Time |
Nick |
Message |
00:01 |
rubenwardy |
Could NOT find Curses and LuaJIT not found, using bundled Lua: after having done sudo apt get install luajit ncurses-dev? |
00:05 |
E4xoi |
where does calinou live |
00:05 |
E4xoi |
im worried for him |
00:06 |
rubenwardy |
-DCURSES_USE_NCURSES=1 -DCURSES_INCLUDE_PATH="/usr/include/curses.h" -DCURSES_LIBRARY="/lib/x86_64-linux-gnu/libncurses.so.5" solves it |
00:07 |
kahrl_ |
rubenwardy: very strange, FindCurses.cmake should definitely look in those places |
00:08 |
rubenwardy |
now for fixing luajit... |
00:08 |
kahrl_ |
although if you want proper unicode support, you should use ncursesw instead of ncurses |
00:10 |
rubenwardy |
luajit fixed with -DENABLE_LUAJIT=1 -DLUA_INCLUDE_DIR="/usr/include/luajit.h" -DLUA_LIBRARY="/lib/x86_65-linux-gnu/luajit-5.1.so" |
00:12 |
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00:13 |
Xack |
(010538) E4xoi | im worried for him |
00:13 |
Xack |
i was hoping they'd be online so i could ask them if they're alright |
00:23 |
rubenwardy |
turned out that luajit is called libluajit-5.1-dev |
00:31 |
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00:36 |
rubenwardy |
/usr/bin/ld: CMakeFiles/minetestserver.dir/terminal_chat_console.cpp.o: undefined reference to symbol 'wtimeout' |
00:40 |
thePalindrome_ |
If I submitted a patch for the engine to expose an api function, how hard would it be to get it accepted? |
00:41 |
rubenwardy |
depends |
00:41 |
rubenwardy |
on the quality of the patch |
00:42 |
rubenwardy |
if the patch is good, then it will be easy |
00:42 |
rubenwardy |
however you'll need to pressure devs into reviewing and accepting your patch |
00:55 |
thePalindrome_ |
I see |
01:06 |
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01:11 |
JohnnyComeL8ly |
rubenwardy: You have to make sure that libncursesw-dev is installed. |
01:12 |
JohnnyComeL8ly |
rubenwardy: I went through the same issues... I had to learn that "luajit" is like a python console. |
01:13 |
rubenwardy |
I tried libluajit-dev and libluajit and luajit-dev, but none of them worked |
01:13 |
rubenwardy |
stupid version quantifiers |
01:13 |
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01:14 |
JohnnyComeL8ly |
Don't you have a "lister" for the packages available in Fedora? |
01:15 |
JohnnyComeL8ly |
rubenwardy: Like " apt search <pkg_name> " |
01:16 |
rubenwardy |
ah |
01:16 |
JohnnyComeL8ly |
or sub pkg_name for keyword |
01:18 |
JohnnyComeL8ly |
rubenwardy: Did you install libncursesw ? |
01:19 |
thePalindrome_ |
yum/dnf can search |
01:19 |
JohnnyComeL8ly |
That is necessary for " --terminal " to be working.... |
01:19 |
thePalindrome_ |
btw, on debian it's apt-cache |
01:19 |
rubenwardy |
I disabled curses in the end |
01:19 |
rubenwardy |
but libncursesw existed in /lib/x86 whatever |
01:20 |
JohnnyComeL8ly |
thePalindrome_: I like the colors in apt. ;-) |
01:23 |
JohnnyComeL8ly |
rubenwardy: I found est31's --terminal to be interesting... I could imagine using it for my own server (I did use it, but it was just for my littlest brothers). |
01:36 |
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03:22 |
rubenwardy |
!title http://rubenwardy.com/mtostd/ |
03:22 |
MinetestBot |
rubenwardy: Welcome - Minetest Standards |
03:22 |
rubenwardy |
an attempt to make a collection of guidelines and lists to help make mods interact with each other better. |
03:26 |
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03:29 |
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03:30 |
JohnnyComeL8ly |
rubenwardy: Sounds good. |
03:31 |
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04:04 |
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04:25 |
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04:29 |
MinetestBot |
[git] paramat -> minetest/minetest: Mgfractal: Create a choice of 4 mandelbrot formulas 987d6a8 http://git.io/v4LM7 (2015-11-14T04:25:47Z) |
04:31 |
swift110-phone |
Hey |
04:35 |
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04:52 |
MinetestBot |
[git] Rui914 -> minetest/minetest_game: Beds: Make non pointable by pointable definition 1d8def5 http://git.io/v4LSD (2015-11-14T04:49:22Z) |
04:52 |
MinetestBot |
[git] paramat -> minetest/minetest_game: Default, fire: Disable catch-up in some ABMs e41a411 http://git.io/v4LSy (2015-11-14T04:49:03Z) |
04:59 |
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05:19 |
MinetestBot |
[git] paramat -> minetest/minetest_game: Beds: Re-add commas at list ends 4ef6810 http://git.io/v4L5C (2015-11-14T05:18:11Z) |
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06:36 |
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06:38 |
M_Angel |
I updated my game |
06:39 |
M_Angel |
now when I try to runt it |
06:39 |
M_Angel |
I get this error: |
06:39 |
M_Angel |
minetest: symbol lookup error: minetest: undefined symbol: _ZNK7leveldb6Status8ToStringB5cxx11Ev |
06:42 |
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07:07 |
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07:08 |
M_Angel |
nvm me dumb |
07:08 |
M_Angel |
I fixed that |
07:10 |
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07:50 |
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07:50 |
bleak_fire_ |
hi |
07:51 |
bleak_fire_ |
my server has been destroyed by corium griefers |
07:51 |
bleak_fire_ |
i never heard of corium |
07:51 |
bleak_fire_ |
or chernobylite |
07:51 |
bleak_fire_ |
but i changed "enable_corium_griefing" to "false" and it still allows corium sources and spilling corium buckets |
07:52 |
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07:54 |
bleak_fire_ |
i have lava protection mod on for a reason |
07:54 |
bleak_fire_ |
there should be a corium one |
07:55 |
bleak_fire_ |
the option "enable corium griefing" doesnt seem to stop it |
07:55 |
MinetestBot |
[git] paramat -> minetest/minetest: Decoration API: Fix missing low density decorations fc89f46 http://git.io/v4tkk (2015-11-14T07:54:03Z) |
07:59 |
bleak_fire_ |
problem is if i disable the whole technic mod i lose the chests |
08:03 |
bleak_fire_ |
chernobylite is a bitch to cut through and there's so much of it |
08:08 |
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10:17 |
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10:17 |
Xack |
Calinou: !!!!! |
10:17 |
Xack |
Calinou: are you alright? |
10:18 |
Obani |
? |
10:19 |
Xack |
Obani: concerning the attacks in paris last night |
10:19 |
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10:20 |
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10:20 |
Obani |
0.o |
10:20 |
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10:20 |
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10:21 |
Krock |
Xack, do you know how HUGE paris is? |
10:21 |
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10:21 |
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10:22 |
Xack |
Krock: there's always a chance sheesh :P |
10:22 |
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10:22 |
Xack |
at least let me express some sort of concern for Calinou |
10:22 |
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10:22 |
Calinou |
hi |
10:22 |
Obani |
Calinou, you're from Paris ? |
10:22 |
Calinou |
no, I'm near Troyes |
10:22 |
Calinou |
which is 120 km away |
10:22 |
Xack |
ah |
10:22 |
Obani |
Yeah, that's what I was thinking to xD |
10:22 |
Xack |
anyway hi czl |
10:23 |
* Krock |
drives to Troyes and shouts for "Calinou, where are you!?" |
10:23 |
Calinou |
I don't know anyone in real life who plays Minetest, they all play Minecraft |
10:24 |
Krock |
Me neither.. we must spread Minetest like .. spread. |
10:26 |
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10:34 |
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10:46 |
bleak_fire_ |
AFAIK Minecraft doesnt have protection and you're stuck with the lego style graphics, right? |
10:47 |
Calinou |
bleak_fire_, you can use realistic texture packs :P |
10:48 |
Krock |
realistic textures for an UFO, as example |
11:00 |
bleak_fire_ |
ok well i'm going to bed now, realbadangel just fixed the technic problem i was having, you might want to update your installation of technic |
11:00 |
bleak_fire_ |
or face griefers |
11:01 |
bleak_fire_ |
same with plantlife_modpack a griefer bug was very recently fixed |
11:01 |
bleak_fire_ |
goodnight |
11:07 |
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14:08 |
hisforever |
Where Can I get the url to post a screen shot up in here? |
14:12 |
ElectronLibre |
https://lut.im/ This one should be good enough. |
14:13 |
hisforever |
thanks |
14:13 |
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14:18 |
hisforever |
never got this kind of message before, here is the screen shot? https://lut.im/9Op6SaDXUf/xGWuL5x1dU3VdoO3.png |
14:19 |
Calinou |
hisforever, get up-to-date Minetest from a PPA or build from source. |
14:19 |
Calinou |
we don't support 0.4.9 anymore |
14:19 |
hisforever |
ok thanks |
14:19 |
Calinou |
https://code.launchpad.net/~minetestdevs/+archive/daily-builds/+packages |
14:22 |
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14:43 |
sea`` |
Can a minetest mod add a new type of brick? |
14:44 |
Calinou |
sea``, yes, that's very easy |
14:45 |
sea`` |
Oh good. I wanna figure out how to add 3 new bricks so that I can dig a big hole |
14:46 |
Calinou |
sea``, http://rubenwardy.com/minetest_modding_book/ |
14:55 |
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15:00 |
sea`` |
Aw, I'm not allowed to pester other people to make it for me |
15:01 |
sea`` |
I'll build my hole-digger-o-matic myself, then, and use it to build a mountain |
15:04 |
Krock |
:D |
15:05 |
Krock |
But how will you build a mountain with a hole-digger-o-matic? |
15:05 |
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15:17 |
sea`` |
I gots me 3 blocks, a center, a radius marker, and a destination. You put the center down, then the radius marker some distance away, and when the destination block is placed, all blocks within distance(center,radius-marker) distance of the center are swapped with the corresponding block around the destination marker. It swaps two ball regions |
15:18 |
sea`` |
So if I dig a deep hole and drop the center block, then run faaaar away and place the radius block, then run faaaar away and drop the destination block, I'll have a big sphere of earth suddenly plopped into place. Spherical mountain! |
15:23 |
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15:25 |
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15:25 |
knobo1 |
What's new in latest minetest |
15:25 |
knobo1 |
? |
15:28 |
Krock |
!dev changelog |
15:28 |
MinetestBot |
No such page. |
15:29 |
Krock |
!wiki changelog |
15:29 |
MinetestBot |
No such page. |
15:29 |
Obani |
lawl |
15:29 |
VanessaE |
!g minetest dev changelog |
15:29 |
MinetestBot |
VanessaE: http://dev.minetest.net/Changelog |
15:29 |
Krock |
http://dev.minetest.net/Changelog |
15:29 |
Krock |
NUUH |
15:29 |
VanessaE |
ninja'd :) |
15:29 |
Krock |
always those ninjas... |
15:29 |
CWz |
VanessaE, hello |
15:29 |
VanessaE |
hi |
15:30 |
CWz |
NinjaSandwitch |
15:32 |
Obani |
What do you have against ninjas ? |
15:32 |
Krock |
High network delays |
15:32 |
Krock |
and fast fingers |
15:43 |
knobo1 |
thanks |
15:45 |
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15:50 |
JohnnyComeL8ly |
¡Holla! |
15:53 |
VanessaE |
[o]ff oh hell, I read that as ctrl-alt before :P |
16:03 |
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16:30 |
hoodedice |
dot |
16:31 |
sea`` |
goose |
16:31 |
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16:31 |
tim_flatus |
jellybeans |
16:31 |
hoodedice |
ewww android |
16:31 |
hoodedice |
fun fact: Jordach converted me to windowsphonemasterrace |
16:32 |
hoodedice |
so I got a new shiny Lumia 640 XL |
16:33 |
tim_flatus |
I'm getting lighting anomalies. I'm hoping this has something to do with my version of MT being compiled against an older version of irrlicht than the one I have installed. |
16:34 |
hoodedice |
is everything red? |
16:35 |
tim_flatus |
no |
16:35 |
hoodedice |
describe the afore mentioned "lighting anomalies", please |
16:35 |
hoodedice |
I would love it if you could supply a screenshot as well |
16:35 |
tim_flatus |
It happens around moretrees spawns, particularly ppines and jungltrees AFAICT |
16:36 |
tim_flatus |
screenshot should suffice. One moment. |
16:37 |
who_wants_some |
dark shadow below moretrees? *cough* |
16:37 |
hoodedice |
okay, that is out of my league then... But post the screenshot here and someone else might be able to help you out |
16:37 |
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16:38 |
Jordach |
tim_flatus, probably treegen not performing a light update once built |
16:40 |
hoodedice |
hmm, if the trees are genned after the mapgen, then it could be the worldedit-style lighting anomaly |
16:40 |
tim_flatus |
http://imgur.com/q9cC5D0 |
16:40 |
Jordach |
tim_flatus, grow a tree |
16:40 |
tim_flatus |
Yes that ^ |
16:40 |
Jordach |
(that should restart the lighting in that area) |
16:40 |
hoodedice |
I think this can be fixed by having a lightupdate script thing in mods that deal with mod genning thing |
16:41 |
hoodedice |
eeeeyup, if you dig around, or place a block and remove it, it should fix some parts of the lighting |
16:41 |
hoodedice |
but do try growing a tree |
16:41 |
tim_flatus |
There are several problems with just growing a tree - lack of light being one. |
16:41 |
hoodedice |
I think if you plant a seed it should update that chunk |
16:41 |
hoodedice |
which will relight the area |
16:42 |
hoodedice |
do try |
16:42 |
tim_flatus |
It doesn't |
16:42 |
tim_flatus |
I have |
16:42 |
hoodedice |
then this bug needs to be reported to whoever is moretrees' author |
16:42 |
tim_flatus |
VanessaE knows about this already |
16:42 |
VanessaE |
that would be me.. |
16:43 |
VanessaE |
the lighting issues are not moretrees though |
16:43 |
VanessaE |
the engine handles light kinda badly in some cases. |
16:43 |
VanessaE |
all moretrees does is call spawn_tree(). the engine handles the rest. |
16:44 |
tim_flatus |
I have fixed this kind of thing by replacing air nodes with worldedit, |
16:46 |
tim_flatus |
Is it something to do with the tree models crossing chunk boundaries? |
16:46 |
VanessaE |
yes |
16:46 |
tim_flatus |
Anyway I won't worry about either my graphics card or Irrlicht versions right now if that is the case. |
16:46 |
VanessaE |
sometimes the engine doesn't emerge enough mapblocks to hold the tree model, or emerges them in the wrong order, something like that |
16:47 |
tim_flatus |
OK thanks VanessaE |
16:47 |
VanessaE |
hmmmm can explain it better. |
16:47 |
hoodedice |
!next |
16:47 |
MinetestBot |
Another satisfied customer. Next! |
16:48 |
hoodedice |
sfan5, can you make a !sorrynext, that makes MinetestBot say "Sorry we couldn't help you. Next!" |
16:53 |
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17:00 |
rubenwardy |
hoodedice, enjoy having no apps! |
17:01 |
hoodedice |
rubenwardy, I have what I need =D |
17:01 |
hoodedice |
reddit, third party steam, skype and whatsapp. |
17:01 |
hoodedice |
email and most of the other stuff is native, and well built |
17:02 |
VanessaE |
what, no IHeartRadio? |
17:06 |
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17:10 |
tim_flatus |
This seems to be what I'm looking for: https://github.com/Gael-de-Sailly/mapfix |
17:15 |
hoodedice |
I don't listen to much musics |
17:15 |
hoodedice |
but I use mp3s anyway |
17:16 |
VanessaE |
we normally do as well (in the car for example), but the IHR app is rather convenient at times. |
17:19 |
MinetestBot |
[git] est31 -> minetest/minetest: Load sound from memory 395ef21 http://git.io/v4mIh (2015-11-14T18:17:32+01:00) |
17:23 |
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17:43 |
TheWild |
GL related: I have cube built out of triangles using one VBO for vertices position and one VBO for triangles. Do I really need another VBO to paint it with single color? |
17:44 |
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17:48 |
JohnnyComeL8ly |
I don't like Android the best, but it is better than the other mainstream alternatives. The best, imo, is a "regular" GNU/Linux desktop with tablet friendly UI, like GNOME 3. |
17:48 |
JohnnyComeL8ly |
Not, Unity.... |
17:52 |
est31 |
Interesting, there are actually people who like GNOME 3. |
17:52 |
est31 |
well, thats what diversity is about |
17:54 |
Out`Of`Control |
is lott server down? |
17:56 |
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17:56 |
* who_wants_some |
likes win2000 classic theme |
17:57 |
JohnnyComeL8ly |
who_wants_some, is serious? |
17:57 |
who_wants_some |
i'm serious |
17:57 |
who_wants_some |
it is simple, clean and easy to use |
17:58 |
JohnnyComeL8ly |
I'm most interested in a stable UI, so if I can't get fancy and stable I'll drop to stable and plain. |
17:58 |
who_wants_some |
forget about stable ui |
17:58 |
who_wants_some |
linux got that problem, and windows too |
17:58 |
who_wants_some |
and mac os too |
17:58 |
who_wants_some |
too much changes for sake of changes |
17:58 |
JohnnyComeL8ly |
who_wants_some, yeah, but some are worse than others. |
17:59 |
who_wants_some |
win2000 is last business-like theme, next ones went into shiny ass department |
18:00 |
JohnnyComeL8ly |
est31, I thought I wouldn't like GNOME 3 because everyone was blubbering about it, but I like the UI overall. Plus the fact that they are moving to Wayland is an attractor. |
18:00 |
who_wants_some |
i don't like some aspects of G3 |
18:01 |
who_wants_some |
no taskbar, no minimize button, that is BS9000 |
18:01 |
JohnnyComeL8ly |
who_wants_some, "shiny ass"...? wut on earth.... |
18:01 |
est31 |
JohnnyComeL8ly, everybody is moving to wayland |
18:01 |
who_wants_some |
shiny, glassy, greeny, flaty, whatever |
18:01 |
JohnnyComeL8ly |
There is no taskbar, but you can place minimize buttons, just is in the settings. |
18:01 |
est31 |
JohnnyComeL8ly, even X devs |
18:02 |
who_wants_some |
what I don't like is the move to FLAT land, everything is flat, buttons, text, controls, i mean wtf? |
18:02 |
JohnnyComeL8ly |
Well, Unity/Ubuntu isn't afaik. |
18:02 |
JohnnyComeL8ly |
who_wants_some, I think it looks better than win2000. |
18:03 |
who_wants_some |
there is no reason to hide minimize/maximize... why on Earth? |
18:03 |
JohnnyComeL8ly |
I don't like how Win8 did "flat" but it doesn't look the worst. |
18:03 |
JohnnyComeL8ly |
who_wants_some, you didn't spend much time using it, did you? |
18:04 |
who_wants_some |
G3? |
18:04 |
who_wants_some |
i've added everything back, as usual |
18:05 |
who_wants_some |
wth is wrong with those people, they hide necessary things and users are forced to hack everything via obscure tweak tools |
18:05 |
who_wants_some |
i don't want gnome tweak tool %) |
18:06 |
who_wants_some |
this minimize/maximize buttons should be in settings |
18:06 |
who_wants_some |
whatever |
18:06 |
who_wants_some |
gnome people are strange, like mac os people |
18:07 |
who_wants_some |
maybe they are same one |
18:07 |
who_wants_some |
think different (c) |
18:09 |
who_wants_some |
at least linux people have all kinds of box, wm, xfce, lqxt, lxde |
18:09 |
who_wants_some |
also it feels like gnomers take GTK as hostage |
18:09 |
who_wants_some |
and want to sink with it deeper |
18:10 |
Calinou |
Qt master race |
18:10 |
Calinou |
flat design is great, who_wants_some |
18:10 |
Calinou |
it compresses better (eg. screenshot), is faster to render, is easier to code… |
18:10 |
who_wants_some |
remember systray icon support removal? wtf was that!? |
18:10 |
Calinou |
it's not necessarily easier to make though |
18:11 |
who_wants_some |
why on earth they remove systray support in gtk? it is like they are shooting in their own balls |
18:13 |
who_wants_some |
latest news make me depressive, w10 bs, spying, telemetry, encryption, vulnerabilites everywhere, mt is slow, plasma is not stable, gnome is adding features |
18:15 |
JohnnyComeL8ly |
who_wants_some, I don't want some of that... bad news. |
18:19 |
JohnnyComeL8ly |
VanessaE, I couldn't get the Ctrl + Shift + U to work... I think it depends on the APP. |
18:27 |
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18:48 |
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18:49 |
hisforever |
Where can I find a mineters download for ubuntu? |
18:50 |
Gael-de-Sailly |
minetest is downloaded from apt |
18:50 |
Calinou |
hisforever, https://launchpad.net/~minetestdevs/+archive/ubuntu/daily-builds |
18:50 |
Calinou |
follow the instructions on "Adding this PPA to your system" |
18:50 |
hisforever |
tjanks |
18:50 |
Gael-de-Sailly |
why daily builds ? |
18:50 |
Calinou |
they're more recent :) |
18:50 |
Gael-de-Sailly |
some people want stable releases only |
18:51 |
Calinou |
hisforever, if you want only stable releases, go there: https://launchpad.net/~minetestdevs/+archive/ubuntu/stable |
18:51 |
Gael-de-Sailly |
so hisforever, you have the choice :) |
18:53 |
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19:00 |
hisforever |
Ok I found the file to copy how do I compile it? please? |
19:02 |
hisforever |
I'm not a programer a newbee to this kind of stuff |
19:08 |
JohnnyComeL8ly |
hisforever, You have a .deb file, correct? |
19:09 |
Calinou |
don't download .deb directly, hisforever |
19:09 |
Calinou |
add the APT repository as described |
19:10 |
JohnnyComeL8ly |
Calinou, you can, but you won't get updates. |
19:10 |
Calinou |
there's no real dependency management with plain dpkg |
19:11 |
JohnnyComeL8ly |
You can install with Ubuntu Software Center. |
19:11 |
Calinou |
the version in official Ubuntu repositories is out of date |
19:11 |
Calinou |
especially on Ubuntu LTS |
19:11 |
JohnnyComeL8ly |
*You can use USC to install local .deb files that you downloaded. |
19:12 |
Calinou |
also USC is slow as hell :) |
19:15 |
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19:18 |
fireglow |
!seen hybriddog |
19:18 |
MinetestBot |
fireglow: Sorry, I haven't seen hybriddog around. |
19:18 |
hisforever |
the download software center has the old version of 2.1 grrrrr |
19:18 |
JohnnyComeL8ly |
Calinou, I know. ;-P |
19:18 |
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19:21 |
rubenwardy |
How would I identify entities in a spatial partition for the purpose of synchronising them across server/client? |
19:22 |
rubenwardy |
If I assigned a unique id to each, then I'd need to have some hash map to look them up from by id |
19:22 |
rubenwardy |
alternatively the id could be based on MapBlocks, in which case the id may change a lot - could cause bugs if the packet is dropped |
19:23 |
rubenwardy |
this is OT, btw |
19:23 |
rubenwardy |
I think I'll use unique ids and a std::map, and worry about optimisation later |
19:24 |
Calinou |
use reliable UDP implementation, or TCP |
19:24 |
Calinou |
(eg. enet) |
19:24 |
rubenwardy |
ew enet |
19:25 |
rubenwardy |
I'm currently using raw UDP sockets |
19:25 |
rubenwardy |
I tried to setup enet, but I couldn't work it out. I found raw UDP a lot easier |
19:25 |
est31 |
Calinou, enet is an example of a non reliable UDP implememtation as it seems |
19:26 |
Calinou |
rubenwardy, raw TCP might be easier |
19:26 |
rubenwardy |
No |
19:26 |
est31 |
I mean non reliable in the sense of "dont use it", not in the sense of "properties of the protocol" |
19:26 |
rubenwardy |
TCP doesn't send immediately |
19:26 |
Calinou |
est31, yes, it lacks IPv6 support |
19:26 |
rubenwardy |
it can have up to 2 seconds of buffer |
19:26 |
Calinou |
but lots of people seem to say it's good |
19:26 |
rubenwardy |
!g TCP for gamine |
19:26 |
MinetestBot |
rubenwardy: https://1024monkeys.wordpress.com/2014/04/01/game-servers-udp-vs-tcp/ |
19:27 |
Calinou |
"gamine" means "child" here :P |
19:28 |
rubenwardy |
the packets could give a clue of the partition its in. |
19:29 |
rubenwardy |
For example, Entity 0x13040505 in partition (123,321,0) |
19:29 |
gravgun |
TCP sorta sucks for gaming |
19:29 |
gravgun |
SCTP masterrace! |
19:29 |
rubenwardy |
TCP is ok for chess/turn based |
19:29 |
rubenwardy |
!g SCTP |
19:29 |
MinetestBot |
rubenwardy: https://en.wikipedia.org/wiki/Stream_Control_Transmission_Protocol |
19:29 |
est31 |
gravgun, there is no general "tcp sucks" or "tcp is great" for gaming |
19:30 |
gravgun |
>"sorta" |
19:30 |
est31 |
well it sorta doesnt suck as well |
19:30 |
gravgun |
Depends on the game |
19:30 |
gravgun |
sure for turn-based games it's perfect |
19:31 |
gravgun |
for more real-time applications it's less suited |
19:32 |
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20:22 |
DutchGamer |
gawd forgot my password on Minetest -_- |
20:22 |
est31 |
DutchGamer, minetest passwords are per-server |
20:22 |
est31 |
so contact the server owner to reset it |
20:23 |
DutchGamer |
its on a VanessaE server and yes know haha its per-server |
20:25 |
JohnnyComeL8ly |
I'm glad it is so.... |
20:25 |
DutchGamer |
so Vanessa!! help me xD |
20:28 |
TheWild |
I forgot password once, but now I do not remember which server it was. |
20:28 |
DutchGamer |
damn that s*cks |
20:30 |
Krock |
DutchGamer, you're allowed to write the full word here |
20:30 |
DutchGamer |
since when thats allowed? xD |
20:30 |
Krock |
since sucks. |
20:30 |
DutchGamer |
ah xD okay that sucks xD |
20:30 |
Krock |
no, it doesn't suck, it's fucking genous. |
20:31 |
Krock |
+i |
20:31 |
DutchGamer |
nah it sucks.... lot of little kids gonna insult than xD |
20:31 |
Krock |
Oh, do you worry about getting banned for being a kid who insults people? |
20:33 |
DutchGamer |
no xD |
20:33 |
est31 |
there is inchra #minetest where you get into problems if you say "fucking great" |
20:33 |
DutchGamer |
im not a kid |
20:33 |
est31 |
and there is freenode #minetest where you can say all this stuff |
20:33 |
DutchGamer |
and i am only banned 1 time xD |
20:33 |
DutchGamer |
in a few year playing time ;) |
20:33 |
Krock |
est31, and on rizon #agario you're kicked for saying "cyao" or "skip" (two times) |
20:34 |
Krock |
heheh, pranked some people there by calling myself "hola", so players who said the nickname got kicked |
20:35 |
est31 |
whats bad about hola |
20:35 |
est31 |
it means hello, no? |
20:35 |
Krock |
DutchGamer, there will be a reward after 1337 bans |
20:36 |
Krock |
est31, yes. This way they try to filter non-english speakers out |
20:37 |
who_wants_some |
huston, we have a problem -> https://i.imgur.com/zXBQSJr.png |
20:38 |
Krock |
slow down a bit and move slowly away |
20:38 |
Krock |
btw, why is there no Minetest icon on top left? |
20:41 |
Calinou |
gravgun, fun fact: Cube 1 used TCP, and it was very slow. This is what motivated eihrul to write ENet |
20:42 |
gravgun |
And that is why I use ENet in my game |
20:47 |
Calinou |
but enet lacks IPv6 support :( |
20:47 |
Calinou |
a fork of it supports it (maintained by Freeminer developers), but it's not really released as a standalone fork |
20:48 |
est31 |
why you use plural Calinou? |
20:48 |
est31 |
hehe :) |
20:48 |
Krock |
lol |
20:52 |
Calinou |
est31, heh |
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21:59 |
Calinou |
I own 101 repositories on GitHub, including forks |
22:00 |
rubenwardy |
I own 51, not including forks. IIRC |
22:01 |
est31 |
32 for est31 |
22:06 |
VanessaE |
if I counted right, 83 here (including forks, probably a few outdated repos in there too) |
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Out`Of`Control |
4 here |
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23:42 |
basil60 |
hi I want flatten a large patch of ground in my Minetest sandbox, to play around with mesecon logic blocks. I installed a flatgen mod; does anyone know how I might use it? |
23:43 |
who_wants_some |
well, create world, enable flatgen in world settings, ???, play! |
23:46 |
est31 |
you'll need latest minetest for it though basil60 |
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23:51 |
basil60 |
<est31> I have 0.4.13 - new enough??? |
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23:53 |
est31 |
basil60, unfortunately not, you'd need a development version |
23:54 |
basil60 |
<est31> Ok..thanks. I've used Minecraft on RaspPI, where I could code my way to making flat ground. Can I do that in Minetest? |
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23:56 |
est31 |
basil60, yes! |
23:56 |
est31 |
you can do a flat lua mapgen |
23:56 |
est31 |
and there should be a mod |
23:57 |
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23:57 |
basil60 |
<est31> thanks..I'll go have a look and play |
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