Time Nick Message 00:12 fireglow hi sofar :) 00:16 stormchaser3000 sofar: no just to be nostalgic 00:16 stormchaser3000 XD 00:17 sofar stormchaser3000: sounds like a bot of a waste of time, why do you think anyone would help you with that? 00:28 Sokomine est31: that was once a problem on a server where a round-trip of a chat message took over 20 minutes. i still don't know how they managed to get that slow 00:29 est31 ~seen est31 00:29 ShadowBot est31: I saw est31 in #minetest 1 hour, 39 minutes, and 43 seconds ago saying "thats one of the problems of minetest: the server is crashing, and therefore you cant talk with people in the server's chat" 00:29 est31 ok 00:30 Sokomine forgot what you last said? 00:30 est31 yes 00:34 Sokomine at least most other server owners have other means of communication. the more successful ones will soner or later join irc 01:42 luizrpgluiz anyone knows etha or CactusPL? 02:02 midnight how do i add music to lv music player technic mod 02:18 midnight does anyone know how to add music to lv music player technic mod 05:46 Pilcrow when not included in minetest.register_node, does is_ground_content default to true, or false? 06:09 Pilcrow never mind, I answered my own question. apparently is_ground_content defaults to true. that seems very backwards to me, but it explains why my code wasn't working... 06:14 Pilcrow now I'm wondering if there's some kind of is_used_in_mapgen or equivalent, for finding out if a node is actually land (stone, ore, etc.)... 07:29 Rhy5 Hello. :) 07:30 Rhy5 #foot-server 07:30 Rhy5 I can't remember the irc channel, urgh. 08:42 JamesTait Good morning all; happy Monday, and happy Take A Walk In The Park Day! :-D 08:57 srifqi Zeno` 09:08 Rhy5 #Gabo-Server 09:08 Rhy5 Hmm, does anyone know the channel to Gabo's server? 09:13 Rhy5 #minetest-gabo 10:41 xenkey why is minetest so breabable 10:41 xenkey breakable 10:41 xenkey http://pastie.org/10062401 10:55 sfan5 xenkey: it's not minetest itself but mod authors that expect function to just work 10:55 xenkey shouldn't it? 10:56 sfan5 in some edge cases functions don't work 10:56 sfan5 maybe it's minetests fault too 10:57 xenkey http://pastie.org/10062430 i edited it a bit 10:57 sfan5 thats the good thing with modsy 10:58 sfan5 you can edit them to fix bugs 10:58 sfan5 instantly 10:58 sfan5 no recompiling 11:01 xenkey Yeah but ideally you shouldn't edit them, perhaps there could be a version of minetest that uses LuaJIT's compile capability and put the mods right in the minetest binary? Just a thought. 11:03 est31 what advantage would that have 11:04 sfan5 ^ 11:04 sfan5 also luajit compiling is not platform-independent 11:19 xenkey I can't see inside others' locked chests right 11:19 xenkey ? 11:20 est31 no 11:20 est31 depends on the mods though 11:20 est31 technic chests allow it 11:30 nrzkt est31: okay :) 11:40 xenkey could i have someone's tree -D 2? 11:40 xenkey tree -L 2 * 13:02 Calinou https://github.com/google/fonts 14:26 exio4 my arduino is in the customs and I can only withdraw it on tuesdays, and tomorrow there is a general strike ;_; 14:35 zero-ghost be sure to flash your firmware when you get it back 14:35 xenkey time_speed = 90000000 14:37 exio4 zero-ghost: heh 16:14 xenkey Anyone alive? 16:15 rubenwardy :) 16:15 xenkey I'm seriously considering making my server non-interact 16:16 xenkey (players have to ask) 16:16 Jordach anyone happen to understand on_use? 16:16 xenkey I'm trusting people not to demolish paths because i really cannot be fucked protecting them 16:16 xenkey on rightclick ./ 16:16 xenkey s/\.\//\?/g 16:16 Jordach i'm trying to "eat" an item, but also have other effects 16:16 Jordach instead of on_use = minetest.item_eat(1) 16:18 xenkey shrug.gif 16:21 xenkey hey rubenwardy wanna build with me? :3 16:21 xenkey I hate to sound like an adolescent but I'm bored... 16:25 stormchaser3000 xenkey: well give me the areas priv i can protect the paths for you XD. and well sorry i would build but i am watching a tv show atm and talking on irc 16:25 xenkey Alrite 16:26 stormchaser3000 xenkey: oh yeah what is your server? 16:26 xenkey mt.3tm.net 16:26 xenkey Zenith one 16:26 stormchaser3000 oh ok 16:27 xenkey 320x239 area to fill with something... 16:28 rubenwardy Jordach, I do 16:29 Jordach rubenwardy, i want an extra item to appear elsewhere (eg, empty bottle if the items are in a stack 16:29 rubenwardy minetest.item_eat() returns a function which is then run when the item is "used" 16:29 Jordach rubenwardy, that doesn't work inside of on_use 16:29 rubenwardy Use replace_with 16:29 Jordach doesn't work 16:29 rubenwardy Oh, you might not have my fix yet 16:29 Jordach minetest.item_eat() only works when an item looks like this on_use = minetest.item_eat() 16:30 rubenwardy Does it replace the hole stake 16:30 rubenwardy minetest.do_item_eat() is what you're looking for 16:30 Jordach not in 0.4.11 16:30 rubenwardy But I think that may be 0.4.12 16:30 rubenwardy Add it yourself 16:31 rubenwardy copy the latest version of builtin/game/item.lua 16:31 xenkey "xen do you want to be my friend" 16:31 xenkey what do i say to this 16:31 rubenwardy replace_with should work then, anyway. I made a fix for 0.4.12, I think 16:31 rubenwardy So use the latest version of builtin/game/item.lua, and use replace_with_item 16:40 xenkey https://a.pomf.se/htlimy.png thoughts? 16:42 Jordach got it 16:43 Jordach rubenwardy, https://github.com/minetest/minetest/blob/master/builtin/game/item.lua#L370-384 16:43 Jordach that works fine 16:44 rubenwardy I wrote that, of course it does! 16:46 Jordach i just implanted it into my function to save me time 16:46 rubenwardy On the C++ version of the pixel terrain (like Minecraft but per pixel, see Cortex Command), the map setter is setting 13,000,000 pixels per second, with no optimization and generating random numbers at the same time. My HTML5 version achieved about 100 per second with tonnes of optimization. 16:50 xenkey I've made the max area you can protect a bit bigger, how can i encourage players to make their areas... bigger 16:51 xenkey I also decreased the max areas to 2 and practically everyone is in violationo of that 16:56 Calinou http://cpetry.github.io/NormalMap-Online/ 16:56 Calinou https://github.com/cpetry/TextureGenerator-Online 16:56 Calinou Jordach, rubenwardy, all texture pack/mod authors: ^ 16:56 Calinou this tool is great :D 16:56 Calinou can download and host it locally too 16:56 Krock rubenwardy, that's because HTML5 is heavy 16:57 Krock xenkey, yeah, build the twin towers there ^^ 16:57 xenkey wow 16:58 xenkey i cant 16:58 xenkey dont have tnt 16:58 xenkey sorry 16:58 rubenwardy Krock, true XD 16:58 Krock You nee planes, not TNT 16:58 Krock +d 16:58 xenkey i wonder how many players i have in total 16:58 rubenwardy !g minetest plane mod 16:58 MinetestBot rubenwardy: http://wiki.minetest.com/wiki/Mod_list 16:59 Krock !mod plane 16:59 MinetestBot Krock: Could not find anything. 16:59 xenkey 1975 players exactly 17:07 rubenwardy !mod food 17:07 MinetestBot rubenwardy: Food [food] restructuring by rubenwardy - https://forum.minetest.net/viewtopic.php?t=2960 17:07 rubenwardy It does work, then XD 17:09 Krock rubenwardy, it also looks that the (dis)like feedbacks to sort good and bad 17:09 Krock s/that/at/ 17:10 rubenwardy so always returns most liked? 17:10 Krock yeah, if those match the keywords 17:11 Krock Currently, there are 1227 mods/modpacks and games in the database, published by 349 different modders 17:12 * Jordach starts uploading 17:13 rubenwardy !mod DROP TABLE mods 17:13 MinetestBot rubenwardy: Item Drop [item_drop] by Calinou - https://forum.minetest.net/viewtopic.php?t=9638 17:13 Calinou :D 17:14 Krock !mod TABLE mods DROP 17:14 MinetestBot Krock: Tables [tables] by lisacvuk - https://forum.minetest.net/viewtopic.php?t=10556 17:14 rubenwardy !mod * 17:14 MinetestBot rubenwardy: Too short search term. 17:14 rubenwardy Okay, I'll stop now 17:15 Krock PM with MinetestBot works too 17:16 Krock Oh what a great lifehack. http://www.stupidlifehacks.com/32 17:21 thefamilygrog66 Hey, is it possible to set an entity's properties so that it emits light (i.e. similar to light_source = 14 for nodes)? 17:21 jin_xi doubt it 17:21 Krock thefamilygrog66, 100% impossible 17:21 thefamilygrog66 super awesome 17:22 thefamilygrog66 /sarcasm 17:22 Jordach http://www.stupidlifehacks.com/100 17:22 Jordach real winner 17:23 Krock Jordach, already seen that one and laughed 5 minutes about that 17:24 Krock some of them are excellent :D 17:24 xenkey i dont have word 17:24 Krock wordpad? apache openoffice? 17:26 Krock Jordach, useful for Minetest servers: http://www.stupidlifehacks.com/40 17:26 Krock cuz they don't have a password recovery function 17:27 rubenwardy http://www.stupidlifehacks.com/45 17:27 rubenwardy !mod walking light 17:27 MinetestBot rubenwardy: Walking Light [walking_light] by Echo - https://forum.minetest.net/viewtopic.php?t=2621 17:28 Krock //C(#/++)/Java hack 17:28 rubenwardy See how they do it. They use the placing of invisible nodes to light up around the player. thefamilygrog66 17:29 thefamilygrog66 ah, that's a good workaround, rubenwardy. thanks 17:29 Krock No, it's not good. 17:29 Calinou it's laggy 17:29 Calinou no prediction 17:30 proller wield light in freeminer is good ;) 17:30 rubenwardy http://www.stupidlifehacks.com/71 17:30 rubenwardy Do you use real dynamic lighting in freeminer? 17:30 Calinou yes 17:31 proller only for self torch 17:31 rubenwardy I can't freeminer to build, and apt-get doesn't work. 17:31 proller show errors 17:31 rubenwardy I did run the given command to add the apt source 17:32 Krock I can't freeminer to build, it won't be successfull 17:32 proller show errors! 17:32 Krock C++11 is the error 17:32 proller maybe you hit to merge time when anything broken 17:32 proller its 4 year old feature ;) 17:32 proller install clang 17:33 Jordach clang is like systemd 17:33 Jordach shit 17:33 rubenwardy It was missing enet (which should be included in install dependancies), and I gave up after that. It's too much effort to work out the name of a packet 17:33 proller cmake . -DCMAKE_CXX_COMPILER=`which clang++` -DCMAKE_C_COMPILER=`which clang` 17:34 proller enet not missing 17:34 rubenwardy It is libenet-dev. It's usually one of enet enet-dev libenet libenet-dev enet-all 17:34 proller you need to clone: git clone --recursive https://github.com/freeminer/freeminer.git 17:34 rubenwardy Oh, I did git clone ____ --depth 1, forgot the recursive 17:34 proller or git submodule update --init --recursive 17:35 proller it will fetch if already cloned 17:36 rubenwardy Minetest&Forks need to be put on a diet. It takes a whole 5 minutes to compile for me 17:36 rubenwardy From scratch 17:36 Jordach >engine 17:36 Jordach >compile speed 17:37 Jordach my sides are in orbit like a fucking sputnik 17:37 Calinou rubenwardy, LibreOffice takes hours, Firefox takes hours… 17:37 Calinou 5 minutes is a short compile time 17:37 Calinou Torque 3D is 10+ minutes here 17:37 rubenwardy True 17:39 tim_flatus rubenwardy: I hacked up a scorecard gui for awards. Next I shal look at creating triggers for on_cheat, on_protection_violation and on_craft. I guess recording monster kills would be a question of modding the default on_punch in mobs? 17:40 tim_flatus tJust mentioning really. Does not require immediate attention. 17:40 rubenwardy Yeah, you would need to modify the on_punch 17:41 tim_flatus ok :-) 17:50 rubenwardy Spawned in a tree O_o 17:50 Krock How great is that one? http://img.ifcdn.com/images/81bb80d53079ced8665537acad01aa6bdedffe3262eae6e3e99fbc7fbd6b74dc_1.jpg 17:58 proller in tree much better than in stone ;) 17:58 rubenwardy true 17:58 rubenwardy Was going to say that 17:59 rubenwardy Lot's of inventory lag in freeminer, sand appears out of nowhere, and the FOV change whilst running is disorientating 17:59 rubenwardy Farmesh is interesting, but should be utilised for further distances 17:59 rubenwardy From what I've seen 17:59 proller sand falling from top 18:00 proller fov is shit and need to be remaked 18:00 rubenwardy That would make sense, but there is no feedback of that 18:00 rubenwardy You need to be able to see the sand moving and then falling 18:00 proller inv lag - maybe mapgen working 18:01 rubenwardy Yeah, and maybe liquids and sand flowing. It's still inventory lag, and the user doesn't care what happens behind the scenes, only their experience 18:01 rubenwardy Minetest isn't that much better 18:04 luizrpgluiz this cactuspl wanted to be administrator of my server, it is very funny people 18:04 rubenwardy cactus_pl is a cool dude, but it is probably an impersonator of him 18:04 rubenwardy !mtfm cactus* 18:04 rubenwardy !mtfu cactus* 18:04 proller farmesh still very beta, now i making second version 18:05 rubenwardy meh 18:05 proller want to make 1000+ distance 18:05 rubenwardy Sounds good. 18:05 rubenwardy build a world would be an excellent inspiration for us 18:05 rubenwardy physics and atmosphere wise 18:06 proller just not lua physic 8) 18:08 rubenwardy yeah 18:08 MinetestBot 02[git] 04nerzhul -> 03minetest/minetest: Use Buffer not SharedBuffer in NetworkPacket::oldForgePacket 136a48844 http://git.io/jPYz (152015-03-30T19:55:14+02:00) 18:09 rubenwardy RBA, we want shaders like in Build A World 18:09 rubenwardy Get to it 18:09 rubenwardy XD 18:10 stormchaser3000 XD 18:12 rubenwardy Freeminer's menu is nice. 18:12 Krock Voxelands one too 18:13 rubenwardy Minetest's is just shit 18:15 Calinou it's decent 18:15 rubenwardy It is functional, but just looks terribl 18:16 * Jordach waits for something to upload 18:17 * Krock gives Jordach some zip bomb 18:17 marktraceur Does anyone remember a free Java game like Minetest? I remember trying to get it to work but not the name. 18:17 marktraceur I want to say it had "terra" in it but I'm not sure 18:17 Calinou Terasology 18:18 Calinou #terasology 18:18 marktraceur Thank you 18:18 Calinou it works here, but very slow with Nouveau as usual 18:21 SylvieLorxu Calinou: It won't even start on my nouveau, unless something changed since I last tried 18:22 Calinou I wish you could disable water reflections entirely, that's already reported 18:26 Warr1024 how many non-trivial forks of minetest are there now? 18:27 Krock AFAIK, 2. Freeminer and Voxelands 18:27 Warr1024 I also heard of Blokel 18:28 Krock Counts as trivial 18:28 Warr1024 Voxelands is new to me 18:28 Krock Voxelands was Minetest-classic 18:28 Warr1024 by "non-trivial" I meant that they actually publicly distribute under a separate name. 18:29 Warr1024 i.e. not just developer's "forks" of MT for the purpose of creating PR's. 18:29 Warr1024 even if they haven't necessarily *successfully* diverged from upstream, I'm still curious about who has their own plans to do so eventually... 18:54 stormchaser3000 Calinou: water reflections? 18:58 Calinou stormchaser3000, in Terasology there are water reflections 18:58 stormchaser3000 oh 18:58 stormchaser3000 XD 18:59 * stormchaser3000 hasn't played terassology in a while 18:59 stormchaser3000 would be nice to have water reflections in minetest 19:23 luizrpgluiz as I force the players to be born within a cordenada x, y and z? 19:24 luizrpgluiz because the static spawn point does not work when new players enter the server 19:26 ElectronLibre Create a mod that teleport them to the position x y z when they join first time. 20:40 paxcoder hey, whose mod is simplerobots' 20:41 paxcoder +' 20:41 paxcoder *? 20:41 * paxcoder 's shift button is stuck 20:54 Sokomine hmm 21:31 ekem could one set a block with climbable = true, ? 21:31 ekem that doesnt seem to be working too well 21:55 DevynCJohnson I wanted to inform you all of an article that compares the sizes of the various voxel worlds. - http://dcjtech.info/topic/voxel-world-limits-and-earth-comparison/ 21:56 DevynCJohnson I am surprised that Minetest is small compared to other competitors. 22:02 ekem all you need to do is add new dimensions to minetest though 22:03 DevynCJohnson Do the developers have any intentions of doing so (like the Nether)? 22:05 * ekem shrugs 22:06 DevynCJohnson Well, enjoy the article everyone. Bye! 23:07 YvesLevier Hey :) im using PillAdams cart mod. I cant get rid of them. I nearly did read all forum. Plz how to get rid of a cart? 23:08 Jordach YvesLevier, hold shift and left click em 23:08 YvesLevier i did read that... will try again 23:20 kahrl PillAdam :D 23:20 kahrl well some pills do have fungal ingredients, that's true 23:39 Sokomine DevynCJohnson: yes, mt is small in absolute values. yet i have seen no server where that was but a theoretical problem. borders attract players - they walk there. but they just don't built enough to ever fill even such a "small" world 23:40 hmmmm he left 23:41 hmmmm theoretical world limit size is nothing more than a dick waving contest that we don't partake in 23:42 iqualfragile actually most of minetests world is not playable 23:42 iqualfragile *minecrafts 23:42 iqualfragile because of rounding errors 23:42 hmmmm ? 23:45 kahrl well, some entities glitch and walking becomes jittery, I wouldn't call it unplayable though 23:51 Jordach wow 23:52 Jordach i keep crashing when there's hundreds of gravel/sand entities falling 23:52 Sokomine don't let hundreds of gravel/sand drop at the same time then 23:52 Jordach Sokomine, not my fault