Time Nick Message 00:03 Emperor_Genshin hello everyone 00:12 kaadmy hi 00:51 Guest35809 so what is the funnest thing to do in minetest? 01:33 Emperor_Genshin mobs_redo: hit a shark with no item and see it run away, sometimes flies off of water 02:04 swift110 hmm 02:28 blert Arg! I have built MT... works great on three of my four laptops. On the fourth it only evet loads using OpenGL v1.1! Change it to DX and it still runs OpenGL v1.1, other builds (sfan5, krock) work fine. Any help? 03:14 MyTeke_ChrisWMas LOL.. Genshin.. A Shark is NOT suppose to be afraid of people, what happened? 03:16 Emperor_Genshin MyTeke_ChrisWMas, I really don't know, I didn't make the mod 03:20 MyTeke_ChrisWMas does any other mob does this? Cows, mese monsters or tree monsters 03:20 Emperor_Genshin nope 03:20 Emperor_Genshin just sharks 03:20 Emperor_Genshin pretty much underwater hostile mobs 03:20 Emperor_Genshin in general 03:22 DFeniks i dont know if its truth , but if you punch shark on nose something happens , i forgot what exactly 03:23 DFeniks maybe its on purpose as reference to that 03:24 Emperor_Genshin perhaps, but a flying shark is not lol 03:26 DFeniks oh , land sharks are old thing in games, i think it should be a meme 03:26 MyTeke_ChrisWMas maybe it is scared of a person, do you have any privs in the sode that can be making it become scary due to a player with a hand vs food? 03:26 MyTeke_ChrisWMas code*** 03:27 * DFeniks remembers street sharks 03:27 Emperor_Genshin MyTeke_ChrisWMas, Do I look like I'm TenPlus1 to answer that question? 03:27 MyTeke_ChrisWMas lol, Genshin what is your server info maybe someone can help. 03:28 Emperor_Genshin That server isn't ready for public release yet 03:28 DFeniks i think next best musical theme after ninja turtles 03:28 DFeniks althought i liked biker mice 03:30 MyTeke_ChrisWMas oh, okay. maybe a dev can help you tweak the shark iq level. this doesn't seem like a wild shark. wild sharks attack back and maybe these sharks are like frogs. do they attack you when near? 03:31 Emperor_Genshin ? 03:32 MyTeke_ChrisWMas does a shark attack you when your not looking but you are swiming near.. 03:33 Emperor_Genshin no 03:33 Emperor_Genshin perhaps i'm using an outdated version of mobs_redo 03:34 Emperor_Genshin but still it's pretty funny though 03:41 sofar 03:41 sofar I'm looking for mod authors to join me in centrally maintaining minetest mods. Inquire within. See github.com/minetest-mods. 03:41 sofar 03:43 MyTeke_ChrisWMas Awesome. 04:49 Hijiri sofar: why is public domain unacceptable? If I release something into public domain but also then also release it under MIT does that make it acceptable? 04:49 Hijiri Is CC-0 acceptable? 04:51 VanessaE Hijiri: it is unacceptable because "public domain" means nothing in some locales 04:51 VanessaE hence, use WTFPL or CC0 instead 04:52 Hijiri alright 04:54 Emperor_Genshin WTFPL :3 05:03 Hijiri where is mod.conf documented? 05:06 Hijiri I see the fields in the parsing function in the source 05:15 MyTeke_ChrisWMas MIT is Great, though I'd prefer MPL - My Private License. For Pre-Alpha(s). For Public Alpha(s) would be Mozilla Public License. Then for Pre-Beta(s) Apache While Allowing Your Name to remain Glued during Major Development. Then Disallows any Major Tempering, Sales and Then GPL for Post-Betas. 08:30 Thomas-S hi 08:39 Emperor_Genshin o/ 10:29 everamzah \o 12:04 Megaf after all these years, do we finally have a good mapper? 12:04 Megaf or an easy way to make a google maps like thing? 12:12 twoelk easy? -> nope ---- good?->depends on the amount of effort you want to invest 12:14 twoelk oh, wait - define what you mean by mapper 12:22 VanessaE Megaf: you mean like this? https://daconcepts.com/vanessa/hobbies/minetest/worldmaps/Survival_World/map.html#22/-96.00000/254.12500 12:23 VanessaE (drag to pan, scroll wheel to zoom, URL reflects your location and can be used to hot-link back to it) 12:23 VanessaE this is driven by est31's leaftest project, using Rogier5's minetestmapper fork to make the image data. 12:26 VanessaE and it's my understanding that the leaflet generator underlying it all is capable of overlays (e.g. annotations) as well, but I'm not sure how that meshes with the way it's used for minetest maps. 12:36 Megaf VanessaE: like that yep :) 12:37 VanessaE in that case grab est31 when you can and he'll walk you through it 12:38 VanessaE (I couldn't, because I had to kinda muddle my way through. a set of clear steps to recreate, I don't have. :P ) 13:00 twoelk Megaf: do you use a mozilla based web-browser? 13:01 Megaf twoelk: Iceweasel sometimes 13:05 twoelk Megaf: see pm 13:08 Megaf ok 15:19 John_Tab HELLO MY FELLOW MINETESTERS 15:20 John_Tab IVE BEEN PLAYING MINECRAFT FOR SO LONG 15:21 John_Tab ~seen Cynthia 15:21 ShadowBot John_Tab: I haven't seen Cynthia in #minetest. 15:30 Ingar he played so hard his caps lock got stuck 15:59 Fixer stuck forever, so he needs to press shift forever to type in lower case 15:59 MyTeke_ChrisWMas LOL, WOW.. 16:10 * Fixer pours minetest bugs into the chat 16:15 Fixer and nobody notices 16:16 * kaadmy watches with a blind eye 17:59 H-H-H hey rubenwardy are you around ? 18:17 H-H-H ok guess not lol 18:27 BamBam Hello 18:28 BamBam I need help pls 18:29 red-001 yes 18:29 red-001 what is it? 18:32 BamBam I play on minecraft , and i need a plugin , faction , he exist similar mod on minetest ? ( sorry for my bad english ^^ ) 18:33 red-001 what does it do? 18:33 BamBam Its allows protected territory thanks to chunk 16x16 18:34 red-001 look up areas mod 18:34 red-001 on the forum 18:36 BamBam I can link it to MySQL ? 18:37 red-001 what? 18:37 red-001 why? 18:39 BamBam Do you know the bond of LUA doc ? (For mod developers as ) 18:39 Calinou Minetest worlds are stored either in SQLite, LevelDB or Redis (your choice) 18:39 Calinou default being SQLite 18:39 Calinou not all builds support LevelDB and Redis 18:39 red-001 I think they are asking about areas mod 18:39 red-001 and how it stores data 18:40 Calinou it stores data in plaintext 18:42 BamBam it's java doc for spigot , https://hub.spigotmc.org/javadocs/spigot/ , i search similar link for minetest ( for dev a mod ) ? ty for your help :) 18:42 red-001 dev.minetest.net 18:42 red-001 methods 18:44 BamBam ohhhh perfect <3 ty <3<3 18:47 H-H-H any lua modders around feel like taking a peek at something i cant seem to get my head round lol 18:48 BamBam Not included is you said sorry 18:48 kaadmy H-H-H: what'd you need help with? 18:48 red-001 H-H-H what is it? 18:49 H-H-H either of you hear of this https://github.com/rubenwardy/minetest_web_panel 18:50 BamBam You are all English? 18:50 Calinou in this channel, we all speak English 18:51 H-H-H it expects a file called webpanel.txt in the world folder but i have no idea of the content for it so the mod wont load 18:52 H-H-H see https://github.com/rubenwardy/minetest_web_panel/blob/master/mods/mwcp/init.lua#L49 18:53 red-001 maybe config.cfg.example 18:53 red-001 ? 18:54 red-001 nvm 18:54 H-H-H that is for the python server not the minetest mod 19:00 H-H-H brb dog needs a walk lol 19:11 H-H-H so any ideas folks? 19:12 red-001 maybe take a look at the python code? 19:12 H-H-H its the lua mod thats needing it no the python stuff 19:13 H-H-H the python server is working fine 19:15 red-001 you need to create a table in the file 19:15 red-001 and add sync_interval = ? to it 19:16 red-001 it's a number 19:16 H-H-H its the format i couldnt work out:) 19:17 red-001 well I think it's just an unnamed table 19:17 red-001 like {sync_interval=2,} 19:17 H-H-H i will try it and see lol 19:18 red-001 or you could just the sync_interval in to the lua code 19:18 thefamilygrog66 howdy folks 19:18 H-H-H but its not just init.lua that uses it as the way i read it , it then sends the value of data to the http.lua file 19:19 red-001 that could be a problem 19:19 red-001 yeah 19:19 red-001 https://github.com/rubenwardy/minetest_web_panel/blob/master/mods/mwcp/http.lua#L5 19:19 thefamilygrog66 damage_groups = {fleshy=x}, 19:20 thefamilygrog66 what's the highest value for x? 19:20 red-001 6556? 19:20 thefamilygrog66 (e.g. diamond sword is 8) 19:20 red-001 6556 19:20 H-H-H i might just wait for rubenwardy to come bk online :) ty for trying tho 19:20 thefamilygrog66 thanks red-001, that's high! 19:24 H-H-H hey rubenwardy you got a min 19:24 rubenwardy I'm supposed to be revising 19:24 rubenwardy But I guess I could take a min 19:25 H-H-H im trying to persuade your webpanel to work and sofar im stumped as to whats sposed to be in world/webpanel.txt for the minetest mod part 19:25 rubenwardy minetest_web_panel doesn't really work yey 19:25 rubenwardy *yet 19:25 rubenwardy the panel will automatically add webpanel.txt 19:26 rubenwardy to the world file 19:26 rubenwardy you're meant to start the server through the panel 19:26 H-H-H hmm then ive messed up somewhere as it didnt for me 19:27 rubenwardy https://github.com/rubenwardy/minetest_web_panel/blob/master/web_panel/minetest.py#L227 19:27 H-H-H o well a project to play with another day lol ty for answering, i will let you get back to revising :) 19:27 rubenwardy It's probably not configured properly 19:28 H-H-H ahhhhh now i see ty 19:28 rubenwardy You did go though config.cfg.example? 19:29 H-H-H although when i run the server and point my browser to localhost:5000 all i get is a 404 19:29 H-H-H yes i set the pathes in config.cfg 19:29 rubenwardy You shouldn't get 404... D: 19:30 rubenwardy http://localhost:5000/ 19:30 rubenwardy ? 19:30 Calinou Hello everyone please join my server!! 192.168.1.24 19:30 rubenwardy stfu 19:30 rubenwardy I was giving him a link to look for on his own computer 19:30 sofar lol 19:30 rubenwardy :P 19:31 H-H-H yep tried that and even the server says 404 19:31 H-H-H Running on http://127.0.0.1:5000/ (Press CTRL+C to quit) 19:31 H-H-H server running 19:31 rubenwardy what about clicking that link? 19:32 H-H-H Not Found 19:32 H-H-H The requested URL was not found on the server. If you entered the URL manually please check your spelling and try again. 19:32 H-H-H server said 19:32 H-H-H 127.0.0.1 - - [06/Jan/2016 19:32:03] "GET / HTTP/1.1" 404 - 19:33 H-H-H i prbly screwed a config somewhere lol 19:33 rubenwardy yeah 19:37 kaadmy H-H-H: you use firefox ;) 19:37 H-H-H yeah 19:38 rubenwardy I do too 19:39 H-H-H this does get run as a seperate app? 19:44 rubenwardy The python server runs the Minetest server 19:45 rubenwardy when you click "start" or something 19:45 rubenwardy you shouldn't start the server yourself 19:46 H-H-H yeah thats what i meant so i run the python server and then stop/start etc the minetest server from there 19:47 rubenwardy yeah 19:47 rubenwardy it's possible that I've broken the panel in recent commits, and forgot that I have, but I don't think I have. 19:50 H-H-H nope got it working now lol so i must have broke it before but did a clean pull and reconfigured it 19:50 H-H-H ty for your time :) 19:50 rubenwardy awesome 19:50 rubenwardy are you just checking it out, or could you potentially work on it? 19:51 H-H-H just looking at moment but i might do a few pr's if i see stuff i can fix/add 19:52 rubenwardy It's not as good as I want it 19:52 H-H-H now to persuade it to actually start my server lol 19:53 rubenwardy It only works on one machine, really it should be possible to maintain multiple ones 19:53 rubenwardy lol 19:53 rubenwardy rename your world to servertest 19:53 rubenwardy or actually 19:53 H-H-H or adjust the code 19:53 rubenwardy I think it's possible to rename it in "settings" 19:54 H-H-H yep lol just found it 19:54 rubenwardy yeah 19:54 rubenwardy I have too many MT-related projects 19:54 rubenwardy Recently I've been trying to do more other things 19:56 H-H-H ive been getting more and more into minetest as time has gone by lol 19:56 rubenwardy yeah 19:56 rubenwardy I just feel like my CV is currently way too monotone 19:57 H-H-H im permanantl at home due to disability so i dont need to worry about my cv anymore which means more time for pc lol 19:58 rubenwardy good for your nerd time, I guess :/ 19:58 rubenwardy heh 19:59 H-H-H yep :) 19:59 H-H-H thism looks really cool :) 20:00 rubenwardy thanks 20:03 H-H-H i use a lot of your mods in my game :) 20:06 rubenwardy !server Capture the Flag (TESTS 20:06 MinetestBot rubenwardy: Capture the Flag (TESTSERVER) | minetest.websynthesis.org:30002 | Clients: 1/10, 0/4 | Version: 0.4.13-dev / capturetheflag | Ping: 11ms 20:06 rubenwardy O_o 20:07 rubenwardy It's good to have more servers, as mine is full a lot of the time (and laggy) 20:07 H-H-H module 'socket.http' not found 20:07 rubenwardy I try to make useful mods H-H-H, but it's hard 20:07 rubenwardy Did you run the luarocks command? 20:07 H-H-H that is why it aint starting but i know i installed it 20:08 H-H-H i will try running it again 20:09 H-H-H Updating manifest for /usr/lib/luarocks/rocks-5.3 20:09 H-H-H luasocket 3.0rc1-2 is now built and installed in /usr (license: MIT) 20:10 rubenwardy I hatr luarocks. 20:12 H-H-H ok its still saying cant find it 20:14 rubenwardy try adding 20:14 rubenwardy these lines: https://github.com/rubenwardy/mtpm/blob/master/core.lua#L83-L85 20:14 rubenwardy to here: https://github.com/rubenwardy/minetest_web_panel/blob/master/mods/mwcp/http.lua#L29 20:14 H-H-H i added it through my package manager 20:15 H-H-H working now :D 20:15 rubenwardy oh, okay 20:15 H-H-H for some reason the luarocks installed the wrong lua.sockets lib (for wrong lua version) 20:15 rubenwardy lol 20:16 H-H-H ty for your patience and time 20:16 rubenwardy welcome 20:16 H-H-H now time to experiment and play :D 20:17 H-H-H im still undecided if i want to try the irc mod again lol last time i tryed it it wasnt a good experience lol 20:18 H-H-H and ive just logged in using the client :) 20:18 rubenwardy It took me a while 20:18 rubenwardy in terms how long it normally takes 20:19 rubenwardy also, the IRC mod doesn't send messages starting with [off] to the IRC channel by default 20:19 H-H-H well i built my own linux os from scratchbut lua confuses the crap out of me lol 20:19 rubenwardy which is problem if you're moderating swear words 20:19 rubenwardy it's a few settings in minetest.conf 20:19 rubenwardy you also need to set yourpassword ingame using /setpassword in order to login over irc 20:21 H-H-H this is really nice 20:21 rubenwardy what is? 20:22 H-H-H the way this interacts with the server 20:22 H-H-H i can see me adding allsorts to this 20:22 rubenwardy yeah 20:22 rubenwardy It has potential 20:22 rubenwardy the main problem is securing it though: I'm not sure how secure python run.py is 20:23 rubenwardy oh, if you're deploying it to a server you should at least set debug to false: https://github.com/rubenwardy/minetest_web_panel/blob/master/run.py#L4 20:23 H-H-H first thing i think im going to look at is user administration like kicking/banning etc etc 20:23 rubenwardy *publicly accessible server 20:23 rubenwardy that would be nice, yeah 20:24 rubenwardy I'm also planning mod configuration - it should be possible to automatically install and deploy IRC mod 20:24 rubenwardy but I'm not working on web_panel atm 20:24 rubenwardy so anyone is welcome to try 20:25 rubenwardy https://github.com/rubenwardy/minetest_web_panel/issues 20:25 H-H-H at the moment im running a closed lan setup as in i have minetest/webpanel and the master server running local not net accessable untill i get my head round it all 20:26 red-001 rubenwardy 20:26 red-001 is there any way to stop spawn killing on your ctf server? 20:27 red-001 it's not fun to keep dying in a loop 20:27 rubenwardy does random spawn not help hat? 20:27 red-001 when was that added? 20:28 rubenwardy recently 20:28 red-001 ok 20:28 rubenwardy 2/3 days 20:28 red-001 I haven't played that recently 20:28 rubenwardy !title https://github.com/rubenwardy/capturetheflag/commit/c7c95a757e5ec14da9f8c1121909d915362a1798 20:28 MinetestBot rubenwardy: Random spawn locations · rubenwardy/capturetheflag@c7c95a7 · GitHub 20:29 H-H-H again ty for this and all your other contributions to minetest :) very much apreciated 20:29 rubenwardy welcome 20:30 red-001 lol 20:31 red-001 trees turn to stone in the barrier 20:31 rubenwardy yeah 20:31 rubenwardy I actually quite like that effect 20:32 H-H-H o i so wish i had some big beefy server to run minetest on lol instead of a 2.8ghz dual core with 2gb ram 20:32 rubenwardy I wish I had that 20:32 rubenwardy CTF runs on a 1GB ram 1 core server 20:33 sofar rubenwardy: hows bandwidth usage on the ctf server? 20:33 rubenwardy not sure 20:33 rubenwardy one sec 20:33 red-001 so thats why mapgene is hanging 20:33 rubenwardy yeah 20:34 rubenwardy has 100Mbps though so... 20:34 red-001 whats the point of /abstain command? 20:34 rubenwardy to hide the vote window on the right 20:34 sofar I'm more interested in how much Mb/Gb it uses per hour/day etc. 20:34 rubenwardy it makes it as if you aren't logged in 20:35 rubenwardy yeah, sofar, that's what I'm trying to find out rn 20:35 sofar ah ok 20:35 rubenwardy Seems to use about 4 Mbps in total. 3 out, 1 in 20:35 rubenwardy as in, average 20:35 H-H-H i also build for android to 20:36 rubenwardy 14.4 Gbph 20:36 rubenwardy 1.8 GB/hr 20:37 sofar oh wow that's substantial 20:37 sofar 1.5tb per month 20:37 rubenwardy wait, 3.64 Mbps out, 0.64 Mbps in 20:38 rubenwardy to be exact 20:38 sofar bit or byte? 20:38 rubenwardy there's always 18 players online 20:38 rubenwardy b 20:38 rubenwardy bit 20:38 rubenwardy player count: http://minetest.rubenwardy.com/stats/ 20:39 red-001 according to some players you can access chest through the wall between the two teams 20:39 rubenwardy really? 20:40 rubenwardy oh year 20:40 rubenwardy I remember 20:40 rubenwardy It's buildable_to=false, either players could use it as scalfolding 20:40 rubenwardy *otherwise 20:40 rubenwardy but that means the cursor goes through 20:41 rubenwardy heh 20:41 rubenwardy I'll add it to the todo list 20:42 * H-H-H wonders if the current mt client has a proper mod manager 20:44 red-001 H-H-H not really 20:46 H-H-H shame i know it used to have 20:52 Thomas-S bye 21:01 BamBam Hi , do you know a mod to improve the pvp ( animations are badly made I think 21:06 kaadmy unless you want to make better animations and the code to do it, there's not much to do about it. 21:08 sofar better damage sounds would be nice 21:08 sofar not just player damage, but hitting sounds 21:08 BamBam I will look into this, but we must recognize that this is not easy: P 21:10 kaadmy in pixture, you hear a sound when you take any damage 21:11 kaadmy maybe i could add a custom animation when you punch a player 22:43 sofar RealBadAngel: ty for joining minetest-mods! 22:49 Hyrden hi 22:49 Emperor_Genshin hi 22:49 red-001 hi 22:50 sofar < channel temporary closed, we seem to have a loop problem > 22:50 red-001 hi 22:50 sofar ok, try again 22:51 red-001 while true then print("hi") end 23:01 rubenwardy I wonder how viable a serious player server list would be. Or some way of getting only serious players and discouraging excess noobs. 23:01 red-001 not very? 23:02 red-001 best to just post on irc or forum 23:02 red-001 the server address 23:02 rubenwardy I guess it's probably not necessary, as most of them just flock to certain servers 23:02 rubenwardy Like CTF and Just Test 23:02 sofar rubenwardy: the only way to do that is to reward players who stay online and play more times 23:02 sofar so in-game mechanics are key 23:02 rubenwardy Get them addicted 23:02 sofar reward better builds 23:03 rubenwardy I'm subtiley dissing android clients here 23:03 red-001 ahh 23:03 sofar separate clients by OS? 23:03 sofar I wonder if that's possible :) 23:03 rubenwardy You can't detect OS using Minetest 23:03 rubenwardy only using remote_media 23:03 Amaz I wish it were possible to block android clients... 23:03 sofar p0f can do it, I'm sure you could do some redirection 23:04 sofar have some sort of proxy 23:05 red-001 it would also make it possible to send custom gui to them 23:05 red-001 sometimes something that looks and works well on pc 23:05 red-001 doesn't on mobile 23:05 rubenwardy that would be nice too 23:06 rubenwardy I would like to see more of a model-view-controller way of making formspecs 23:06 rubenwardy But I guess that is actually more of a coding pattern really 23:08 exio4 sfan5: are you here 23:09 exio4 oh 23:09 Hijiri I have noticed most people who go on my magic server don't end up using the magic stuff 23:09 Hijiri there is the problem that someone sometimes takes all the stuff from the chest though 23:09 Hijiri I haven't gotten to giving everyone the things on join 23:10 red-001 if you give players an open chest expect everything to be gone 23:10 red-001 fast 23:10 Hijiri yeah 23:11 Hijiri I need to do something else 23:11 red-001 give on join? 23:11 Hijiri yeah, that is what I would do I think 23:11 red-001 did the api for that get merged? 23:11 Hijiri or I could hurry up and add non-creative ways of acquiring arcane power 23:11 sofar it's a mod part of default 23:11 Hijiri it just gives some steel items though 23:12 Hijiri I would probably write a separate mod that gives the players the wand and book or something, to just put on the server 23:12 Hijiri or I could get around to adding ways to acquire the stuff non-creatively 23:12 red-001 rubenwardy could you consider giving players stone items on join in your game? 23:13 rubenwardy no, as they also get items on respawn 23:13 rubenwardy Any items given should be cheap 23:13 rubenwardy as they could die to get more 23:13 rubenwardy or make new accounts to get more 23:13 Hijiri Also, I was wondering how much interest there is in a general system like playereffects, except supporting effects stacking/combining in whatever way, and also supporting permanent effects 23:14 Hijiri I'm writing a new system right now since I anticipate I will need it for magic stuff 23:14 red-001 maybe give them to everyone on round start? 23:14 Hijiri This is the API: https://github.com/raymoo/monoidal_effects/blob/master/API.txt 23:14 Hijiri I haven't written the code yet though 23:15 Hijiri I already have a plan on the implementation however 23:15 Hijiri I just wanted to specify it first to keep my code from being unmaintainable shitcode 23:18 Hijiri actually I'll make a post in modding discussion