Time |
Nick |
Message |
00:00 |
LazyJ |
After a bit of searching, it looks like benrob0329 is *not* allowed to make any money from using anything that is CC-by-NC: https://creativecommons.org/licenses/by-nc-sa/2.0/ |
00:01 |
sofar |
nc == non commercial |
00:02 |
LazyJ |
Another set of examples in layman's terms: http://mollykleinman.com/2008/08/21/cc-howto-2-how-to-use-a-work-with-a-noncommercial-license/ |
00:02 |
LazyJ |
|
00:03 |
LazyJ |
Where I get confused is by what they mean by "use". |
00:04 |
LazyJ |
If I post a YouTube video of me driving a nail into a 2x4 with a "MasterCraftsman" brand hammer, am I supposed to pay royalties to MasterCraftsman? |
00:06 |
LazyJ |
If benrob uses a mod or texture pack in his YouTube video, he's not selling the mod or the texture pack. In fact, he's not selling anything at all - Google is. It is Google who decides what ads to put in the adsense slots. It is Google who gets paid first and then, if benrob gets enough views, clicks, or whatever metric is used, then he gets a tiny sliver of Google's ad revenues. |
00:08 |
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00:20 |
JohnnyComeL8ly |
LazyJ, in the article you quoted I think it gives room for benrob to do what he's doing. |
00:20 |
JohnnyComeL8ly |
"What seems to trip people up about the NonCommercial licenses is the difference between “non-commercial†and “not-for-profit.†" |
00:20 |
JohnnyComeL8ly |
" It’s possible to operate in a non-profit setting and make a commercial use of a work, and it’s also possible to work in a for-profit setting and make a non-commercial use." |
00:21 |
LazyJ |
From the "Three pairs of mini examples" paragraph, example number 3: "Using a photo on a personal website that has no ads = Non-commercial |
00:21 |
LazyJ |
Using a photo on an ad-supported website = Commercial" |
00:21 |
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00:23 |
LazyJ |
That last part, "Using a photo on an *ad-supported* (ie, monetizing with Google's AdSense) website = Commercial" is the trip-up. |
00:23 |
JohnnyComeL8ly |
Well... I suppose that it is an issue. And I think you are right. |
00:24 |
LazyJ |
I want my creative works protected too but I'd also like to make some extra income from YouTube someday. |
00:24 |
JohnnyComeL8ly |
I think that that use is reasonable, but you can't do that with that license. |
00:25 |
JohnnyComeL8ly |
C'y'all l8er! |
00:25 |
LazyJ |
Aye. That is why I am asking here, for a broader range of opinions and experiences on the matter. |
00:25 |
LazyJ |
Take care, Johnny ;) |
00:25 |
JohnnyComeL8ly |
Gonna finish up Princess Bride (BD) with the fam. |
00:26 |
JohnnyComeL8ly |
:-) |
00:28 |
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00:37 |
swift110 |
cool |
00:47 |
rubenwardy |
Added league tables, end of match summary, readded furnaces, timeout for flag hoggers, fixed "Team X won!" messages being hidden by "player joined team X" messages. |
00:55 |
est31 |
flag hoggers? |
00:55 |
est31 |
the person who owns the flag? |
00:57 |
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01:04 |
rubenwardy |
If a person holds the flag for more than 7 minutes, then it is returned |
01:04 |
rubenwardy |
because I've found that people capture the flag, then go mining |
01:05 |
est31 |
yup did it too |
01:06 |
est31 |
but usually the whole other team knows where the person owning the flag is, they can find them I guess |
01:06 |
est31 |
if they really wanted. |
01:07 |
est31 |
7 mins are a good limit though |
01:40 |
VanessaE |
est31: DI3HARD likes your mapper util :) |
01:43 |
est31 |
:) |
01:48 |
rubenwardy |
my thoughts est31 |
01:48 |
rubenwardy |
When originally creating it, I thought that not having a limit would be fine |
01:48 |
rubenwardy |
but user feedback says otherwise |
01:51 |
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01:52 |
est31 |
also note that I've passed the red wall between both parties, by simply jumping over it :) |
01:53 |
est31 |
got teleported back to the flag :) |
01:56 |
rubenwardy |
my view range is so good now |
01:56 |
rubenwardy |
est31, that shouldn't be possible XD |
01:56 |
rubenwardy |
do you play as est31? |
01:57 |
est31 |
no |
01:57 |
rubenwardy |
my view range has increased massively recently |
01:58 |
rubenwardy |
maybe it's just because I'm on a server? Idk |
02:05 |
JohnnyComeL8ly |
I would you, of all people, would know better, rubenwardy.... |
02:05 |
rubenwardy |
huh? |
02:05 |
JohnnyComeL8ly |
Sry |
02:05 |
JohnnyComeL8ly |
I would think that you, of all people, would know better, rubenwardy.... |
02:06 |
rubenwardy |
about what? |
02:06 |
JohnnyComeL8ly |
I got ahead of myself there. |
02:06 |
JohnnyComeL8ly |
About the increased viewing range change. |
02:07 |
JohnnyComeL8ly |
Certainly not about the polar bear with mange. |
02:07 |
JohnnyComeL8ly |
;-0 |
02:15 |
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06:43 |
sofar |
is default:cloud actually used by anything at the moment? |
06:44 |
VanessaE |
nope |
06:46 |
RealBadAngel |
hi Ve |
06:46 |
VanessaE |
hi |
07:03 |
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07:09 |
sofar |
is there a way to have a recipe that requires one box to have N items (where N > 1) ? |
07:09 |
VanessaE |
no |
07:10 |
CWz |
hey VanessaE |
07:10 |
VanessaE |
hi |
07:24 |
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07:28 |
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07:30 |
sofar |
hmm, I just made a really simple carpet mod by modifying the default wool mod |
07:30 |
sofar |
reuse the same textures as wool, made them nodebox so you can carpet a wall too |
07:30 |
sofar |
not sure why that isn't part of default |
07:43 |
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08:03 |
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08:25 |
RealBadAngel |
sofar, make flying carpets ;) |
08:26 |
sofar |
not my style, RBA, not my style |
08:26 |
RealBadAngel |
lol |
08:27 |
RealBadAngel |
mt has reach the stage when simple new content nodes are just not enough imho |
08:27 |
RealBadAngel |
we desperately need client side modding |
08:27 |
RealBadAngel |
for mobs and entities to respond faster |
08:27 |
sofar |
that's why I'm just writing a game, instead of modding random server sire mobs |
08:27 |
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08:27 |
sofar |
it's all disjoint |
08:28 |
RealBadAngel |
and to create new, i mean entirely new kind of content |
08:28 |
sofar |
well, see my forum post |
08:28 |
RealBadAngel |
link? |
08:28 |
sofar |
I want to make something cohesive |
08:28 |
sofar |
https://forum.minetest.net/viewtopic.php?f=50&t=13677 |
08:28 |
sofar |
I'm not looking to do cool new stuff |
08:28 |
sofar |
I'm looking to delete all the junk from the good mods |
08:29 |
RealBadAngel |
on it |
08:29 |
sofar |
and combine the good parts |
08:29 |
sofar |
sorry, very long read |
08:29 |
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08:29 |
sofar |
right now I'm pruning minetest_game down to something I find acceptable |
08:29 |
sofar |
after that I'll grow it bit by bit |
08:30 |
RealBadAngel |
fast notice: theres seasons mod out there |
08:30 |
sofar |
yeah, I also found a really decent weather implementation |
08:30 |
RealBadAngel |
ive seen screenshots this week |
08:31 |
sofar |
there's quite a few really good mods out there |
08:31 |
RealBadAngel |
ofc |
08:31 |
RealBadAngel |
mods database is quite large already |
08:31 |
RealBadAngel |
you have mentioned cleanin the mods |
08:32 |
RealBadAngel |
how could you do that if mod has collected yrs of commits and content? |
08:32 |
Ingar |
it's also minetest greatest weakness |
08:32 |
sofar |
RealBadAngel: I'm just starting a new minetest_game, and merging/cleaning as I go |
08:33 |
sofar |
the outcome will be coherent, but some commits will end up squashed |
08:33 |
sofar |
tbh, some stuff is almost better rewritten |
08:33 |
RealBadAngel |
sofar, in no time you will end with conflicts |
08:33 |
sofar |
I just added acacia/pine/jungle wood fences in 20 minutes |
08:33 |
sofar |
and carpets based on default:wool nod |
08:34 |
RealBadAngel |
do notice that mod maintainers wont likelely go for your subgame |
08:34 |
sofar |
absolutely |
08:34 |
sofar |
I don't care |
08:34 |
sofar |
I do not even want people to attempt |
08:34 |
RealBadAngel |
so you will have to resolve conflicts all over |
08:34 |
sofar |
it's going to be a subgame for people without mods |
08:34 |
sofar |
actually single player will be more of a focus |
08:35 |
RealBadAngel |
for single player games to be attractive.... well : mobs |
08:35 |
RealBadAngel |
otherwise player will drop it, sooner or later |
08:35 |
sofar |
absolutely |
08:35 |
RealBadAngel |
also, loosing items on death |
08:36 |
sofar |
yes, I'll likely end up doing that |
08:36 |
sofar |
no starting items either |
08:36 |
RealBadAngel |
theres a mod for that in my repo |
08:36 |
sofar |
that's not that hard |
08:36 |
sofar |
I think I've seen that |
08:36 |
RealBadAngel |
i mean, make the game hard |
08:36 |
sofar |
no bones mod as well |
08:36 |
RealBadAngel |
whats easy, doesnt bound player too much to it |
08:37 |
RealBadAngel |
game has to be hard, with simple steps, taken one by one |
08:37 |
RealBadAngel |
harder to get them, the better |
08:37 |
sofar |
why can't I find mushrooms... hmmmmmm |
08:38 |
RealBadAngel |
are they rare? need lotsa them? build a mushroom farm |
08:38 |
RealBadAngel |
one of the examples |
08:38 |
sofar |
no, missing from creative inventory |
08:38 |
RealBadAngel |
but you got the point |
08:40 |
RealBadAngel |
when game is easy, sunday evening player will spent a few hours and "finish" it |
08:40 |
RealBadAngel |
make him work at least a few weeks |
08:40 |
RealBadAngel |
give him reasons to go back and work each day |
08:41 |
RealBadAngel |
i know that mt has no goals, since its sandbox |
08:41 |
RealBadAngel |
but most of the players do not have such high levels of creativity to name own goals |
08:42 |
RealBadAngel |
i do really miss in mt engine built electronics |
08:43 |
RealBadAngel |
ive played mc for a few years |
08:43 |
sofar |
right |
08:43 |
RealBadAngel |
with RedPower2 mod i was building tree farm, damn big, controlled by red logic |
08:44 |
RealBadAngel |
it took me circa 3 months to complete the damn thing |
08:45 |
RealBadAngel |
under the nice building were big damn caves, all filled with logic gates and wires |
08:46 |
RealBadAngel |
i do miss that |
08:47 |
sofar |
so do I |
08:47 |
sofar |
not sure if initially I'll get to something like that |
08:47 |
sofar |
but, certainly in addition |
08:48 |
sofar |
I always felt that even in MC redstone was critical to the singleplayer experience |
08:48 |
RealBadAngel |
goals, goals and once again goals |
08:48 |
RealBadAngel |
but more hidden the better |
08:48 |
sofar |
right |
08:48 |
RealBadAngel |
player have to think hes making decisions |
08:48 |
sofar |
no commandblocks |
08:49 |
RealBadAngel |
makin demands of resources if one way |
08:49 |
RealBadAngel |
also kinda leveling |
08:49 |
RealBadAngel |
get 30th lev to get recipe for the wheel |
08:50 |
RealBadAngel |
hey, thats actually something new in mt |
08:50 |
sofar |
I've thought about learnable crafting recipes |
08:50 |
RealBadAngel |
level of player and crafting recipe requirements |
08:51 |
RealBadAngel |
so newbie cannot make a wheel for example |
08:51 |
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08:52 |
RealBadAngel |
wb est31 |
08:52 |
RealBadAngel |
est31, could you scroll up and read #minetest log? |
08:55 |
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08:55 |
est31 |
RealBadAngel, what precisely should I read? |
08:56 |
RealBadAngel |
sofar/me |
08:57 |
sofar |
fair warning I should be in bed by now |
08:57 |
RealBadAngel |
est31, imho minetest is for the long time (too long) simple new nodes, no creativity |
09:00 |
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09:05 |
kaeza |
o/ |
09:11 |
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09:19 |
amadin |
Hi all. How to run server under gdb? |
09:19 |
est31 |
amadin, get a debug build |
09:19 |
amadin |
i was get |
09:19 |
est31 |
then call gdb --args <whatever you use to call minetestserver> |
09:19 |
est31 |
then type "r" and enter |
09:19 |
est31 |
then it runs |
09:20 |
amadin |
thanks |
09:20 |
est31 |
once there is a crash you type "bt" to get a backtrace |
09:20 |
amadin |
i wan not know about r |
09:20 |
est31 |
best you use VE's script |
09:50 |
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09:52 |
JamesTait |
Good morning all; happy Friday, and happy World Wildlife Conservation Day! 😃 |
09:54 |
est31 |
Wildlife can live in towns |
09:54 |
est31 |
problem solved |
09:54 |
est31 |
!next |
09:54 |
MinetestBot |
Another satisfied customer. Next! |
09:54 |
est31 |
</sarcasm> |
10:18 |
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10:34 |
jj23677 |
Hi guys anyone here from linuxgaming2.com server? |
10:44 |
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10:45 |
kilbith |
someone knows if there's any existing "on_player_teleport"-like method ? |
10:49 |
rubenwardy |
don't think so: http://rubenwardy.com/minetest_modding_book/lua_api.html#global-callback-registration-functions |
10:50 |
kilbith |
could be useful when a player is attached to a node and get teleported.. |
10:51 |
kilbith |
your modding book is worth to be the new official documentation |
10:53 |
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10:54 |
rubenwardy |
thanks |
10:57 |
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11:13 |
est31 |
I use his modding book to look up docs when I develop minetest |
11:14 |
est31 |
open the txt only rarely |
11:14 |
est31 |
kilbith, about the teleport if attached thingy: current attachement code is quite bad, unfortunately. |
11:14 |
est31 |
fixing is hard I think |
11:14 |
est31 |
but didnt have an overly close look |
11:15 |
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11:16 |
kilbith |
i'll set a formspec button for detaching the node |
11:16 |
kilbith |
poor workaround though |
11:18 |
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11:26 |
kaeza |
-Responses may take a while, be patient | +Responses may take a while, \2be FUCKING patient\2 |
11:26 |
kaeza |
oh well, was reading scrollback anyway |
11:27 |
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11:27 |
kaeza |
curse you HexChat |
11:27 |
kaeza |
also, mornings |
11:30 |
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12:13 |
rubenwardy |
new website bg: http://rubenwardy.com/ |
12:13 |
rubenwardy |
(JS required for bg) |
12:19 |
Calinou |
nice background |
12:27 |
rubenwardy |
not particularly original XD |
12:30 |
twoelk |
hmm, I guess whatever I have up on the internet needs a massive redo :-( |
12:30 |
twoelk |
nothing of my stuff seems to look good or work on a smartphone screen |
12:33 |
rubenwardy |
<3 responsive design |
12:37 |
* twoelk |
is having fun with hook's law and projectiles |
12:39 |
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12:39 |
Ingar |
Hooke's law for springs? |
12:39 |
Ingar |
rubenwardy: also, congratulations for having a site that works in lynx :) |
12:41 |
twoelk |
hm, the gravity page ia doing things I don't understand |
12:42 |
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12:45 |
twoelk |
ok, one ball is in a nice orbit now - but how did I do that? |
12:49 |
twoelk |
uh, they are boincing off the window borders? |
12:50 |
twoelk |
what kinda moon is that? |
12:54 |
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13:03 |
twoelk |
? I have somehow - lost - an orbitor - eh, Major Tom? Do you read me? |
13:03 |
Ingar |
it was no moon |
13:04 |
rubenwardy |
you |
13:04 |
rubenwardy |
you won't get the full experience in lynx XD |
13:04 |
rubenwardy |
I just made my website readable to search engines |
13:04 |
rubenwardy |
and didn't rely on JS for content |
13:05 |
twoelk |
can I search for my lost purple orb? |
13:06 |
rubenwardy |
heh |
13:06 |
rubenwardy |
open the JS console |
13:06 |
rubenwardy |
type game.entities |
13:06 |
rubenwardy |
I think |
13:06 |
rubenwardy |
will give you a list of positions |
13:07 |
rubenwardy |
but I gtg now |
13:07 |
* Ingar |
counting down: 3hrs before the weekend begins |
13:08 |
Ingar |
it's a nice surprise though, when I woke up this morning it felt likewednesday |
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13:47 |
nicoalta01 |
hi |
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14:15 |
Leoneof |
hello |
14:15 |
Leoneof |
why i am here? O_o |
14:25 |
twoelk |
you might not really be - maybe you are just dreaming |
14:30 |
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Leoneof |
twoelk: where's your home in minetest? |
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16:18 |
Fixer |
o_O |
16:18 |
Fixer |
O_o |
16:18 |
Fixer |
no esm, no jt, so boring :} |
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16:46 |
Calinou |
https://github.com/apple/swift/pull/17 |
16:47 |
Calinou |
they deleted my :suspect: comment |
16:47 |
Calinou |
:finnadie: |
16:49 |
Fixer |
:trollface: |
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18:21 |
Krock |
Hello |
18:34 |
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18:37 |
Calinou |
https://github.com/apple/swift/pull/165 |
18:37 |
Calinou |
lol, master/slave debate |
18:47 |
Fixer |
is this related to gay or whatever? |
18:48 |
VanessaE |
it's related to people who get butthurt over industry terms |
18:51 |
Fixer |
ah |
19:08 |
Fixer |
This release will also send you hunting for your network drives since those no longer appear in the sidebar by default. In the words of GNOME's announcement, this was done to "reduce clutter." |
19:08 |
Fixer |
guh |
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19:44 |
Jordach |
Krock, ayy lmao |
19:44 |
Jordach |
https://forum.minetest.net/viewtopic.php?p=200790#p200790 |
19:46 |
Krock |
\o/ Jordach, yet another lovely blender work! |
19:47 |
Jordach |
Krock, old school |
19:47 |
Jordach |
like real oldscjool |
19:47 |
Jordach |
it was when i had that evil pentium 4 machine |
19:47 |
Jordach |
(mid 2013 era render) |
19:48 |
Krock |
well, then it's no wonder you don't give a shit about it :3 |
19:48 |
Jordach |
i stopped giving a shit trying to defend my sht |
19:48 |
Jordach |
if it's on the net - it's going to get copied, stolen |
20:05 |
sofar |
is there a way to determine if a block is under an open sky? differently phrased: does the light level at night for a block go to 0? |
20:07 |
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20:07 |
Calinou |
sofar, no, it's 4 IIRC |
20:09 |
sofar |
I'm adding node light to my inspector so I can verify |
20:10 |
sofar |
it's 2 |
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20:33 |
twoelk |
ugh, how can I quickly dissable lava? |
20:33 |
Calinou |
twoelk, you can't |
20:33 |
twoelk |
shit |
20:34 |
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20:34 |
twoelk |
something like restarting with dissable_lava to fix some griefing would make things easier |
20:36 |
twoelk |
you just can't let them kids alone :-D |
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20:57 |
twoelk |
ok, for the records - just temporarly commented out all the lava_flowing stuff in deftault-nodes and fixed the spill - there must be a more convenient way |
20:58 |
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20:58 |
twoelk |
I just wonder why someone wants to burn the only oasis with trees in my desert map? |
21:04 |
Fixer |
LibertyLand admin request!11 |
21:26 |
Fixer |
request fulfilled |
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21:47 |
Krock |
Received this just now: http://esfriki.com/f/a6LXLbR_700b.jpg |
21:48 |
Krock |
It's all a question of the design |
21:51 |
sofar |
hmmm, I can't figure out where the fencelike mesh is defined, anyone happen to know ? |
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22:14 |
Fixer |
Krock, win 10 sp1 will be swas*ka compatible |
22:15 |
Krock |
Fixer, ehm, what's "swas*ka"? |
22:16 |
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22:16 |
Fixer |
Krock, nazi swastika |
22:16 |
Fixer |
Krock, i don't like direction MS is moving |
22:17 |
Krock |
Lol. Yeah, it would actually result in such a form. |
22:17 |
Krock |
Evolution of the button is quite interesting - what will come next? Pressed-in buttons? |
22:24 |
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22:24 |
Fixer |
Krock, probably they will reinvent the wheel in some future |
22:25 |
Krock |
xD |
22:25 |
Fixer |
Sokomine, hi, have you build under Hias nickname? |
22:27 |
Fixer |
Krock, but no time for this... because... new hype is ahead! tablets are dying!11 we are moving into post-post-PC world and post-tablet world |
22:27 |
Krock |
omg! Invent quantum computers!!11!!!11 |
22:27 |
Fixer |
now we are moving into shitty crap smartphones is a future territory |
22:28 |
Krock |
Make everything so small and thin you could eat it without worry!!11one1!! |
22:28 |
Fixer |
and after few years when revenues will decline there will be post-post-post-PC world, post-post-tablet world, post-smartphone world with a new hype, OS on a watch or whatever shit they slap on it and pervert everything to milk even more money |
22:29 |
Fixer |
or crap like "smart foucet" or whatever |
22:29 |
Krock |
lol |
22:30 |
Fixer |
https://twitter.com/internetofshit |
22:30 |
Fixer |
fun read |
22:31 |
Fixer |
and one day people will just refuse buying that shit, because old one is good enough, and no, I don't need fridge with linux |
22:31 |
Krock |
Hacked barbie!! |
22:33 |
Fixer |
Krock, reading that i can only wonder: WHYY? |
22:34 |
Krock |
Fixer, same goes for the cat measure thing - how useless can this get? |
22:34 |
Fixer |
Krock, but but people will love it11 |
22:34 |
Fixer |
it is like toaster with linux |
22:34 |
Krock |
yeah sure |
22:34 |
Fixer |
you can make a nice server |
22:34 |
Fixer |
with minetest in it |
22:34 |
Fixer |
._. |
22:35 |
Krock |
https://pbs.twimg.com/media/CQceHcAU8AAGhf6.jpg broken apple logo |
22:37 |
Fixer |
https://pbs.twimg.com/media/CS62l5_W4AAlZr0.png:large i'm not sure if it is trolling or else |
22:38 |
Krock |
either install an app or just turn it off and on again .. |
22:47 |
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22:58 |
Sokomine |
cat measure? |
23:00 |
Sokomine |
a watch as a real computer would be very nice in a way. someting i'd love to have. but...there's just not enough physical space for display and input (even tablets don't have enough of that), and the only way these things seem to be used for is to measure body parameters and give them to companies |
23:06 |
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23:19 |
twoelk |
actually some of them things you can wrap around your wrist are real computers. You can load different software with different functions onto them and the display can show whatever is needed. Informing about current time is just a minor function |
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