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IRC log for #minetest, 2015-03-30

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All times shown according to UTC.

Time Nick Message
00:12 fireglow hi sofar :)
00:16 stormchaser3000 sofar: no just to be nostalgic
00:16 stormchaser3000 XD
00:17 sofar stormchaser3000: sounds like a bot of a waste of time, why do you think anyone would help you with that?
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00:28 Sokomine est31: that was once a problem on a server where a round-trip of a chat message took over 20 minutes. i still don't know how they managed to get that slow
00:29 est31 ~seen est31
00:29 ShadowBot est31: I saw est31 in #minetest 1 hour, 39 minutes, and 43 seconds ago saying "thats one of the problems of minetest: the server is crashing, and therefore you cant talk with people in the server's chat"
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00:29 est31 ok
00:30 Sokomine forgot what you last said?
00:30 est31 yes
00:34 Sokomine at least most other server owners have other means of communication. the more successful ones will soner or later join irc
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01:42 luizrpgluiz anyone knows etha or CactusPL?
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02:02 midnight how do i add music to lv music player technic mod
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02:18 midnight does anyone know how to add music to lv music player technic mod
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05:46 Pilcrow when not included in minetest.register_node, does is_ground_content default to true, or false?
06:09 Pilcrow never mind, I answered my own question. apparently is_ground_content defaults to true. that seems very backwards to me, but it explains why my code wasn't working...
06:14 Pilcrow now I'm wondering if there's some kind of is_used_in_mapgen or equivalent, for finding out if a node is actually land (stone, ore, etc.)...
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07:29 Rhy5 Hello. :)
07:30 Rhy5 #foot-server
07:30 Rhy5 I can't remember the irc channel, urgh.
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08:42 JamesTait Good morning all; happy Monday, and happy Take A Walk In The Park Day! :-D
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08:57 srifqi Zeno`
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09:08 Rhy5 #Gabo-Server
09:08 Rhy5 Hmm, does anyone know the channel to Gabo's server?
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09:13 Rhy5 #minetest-gabo
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10:41 xenkey why is minetest so breabable
10:41 xenkey breakable
10:41 xenkey http://pastie.org/10062401
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10:55 sfan5 xenkey: it's not minetest itself but mod authors that expect function to just work
10:55 xenkey shouldn't it?
10:56 sfan5 in some edge cases functions don't work
10:56 sfan5 maybe it's minetests fault too
10:57 xenkey http://pastie.org/10062430 i edited it a bit
10:57 sfan5 thats the good thing with modsy
10:58 sfan5 you can edit them to fix bugs
10:58 sfan5 instantly
10:58 sfan5 no recompiling
11:01 xenkey Yeah but ideally you shouldn't edit them, perhaps there could be a version of minetest that uses LuaJIT's compile capability and put the mods right in the minetest binary? Just a thought.
11:03 est31 what advantage would that have
11:04 sfan5 ^
11:04 sfan5 also luajit compiling is not platform-independent
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11:19 xenkey I can't see inside others' locked chests right
11:19 xenkey ?
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11:20 est31 no
11:20 est31 depends on the mods though
11:20 est31 technic chests allow it
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11:30 nrzkt est31: okay :)
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11:40 xenkey could i have someone's tree -D 2?
11:40 xenkey tree -L 2 *
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13:02 Calinou https://github.com/google/fonts
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14:26 exio4 my arduino is in the customs and I can only withdraw it on tuesdays, and tomorrow there is a general strike ;_;
14:35 zero-ghost be sure to flash your firmware when you get it back
14:35 xenkey time_speed = 90000000
14:37 exio4 zero-ghost: heh
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16:14 xenkey Anyone alive?
16:15 rubenwardy :)
16:15 xenkey I'm seriously considering making my server non-interact
16:16 xenkey (players have to ask)
16:16 Jordach anyone happen to understand on_use?
16:16 xenkey I'm trusting people not to demolish paths because i really cannot be fucked protecting them
16:16 xenkey on rightclick ./
16:16 xenkey s/\.\//\?/g
16:16 Jordach i'm trying to "eat" an item, but also have other effects
16:16 Jordach instead of on_use = minetest.item_eat(1)
16:18 xenkey shrug.gif
16:21 xenkey hey rubenwardy wanna build with me? :3
16:21 xenkey I hate to sound like an adolescent but I'm bored...
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16:25 stormchaser3000 xenkey: well give me the areas priv i can protect the paths for you XD. and well sorry i would build but i am watching a tv show atm and talking on irc
16:25 xenkey Alrite
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16:26 stormchaser3000 xenkey: oh yeah what is your server?
16:26 xenkey mt.3tm.net
16:26 xenkey Zenith one
16:26 stormchaser3000 oh ok
16:27 xenkey 320x239 area to fill with something...
16:28 rubenwardy Jordach, I do
16:29 Jordach rubenwardy, i want an extra item to appear elsewhere (eg, empty bottle if the items are in a stack
16:29 rubenwardy minetest.item_eat() returns a function which is then run when the item is "used"
16:29 Jordach rubenwardy, that doesn't work inside of on_use
16:29 rubenwardy Use replace_with
16:29 Jordach doesn't work
16:29 rubenwardy Oh, you might not have my fix yet
16:29 Jordach minetest.item_eat() only works when an item looks like this on_use = minetest.item_eat()
16:30 rubenwardy Does it replace the hole stake
16:30 rubenwardy minetest.do_item_eat() is what you're looking for
16:30 Jordach not in 0.4.11
16:30 rubenwardy But I think that may be 0.4.12
16:30 rubenwardy Add it yourself
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16:31 rubenwardy copy the latest version of builtin/game/item.lua
16:31 xenkey "xen do you want to be my friend"
16:31 xenkey what do i say to this
16:31 rubenwardy replace_with should work then, anyway. I made a fix for 0.4.12, I think
16:31 rubenwardy So use the latest version of builtin/game/item.lua, and use replace_with_item
16:40 xenkey https://a.pomf.se/htlimy.png thoughts?
16:42 Jordach got it
16:43 Jordach rubenwardy, https://github.com/minetest/minetest/blob/master/builtin/game/item.lua#L370-384
16:43 Jordach that works fine
16:44 rubenwardy I wrote that, of course it does!
16:46 Jordach i just implanted it into my function to save me time
16:46 rubenwardy On the C++ version of the pixel terrain (like Minecraft but per pixel, see Cortex Command), the map setter is setting 13,000,000 pixels per second, with no optimization and generating random numbers at the same time. My HTML5 version achieved about 100 per second with tonnes of optimization.
16:50 xenkey I've made the max area you can protect a bit bigger, how can i encourage players to make their areas... bigger
16:51 xenkey I also decreased the max areas to 2 and practically everyone is in violationo of that
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16:56 Calinou http://cpetry.github.io/NormalMap-Online/
16:56 Calinou https://github.com/cpetry/TextureGenerator-Online
16:56 Calinou Jordach, rubenwardy, all texture pack/mod authors: ^
16:56 Calinou this tool is great :D
16:56 Calinou can download and host it locally too
16:56 Krock rubenwardy, that's because HTML5 is heavy
16:57 Krock xenkey, yeah, build the twin towers there ^^
16:57 xenkey wow
16:58 xenkey i cant
16:58 xenkey dont have tnt
16:58 xenkey sorry
16:58 rubenwardy Krock, true XD
16:58 Krock You nee planes, not TNT
16:58 Krock +d
16:58 xenkey i wonder how many players i have in total
16:58 rubenwardy !g minetest plane mod
16:58 MinetestBot rubenwardy: http://wiki.minetest.com/wiki/Mod_list
16:59 Krock !mod plane
16:59 MinetestBot Krock: Could not find anything.
16:59 xenkey 1975 players exactly
17:07 rubenwardy !mod food
17:07 MinetestBot rubenwardy: Food [food] restructuring by rubenwardy - https://forum.minetest.net/viewtopic.php?t=2960
17:07 rubenwardy It does work, then XD
17:09 Krock rubenwardy, it also looks that the (dis)like feedbacks to sort good and bad
17:09 Krock s/that/at/
17:10 rubenwardy so always returns most liked?
17:10 Krock yeah, if those match the keywords
17:11 Krock Currently, there are 1227 mods/modpacks and games in the database, published by 349 different modders
17:12 * Jordach starts uploading
17:13 rubenwardy !mod DROP TABLE mods
17:13 MinetestBot rubenwardy: Item Drop [item_drop] by Calinou - https://forum.minetest.net/viewtopic.php?t=9638
17:13 Calinou :D
17:14 Krock !mod TABLE mods DROP
17:14 MinetestBot Krock: Tables [tables] by lisacvuk - https://forum.minetest.net/viewtopic.php?t=10556
17:14 rubenwardy !mod *
17:14 MinetestBot rubenwardy: Too short search term.
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17:14 rubenwardy Okay, I'll stop now
17:15 Krock PM with MinetestBot works too </whisper>
17:16 Krock Oh what a great lifehack. http://www.stupidlifehacks.com/32
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17:21 thefamilygrog66 Hey, is it possible to set an entity's properties so that it emits light (i.e. similar to light_source = 14 for nodes)?
17:21 jin_xi doubt it
17:21 Krock thefamilygrog66, 100% impossible
17:21 thefamilygrog66 super awesome
17:22 thefamilygrog66 /sarcasm
17:22 Jordach http://www.stupidlifehacks.com/100
17:22 Jordach real winner
17:23 Krock Jordach, already seen that one and laughed 5 minutes about that
17:24 Krock some of them are excellent :D
17:24 xenkey i dont have word
17:24 Krock wordpad? apache openoffice?
17:26 Krock Jordach, useful for Minetest servers: http://www.stupidlifehacks.com/40
17:26 Krock cuz they don't have a password recovery function
17:27 rubenwardy http://www.stupidlifehacks.com/45
17:27 rubenwardy !mod walking light
17:27 MinetestBot rubenwardy: Walking Light [walking_light] by Echo - https://forum.minetest.net/viewtopic.php?t=2621
17:28 Krock //C(#/++)/Java hack
17:28 rubenwardy See how they do it. They use the placing of invisible nodes to light up around the player. thefamilygrog66
17:29 thefamilygrog66 ah, that's a good workaround, rubenwardy. thanks
17:29 Krock No, it's not good.
17:29 Calinou it's laggy
17:29 Calinou no prediction
17:30 proller wield light in freeminer is good ;)
17:30 rubenwardy http://www.stupidlifehacks.com/71
17:30 rubenwardy Do you use real dynamic lighting in freeminer?
17:30 Calinou yes
17:31 proller only for self torch
17:31 rubenwardy I can't freeminer to build, and apt-get doesn't work.
17:31 proller show errors
17:31 rubenwardy I did run the given command to add the apt source
17:32 Krock I can't freeminer to build, it won't be successfull
17:32 proller show errors!
17:32 Krock C++11 is the error
17:32 proller maybe you hit to merge time when anything broken
17:32 proller its 4 year old feature ;)
17:32 proller install clang
17:33 Jordach clang is like systemd
17:33 Jordach shit
17:33 rubenwardy It was missing enet (which should be included in install dependancies), and I gave up after that. It's too much effort to work out the name of a packet
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17:33 proller cmake .  -DCMAKE_CXX_COMPILER=`which clang++` -DCMAKE_C_COMPILER=`which clang`
17:34 proller enet not missing
17:34 rubenwardy It is libenet-dev. It's usually one of enet enet-dev libenet libenet-dev enet-all
17:34 proller you need to clone: git clone --recursive https://github.com/freeminer/freeminer.git
17:34 rubenwardy Oh, I did git clone ____  --depth 1, forgot the recursive
17:34 proller or git submodule update --init --recursive
17:35 proller it will fetch if already cloned
17:36 rubenwardy Minetest&Forks need to be put on a diet. It takes a whole 5 minutes to compile for me
17:36 rubenwardy From scratch
17:36 Jordach >engine
17:36 Jordach >compile speed
17:37 Jordach my sides are in orbit like a fucking sputnik
17:37 Calinou rubenwardy, LibreOffice takes hours, Firefox takes hours…
17:37 Calinou 5 minutes is a short compile time
17:37 Calinou Torque 3D is 10+ minutes here
17:37 rubenwardy True
17:39 tim_flatus rubenwardy: I hacked up a scorecard gui for awards. Next I shal look at creating triggers for on_cheat, on_protection_violation and on_craft. I guess recording monster kills would be a question of modding the default on_punch in mobs?
17:40 tim_flatus tJust mentioning really. Does not require immediate attention.
17:40 rubenwardy Yeah, you would need to modify the on_punch
17:41 tim_flatus ok :-)
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17:50 rubenwardy Spawned in a tree O_o
17:50 Krock How great is that one? http://img.ifcdn.com/images/81bb80d53079ced8665537acad01aa6bdedffe3262eae6e3e99fbc7fbd6b74dc_1.jpg
17:58 proller in tree much better than in stone ;)
17:58 rubenwardy true
17:58 rubenwardy Was going to say that
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17:59 rubenwardy Lot's of inventory lag in freeminer, sand appears out of nowhere, and the FOV change whilst running is disorientating
17:59 rubenwardy Farmesh is interesting, but should be utilised for further distances
17:59 rubenwardy From what I've seen
17:59 proller sand falling from top
18:00 proller fov is shit and need to be remaked
18:00 rubenwardy That would make sense, but there is no feedback of that
18:00 rubenwardy You need to be able to see the sand moving and then falling
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18:00 proller inv lag - maybe mapgen working
18:01 rubenwardy Yeah, and maybe liquids and sand flowing. It's still inventory lag, and the user doesn't care what happens behind the scenes, only their experience
18:01 rubenwardy Minetest isn't that much better
18:04 luizrpgluiz this cactuspl wanted to be administrator of my server, it is very funny people
18:04 rubenwardy cactus_pl is a cool dude, but it is probably an impersonator of him
18:04 rubenwardy !mtfm cactus*
18:04 rubenwardy !mtfu cactus*
18:04 proller farmesh still very beta, now i making second version
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18:05 rubenwardy meh
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18:05 proller want to make 1000+ distance
18:05 rubenwardy Sounds good.
18:05 rubenwardy build a world would be an excellent inspiration for us
18:05 rubenwardy physics and atmosphere wise
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18:06 proller just not lua physic 8)
18:08 rubenwardy yeah
18:08 MinetestBot [git] nerzhul -> minetest/minetest: Use Buffer not SharedBuffer in NetworkPacket::oldForgePacket 6a48844 http://git.io/jPYz (2015-03-30T19:55:14+02:00)
18:09 rubenwardy RBA, we want shaders like in Build A World
18:09 rubenwardy Get to it
18:09 rubenwardy XD
18:10 stormchaser3000 XD
18:12 rubenwardy Freeminer's menu is nice.
18:12 Krock Voxelands one too
18:13 rubenwardy Minetest's is just shit
18:15 Calinou it's decent
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18:15 rubenwardy It is functional, but just looks terribl
18:16 * Jordach waits for something to upload
18:17 * Krock gives Jordach some zip bomb
18:17 marktraceur Does anyone remember a free Java game like Minetest? I remember trying to get it to work but not the name.
18:17 marktraceur I want to say it had "terra" in it but I'm not sure
18:17 Calinou Terasology
18:18 Calinou #terasology
18:18 marktraceur Thank you
18:18 Calinou it works here, but very slow with Nouveau as usual
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18:21 SylvieLorxu Calinou: It won't even start on my nouveau, unless something changed since I last tried
18:22 Calinou I wish you could disable water reflections entirely, that's already reported
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18:26 Warr1024 how many non-trivial forks of minetest are there now?
18:27 Krock AFAIK, 2. Freeminer and Voxelands
18:27 Warr1024 I also heard of Blokel
18:28 Krock Counts as trivial
18:28 Warr1024 Voxelands is new to me
18:28 Krock Voxelands was Minetest-classic
18:28 Warr1024 by "non-trivial" I meant that they actually publicly distribute under a separate name.
18:29 Warr1024 i.e. not just developer's "forks" of MT for the purpose of creating PR's.
18:29 Warr1024 even if they haven't necessarily *successfully* diverged from upstream, I'm still curious about who has their own plans to do so eventually...
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18:54 stormchaser3000 Calinou: water reflections?
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18:58 Calinou stormchaser3000, in Terasology there are water reflections
18:58 stormchaser3000 oh
18:58 stormchaser3000 XD
18:59 * stormchaser3000 hasn't played terassology in a while
18:59 stormchaser3000 would be nice to have water reflections in minetest
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19:23 luizrpgluiz as I force the players to be born within a cordenada x, y and z?
19:24 luizrpgluiz because the static spawn point does not work when new players enter the server
19:26 ElectronLibre Create a mod that teleport them to the position x y z when they join first time.
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20:40 paxcoder hey, whose mod is simplerobots'
20:41 paxcoder +'
20:41 paxcoder *?
20:41 * paxcoder 's shift button is stuck
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20:54 Sokomine hmm
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21:31 ekem could one set a block with climbable = true, ?
21:31 ekem that doesnt seem to be working too well
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21:55 DevynCJohnson I wanted to inform you all of an article that compares the sizes of the various voxel worlds. - http://dcjtech.info/topic/voxel-world-limits-and-earth-comparison/
21:56 DevynCJohnson I am surprised that Minetest is small compared to other competitors.
22:02 ekem all you need to do is add new dimensions to minetest though
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22:03 DevynCJohnson Do the developers have any intentions of doing so (like the Nether)?
22:05 * ekem shrugs
22:06 DevynCJohnson Well, enjoy the article everyone. Bye!
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23:07 YvesLevier Hey :)  im using PillAdams cart mod.  I cant get rid of them.  I nearly did read all forum.  Plz how to get rid of a cart?
23:08 Jordach YvesLevier, hold shift and left click em
23:08 YvesLevier i did read that...  will try again
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23:20 kahrl PillAdam :D
23:20 kahrl well some pills do have fungal ingredients, that's true
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23:39 Sokomine DevynCJohnson: yes, mt is small in absolute values. yet i have seen no server where that was but a theoretical problem. borders attract players - they walk there. but they just don't built enough to ever fill even such a "small" world
23:40 hmmmm he left
23:41 hmmmm theoretical world limit size is nothing more than a dick waving contest that we don't partake in
23:42 iqualfragile actually most of minetests world is not playable
23:42 iqualfragile *minecrafts
23:42 iqualfragile because of rounding errors
23:42 hmmmm ?
23:45 kahrl well, some entities glitch and walking becomes jittery, I wouldn't call it unplayable though
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23:51 Jordach wow
23:52 Jordach i keep crashing when there's hundreds of gravel/sand entities falling
23:52 Sokomine don't let hundreds of gravel/sand drop at the same time then
23:52 Jordach Sokomine, not my fault

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