Time |
Nick |
Message |
00:25 |
|
GunshipPenguin joined #minetest |
00:36 |
Hijiri |
JBB: I use xmpp chat for instant messaging for the few people who I know that also use xmpp |
00:40 |
|
swift110-phone joined #minetest |
00:48 |
|
swift110-phone joined #minetest |
00:59 |
|
Hirato joined #minetest |
00:59 |
|
Freejack joined #minetest |
01:11 |
|
swift110 joined #minetest |
01:15 |
|
swift110 joined #minetest |
01:16 |
|
swift110-phone joined #minetest |
01:22 |
|
swift110 joined #minetest |
01:26 |
|
swift110 joined #minetest |
01:32 |
|
swift110-phone joined #minetest |
01:35 |
|
STHGOM joined #minetest |
01:52 |
|
hoodedice joined #minetest |
01:52 |
hoodedice |
is the lua_api.txt more updated, or dev.minetest.net wiki? |
01:54 |
MinetestBot |
[git] paramat -> minetest/minetest_game: Default/trees: Clean-up 'can grow' function 321bd66 http://git.io/vWP5F (2015-10-27T01:51:54Z) |
02:07 |
|
wolvenheart joined #minetest |
02:07 |
wolvenheart |
hello I have a .... bug I guess and I am trying to fix it |
02:08 |
wolvenheart |
I didnt play minetest for a bit and when I opened it up my entire world turned red... |
02:09 |
wolvenheart |
like literally everything is red. |
02:11 |
VanessaE |
turn off your shaders |
02:12 |
VanessaE |
or switch to opengl for your MT driver |
02:12 |
wolvenheart |
I looked into the console and it said "Irrlicht: Could not open file or texture: character.png" |
02:12 |
VanessaE |
ignore that, see above. |
02:12 |
wolvenheart |
Shaders... where do I do that then... is it in the main options? |
02:13 |
VanessaE |
int he Settings menu |
02:13 |
VanessaE |
Main Menu -> Settings tab -> un-check "Shaders" |
02:13 |
wolvenheart |
Thank you for the assistance |
02:13 |
|
crazyR_ joined #minetest |
02:14 |
wolvenheart |
that took care of it, again thank you. |
02:14 |
VanessaE |
a red screen means the shaders didn't compile (or compiled wrongly). sometimes that means wrong video driver |
02:14 |
hoodedice |
which OS are you on? Windows? |
02:15 |
wolvenheart |
yeah i just got windows 10... |
02:15 |
hoodedice |
Yeah, if you have any special video card, try updating the drivers through your graphics card's website |
02:15 |
VanessaE |
no, not that. |
02:15 |
VanessaE |
I meant minetest's driver setting |
02:16 |
VanessaE |
red shaders means you're using DirectX mode. |
02:16 |
VanessaE |
you have to use OpenGL mode for them to work |
02:16 |
hoodedice |
hmm, switching to opengl could solve things |
02:16 |
wolvenheart |
oh.... okay... I dont think i have that but I will look into it. |
02:16 |
hoodedice |
The switching thing is in the same settings screen. |
02:16 |
wolvenheart |
meh I dont really need it anyway. |
02:17 |
hoodedice |
Minetest with shaders is really good looking, and not really that hard on modern hardware |
02:18 |
wolvenheart |
meh... as long as I can play with out going. "what am I trying to hit?" I think I will be okay |
02:18 |
hoodedice |
that being said, Van, lua_api.txt vs dev.minetest.net for bleeding edge changes |
02:18 |
wolvenheart |
thanks again for the advice. |
02:18 |
hoodedice |
you're welcome =) |
02:18 |
hoodedice |
!next |
02:18 |
MinetestBot |
Another satisfied customer. Next! |
02:18 |
|
roboman2444 joined #minetest |
02:38 |
|
Player2 joined #minetest |
02:38 |
|
Player-2 joined #minetest |
03:10 |
|
fling joined #minetest |
03:38 |
|
GunshipPenguin joined #minetest |
04:01 |
|
Viper168 joined #minetest |
04:06 |
|
JohnnyComeL8ly joined #minetest |
04:19 |
JohnnyComeL8ly |
Good evening, America, this is John, your host on All Things Fun and Funny. |
04:29 |
|
stoneminer joined #minetest |
04:30 |
|
stoneminer left #minetest |
04:30 |
|
roboman2444 joined #minetest |
04:38 |
|
swift110-phone joined #minetest |
05:12 |
JohnnyComeL8ly |
Once there was a lady ~87 yo. She heard from her pastor to quote scripture when in a crisis, so one night, while knitting in her chair, she hears someone breaking in. She quickly turned out the light and waited to see what would happen. The burglar walked into the room and she started yelling "Freeze, Acts 3:57!" This stopped the burglar in his tracks, and he stayed there until the cops came... the cops asked him why he didn't move |
05:12 |
JohnnyComeL8ly |
and he told them, that, he heard her saying she had an Axe and a .357 |
05:14 |
|
LazyJ joined #minetest |
05:23 |
JohnnyComeL8ly |
#ROFLjokes |
05:37 |
|
swift110-phone joined #minetest |
05:53 |
|
mazal joined #minetest |
06:30 |
|
Cryterion joined #minetest |
06:39 |
MinetestBot |
[git] kwolekr -> minetest/minetest: Move basic, non-numeric macros from util/numeric.h to basicmacros.h 27eed13 http://git.io/vWX2l (2015-10-27T01:53:45-04:00) |
07:12 |
|
kaeza joined #minetest |
07:24 |
|
CWz joined #minetest |
07:31 |
|
Trustable joined #minetest |
07:44 |
|
nrzkt joined #minetest |
07:59 |
|
JBB joined #minetest |
08:02 |
|
Darcidride joined #minetest |
08:15 |
|
nrzkt joined #minetest |
08:18 |
CWz |
got an error during compile |
08:19 |
CWz |
http://pastebin.com/LnyHbj35 |
08:49 |
|
Ingar joined #minetest |
09:00 |
|
Yepoleb_ joined #minetest |
09:03 |
|
OldCoder joined #minetest |
09:03 |
|
PilzAdam joined #minetest |
09:21 |
|
fusion44 joined #minetest |
09:42 |
|
DFeniks joined #minetest |
09:58 |
|
aheinecke joined #minetest |
10:02 |
|
DMackey joined #minetest |
10:11 |
|
JamesTait joined #minetest |
10:12 |
JamesTait |
Good morning all; happy Tuesday, and happy Cranky Co-Workers Day! 😃 |
10:26 |
|
Calinou joined #minetest |
10:29 |
Ingar |
the Cranky Co-Worker, that would be me |
10:41 |
|
Telesight joined #minetest |
11:00 |
|
rubenwardy joined #minetest |
11:24 |
|
CraigyDavi joined #minetest |
11:31 |
|
DMackey- joined #minetest |
11:39 |
|
Jordach joined #minetest |
11:39 |
|
Ingar joined #minetest |
12:01 |
|
stoneminer joined #minetest |
12:03 |
|
Obani joined #minetest |
12:04 |
|
unclemarc joined #minetest |
12:04 |
|
user joined #minetest |
12:05 |
|
proller joined #minetest |
12:05 |
|
user__ joined #minetest |
12:06 |
|
stoneminer joined #minetest |
12:06 |
rubenwardy |
New video! https://youtu.be/0FZmsk-ECnk |
12:06 |
stoneminer |
hi |
12:08 |
|
DMackey joined #minetest |
12:11 |
rubenwardy |
I'm trying to use audacity to record my voice whilst playing a game, but the screen flickers - any suggestions? |
12:12 |
rubenwardy |
what it could be caused by? |
12:12 |
|
Viper168 joined #minetest |
12:12 |
PilzAdam |
audacity |
12:12 |
rubenwardy |
lol |
12:12 |
rubenwardy |
suggestions for other s/w? |
12:16 |
kahrl |
ffmpeg, maybe |
12:21 |
stoneminer |
What's your OS? |
12:23 |
rubenwardy |
xubuntu |
12:23 |
rubenwardy |
14.04 |
12:26 |
rubenwardy |
ffmpeg -f alsa -ac 2 -ar 44100 -i hw:0 out.wav seems to work |
12:36 |
|
Dead_Thinker joined #minetest |
12:37 |
stoneminer |
Where do I find other Minetest channels? |
12:37 |
|
Dead_Thinker left #minetest |
12:38 |
|
proller joined #minetest |
12:51 |
|
Out`Of`Control joined #minetest |
13:00 |
PilzAdam |
stoneminer, what do you mean? |
13:01 |
Out`Of`Control |
stoneminer: /msg alis list #minetest* |
13:01 |
stoneminer |
Is that an IRC command or what? |
13:02 |
Out`Of`Control |
si |
13:03 |
|
AnotherBrick joined #minetest |
13:04 |
stoneminer |
thx for the info |
13:06 |
|
SylvieLorxu joined #minetest |
13:07 |
|
rubenwardy joined #minetest |
13:13 |
swift110-phone |
Good morning |
13:30 |
|
Samson1 joined #minetest |
13:31 |
Samson1 |
Will a PvP command be added in the next version of Minetest? |
13:31 |
|
DFeniks joined #minetest |
13:32 |
VanessaE |
pvp command? |
13:32 |
sfan5 |
a PvP command? |
13:32 |
Samson1 |
Yes:) |
13:32 |
VanessaE |
meaning? |
13:32 |
sfan5 |
what would it do? |
13:33 |
|
STHGOM joined #minetest |
13:33 |
Samson1 |
I mean like |
13:33 |
VanessaE |
sfan5: double-ninja'd ;) |
13:33 |
Samson1 |
enable PvP for a player |
13:33 |
Samson1 |
That sort of thing:) |
13:33 |
Samson1 |
Say |
13:33 |
sfan5 |
so basically per-player pvp enable/disable? |
13:33 |
Samson1 |
Yes |
13:33 |
Samson1 |
Like |
13:34 |
Samson1 |
./enable PvP "playername" |
13:35 |
VanessaE |
that's doable with a mod now, isn't it? |
13:35 |
sfan5 |
it is? |
13:35 |
Samson1 |
is it? |
13:35 |
Obani |
it is |
13:35 |
VanessaE |
I don't know, I just seem to remember seeing API functions that might facilitate it |
13:36 |
Samson1 |
what is the mod? |
13:36 |
Obani |
Let me find the link |
13:36 |
Samson1 |
Okay:) |
13:36 |
Obani |
https://forum.minetest.net/viewtopic.php?f=9&t=13137 |
13:36 |
Obani |
was quite quick :p |
13:36 |
Samson1 |
It's just that for my server I need PvP for short films but if everyone has it there will be bones every where |
13:36 |
VanessaE |
https://github.com/minetest/minetest/blob/master/doc/lua_api.txt#L1836 |
13:37 |
VanessaE |
"should return `true` to prevent the default damage mechanism" |
13:37 |
|
stoneminer joined #minetest |
13:37 |
Samson1 |
Okay:) |
13:37 |
Samson1 |
Thank you |
13:38 |
Samson1 |
It would still be fun if it was in the default game though:D |
13:40 |
Obani |
The PvP button ? |
13:40 |
|
nore joined #minetest |
13:40 |
Samson1 |
Well, as I am the server owner I would like to control everything by a command |
13:41 |
Samson1 |
You know, be able to do stuff that know one else can do:D |
13:41 |
Samson1 |
Oh I see |
13:41 |
Obani |
You mean like that ? https://forum.minetest.net/viewtopic.php?f=9&t=13478 :p |
13:41 |
Samson1 |
Silly me:\ |
13:42 |
Samson1 |
:D |
13:42 |
Samson1 |
It would be nice if the PvP button could be added:D |
13:42 |
Obani |
If you're the owner you can still add it :) |
13:42 |
Obani |
But I don't think it would fit with minetest_game |
13:42 |
Samson1 |
YesxD |
13:43 |
Samson1 |
Mmm |
13:43 |
Samson1 |
I could all ways make my own game:D |
13:43 |
Samson1 |
Make a branch of from Minetest:D |
13:43 |
Obani |
So on your server you need : PvP Button, setpgrav and WorldEdit xD |
13:44 |
Samson1 |
Sort of:D |
13:44 |
Obani |
Samson1, The server I work with has it's own game :x https://github.com/MinetestForFun/server-minetestforfun |
13:44 |
Obani |
But it's kinda fat xD |
13:47 |
Obani |
And add this to admin stuff :p https://www.youtube.com/watch?v=8JhbfV2cYHg |
13:48 |
Obani |
Samson1 |
13:48 |
Samson1 |
Okay:) |
13:48 |
Samson1 |
I am having a look:) |
13:50 |
Samson1 |
I love that:D |
13:50 |
Samson1 |
if you don't want some one is your house and they won't move just throw then outxD! |
13:50 |
Samson1 |
I am having that:D |
13:50 |
Obani |
:D |
13:51 |
Out`Of`Control |
Samson1: play singleplayer then :D |
13:51 |
Samson1 |
:D |
13:52 |
|
STHGOM joined #minetest |
13:52 |
Obani |
Out`Of`Control, NPC do not rage :( |
13:53 |
|
SylvieLorxu joined #minetest |
13:54 |
|
zat joined #minetest |
13:54 |
Out`Of`Control |
cool gravity gun |
13:55 |
Out`Of`Control |
Obani: did you try hit mobs with mob? |
13:55 |
|
H-H-H joined #minetest |
13:56 |
Obani |
Out`Of`Control, I didn't try the mod :p |
13:56 |
Obani |
Actually I rarely play Minetest |
13:56 |
Out`Of`Control |
ok |
14:09 |
Samson1 |
:0 |
14:09 |
Samson1 |
:)* |
14:10 |
Samson1 |
How do you set a default spawn point in a world? I think there might be a mod around that adds /setspawn |
14:10 |
Samson1 |
I have been looking all over the place and I have not found anything |
14:10 |
Obani |
You can set it in minetest.conf I think |
14:11 |
Obani |
see minetest.conf.example |
14:11 |
Samson1 |
Okay:) |
14:11 |
Samson1 |
Where will I find it? |
14:12 |
Obani |
see minetest.conf.example |
14:12 |
Obani |
in minetest repository |
14:13 |
Obani |
Samson1, https://github.com/minetest/minetest/blob/master/minetest.conf.example |
14:15 |
Obani |
Samson1, https://github.com/minetest/minetest/blob/master/minetest.conf.example#L830 |
14:23 |
Samson1 |
I can not find where it says about spawn:( |
14:24 |
Obani |
line 830 |
14:24 |
Obani |
static_spawnpoint = |
14:24 |
Obani |
I gave you the link |
14:26 |
Obani |
Samson1, |
14:26 |
Samson1 |
:) |
14:26 |
Samson1 |
Having a look:) |
14:28 |
Samson1 |
Found it |
14:29 |
Samson1 |
I was looking at line 330xD |
14:29 |
Obani |
.¬. |
14:30 |
Samson1 |
:D |
14:31 |
Samson1 |
I have to go now |
14:31 |
Samson1 |
It's been nice talking to you:) |
14:32 |
Obani |
You're welcome :) |
14:32 |
Obani |
bb |
14:42 |
swift110-phone |
Hmm |
14:50 |
Megaf |
Hi all, anyone else having problems compiling the server from a clean git clone from master? |
14:50 |
Megaf |
can you try for me please? I have this error http://paste.debian.net/plain/318351 |
14:50 |
JohnnyComeL8ly |
I'll let you know in a minute. |
14:54 |
Megaf |
I think its a know bug |
14:54 |
Megaf |
https://github.com/minetest/minetest/issues/3296 |
14:55 |
JohnnyComeL8ly |
And you're talking about just a server, right? |
14:55 |
Megaf |
JohnnyComeL8ly: well, I haven't tried the client yet, I was jut updating my server, and it is a known bug indeed https://github.com/minetest/minetest/issues/3296 |
14:56 |
Megaf |
I wonder why devs don't try to run the thing before sending and merging to master |
14:56 |
PilzAdam |
Megaf, hmmmm apparently thinks he's cooler than compilers |
14:56 |
|
GunshipPenguin joined #minetest |
14:57 |
Megaf |
PilzAdam: if the fix is that simple just merge it |
14:58 |
Megaf |
wait |
14:59 |
JohnnyComeL8ly |
lol cooler than GCC |
14:59 |
PilzAdam |
"If you have a small patch, fixing some compiler error or other trivial mistake, notify about fixing it on #minetest-dev, wait for 5...15 minutes and push it." – http://dev.minetest.net/Git_Guidelines |
14:59 |
Megaf |
cool |
14:59 |
Megaf |
I will wait then, thanks a million PilzAdam |
15:01 |
JohnnyComeL8ly |
Megaf: That is basically what I'm getting too. |
15:01 |
|
Telesight joined #minetest |
15:01 |
|
exoplanet joined #minetest |
15:01 |
MinetestBot |
[git] PilzAdam -> minetest/minetest: Fix missing #include c406438 http://git.io/vWMS1 (2015-10-27T15:55:34+01:00) |
15:02 |
JohnnyComeL8ly |
Only, I have " |
15:02 |
JohnnyComeL8ly |
std::sort(modlist.begin(), modlist.end()); |
15:02 |
|
hmmmm joined #minetest |
15:02 |
JohnnyComeL8ly |
^ |
15:02 |
JohnnyComeL8ly |
" |
15:03 |
JohnnyComeL8ly |
That line is right below " |
15:03 |
JohnnyComeL8ly |
" |
15:03 |
JohnnyComeL8ly |
/home/john/.apps/minetest/src/script/lua_api/l_server.cpp:380:2: error: ‘sort’ is not a member of ‘std’ |
15:03 |
JohnnyComeL8ly |
Ah, it thought it was a cmd... |
15:04 |
JohnnyComeL8ly |
I was bested by my poor posting skills. |
15:04 |
JohnnyComeL8ly |
In case you want to know, this is my cmake cmd: |
15:04 |
JohnnyComeL8ly |
cmake -DRUN_IN_PLACE=1 -DENABLE_LUAJIT=TRUE -DLUA_INCLUDE_DIR=/home/john/.apps/LuaJIT-2.0.4/src/ -DLUA_LIBRARY=/home/john/.apps/LuaJIT-2.0.4/src/libluajit.a -DBUILD_SERVER=TRUE -DBUILD_CLIENT=FALSE |
15:05 |
JohnnyComeL8ly |
I just tacked the last two flags on there from my usual config. |
15:06 |
Megaf |
JohnnyComeL8ly: you can use 0 and 1 instead of false and true |
15:06 |
JohnnyComeL8ly |
Oh, ok. |
15:07 |
Megaf |
well, is compiling now |
15:07 |
JohnnyComeL8ly |
With what version? |
15:07 |
Megaf |
I hope it runs when it finishes compiling :P |
15:08 |
JohnnyComeL8ly |
What did you do to it? |
15:08 |
Megaf |
JohnnyComeL8ly: latest git, PilzAdam has just pushed the fix for that |
15:08 |
JohnnyComeL8ly |
Oh, ok. |
15:08 |
JohnnyComeL8ly |
How do it get the latest? (I forget the cmd....) |
15:08 |
Megaf |
JohnnyComeL8ly: thank you :) |
15:08 |
Megaf |
JohnnyComeL8ly: well, I do git pull |
15:09 |
Megaf |
actually, i dont, but git pull is the way to get the latest stuff from the branch master |
15:09 |
Megaf |
if you used git clone in the first place |
15:09 |
Megaf |
on my server I wrote a script that always do a git clone after removing the old things |
15:09 |
JohnnyComeL8ly |
Yeah, "git clone --depth 1 URL |
15:09 |
JohnnyComeL8ly |
" |
15:09 |
|
CWz joined #minetest |
15:10 |
Megaf |
these intel xeons are so slow to compile with a single core |
15:10 |
PilzAdam |
Megaf, why even use git when you always clone? |
15:10 |
Megaf |
my core2duo is quicker :P |
15:10 |
PilzAdam |
you can just wget the tarball |
15:10 |
JohnnyComeL8ly |
It said, "1 file changed, 2 insertions(+)" |
15:10 |
Megaf |
PilzAdam: good point |
15:11 |
Megaf |
!server Megaf |
15:11 |
MinetestBot |
Megaf: Megaf Server v4.0 | mt.megaf.info:30003 | Clients: 0/9, 0/0 | Version: 0.4.13-Megaf / MegafXploreNext | Ping: 8ms |
15:11 |
JohnnyComeL8ly |
What? I don't get what just happened.... |
15:11 |
Megaf |
cool |
15:11 |
Megaf |
JohnnyComeL8ly: you updated your build |
15:11 |
JohnnyComeL8ly |
What was PilzAdam talking about? |
15:11 |
Megaf |
your snapshot |
15:11 |
Megaf |
or whatever |
15:11 |
JohnnyComeL8ly |
I did use "git pull" |
15:13 |
JohnnyComeL8ly |
What does Doxygen do for me? |
15:13 |
JohnnyComeL8ly |
Is it desirable? |
15:13 |
PilzAdam |
JohnnyComeL8ly, do you like pretty pictures? |
15:14 |
JohnnyComeL8ly |
I suppose.... |
15:15 |
PilzAdam |
it generates stuff like this: https://ixquick-proxy.com/do/spg/show_picture.pl?l=english&rais=1&oiu=http%3A%2F%2Felastos.org%2Fredmine%2Fattachments%2Fdownload%2F126&sp=9e14c697f785816d526e1278e5c2582a |
15:15 |
PilzAdam |
developers love it |
15:16 |
JohnnyComeL8ly |
That is cool, but I don't understand what the words mean (I'm not a dev). |
15:16 |
PilzAdam |
you can print it out and decorate your walls with it |
15:17 |
PilzAdam |
you don't need to understand it for that |
15:17 |
JohnnyComeL8ly |
And, that's what you meant by that... thanks, I thought I was missing something. |
15:17 |
JohnnyComeL8ly |
No, I could find better looking lines, like race cars and such to put up on the wall if I so desired. |
15:18 |
JohnnyComeL8ly |
Not that I'm into them, just an example. |
15:19 |
JohnnyComeL8ly |
Btw, you wouldn't happen to know how to make MT work as a Wayland client, would you? |
15:19 |
PilzAdam |
I guess you should look at Irrlicht |
15:19 |
PilzAdam |
it does all the window creation and stuff |
15:19 |
JohnnyComeL8ly |
Ok. |
15:25 |
|
Lunatrius joined #minetest |
15:26 |
|
proller joined #minetest |
15:30 |
JohnnyComeL8ly |
Megaf: I suppose I shouldn't be surprised to see you on #irrlicht.... ;-) |
15:32 |
Megaf |
heh, I like joining on related project channels of the projects I like |
15:33 |
JohnnyComeL8ly |
I should do that too. |
15:34 |
|
STHGOM joined #minetest |
15:41 |
JohnnyComeL8ly |
Another question... how come the standard MT source from GitHub doesn't have LuaJIT? |
15:44 |
kahrl |
bundling it is discouraged by the luajit devs |
15:44 |
JohnnyComeL8ly |
They don't have confidence enough in it yet? |
15:45 |
kahrl |
no, they just want devs to treat it as an external dependency |
15:45 |
|
STHGOM joined #minetest |
15:45 |
JohnnyComeL8ly |
So that ppl are more likely to get the latest version? |
15:46 |
kahrl |
no idea |
15:46 |
JohnnyComeL8ly |
(That's my first thought after what you said....) |
15:46 |
kahrl |
I never looked into it |
15:47 |
|
SylvieLorxu joined #minetest |
15:47 |
kahrl |
http://luajit.org/install.html, first bullet point under "Embedding LuaJIT" |
15:47 |
|
Tux[Qyou] joined #minetest |
15:48 |
kahrl |
(it doesn't say *why* it is suggested) |
15:49 |
JohnnyComeL8ly |
Ok. On a side note, I just learned that Xbox 360 uses PPC.... |
15:50 |
JohnnyComeL8ly |
As did, the PS3. |
15:57 |
|
GunshipPenguin joined #minetest |
16:01 |
|
luizrpgluiz joined #minetest |
16:02 |
luizrpgluiz |
hi |
16:17 |
|
Player2 joined #minetest |
16:18 |
JohnnyComeL8ly |
Hello, luizrpgluiz. |
16:19 |
luizrpgluiz |
JohnnyComeL8ly: hi :) |
16:19 |
JohnnyComeL8ly |
:-) |
16:20 |
luizrpgluiz |
JohnnyComeL8ly: you are player, developer or both? |
16:20 |
JohnnyComeL8ly |
Wannabe both. ;-) |
16:21 |
JohnnyComeL8ly |
Eventually.... |
16:22 |
luizrpgluiz |
JohnnyComeL8ly: I'm still learning a bit of LUA script |
16:22 |
JohnnyComeL8ly |
Cool. |
16:23 |
luizrpgluiz |
JohnnyComeL8ly: just that I'm the one who does not understand anything of generating worlds, generation of trees, ie more complex mods |
16:24 |
JohnnyComeL8ly |
Gotcha. |
16:24 |
JohnnyComeL8ly |
I don't have time now for that... have to do school and work. |
16:25 |
luizrpgluiz |
JohnnyComeL8ly: feel free, I still do not know much yet about these more complex codes |
16:31 |
|
est31 joined #minetest |
16:31 |
luizrpgluiz |
est31: hi :) |
16:32 |
est31 |
hi :) |
16:32 |
JohnnyComeL8ly |
Yes, hello, est31. |
16:32 |
est31 |
hello to you, too |
16:33 |
JohnnyComeL8ly |
;-) |
16:35 |
luizrpgluiz |
est31: I just saw in the Minetest development IRC, you could put the ncurses in the game, it means that when I open the terminal server mode, we will be able to enter commands at the operating system terminal? |
16:36 |
est31 |
yes |
16:36 |
est31 |
you start the server with --terminal |
16:36 |
JohnnyComeL8ly |
Cool! |
16:38 |
luizrpgluiz |
est31: I know that this function already exists in minecraft right? |
16:38 |
JohnnyComeL8ly |
Megaf, Idk if you noticed, but I asked over on #irrlicht about Wayland support. ;-) |
16:39 |
est31 |
I think some minecraft server implementations have this, yes. |
16:40 |
JohnnyComeL8ly |
luizrpgluiz, that's a funny way to ask a question.... :-D |
16:42 |
luizrpgluiz |
JohnnyComeL8ly: yes, I apologize for my English, I am that I am Brazilian |
16:44 |
JohnnyComeL8ly |
luizrpgluiz: I suppose I should've guessed that... I try not to correct everybody's English, because most don't appreciate it. |
16:46 |
luizrpgluiz |
JohnnyComeL8ly: you brazilian? |
16:46 |
JohnnyComeL8ly |
No, Texan! :-D |
16:47 |
JohnnyComeL8ly |
(American) |
16:48 |
luizrpgluiz |
JohnnyComeL8ly: :D |
16:48 |
JohnnyComeL8ly |
What's it like being in a famous-for-football country? |
16:49 |
JohnnyComeL8ly |
I like to call it soccer.... |
16:56 |
|
zupoman joined #minetest |
16:56 |
|
zupoman joined #minetest |
16:58 |
luizrpgluiz |
JohnnyComeL8ly: I do not like football you have in Brazil, I like to play volleyball and play with my friends will computer |
17:02 |
JohnnyComeL8ly |
I like volleyball too. |
17:03 |
JohnnyComeL8ly |
I've never actually played soccer/football, but I like watching, and I've wanted to learn. |
17:06 |
|
VargaD joined #minetest |
17:06 |
|
rubenwardy joined #minetest |
17:16 |
|
Xenoth joined #minetest |
17:18 |
|
Krock joined #minetest |
17:19 |
Krock |
Hi |
17:20 |
luizrpgluiz |
Krock: Hi :D |
17:31 |
|
nrzkt joined #minetest |
17:40 |
|
SanskritFritz joined #minetest |
17:42 |
|
Shackra joined #minetest |
17:45 |
|
Wuzzy joined #minetest |
17:46 |
|
Gael-de-Sailly joined #minetest |
17:48 |
|
GrimKriegor joined #minetest |
17:59 |
|
STHGOM joined #minetest |
17:59 |
Krock |
Lol. Some diagnostic program is a perfect pagefault generator. 6.3 Millions within 7 mintes |
18:06 |
CWz |
are atom processors weak? |
18:11 |
|
est31 joined #minetest |
18:14 |
CWz |
ehy est31 |
18:14 |
|
Robert_Zenz joined #minetest |
18:14 |
est31 |
hi |
18:16 |
|
tpe joined #minetest |
18:17 |
|
fusion44 joined #minetest |
18:17 |
E4xoi |
football is kinda nice |
18:34 |
|
OldCoder joined #minetest |
18:38 |
|
swift110 joined #minetest |
18:40 |
luizrpgluiz |
est31:this update of ncurses will be available in version 0.4.14 of minetest? |
18:40 |
|
fusion44 joined #minetest |
18:40 |
|
swift110 joined #minetest |
18:42 |
est31 |
luizrpgluiz, not 100% sure of it yet, but I guess so |
18:42 |
est31 |
the PR has to get merged |
18:45 |
luizrpgluiz |
est31: because if it is possible, it will be a great help for administrators to update the server minetest |
18:45 |
|
Pest joined #minetest |
18:50 |
|
SylvieLorxu joined #minetest |
18:59 |
|
STHGOM joined #minetest |
19:06 |
|
swift110 joined #minetest |
19:12 |
|
basxto joined #minetest |
19:18 |
|
luizrpgluiz left #minetest |
19:20 |
|
phantombeta joined #minetest |
19:20 |
CWz |
what is ncurses |
19:21 |
est31 |
a library for the terminal |
19:37 |
Calinou |
CWz, yes, they are pretty weak compared to eg. Core i3 |
19:37 |
Calinou |
older ones are a mayhem of slowness |
19:43 |
Calinou |
anyone knows how to disable VSync on a NVIDIA Optimus laptop running Windows? |
19:43 |
Calinou |
I set both Intel and NVIDIA to have application-controlled VSync, I disable it in game, but it's still enabled |
19:48 |
Krock |
So it's locked to 60 fps? |
19:49 |
Calinou |
yep, and stutters when going below 60 fps |
19:49 |
Calinou |
(that is my real concern) |
19:49 |
Calinou |
also creates input lag |
19:50 |
Krock |
Umm.. noticing freezes under 60 fps is totally normal.. |
19:52 |
|
FreeFull joined #minetest |
19:52 |
|
aerth joined #minetest |
19:54 |
Calinou |
Krock, yeah, but VSync strongly increases those |
19:54 |
Calinou |
it's known as "stuttering" |
19:54 |
|
aerth_ joined #minetest |
19:55 |
Krock |
Uh. lived with it all the time xD |
19:55 |
|
aerth_ joined #minetest |
19:55 |
JohnnyComeL8ly |
I live with sub-par hardware.... ;-) |
19:57 |
Krock |
sub-par?? |
20:01 |
|
H-H-H joined #minetest |
20:01 |
|
Player2 joined #minetest |
20:08 |
|
swift110 joined #minetest |
20:11 |
|
Player2 joined #minetest |
20:11 |
|
aerth joined #minetest |
20:12 |
|
aerth joined #minetest |
20:14 |
|
aerth joined #minetest |
20:15 |
|
Guest69558 joined #minetest |
20:17 |
|
aerth joined #minetest |
20:17 |
|
aerth joined #minetest |
20:22 |
|
Darcidride joined #minetest |
20:23 |
|
Viper168 joined #minetest |
20:32 |
|
SylvieLorxu joined #minetest |
20:40 |
|
alket joined #minetest |
20:45 |
|
alket_ joined #minetest |
20:45 |
Ingar |
are there wav sources for the sounds currently in minetest_game ? |
20:46 |
PilzAdam |
Ingar, not that I know of |
20:49 |
|
Calinou joined #minetest |
20:52 |
Ingar |
I tried normalizing mine |
20:52 |
Ingar |
but then the originals sound too loud |
20:52 |
|
schnico joined #minetest |
20:53 |
Ingar |
it's playable thoug, and imho better than the default ^^ |
20:53 |
Ingar |
just the dirt that keeps bothering me |
20:53 |
PilzAdam |
do you have a git branch with them? |
20:53 |
Ingar |
yea on github, let me find the link |
20:54 |
est31 |
no lossless version? |
20:54 |
est31 |
bad :/ |
20:54 |
Ingar |
https://github.com/IngarKCT/minetest_game/tree/ingar/sound-footsteps |
20:54 |
Ingar |
est31: the engine wouldn't load wav files |
20:55 |
est31 |
Ingar, still there should be a lossless version around, e.g. for the case there is a better codec |
20:55 |
est31 |
like one day irrlicht will support opus |
20:56 |
est31 |
then we wont need ogg anymore |
20:56 |
Ingar |
est31: I'll release the wav version as well |
20:56 |
est31 |
and it doesnt need to be wav, FLAC is enough |
20:56 |
Ingar |
est31: I keep the original recordings as FLAC ;) |
20:57 |
Ingar |
them wavs are rather small, and gamedevs always like ready-to-download soundbits |
20:57 |
est31 |
FLAC even smaller |
20:58 |
est31 |
and its no microsoft format |
20:58 |
Calinou |
https://github.com/inexor-game/audioaugust |
20:58 |
Calinou |
CC BY 4.0 sound collection, FLAC format |
21:00 |
PilzAdam |
Ingar, why do dirt with grass and dirt have so drastically different dug sounds? |
21:00 |
PilzAdam |
that doesn't make sense to me |
21:01 |
PilzAdam |
also walking on grass has a way too loud bass-line |
21:01 |
Ingar |
PilzAdam: the games uses/used the footstep sound as dug sound |
21:01 |
Ingar |
I haven't made a specific dirt/dug sound yet |
21:02 |
PilzAdam |
and stone walking sounds have a reverb effect that makes me feel like I'm inside something |
21:02 |
Ingar |
might be the echo of the room where I recorded it |
21:03 |
PilzAdam |
if the game used footstep as dug sound then change it |
21:03 |
Ingar |
PilzAdam: yeah I did that for grass :) |
21:03 |
Ingar |
I just need to find something that can serve as dirt sound |
21:04 |
Ingar |
outside recording is too hard, near impossible |
21:04 |
Ingar |
wind, planes, rain, dogs, people, cars, ... |
21:05 |
Ingar |
PilzAdam: do you think the glass/ice footstep will work? |
21:06 |
Ingar |
ike, the concept |
21:06 |
Ingar |
*like |
21:07 |
PilzAdam |
it doesn't sound bad, but it's not what I would have expected |
21:09 |
PilzAdam |
what you currently have as grass footsteps may work for dirt |
21:09 |
PilzAdam |
it has this kinda muddy feeling to it |
21:09 |
Ingar |
there's an idea |
21:10 |
PilzAdam |
wood footsteps are really good |
21:11 |
PilzAdam |
wood punching has this "dull reverb" effect |
21:11 |
PilzAdam |
(don't know how to describe it) |
21:11 |
Ingar |
the same problem as the stone footstep |
21:11 |
Ingar |
(recorded in the same location, with different shoes) |
21:12 |
Ingar |
I"ll need to redo those |
21:12 |
PilzAdam |
yea, that makes sense |
21:12 |
PilzAdam |
btw, I really appreciate that you are doing this |
21:13 |
Ingar |
np |
21:13 |
Ingar |
I like doing random stuff :) |
21:13 |
Ingar |
and it has been an interesting experience so far |
21:13 |
|
Amaz joined #minetest |
21:14 |
Ingar |
PilzAdam: and thanks for the input as well |
21:14 |
Ingar |
now I just have to find a large concrete block I can put in the garage |
21:16 |
PilzAdam |
also keep in mind that some sounds are missing, like leave placement |
21:16 |
PilzAdam |
don't limit yourself by just replacing the existing stuff |
21:22 |
|
CraigyDavi joined #minetest |
21:23 |
Calinou |
we could have player join/leave, player talk |
21:23 |
Calinou |
those are very important |
21:23 |
Calinou |
come on, Quake 3 Arena has such sounds :) |
21:23 |
est31 |
TTS? |
21:23 |
Calinou |
no, not TTS |
21:23 |
Calinou |
just chat beep and join/leave notification |
21:23 |
Calinou |
TTS is often DOUBLE FACEPALM-worth |
21:24 |
est31 |
it would be one thing already if you heard the footsteps of other players |
21:25 |
Calinou |
you already do |
21:25 |
Calinou |
but you don't hear dig/place :( |
21:25 |
Calinou |
only footsteps |
21:28 |
alket |
maybe some mumble integration for live talk xD |
21:28 |
Calinou |
we planned on doing Mumble positional audio support |
21:30 |
alket |
yeah, positional must be a must |
21:40 |
Ingar |
positional shouting with high volume and reverb |
21:40 |
Ingar |
or rather, a decent echo |
21:43 |
|
Obani joined #minetest |
21:44 |
|
v32itas joined #minetest |
21:45 |
v32itas |
oi |
21:45 |
|
GunshipPenguin joined #minetest |
21:45 |
v32itas |
this minetest is just awesome |
21:46 |
v32itas |
been at -1024 deep and 1100 height and minecraft would just have blown up at such positions |
21:46 |
|
Nemin joined #minetest |
21:46 |
v32itas |
and no ugly lags like minecraft does ignoring what hardware you have |
21:46 |
|
luizrpgluiz joined #minetest |
21:47 |
Nemin |
Hi! I have a problem, would someone please help? minetest.place_node doesnt work for me. |
21:49 |
Nemin |
on_punch = function(pos, a) minetest.place_node({pos.x,pos.y+1,pos.z}, {name="default:dirt"}) |
21:49 |
Nemin |
What is wrong with this code? |
21:49 |
PilzAdam |
Nemin, the pos table needs x, y and z as indexes |
21:50 |
Nemin |
so like pos[x]? |
21:50 |
PilzAdam |
{x = pos.x, y = pos.y+1, z = pos.z} |
21:51 |
Nemin |
Oh wow, this is awkward... Thanks for your help |
21:51 |
v32itas |
but default sounds are terrible, we have a DJ in our communty maybe he would be able to help somehow I have no idea how such sounds are made |
21:53 |
PilzAdam |
v32itas, Ingar is currently working on new sounds |
21:53 |
|
Gael-de-Sailly joined #minetest |
21:56 |
v32itas |
I'm more into system administration, but if minecraft would have been opensource in 2009 I might have some java learned by now and we have 2 guys interested in game developement I'm thinking about concentrating all that so we might help with something |
22:00 |
luizrpgluiz |
v32itas: well, you can help put and test new functions for the minetest provided it has the approval of the project's key developers. |
22:02 |
|
Hirato joined #minetest |
22:05 |
|
BBmine joined #minetest |
22:06 |
BBmine |
hi |
22:06 |
luizrpgluiz |
BBmine: hi :) |
22:06 |
|
reber joined #minetest |
22:06 |
reber |
hi all |
22:07 |
luizrpgluiz |
reber: hi |
22:07 |
BBmine |
how does one start 2 servers on the same computer at the same time? |
22:08 |
PilzAdam |
BBmine, just start 2 server instances |
22:08 |
est31 |
BBmine, use different config files, and set different ports |
22:08 |
PilzAdam |
make sure they have different ports and worlds |
22:08 |
BBmine |
I tried to change the port of one world, but it changed the other too. |
22:09 |
PilzAdam |
use separate config files |
22:10 |
PilzAdam |
and pass them to the different instances via the --config parameter |
22:14 |
|
VanessaE joined #minetest |
22:19 |
MinetestBot |
[git] est31 -> minetest/minetest: Environment: Time of day fixes and add serverside getter ca8e56c http://git.io/vWSab (2015-10-27T23:19:17+01:00) |
22:26 |
|
apienk joined #minetest |
22:28 |
apienk |
hello everyone |
22:28 |
apienk |
sfan5? |
22:34 |
|
BBmine joined #minetest |
22:35 |
BBmine |
PilzAdam: Thanks for the help. It worked all right. |
22:48 |
reber |
wich are the ports i need to open to play minetest ? |
22:48 |
|
shadowzone joined #minetest |
22:49 |
VanessaE |
in a singleplayer/local game, nothing |
22:49 |
shadowzone |
Hey, VanessaE |
22:49 |
VanessaE |
when playing on a server, 30000 and higher |
22:49 |
VanessaE |
UDP and TCP |
22:49 |
VanessaE |
hi |
22:49 |
est31 |
TCP is needed for NSA spying |
22:49 |
VanessaE |
heh' |
22:49 |
est31 |
oh no I violated the gag order |
22:50 |
* est31 |
hides |
22:51 |
reber |
mmm ... that's all ? |
22:51 |
reber |
i have a weird stufff happening |
22:52 |
shadowzone |
huh? |
22:52 |
reber |
very weird indeed |
22:52 |
Gael-de-Sailly |
what happens ? |
22:52 |
reber |
connection timeout |
22:53 |
Gael-de-Sailly |
on singleplayer ??? |
22:53 |
reber |
heh no ... :D |
22:53 |
Gael-de-Sailly |
ok |
22:53 |
reber |
course not |
22:53 |
Gael-de-Sailly |
as client or server ? |
22:54 |
reber |
timeout on the client of course. what else ? |
22:54 |
Gael-de-Sailly |
the server may not be responding |
22:54 |
Gael-de-Sailly |
or, wrong address |
23:06 |
|
Shackra joined #minetest |
23:31 |
|
rubenwardy joined #minetest |
23:43 |
|
GunshipPenguin joined #minetest |
23:54 |
|
Supertanker2 joined #minetest |