Time |
Nick |
Message |
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00:43 |
LazyJ |
est31, what are the prospects of getting your faster clearobjects code into the official release? |
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00:59 |
Fixer |
LazyJ, is not clearobjects for ... well for actual objects, your server does not have them iirc, does it really help? :) |
01:00 |
Fixer |
VanessaE, did you reset everything on your servers? O_o |
01:01 |
VanessaE |
Fixer: just VE-Survival. |
01:01 |
Fixer |
VanessaE, strange, i was on basic plus and it looked... different |
01:01 |
LazyJ |
Fixer, during Minetest 0.4.7, when dropped items were spawning as entities in vertical columns underground, clearobjects removed those and broke the lage of that time. |
01:01 |
VanessaE |
oh you probably just ended up at the "new" spawn (not that it's all that new) |
01:02 |
VanessaE |
there's a travelnet booth next to it to get you to wherever else. |
01:02 |
LazyJ |
Players are careless and throw items into lava or just out of their inventory instead of putting them in the trash slot. |
01:02 |
Fixer |
LazyJ, is not dropped items are removed in 10-15 minutes now automatically? |
01:02 |
LazyJ |
They also mine for ores and leave the dropped cobble behind. |
01:02 |
LazyJ |
These are things that clearobjects removes. |
01:02 |
LazyJ |
However, LG's current lag issues were not fixed by clearobjects. |
01:03 |
Fixer |
i think Calinou said that dropped objects are cleared within 15 min anyway |
01:03 |
Fixer |
maybe i'm wrong |
01:03 |
LazyJ |
As part of general maintenance, clearojbects require over 9 hours to complete. |
01:03 |
Fixer |
LazyJ, how much objects does it actually clear? |
01:03 |
Fixer |
in total |
01:03 |
Fixer |
10, 100, 1000? |
01:03 |
LazyJ |
When I last chatted with est31, there was a potential code change that could possibly reduce the clearobjects run time to around an hour. |
01:04 |
LazyJ |
Dropped objects are only automatically removed if there is a player in the area to keep the chunk active, as I understand it. |
01:04 |
Fixer |
LazyJ, try mod profiling, something is slowing down your server a lot, maybe some endless loop :} |
01:04 |
est31 |
or at least greatly reduce it, yes |
01:04 |
LazyJ |
Players use the teleport mods and leave the mess behind before the entity_ttl takes affect. |
01:05 |
Fixer |
could be |
01:05 |
Fixer |
area will be unloaded and donot cause lag anyway, no? |
01:05 |
VanessaE |
[12-20 20:03] <LazyJ> As part of general maintenance, clearojbects require over 9 hours to complete. <--- est31, didn't you have something in the works to fix that? |
01:05 |
est31 |
yes I have |
01:05 |
Fixer |
LazyJ, just today when i joined max_lag was 6! |
01:06 |
VanessaE |
oh hell, you just said that |
01:06 |
Fixer |
VanessaE, are you a former DOS user? :} |
01:06 |
VanessaE |
oh shut up :) |
01:06 |
VanessaE |
I'm just a little slow today :P |
01:07 |
Fixer |
nothing shameful in DOS |
01:07 |
VanessaE |
thankfully I didn't use that for very long :) |
01:10 |
Fixer |
after loading games via casettes on cloned spectrum -> DOS was nice compared to that :} |
01:11 |
VanessaE |
heh |
01:11 |
VanessaE |
I |
01:12 |
VanessaE |
I'll stick to the C128 where it comes to vintage computing, but you can keep that cassette to yourself :) |
01:13 |
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01:21 |
Fixer-tab |
LazyJ: identify lag area @ save it @ install all mods @ start on local pc @ if lags @ more logs @ disable mods one by one |
01:22 |
Fixer-tab |
Will mod profiling work on release type build? |
01:24 |
Fixer-tab |
Looks like ESM attracted some hacker again, grief of admin protected areas, nuts! |
01:27 |
est31 |
? |
01:27 |
est31 |
show me |
01:27 |
est31 |
screenshot :) |
01:30 |
Fixer-tab |
I'm in my bed with tablet |
01:30 |
Fixer-tab |
You can ask maikerumine on forum |
01:30 |
est31 |
meh, not interested |
01:31 |
Fixer-tab |
hacker griefed me and some roads |
01:31 |
est31 |
just was curious how they did it |
01:31 |
est31 |
e.g. its easy to put sand on other people's builds |
01:31 |
est31 |
but its hard to remove blocks or so |
01:31 |
est31 |
but dunno, if you dont have city block, tnt removes stuff doesnt it? |
01:31 |
est31 |
i wouldnt call that hacking for example |
01:32 |
Fixer-tab |
Removed blocks protected by protector redo |
01:32 |
est31 |
idk |
01:32 |
est31 |
perhaps they guessed maikes password |
01:33 |
est31 |
that they actually abused a 0day is very unlikely |
01:33 |
Fixer-tab |
Will see, he will look at logs' |
01:37 |
Fixer-tab |
City block is also here |
01:39 |
Fixer-tab |
Hacker removed two glass blocks causing water flow and one light block, later maike said other block were removed, interesting |
01:40 |
Fixer-tab |
blocks* |
01:43 |
Fixer-tab |
Grief was slight, maybe he wanted to test before doing bigger ones |
01:45 |
Fixer-tab |
est31: mt has anticheat, will it detect flying ones? Noclip ones? |
01:45 |
MinetestBot |
[git] Rui914 -> minetest/minetest: Translated using Weblate (Japanese) d1c0aa1 http://git.io/vEIg5 (2015-12-21T02:43:07+01:00) |
01:45 |
MinetestBot |
[git] Rogier-5 -> minetest/minetest: Translated using Weblate (Dutch) e4215c1 http://git.io/vEIgd (2015-12-21T02:42:47+01:00) |
01:45 |
Fixer-tab |
Lol |
01:46 |
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01:46 |
est31 |
Fixer-tab, there is neither anti fly nor anti noclip prevention |
01:46 |
est31 |
yeah the bot always quits when I push translation commits |
01:46 |
est31 |
in summer we even had a restart loop of the bot |
01:47 |
Fixer-tab |
Those setting page is super geeky |
01:47 |
Fixer-tab |
This* |
01:48 |
Fixer-tab |
Instead merge singleplayer+server pagem revert settings back and add advanced with geeky ones |
01:48 |
Fixer-tab |
Too much tabs on start screen |
01:49 |
Fixer-tab |
Or maybe I sound like a gnomer |
01:50 |
Fixer-tab |
Advanced settings button on old settings page, that will be easier* |
01:50 |
Fixer-tab |
Now you need to look shittons of menues |
01:52 |
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01:53 |
Fixer-tab |
gn |
02:11 |
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03:07 |
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03:07 |
old_dog_ |
What file(s) have the iron locked door info? I banned a user and trying to remove his doors. Thank you! |
03:12 |
LazyJ |
old_dog_ , use WorldEdit to replace the doors with air. Set a sacrificial block on the ground in front of the steel door, then another block behind the door at the top, select both blocks (//p set) then //set air |
03:12 |
LazyJ |
That will remove the steel door. |
03:15 |
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03:17 |
old_dog_ |
thanks, was wondering where the info is actually stored. I will try that. |
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Topic for #minetest is now Welcome to #minetest, official Minetest channel | Latest version: 0.4.13 (2015-08-20) | Responses may take a while, be patient | Rules: http://wiki.minetest.net/IRC#Rules | Development: #minetest-dev | Server list: http://minetest.net/servers | IRC logs: http://irc.minetest.ru/minetest/ |
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10:39 |
slemonide |
hi |
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11:48 |
Calinou |
https://www.reddit.com/r/freesoftware/comments/3xnh7h/conservancy_needs_750_supporters_to_continue_its/ |
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14:19 |
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14:19 |
amadin |
Hi all |
14:20 |
amadin |
How disable auto push for swords? |
14:21 |
amadin |
Players must press "dig" button every push |
14:22 |
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14:28 |
Calinou |
amadin, it's done entirely client-side so you can't disable it |
14:28 |
amadin |
wtf???? |
14:28 |
Calinou |
this is not a bug, this is a design decision |
14:28 |
Calinou |
you don't have to re-click to attack people with strong weapons, to not give you RSI (Repetitive Strain Injury) |
14:28 |
amadin |
it is very bad, because player have too low hp and died very fast |
14:28 |
Calinou |
then make weapons weaker |
14:29 |
Calinou |
increase their punch interval, or reduce their damage |
14:29 |
Calinou |
or add some health regeneration |
14:30 |
amadin |
but the best way is disable auto push |
14:30 |
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14:30 |
amadin |
it will set battle more realistic |
14:34 |
Calinou |
Minetest is not about realism |
14:35 |
amadin |
it will more fun too |
14:35 |
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14:35 |
amadin |
after increase punch interval for stone sword it deal damage only once |
14:36 |
amadin |
i set full_punch_interval = 2.2 |
14:36 |
amadin |
was 1.2 |
14:36 |
amadin |
this is too big interval? |
14:37 |
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14:39 |
amadin |
goodbuy |
14:45 |
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15:09 |
Telesight |
Hello all: If I want to run the mod "lapis" it says that I need the Sheet ore registration. Is otherwise the ore not generated at all? |
15:19 |
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15:57 |
Fixer |
Calinou, MT is about lagism |
15:58 |
* Fixer |
slaps everyone with a large thermometer with +13*C reading |
16:00 |
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16:00 |
Thomas-S |
hi |
16:02 |
STHGOM |
hello |
16:10 |
* Fixer |
-> break/continue |
16:10 |
Krock |
return; |
16:11 |
Krock |
Searching that music file for 10 minutes on my HDD now and finally notice that it's on a vinyl record >.< |
16:12 |
Krock |
..and wasn't digitalized/downloaded yet |
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16:45 |
Fixer |
methods! |
16:46 |
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16:49 |
Krock |
Fixer, couldn't find the library - methods broken :/ |
16:49 |
* Fixer |
reads https://docs.python.org/3.5/tutorial/controlflow.html |
16:50 |
Krock |
python for lazy people: elif |
16:51 |
Fixer |
after pascal... it is better |
16:52 |
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16:52 |
Krock |
4.4. the prim detector could have a double speed if it wouldn't check from 2 to n. from 2 to (n/2) would save some steps |
16:53 |
Fixer |
while True: |
16:53 |
Fixer |
interesting |
16:54 |
Krock |
gawd, why is it "True"? Lua, C, C++ and many other use the lowered "true" :< |
16:55 |
Krock |
let's make a new programming language that uses a completely new syntax and keywords! |
16:55 |
Fixer |
no! |
16:55 |
Krock |
oh wait.. it's already done with the Ook. language |
16:56 |
Fixer |
"anything with a non-zero length is true" |
16:56 |
Fixer |
oh ok |
16:56 |
Fixer |
while True is True |
16:57 |
Fixer |
do smth |
16:57 |
Fixer |
lol |
16:57 |
Krock |
int number = 5235; |
16:57 |
Krock |
while(number) would repeat until number is 0 |
16:57 |
Fixer |
yes |
16:58 |
Krock |
Omg I could win a Samsung Galaxy S6® |
16:58 |
ajaypay |
if(1 == 2) {logic = false} |
16:58 |
Krock |
*clicks on the fancy [X] button on the top right side* |
16:58 |
Fixer |
so python's while will stop when value is 0 or string/list is empty |
16:58 |
Krock |
ajaypay, that's true. |
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20:16 |
* Fixer |
lowered the bar for everyone |
20:18 |
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20:41 |
Thomas-S |
bye |
20:48 |
Krock |
Fixer, bar..? |
20:50 |
Fixer |
Krock, http://www.usingenglish.com/reference/idioms/lower+the+bar.html |
20:51 |
Krock |
to get more chat in here? |
20:51 |
Fixer |
hmm |
20:52 |
hoodedice |
what |
20:52 |
kaeza |
potato |
20:53 |
hoodedice |
my laptop? |
20:53 |
hoodedice |
yeah |
20:53 |
hoodedice |
gib monies so I can get something better (lol) |
20:53 |
Fixer |
mmm, potatoes |
20:54 |
* Fixer |
walks in underwater tunnel |
20:56 |
* Calinou |
gibs monies |
20:58 |
Fixer |
oh crap |
20:58 |
Fixer |
i've put saplink under protector |
20:59 |
Fixer |
and now i have some super tall pine tree |
20:59 |
Fixer |
like 3x tall |
20:59 |
Fixer |
or maybe it is modded |
21:01 |
Fixer |
30 nodes tall |
21:02 |
Fixer |
or maybe it is vanessas moretrees effect |
21:03 |
hoodedice |
Calinou, how much |
21:04 |
Calinou |
monies is now gibbed |
21:07 |
hoodedice |
k |
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22:35 |
Gael-de-Sailly |
bye |
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