Time |
Nick |
Message |
00:09 |
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00:16 |
Emperor_Genshin |
Merry Christmas |
00:17 |
STHGOM |
Merry Christam, Emperor_Genshin |
00:17 |
STHGOM |
wups |
00:17 |
STHGOM |
you know what i mean :P |
00:18 |
Emperor_Genshin |
It's ok STHGOM |
00:21 |
MinetestBot |
[git] sfan5 -> minetest/minetest: Update URLs for buildbot & travis e834e83 http://git.io/vEVK6 (2015-12-26T01:19:27+01:00) |
00:30 |
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04:04 |
lemon |
hello |
04:04 |
Emperor_Genshin |
Hi |
04:17 |
JohnnyComeL8ly |
Hello, lemon. |
04:19 |
JohnnyComeL8ly |
Merry Christmas, everybody! {Even to you scrooges that inevitably exist and appear in various places at different times....} xD |
04:21 |
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04:29 |
OldCoder |
https://www.youtube.com/watch?v=_xLFZSouTZk |
04:29 |
OldCoder |
^ Nice MT video |
04:29 |
OldCoder |
VanessaE, check it out when you wake up |
04:30 |
Emperor_Genshin |
I've seen the video, it was very well made, I hope you liked it OldCoder. :) |
04:30 |
exio4 |
hi \o |
04:33 |
OldCoder |
I did, yes, Genshin |
04:33 |
OldCoder |
I told him that it will make a difference |
04:34 |
OldCoder |
More than he may realize |
05:26 |
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05:48 |
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06:16 |
lemon |
anybody knows how does the placement of HUD elements work? Is it possible to stick some point of the element to a specific point on the screen? |
07:12 |
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07:12 |
Thomas-S |
hi |
07:22 |
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07:35 |
lemon |
hi |
07:47 |
* Thomas-S |
is afk now |
08:09 |
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08:27 |
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09:00 |
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10:11 |
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10:23 |
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10:39 |
Blekpug |
I am playing minetest_game with mods. I do not have gun powder or TNT. I have a craft guide, it is also not listed. tnt mod is marked enabled. '/giveme tnt:gunpowder' reports unknown item. |
10:44 |
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11:02 |
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11:02 |
Thomas-S |
hi |
11:05 |
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11:05 |
sapier |
MOBF 2.5 RC2 https://forum.minetest.net/viewtopic.php?f=11&t=629 |
11:11 |
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11:18 |
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11:20 |
everamzah |
Blekpug: try adding enable_tnt = true in minetest.conf |
11:23 |
Calinou |
hi |
11:25 |
everamzah |
hi hello good morning how are you *shakes hand* |
11:25 |
everamzah |
coffee??? |
11:33 |
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11:38 |
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11:41 |
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11:44 |
Jordach |
ayyyyyyyy |
11:55 |
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11:57 |
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12:09 |
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12:15 |
rubenwardy |
VanessaE, are you on my server? |
12:16 |
rubenwardy |
or were you |
12:19 |
Blekpug |
everamzah: thanks. |
12:20 |
Blekpug |
TNT is already in its own mod. shouldn't it be enabled and disabled that way? |
12:22 |
everamzah |
personally i think it should be enabled by default, and it is for singleplayer |
12:22 |
everamzah |
but for multiplayer, the safety is on by default. it's a minetest_game .conf setting |
12:22 |
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12:23 |
CWz |
rubenwardy probably not |
12:23 |
rubenwardy |
thought not |
12:23 |
CWz |
VanessaE, is afk |
13:23 |
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13:26 |
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13:27 |
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13:40 |
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13:47 |
Blekpug |
I did clearobjects and yet I have Unknown Nodes in my game. |
13:49 |
Blekpug |
I thought they would be gone. What does clearobjects do? |
13:50 |
Krock |
IIRC it removes all objects - mobs, dropped items and so on |
13:51 |
Blekpug |
Krock: then what are 'objects'? |
13:51 |
Krock |
LuaEntities, but I'm not sure |
13:51 |
Blekpug |
oh, you mean what follows the - are objects |
13:51 |
Krock |
yes |
13:51 |
Blekpug |
Can I clear the map of 'Unknown Nodes'? |
13:51 |
Krock |
there's mod for that |
13:52 |
Krock |
!mod unknown |
13:52 |
MinetestBot |
Krock: Delete unknown blocks and objects [clean] by PilzAdam - https://forum.minetest.net/viewtopic.php?t=2777 |
13:53 |
Krock |
If you don't want to add all nodes, use this one: https://forum.minetest.net/viewtopic.php?t=11259 |
13:54 |
Blekpug |
Thanks |
13:55 |
Krock |
np |
14:10 |
Blekpug |
What are your experiences playing MG7 ? Is it intended to have islands floating in the sky? |
14:16 |
Krock |
I rarely use V7 but there can be floating stuff, yes. |
14:19 |
Blekpug |
There are horizonal holes in mountains. I saw a river. There appears to be less underwater entrances and caves cut from flowing water from water level. |
14:25 |
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14:51 |
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15:08 |
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15:12 |
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15:27 |
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15:31 |
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15:43 |
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15:44 |
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15:51 |
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15:53 |
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16:13 |
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16:29 |
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16:40 |
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16:40 |
testiram |
Najbolji sajt za gledanje filmova sa prevodom www.popcorn.rs |
16:40 |
testiram |
Najbolji sajt za gledanje filmova sa prevodom www.popcorn.rs |
16:42 |
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16:47 |
Krock |
lolwat |
16:47 |
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16:48 |
testiram |
Najbolji sajt za gledanje filmova sa prevodom http://www.popcorn.rs/ |
16:48 |
testiram |
Najbolji sajt za gledanje filmova sa prevodom http://www.popcorn.rs/ |
16:48 |
Krock |
too late lol |
16:48 |
Krock |
ban that guy |
16:48 |
Calinou |
probably of no use |
16:49 |
Krock |
I didn't know that you have OP privs here o.o |
16:49 |
Calinou |
I have since a long time ago :p |
16:49 |
Calinou |
/cs access #channel list |
16:49 |
Calinou |
people with +o flag |
16:49 |
Krock |
Oh thanks :) |
16:53 |
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16:54 |
Ingar |
ad |
16:54 |
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17:13 |
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17:21 |
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17:26 |
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17:28 |
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17:31 |
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17:41 |
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18:18 |
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18:32 |
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18:40 |
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18:46 |
Blekpug |
Mod Map is also gone. |
18:47 |
Blekpug |
https://forum.minetest.net/viewtopic.php?id=2747 |
18:48 |
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18:51 |
Thomas-S |
bye |
18:52 |
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18:53 |
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18:56 |
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19:03 |
Blekpug |
Fallen saplings are supposed to spawn new trees? It seems it must be a low change that they spawn a tree. I saw 6 fallen on the ground and none spawned a tree. All disappeared. |
19:05 |
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19:06 |
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19:14 |
Fixer |
nope |
19:16 |
Blekpug |
Oh, so they do not spawn new ones automatically at all. |
19:17 |
Fixer |
yes |
19:17 |
Fixer |
replant them please |
19:18 |
Blekpug |
I will. |
19:22 |
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19:23 |
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19:24 |
DI3HARD139 |
Anyone know what this means: 2015-12-26 14:22:17: ERROR[ServerThread]: Got packet command: 50 for peer id 2 but client isn't active yet. Dropping packet |
19:34 |
DI3HARD139 |
Never mind. The map is corrupted yet again... |
19:57 |
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20:01 |
Emperor_Genshin |
DI3HARD139, are you shutting down your server constantly through terminal or regularly by typing /shutdown in-game or through a IRC server bot? |
20:02 |
Krock |
Alt+F4 :P |
20:03 |
Emperor_Genshin |
Krock, Hi :P |
20:03 |
Emperor_Genshin |
:3 |
20:03 |
Krock |
Hello |
20:04 |
Emperor_Genshin |
Sometimes force shutdowns can corrupt a map if it's done repeatedly and irregularly. |
20:05 |
Krock |
power loss can also cause map errors |
20:05 |
DI3HARD139 |
The server became completely unresponsive so I pulled the plug. Usually its just the env_meta file that messes up but it was a few mods and the map itself this time |
20:05 |
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20:06 |
Emperor_Genshin |
welp, that's what caused corruption |
20:06 |
DI3HARD139 |
by server I mean the physical machine |
20:06 |
DI3HARD139 |
probably DDOS as network activity maxed out resulting me not being able to communicate with it |
20:07 |
DI3HARD139 |
hince pulling the plug |
20:07 |
DI3HARD139 |
hi there rubenwardy |
20:08 |
Emperor_Genshin |
and by pulling the plug (bruteforce shutdown), hence forth map save corruption occurs. |
20:08 |
rubenwardy |
hi |
20:08 |
Emperor_Genshin |
happens |
20:09 |
DI3HARD139 |
Nightly physical server reboot occurs via a cron job |
20:09 |
Emperor_Genshin |
Hopefully you have backed up your map file, or if you'd lost it hopefully you haven't lost important structures. |
20:10 |
DI3HARD139 |
I did. Sadly it was older than I thought.... Not a problem as that world had major griefing done to it. |
20:11 |
DI3HARD139 |
is the mod that allows /sethome stored in the dafault folder? |
20:11 |
DI3HARD139 |
default* |
20:12 |
Emperor_Genshin |
hmm, griefing huh, try using this if you don't have it yet https://forum.minetest.net/viewtopic.php?f=11&t=7239&hilit=areas+ShadowNinja |
20:12 |
DI3HARD139 |
already have it. Somehow players are bypassing it though |
20:12 |
DI3HARD139 |
the ones doing it dont have the areas priv either. |
20:13 |
Emperor_Genshin |
hmm, strange |
20:13 |
Emperor_Genshin |
unless you have a admin pick that can destroy a node regardless of protection or unbreakable |
20:14 |
Emperor_Genshin |
non the less, strange |
20:14 |
Emperor_Genshin |
do you have TNT on your server by any chance? |
20:14 |
Emperor_Genshin |
or mobs such as a dungeon master? |
20:15 |
DI3HARD139 |
no. TNT and Fire are removed from all subgames that I use. and nope no mods |
20:15 |
DI3HARD139 |
mobs* |
20:15 |
Emperor_Genshin |
kk, then that's strange |
20:16 |
Emperor_Genshin |
perhaps a exploit with areas maybe ¯\_(ツ)_/¯ |
20:16 |
DI3HARD139 |
not my server so Im not bothered by it too much. Rather getting annoyed with "Hey can u fix this griefing" |
20:17 |
Emperor_Genshin |
happens alot on different servers, trust me |
20:17 |
Emperor_Genshin |
some players just forgets to protect their areas |
20:18 |
DI3HARD139 |
Surprisingly its always spawn and its surrounding areas. |
20:19 |
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20:19 |
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20:19 |
* DI3HARD139 |
pulls hair out trying to figure out why the /sethome command doesnt work |
20:19 |
Emperor_Genshin |
hmm, what inventory are you using DI3HARD139? |
20:19 |
DI3HARD139 |
Unified but its shared by my other servers |
20:20 |
DI3HARD139 |
btw Im tweaking the Craig-Server_game |
20:20 |
Emperor_Genshin |
unified inventory doesn't need /sethome command |
20:20 |
DI3HARD139 |
thats what being a pain. the others use dreambuilder |
20:20 |
Emperor_Genshin |
It's already builtin into the inventory itself |
20:21 |
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20:22 |
* DI3HARD139 |
wonders if its inventory_plus thats interfering |
20:22 |
DI3HARD139 |
doubt it tho |
20:23 |
Emperor_Genshin |
two inventories combined? 0_0 |
20:23 |
Krock |
gawd don't |
20:24 |
DI3HARD139 |
The mods folder overrides the subgames mods. |
20:24 |
DI3HARD139 |
Though it loads it just sits there doing nothing |
20:24 |
Krock |
like police officers? |
20:24 |
DI3HARD139 |
pretty much lmao |
20:25 |
Emperor_Genshin |
lol |
20:25 |
Krock |
ah okay |
20:25 |
Blekpug |
I wish to play single player with a different player name in case I wish to play multiplayer later. For the most part it works as desired running in the server tab. It does not pause though when Esc is pressed. |
20:25 |
DI3HARD139 |
thats why I store all mods I use in ~/.minetest/mods/ just makes life easier. Although IDK why IRC cant find its config file on that server anymore. |
20:25 |
Emperor_Genshin |
But still, it's either one inventory or the other, I prefer using UI at all times :3 |
20:26 |
Blekpug |
That is the only difference I notice. |
20:26 |
DI3HARD139 |
Im with ya on that emperor |
20:26 |
DI3HARD139 |
I just put the dang sethome mod in the subgames mod directory lol. |
20:27 |
DI3HARD139 |
tired of messing with it |
20:27 |
Emperor_Genshin |
honestly you don't need /sethome if you have UI |
20:27 |
Emperor_Genshin |
it's already built into the inventory |
20:27 |
DI3HARD139 |
I prefer the commands better. Its just more efficient imo |
20:29 |
Emperor_Genshin |
I prefer non commands, since well there are couple of noobs who don't know about using the command console lel |
20:29 |
DI3HARD139 |
lol. I usually keep both for just in case. |
20:30 |
DI3HARD139 |
going for a bit. bbl |
20:36 |
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20:37 |
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20:43 |
Blekpug |
Son of a birch! These trees are big! |
20:43 |
Emperor_Genshin |
That's what she said :P |
20:43 |
Emperor_Genshin |
just kidding :3 |
20:50 |
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20:50 |
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20:51 |
Blekpug |
'... she said while looking at the wood.' |
20:52 |
sfan5 |
( ͡° ͜ʖ ͡°) |
20:54 |
MinetestBot |
[git] kilbith -> minetest/minetest: Alphabetical sorting of texture packs in menu (fixes #3487) 382ab96 http://git.io/vEoDj (2015-12-26T21:53:12+01:00) |
21:10 |
Blekpug |
1 Sequia sapling for every 250 leaves gathered. |
21:43 |
Blekpug |
Do moretrees trees leave's not drop after the wood is removed? that is how it looks. |
21:56 |
Krock |
they do |
21:59 |
Blekpug |
I just flew around cutting cleanly. I've got old leaves hanging in the air. For some reason, birch and sequoia leaves are not decaying or dropping. |
22:00 |
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22:01 |
Krock |
And you're sure there's no trunk left? |
22:02 |
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22:05 |
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22:06 |
farfadet46 |
hi |
22:06 |
Blekpug |
Krock: I'm sure there is no trunk adjacent to leaves. |
22:06 |
Krock |
blame VanessaE then :P |
22:12 |
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23:02 |
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23:14 |
Blekpug |
The only thing I notice from cavestuff is pebbles. |
23:14 |
Blekpug |
--and those are not in caves. |
23:18 |
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