Time |
Nick |
Message |
00:06 |
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00:36 |
Fixer |
VanessaE, i see a new signs lib, have you fixed rotated text problem? |
00:36 |
VanessaE |
Fixer: what exactly does "rotated text" mean? |
00:36 |
Fixer |
VanessaE, perpendicular to the sign |
00:36 |
VanessaE |
do you mean like text that doesn't sit on the sign/goes through it/is backward? |
00:36 |
VanessaE |
yeah |
00:36 |
Fixer |
yeah |
00:36 |
VanessaE |
that's not fixed yet |
00:37 |
Fixer |
fixed? |
00:37 |
Fixer |
oh c. :( |
00:37 |
VanessaE |
but kaeza is looking into it now |
00:37 |
Fixer |
VanessaE, also, backward text also not fixed? |
00:37 |
VanessaE |
backward text is the same problem |
00:37 |
VanessaE |
same bug I eman |
00:37 |
VanessaE |
mean* |
00:37 |
Fixer |
ah ok |
00:37 |
Fixer |
ty |
00:39 |
VanessaE |
the only pattern I've been able to spot is that it sometimes happens after a server crash |
00:40 |
VanessaE |
do you by chance have a world you could //save out a piece of showing both good and bad signs? |
00:40 |
VanessaE |
kaeza needs it |
00:40 |
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00:45 |
Fixer |
only your world probably |
00:45 |
Fixer |
both good and bad at the same time? |
00:45 |
VanessaE |
preferably |
00:46 |
VanessaE |
if you spot such an area on my server please let me know right away and I'll //save it out |
00:47 |
VanessaE |
hopefully it'll have lots of good and bad signs crammed into a small area |
00:47 |
VanessaE |
(so as not to invite huge files) |
00:48 |
Fixer |
VanessaE, i will try tommorrow, I usually see bugged signs on your servers |
00:48 |
VanessaE |
ok |
01:12 |
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01:17 |
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01:27 |
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01:32 |
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01:32 |
Emperor_Genshin |
Greetings guys o/ |
01:36 |
Emperor_Genshin |
I have a small question, how interest worthy (as in interesting) is a mod that can dynamically change skyboxes according to player's Y value really is? |
01:44 |
Emperor_Genshin |
^also works with gravity aswell. |
01:50 |
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02:02 |
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02:10 |
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02:13 |
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02:24 |
cg |
https://forum.minetest.net/viewtopic.php?f=50&t=13758&p=202002#p202002 |
02:25 |
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02:31 |
Emperor_Genshin |
Nice idea cg |
02:32 |
cg |
and what asshole on the forum killed the girls mod? i see you didnt even have the balls to tell me or explain how it violated the rules. oh wait it didnt |
02:33 |
Emperor_Genshin |
¯\_(ツ)_/¯ |
02:35 |
kaeza |
I did |
02:35 |
* kaeza |
is an asshole |
02:35 |
Emperor_Genshin |
lol |
02:36 |
cg |
but i loved you kaeza |
02:36 |
cg |
</# |
02:36 |
cg |
</3 :P |
02:37 |
Emperor_Genshin |
So can anyone willing to answer my small question?, It may sound silly but I really need to know =/ |
02:37 |
cg |
what |
02:37 |
Emperor_Genshin |
[20:36:16] <Emperor_Genshin> I have a small question, how interest worthy (as in interesting) is a mod that can dynamically change skyboxes according to player's Y value really is? |
02:38 |
kaeza |
Emperor_Genshin, are you offering to code it? |
02:38 |
Emperor_Genshin |
well, I did coded something like that |
02:38 |
cg |
if we could keep the sun and moon in a skybox id love it |
02:38 |
kaeza |
would be interesting I think |
02:38 |
Emperor_Genshin |
I just don't know if is publishable worthy =/ |
02:39 |
cg |
my realms did that, different place different sky |
02:40 |
kaeza |
Emperor_Genshin, there are worse mods, if that makes you feel better :P |
02:40 |
kaeza |
plus, haven't seen anyone do that yet, so bonus points for uniqueness |
02:41 |
Emperor_Genshin |
I know, but I just don't want to publish a repetitive/useless mod, If you know what I mean |
02:41 |
* cg |
looks at kaeza's mods and points XD |
02:41 |
kaeza |
cg, WHAT?? you dare say my mods are CRAP? |
02:41 |
kaeza |
they are |
02:41 |
kaeza |
carry n |
02:41 |
kaeza |
on |
02:42 |
cg |
in fact kaeza i kinda use a lot of your code in some of my mods |
02:43 |
kaeza |
Emperor_Genshin, publish it and somebody will find it useful |
02:43 |
cg |
indeed |
02:43 |
Emperor_Genshin |
kk, will do it soon. |
02:55 |
cg |
if anyone wants to see a fun little mod >> https://github.com/pinkysnowman/girls |
02:55 |
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03:02 |
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04:07 |
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04:15 |
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04:15 |
lezzy |
https://github.com/minetest/minetest_game/pull/751 |
04:17 |
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04:26 |
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04:27 |
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04:27 |
Tacoman |
Hi! |
04:29 |
lezzy |
https://github.com/minetest/minetest_game/pull/752 |
04:38 |
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06:33 |
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07:14 |
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07:14 |
slemonide |
hello |
07:14 |
slemonide |
I made a server, anybody want to test? |
07:15 |
slemonide |
Here is the address 108.63.255.199 |
07:24 |
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07:32 |
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07:33 |
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07:37 |
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07:40 |
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07:49 |
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Krock joined #minetest |
07:50 |
Krock |
moin |
07:52 |
lemon |
hello |
07:52 |
* Krock |
eats the lemon for breakfast |
07:53 |
Krock |
mmh, a bit sour but tasty |
08:06 |
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08:50 |
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08:57 |
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09:00 |
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09:15 |
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09:26 |
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09:29 |
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10:24 |
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10:24 |
Emperor_Genshin |
https://forum.minetest.net/viewtopic.php?f=9&t=13775 |
10:34 |
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10:40 |
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10:46 |
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10:49 |
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10:58 |
Krock |
!tell Emperor_Genshin F12 makes an ingame screenshot - the image border looks a bit strange |
10:58 |
MinetestBot |
Krock: I'll pass that on when Emperor_Genshin is around |
10:58 |
Krock |
<3 MinetestBot |
10:58 |
MinetestBot |
<3 Krock |
11:04 |
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11:06 |
Emperor_Genshin |
Krock, I will fix that right away. |
11:06 |
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11:06 |
Krock |
Also, your github link is broken. Same goes for your website - many images are just missing |
11:07 |
Krock |
\o/ Calinou |
11:08 |
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11:09 |
Emperor_Genshin |
Krock, I'm already working on that thank you for your concern, however my github Issue will have to wait for now. |
11:09 |
Krock |
np |
11:09 |
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11:13 |
Calinou |
hi |
11:13 |
lemon |
hi |
11:32 |
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12:02 |
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12:03 |
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12:24 |
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12:25 |
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12:32 |
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12:43 |
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12:54 |
everamzah |
does the official minetest android app have a "Use" key? |
12:59 |
Krock |
up down left right drop fast fly noclip rangeview but no use key.. |
12:59 |
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13:00 |
Krock |
everamzah, I can't find any use key image in the base pack, so I guess there's none |
13:00 |
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13:01 |
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13:06 |
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13:10 |
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13:15 |
everamzah |
no sprinting for mobile users of legit minetest on my server then :D muahaha |
13:16 |
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13:16 |
everamzah |
btw i always got "moved too fast, resetting position" when using sprint mod by gunshippenguin. i saw a recent commit, which said to address this but i found it did not |
13:17 |
Krock |
disable cheat protection |
13:17 |
everamzah |
i wonder if it's b/c of limited cpu/net bandwidth, but had some success is doubling all movement_speed_* settings and changing sprint mod to set player speed 1.0 on sprint |
13:17 |
everamzah |
i found that was true, also, krock, but was looking for another solution |
13:18 |
everamzah |
so on player join, player speed is set to 0.5, and when sprinting, set to 1.0... seems to work ok :O |
13:18 |
Krock |
to fix that, develop minetest. |
13:19 |
everamzah |
lua is easy so i like it, sometimes it's complex tho and my eyes start seeing double haha, i dunno about develop minetest ;) |
13:19 |
Krock |
those wrong cheat detections can be caused by lag (serverside and network lag) |
13:19 |
everamzah |
i thought so! |
13:19 |
everamzah |
but interestingly, it would also reset position locally, IF i had no fast/fly priv, meaning: |
13:20 |
everamzah |
localally, if i were playing as admin, it would not reset. however, locally, if i were playing an unpriv player, it WOULD |
13:20 |
everamzah |
so i think this is related |
13:20 |
Krock |
it corrects your position, as the server thinks where you shuld be |
13:20 |
Krock |
*should |
13:20 |
everamzah |
ah, minetest, u unwieldly beast |
13:20 |
Krock |
on a local game there's also no lag |
13:20 |
everamzah |
but the condition is the same, all on local server, only difference is privs |
13:21 |
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13:21 |
everamzah |
player with fast/fly doesn't get reset, even when these modes are disabled, whereas a player without these privs gets reset |
13:21 |
everamzah |
so i _think_ the lag argument is false |
13:22 |
everamzah |
i'm speculating heavilly ofc |
13:30 |
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13:37 |
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13:40 |
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13:40 |
swift110-phone |
Hey |
13:48 |
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13:51 |
Krock |
hey |
13:54 |
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14:22 |
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14:25 |
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14:33 |
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14:33 |
kaadmy |
hi |
14:34 |
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Fixer joined #minetest |
14:36 |
Krock |
hi |
14:36 |
kaadmy |
Krock hi |
14:43 |
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14:51 |
swift110-phone |
Hey krock |
14:52 |
Krock |
hey hey hey :) |
14:53 |
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14:58 |
swift110-phone |
How r u krock |
14:59 |
Krock |
I'm fine, thanks. And what about you? |
15:06 |
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15:14 |
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15:17 |
everamzah |
i too have experienced the joy and wonder of watching minetestserver consume the entirety of all RAM due to stuff at world's edge |
15:27 |
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15:34 |
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15:55 |
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15:56 |
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16:00 |
Fixer |
VanessaE, new letters mod? o_0 |
16:08 |
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16:26 |
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16:40 |
Fixer |
VanessaE, signs are good at the moment |
16:41 |
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16:43 |
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16:47 |
MinetestBot |
[git] gianlucalupopenmailbox.org -> minetest/minetest: Translated using Weblate (Italian) 7eb3ed8 http://git.io/vEnzT (2015-12-22T17:45:38+01:00) |
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19:00 |
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19:14 |
Fixer |
\o/ https://github.com/minetest/minetest/pull/3478 \o/ |
19:15 |
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19:16 |
Fixer |
http://www.duanerobertson.com/img/c-demo-34.jpg |
19:21 |
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19:21 |
Thomas-S |
hi |
19:23 |
Fixer |
hi |
19:33 |
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20:46 |
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20:48 |
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20:48 |
sapier |
anyone interested in testing a miner mob? |
20:54 |
lemon |
sapier, I am |
20:55 |
sapier |
I'm gonna push it in a few minutes I'll post a link in here |
20:57 |
Fixer |
miner mod? |
20:57 |
Fixer |
land mines in minetest? |
20:57 |
sapier |
not exactly |
20:57 |
Fixer |
:( |
20:57 |
sapier |
a mob doing your mining work for you |
20:58 |
Fixer |
TNT is for that :} |
20:58 |
sapier |
able to dig tunnles ... well if you provide a pickaxe to him |
20:58 |
Fixer |
oh wait |
20:58 |
Fixer |
you mean moB |
20:58 |
Fixer |
sorry |
20:58 |
Fixer |
but we do need land mine mod |
20:58 |
sapier |
yes a guy digging right next to you ;) |
20:58 |
Fixer |
activation by walking |
20:58 |
Fixer |
near it on it |
20:59 |
Fixer |
or on it* |
20:59 |
Fixer |
fun idea |
20:59 |
sapier |
90% implemented in mobf ;-) |
20:59 |
sapier |
there's a bomb mob if you change it's model to a landmine and it's movement generator to none it's amine ;-) |
21:01 |
lemon |
sapier, I have a mod with nyancats that carve tunnels |
21:01 |
lemon |
and you also can ride nyancat while it is mining |
21:01 |
lemon |
https://github.com/slemonide/worms |
21:02 |
sapier |
well you can ride ostriches in mobf |
21:04 |
sapier |
lemon: did you manage to get cracks on mining? |
21:10 |
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21:11 |
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21:14 |
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21:15 |
Thomas-S |
bye |
21:24 |
lemon |
sapier, no, I just removed nodes |
21:30 |
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21:33 |
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21:34 |
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21:50 |
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21:53 |
sapier |
Miner mob: http://imgur.com/a/RW6lw https://forum.minetest.net/viewtopic.php?f=11&t=629 (development version only atm) |
21:57 |
lemon |
sapier, should I install the whole mobf? |
21:58 |
sapier |
you need mobf_core but each mob in animals modpack can be removed |
21:59 |
sapier |
adv_spawning might be required too |
22:00 |
sapier |
oh I split animalmaterials from core too ... ok so you need that one too ;-) |
22:03 |
lemon |
it doesn't work |
22:05 |
lemon |
http://pastebin.com/ynmDnJe9 |
22:13 |
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22:14 |
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22:20 |
sapier |
animals_modpack-2.4.1 ... |
22:21 |
sapier |
as mentioned you need latest development version ;-) |
22:21 |
sapier |
2.4.92 |
22:23 |
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22:38 |
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22:39 |
bleak_fire_ |
hi |
22:39 |
bleak_fire_ |
how do i use git to "upgrade" (per the instructions at https://github.com/minetest/minetest) |
22:39 |
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22:41 |
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22:42 |
bleak_fire_ |
meaning pull the changed files only so i can recompile without downloading the whole thing |
22:45 |
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22:46 |
est31 |
bleak_fire_, do "git pull" |
22:46 |
est31 |
it will download the changes |
22:46 |
bleak_fire_ |
ok |
22:46 |
bleak_fire_ |
git pull --depth=1 or just git pull |
22:46 |
bleak_fire_ |
--depth 1 |
22:46 |
est31 |
just git pull |
22:47 |
est31 |
The --depth option only changes something you don't want |
22:47 |
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22:48 |
bleak_fire_ |
fatal: Not a git repository (or any of the parent directories): .git |
22:48 |
bleak_fire_ |
git is in the minetest directory |
22:48 |
bleak_fire_ |
i assume depth would be like -p0? |
22:48 |
est31 |
what did you type |
22:48 |
bleak_fire_ |
git pull from the directory minetest is in |
22:49 |
bleak_fire_ |
it's a locally installed copy |
22:49 |
est31 |
go into the minetest directy |
22:49 |
bleak_fire_ |
run in place |
22:49 |
bleak_fire_ |
ok |
22:49 |
est31 |
only git clone is done outside of the repo dir |
22:49 |
est31 |
every other git command happens inside the repo dir |
22:50 |
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22:50 |
bleak_fire_ |
ok and minetest_game same thing? |
22:51 |
bleak_fire_ |
rather than using --depth 1 from the directory above just do git pull in the same directory? |
22:53 |
lemon |
maybe git pull in the minetest directory already updated minetest_game |
22:54 |
est31 |
bleak_fire_, do the same for minetest_gm |
22:54 |
est31 |
game* |
22:54 |
est31 |
cd to the dir, then do git pull |
22:54 |
bleak_fire_ |
lemon: according to the instructions at https://github.com/minetest/minetest there are two different directories |
22:58 |
lemon |
well ok |
23:15 |
swift110 |
hey all |
23:25 |
lemon |
hi |
23:33 |
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23:34 |
kaadmy_mobile |
hi |
23:35 |
quater |
hi |
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23:41 |
Emperor_Genshin |
Is anyone having trouble connecting to this minetest server adress/port " snet1.thesentinelempire.net/40000", I may need to fix couple of issues that's causing timeouts during media cache progress? |
23:43 |
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23:52 |
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23:53 |
evanchoi |
hello |
23:53 |
evanchoi |
am i IRC |
23:54 |
quater |
hello evanchoi |
23:54 |
evanchoi |
but am i IRC |
23:55 |
evanchoi |
hello |
23:55 |
kaadmy_mobile |
evanchoi yes, this is IRC |
23:55 |
evanchoi |
YAY |
23:55 |
evanchoi |
so cool |
23:57 |
evanchoi |
so why im not in the game |
23:57 |
bleak_fire_ |
what's wrong? |
23:57 |
kaadmy_mobile |
this is'nt the game |
23:57 |
evanchoi |
i cant see my chat |
23:58 |
bleak_fire_ |
kaadmy_mobile: maybe it is the game, from one of the irc mods, i've seen that |
23:58 |
evanchoi |
in the game |
23:58 |
bleak_fire_ |
modifications |
23:58 |
kaadmy_mobile |
ah |
23:58 |
bleak_fire_ |
so are you playing right now evanchoi? |
23:58 |
bleak_fire_ |
or are you in a chat room |
23:58 |
bleak_fire_ |
talking to us |
23:58 |
evanchoi |
im in chat room |
23:58 |
bleak_fire_ |
ok |
23:59 |
evanchoi |
and the game is on |
23:59 |
bleak_fire_ |
so what do you need hlep with? |
23:59 |
evanchoi |
i cant see my IRC chat in the game |