Time |
Nick |
Message |
00:04 |
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00:43 |
wilkgr |
Krock, I can't remember, but weren't you part of the "like chocolate only different" discussion? |
01:00 |
aerth |
Setting up a new server, client just sits at "item definitions" i see that auth is working because it knows if i type the password incorrectly. |
01:00 |
aerth |
20:59:06: ACTION[ServerThread]: jump joins game. List of players: jump |
01:00 |
aerth |
i believe its because i dont have the minetest game. ? only minetest-server |
01:02 |
aerth |
reading http://wiki.minetest.net/Setting_up_a_server/Debian |
01:04 |
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01:05 |
aerth |
client still hangs at "item definitions". server sees client joined game. whats the deal |
01:06 |
aerth |
client works with other servers |
01:10 |
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01:14 |
cornernote |
im looking in the itemdef.cpp, there used to be a variable called driver... like this |
01:14 |
cornernote |
video::IVideoDriver *driver = device->getVideoDriver(); |
01:14 |
cornernote |
anyone know what thats called now ? |
01:22 |
cornernote |
nevermind... its the same, just moved out of the method i was looking in |
01:22 |
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01:30 |
aerth |
why are all the linux command line arguments wrong ? Unknown command-line parameter "--worldname" |
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01:34 |
cornernote |
where is the code that used to be in tile.cpp ? |
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02:22 |
RealBadAngel |
cornernote, in client/tile.cpp |
02:23 |
RealBadAngel |
but it looks like you already found it ;) |
02:40 |
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03:23 |
aerth |
woohoo! minetestmapper is cool! |
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04:38 |
Eater4 |
So does the ppa use the lastest version of minetest? |
04:38 |
Eater4 |
it's somehow installing 0.4.9 |
05:03 |
swift110-phone |
Ok |
05:03 |
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06:12 |
MinetestBot |
[git] nerzhul -> minetest/minetest: Remove profiler.h include where it's not needed. Remove some unreachable and very old code fa7fe51 http://git.io/vmpTp (2015-07-21T08:10:43+02:00) |
06:23 |
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07:12 |
aerth |
what are some mods that you would not make a world without |
07:12 |
Krock |
default |
07:12 |
aerth |
true |
07:13 |
Krock |
worldedit is also very useful |
07:14 |
freemint_ |
goodmorning: can somebody explain me what the parameter of funcs are for chta commands the wiki contradicts itself . http://dev.minetest.net/minetest.register_chatcommand#Examples |
07:15 |
freemint_ |
is it (player_name, parameters) or just (parameters) or (parameters , playername) ... ? |
07:15 |
Krock |
both. (player_name, parameters) and (parameters) |
07:16 |
Krock |
depends how many args you define there but more than 2 is nonsense |
07:16 |
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07:16 |
freemint_ |
how does this work ? |
07:17 |
Krock |
when you say "/test1 hello world" then is name -> your player name, param = hello world |
07:17 |
freemint_ |
i do not understand how the caller in lua can know the number of arguements of the function ... |
07:18 |
Krock |
good question.. dunno either |
07:18 |
freemint_ |
maybe c side hack ... |
07:19 |
Krock |
chat commands are done in lua scripts AFAIK |
07:19 |
freemint_ |
the calling too? |
07:20 |
Krock |
yes. builtin\game\chatcommands.lua:29 |
07:21 |
freemint_ |
jeese i do not understand how it works this goes against the fundamentals of my lua knowledge. |
07:21 |
Krock |
maybe it's just a fail in the wiki |
07:23 |
freemint_ |
can you give me the link to the github repo? |
07:23 |
Krock |
https://github.com/minetest/minetest/blob/master/builtin/game/chatcommands.lua#L29 |
07:24 |
Krock |
there's a variable, core.chatcommands , that contains all chat command data |
07:25 |
freemint_ |
line 40 : local success, message = cmd_def.func(name, param) |
07:26 |
freemint_ |
name is player name, in any case |
07:28 |
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07:30 |
freemint_ |
brb |
07:31 |
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07:35 |
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07:39 |
aerth |
hhow do we map users like minetestmapper maps blocks |
07:46 |
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07:54 |
Krock |
map users, as in showing them as dots on a map? |
07:56 |
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08:00 |
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08:13 |
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08:16 |
aerth |
yeah Krock |
08:16 |
xenkey |
Hi all |
08:17 |
Krock |
aerth, https://github.com/minetest/minetestmapper/blob/master/mapper.cpp#L31 |
08:17 |
Krock |
hi xenkey |
08:17 |
xenkey |
sup |
08:17 |
aerth |
WHAT! thanks |
08:24 |
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08:55 |
JamesTait |
Good morning all; happy Viking 1 Landing Day! 😃 |
08:57 |
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09:01 |
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11:16 |
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11:24 |
Krock |
peer is evil |
11:25 |
cornernote |
is this an official version? or should i get the APK from downloads page? https://play.google.com/store/apps/details?id=net.minetest.minetest&hl=en |
11:29 |
technomancy |
cornernote: don't get it from google; those are not legit |
11:33 |
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11:33 |
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11:44 |
Krock |
technomancy, the one from nrz is legit |
11:46 |
Calinou |
it is legit, but you should use F-Droid for your own sake :) |
11:47 |
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12:53 |
cornernote |
whyone around that can connect to my server real quick just to test port forwarding is working ? |
12:53 |
cornernote |
anyone even |
12:53 |
cornernote |
27.33.254.153:30000 |
12:53 |
est31 |
!up 27.33.254.153:30000 |
12:53 |
MinetestBot |
est31: use 'example.org 1337' instead of 'example.org:1337' |
12:53 |
est31 |
!up 27.33.254.153 30000 |
12:53 |
MinetestBot |
27.33.254.153:30000 seems to be down |
12:53 |
est31 |
cornernote ^ |
12:53 |
cornernote |
nice |
12:53 |
cornernote |
ty |
12:54 |
kahrl |
I wonder why MinetestBot complains about the colon syntax when it clearly can parse it |
12:54 |
cornernote |
!up 27.33.254.153 30000 |
12:55 |
MinetestBot |
27.33.254.153:30000 seems to be down |
12:55 |
PilzAdam |
kahrl, ipv6 uses : in its addresses, doesn't it? |
12:55 |
cornernote |
could just get the number after the last colan |
12:55 |
Jordach |
cornernote, it's python :^) |
12:55 |
Jordach |
cornernote, secondly, your site looks amazing |
12:56 |
kahrl |
yeah I guess that complicates it |
12:56 |
cornernote |
thanks Jordach |
12:56 |
cornernote |
now, what would be blocking the port |
12:56 |
est31 |
cornernote, did you know we have a website competition running? |
12:56 |
est31 |
https://forum.minetest.net/viewtopic.php?f=14&t=12843 |
12:56 |
kahrl |
but if there is only one colon, it can't be an ipv6 address |
12:57 |
kahrl |
so this common case could be easily handled |
12:58 |
cornernote |
i dont really want to make a website for minetest.net, i think the one there is pretty good, but if anyone wants to copy the bootstrap3 minetest code, its all here http://cornernote.github.io/minetest-bootstrap-theme/ |
12:58 |
kahrl |
for bonus points, accept the syntax [ipv6]:port like in URLs :) |
13:00 |
cornernote |
in python, just use s.split(':'), pop off the last element, then join the remaing ones... cant be too hard |
13:00 |
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13:00 |
cornernote |
!up 27.33.254.153 30000 |
13:00 |
MinetestBot |
27.33.254.153:30000 seems to be down |
13:00 |
cornernote |
arg!!! |
13:00 |
cornernote |
im going to be spamming the bot until its up lol |
13:00 |
Jordach |
!up jordach.net 30001 |
13:00 |
MinetestBot |
jordach.net:30001 is up (8ms) |
13:01 |
est31 |
cornernote, there is also the option of /msg'ing the bot |
13:01 |
Jordach |
!up 178.62.59.177 30001 |
13:01 |
MinetestBot |
178.62.59.177:30001 is up (7ms) |
13:01 |
cornernote |
!up 27.33.254.153 30000 |
13:01 |
MinetestBot |
27.33.254.153:30000 seems to be down |
13:02 |
cornernote |
ok, i'll msg it |
13:02 |
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13:03 |
cornernote |
i have port forward, i have rule in firewall... no idea... |
13:04 |
cornernote |
bot just replies with "..." now |
13:04 |
cornernote |
!up 27.33.254.153 30000 |
13:04 |
MinetestBot |
27.33.254.153:30000 seems to be down |
13:04 |
cornernote |
ok, here it works |
13:04 |
Jordach |
you're safe to bot test under ##minetestbot |
13:05 |
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13:05 |
cornernote |
oh, its UDP ? |
13:06 |
Jordach |
ye |
13:06 |
cornernote |
ok, that explains it |
13:06 |
cornernote |
!up 27.33.254.153 30000 |
13:06 |
MinetestBot |
27.33.254.153:30000 is up (361ms) |
13:06 |
cornernote |
seems we dont get a great ping time from the bot here in AU |
13:06 |
cornernote |
ok, how how do i go about registering on the public server list ? |
13:07 |
Jordach |
cornernote, give two seconds |
13:07 |
Jordach |
i can pull my conf from my server |
13:07 |
est31 |
where is MinetestBot hosted again? |
13:07 |
Jordach |
London |
13:07 |
cornernote |
at Jordach's house by the looks of his ping |
13:08 |
Jordach |
cornernote, london |
13:08 |
est31 |
seems there is still potential http://www.wolframalpha.com/input/?i=time+for+light+to+travel+from+london+to+sidney |
13:08 |
est31 |
79 ms |
13:09 |
Jordach |
http://pastebin.com/J4AXXyDZ |
13:09 |
Jordach |
cornernote, ^ |
13:09 |
cornernote |
wolframalpha, what a cool tool |
13:09 |
cornernote |
thanks Jordach |
13:11 |
cornernote |
ok, should be listed |
13:14 |
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13:18 |
spanner |
\o |
13:23 |
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13:25 |
cornernote |
does minetest have a url protocol handler? eg minetest://example.com:port |
13:26 |
freemint_ |
no |
13:26 |
freemint_ |
but you can make a cleint side plugin in the irc for that. |
13:27 |
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13:27 |
cornernote |
not for irc, and not for me... so i can link to my server on my webpage |
13:27 |
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13:29 |
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13:30 |
freemint_ |
no unless you install software |
13:34 |
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13:59 |
technomancy |
congratulations; you found the one thing at which mobiles are better at computers |
13:59 |
technomancy |
(other than fitting in your pocket) |
14:01 |
H-H-H |
technomancy whats that ? |
14:01 |
technomancy |
H-H-H: dispatching different URLs to different programs |
14:02 |
DusXMT |
technomancy: most browsers can do that; |
14:02 |
H-H-H |
how would you say a mobile is better than a pc at doing that when it isnt specific to either |
14:03 |
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14:04 |
technomancy |
DusXMT: yes, but not as well as Android |
14:05 |
H-H-H |
android also runs on pc,s lol |
14:05 |
H-H-H |
well it can do lol why anyone would i dont know but each to thier own |
14:07 |
DusXMT |
technomancy: The only thing that's different is that you have to explicitly configure your browser to recognize content types, and-or patterns in URLs and launch different programs. |
14:07 |
DusXMT |
Since unlike on Android, in the world of "big" computers, there's no unified interfaces |
14:07 |
ThatGraemeGuy |
I think you just explained his point |
14:08 |
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14:08 |
H-H-H |
you would also have to configure an android system to recognise the handler if you added it as it doesnt come with every handler known to man built in |
14:09 |
H-H-H |
or someone would have |
14:09 |
DusXMT |
Perhaps. But I personally like when there's not a single, unified interface; it allows more customisation |
14:09 |
H-H-H |
usually the developer and then you just install the handl;er and it sets it up same as a pc |
14:09 |
DusXMT |
and more variety |
14:10 |
technomancy |
the only difference is one is so tedious that no one actually ever uses it, and the other works seamlessly |
14:13 |
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14:13 |
freemint |
Minetest4fun? |
14:16 |
Calinou |
freemint, he's not here |
14:17 |
Calinou |
he's on #minetestforfun @ digitalaudioconcepts.com though |
14:17 |
freemint |
port? |
14:17 |
Calinou |
6667 |
14:17 |
Calinou |
(6697 for SSL) |
14:17 |
freemint |
thx |
14:19 |
Jordach |
freemint, just ask Darcidride |
14:19 |
Jordach |
that's MinetestForFun over here :^) |
14:20 |
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14:23 |
freemint |
Darcidride , your armor is ready |
14:24 |
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14:37 |
* Jordach |
made a metal style bed |
14:43 |
Jordach |
example with Sam model: http://jordach.net/Images/BlenderStuff/metalbedsam2.png |
14:44 |
freemint |
nice |
14:45 |
Jordach |
http://jordach.net/Images/BlenderStuff/metalbed.png |
14:45 |
Jordach |
Sam-less |
14:45 |
freemint |
maybe you want to decrease the gao so that sam doesnt fall when he sleeps |
14:46 |
freemint |
but it looks good |
14:47 |
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14:47 |
Jordach |
i was using my extreme quality model to test it |
14:48 |
Jordach |
gamewise i'll have to make another attachment point |
14:48 |
freemint |
you can display this and hide the player ;-) |
14:49 |
freemint |
transparent texture |
14:50 |
twoelk |
eh? CWz, what kind of password did you use to connect to my server? |
14:51 |
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14:54 |
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14:55 |
jojoa1997 |
hi everyone |
14:55 |
freemint |
hi |
14:59 |
MinetestBot |
[git] sfan5 -> minetest/minetest: Allow random menu images for subgames 8994913 http://git.io/vmjb4 (2015-07-21T16:58:22+02:00) |
15:00 |
CWz |
twoelk: what? |
15:02 |
|
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15:02 |
twoelk |
some CWz tried to join and the server rejected the password as if it used unvalid characters or something. Anyways it differed from the usual wrong password message |
15:06 |
Krock2 |
Krock, go away! |
15:07 |
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15:10 |
CWz |
i used the latest dev i think which might use a different password system |
15:10 |
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15:10 |
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15:12 |
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15:18 |
CWz |
twoelk I am gussing latest dev password is not compatible with stable password. also if there is CWz there already than it's an imposter |
15:19 |
CWz |
This is the first time i logged into your server |
15:19 |
CWz |
*tried |
15:19 |
est31 |
twoelk, did you run a latest dev server, and then switched to stable again? |
15:20 |
twoelk |
hm, try Charly's Apfelschorle, it uses dev and runs on a linux box in contrast to the roman map on Isarnho that ran on Vista. Is just experimental as well though. Mapgen didn't work as expected |
15:20 |
MinetestBot |
[git] est31 -> minetest/minetest: Document game main menu image system 403e6e6 http://git.io/vYeJx (2015-07-21T17:17:46+02:00) |
15:20 |
twoelk |
actually the Isarnho serverbuilt can't be older than a week |
15:22 |
CWz |
is there CWz account on Isarnho |
15:22 |
est31 |
Isarnho ?? |
15:23 |
twoelk |
let me check |
15:24 |
twoelk |
nope, got kicked befor creating |
15:24 |
twoelk |
yeah, testing some stuff under Isarnho |
15:26 |
twoelk |
mostly the roman map, sometimes others. At the moment Apfelschorle is using the slot |
15:27 |
est31 |
whats Isarnho, and whats apfelschorle, except a german word for apple juice with soda |
15:29 |
twoelk |
Isarnho is an old name of a forest and could be translated as Ironwoods |
15:30 |
est31 |
so what is it? a game? |
15:31 |
twoelk |
both are subgames of mine and I also often use Isarnho when hosting games as server name |
15:31 |
est31 |
ah I see |
15:31 |
est31 |
nice |
15:32 |
twoelk |
nothing permanent though |
15:32 |
twoelk |
usually just some hours on random days and until recently seldom public |
15:38 |
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17:04 |
CWz |
seems tox is gone |
17:04 |
Calinou |
https://tox.chat |
17:05 |
Calinou |
tox.im is gone indeed |
17:05 |
est31 |
ah this dispute |
17:05 |
est31 |
well, its humans at work! |
17:05 |
CWz |
https://webcache.googleusercontent.com/search?q=cache:Gzkwu7H1xuAJ:https://tox.im/+&cd=1&hl=en&ct=clnk&gl=il |
17:05 |
est31 |
where humans work together, conflict is preprogrammed |
17:06 |
est31 |
better have intelligent machines do it, they follow commands :) |
17:07 |
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17:08 |
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17:10 |
CWz |
so some guy stole money and didn't pay something? |
17:10 |
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17:12 |
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17:15 |
Krock |
remote control would be an amazing feature for tox |
17:24 |
* CWz |
has a Tox now |
17:24 |
CWz |
Probably will not use it much. not much of an IM user |
17:27 |
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17:34 |
MinetestBot |
[git] est31 -> minetest/minetest: Clarify docs for auth.cpp method 254dbe7 http://git.io/vYvUP (2015-07-21T18:14:39+02:00) |
17:34 |
MinetestBot |
[git] est31 -> minetest/minetest: Ask auth handler to create auth when a default password is set a57d83b http://git.io/vYvUX (2015-07-21T18:12:28+02:00) |
17:40 |
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17:44 |
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17:45 |
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17:45 |
AndroidKris |
How can I change the location where my screenshots save? I don't like them piling up in my home directory. |
17:46 |
AndroidKris |
I tried adding screenshot_path = /new/location/here/ to minetest.conf...no result. maybe incorrect syntax? |
17:51 |
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17:56 |
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17:56 |
twoelk |
AndroidKris: does the folder exist? I don't think minetest can create folders by itself |
17:56 |
AndroidKris |
I created the folder first. |
17:57 |
AndroidKris |
then tested. |
17:58 |
twoelk |
for a folder parallel to my minetest folders I use : screenshot_path = ../../Screenshots/ |
17:58 |
twoelk |
that way several builds use the same folder |
17:59 |
AndroidKris |
with the dots? |
17:59 |
twoelk |
yeah two levels down |
17:59 |
twoelk |
then owb folder |
17:59 |
twoelk |
*own |
18:00 |
twoelk |
relative path from bin to target |
18:00 |
AndroidKris |
Maybe it didn't like that I was pointing it to ~/.minetest/screenshots...the hidden folder might have been the problem? |
18:00 |
twoelk |
does the executable start there? |
18:01 |
twoelk |
try a complete path |
18:01 |
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18:02 |
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18:05 |
AndroidKris |
I did the complete path also. Not sure where the executable starts though, because I have two minetest folders in my home directory. One hidden, and one not. |
18:07 |
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18:08 |
Krock |
there can't be two folders with the same name <.< |
18:09 |
AndroidKris |
They aren't the same name Krock. |
18:09 |
Krock |
> because I have two minetest folders in my home directory |
18:09 |
AndroidKris |
one is hidden, the other isn't, making one folder named ".minetest" and the other "minetest |
18:09 |
AndroidKris |
" |
18:09 |
Krock |
ah. Linux feature once again |
18:10 |
AndroidKris |
Yup |
18:11 |
AndroidKris |
Also, I updated to the latest build using this https://forum.minetest.net/viewtopic.php?f=42&t=3837 about a week ago, and that's when the second (visible) folder appeared. |
18:12 |
AndroidKris |
I used the command in the first code box to do the update.. |
18:12 |
AndroidKris |
well, technically it's an install command. not an update. |
18:12 |
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18:16 |
init |
Krock: *nix feature |
18:17 |
Krock |
init, !(win86/64) feature |
18:17 |
twoelk |
yor first installation may have been run-in-place while the second is systemwide |
18:18 |
twoelk |
have you tried putting a folder in both places and checking where the pics go? |
18:18 |
init |
Krock: pretty sure there's at least one non-windows OS that doesn't do it that way, either |
18:19 |
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18:21 |
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18:22 |
AndroidKris |
No matter where I put the folder path in minetest.conf, the screenshots go to the root directory. |
18:22 |
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18:23 |
AndroidKris |
I believe you are correct about the run-in-place vs. systemwide installations twoelk. I may have to completely remove both folders and install again to unify the installations. |
18:23 |
AndroidKris |
Of course, I'll make backups of mods, worlds, texturepacks, etc. |
18:29 |
Sokomine |
btw, i had a problem with builtin/mainmenu/textures.lua with the most recent code. anyone else? it was easy enough to hotfix for the game to fire up again... |
18:30 |
Sokomine |
ah, well, maybe something for dev... |
18:38 |
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18:38 |
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18:38 |
AndroidKris |
Figured it out. I didn't restart the game before testing. |
18:38 |
AndroidKris |
I.D.10.T error. |
18:39 |
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18:39 |
twoelk |
AndroidKris: good luck, will be afk for a while. gotta chase the kids through the woods to get them sleepy |
18:39 |
AndroidKris |
lol. I know the feeling |
18:40 |
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18:48 |
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18:59 |
Atroc |
/join #truecraft |
19:11 |
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19:16 |
AndroidKris |
Calinou, in my exploration of Carbone, I have found a few places (caves mostly) that look...man made. Is this intentional? |
19:17 |
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19:17 |
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19:18 |
Calinou |
Carbone NG? |
19:18 |
Calinou |
the mapgen is the same |
19:18 |
AndroidKris |
yes |
19:20 |
AndroidKris |
So then I wonder why there is a "hallway" into the mountain side with "stairs" that lead down to an open cavern that is equal on all sides. |
19:20 |
Calinou |
screenshot? |
19:20 |
Calinou |
it's maybe a dungeon |
19:21 |
AndroidKris |
gimme a sec. |
19:25 |
AndroidKris |
waiting for upload to my tumblr. |
19:30 |
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19:30 |
Calinou |
lol |
19:30 |
Calinou |
use lut.im or imgrush.com |
19:31 |
AndroidKris |
or imgur. |
19:31 |
AndroidKris |
http://imgur.com/WUxBoN9 |
19:32 |
AndroidKris |
all three are there, just got to hit next image at the top of the pic |
19:32 |
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19:32 |
Calinou |
it is a dungeon |
19:32 |
Calinou |
and the only place where mossy cobblestone spawns |
19:32 |
AndroidKris |
http://imgur.com/WUxBoN9,lprBVsw,XTZFSXb |
19:32 |
AndroidKris |
correct link...i think |
19:33 |
AndroidKris |
So what spawns in a dungeon? |
19:33 |
AndroidKris |
It's the second mossy cobble spawn I've found. but the other didn't look anything like this. |
19:34 |
Calinou |
nothing |
19:34 |
Calinou |
except stairs and mossy cobble |
19:35 |
Calinou |
no mobs in particular |
19:38 |
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19:41 |
Krock |
amazing graphics btw |
19:43 |
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19:44 |
AndroidKris |
That's VanessaE's hdx-128 texture pack |
19:44 |
AndroidKris |
and my 39" tv that I use for my monitor. |
19:45 |
AndroidKris |
It looks amazing from where I'm sitting. |
19:45 |
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19:46 |
aerth |
how does one display a minetest servers stats on a webpage for example |
19:46 |
Calinou |
use hdx-256, much better |
19:46 |
Calinou |
aerth, currently there's only http://servers.minetest.net |
19:46 |
Calinou |
no way to send the JSON to another address |
19:46 |
Calinou |
(except if you want to not announce to the list) |
19:46 |
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19:47 |
sfan5 |
wrong |
19:47 |
sfan5 |
you can set serverlist_url = http://somewhere/ |
19:47 |
AndroidKris |
Loading problems with 256 or higher. My processor can't handle it. |
19:47 |
sfan5 |
then stuff will go to http://somewhere/announce |
19:47 |
aerth |
no i mean like how many people are logged in |
19:47 |
sfan5 |
well |
19:47 |
Calinou |
sfan5, can you set several? |
19:47 |
sfan5 |
you'd use a mod that creates a webpage with information |
19:47 |
sfan5 |
Calinou: no |
19:47 |
Calinou |
:-) |
19:47 |
AndroidKris |
bbl |
19:48 |
Calinou |
exactly |
19:48 |
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19:48 |
Calinou |
good idea to make a mod that does that |
19:48 |
Calinou |
possible in pure Lua? |
19:48 |
Calinou |
maybe if the mod is trusted |
19:49 |
aerth |
wow |
19:49 |
aerth |
okay so check this out. at minetest.earthbot.net, there is a map of the server's world. i'd like to just add a simple "X number of players online now!" to the page |
19:49 |
sfan5 |
Calinou: no, not possibly |
19:50 |
sfan5 |
s/y/e/ |
19:50 |
aerth |
the X number of players could come from json but couldn't it just extract from the world directory |
19:50 |
sfan5 |
just write a mod that writes the count of players to <worlddir>/playercount.txt every 2 minutes |
19:51 |
aerth |
bingo |
19:51 |
Calinou |
sfan5, I mean, possible in pure Lua if you have a web server installed? |
19:51 |
Calinou |
output that file to /var/www |
19:51 |
aerth |
i dont know lua :( |
19:51 |
aerth |
i wouldnt mess with /var/www |
19:51 |
PilzAdam |
!pil |
19:51 |
MinetestBot |
someone thinks you need to brush up on or learn Lua, please go to: http://lua.org/pil/ |
19:52 |
TBC_x |
make a symlink |
19:52 |
Calinou |
symlinks often cause 403 |
19:52 |
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19:52 |
sfan5 |
Calinou: what? outputting the announce json? no creating a webpage with stats? yes |
19:52 |
TBC_x |
mount -o bind? |
19:52 |
sfan5 |
lol |
19:52 |
sfan5 |
a mount is overkill for that |
19:52 |
sfan5 |
just change the target file perms |
19:53 |
aerth |
i have set a cron job for every 1 minute to run a shell script. the script deletes the backed up world, creates a new backed up world, and runs minetestmapper on it. |
19:53 |
TBC_x |
write a fuse driver |
19:53 |
TBC_x |
to export game state :) |
19:53 |
sfan5 |
^ |
19:53 |
Calinou |
every minute? isn't that overkill on CPU? |
19:53 |
aerth |
no |
19:53 |
aerth |
lol |
19:54 |
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19:54 |
aerth |
so when u visit the map web page, it doesnt reload for just visiting, it just refreshes what the symlinked map.png that has just generated |
19:55 |
aerth |
i guess /var/www would be the spot (on a default config) but make sure the owner is minetest and the group is www-data |
19:59 |
aerth |
or whatever your server's users are |
19:59 |
aerth |
where is the code for that? the amount of users online in the sqlite database? |
20:00 |
sfan5 |
there are no users in the sqlite database |
20:00 |
aerth |
ok where are the users |
20:01 |
sfan5 |
you'll want to call :get_player_name() and write that to file on every object minetest.get_connected_players() returns |
20:01 |
MyTeke_ChrisWMas |
wow, I am not alone.. |
20:02 |
xenkey |
So my Raspberry Pi got delivered today |
20:02 |
sfan5 |
2 or 1? |
20:02 |
sfan5 |
(revision) |
20:02 |
aerth |
thanks sfan5 |
20:02 |
Calinou |
Bloberry Pi |
20:03 |
xenkey |
sfan5: 2 |
20:03 |
sfan5 |
i c |
20:03 |
xenkey |
The more recent one with 1GB ram, 900MHz quad core A7 Cortex CPU |
20:03 |
xenkey |
It's great for playing movies on hotel TVs :P |
20:04 |
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20:04 |
aerth |
what do u use a pi for? |
20:04 |
sfan5 |
baking pie |
20:04 |
aerth |
what can it be used for? |
20:04 |
sfan5 |
everything |
20:04 |
xenkey |
Eating |
20:04 |
Emperor_Genshin |
lol |
20:04 |
MyTeke_ChrisWMas |
LOL. |
20:04 |
aerth |
pi not pie ;D |
20:05 |
sfan5 |
yes |
20:05 |
xenkey |
I spell it how I like man |
20:05 |
Krock |
dude, learn spelling |
20:05 |
xenkey |
I spell it how I like man |
20:05 |
xenkey |
:P |
20:05 |
sfan5 |
the raspberry pi is mainly used for baking pie |
20:05 |
MyTeke_ChrisWMas |
a pi serous? |
20:05 |
MyTeke_ChrisWMas |
I agree. |
20:05 |
Emperor_Genshin |
sfan5: Indeed |
20:05 |
xenkey |
Currently I put Arch on it and made some modules to start up the networking and give it an address so my crossover cable works |
20:06 |
sfan5 |
>crossover cable |
20:06 |
Krock |
2 pie is a full pie and 1 pie is a half pie |
20:06 |
xenkey |
I then added some iptables rules to allow me to share my internet with it |
20:06 |
xenkey |
iptables --table nat --append POSTROUTING --out-interface wlan0 -j MASQUERADE || iptables --append FORWARD --in-interface eth0 -j ACCEPT |
20:06 |
MyTeke_ChrisWMas |
any security additions? |
20:06 |
xenkey |
Maybe you'll find them useful too |
20:06 |
xenkey |
Security additions? |
20:06 |
aerth |
cool thanks :D |
20:06 |
xenkey |
You mean between the models? |
20:07 |
sfan5 |
the pi (hardware) has no special security stuff |
20:07 |
MyTeke_ChrisWMas |
yes, a firefox on that pi would be a piece of cake if it has no security. |
20:07 |
xenkey |
Mine came with a firearm |
20:07 |
aerth |
its an empty mini tower essentially |
20:07 |
sfan5 |
ok |
20:07 |
xenkey |
Just in case someone tries to steal it |
20:07 |
xenkey |
I'll be ready |
20:08 |
xenkey |
Any ideas on what I can do with the GPIO pins? |
20:08 |
MyTeke_ChrisWMas |
DAMN, a firewall i meant to say well that is an ARM CPU just like a cell phone.. |
20:08 |
xenkey |
Sorry what |
20:08 |
MyTeke_ChrisWMas |
WOW did you add any batteries just in case power fails? |
20:08 |
xenkey |
You may as well have put alphabet soup in a blender, mixed it up a bit and read random letters off the sides |
20:09 |
sfan5 |
MyTeke_ChrisWMas: just because the rpi has an ARM cpu does not mean that it can't have a firewall |
20:09 |
aerth |
RFID reader for inventory control |
20:09 |
MyTeke_ChrisWMas |
awwww, are you talking about minetest or did you just created a robot to cook you dinner? |
20:09 |
aerth |
u can make a digital scale probaby |
20:10 |
aerth |
then a nother pi as an oven |
20:10 |
aerth |
and one on wheels that moves the food into the oven (and out) |
20:10 |
aerth |
put a chip on all your spices and have the one armed robot just pour the required ingredients |
20:10 |
MyTeke_ChrisWMas |
sfan I know though I know |
20:11 |
nrzkt |
Appleshit: https://www.sektioneins.de/en/blog/15-07-07-dyld_print_to_file_lpe.html GG |
20:12 |
MyTeke_ChrisWMas |
iptables is more like a firewall though a weak one using arm. WOW.. LOL. |
20:12 |
MyTeke_ChrisWMas |
apple WHAT? |
20:12 |
MyTeke_ChrisWMas |
sounds like bullsmack.. |
20:13 |
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20:13 |
MyTeke_ChrisWMas |
I am Surprised.. Apple is adding Viruses.. WOW hel Microsoft junior.. |
20:13 |
MyTeke_ChrisWMas |
hello, to a Mac war. |
20:14 |
nrzkt |
it's not a virus it's a stupid easily exploitable hack by every kid here xD |
20:14 |
MyTeke_ChrisWMas |
worms anybody because Apple is no longer wormless. |
20:14 |
Emperor_Genshin |
nrzkt: lol |
20:14 |
nrzkt |
there is a better new: Kotor II has been ported to Linux by bioware, support mods :D |
20:15 |
xenkey |
Ugh |
20:15 |
xenkey |
You people |
20:15 |
MyTeke_ChrisWMas |
Yes, I understand.. It's a reason for the BigMacs to get afraid and buy damn antivirus software.. |
20:17 |
MyTeke_ChrisWMas |
Hello, iPhones "You are now at risk" hmmm I think not Hi Linux I need a robot that bakes pi and squash Apple Worms.. Thanks Dude for sharing that URL.. |
20:17 |
Emperor_Genshin |
I like how the topic is changing from minetest mods to Raspberry PI, Mac Exploits, and Kotor II in a nutshell |
20:18 |
aerth |
i need user stats mod i am reading how to code in lua (damnit) |
20:19 |
nrzkt |
xD |
20:19 |
Emperor_Genshin |
aerth: Well that's a first step :) |
20:21 |
MinetestForFun |
Hi everyone |
20:22 |
Emperor_Genshin |
o/ |
20:25 |
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20:26 |
aerth |
!pil |
20:26 |
MinetestBot |
someone thinks you need to brush up on or learn Lua, please go to: http://lua.org/pil/ |
20:27 |
aerth |
it should say http://www.lua.org/manual/ for sure |
20:28 |
Krock |
some manuals are crazy loooooong |
20:28 |
aerth |
http://www.lua.org/ftp/#manuals |
20:28 |
aerth |
thats the link the bot should have on there |
20:29 |
Krock |
Yeah, that's actually a better link. I think without making a pull request, there won't happen anything |
20:29 |
aerth |
im looking on github now |
20:30 |
Calinou |
aerth, https://atom.io is a nice editor for Minetest mods |
20:30 |
Calinou |
install the language-lua package for Lua support |
20:30 |
aerth |
thanks |
20:30 |
stormchaser3000 |
Calinou: is there an official package on arch linux for lua for atom? |
20:30 |
crazyR_laptop |
it is a good editor, but its also fairly memory hungry too |
20:31 |
aerth |
i use bluefish currently. |
20:32 |
aerth |
it has lua support |
20:32 |
Calinou |
stormchaser3000, no, Atom has its own package manager for installing packages. You can build Atom from source, it's the preferred way, it's rather easy |
20:32 |
MinetestForFun |
Atom is awesome, but very buggy and is memory hungry |
20:32 |
Calinou |
no bugs here |
20:33 |
Calinou |
(maybe you use bad packages) |
20:33 |
Calinou |
it's memory hungry, but I have 8 GB of RAM |
20:33 |
Calinou |
even on my Ultrabook with 4 GB of RAM it runs fine |
20:33 |
MinetestForFun |
Without package, 4 to 5 bugs per day use |
20:33 |
Calinou |
did you try 1.0? |
20:33 |
Calinou |
1.0 was released in June |
20:33 |
MinetestForFun |
im in 1.0 since the beginning of this "stable" (lol) version |
20:33 |
Calinou |
report bugs: https://github.com/atom/atom :P |
20:34 |
MinetestForFun |
But Atom is better than every other text editor(/IDE) |
20:34 |
aerth |
what do u use MinetestForFun |
20:34 |
Calinou |
yeah, it pwns Geany literally |
20:34 |
Calinou |
by the way, Geany 1.25 was released! |
20:34 |
Calinou |
and it features an official OS X build! |
20:34 |
init |
Calinou: having a text editor that uses 2gb+ of ram is pretty nasty |
20:35 |
Calinou |
Minetest can eat 2+ GB of RAM too :P |
20:35 |
MinetestForFun |
so, i used only Atom now... If you want to see the lots of bugs/errors atom have, you just need to check the Github issue page (ok, 2000+ issue last mounth and less than 1100 now, but... you know...) |
20:35 |
Calinou |
thanks to its memory leaks |
20:35 |
init |
yes, but minetest is a game |
20:35 |
aerth |
so im using grep and regex to display the list of players on a web page |
20:35 |
init |
I normally run my text editor + a compiler/interpreter/whatever next to it |
20:35 |
init |
and I also have a web browser for documentation |
20:36 |
Calinou |
Atom has package to have an integrated terminal, Web browser, linter |
20:36 |
Calinou |
task runner too |
20:36 |
MinetestForFun |
init +1, i have your opinion too |
20:36 |
init |
I still found it pretty nice, it seems to be pretty shiny and not offering a life changing environment |
20:37 |
MinetestForFun |
i have the same opinion as you* (sorry my bad english =)) |
20:37 |
init |
I mean, it still fails badly and freezes here when dealing with concurrent things |
20:37 |
Calinou |
I wish it was written in ES6 rather than CoffeeScript though... that language will fade out soon |
20:37 |
Calinou |
brb |
20:37 |
MinetestBot |
[git] sfan5 -> minetest/minetest: Fix crash in mainmenu when loaded subgame does not have a "menu" directory 5b0c719 http://git.io/vYf4M (2015-07-21T21:55:58+02:00) |
20:37 |
init |
I wish it was written in a language that allows things to work out |
20:38 |
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20:38 |
init |
maybe if we had a text editor written in a language that did minimal static analysis we could have better things by default |
20:39 |
sfan5 |
you mean an IDE |
20:39 |
init |
atom is an IDE as much as vim is |
20:40 |
init |
I could have the same workflow I have with Atom right now with just vim or emacs if I wanted to, but I am still trying it and I don't wanna setup ghc-mod with them |
20:40 |
init |
Calinou: using 2gb+ of ram and freezing because it seems to have problems waiting for external processes seems pretty silly :) |
20:41 |
Calinou |
using a text editor for programming is self-hurting :) |
20:41 |
init |
why? |
20:41 |
Calinou |
no tools to assist you... |
20:42 |
Calinou |
no one-click button to build |
20:42 |
Calinou |
(and even less automatic build) |
20:42 |
aerth |
i use bluefish and nano it works |
20:42 |
init |
well, I would argue two things there |
20:42 |
sfan5 |
uh |
20:42 |
MinetestForFun |
the freeze of Atom are very boring :/ |
20:42 |
sfan5 |
i always use a text editor for programming |
20:42 |
sfan5 |
and a terminal window |
20:42 |
init |
it's not a binary choice |
20:43 |
init |
sfan5: yes, but you are not a real programmer using IDEs |
20:43 |
Calinou |
maybe it works for you, but I prefer being assisted |
20:43 |
Calinou |
call me a noob, but it makes my job easier |
20:43 |
sfan5 |
how does that relate to IDEs, init? |
20:43 |
init |
Calinou: and other thing, I won't say tooling is inherently bad, but _lots_ of things can be fixed at a language level than a tool-level |
20:43 |
aerth |
isnt an IDE just a text editor with syntax highlighting and a terminal window? |
20:44 |
aerth |
and a filemanager |
20:44 |
init |
Calinou: having a _linter_ check for typos in variables, making it do extremely complex static analysis, seems to be pretty much stupid to me |
20:44 |
init |
sfan5: idk |
20:44 |
sfan5 |
ok |
20:44 |
init |
sfan5: you need to use android studio, atom, visual studio and 3 extra ides |
20:44 |
sfan5 |
atom is an ide? |
20:44 |
Calinou |
GitLab has a new logo btw |
20:44 |
sfan5 |
nobody cares |
20:45 |
init |
it obviously is sfan5, see, you are not a real programmer!!1! |
20:45 |
Calinou |
init, it's bad for battery life indeed, but I rarely code when I'm on battery :) |
20:45 |
init |
what? |
20:45 |
sfan5 |
init: <insert xkcd real programmers here> |
20:45 |
Calinou |
Atom is an editor-IDE hybrid |
20:45 |
Calinou |
it's not an IDE actually |
20:45 |
Calinou |
but you can make it into one |
20:45 |
init |
vim is an editor-IDE hybrid, too |
20:45 |
init |
and a bit older |
20:45 |
init |
so is emacs |
20:45 |
sfan5 |
and emacs is an operating system |
20:46 |
init |
and I would argue that any "text editor" that goes outside the realm of just trivial-syntax-highlighting can be considered an IDE hybrid or whatever with that definition |
20:46 |
init |
heck, every freaking thing can be scripted nowadays |
20:46 |
aerth |
life is great |
20:46 |
init |
Kate can, as an example, and it's just a text editor, isn't it? |
20:46 |
sfan5 |
ur mum can't |
20:47 |
Calinou |
does it have 1,000+ packages? ;) |
20:47 |
Calinou |
is it modular? :) |
20:47 |
Calinou |
is it fully hackable to the core, without touching C++? :D |
20:47 |
Calinou |
can you style it with CSS? |
20:47 |
init |
being modular is the new being webscale |
20:47 |
sfan5 |
being modular isn't using HTML, CSS and js |
20:47 |
init |
which are known to be non-modular |
20:48 |
init |
JS as a language has broken scoping rules |
20:48 |
init |
HTML is a really limited markup language, too |
20:48 |
init |
so you use JS magic to generate things |
20:48 |
init |
that you don't know if even are thing til late in the part |
20:48 |
init |
y |
20:48 |
aerth |
or PHP (pre hypertext processor i think) |
20:48 |
init |
PHP is one of the worst things that happened to programming |
20:49 |
aerth |
yeah i hear that all the time |
20:49 |
init |
Calinou: "styling it with CSS?" seems to be a pretty specific thing limiting your posibilities |
20:49 |
init |
Calinou: why don't you just ask for "can it be themed/styled?" |
20:50 |
init |
Calinou: I could name you 4000 things done the Atom way(tm), and asking "does your editor do X?" to every one of them, will, obviously, leave just Atom |
20:51 |
Calinou |
<init> HTML is a really limited markup language, too |
20:51 |
Calinou |
what do you propose to make it less limited? |
20:51 |
Calinou |
it is boring to write, you can use an HTML preprocessor if it really annoys you... like HAML |
20:51 |
sfan5 |
a different one |
20:52 |
init |
Calinou: also, being fully hackable isn't an extremely good thing if you allow it to be the "right" way to do things, the more internal details you expose the less you can change and the harder it becomes to mantain code because everything relies on implicit variants all the time |
20:53 |
init |
Calinou: well, most things that I would do in HTML are just |
20:53 |
init |
"doing what has been doing since it exists, but in a clear way, within its semantics, avoiding things like PHP, JS hacks" |
20:54 |
init |
I don't know expressive it should be as a programming language though :P |
20:54 |
MinetestForFun |
Freemint aren't here this night ? |
20:55 |
init |
what's you native language MinetestForFun, btw? |
20:55 |
nrzkt |
language for winers |
20:55 |
nrzkt |
French :D |
20:55 |
init |
buuuhh |
20:55 |
nrzkt |
sorry init i talk only to systemd :p |
20:56 |
stormchaser3000 |
man atom takes a while to compile |
20:56 |
stormchaser3000 |
hopfully not as bad as qt |
20:57 |
init |
android studio is using 670mb |
20:57 |
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20:57 |
init |
atom is using 550 |
20:57 |
init |
right now |
21:00 |
nrzkt |
ouch |
21:00 |
Calinou |
stormchaser3000, it builds the CoffeeScript files to JavaScript, runs the Grunt task runner on it, etc |
21:00 |
Calinou |
it also downloads the core packages |
21:01 |
Calinou |
expect 30 minutes-an hour for first build |
21:01 |
Calinou |
subsequent builds are much faster, ~3 minutes |
21:01 |
Calinou |
and you can update your custom packages in the editor itself |
21:04 |
Emperor_Genshin |
gedit :) |
21:09 |
nrzkt |
geany for me |
21:09 |
nrzkt |
but i use eclipse for minetest c++ |
21:10 |
MyTeke_ChrisWMas |
WOW, I miss the Good stuff here/ |
21:12 |
MyTeke_ChrisWMas |
LOL.. Which one?? I use gedit, geany and eclipse.. Though geany gets crazy with elements and gedit is meant for brain food, wait gedit is mind test for programming. |
21:13 |
nrzkt |
generally i use vi for minor code editions, coupled with awk it's a must have :p |
21:13 |
aerth |
http://www.wired.com/2015/07/hackers-remotely-kill-jeep-highway |
21:18 |
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21:43 |
* TBC_x |
hates GUI IDEs |
21:44 |
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22:03 |
MinetestBot |
[git] RealBadAngel -> minetest/minetest: Add wielded (and CAOs) shader 6035069 http://git.io/vYfNt (2015-07-21T23:56:41+02:00) |
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MinetestBot |
[git] paramat -> minetest/minetest: Mgv7: Use density noise + density gradient for mountain terrain d569c91 http://git.io/vYfjZ (2015-07-21T23:16:14+01:00) |
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22:57 |
init |
lalalalalaalalala |
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23:29 |
AndroidKris |
VanessaE: what are the normalmaps downloads on your hdx texture packs? |
23:29 |
AndroidKris |
rephrased...what does that particular zip do? |
23:55 |
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