Time |
Nick |
Message |
00:00 |
|
ClaudeRoy joined #minetest |
00:00 |
Kenney |
http://puu.sh/i7Mvi/e20432d78f.png hard to believe this is still Minetest lol |
00:00 |
rjs232323 |
OO |
00:08 |
|
Creeper joined #minetest |
00:09 |
Creeper |
hi |
00:10 |
rjs232323 |
hello |
00:12 |
rjs232323 |
is it possible to attach custom property to a node? |
00:12 |
rjs232323 |
Would that introduce server mod compability I wonder |
00:12 |
rjs232323 |
incomplability* |
00:12 |
VanessaE |
yes, you can do that |
00:12 |
VanessaE |
either on a global basis (an ordinary table entry) or on a per-position basis (metadata) |
00:13 |
rjs232323 |
ok |
00:13 |
rjs232323 |
ah. |
00:13 |
jordan4ibanez |
Hi Creeper |
00:13 |
rjs232323 |
I see. Ok. |
00:13 |
Creeper |
hi jordan |
00:13 |
rjs232323 |
I'm making a block that acts like water mill that functions when there is water flow block under it just for fun |
00:14 |
Kenney |
awesome! |
00:15 |
VanessaE |
just FYI mesecons and technic have blocks like that |
00:16 |
VanessaE |
might want to look at those for tips |
00:17 |
rjs232323 |
ok |
00:19 |
rjs232323 |
curious, have you made any mod too? |
00:19 |
VanessaE |
hehe. have I made any mods. :D |
00:19 |
rjs232323 |
Tell me! |
00:19 |
VanessaE |
Homedecor is my main one |
00:19 |
rjs232323 |
^^ |
00:19 |
rjs232323 |
ooh |
00:20 |
VanessaE |
https://github.com/VanessaE?tab=repositories |
00:24 |
rjs232323 |
OO, you have so many sub projects |
00:25 |
VanessaE |
mmhmm |
00:26 |
rjs232323 |
impressive |
00:28 |
Kenney |
http://puu.sh/i7O2o/d9b41da355.jpg |
00:28 |
Kenney |
added coins, hazards |
00:28 |
exio4 |
have you seen/watch `kung fury`? |
00:29 |
exio4 |
Kenney: that looks like a sega game with cuter graphics |
00:29 |
Kenney |
hah yeah |
00:29 |
exio4 |
(if the camera was fixed.. that's it) |
00:30 |
Kenney |
here's what it looks like when riding a UFO; http://puu.sh/i7Oa7/e86e52d065.jpg |
00:35 |
rjs232323 |
does flowing water have direction listed in itemstack ? West/north/south/easT? |
00:35 |
VanessaE |
no |
00:35 |
rjs232323 |
ouch, I see ok |
00:38 |
|
AndroidKris joined #minetest |
00:40 |
jordan4ibanez |
So why doesn't this change the stack? |
00:40 |
jordan4ibanez |
stack:take_item(1) |
00:40 |
VanessaE |
because you have to return the itemstack also. |
00:41 |
VanessaE |
itemstack:takeitem() ; return itemstack |
00:41 |
VanessaE |
bbl |
00:48 |
|
Creeper joined #minetest |
01:01 |
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twoelk joined #minetest |
01:01 |
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jojoa1997 joined #minetest |
01:02 |
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Xenoth joined #minetest |
01:07 |
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hoodedice joined #minetest |
01:07 |
notsfan5 |
is there a reason to use t * t * t * instead of the pow() function here https://github.com/minetest/minetest/blob/master/src/noise.h#L248 |
01:10 |
|
AndroidKris joined #minetest |
01:12 |
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AndroidKris joined #minetest |
01:12 |
jordan4ibanez |
Trying to change a chest's list |
01:12 |
jordan4ibanez |
local meta2 = minetest.get_meta({x=pos.x,y=pos.y-1,z=pos.z}); |
01:12 |
jordan4ibanez |
local inv2 = meta2:get_inventory() |
01:12 |
jordan4ibanez |
inv2:add_item("main", stack) |
01:12 |
jordan4ibanez |
This does not work, I'm not sure why |
01:18 |
rjs232323 |
notsfan, I think they do that instead of calling pow for performance reason. IT skips the overhead cost, thats only reason I can think of |
01:25 |
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ClaudeRoy joined #minetest |
01:30 |
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twoelk joined #minetest |
01:33 |
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mccomase joined #minetest |
01:35 |
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dakota_gaming joined #minetest |
01:36 |
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ajaypay joined #minetest |
01:36 |
ajaypay |
hey v |
01:37 |
ajaypay |
hey all |
01:37 |
dakota_gaming |
~rainbow ProXavi |
01:37 |
ShadowBot |
dakota_gaming: ProXavi |
01:37 |
dakota_gaming |
hai |
01:38 |
|
bobomb joined #minetest |
01:39 |
bobomb |
just made a mod if anyone likes weird things check it out: github.com/bobombolo/automata |
01:46 |
|
ajaypay joined #minetest |
01:46 |
ajaypay |
hey im back |
01:46 |
|
Creeper joined #minetest |
01:48 |
ajaypay |
can bees mod be added to trepca? |
01:48 |
ajaypay |
? |
01:49 |
|
zat joined #minetest |
01:50 |
ajaypay |
because the bees are preety bad there |
01:51 |
* ajaypay |
is trying to be paitent |
01:54 |
ajaypay |
so whats smeltin? |
01:54 |
ajaypay |
mese? ;) |
01:56 |
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zat joined #minetest |
02:02 |
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Adeodatus joined #minetest |
02:06 |
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Wayward_Tab joined #minetest |
02:06 |
ajaypay |
yo tab |
02:07 |
Wayward_Tab |
Ahoy thar, matey! |
02:09 |
ajaypay |
hey :D |
02:09 |
ajaypay |
how r u ? |
02:10 |
ajaypay |
|
02:10 |
Wayward_Tab |
I'm good, thanks. And you? |
02:10 |
ajaypay |
srry |
02:11 |
ajaypay |
oh |
02:11 |
ajaypay |
im doin well |
02:11 |
Wayward_Tab |
That's good :) |
02:12 |
ajaypay |
yep ') |
02:12 |
ajaypay |
.') |
02:12 |
jordan4ibanez |
So how do I make changes to a chest inventory |
02:13 |
jordan4ibanez |
I have inv2:add_item("main", stack) |
02:13 |
jordan4ibanez |
But it's not making it write |
02:13 |
ajaypay |
u playin mt? |
02:13 |
|
Viper168_ joined #minetest |
02:33 |
AndroidKris |
Can I use a filter/injector with a mv furnace? |
02:40 |
jordan4ibanez |
Whoops |
02:40 |
jordan4ibanez |
http://i.imgur.com/CVlOSDG.png |
02:51 |
|
MikeFair_ joined #minetest |
03:02 |
rjs232323 |
mv furnace? |
03:03 |
rjs232323 |
what mod are you using? |
03:22 |
VanessaE |
rjs232323: that's from technic |
03:22 |
VanessaE |
and I believe the answer is yes, but it's side-dependent |
03:25 |
|
Robozman joined #minetest |
03:26 |
rjs232323 |
I see |
03:27 |
rjs232323 |
welcome back vanessa :D |
03:27 |
VanessaE |
hi |
03:27 |
rjs232323 |
I beleive I may have another question for ya |
03:27 |
rjs232323 |
am playing with node box editor, I dont suppose I can make a block that are 2 block height (but only take up 1 block height) |
03:28 |
VanessaE |
yes, you can |
03:28 |
rjs232323 |
I'm making a animation where it spins under a block |
03:28 |
VanessaE |
but it's not recommended with nodeboxes |
03:28 |
VanessaE |
use a meshnode instead |
03:28 |
rjs232323 |
oh |
03:28 |
VanessaE |
(Blender is your tool of choice there) |
03:28 |
rjs232323 |
mesh node |
03:28 |
rjs232323 |
interesting |
03:28 |
rjs232323 |
ok |
03:28 |
rjs232323 |
may I ask why? |
03:28 |
rjs232323 |
performance issue? |
03:28 |
VanessaE |
because textures always tile/repeat past the first meter of node space |
03:28 |
VanessaE |
at least on nodeboxes they do |
03:28 |
VanessaE |
on meshes, it's totally free-form |
03:28 |
rjs232323 |
ah |
03:29 |
rjs232323 |
then I need to do mesh node! |
03:29 |
sofar |
plus you can animate mesh nodes |
03:29 |
VanessaE |
any reasonable size, any reasonable texture layout |
03:29 |
VanessaE |
you can animate the textures on nodeboxes too but that's useless in this case. |
03:29 |
rjs232323 |
*goes to install blender* |
03:30 |
rjs232323 |
Btw, vanessa |
03:30 |
rjs232323 |
do you recall our earlier converstation about the flowing water direction? |
03:30 |
VanessaE |
yes |
03:30 |
rjs232323 |
I found out by accident |
03:30 |
rjs232323 |
that there is a way to determine their facing direction |
03:30 |
VanessaE |
sure, look for other water nodes nearby :) |
03:30 |
rjs232323 |
and their flowing height |
03:30 |
VanessaE |
flow height is param2 I think |
03:31 |
rjs232323 |
yes! |
03:31 |
rjs232323 |
flow height is param2, and direction facing is param 1 |
03:31 |
VanessaE |
it is?? |
03:31 |
rjs232323 |
yes! |
03:31 |
VanessaE |
O_o |
03:31 |
VanessaE |
huh. didn't know that |
03:31 |
rjs232323 |
thats why I'm spilling it now! |
03:31 |
rjs232323 |
I Want to make animation work with that |
03:31 |
VanessaE |
doesn't sound right though, param1 is supposed to be for light calculations |
03:32 |
* VanessaE |
shrugs |
03:32 |
VanessaE |
as long as it works :) |
03:32 |
rjs232323 |
let me play around with it |
03:32 |
rjs232323 |
just to be safe |
03:33 |
rjs232323 |
correction: |
03:33 |
rjs232323 |
param 2 is direction of flowing water, param1 is strength of water (the height of it) |
03:33 |
rjs232323 |
I had it backward |
03:34 |
VanessaE |
hm. been too long since I futzed around with liquids. |
03:34 |
rjs232323 |
:P |
03:37 |
rjs232323 |
Ok, apparently, I revisited it to double check the flowing water direction |
03:38 |
rjs232323 |
I'm wrong >>, back to drawing board |
03:39 |
VanessaE |
well I'm pretty sure you can read param2 for the water height |
03:41 |
rjs232323 |
yes |
03:45 |
|
Shackra joined #minetest |
03:51 |
jordan4ibanez |
I have good news |
03:52 |
VanessaE |
? |
03:52 |
jordan4ibanez |
http://imgur.com/a/UPmNA |
03:53 |
VanessaE |
what IS it? |
03:53 |
jordan4ibanez |
Hoppers |
03:53 |
VanessaE |
ah |
03:53 |
VanessaE |
why not use a mesh node for the top part? |
03:54 |
jordan4ibanez |
I like using the nodebox |
03:56 |
VanessaE |
ok. |
03:56 |
VanessaE |
a mesh would be a better choice here though. fewer faces |
04:00 |
|
Creeper joined #minetest |
04:00 |
|
hmmmmm joined #minetest |
04:01 |
rjs232323 |
Question, since its my first time playing with mesh node |
04:01 |
rjs232323 |
does it matter how I export it? |
04:02 |
VanessaE |
rjs232323: not really |
04:02 |
rjs232323 |
ok |
04:02 |
VanessaE |
just export it as .obj and make sure it was sized righjt |
04:02 |
VanessaE |
right* |
04:02 |
rjs232323 |
using scale |
04:02 |
rjs232323 |
ok |
04:02 |
VanessaE |
one blender unit == one minetest cube |
04:02 |
rjs232323 |
ok |
04:02 |
VanessaE |
don't adjust the scale at export time |
04:03 |
VanessaE |
rather, just size the model right as you make it |
04:03 |
rjs232323 |
so just leave it as it is |
04:03 |
rjs232323 |
ah |
04:03 |
rjs232323 |
ok |
04:03 |
rjs232323 |
when you say one blender unit, you're refering to a grid inside blender |
04:03 |
VanessaE |
sorta |
04:03 |
VanessaE |
here, I made this mod as sort of a tutorial: https://forum.minetest.net/viewtopic.php?f=9&t=10428 |
04:03 |
rjs232323 |
ah, what is your definition of one blender unit |
04:03 |
rjs232323 |
oh |
04:04 |
|
hmmmmmm joined #minetest |
04:04 |
VanessaE |
the original .blends should be in there |
04:04 |
rjs232323 |
you made that just for me! |
04:04 |
VanessaE |
it also has examples that show you some VERY basic UV mapping |
04:04 |
rjs232323 |
dandy! |
04:04 |
VanessaE |
these models are exactly sized to fit one Minetest node |
04:04 |
VanessaE |
(or two, in a couple of cases) |
04:05 |
VanessaE |
one "blender unit" means the measurements blender uses in a model. hard to describe them exactly, but -0.5 in blender coordinates is one edge of a minetest cube, +0.5 is the other edge |
04:05 |
rjs232323 |
Ah! |
04:05 |
rjs232323 |
gotcha |
04:06 |
rjs232323 |
totally makes sense |
04:06 |
|
GeHa joined #minetest |
04:06 |
VanessaE |
the "back" side of a model in blender, i.e. Ctrl-keypad-1, is the front of a minetest node |
04:07 |
VanessaE |
and thus, right and left are swapped. |
04:07 |
VanessaE |
(or suffice to say, the whole thing's turned around :P ) |
04:08 |
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Ep1cMaN joined #minetest |
04:09 |
rjs232323 |
*plays with Vanessae's toys* |
04:10 |
VanessaE |
hehe |
04:13 |
|
hmmmmm joined #minetest |
04:19 |
|
Freejack joined #minetest |
04:25 |
rjs232323 |
can I animate some part of the mesh node using blender or is that something I need to try animate using inside minetest? |
04:27 |
VanessaE |
no |
04:27 |
VanessaE |
only entities can be animated |
04:27 |
VanessaE |
nodes can't (meshes or otherwise) |
04:27 |
VanessaE |
but you can at least animate the textures |
04:28 |
|
Freejack joined #minetest |
04:29 |
rjs232323 |
I see, ok. To animate the texture, this is done in blender or Lua has to do that? |
04:29 |
VanessaE |
partly in Lua |
04:29 |
VanessaE |
the rest in the texture itself |
04:29 |
VanessaE |
arrange your frames in a vertical strip, like a filmstrip |
04:30 |
rjs232323 |
ok |
04:30 |
VanessaE |
a few lines of Lua in your node def tells the engine how fast to animate it and what the aspect ratio is |
04:30 |
rjs232323 |
gotcha |
04:35 |
|
Pizza joined #minetest |
04:35 |
Pizza |
Hello? |
04:35 |
VanessaE |
hi |
04:35 |
Pizza |
Its boring everywhere |
04:36 |
VanessaE |
so do something :) |
04:36 |
Pizza |
Yeah but I have to be "pretend sleeping " |
04:37 |
VanessaE |
heh |
04:38 |
rjs232323 |
oh wow! it works |
04:38 |
rjs232323 |
awesome |
04:38 |
Pizza |
What works ? |
04:38 |
rjs232323 |
Vanessae, you're a big help! |
04:39 |
rjs232323 |
my very first mesh node |
04:39 |
VanessaE |
:D |
04:39 |
VanessaE |
cheers |
04:40 |
Pizza |
:D |
04:44 |
|
Pizza joined #minetest |
04:48 |
rjs232323 |
Not sure how to solve mesh node being all black |
04:48 |
rjs232323 |
I must have miss something |
04:49 |
VanessaE |
paramtype="light" |
04:49 |
VanessaE |
add this to your node def. |
04:51 |
rjs232323 |
No luck, it has to do with blender model. the block model when placed down shows al black, and my item version of that item shows all white in my inventory |
04:52 |
rjs232323 |
I touch things I shouldn't have touch |
04:59 |
VanessaE |
weird. did you texture it yet? |
05:01 |
rjs232323 |
using doors_steel_a.png |
05:01 |
kahrl |
was the black mesh node _placed_ before you added paramtype = "light"? |
05:01 |
rjs232323 |
I'm redoing it |
05:01 |
rjs232323 |
yes |
05:01 |
rjs232323 |
before/after yes |
05:01 |
kahrl |
you need to re-place it to update lighting |
05:02 |
rjs232323 |
oh |
05:02 |
rjs232323 |
interestin |
05:02 |
rjs232323 |
now its all white! |
05:02 |
kahrl |
progress :D |
05:02 |
rjs232323 |
haha |
05:02 |
rjs232323 |
yes! |
05:02 |
|
ThatGraemeGuy joined #minetest |
05:03 |
|
Freejack joined #minetest |
05:04 |
rjs232323 |
ah ha! |
05:04 |
rjs232323 |
i somehow deleted its UV |
05:04 |
rjs232323 |
ok its all good now :D |
05:16 |
|
Freejack joined #minetest |
05:25 |
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hmmmmmm joined #minetest |
05:25 |
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ThatGraemeGuy joined #minetest |
05:31 |
|
Freejack joined #minetest |
05:37 |
|
ChuckNorris joined #minetest |
05:38 |
ChuckNorris |
Hmmm? |
05:43 |
|
Freejack joined #minetest |
05:45 |
|
melvin joined #minetest |
05:46 |
melvin |
whos on |
05:47 |
ChuckNorris |
Hello |
05:47 |
ChuckNorris |
I am trying to regain my nick |
05:47 |
ChuckNorris |
as Birdy |
05:47 |
melvin |
oh has minetestgabo been on |
05:47 |
ChuckNorris |
But apparently Someone is using my nick |
05:47 |
melvin |
f it is how do i get in |
05:48 |
ChuckNorris |
Um hold on |
05:48 |
|
OldCoder joined #minetest |
05:48 |
melvin |
and the interface looks different |
05:48 |
ChuckNorris |
I am trying to regain control over my nick as Birdy |
05:48 |
melvin |
k |
05:48 |
melvin |
ldcoder |
05:49 |
melvin |
old |
05:49 |
ChuckNorris |
Oldcoder I need help |
05:49 |
melvin |
its birdy |
05:49 |
|
barrydk joined #minetest |
05:49 |
ChuckNorris |
Please |
05:49 |
OldCoder |
Chuck Sure |
05:49 |
OldCoder |
Free in a few minutes |
05:50 |
melvin |
someone got he/she i forgots nick as birdy |
05:50 |
ChuckNorris |
I need to gain control over my nickname . And register it |
05:50 |
ChuckNorris |
It's weird |
05:50 |
melvin |
ll be on minetestgabo |
05:54 |
|
melvin joined #minetest |
05:54 |
|
Freejack joined #minetest |
05:54 |
ChuckNorris |
I am soo stupid |
05:54 |
melvin |
crap |
05:54 |
melvin |
hy |
05:55 |
melvin |
why |
05:55 |
OldCoder |
Hi |
05:55 |
OldCoder |
Which IRC networks? |
05:55 |
OldCoder |
Freenode or Inchra? |
05:55 |
OldCoder |
You are Birdy? |
05:55 |
OldCoder |
How have you lost the nick? |
05:55 |
ChuckNorris |
Freenode |
05:55 |
melvin |
i want to know how to join minetest-gabo |
05:55 |
ChuckNorris |
I registered it wrong |
05:55 |
|
ThatGraemeGuy joined #minetest |
05:55 |
OldCoder |
At which network? |
05:55 |
OldCoder |
Freenode? |
05:56 |
ChuckNorris |
i used a fake email and forgot my nick |
05:56 |
ChuckNorris |
Yes freenode |
05:56 |
OldCoder |
Fake email is a problem |
05:56 |
ChuckNorris |
Yeah ik now |
05:56 |
melvin |
hhhhhuuuuuhhh |
05:56 |
OldCoder |
Are you Arnaud Luqin? |
05:56 |
ChuckNorris |
No. |
05:56 |
OldCoder |
The nick is already registered |
05:56 |
OldCoder |
You didn't have it anyway |
05:56 |
OldCoder |
Do a /whois Birdy |
05:56 |
OldCoder |
Review |
05:57 |
ChuckNorris |
When was if registered |
05:57 |
ChuckNorris |
*it |
05:57 |
OldCoder |
This is what I see: |
05:57 |
ChuckNorris |
Because I joined irc on February |
05:57 |
ChuckNorris |
http://irc.minetest.ru/minetest/2015-02-08 |
05:57 |
ChuckNorris |
my first conversations |
05:58 |
ChuckNorris |
I swear |
05:58 |
OldCoder |
Copy paste is not working |
05:58 |
OldCoder |
But |
05:58 |
OldCoder |
try /whois Birdy yourself |
05:58 |
OldCoder |
What do you see |
05:58 |
ChuckNorris |
Look at the log |
05:58 |
ChuckNorris |
i was Birdy |
05:58 |
OldCoder |
Try it pls |
05:58 |
ChuckNorris |
Okay then |
05:58 |
OldCoder |
ChuckNorris, come with me to #freenode please |
05:58 |
melvin |
i tried it arnaud liquin |
05:59 |
ChuckNorris |
Weird ? |
05:59 |
OldCoder |
ChuckNorris, come with me to #freenode please |
05:59 |
OldCoder |
/join #freenode |
06:02 |
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06:03 |
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Thron joined #minetest |
06:04 |
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ac_minetest joined #minetest |
06:06 |
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Freejack joined #minetest |
06:06 |
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ThatGraemeGuy joined #minetest |
06:06 |
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ThatGraemeGuy joined #minetest |
06:11 |
jordan4ibanez |
Here's an early release of hoppers, goodnight |
06:11 |
jordan4ibanez |
https://forum.minetest.net/viewtopic.php?f=9&t=12379 |
06:16 |
|
TheWild joined #minetest |
06:16 |
melvin |
ahhhh |
06:17 |
melvin |
pung? |
06:17 |
melvin |
ping? |
06:18 |
melvin |
stop spamming me |
06:18 |
TheWild |
could someone lead me to the code where the calculations (ray hitting something) of the pointed thing are? |
06:19 |
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06:25 |
Guest20528 |
greetings |
06:25 |
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06:28 |
TheWild |
ok I found it. It's in game.cpp |
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08:15 |
kaeza |
greetings |
08:16 |
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08:17 |
cd2 |
hi |
08:17 |
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08:19 |
cd2 |
Is someone able to kick me out of minetest forums? the logout didnt work :( |
08:38 |
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08:57 |
ThatGraemeGuy |
someone remind me what exactly is a "block" in "active_block_range"? |
08:58 |
ThatGraemeGuy |
i.e. how many nodes in size is that block |
08:58 |
Calinou |
ThatGraemeGuy, 16³ |
08:58 |
ThatGraemeGuy |
i was under the impression its 5x5x5 which would make it 25 nodes but then i see other things saying a block is 16 nodes, so I've got lost |
08:59 |
ThatGraemeGuy |
oh 16^3, not just 16 nodes |
08:59 |
ThatGraemeGuy |
thanks Calinou |
09:02 |
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09:03 |
BirdyMeows |
Meep? |
09:03 |
Calinou |
hi |
09:04 |
BirdyMeows |
:3 |
09:04 |
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09:05 |
BirdyMeows |
Calinou: What have you been Doing ? |
09:06 |
JamesTait |
Good morning all; happy Monday, and happy Say Something Nice Day! 😃 |
09:06 |
BirdyMeows |
Aye :D |
09:06 |
BirdyMeows |
It's so earlier atm for me . |
09:08 |
BirdyMeows |
....................... |
09:09 |
BirdyMeows |
Everything is so quiet.... |
09:09 |
kaeza |
it's 6 AM. what do you expect? |
09:10 |
kaeza |
(here, at least :P) |
09:10 |
BirdyMeows |
Well people like me don't care what the time is |
09:10 |
BirdyMeows |
I am always awake :D |
09:11 |
BirdyMeows |
It's 2 am here btw :3 |
09:11 |
BirdyMeows |
2:11 to be exact . |
09:12 |
BirdyMeows |
Think I am insomnia XD |
09:12 |
BirdyMeows |
*have |
09:13 |
BirdyMeows |
Gets lonely tbh though |
09:14 |
* BirdyMeows |
might cry to sleep again . |
09:15 |
* BirdyMeows |
rings doorbell ..., anyone home ? |
09:16 |
BirdyMeows |
I need some sugar for my coffee ....... |
09:17 |
* BirdyMeows |
sometimes spams too much .... |
09:18 |
BirdyMeows |
Anyone not like spam ? |
09:18 |
BirdyMeows |
Echoooooo |
09:18 |
* BirdyMeows |
leaves now before called annoying |
09:20 |
BirdyMeows |
Omg my life ...... |
09:20 |
BirdyMeows |
I am practically taking to thin air |
09:20 |
* BirdyMeows |
wants to play Charlie Charlie |
09:21 |
* BirdyMeows |
goes to look for paper and pencils |
09:21 |
BirdyMeows |
Anyone else want to play ? |
09:22 |
BirdyMeows |
People it's fake so don't judge me |
09:22 |
BirdyMeows |
Ugh |
09:22 |
BirdyMeows |
Farewell then :3 |
09:24 |
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09:24 |
kaeza |
!next |
09:24 |
MinetestBot |
Another satisfied customer. Next! |
09:37 |
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09:37 |
BirdyMeows |
... |
09:37 |
BirdyMeows |
I am am not a costumer . |
09:38 |
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09:40 |
Darcidride |
Hi everybody, please, some minetest_game devs can approve/check this PR ? https://github.com/minetest/minetest_game/pull/494#issuecomment-107233546 (thank you in advance :)) |
09:41 |
Calinou |
#minetest-dev |
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09:56 |
CWz |
any idea why http://pastebin.com/tXEFK6bm this is working right. for some reason it still registers players as placing the nodes. also the register on dignode dignode give the player the item it digs |
10:04 |
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10:09 |
Pizza |
Im |
10:10 |
Pizza |
bored |
10:11 |
kaeza |
eh it's 7 AM... and must get to work at 8 :| |
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10:21 |
cd2 |
I cant login in minetest forums, bc after 2 secs I am logged out, does anyone know why? |
10:26 |
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11:02 |
Darcidride_ |
err... no sorry |
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11:25 |
LNJ |
hi |
11:27 |
LNJ |
fhzdjk |
11:27 |
Wayward_Tab |
Hello |
11:27 |
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11:27 |
JBB |
hi LNJ |
11:28 |
LNJ |
i WAIT FOR jbb |
11:28 |
LNJ |
HI |
11:28 |
JBB |
bin schon da |
11:28 |
LNJ |
ohh caps lock |
11:28 |
JBB |
ohhaa |
11:28 |
LNJ |
we are into school |
11:28 |
LNJ |
we have IT now |
11:30 |
JBB |
Feinde: Leute die mir mein en Computer wegnehmen wolen |
11:31 |
LNJ |
xD |
11:32 |
LNJ |
but you have to speak german |
11:32 |
LNJ |
sry engliah |
11:32 |
LNJ |
ohhh these kayboards are very shity |
11:41 |
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11:56 |
JBB |
bye |
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12:53 |
WSDguy2014 |
guys, i downloaded mod Nyan Cat's Heaven, i maded portal puching with stick and dosen't work, help me, here link: forum.minetest.net/viewtopic.php?f=9&t=7689&hilit=heaven |
12:54 |
WSDguy2014 |
Here link: https://forum.minetest.net/viewtopic.php?f=9&t=7689&hilit=heaven |
12:54 |
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12:58 |
Megaf |
WSDguy2014: That mod seems to be quite abandoned |
12:58 |
WSDguy2014 |
but is reworked by Hybrid Dog |
13:01 |
WSDguy2014 |
i created portal, punching a stick and nothing heppens, i will use modpack "Flight" https://forum.minetest.net/viewtopic.php?f=11&t=11257&hilit=flight |
13:01 |
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13:01 |
WSDguy2014 |
to fly with Magic Carpet to going up, very very long to reach Nyan Cat Heaven |
13:03 |
WSDguy2014 |
@Megaf Megaf, this mod Nyan Cat's Heaven is reworked by Hybrid Dog |
13:04 |
Megaf |
WSDguy2014: Yep. Well, I don't know whats wrong, try revuilding your portal, perhaps you missed something. |
13:04 |
Megaf |
or build it in another location |
13:04 |
WSDguy2014 |
how about demostration video to build portal from nyan cat's Heaven? |
13:05 |
WSDguy2014 |
*demonstration |
13:06 |
WSDguy2014 |
Megaf: How about demonstration video to build portal from nyan cat's Heaven? |
13:08 |
WSDguy2014 |
@Megaf How about demonstration video to build portal from nyan cat's Heaven? |
13:09 |
Megaf |
what video? |
13:11 |
WSDguy2014 |
Tutorial, how to build portal from "Nyan Cat's Heaven" mod |
13:15 |
WSDguy2014 |
@Tutorial, how to build portal from "Nyan Cat's Heaven" mod |
13:15 |
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13:15 |
WSDguy2014 |
@Megaf Tutorial, how to build portal from "Nyan Cat's Heaven" mod |
13:15 |
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13:55 |
Wuzzy |
Hi, is there a way to make the tiny player names in multiplayer bigger? I would prefer a client-side solution. |
13:57 |
VanessaE |
current minetest dev has normal-sized nametags |
13:57 |
VanessaE |
I think they change with your font size setting |
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14:09 |
Wuzzy |
do you mean the names are equally sized than i.e. chat messages? |
14:09 |
VanessaE |
yes |
14:10 |
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14:10 |
Kenney |
https://forum.minetest.net/viewtopic.php?f=50&t=12391 I made something |
14:12 |
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14:21 |
Calinou |
innovative |
14:24 |
Kenney |
yup, got another idea I want to do next |
14:25 |
Kenney |
well - two |
14:25 |
Kenney |
One where players walk through a portal where they get transformed into ants where they can play a few minigames |
14:25 |
Kenney |
and Minetest Kart |
14:26 |
exio4 |
Minekart! :p |
14:27 |
Kenney |
better name indeed, Minekart it is |
14:27 |
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14:28 |
Calinou |
Minekart sounds very close to Minecart… |
14:28 |
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14:28 |
Kenney |
Not a huge problem |
14:28 |
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14:50 |
Calinou |
https://agar-io-clone-d3vont3ch.c9.io/ |
14:51 |
Calinou |
https://github.com/huytd/agar.io-clone for code |
15:03 |
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15:05 |
MinetestBot |
[git] est31 -> minetest/minetest: Make split method static 617a3d4 http://git.io/vkXEg (2015-06-01T17:04:21+02:00) |
15:06 |
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15:08 |
Amaz |
I think that the GMP security breaks the irc_commands mod... At least, I can't log in via irc when I've signed into the game with the latest git. |
15:11 |
est31 |
btw, GMP security != lua sandboxing |
15:11 |
est31 |
but yea, it might be that case |
15:12 |
est31 |
Amaz, you are completely right, its broken |
15:12 |
Amaz |
The server owner says that my password hash is much longer than anyone elses :P |
15:12 |
est31 |
hehe, yea, it is |
15:13 |
est31 |
I'll make a lua api function to check whether a password matches the one in the db |
15:13 |
est31 |
and perhaps a PR to the irc_commands mod |
15:14 |
Amaz |
Thanks :) |
15:15 |
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15:15 |
hoodedice |
Calinou, you have me sold on godot |
15:16 |
hoodedice |
but only 26MB download -> why? |
15:17 |
est31 |
In the short term, let you give yourself an old password by the admin with /setpassword |
15:18 |
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15:31 |
VanessaE |
est31: I have to wonder if he has as yet updated his IRC mods.. there was a patch added for the sandbox. |
15:32 |
est31 |
yea but amaz meant my srp patch, and there its no big suprise |
15:33 |
est31 |
because what I think the irc mod does is making a sha-1 hash of the sent password, and then comparing that to the database entry |
15:34 |
est31 |
but in the case of srp, there is no sha-1 |
15:34 |
est31 |
or there is more than sha-1 |
15:34 |
VanessaE |
ah |
15:34 |
VanessaE |
it's a good thing I haven't pulled recently :) |
15:35 |
sfan5 |
hm |
15:35 |
sfan5 |
using the IRC mod will defeat the whole security point of SRP |
15:35 |
sfan5 |
unless you have a script that implements SRP over IRC |
15:36 |
est31 |
yup |
15:36 |
est31 |
thats part of the reasoning why I haven't implemented such a function yet |
15:37 |
est31 |
it encourages server owners to request player's passwords outside of the srp protocol |
15:38 |
Calinou |
hoodedice, the whole engine is a big executable, all resources are bundled |
15:38 |
Calinou |
there is no installer |
15:38 |
Calinou |
be sure to download and install export templates to export your games |
15:41 |
hoodedice |
where do I get the linux builds from? |
15:43 |
hoodedice |
or nvm, I'll find it out from their chan |
15:43 |
Calinou |
hoodedice, build from source |
15:43 |
Calinou |
it's fairly easy |
15:43 |
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15:43 |
Calinou |
you need scons (sudo apt-get install scons) |
15:44 |
Calinou |
then do: scons platform=x11 inside the Godot directory once you cloned it |
15:44 |
* marktraceur |
has laid about 20,000 cobblestone in the past two days |
15:44 |
marktraceur |
It may be time to take a break |
15:44 |
est31 |
don't forget to paste it in bold writing |
15:44 |
est31 |
bash won't accept normal style |
15:45 |
Calinou |
there's no preformatted marking on IRC, or a way to distinguish code |
15:45 |
Calinou |
I could use a colour too |
15:45 |
hoodedice |
no prebuilts? |
15:45 |
hoodedice |
=( |
15:45 |
Calinou |
https://godot.blob.core.windows.net/release/2015-05-21/godot_x11-1.1stable.64 |
15:45 |
Calinou |
https://godot.blob.core.windows.net/release/2015-05-21/godot_x11-1.1stable.32 |
15:45 |
Calinou |
64-bit and 32-bit respectively |
15:47 |
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15:50 |
Calinou |
hoodedice, we have a subreddit, http://reddit.com/r/godot |
15:54 |
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16:38 |
MinetestBot |
[git] est31 -> minetest/minetest: Localize inside whole misc_helpers.lua 6df6b2a http://git.io/vk1mW (2015-06-01T18:18:18+02:00) |
16:46 |
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16:55 |
RealBadAngel |
ooh, theres Jordach |
16:55 |
hoodedice |
Calinou, reddit is kill (@ Jordach) |
16:55 |
hoodedice |
heya RBA |
16:55 |
RealBadAngel |
ive got something for ya |
16:55 |
hoodedice |
ooooh *me excite* |
16:57 |
hoodedice |
Jordach is playing Space Engies, RealBadAngel |
16:57 |
hoodedice |
show it to me |
16:57 |
RealBadAngel |
this is again bout shaders |
16:57 |
hoodedice |
oooooh pls |
16:57 |
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16:57 |
RealBadAngel |
im about to make PR which will improve parallax occlusion mapping |
16:57 |
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16:57 |
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16:57 |
Jordach |
WHAT |
16:57 |
hoodedice |
^there he is, I pulled him here =) |
16:58 |
Jordach |
pics or gtfo |
16:58 |
hoodedice |
RBA pls |
16:58 |
RealBadAngel |
http://picpaste.com/pics/screenshot_20150601_152217-wzkAH38N.1433177870.png |
16:58 |
RealBadAngel |
eat THAT :P |
16:58 |
luizrpgluiz |
hi all |
16:58 |
Jordach |
seems too smooth |
16:58 |
hoodedice |
Hole E. Shit |
16:58 |
RealBadAngel |
Jordach, up to settings |
16:59 |
hoodedice |
we need work on lighting actually |
16:59 |
hoodedice |
shaders look good tho RBA, another great job =) |
16:59 |
RealBadAngel |
but you wont complain anymore bout that it works differently |
16:59 |
RealBadAngel |
i do own now tangent space, all the methods are aviable |
17:00 |
hoodedice |
so what exactly is different in this RBA? |
17:00 |
hoodedice |
like, Changelog style difference |
17:00 |
RealBadAngel |
previously we had faked tangent space, computed on the fly in shaders |
17:00 |
RealBadAngel |
now, its real |
17:01 |
RealBadAngel |
so, shaders are faster |
17:01 |
hoodedice |
two questions: 1. Is this faster |
17:01 |
RealBadAngel |
WAY faster |
17:01 |
hoodedice |
okay, so that is solved |
17:01 |
hoodedice |
2. Is the computation offset to the GPU or is this CPU side? |
17:01 |
RealBadAngel |
GPU |
17:02 |
hoodedice |
yaay |
17:02 |
RealBadAngel |
and lighter than before |
17:02 |
RealBadAngel |
because we had to compute fake tangent space before |
17:02 |
RealBadAngel |
now we dont have to |
17:02 |
hoodedice |
yaay |
17:02 |
hoodedice |
me excite |
17:03 |
hoodedice |
RBA, can you point me to some resources (documentations) you used for this |
17:03 |
RealBadAngel |
previously there was a limit, very touchy, after which textures were going mad |
17:04 |
RealBadAngel |
now you can set the height (depth) of your wish |
17:05 |
RealBadAngel |
that means we are compatible with all the papers around on occlusion mapping |
17:06 |
RealBadAngel |
ive picked iterative parallax mapping with slope information (to avoid textures swimming) with some slight modifications of mine |
17:06 |
RealBadAngel |
and it fuckin rocks the hous |
17:06 |
RealBadAngel |
e |
17:06 |
sfan5 |
<insert i know some of these words .gif here> |
17:06 |
VanessaE |
good, now push the code to your repo :) |
17:07 |
RealBadAngel |
as usual, need to clean the mess first ;) |
17:07 |
RealBadAngel |
im very messy coder ;) |
17:07 |
RealBadAngel |
but this pearl is just a star |
17:08 |
RealBadAngel |
perfect example on how to write minimal code and get maximal results |
17:09 |
Calinou |
http://picpaste.com/pics/screenshot_20150601_152217-wzkAH38N.1433178541.png |
17:09 |
est31 |
the universe is programmed using perl |
17:09 |
Calinou |
woud be nice if we had a Minetest Ultra texture pack |
17:09 |
Calinou |
would be a 256² pack, faithful to the originals :P |
17:09 |
Calinou |
quite hard to do, but I'm sure it's possible |
17:10 |
RealBadAngel |
Calinou, for that we would need very talented GFX man |
17:11 |
RealBadAngel |
my textures are too 'technic' |
17:14 |
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17:17 |
hoodedice |
(request for docs were ignored) |
17:18 |
RealBadAngel |
docs are not really needed |
17:19 |
RealBadAngel |
just make maps using CrazyBump, gimp or InsaneBump |
17:19 |
RealBadAngel |
whatever |
17:19 |
RealBadAngel |
only thing you have to take care of is that height have to be in alpha channel |
17:20 |
RealBadAngel |
so normal map combined with height in .a |
17:20 |
Calinou |
AwesomeBump is the new thing :P |
17:20 |
RealBadAngel |
but thats common |
17:21 |
Calinou |
https://github.com/kmkolasinski/AwesomeBump |
17:21 |
RealBadAngel |
Calinou, About heightmaps i found out that man always can do better ones |
17:21 |
RealBadAngel |
we do have areas perception built in |
17:22 |
RealBadAngel |
many algorithms get lost while trying to do so |
17:23 |
RealBadAngel |
still, GFX is an art |
17:27 |
Calinou |
lol |
17:27 |
Calinou |
first comment has 2211 points |
17:27 |
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17:27 |
Krock |
2212 |
17:28 |
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17:37 |
rubenwardy |
I can't be bothered to do any more. Maybe another time :P http://dev.minetest.net/Modding_Book |
17:40 |
Calinou |
anyone for a game of chess? |
17:41 |
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17:41 |
RealBadAngel |
Calinou, sadly i have no time today, but one day for sure |
17:41 |
RealBadAngel |
i love that game |
17:41 |
Calinou |
http://lichess.org/p47irHmi |
17:41 |
Calinou |
first one to click plays |
17:41 |
Calinou |
highlight me on IRC if I'm away |
17:42 |
RealBadAngel |
its time limited? |
17:42 |
RealBadAngel |
or? |
17:42 |
Calinou |
yes, 10 mins per player |
17:45 |
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Wayward_One joined #minetest |
17:49 |
|
Yellowberry joined #minetest |
17:50 |
Yellowberry |
Ahoy |
17:50 |
Calinou |
hi Yellowberry |
17:50 |
Yellowberry |
Anything new with minetest? |
17:50 |
Calinou |
long time no see |
17:50 |
hoodedice |
RBA, I meant OpenGL docs |
17:50 |
Yellowberry |
Yeah, indeed Calinou |
17:50 |
Yellowberry |
Been busy with school and programming |
17:51 |
Yellowberry |
I actually just finished my math finals |
17:51 |
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bobomb joined #minetest |
17:51 |
Yellowberry |
Hello bobomb |
17:51 |
Calinou |
I have exams too… |
17:51 |
bobomb |
hi |
17:52 |
bobomb |
mod question: is there a way to register_abm with a list of nodes that uses a wildcard, or all nodes in a mod? instead of listing each one explicitly |
17:53 |
Calinou |
okay, my opponent left, so http://lichess.org/iOaVTpTB |
17:54 |
Krock |
bobomb, you can use "group:my_group" |
17:56 |
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ClaudeRoy joined #minetest |
17:56 |
bobomb |
so i can use neighbors = {group:mygroup} |
17:57 |
bobomb |
or nodenames = {group:mygroup} |
17:57 |
Krock |
both |
17:58 |
bobomb |
how do i define or register a group? |
17:59 |
RealBadAngel |
Calinou, theres time limit?? |
17:59 |
Calinou |
it's automatic bobomb |
17:59 |
Calinou |
RealBadAngel, yes, 10 minutes per player |
17:59 |
Calinou |
(I can change it) |
18:00 |
RealBadAngel |
shit, i had a visitor here, had to go away :( |
18:00 |
Krock |
bobomb, it's defined in each node's definition in the table "groups" |
18:02 |
rubenwardy |
If no nodes are a member of mygroup, then it just doesn't run (ABM doesn't) |
18:02 |
rubenwardy |
Because there is nothing to run it on |
18:03 |
rubenwardy |
Simples |
18:03 |
rubenwardy |
:P |
18:03 |
rubenwardy |
https://www.youtube.com/watch?v=Hl545RF6dXA |
18:05 |
RealBadAngel |
anyway im back to preparing pull |
18:05 |
RealBadAngel |
Calinou, we can play other day |
18:05 |
bobomb |
ok so far, but when i try to do nodenames={group:mygroup} with no quotes it throws error expecting method, with quotes nothing happens. |
18:05 |
Yellowberry |
hoodedwater: ha |
18:05 |
hoodedwater |
related #godotengine |
18:06 |
VanessaE |
Calinou: Awesomebump has got to be THE WORST user interface I've ever seen - confusing as fuck |
18:06 |
Krock |
bobomb, how about nodenames = { "group:wood" } ? |
18:06 |
Calinou |
heh |
18:06 |
Calinou |
yeah, I agree |
18:06 |
hoodedwater |
!g awesomebump |
18:06 |
MinetestBot |
hoodedwater: https://github.com/kmkolasinski/AwesomeBump |
18:07 |
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18:08 |
Calinou |
hoofdecide |
18:09 |
bobomb |
ok i got it, i was not doing mygroup=1 in the node def, just mygroup doesn't work, and mygroup = true threw error |
18:09 |
bobomb |
well this is awesome. any warnings about registering nodes on the fly? haha |
18:10 |
Yellowberry |
ha |
18:10 |
Yellowberry |
people in #python are essentially calling me insane |
18:10 |
Yellowberry |
looks like they don't know me |
18:10 |
hoodedice |
? |
18:11 |
Yellowberry |
I am trying to make a web browser from scratch in python |
18:12 |
hoodedice |
ahahahahahhaha |
18:12 |
hoodedice |
GG m8 |
18:12 |
hoodedice |
gr8 b8 there |
18:12 |
hoodedice |
okay okay, but why? |
18:12 |
bobomb |
yellowberry, how about an ingame browser block for minetest |
18:13 |
Yellowberry |
I hate my current browsers, they are either too slow or too clunky or they don't support shit |
18:13 |
hoodedice |
pale moon on windows man |
18:13 |
hoodedice |
you'll need to compile for linux |
18:13 |
bobomb |
lynx |
18:13 |
hoodedice |
the only thing it doesn't support are some deprecated security features |
18:13 |
hoodedice |
which is a good thing |
18:14 |
Yellowberry |
so it supports html5 and all that jazz? |
18:14 |
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rjs232323 joined #minetest |
18:14 |
hoodedice |
(but I have to switch for firefox to use my bank account) |
18:14 |
hoodedice |
yes it does |
18:14 |
hoodedice |
it is a firefox fork with support for some cpu features |
18:14 |
hoodedice |
light on memory as well |
18:14 |
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TheWild joined #minetest |
18:14 |
hoodedice |
!g pale moon linux build |
18:15 |
MinetestBot |
hoodedice: http://sourceforge.net/projects/pm4linux/ |
18:15 |
hoodedice |
uh, let me get you something to read |
18:15 |
Calinou |
pale moon is worthless |
18:15 |
Yellowberry |
I just found the site |
18:15 |
Yellowberry |
Also, it's just firecocks |
18:15 |
hoodedice |
https://www.palemoon.org/sourcecode.shtml |
18:15 |
Calinou |
watch your language :p |
18:16 |
hoodedice |
firewhat? |
18:16 |
Calinou |
hoodedice, https://www.palemoon.org/redist.shtml |
18:16 |
Yellowberry |
firefox under a different name, practically |
18:16 |
hoodedice |
it is firefox with some really needed security overhauls and cpu features |
18:16 |
Calinou |
it's 2015 and we lack a proper Firefox |
18:17 |
Calinou |
IceCat is too slow and not maintained enough, and its extensions store is ugly |
18:17 |
Calinou |
it's also 2015 and we lack a proper Chromium |
18:17 |
hoodedice |
MPL allows for it cal, and I don't see a problem with that IMO |
18:17 |
Calinou |
(one that doesn't phone home) |
18:17 |
RealBadAngel |
Calinou, ive found out that makin good heightmaps is not so difficult |
18:17 |
hoodedice |
as long as you do not have a rogue developer, free software should have protections from scamming |
18:17 |
RealBadAngel |
i will write a guide on it |
18:18 |
RealBadAngel |
effects are excellent |
18:18 |
Calinou |
selling and commercial use are important freedoms, especially in developing countries |
18:18 |
Calinou |
where Internet access is not as widespread |
18:18 |
sfan5 |
Calinou: chromium phones home? |
18:18 |
rjs232323 |
when I write a value of int to meta using set_string, it writes without any error reporting. But when I try to access its meta using get_string using {x=50,y=6, z 10}as the pos variable, it returns nil. Why? |
18:18 |
bobomb |
you can compile elinks with js support http://elinks.or.cz/ |
18:18 |
Calinou |
sfan5, there are tons of blog articles on this |
18:18 |
Calinou |
it phones home less than Google Chrome, but still phones home |
18:18 |
rjs232323 |
the position are the same (i just printed it out to test something out) |
18:18 |
Calinou |
on top of that, it's not distributed as a ready-to-go binary that auto-updates |
18:18 |
sfan5 |
Calinou: can i have a link? |
18:19 |
Calinou |
I don't have any at hand, sorry |
18:19 |
Yellowberry |
I am unfarmiliar with that expression |
18:19 |
sfan5 |
<Calinou> on top of that, it's not distributed as a ready-to-go binary that auto-updates |
18:19 |
sfan5 |
linux isn't either |
18:19 |
sfan5 |
why do you use linux? |
18:19 |
bobomb |
RealBadAngel, I'm interested in heightmaps |
18:19 |
bobomb |
can you send me a link |
18:19 |
sfan5 |
(hint: use packages managers) |
18:19 |
est31 |
^ |
18:19 |
est31 |
self updating binaries are horrible windows bullshit |
18:19 |
sfan5 |
^ |
18:20 |
est31 |
finally win 10 has a package manager |
18:20 |
sfan5 |
it does? |
18:20 |
bobomb |
RealBadAngel dp you know a mod that uses heightmaps in the mapgen? |
18:20 |
Calinou |
oh, I found this btw http://chromium.woolyss.com/ |
18:20 |
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18:20 |
Calinou |
sfan5, yes, called OneGet |
18:20 |
Calinou |
we had unofficial stuff like Chocolatey before |
18:20 |
est31 |
sfan5, only for powershell https://github.com/OneGet/oneget |
18:20 |
sfan5 |
that sounds nicwe |
18:20 |
sfan5 |
-w |
18:20 |
Calinou |
(Minetest is available through it) |
18:20 |
est31 |
yes but outdated AFAIK |
18:21 |
est31 |
yes, still 0.4.10 https://chocolatey.org/packages/minetest |
18:21 |
Yellowberry |
they are also switching to branch develoopment, it appears |
18:21 |
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18:21 |
bobomb |
mod question: is there a way to list/find all nodes in the world by name or group? |
18:21 |
sfan5 |
no |
18:21 |
sfan5 |
doing that would take ages |
18:21 |
est31 |
but inside a given area |
18:21 |
sfan5 |
even in C++ |
18:22 |
bobomb |
so if i create a node on the fly, then exit the game, then enter the game, the node will be unknown, so i would have to write it to a file or something |
18:22 |
est31 |
bobomb, mods that need functionality like this, like the travelnet mod, use tables they serialize into extra files |
18:22 |
bobomb |
and load it at -- right |
18:22 |
bobomb |
thanks |
18:22 |
est31 |
so when sb builds a node, it gets entered into the table |
18:23 |
est31 |
you shouldn't register nodes on the fly |
18:23 |
RealBadAngel |
bobomb, heightmaps im using are completely different thing than mapgen ones |
18:23 |
RealBadAngel |
mine are about pixels of texture displacement |
18:24 |
RealBadAngel |
it has nothing to do with mapgen |
18:24 |
bobomb |
ah. ok |
18:24 |
bobomb |
yeah i will find a better way to do this than registering nodes on the fly |
18:24 |
bobomb |
like just using the metadata |
18:25 |
bobomb |
however, i like to use worldedit //replace or //mix so i want the nodes defined |
18:25 |
RealBadAngel |
bobomb, what is your area of interest? |
18:25 |
bobomb |
at this time |
18:25 |
bobomb |
RealBadAngel, I want a mapgen mod that loads heightmaps stored as publicly available DigitalElevationModels. |
18:26 |
bobomb |
which are usually about 100mb in size per tile, and one pixel represents 30m square to 1m elevation accuracy |
18:26 |
RealBadAngel |
prove me if im wrong, you want terrain to be generated based on heightmaps? |
18:26 |
bobomb |
yes that's right |
18:27 |
RealBadAngel |
possible but the person you should talk to is paramat or hmmm |
18:27 |
RealBadAngel |
those guys do the mapgens |
18:27 |
bobomb |
i know, i have. i'm working on a silly mod right now to get familiar with modding then i will take their advice |
18:27 |
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18:28 |
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18:28 |
bobomb |
i just heard you mention heightmaps, and jumped to a conclusion |
18:28 |
RealBadAngel |
even simple "plus" has many meanings |
18:28 |
RealBadAngel |
im doing a bit different things than that |
18:29 |
bobomb |
i gather |
18:29 |
rjs232323 |
I'm stuck with the meta:get_string issue. Been trying to figure out whats wrong wtih this for hours now. Here's the logs: http://pastebin.com/qYn1WuLX |
18:29 |
bobomb |
is there a way to apply an ABM to meta strings? |
18:30 |
Yellowberry |
anyone know the current required minimum required specs to host a minetest server for 20 with little to no lag? |
18:31 |
Yellowberry |
20 people, that is |
18:31 |
hoodedice |
IMO 4GB RAM, dual core proc |
18:31 |
RealBadAngel |
rjs232323, please read technic tools code |
18:31 |
hoodedice |
without a client session running |
18:31 |
RealBadAngel |
theyre using meta to store any data |
18:32 |
RealBadAngel |
in fact tables |
18:32 |
Yellowberry |
hoodedice: how about net speed and the likes? |
18:32 |
hoodedice |
net speed highly depends more on geographic location than speed IMO |
18:32 |
luizrpgluiz |
hi |
18:33 |
hoodedice |
no matter how fast your internets is, you are limited first by location |
18:33 |
Yellowberry |
true. |
18:33 |
hoodedice |
again, an IMO |
18:33 |
Yellowberry |
All of the people connecting to the server are in the US |
18:33 |
hoodedice |
also, I'm guessing vanilla mt_game |
18:33 |
Yellowberry |
yes, vanilla |
18:34 |
hoodedice |
I had a couple of people from europe and a couple from the states |
18:34 |
RealBadAngel |
rjs232323, https://github.com/minetest-technic/technic/blob/master/technic/tools/flashlight.lua |
18:34 |
hoodedice |
the people fromt he states didn't complain |
18:34 |
RealBadAngel |
its a good example |
18:34 |
luizrpgluiz |
what do you think I use dynvpn on my server? |
18:35 |
hoodedice |
the ones from europe got off and tried to make a minecrap server |
18:35 |
Yellowberry |
well, I've got a 16GB quad core with 5gbps down and 3gbps up, 2TB of space, Arch Linux. Do you think I've got enough? |
18:35 |
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18:35 |
hoodedice |
...show off |
18:36 |
hoodedice |
get out |
18:36 |
Yellowberry |
lol |
18:36 |
Yellowberry |
If you want, after I get setted in, I can give you a sizable chunk of it |
18:36 |
Yellowberry |
for free |
18:36 |
hoodedice |
sure |
18:36 |
Yellowberry |
Ok, i'll let you know |
18:36 |
hoodedice |
I'll use ti to decompile apks and to compile my homework next semester |
18:36 |
Yellowberry |
ha |
18:37 |
Yellowberry |
so, is it enough? |
18:37 |
Yellowberry |
is there anything I am missing? |
18:37 |
Yellowberry |
Also, it's in Texas |
18:37 |
hoodedice |
you're missing an OS that can do fancy stuff like... |
18:38 |
Sinkidonk |
can anyone help me with this pieces of code http://pastebin.com/c7JPieaj I can't get post_effect_color to work the input, I get no error and I don't know how to troubleshot, the problem, it look like post_effect_color is treating the input as not existent, for the code in full view http://bit.ly/1BDAvVT an github link. |
18:38 |
hoodedice |
...play vidya |
18:38 |
Yellowberry |
eh, Arch Linux is ok |
18:39 |
hoodedice |
is that a xeon? |
18:39 |
Yellowberry |
I don't remember off the top of my head, lemme go check |
18:39 |
rjs232323 |
RealBadAngel, Am trying to do minetest.env:set_string that can store both string and int. Like here https://github.com/minetest-technic/technic/blob/master/technic/machines/supply_converter.lua |
18:40 |
Yellowberry |
It is, not sure which one |
18:40 |
rjs232323 |
I'm converting int to string and storing it via set_string. But accessing it from meta:get_string() with same location, it returns nill which is very odd result |
18:40 |
RealBadAngel |
meta is a table |
18:41 |
RealBadAngel |
treat it so |
18:41 |
RealBadAngel |
better for you will be trying to understand the following code: |
18:42 |
rjs232323 |
well, I'm afraid I don't understand. It's a table that acts like associative array but persists in HDD right? |
18:42 |
Yellowberry |
hoodedice: ^ |
18:42 |
hoodedice |
? |
18:42 |
Yellowberry |
"It is, not sure which one " |
18:42 |
RealBadAngel |
https://github.com/minetest-technic/technic/blob/master/technic/tools/mining_drill.lua#L241 |
18:42 |
hoodedice |
yeah, got that |
18:42 |
hoodedice |
cool. |
18:42 |
Yellowberry |
oh, ok |
18:43 |
hoodedice |
currently running on a late 2006 mac mini with 1.8 GHz C2D |
18:43 |
RealBadAngel |
here we read the meta (the root table) |
18:43 |
hoodedice |
xubuntu, latest |
18:43 |
RealBadAngel |
and then the fields in it |
18:43 |
Yellowberry |
Xubuntu is good |
18:43 |
hoodedice |
main laptop is a 1.9 dual core celery 6GB of RAM with windows 8.1 |
18:44 |
Krock |
Somehow I'm the only here sitting on a singlecore PC. |
18:44 |
hoodedice |
I teamviewer into this mac book to compile/decompile stuff. It is a work mac so I can't exactly take it home |
18:44 |
Yellowberry |
Well, my main PC isn't even close to that powerful |
18:44 |
hoodedice |
lolwut |
18:45 |
Yellowberry |
my main: Windows XP, 500GB HDD, 2GB DDR2 ram, x2 Pentiums |
18:45 |
Yellowberry |
not the greatest |
18:46 |
Krock |
^ my hero |
18:46 |
hoodedice |
well, I guess you have a stronk server, so you prolly don't care about the client machine |
18:46 |
Yellowberry |
yeah |
18:46 |
hoodedice |
but how did you get dem internets? |
18:46 |
Yellowberry |
But wait! |
18:46 |
Yellowberry |
Fiber |
18:46 |
Yellowberry |
:D |
18:46 |
rjs232323 |
Ok, so what's the purpose of minecraft_env:set_string then? |
18:47 |
rjs232323 |
I'm trying to understand the system |
18:47 |
Krock |
>minecraft |
18:47 |
hoodedice |
^ |
18:47 |
Yellowberry |
lol |
18:47 |
Krock |
dude, it's meta:set_string |
18:47 |
hoodedice |
fiber? google fiber? |
18:47 |
Krock |
and don't use minetest.env:, switch to minetest. or core. |
18:47 |
Yellowberry |
not sure if it's google fiber, it could be |
18:47 |
rjs232323 |
meta = minetest_env* |
18:48 |
Yellowberry |
also |
18:48 |
Yellowberry |
getting an amazing deal on it |
18:48 |
rjs232323 |
oh, elaborate on that? core? |
18:48 |
Yellowberry |
20$/year |
18:48 |
Yellowberry |
anyway |
18:48 |
hoodedice |
... |
18:48 |
|
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18:48 |
Yellowberry |
I have nice friends, that's call I can say |
18:49 |
Yellowberry |
*all |
18:49 |
hoodedice |
"amazing" is an understatement? |
18:49 |
Krock |
rjs232323, local meta = minetest.get_meta(pos) -> meta:set_string("key", "value"), that's how it's used |
18:49 |
hoodedice |
*. |
18:49 |
hoodedice |
also, I doubt you have nice friends. You prolly have an uncle at comcast =P |
18:49 |
Yellowberry |
LOL |
18:49 |
Yellowberry |
Nah |
18:49 |
Yellowberry |
it's rubenwardy! |
18:50 |
rubenwardy |
It's raining, so the internet is terrible |
18:50 |
Yellowberry |
Ha, i've got 10 minutes to eat lunch before I have class again, I will be back |
18:50 |
rubenwardy |
No idea why it happens |
18:50 |
hoodedice |
> class |
18:50 |
hoodedice |
tfw yellow is a student |
18:50 |
* Yellowberry |
is in 9th grade |
18:50 |
* hoodedice |
flips table |
18:50 |
hoodedice |
I'm done |
18:51 |
rjs232323 |
Krock, I understand. I'm using meta:set_string("motus_source","13") but when I use get_string with same key, it returns nil (using same pos) |
18:51 |
jordan4ibanez |
what is the hotbar inventory called? |
18:51 |
hoodedice |
"top line of the inventory" |
18:52 |
Krock |
rjs232323, so is meta:get_string("motus_source") returning nil?? |
18:52 |
Krock |
are you sure the node you called is loaded? |
18:52 |
hoodedice |
suddenly, I don't believe that yellow has all that that he says he has *skeptic* |
18:53 |
rjs232323 |
yes, I'm next to it right now so I'm pretty sure its loaded. HAven't left the area yet. Here's the log :https://codeload.github.com/minetest-technic/technic/zip/master |
18:53 |
rjs232323 |
It writes here: |
18:53 |
rjs232323 |
writing -48 6 -12 motus_source 13 |
18:53 |
rjs232323 |
at that pos, with key of motus_source with the value of 13 (13.."" to make sure its a string to see if nil is coming from mistype or something) |
18:54 |
rjs232323 |
but using meta:get_string("motus_source") |
18:54 |
rjs232323 |
getting motus_source -48 6 -12 -- this should be 13 but its returning nil? Why? |
18:55 |
Krock |
strange |
18:55 |
rjs232323 |
oh wow, I think i detected an extra space there. Double checking my script |
18:56 |
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Amaz joined #minetest |
18:57 |
rjs232323 |
nvm, I dont see any extra space |
18:58 |
rjs232323 |
very puzzling |
19:02 |
|
Xenoth joined #minetest |
19:02 |
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Hijiri joined #minetest |
19:08 |
|
Yellowberry joined #minetest |
19:08 |
Yellowberry |
I have returned! now running Pale Moon! |
19:08 |
Yellowberry |
It seems to be slightly less laggy |
19:09 |
hoodedice |
<hoodedice> suddenly, I don't believe that yellow has all that that he says he has *skeptic* |
19:09 |
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19:10 |
rubenwardy |
Implying you don't use a desktop client O_o |
19:10 |
rubenwardy |
Oh, kiwiirc's decent |
19:10 |
rubenwardy |
much better than webchat |
19:10 |
rubenwardy |
OHHH |
19:10 |
rubenwardy |
You're at school |
19:10 |
rubenwardy |
When do I get kicked? |
19:11 |
Yellowberry |
Kicked from here? |
19:11 |
hoodedice |
what is even |
19:11 |
rubenwardy |
is |
19:11 |
rubenwardy |
it |
19:11 |
rubenwardy |
time |
19:11 |
rubenwardy |
based? |
19:11 |
hoodedice |
what are runben even i cant |
19:11 |
rubenwardy |
oh, shadowbot's away |
19:11 |
hoodedice |
inchranet is kill |
19:11 |
rubenwardy |
R.I.P |
19:12 |
Yellowberry |
And this is why you don't walk into a channel and start talking |
19:12 |
Yellowberry |
Rip in kill |
19:12 |
hoodedice |
yello |
19:12 |
hoodedice |
need into proof that you have a 16 gb with 5gbps down |
19:12 |
rubenwardy |
this makes me sad: http://a.pomf.se/gcpydp.png |
19:13 |
hoodedice |
> steam reviews |
19:13 |
Yellowberry |
is not up yet. I will have access in mid july |
19:13 |
Yellowberry |
LOL |
19:13 |
hoodedice |
[skepticing intensifies] |
19:14 |
Yellowberry |
[[intensifies] intensifies] |
19:14 |
Yellowberry |
also, I am as skeptic as you are, hoodedice |
19:14 |
hoodedice |
about what |
19:14 |
rubenwardy |
this makes me cringe: http://a.pomf.se/cyvhze.png |
19:15 |
Yellowberry |
sometimes my friends are rude, putting it lightly |
19:15 |
hoodedice |
send him a hello world code in C++ |
19:15 |
rubenwardy |
lol |
19:16 |
rubenwardy |
Saying "anyone who says banter should be shot" |
19:16 |
Yellowberry |
yes |
19:16 |
rubenwardy |
Anyway, gtg. I'll read the log :P |
19:24 |
rjs232323 |
Could reading meta:get_String from different file receive nil instead of its value? |
19:26 |
jordan4ibanez |
https://github.com/jordan4ibanez/Hoppers |
19:27 |
jordan4ibanez |
Can a moderator move this into mod releases? https://forum.minetest.net/viewtopic.php?f=9&t=12379 |
19:28 |
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19:31 |
CWz |
builtin init.lua seems to have bene broken |
19:32 |
est31 |
in which way? |
19:32 |
sfan5 |
jordan4ibanez: moved~ |
19:35 |
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20:00 |
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20:06 |
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20:09 |
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20:14 |
Yellowberry |
It got really silent all of a suddent |
20:14 |
hoodedice |
indeed |
20:15 |
Creeper |
i know |
20:15 |
jordan4ibanez |
sfan5: Thank you |
20:18 |
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20:22 |
rjs232323 |
correct me if i'm wrong, but shouldn't minetest:get_meta(pos) return a table from that position? |
20:23 |
rjs232323 |
when I write using meta:set_string(pos) on different position, it overwrites previous meta:set_string on a different pos variable somehow. I double checked the pos and the cordinates are different yet it still overwrite it like pos didn't change |
20:28 |
rjs232323 |
like if i write meta:set_set("_source","5") for {x=5, y=5, z=10} then write meta:set_string( "_source","15" ) for {x=6,y=6,z=10} and then call meta:set_string("_source") from {x=5, y=5, z=10}, it returns "15" instead of "5" |
20:28 |
rjs232323 |
I don't understand why it's behaving that way |
20:30 |
Yellowberry |
thank god from FreeDNS |
20:30 |
Yellowberry |
*for |
20:30 |
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20:33 |
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20:36 |
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20:39 |
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20:39 |
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20:41 |
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Creeper joined #minetest |
20:42 |
Creeper |
i need help with server |
20:43 |
BirdyMeows |
hmm? |
20:55 |
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20:55 |
TheWild |
rjs232323 you mean meta:get_string("_source"), didn't you? |
20:57 |
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21:03 |
bobomb |
modding: if i try to use minetest.register_node from within another function, core.get_current_modname() fails any ideas? |
21:04 |
est31 |
when do you call core.get_current_modname() ? |
21:05 |
est31 |
first of all you should do minetest.get_current_modname |
21:06 |
bobomb |
it is called by register_node |
21:06 |
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21:06 |
est31 |
ah |
21:06 |
est31 |
yea, you shouldn't call register_node when not loading |
21:07 |
* Creeper |
need help hosting server |
21:07 |
bobomb |
but i want to register a node on the fly |
21:07 |
est31 |
that isn't possible |
21:07 |
est31 |
what is your usecase |
21:07 |
est31 |
Creeper, what is your question |
21:07 |
bobomb |
a programmable node |
21:07 |
Creeper |
i cant get the server up. |
21:07 |
est31 |
programmable in which way? |
21:08 |
Creeper |
at all, no firewall, port forwarded on ip and port, |
21:08 |
bobomb |
i have a node with a form, if the input validates, then the node is converted to another node type, if that node type is not yet registered, it needs to become registered. |
21:08 |
est31 |
Creeper, what does it say when you try to start it? can you paste the output to gist.github.com and link here? |
21:08 |
Creeper |
nothing........ |
21:08 |
bobomb |
i also have a file that saves nodes registered in this way to the world |
21:08 |
Creeper |
says absolute nothing |
21:09 |
bobomb |
and loads them at startup, that loading won't work either until i solve this. |
21:09 |
VanessaE |
bobomb: the best you can do is fake those nodes with entities, since you can define their models and textures after-the-fact. |
21:09 |
est31 |
Creeper, how do you start it? |
21:09 |
MinetestBot |
[git] ShadowNinja -> Uberi/MineTest-WorldEdit: Allow more characters in file names https:/ http://git.io/vkDfG (2015-06-01T17:08:43-04:00) |
21:09 |
MinetestBot |
[git] ShadowNinja -> Uberi/MineTest-WorldEdit: Localize mkdir helper https:/ http://git.io/vkDfZ (2015-06-01T16:53:03-04:00) |
21:10 |
bobomb |
entities huh? will read |
21:10 |
VanessaE |
mmhm |
21:10 |
Creeper |
Server: Login, and already port forwarded |
21:10 |
Creeper |
but the server still not online... |
21:10 |
est31 |
Creeper, yes but how do you start the server? |
21:11 |
Creeper |
i dont get it |
21:11 |
est31 |
from command line? |
21:11 |
Creeper |
wat do you mean...... |
21:11 |
Creeper |
np |
21:11 |
Creeper |
o |
21:11 |
Creeper |
*NO! |
21:11 |
est31 |
how then? |
21:11 |
Creeper |
i use the server tab in the minetest application |
21:12 |
est31 |
ok |
21:12 |
bobomb |
VanessaE i think i should have done this with entities from the very start. haha |
21:12 |
est31 |
so you can join yourself? |
21:12 |
Creeper |
yes. nobody else |
21:12 |
VanessaE |
bobomb: entities are limited in usefulness - they're buggy and cost FPS |
21:12 |
VanessaE |
so use them as little as possible |
21:13 |
bobomb |
oh well that sucks. i might have to use metadata then. |
21:13 |
Creeper |
is there a possible way to make nyancats spawn in the sky? just asking lol |
21:13 |
est31 |
Creeper, yes there is even a mod |
21:14 |
Creeper |
wow, lol |
21:15 |
Creeper |
how do you start the server from command line? |
21:15 |
est31 |
just open it and type minetest --server |
21:15 |
bobomb |
minetestserver |
21:15 |
est31 |
or minetestserver |
21:15 |
Creeper |
I FORGOT TO DO THAT |
21:15 |
est31 |
then it will ask you for the world |
21:15 |
Creeper |
i even forgot the --worldname --sever whatever thingy! |
21:17 |
Creeper |
what do you right click to open the command promt? |
21:17 |
Creeper |
like what minetest file... i kniow i did it once |
21:18 |
Yellowberry |
You on windows? |
21:18 |
Creeper |
The Windows 8 version of KittyFishy 7 |
21:19 |
Creeper |
basicaly, yeah |
21:19 |
Yellowberry |
Oh, ok |
21:19 |
Yellowberry |
so |
21:20 |
Yellowberry |
hold shift and right click on an empty space in the folder with the minetest executable in it and click open command window here |
21:20 |
Yellowberry |
and there you go |
21:25 |
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21:29 |
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blaise joined #minetest |
21:30 |
blaise |
hello... |
21:30 |
Yellowberry |
Hi |
21:30 |
blaise |
:D |
21:30 |
blaise |
how ya doin? |
21:31 |
Yellowberry |
Oh, I'm doing ok. Just doing finals |
21:31 |
Yellowberry |
Nothing too special |
21:31 |
blaise |
cool.. |
21:31 |
Yellowberry |
https://github.com/realtinymonster/grass |
21:32 |
Yellowberry |
Do you guys think I should get back into making minetest mods? |
21:33 |
Yellowberry |
brb |
21:33 |
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Yellowberry left #minetest |
21:33 |
Creeper |
help |
21:34 |
blaise |
Creeper: sup? |
21:34 |
blaise |
yellowberry wrote a web browser in python?! |
21:34 |
blaise |
cheese and rice! |
21:34 |
Creeper |
need to config irc mod, dont know what to put! |
21:34 |
blaise |
Creeper: I've done it with no troubles, I will be more than happy to answer your questions |
21:35 |
blaise |
:D |
21:35 |
blaise |
Creeper: you do have an ircd running, yes? |
21:35 |
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21:35 |
Creeper |
i need to see what i ned to put in order to configure it to join irc.inchra.net on channel #creeptest port 6667... |
21:36 |
blaise |
Creeper: also, last time I messed with it, the irc mod for minetest didn't support ssl irc connections |
21:36 |
Yellowberry |
6667 isn't ssl.... |
21:36 |
blaise |
6697 is |
21:37 |
blaise |
I was just making a statement to my own alement with the mod, the only one in fact.. :) |
21:38 |
blaise |
Creeper: aight, all settings for the irc mod are stored in your minetest.conf |
21:39 |
Creeper |
ok |
21:40 |
blaise |
Creeper: so "irc.server irc.inchra.net" would be the first line to add |
21:40 |
Creeper |
what about the =?? |
21:41 |
Creeper |
DONE |
21:41 |
blaise |
ehrm.. try it.. I didn't use one |
21:41 |
Creeper |
I DID CHANNEL TOO |
21:41 |
blaise |
cool |
21:41 |
blaise |
they added sasl support.. interesting |
21:41 |
blaise |
:D |
21:41 |
blaise |
too bad it's not ssl enabled yet |
21:43 |
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21:43 |
blaise |
I can't get recent mesacons mod to work with 0.4.10 or with 0.4.12 |
21:43 |
blaise |
lol |
21:43 |
blaise |
am I not supposed to be using git? |
21:45 |
Yellowberry |
Anyone know what happened to 0gb.us? |
21:45 |
Yellowberry |
He died, it appears |
21:45 |
blaise |
maybe he's on vacation? |
21:45 |
Yellowberry |
For like 2 years? |
21:45 |
Yellowberry |
I think not |
21:46 |
Yellowberry |
damn, has it really been that long? |
21:46 |
blaise |
true.. |
21:46 |
Yellowberry |
wow |
21:47 |
blaise |
maybe he was commited to a mental facility, or landed in jail/prison? |
21:47 |
Yellowberry |
Possible |
21:48 |
Yellowberry |
unlikely, but possible, nevertheless |
21:50 |
Amaz |
"When you have ruled out the impossible, whatever remains, no matter how improbable, must be the truth" |
21:52 |
blaise |
;) |
21:53 |
Creeper |
need help with irc mod, init.lua fail |
21:56 |
blaise |
the actual error would be helpful in helping you |
21:56 |
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21:57 |
kaeza_ |
Greetings |
21:58 |
Yellowberry |
hi kaeza_ |
21:58 |
rjs232323 |
Thewild, yes I did |
21:58 |
blaise |
kaeza_: o/ |
21:58 |
rjs232323 |
I meant to say meta:get_string("_source") |
21:59 |
blaise |
Yellowberry: I can't believe you wrote a web browser in python |
21:59 |
blaise |
Yellowberry: was that your school project? |
22:00 |
Yellowberry |
blaise: *am writing, it's nowhere near complete, and no, I was just bored |
22:00 |
Creeper |
hello??? |
22:01 |
Yellowberry |
Creeper: Please provide what the error says |
22:01 |
Creeper |
the debug doesnt save!!! idk why?? |
22:01 |
blaise |
it's in the log file |
22:01 |
blaise |
the error |
22:01 |
Creeper |
what log file? |
22:02 |
blaise |
the minetest server log file |
22:02 |
Creeper |
huh?? |
22:02 |
Creeper |
OHHHH!!! |
22:02 |
blaise |
it will tell you what line of the init.lua it had a problem with |
22:02 |
blaise |
we need that error to help you |
22:02 |
Creeper |
wait... what? |
22:03 |
blaise |
I quit |
22:03 |
* blaise |
walks away and lights up a cigarette |
22:03 |
TheWild |
rjs232323, could you provide a script? |
22:03 |
* Yellowberry |
slaps blaise and scolds them for smoking |
22:03 |
Creeper |
what file is it??? |
22:04 |
Creeper |
where? |
22:04 |
Yellowberry |
I believe it is called minetest.log |
22:04 |
Yellowberry |
not positive |
22:04 |
Creeper |
HELP |
22:05 |
Yellowberry |
USING ALL CAPS ISN'T CONSTRUCTIVE |
22:05 |
Creeper |
ugh!! i ned to get used to this!!!! im getting frustrated |
22:05 |
Amaz |
Yellowberry, it's debug.txt |
22:05 |
Yellowberry |
Oh, ok |
22:05 |
Creeper |
and it doesnt save there!! |
22:05 |
Yellowberry |
I haven't used minetest in a long while |
22:06 |
Yellowberry |
Ahaha |
22:06 |
Yellowberry |
http://ismycomputeron.com/ |
22:06 |
blaise |
Creeper: it will look similar to this one.. 21:51:48: ERROR[main]: ServerError: ....minetest/mods/plantlife_modpack/plants_lib/init.lua:430: attempt to call field 'get_us_time' (a nil value) |
22:07 |
blaise |
lmao |
22:07 |
blaise |
gdmf |
22:07 |
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22:07 |
Creeper |
and where is the file that its in???? |
22:07 |
Creeper |
hi kaeza |
22:07 |
kaeza |
o/ |
22:07 |
Yellowberry |
\o |
22:08 |
Creeper |
wat??? |
22:10 |
Yellowberry |
http://www.webvalued.com/ismycomputeron.com.html |
22:10 |
Yellowberry |
wow |
22:10 |
Yellowberry |
^k |
22:10 |
Yellowberry |
*6k |
22:10 |
Yellowberry |
nearly 7 |
22:10 |
Creeper |
can skmebody help me!?!?! |
22:11 |
Creeper |
UGH |
22:12 |
kahrl |
ismycomputeron.com is bugged |
22:12 |
kahrl |
I shut all my computers off, sent a HTTP request over IPoAC, the response still said "YES" |
22:15 |
Creeper |
thats because it is one of those, 'completely pontless sites' |
22:15 |
jordan4ibanez |
Hi kahrl |
22:15 |
kahrl |
hi jordan4ibanez |
22:17 |
jordan4ibanez |
How goes it? |
22:18 |
kahrl |
pretty well, hope you are fine too |
22:19 |
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22:19 |
kahrl |
haven't had much free time lately unfortunately, not much minetest devving for me |
22:20 |
Creeper |
irc mod help PLEASE |
22:20 |
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22:21 |
kaeza |
hm? |
22:21 |
kaeza |
Creeper, what's your issue? |
22:21 |
Creeper |
init lua.... always |
22:21 |
MinetestBot |
[git] est31 -> minetest/minetest: Fix wrong replace from previous commit e479337 http://git.io/vkDBM (2015-06-02T00:20:12+02:00) |
22:22 |
kaeza |
if you're trying to run it on Windows, I'll just say don't bother |
22:22 |
Creeper |
GAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA |
22:22 |
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22:23 |
kaeza |
you only need it if you plan on hosting a server anyway |
22:23 |
Creeper |
thats why i need it!!! |
22:24 |
VanessaE |
laggity.. |
22:24 |
kaeza |
hey V |
22:24 |
VanessaE |
hi |
22:24 |
* Creeper |
getting mad..... |
22:26 |
kahrl |
stay calm, don't explode |
22:26 |
Creeper |
i need help fixingj!!! |
22:26 |
crazyR |
hi all |
22:27 |
|
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22:29 |
blaise |
Creeper: cat debug.txt |grep ERROR |
22:29 |
blaise |
the lines that show up are what we need to know to help you fix |
22:29 |
blaise |
comprende? |
22:29 |
* Creeper |
is upsetnow |
22:29 |
Yellowberry |
blaise, Creeper on Wandews |
22:29 |
blaise |
fail |
22:30 |
Creeper |
wut |
22:31 |
blaise |
Creeper: what's your native language? |
22:31 |
blaise |
because it's apparently not english. |
22:31 |
Creeper |
lolcat, used in most memes |
22:31 |
Yellowberry |
ha |
22:31 |
blaise |
ah, so you're just a troll.. |
22:31 |
Creeper |
what |
22:31 |
Creeper |
huh?? |
22:31 |
blaise |
tuche |
22:32 |
sd1001 |
blaise: No need for that, you can just do `grep ERROR debug.txt` |
22:32 |
blaise |
sd1001: yeah, but he runs windows anyway.. so there's no fixing anything |
22:32 |
Creeper |
WUT |
22:32 |
blaise |
it was broke before the machine even had minetest |
22:33 |
blaise |
Creeper: you want help, we need the error to help you |
22:33 |
blaise |
it's that simple |
22:33 |
Yellowberry |
THE POWER OF LINUX COMPELS YOU |
22:34 |
blaise |
there's no point in acting like a child.. and if you are a child, you need to get your parents to help you get help.. and you probably shouldn't be on the internet unsupervised anyway |
22:34 |
Yellowberry |
heh |
22:34 |
* Creeper |
is 30... |
22:34 |
* blaise |
facepalms |
22:34 |
blaise |
so, he is a troll |
22:34 |
blaise |
moving on.... |
22:34 |
Creeper |
how am i a troll??? |
22:35 |
Yellowberry |
Learn to speak English properly. |
22:35 |
blaise |
we told you to get the error from the debug.txt in the minetest directory. |
22:35 |
Yellowberry |
Or speak in your native language |
22:35 |
blaise |
without that we can't help you |
22:35 |
Yellowberry |
And if your native language is English, I feel bad for you |
22:36 |
Creeper |
derp... debug isnt saving |
22:36 |
blaise |
it's not like it saves it.. |
22:36 |
blaise |
it pipes the standard output from minetest.exe to that file |
22:36 |
blaise |
there's no "alt-file, save" operation going on at all |
22:36 |
Creeper |
then how do i find the error! |
22:37 |
blaise |
so like, if you run cmd from the run prompt and cd to the minetest directory and run minetest.exe you will see the output we're talking about which is being sent to debut.txt |
22:37 |
Yellowberry |
A few simple steps |
22:37 |
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22:37 |
blaise |
it's not an option.. it does it by default.. |
22:37 |
Yellowberry |
1. Speak properly |
22:37 |
|
phantombeta joined #minetest |
22:37 |
Yellowberry |
2. Look in the minetest folder for a file called debug.txt |
22:37 |
blaise |
the only way to stop it is to put a setting in minetest.conf to NOT log to file |
22:38 |
Creeper |
i think i heard you say that! |
22:38 |
Yellowberry |
3. Post the contents of it on pastebin |
22:38 |
Creeper |
and debug has NOTHING |
22:38 |
Yellowberry |
That is abnormal |
22:38 |
blaise |
then you never ran minetest |
22:38 |
Creeper |
i have minetest running right here! |
22:38 |
blaise |
becuase even if you never start singleplayer or connect to a host it will log something |
22:39 |
blaise |
it'll show the irrlich output, and a number of other things |
22:39 |
Yellowberry |
Somebody message me when the trolls leave |
22:39 |
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Yellowberry left #minetest |
22:39 |
Creeper |
OH! found error |
22:39 |
blaise |
Irrlicht log: Irrlicht Engine version 1.8.1 |
22:39 |
blaise |
like that |
22:41 |
kahrl |
it might not be saving if minetest wants to write debug.txt to a location where the current user doesn't have write permission |
22:41 |
kahrl |
but idk, I don't use windows |
22:43 |
Creeper |
no fikle irc.lua, no irc.dll, no field package.preload ['irc'] i think.... the slaches are backards? no file ...\mods\irc/irc/init.lua no fuke loadall.dll |
22:43 |
Creeper |
no file! not fuke! |
22:45 |
kahrl |
Creeper: copy & paste the message into a pastebin like paste.debian.net instead of typing it |
22:45 |
Creeper |
i cant |
22:45 |
kahrl |
? |
22:45 |
Creeper |
cant select whats in minetest engine |
22:45 |
kaeza |
Creeper, did you follow the instructions in the README? |
22:45 |
|
Yellowberry joined #minetest |
22:45 |
kaeza |
but as I already said, it doesn't currently works under Windows |
22:45 |
kaeza |
-s |
22:46 |
kaeza |
hurr durr engrish |
22:46 |
est31 |
dont use linux 4.0 :) |
22:47 |
Creeper |
yes |
22:47 |
|
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22:47 |
kaeza |
well, the error suggests you did not install luasocket |
22:47 |
Creeper |
can you send me da link? |
22:48 |
kaeza |
or rather, you didn't install LuaIRC |
22:48 |
Creeper |
didnt install any |
22:48 |
kaeza |
well read the README again |
22:49 |
Creeper |
i have to have the program things??? |
22:49 |
blaise |
kaeza: hey, you know if there is a git repo for hunger ? |
22:49 |
blaise |
I can't seem to find one |
22:49 |
kaeza |
blaise, it's in default IIRC |
22:50 |
kaeza |
oh wait, nope... that's drowning |
22:51 |
blaise |
drowning? |
22:51 |
kaeza |
blaise, try https://github.com/kaeza/minetest-survival_modpack |
22:51 |
blaise |
ty |
22:52 |
kaeza |
yw |
22:59 |
jordan4ibanez |
I think it's time to rewrite the item entity |
23:01 |
Yellowberry |
Is there a demand for python-based minetest modding? |
23:01 |
est31 |
python is stinking |
23:02 |
Yellowberry |
What, is /perl/ better? |
23:03 |
kaeza |
bf pls |
23:03 |
Yellowberry |
yes, totally |
23:04 |
blaise |
kaeza: wow, uhrm |
23:04 |
blaise |
kaeza: how do I drink and eat?! |
23:04 |
blaise |
lmao |
23:04 |
Yellowberry |
lol |
23:04 |
kaeza |
blaise, should support some food-based mods, including default:apple |
23:04 |
est31 |
minetest has lua |
23:04 |
est31 |
everything one needs |
23:05 |
kaeza |
for drinking, create a drinking glass and click water |
23:06 |
kaeza |
if you have homedecor installed, you can also right-click the kitchen sink cabinet |
23:07 |
blaise |
but, uhrm.. |
23:07 |
blaise |
lol |
23:07 |
blaise |
I gotta have a furnace to make glass, and sand |
23:07 |
blaise |
lol |
23:08 |
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23:08 |
blaise |
I'm gonna die! |
23:10 |
Yellowberry |
OH NO! |
23:10 |
Yellowberry |
blaise is gonna die! |
23:11 |
blaise |
lol |
23:11 |
blaise |
I'll never find my stuff |
23:11 |
blaise |
crap |
23:11 |
blaise |
heheh |
23:11 |
blaise |
I'll bbl |
23:20 |
* Creeper |
will give people lots of gems if they help make housing on offline server |
23:20 |
VanessaE |
what server? |
23:21 |
Creeper |
what was supposed to be online... CreeperCity Testing Server |
23:21 |
VanessaE |
oh |
23:21 |
Creeper |
you can download my minetest and help build.. |
23:21 |
Creeper |
but i cant seem to put server online! |
23:21 |
VanessaE |
well I've got about 9 servers running on my machine, so that's out :P |
23:21 |
Creeper |
even though i followed the directions |
23:24 |
Creeper |
idk why i cant put a single server up |
23:25 |
VanessaE |
I never saw the error message, but you mentioned IRC. did you install luasocket? |
23:25 |
Creeper |
no, but ill try |
23:25 |
Yellowberry |
they have Luasocket for Windows? |
23:25 |
VanessaE |
you need that |
23:25 |
Creeper |
mayby i can actually put it up for irc |
23:25 |
VanessaE |
it'll be called luasocket51 or similar. |
23:25 |
VanessaE |
no idea, Yellowberry |
23:25 |
Yellowberry |
Well, Creeper is on Windows |
23:26 |
Creeper |
yeah |
23:27 |
VanessaE |
http://files.luaforge.net/releases/luasocket/luasocket/luasocket-2.0.2/luasocket-2.0.2-lua-5.1.2-Win32-vc8.zip |
23:27 |
VanessaE |
this appears to be the official release for luasocket51 windows |
23:27 |
Creeper |
thanks, just got back to irc |
23:27 |
VanessaE |
other links are here: http://files.luaforge.net/releases/luasocket/luasocket |
23:29 |
Creeper |
now what |
23:29 |
VanessaE |
...install it? |
23:29 |
Creeper |
did |
23:30 |
VanessaE |
first thing you should have been doing is trying to run your server with no mods at all, then add a few, try again, repeat. |
23:30 |
Creeper |
y? |
23:31 |
VanessaE |
because that's the proper way to test something |
23:31 |
VanessaE |
normally you don't just load it all up all at once |
23:31 |
VanessaE |
it helps you spot problems in your setup |
23:31 |
Creeper |
how do i make the irc mod work now...... |
23:31 |
VanessaE |
no. start by getting the REST of your server running |
23:32 |
Creeper |
what do you mean the rest? |
23:32 |
VanessaE |
the other mods |
23:32 |
VanessaE |
the basics of the servr |
23:32 |
VanessaE |
ettc |
23:32 |
VanessaE |
damn I can't type |
23:32 |
Creeper |
all my other mods have init problems |
23:33 |
VanessaE |
then start with NO mods |
23:33 |
Creeper |
opk |
23:33 |
VanessaE |
if the server refuses to run with a particular mod, remove it and try another mod. |
23:35 |
Creeper |
i cant remove them..... |
23:35 |
VanessaE |
yes you can. |
23:35 |
Creeper |
unless you mean another remove |
23:35 |
VanessaE |
I mean delete the mod from the "mods" or "worldmods" dir (but not from minetest_game/mods or whatever) |
23:36 |
VanessaE |
move it to somewhere minetest can't find it. |
23:36 |
Creeper |
ok..... |
23:36 |
VanessaE |
point is to make sure minetest can't even TRY to load it |
23:36 |
VanessaE |
you want to start out with a bare minetest_game and NO added mods. |
23:37 |
Creeper |
my world is made of unknown nodes |
23:37 |
VanessaE |
doesn't matter. |
23:37 |
VanessaE |
you can restore the missing mods one at a time and the unknown nodes will become defined again |
23:37 |
Creeper |
ok |
23:38 |
Creeper |
i think this may take awhile |
23:38 |
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23:39 |
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23:41 |
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23:41 |
Creeper |
dis taking forever |
23:43 |
VanessaE |
welcome to the wonderful world of server hosting. |
23:44 |
Yellowberry |
Aye. |
23:44 |
Yellowberry |
all aboard the hype train |
23:45 |
Yellowberry |
pppppppppppppppppppppppppppppppppppppppppppppppppppppp |
23:45 |
Yellowberry |
oops |
23:45 |
Yellowberry |
sorry |
23:46 |
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23:49 |
Creeper |
dobeee |
23:51 |
Creeper |
hello? |
23:51 |
VanessaE |
hi. |
23:51 |
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23:51 |
Creeper |
done |
23:52 |
VanessaE |
and? |
23:52 |
Creeper |
irc still has problem |
23:53 |
VanessaE |
and the problem is.......? |
23:53 |
VanessaE |
we need a copy&paste of the errors from the debug window |
23:54 |
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