: MIT)
20:10 rubenwardy I hatr luarocks.
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20:12 H-H-H ok its still saying cant find it
20:14 rubenwardy try adding
20:14 rubenwardy these lines: https://github.com/rubenwardy/mtpm/blob/master/core.lua#L83-L85
20:14 rubenwardy to here: https://github.com/rubenwardy/minetest_web_panel/blob/master/mods/mwcp/http.lua#L29
20:14 H-H-H i added it through my package manager
20:15 H-H-H working now :D
20:15 rubenwardy oh, okay
20:15 H-H-H for some reason the luarocks installed the wrong lua.sockets lib (for wrong lua version)
20:15 rubenwardy lol
20:16 H-H-H ty for your patience and time
20:16 rubenwardy welcome
20:16 H-H-H now time to experiment and play :D
20:17 H-H-H im still undecided if i want to try the irc mod again lol last time i tryed it   it wasnt a good experience lol
20:18 H-H-H and ive just logged in using the client :)
20:18 rubenwardy It took me a while
20:18 rubenwardy in terms how long it normally takes
20:19 rubenwardy also, the IRC mod doesn't send messages starting with [off] to the IRC channel by default
20:19 H-H-H well i built my own linux os from scratchbut lua confuses the crap out of me lol
20:19 rubenwardy which is problem if you're moderating swear words
20:19 rubenwardy it's a few settings in minetest.conf
20:19 rubenwardy you also need to set yourpassword ingame using /setpassword in order to login over irc
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20:21 H-H-H this is really nice
20:21 rubenwardy what is?
20:22 H-H-H the way this interacts with the server
20:22 H-H-H i can see me adding allsorts to this
20:22 rubenwardy yeah
20:22 rubenwardy It has potential
20:22 rubenwardy the main problem is securing it though: I'm not sure how secure python run.py is
20:23 rubenwardy oh, if you're deploying it to a server you should at least set debug to false: https://github.com/rubenwardy/minetest_web_panel/blob/master/run.py#L4
20:23 H-H-H first thing i think im going to look at is user administration like kicking/banning etc etc
20:23 rubenwardy *publicly accessible server
20:23 rubenwardy that would be nice, yeah
20:24 rubenwardy I'm also planning mod configuration - it should be possible to automatically install and deploy IRC mod
20:24 rubenwardy but I'm not working on web_panel atm
20:24 rubenwardy so anyone is welcome to try
20:25 rubenwardy https://github.com/rubenwardy/minetest_web_panel/issues
20:25 H-H-H at the moment im running a closed lan setup as in i have minetest/webpanel and the master server running local not net accessable untill i get my head round it all
20:26 red-001 rubenwardy
20:26 red-001 is there any way to stop spawn killing on your ctf server?
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20:27 red-001 it's not fun to keep dying in a loop
20:27 rubenwardy does random spawn not help hat?
20:27 red-001 when was that added?
20:28 rubenwardy recently
20:28 red-001 ok
20:28 rubenwardy 2/3 days
20:28 red-001 I haven't played that recently
20:28 rubenwardy !title https://github.com/rubenwardy/capturetheflag/commit/c7c95a757e5ec14da9f8c1121909d915362a1798
20:28 MinetestBot rubenwardy: Random spawn locations · rubenwardy/capturetheflag@c7c95a7 · GitHub
20:29 H-H-H again ty for this and all your other contributions to minetest :) very much apreciated
20:29 rubenwardy welcome
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20:30 red-001 lol
20:31 red-001 trees turn to stone in the barrier
20:31 rubenwardy yeah
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20:31 rubenwardy I actually quite like that effect
20:32 H-H-H o i so wish i had some big beefy server to run minetest on lol instead of a 2.8ghz dual core with 2gb ram
20:32 rubenwardy I wish I had that
20:32 rubenwardy CTF runs on a 1GB ram 1 core server
20:33 sofar rubenwardy: hows bandwidth usage on the ctf server?
20:33 rubenwardy not sure
20:33 rubenwardy one sec
20:33 red-001 so thats why mapgene is hanging
20:33 rubenwardy yeah
20:34 rubenwardy has 100Mbps though so...
20:34 red-001 whats the point of /abstain command?
20:34 rubenwardy to hide the vote window on the right
20:34 sofar I'm more interested in how much Mb/Gb it uses per hour/day etc.
20:34 rubenwardy it makes it as if you aren't logged in
20:35 rubenwardy yeah, sofar, that's what I'm trying to find out rn
20:35 sofar ah ok
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20:35 rubenwardy Seems to use about 4 Mbps in total. 3 out, 1 in
20:35 rubenwardy as in, average
20:35 H-H-H i also build for android to
20:36 rubenwardy 14.4 Gbph
20:36 rubenwardy 1.8 GB/hr
20:37 sofar oh wow that's substantial
20:37 sofar 1.5tb per month
20:37 rubenwardy wait, 3.64 Mbps out, 0.64 Mbps in
20:38 rubenwardy to be exact
20:38 sofar bit or byte?
20:38 rubenwardy there's always 18 players online
20:38 rubenwardy b
20:38 rubenwardy bit
20:38 rubenwardy player count: http://minetest.rubenwardy.com/stats/
20:39 red-001 according to some players you can access chest through the wall between the two teams
20:39 rubenwardy really?
20:40 rubenwardy oh year
20:40 rubenwardy I remember
20:40 rubenwardy It's buildable_to=false, either players could use it as scalfolding
20:40 rubenwardy *otherwise
20:40 rubenwardy but that means the cursor goes through
20:41 rubenwardy heh
20:41 rubenwardy I'll add it to the todo list
20:42 * H-H-H wonders if the current mt client has a proper mod manager
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20:44 red-001 H-H-H not really
20:46 H-H-H shame i know it used to have
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20:52 Thomas-S bye
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21:01 BamBam Hi , do you know a mod to improve the pvp ( animations are badly made I think
21:06 kaadmy unless you want to make better animations and the code to do it, there's not much to do about it.
21:08 sofar better damage sounds would be nice
21:08 sofar not just player damage, but hitting sounds
21:08 BamBam I will look into this, but we must recognize that this is not easy: P
21:10 kaadmy in pixture, you hear a sound when you take any damage
21:11 kaadmy maybe i could add a custom animation when you punch a player
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22:43 sofar RealBadAngel: ty for joining minetest-mods!
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22:49 Hyrden hi
22:49 Emperor_Genshin hi
22:49 red-001 hi
22:50 sofar < channel temporary closed, we seem to have a loop problem >
22:50 red-001 hi
22:50 sofar ok, try again
22:51 red-001 while true then print("hi") end
23:01 rubenwardy I wonder how viable a serious player server list would be. Or some way of getting only serious players and discouraging excess noobs.
23:01 red-001 not very?
23:02 red-001 best to just post on irc or forum
23:02 red-001 the server address
23:02 rubenwardy I guess it's probably not necessary, as most of them just flock to certain servers
23:02 rubenwardy Like CTF and Just Test
23:02 sofar rubenwardy: the only way to do that is to reward players who stay online and play more times
23:02 sofar so in-game mechanics are key
23:02 rubenwardy Get them addicted
23:02 sofar reward better builds
23:03 rubenwardy I'm subtiley dissing android clients here
23:03 red-001 ahh
23:03 sofar separate clients by OS?
23:03 sofar I wonder if that's possible :)
23:03 rubenwardy You can't detect OS using Minetest
23:03 rubenwardy only using  remote_media
23:03 Amaz I wish it were possible to block android clients...
23:03 sofar p0f can do it, I'm sure you could do some redirection
23:04 sofar have some sort of proxy
23:05 red-001 it would also make it possible to send custom gui to them
23:05 red-001 sometimes something that looks and works well on pc
23:05 red-001 doesn't on mobile
23:05 rubenwardy that would be nice too
23:06 rubenwardy I would like to see more of a model-view-controller way of making formspecs
23:06 rubenwardy But I guess that is actually more of a coding pattern really
23:08 exio4 sfan5: are you here
23:09 exio4 oh
23:09 Hijiri I have noticed most people who go on my magic server don't end up using the magic stuff
23:09 Hijiri there is the problem that someone sometimes takes all the stuff from the chest though
23:09 Hijiri I haven't gotten to giving everyone the things on join
23:10 red-001 if you give players an open chest expect everything to be gone
23:10 red-001 fast
23:10 Hijiri yeah
23:11 Hijiri I need to do something else
23:11 red-001 give on join?
23:11 Hijiri yeah, that is what I would do I think
23:11 red-001 did the api for that get merged?
23:11 Hijiri or I could hurry up and add non-creative ways of acquiring arcane power
23:11 sofar it's a mod part of default
23:11 Hijiri it just gives some steel items though
23:12 Hijiri I would probably write a separate mod that gives the players the wand and book or something, to just put on the server
23:12 Hijiri or I could get around to adding ways to acquire the stuff non-creatively
23:12 red-001 rubenwardy could you consider giving players stone items on join in your game?
23:13 rubenwardy no, as they also get items on respawn
23:13 rubenwardy Any items given should be cheap
23:13 rubenwardy as they could die to get more
23:13 rubenwardy or make new accounts to get more
23:13 Hijiri Also, I was wondering how much interest there is in a general system like playereffects, except supporting effects stacking/combining in whatever way, and also supporting permanent effects
23:14 Hijiri I'm writing a new system right now since I anticipate I will need it for magic stuff
23:14 red-001 maybe give them to everyone on round start?
23:14 Hijiri This is the API: https://github.com/raymoo/monoidal_effects/blob/master/API.txt
23:14 Hijiri I haven't written the code yet though
23:15 Hijiri I already have a plan on the implementation however
23:15 Hijiri I just wanted to specify it first to keep my code from being unmaintainable shitcode
23:18 Hijiri actually I'll make a post in modding discussion
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