Time |
Nick |
Message |
00:04 |
bb94 |
screw it est31 I gave you a link |
00:11 |
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00:42 |
Sketch2 |
Mine5 |
00:43 |
Sketch2 |
trying to get there anyway |
00:46 |
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01:37 |
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02:14 |
Sketch2 |
Calinou's Hungry Games is great! |
02:50 |
Sketch2 |
man that's cool. wish you could run a bit faster |
03:13 |
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03:53 |
asl97 |
Sketch2: movement_speed_fast |
03:54 |
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03:55 |
Sketch2 |
ty, I meant on the server he's got running. I can't change that, only on a local copy. |
03:59 |
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04:28 |
swift110-phone |
Hey |
04:32 |
Sokomine |
hi |
04:37 |
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04:39 |
LazyJ |
Howdy, Sokomine ;) |
04:39 |
LazyJ |
What's the news on the corrupted player files caused by the replacement function? |
04:39 |
LazyJ |
I see the Issue is still active and listed as a bug. |
04:40 |
LazyJ |
Are servers still crashing or is it just the usual Minetest gremlins? |
04:41 |
LazyJ |
And any relief from the heat on your side of the globe? |
04:50 |
Sokomine |
i'm sorry. i don't know. vanessae had the same bug...perhaps she can help |
04:50 |
LazyJ |
Ah. Ok, thanks ;) |
04:51 |
Sokomine |
there was mostly some intresting discussion today regarding a diffrent drawtype for leaves as far as i understood it - which may bring better fps for the fancy leaves |
04:51 |
LazyJ |
They're not going back to the plantlike drawtype for leaves, are they? |
04:52 |
LazyJ |
Those don't look so good from high or aerial views and screenshots. |
04:54 |
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07:18 |
MinetestBot |
[git] kwolekr -> minetest/minetest: Clean-up Minimap code e234d8b http://git.io/vq2VA (2015-07-08T01:50:31-04:00) |
07:26 |
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08:08 |
rubenwardy |
Hi all! |
08:19 |
MinetestBot |
[git] est31 -> minetest/minetest: Use UTF-8 instead of narrow b0784ba http://git.io/vq27I (2015-07-08T10:12:44+02:00) |
08:20 |
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09:11 |
arsdragonfly |
well is there a way i can access servers.minetest.net using IP address |
09:11 |
arsdragonfly |
the DNS services here seems to be having some trouble |
09:13 |
est31 |
the ip is 151.236.29.36 |
09:13 |
est31 |
but that wont help |
09:14 |
VanessaE |
arsdragonfly: use a different DNS server or put it in your hosts file |
09:14 |
rubenwardy |
damn, too slow |
09:14 |
VanessaE |
(I use 8.8.8.8) |
09:14 |
asl97 |
arsdragonfly: i doubt it, i think it might be using vhost, you can edit the host file on your computer for a temporary fix |
09:14 |
VanessaE |
(google's DNS. 4.2.2.5 is verizon) |
09:15 |
Calinou |
8.8.8.8 is evil :) |
09:15 |
VanessaE |
maybe but it's easy to remember :) |
09:16 |
Calinou |
- IPv4: 80.67.169.12 |
09:16 |
Calinou |
- IPv6: 2001:910:800::12 |
09:16 |
Calinou |
this is the FDN DNS |
09:16 |
VanessaE |
FDN? |
09:16 |
Calinou |
a non-profit French ISP, that focuses on ethics |
09:16 |
VanessaE |
oh ok |
09:16 |
Calinou |
they claim to not censor anything and such |
09:22 |
MinetestBot |
[git] RealBadAngel -> minetest/minetest: Add new leaves style - simple (glasslike drawtype) 39439cb http://git.io/vqatE (2015-07-08T11:20:07+02:00) |
09:23 |
Calinou |
nice to have more leaves settings |
09:24 |
RealBadAngel |
for it to be complete mt game needs update |
09:24 |
RealBadAngel |
with a bit more dense leaves textures |
09:33 |
est31 |
and simple too |
09:33 |
est31 |
err minimal |
09:35 |
RealBadAngel |
yup |
09:35 |
RealBadAngel |
but i do need textures in the first place |
09:38 |
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10:04 |
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10:13 |
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10:14 |
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10:14 |
TheWild |
I noticed that some of 4aiman repositories just got missing (were available month ago), specifically 4aimobs, 4air, 4hunger, 4itemnames, 4items, 4mcac, beds, enchantment, ghosts, magichet, mc. Do you know, was that important suff or rather something I should not care about? |
10:15 |
Calinou |
not really, I've never used those mods or found them good or useful :P |
10:16 |
rubenwardy |
He's closed sourced them |
10:16 |
rubenwardy |
I wouldn't care about them |
10:16 |
rubenwardy |
1. there are better mods. 2. they are basically copying minecraft features relentlessly |
10:20 |
TheWild |
okay, thanks for the info |
10:20 |
TheWild |
I'm curious why he closed-sourced them. |
10:20 |
rubenwardy |
welcome |
10:20 |
rubenwardy |
He's crazy |
10:21 |
rubenwardy |
jokes, some people made android ports with his subgame |
10:21 |
rubenwardy |
and he didn't like that |
10:21 |
VanessaE |
selfishness, plus isn't .luac supposed to be forbidden soon? |
10:21 |
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10:22 |
Calinou |
it already is forbidden in Mod Releases, but there is no such policy in WIP Mods |
10:22 |
Amaz |
Isn't .luac not allowed if mod security is enabled? |
10:23 |
asl97 |
VanessaE: iirc, not really forbidden, just restricted, correct me if i am wrong. |
10:23 |
VanessaE |
Calinou: I mean forbidden/restricted by the engine |
10:24 |
VanessaE |
in any case it may as well be blacklisted. most users aren't gonna fuck around with config files just to make a mod run (they'll just complain instead) |
10:26 |
Amaz |
If .luac is lua bytecode, then once mod security is enabled by default, it won't work. |
10:26 |
Amaz |
https://github.com/minetest/minetest/pull/1606 |
10:26 |
VanessaE |
yeah, it's bytecode |
10:27 |
VanessaE |
precompiled lua. |
10:31 |
Calinou |
it doesn't bring any performance improvement |
10:32 |
Calinou |
just like .pyc |
10:33 |
Calinou |
make a mod that auto-kicks them when they say so :) |
10:33 |
mazal |
Seriously how hard can it be to read signs |
10:35 |
mazal |
I visted a few servers that have the interact mod , and I have yet to see one where it is not clear and easy to see what to do |
10:38 |
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10:41 |
exio4 |
:D https://github.com/EXio4/devil |
10:42 |
CWz |
It's never a good idea to invite daemon to your home.... |
10:42 |
exio4 |
heh |
10:43 |
CWz |
They tend to be real lousy house guests |
10:43 |
exio4 |
which command was the tell one? !tell +tell ~tell? |
10:43 |
exio4 |
in this channel/bot |
10:44 |
VanessaE |
~tell <foo> <message> |
10:44 |
exio4 |
thanks |
10:45 |
CWz |
hey VanessaE, did cheapie tell you about his contribution to the keyword mod? |
10:45 |
VanessaE |
yep |
10:45 |
VanessaE |
we discussed it and then be made that PR |
10:45 |
VanessaE |
did you see the bit about hooking into kaeza's /notice mod? |
10:46 |
VanessaE |
(depends on kaeza adding an appropriate hook) |
10:48 |
CWz |
yes. but notice is just a formspec. i probably could figure out how to add one to the mod. |
10:48 |
VanessaE |
I suggested copying/pasting kaeza's code ( https://github.com/kaeza/minetest-kaeza_misc/blob/master/notice/init.lua ) but cheapie figured it would be better to interface with the existing mod. |
10:49 |
VanessaE |
his idea is better imho |
10:51 |
CWz |
ok |
10:56 |
CWz |
hmm maybe after he does that, i could fork the notice mod and add some pre"recorded" messages to so admins will not have to suffer fingers strain just to type the same messages over and over again. |
10:56 |
VanessaE |
nahg |
10:56 |
VanessaE |
nah* |
10:56 |
VanessaE |
we have the bot for that |
10:57 |
VanessaE |
actually on second thought |
10:57 |
VanessaE |
that might be useful |
10:58 |
VanessaE |
players have a bad habit of ignoring the bot's messages |
10:58 |
CWz |
yeah but nobody pays attention to the bot in chat. while a notice could make the badplayers soil their tidy whiteys |
10:58 |
VanessaE |
lol |
11:05 |
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11:11 |
* CWz |
doesn't understand how notice mod works. |
11:12 |
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12:18 |
Calinou |
https://github.com/Splizard/hungry_games |
12:18 |
Calinou |
now has Markdown readme! |
12:19 |
exio4 |
Calinou: did you see the project I worked on yesterday? |
12:19 |
exio4 |
https://github.com/EXio4/devil |
12:19 |
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12:19 |
Calinou |
yes |
12:19 |
exio4 |
what do you think about it :P |
12:20 |
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12:20 |
Calinou |
doesn't that exist already? |
12:21 |
exio4 |
probably, if you can link me to an existing tool, I'll check it |
12:21 |
Calinou |
maybe https://duckduckgo.com/?q=linux+daemon+manager is a start |
12:22 |
Calinou |
https://mmonit.com/monit/ too |
12:23 |
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12:26 |
exio4 |
nice |
12:28 |
exio4 |
Calinou: re: linux daemon manager, most daemon managers aim for wider targets :p, this thing is meant to as a normal user |
12:34 |
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12:45 |
twoelk |
hi greenman_ mind discussing some wiki stuff? |
12:47 |
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15:34 |
sfan5 |
huh https://www.reddit.com/r/linux/comments/3chwxi/there_is_no_new_microsoft_under_nadella_patent/csvyj4k |
15:35 |
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15:37 |
Calinou |
:D |
15:43 |
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16:54 |
kaeza |
Greetings |
16:54 |
xenkey |
Greetings earthling |
16:57 |
kaeza |
hope you don't bring any headcrabs with you |
16:57 |
kaeza |
<_< |
16:57 |
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17:14 |
* exio4 |
pokes kaeza |
17:16 |
exio4 |
kaeza: check https://github.com/EXio4/devil ! :p |
17:25 |
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17:43 |
kaeza |
exio4, looks nice |
17:45 |
kaeza |
but you shouldn't be using `dofile` and `getglobal` every time. you should probably make the daemon scripts return a table with methods, call them once at init (or perhaps also via some kind of reload function), and using `getfield` on the returned tabes |
17:45 |
kaeza |
+l |
17:46 |
kaeza |
still nice (and unreadable mess that is Haskell :P) |
17:46 |
exio4 |
kaeza: yeah, I just quickly wrote code until I got something that compiled and run |
17:46 |
exio4 |
anyway, way, dofile every time? |
17:47 |
exio4 |
it's only getglobal that's repeated, the file is loaded once at `startup time` (when starting the threads) |
17:48 |
kaeza |
oops, I read it wrong. you're running each daemon in its own Lua state |
17:48 |
exio4 |
yeah |
17:55 |
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18:09 |
MinetestBot |
[git] kilbith -> minetest/minetest_game: Convert stairs in meshnode f3f8b22 http://git.io/vqrDG (2015-07-08T19:07:22+01:00) |
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18:27 |
paramat |
sloantothebone, you need to fix something, the channels are being spammed |
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18:55 |
twoelk |
sloantothebone: you might to disable autoreconnect |
18:55 |
twoelk |
*need to |
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19:00 |
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19:01 |
jemu |
hi, what is the correct method to setup ipv6 for the minetest server? my current config file is here http://pastebin.com/fqfgBre0 |
19:01 |
jemu |
i know that it used to work, but i had to restart my server today and now it only binds to ipv4 "20:57:05: ACTION[main]: Server for gameid="minetest" listening on 0.0.0.0:30000." |
19:11 |
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19:19 |
sloantothebone |
Calinou did you do any modifications to the 3d armor and the weildview mods for carbone? |
19:21 |
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19:25 |
Calinou |
I added gold armor before it was cool |
19:25 |
Calinou |
wieldview has more item transformations done |
19:26 |
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19:30 |
ThatGraemeGuy |
anyone know offhand if using --info and/or --verbose switches for minetestserver also increase the mount of info going into the file specified by --logfile? or do they only increase the amount of info printed to the console? |
19:32 |
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19:51 |
jemu |
i found the problem, minetestserver was reading the wrong config file, now ipv6 works fine :) |
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20:11 |
sloantothebone |
Hello, I'm trying to run a minetest server how do I do port forwarding for my isp and not my router |
20:13 |
sloantothebone |
I've already done port forwarding for my router |
20:14 |
sloantothebone |
but I still cant connect with my public ip |
20:15 |
Calinou |
sloantothebone, you can't connect with your external IP to a PC on your local network |
20:15 |
Calinou |
you must connect with localhost or 127.0.0.1 |
20:16 |
sloantothebone |
Calinou, can somebody else connect to me with my public ip? |
20:20 |
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20:35 |
LinuxGuy2020 |
Is there any way to issue a command or some other way that i can add a mod to my server and then have the server pick it up or restart and most importantly have all the clients reconnect automatically? |
20:36 |
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20:36 |
LinuxGuy2020 |
ive been collecting them recently. it gets annoying to the clients to have to reconnect every time. |
20:37 |
Calinou |
no, there's no possibility of automatic reconnection currently |
20:37 |
LinuxGuy2020 |
ok |
20:38 |
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20:44 |
LinuxGuy2020 |
How about if I am on someone elses server, is there any way to get a copy of one of there mods onto my machine? |
20:45 |
LinuxGuy2020 |
Instead of searching through the forums? |
20:48 |
Calinou |
of their mods? nope |
20:48 |
Calinou |
of their world? yes, enable_local_map_saving = true IIRC |
20:48 |
Calinou |
you can get the mod media from the cache though |
20:48 |
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20:53 |
LinuxGuy2020 |
Calinou: mod media from cache? You mean the mod is copied locally and I can copy it from there? |
20:54 |
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20:54 |
Calinou |
no, only the media, not its code |
20:54 |
Calinou |
its code runs server-side, akin to a PHP script |
20:54 |
LinuxGuy2020 |
ok |
20:55 |
LinuxGuy2020 |
Calinou: If I do the enable_local_map_saving = true does that add the map to my worlds folder? |
20:55 |
Calinou |
yes, only visited areas though |
20:56 |
LinuxGuy2020 |
Calinou: Cool so thats kinda of a workaround to copy cool builds from other servers then? |
20:56 |
Calinou |
yes |
20:56 |
dv- |
does anyone build minetest git on ubuntu? |
20:56 |
LinuxGuy2020 |
Calinou: Woohoo thank you |
20:57 |
Calinou |
dv-, I'm on Debian and I build it, yes |
20:58 |
dv- |
Calinou: do you get all of the dependencies from debian repos? |
20:58 |
Calinou |
yes, easily |
20:58 |
Calinou |
it is possible since always |
20:58 |
Calinou |
we support even Ubuntu 12.04, we don't use C++11 due to that by the way |
20:58 |
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20:58 |
dv- |
i'm getting linking errors wrt freetype |
20:59 |
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20:59 |
Calinou |
pastebin a log |
21:00 |
dv- |
http://pastebin.com/nXT2jrCe |
21:01 |
Calinou |
what Ubuntu version do you use? did you install the development headers? |
21:01 |
dv- |
15.04, yes |
21:04 |
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21:13 |
dv- |
oh it was finding the wrong freetype |
21:13 |
dv- |
the one i was using for crosscompiling to windows |
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21:29 |
LinuxGuy2020 |
Whats the ebst way to learn the pipeworks parts and what each does? I looked for a youtube video and I dont see any off hand. |
21:29 |
LinuxGuy2020 |
ANy tutorials anywhere? |
21:41 |
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21:45 |
Calinou |
8 players on my Hunger Games server |
21:46 |
MinetestBot |
[git] paramat -> minetest/minetest: Biome API decorations: 'spawnby' searches a 3D neighbourhood b517381 http://git.io/vqKOs (2015-07-08T22:44:10+01:00) |
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21:56 |
exio4 |
C++11 made C++ a decent-ish language |
22:15 |
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22:31 |
kilbith |
est31, there seems to have a problem with launchpad, build for 15.04 is not updated anymore since today |
22:32 |
* Sokomine |
secretly throws a bunch of breads into the cage on calinou's hunger server |
22:32 |
est31 |
Sokomine, you have to sponsor |
22:33 |
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22:34 |
kilbith |
est31 : https://launchpad.net/~minetestdevs/+archive/ubuntu/daily-builds |
22:34 |
est31 |
kilbith, I'm on it |
22:34 |
kilbith |
distro builds are async or no longer works |
22:34 |
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22:34 |
est31 |
if you know how to get an error message, it would be goo |
22:34 |
est31 |
d |
22:35 |
kilbith |
also it's possible to have a build every 12h for testing quicker new toys ? :) |
22:35 |
kilbith |
(for those that are lazy to compile) |
22:36 |
est31 |
kilbith, unfortunately, no |
22:36 |
est31 |
the options are "daily" and "manually" |
22:36 |
est31 |
ah I see now |
22:36 |
est31 |
"failed to build" |
22:36 |
kilbith |
est31, every builds logged here : https://launchpad.net/~minetestdevs/+archive/ubuntu/daily-builds/+builds?build_state=built |
22:36 |
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22:37 |
kilbith |
then click on "buildlog" on each of them |
22:37 |
est31 |
https://launchpadlibrarian.net/211127904/buildlog.txt.gz |
22:37 |
est31 |
kilbith, those are only the non-error ones |
22:37 |
kilbith |
you sure ? |
22:38 |
kilbith |
latest one : https://launchpadlibrarian.net/211019783/buildlog_ubuntu-vivid-amd64.minetest_201507071831-0~3923~ubuntu15.04.1_BUILDING.txt.gz |
22:39 |
est31 |
I clicked on "build now" it should try again |
22:39 |
est31 |
I guess this is some temporary downtime issue |
22:40 |
kilbith |
same went for 13.10 and 12.10 (but doesnt care of them) |
22:40 |
est31 |
12.10 isnt even supported anymore |
22:41 |
est31 |
its no lts is it |
22:41 |
kilbith |
so don't build for them ;) |
22:53 |
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22:59 |
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23:02 |
kilbith |
est31, i tested weblate earlier (updated all french bits) but there's no equivalent to the updatepo that refreshes all new strings in the .po file |
23:03 |
est31 |
kilbith, that has to be done manually I guess. |
23:03 |
kilbith |
you can't do that on the weblate platform |
23:05 |
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23:06 |
kilbith |
no, apparently you can't put new lines |
23:07 |
est31 |
yea, I don't really know yet how to maintain that thing |
23:07 |
est31 |
also I wonder how I can make weblate avoid "commit noise" |
23:09 |
kilbith |
*shrugs* |
23:12 |
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23:26 |
LinuxGuy2020 |
If you have unified inventory installed is there a way to list all nodes from a certain mod only? |
23:27 |
LinuxGuy2020 |
nodes/blocks whatever you want to call them |
23:29 |
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23:34 |
kaeza |
could wait for at least 10 minutes... |
23:52 |
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23:54 |
MinetestBot |
[git] kaeza -> minetest/minetest: Windows: Fix some warnings. 13e100e http://git.io/vqKHK (2015-07-09T01:52:28+02:00) |
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