Time |
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eye_mine |
hello everyone,i 'm first use irc.i have a question about mod: Â i want store some data to the player object ,then read document,don't find playersao's explain.how to ?object can store some data like node's meta? . |
05:28 |
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05:28 |
OldCoder |
Hi |
05:28 |
OldCoder |
eye_mine, reading |
05:28 |
OldCoder |
eye_mine, are you using translator? we cannot fully understand |
05:29 |
OldCoder |
eye_mine, you can store player data to a text file in the world |
05:29 |
OldCoder |
eye_mine, I must rest soon but I can explain this next week |
05:31 |
swift110-phone |
I like minetest |
05:31 |
swift110-phone |
Especially on my pc |
05:32 |
eye_mine |
I want store some text to the player object like node meta for after use. I'm speaker english is hard. |
05:34 |
eye_mine |
like use: meta:set_string("message", "Hello!") |
05:35 |
eye_mine |
but player not is a node,can not store meta data.i think how to store my data to the object 'player'? |
05:36 |
RealBadAngel |
theres a way |
05:37 |
RealBadAngel |
you can add to the player an inventory |
05:37 |
RealBadAngel |
and in it you can put an item with meta |
05:37 |
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05:38 |
RealBadAngel |
later on you can just get the inv, get item, read/write its meta |
05:39 |
RealBadAngel |
whatever changes you will make to it, they will be permament, because item will be saved together with player data |
05:42 |
eye_mine |
good idea,thx |
05:50 |
swift110-phone |
How long have u been playing minetest |
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06:15 |
eye_mine |
I'm playing minetest over half month. |
06:16 |
eye_mine |
and write two test mod. |
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06:23 |
swift110-phone |
Cool |
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09:12 |
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09:12 |
JamesTait |
Good morning all; happy Friday, and happy No News is Good News Day! 😃 |
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10:39 |
D3ADINC |
HELLO |
10:39 |
D3ADINC |
IM LOOKING FOR ILUVPEEPS7 |
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11:30 |
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11:33 |
nrzkt |
HELLO, PLEASE SHUTDOWN YOUR CAPSLOCK |
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12:38 |
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12:38 |
luiz_ |
hi |
12:38 |
Guest99775 |
how can I to run minetes with low memory? (512MB) |
12:39 |
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12:40 |
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12:40 |
luizsabino |
hi! how can I to run minetes with low memory (512MB)? |
12:41 |
luizsabino |
?? |
12:41 |
sfan5 |
did you test whether it works? |
12:43 |
luizsabino |
I have a pc with 512mb. Can I run Minetest? |
12:44 |
STHGOM |
try it! |
12:45 |
eye_mine |
linux? |
12:45 |
luizsabino |
yes, based in ubuntu |
12:46 |
STHGOM |
lubuntu? |
12:46 |
luizsabino |
in trust, it work, but with few leg |
12:47 |
luizsabino |
no lubuntu, a brasilian derivated distribution of ubuntu (Linux Educacional - for schools) |
12:49 |
luizsabino |
some idea? |
12:49 |
sfan5 |
just try it |
12:50 |
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12:50 |
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12:51 |
waressearcher2 |
there is no main menu music right ? and there are debates whether minetest needs it, as a suggestion, how about that one http://www.youtube.com/watch?v=pR5jp5o367o ? |
12:51 |
sfan5 |
!title |
12:51 |
MinetestBot |
sfan5: SuperTuxKart OST - 03. Jahzzar - Origin [Scotland] - YouTube |
12:55 |
RealBadAngel |
waressearcher2, the code to play main menu music is here |
12:55 |
RealBadAngel |
you just need to create /music folder and put there main_menu.ogg |
12:55 |
RealBadAngel |
some forks do have music |
12:56 |
RealBadAngel |
https://www.youtube.com/watch?v=cjHNPzv9sGY |
12:56 |
RealBadAngel |
this is piece that authour granted rights for us to use it |
13:00 |
waressearcher2 |
RealBadAngel: that link you gave, that music more fit for a cyberpunk platformer than minetest |
13:01 |
waressearcher2 |
or like one of those demo scene music from keygens programs |
13:02 |
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13:03 |
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13:07 |
waressearcher2 |
by the way I'm watching that let's play of minetest http://www.youtube.com/watch?v=mnGW0XEMoAk with mods, found someone how actually plays minetest without just "testing" it before returning to minecraft, like many videos there are, could be good idea to have in topic so people will not search for let's plays too long |
13:08 |
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13:08 |
Calinou |
no, topic is long enough already |
13:08 |
Calinou |
it doesn't fit on my 1920x1080 screen already |
13:13 |
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13:13 |
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13:20 |
Hirato |
Calinou: fits fine on mine :3 |
13:20 |
Hirato |
it's also on two lines :3 |
13:21 |
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13:21 |
asie |
something that might interest you: BuildCraft is working on a relicense project to move to the Mozilla Public License v2 |
13:22 |
Calinou |
great, the poorest license ever! |
13:22 |
Calinou |
some people are too high for MIT :) |
13:22 |
asie |
Calinou: yes |
13:22 |
asie |
one of our major contributors said copyleft is a must |
13:22 |
asie |
he owns ~1/3 of the code, too |
13:22 |
Calinou |
then pick LGPL or GPL, not the shoddy MPL |
13:22 |
asie |
he also said the LGPL and GPL suck too |
13:22 |
asie |
because too much lawyerspeak |
13:22 |
Calinou |
MPL is way more lawyerspeak to be frank |
13:22 |
asie |
besides, the MPLv2 is automatically dual-licensed as GPL and LGPL |
13:22 |
Calinou |
it's very long for what it actually does |
13:22 |
Hirato |
lol |
13:22 |
asie |
GPLv2+ and LGPLv3+ to be exact |
13:23 |
Calinou |
well, authors can opt-out from GPL compatibility |
13:23 |
Calinou |
it's very rare but does happen |
13:23 |
asie |
you might be confusing it with th eMPLv1.1 |
13:23 |
asie |
which sucked |
13:23 |
asie |
badly |
13:23 |
asie |
and is what Mozilla and everyone else actually uses |
13:23 |
Calinou |
either way, it's always a move forward over proprietary licenses, but I wish they thought about it more |
13:24 |
asie |
https://www.mozilla.org/en-US/MPL/2.0/ |
13:24 |
asie |
BC is not propiertary though |
13:24 |
asie |
it has a custom license |
13:24 |
asie |
which is absolutely terrible |
13:24 |
Hirato |
GPL has been proven to work, so 'lawyerspeak' strikes me as a poor reason |
13:24 |
asie |
Hirato: the GPL doesn't work with Minecraft anyway, though |
13:24 |
asie |
the LGPL does but that he said was too long |
13:25 |
Calinou |
doesn't the BC license require you to own a legal copy of Minecraft? |
13:25 |
asie |
yup |
13:25 |
asie |
it also is incompatible with Java classes |
13:25 |
Calinou |
then it's proprietary :) |
13:26 |
asie |
in other words, everyone using BC right now is doing it illegally |
13:26 |
asie |
so it was paramount to pick the least sucky license i could get everyone to agree to |
13:27 |
asie |
if you know a different one that'd be nice, however i'm afraid that now is too late |
13:27 |
asie |
when i got 80/110 people to agree |
13:27 |
asie |
i'm not chasing them again |
13:28 |
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13:28 |
asie |
the MPLv2 was the best license out of "any open source license that's not the MIT, the LGPL or the GPL" |
13:29 |
asie |
it's also more liberal than the *GPL but less liberal than the MIT |
13:35 |
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13:36 |
asie |
Calinou: https://docs.google.com/spreadsheets/d/10rxhAQERV07z-S1baBn83h16255Iyyx9HYcwgiQ645o/edit#gid=0 this is exactly how much work it was |
13:37 |
asie |
still a better compromise than Plan 9. |
13:39 |
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13:41 |
asie |
still, this finally means BC code could be used for other projects |
13:41 |
asie |
like the once-in-a-while BC clone idea for various games |
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15:11 |
zat |
is BC any good? |
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15:27 |
everamzah |
what does it mean when max_lag starts at dedicated_server_step and then continues climbing without coming back down until i restart the server? |
15:27 |
everamzah |
is it because mods are filling data and not getting rid of it? |
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15:46 |
everamzah |
i just found this great line from PA: http://irc.minetest.ru/minetest/2014-03-10#i_3613006 |
15:47 |
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15:49 |
Calinou |
everamzah, no, max_lag is supposed to be the highest lag value ever recorded on your server |
15:49 |
Calinou |
it's of little use to display it, to be frank, it doesn't mean much |
15:49 |
Calinou |
zat, it has a proprietary dependency, Minecraft :) |
15:50 |
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15:52 |
everamzah |
thx very much Calinou |
16:07 |
zat |
Calinou: LOL ¬¬ |
16:07 |
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16:12 |
asie |
well |
16:12 |
asie |
the textures will hopefully become CC BY-SA 4.0 |
16:12 |
asie |
the current block and item ones almost are already as they were redrawn and now only have one owner |
16:16 |
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16:16 |
Calinou |
cool |
16:16 |
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16:59 |
waressearcher2 |
why are you talking about BuildCraft, what is it, is it minetest related ? |
16:59 |
Calinou |
it's a Minecraft mod |
17:00 |
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17:00 |
RealBadAngel |
waressearcher2, you can make in mt mods similiar to mc |
17:00 |
RealBadAngel |
its only up to u |
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17:17 |
jojoa1997 |
hi |
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Krock |
hi |
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19:41 |
waressearcher2 |
I noticed when you choose some stuff in inventory like some tool or farming wheat seed it appears in your hand, or rather instead of your hand, right away, and it looks like to picture from the inventory were just added 3rd dimension, so there is no actual 3d premade models for all that stuff that you can take into your hands its the engine just |
19:41 |
waressearcher2 |
takes all those pictures, like farming_wheat_seed.png and "pixelate" them into 3d looking ? is that how it works ? |
19:42 |
red1 |
yes |
19:50 |
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20:01 |
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20:16 |
red1 |
#678 |
20:18 |
waressearcher2 |
#678 |
20:19 |
exoplanet |
is this a bug: https://www.reddit.com/r/Minetest/comments/3kkstg/my_hand_texture_looks_wierd_help/ |
20:20 |
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20:21 |
rubenwardy |
yes, and it's known about. |
20:23 |
exoplanet |
do you have a link to the issue |
20:23 |
exoplanet |
? |
20:24 |
rubenwardy |
!g minetest wielditem glitch |
20:24 |
MinetestBot |
rubenwardy: https://forum.minetest.net/viewtopic.php?f=18&t=11227 |
20:24 |
rubenwardy |
https://forum.minetest.net/viewtopic.php?f=6&t=10862 |
20:24 |
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20:25 |
exoplanet |
But it was closed. Or is this another issue that just looks similar? https://github.com/minetest/minetest/issues/2902 |
20:31 |
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22:46 |
blert2112 |
"FATAL_ERROR_IF" not declared in this scope... but I see debug.h included just above. What am I not seeing? |
22:46 |
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23:24 |
blert2112 |
building latest I get "‘FATAL_ERROR_IF’ was not declared in this scope |
23:24 |
blert2112 |
" but debug.h is included. Any clues for me please? |
23:25 |
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23:28 |
DynamicMetaFlow |
Hello everyone |
23:29 |
DynamicMetaFlow |
Does anyone have any resources for using minetest for education? I'm trying to use it for an afterschool program |
23:30 |
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23:33 |
twoelk |
what sort of education? |
23:34 |
twoelk |
there are at least two extensive threads on the subject |
23:37 |
DynamicMetaFlow |
One idea is urban planning, recreating existing neighborhood in minetest to then 3d print it |
23:37 |
twoelk |
http://wiki.minetest.net/Mods:Learning <- some mods with letter blocks |
23:37 |
DynamicMetaFlow |
Creating the world would lead to discussions of importance of institutions in the area what could be improved etc |
23:39 |
twoelk |
https://forum.minetest.net/viewtopic.php?f=12&t=12680 <- map about reconstructing some roman baths |
23:39 |
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23:40 |
twoelk |
https://forum.minetest.net/viewtopic.php?f=12&t=12799 map about reconstructing Angkor Wat |
23:40 |
DynamicMetaFlow |
thanks for the help twoelk the roman baths looks very interesting |
23:41 |
twoelk |
join the Isarnho server to see more buildings ;-) |
23:42 |
twoelk |
I just started it again for testing some scripts |
23:45 |
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23:45 |
DynamicMetaFlow |
Some reason webased irc wasn't loading convo |
23:46 |
DynamicMetaFlow |
twoelk what is the info to connect to the server? |
23:49 |
twoelk |
"Isarnho" is usually at the bottom of the list as I only run it now and then for a short time |
23:51 |
twoelk |
!up 84.181.198.214 30000 |
23:51 |
MinetestBot |
84.181.198.214:30000 seems to be down |
23:51 |
twoelk |
? |
23:52 |
DynamicMetaFlow |
tried to connect |
23:53 |
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23:53 |
twoelk |
!up 84.181.202.187 30000 |
23:53 |
MinetestBot |
84.181.202.187:30000 is up (60ms) |
23:54 |
twoelk |
weird |
23:54 |
twoelk |
someone with an invalid name tried to connect :-P |
23:54 |
DynamicMetaFlow |
lol |
23:55 |
twoelk |
ah empty password |
23:57 |
DynamicMetaFlow |
well trying to connect |
23:57 |
DynamicMetaFlow |
stuck at media |
23:57 |
DynamicMetaFlow |
lol |
23:58 |
twoelk |
yeah, I have some pictures in a little gallery. Still need to sort out the license though |
23:59 |
DynamicMetaFlow |
it looks great from the thread |
23:59 |
DynamicMetaFlow |
I'm hoping I can engage students in trying to change their community and understand the importance of it |
23:59 |
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