Time |
Nick |
Message |
00:00 |
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00:06 |
whtemple1959 |
ok I am back. I see est31 has left I will look into all of the advice and do my best. it will not be the first time I broke my system as I am teaching myself Linux, C++ and python in hopes of making a game for my son. VanessaE I see your comment, I would love to discuss my psycosis with you in private some time. |
00:07 |
whtemple1959 |
I am off to compile...be back later. |
00:09 |
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00:21 |
* tim_flatus |
is writing a song fot paramat and hmmmm called "You b0rked ma mapgen (but it looks so good I may have to forgive you)" |
00:21 |
hmmmm |
I stopped working on minetest |
00:21 |
hmmmm |
more specifically I stopped working on the mapgen months ago |
00:22 |
tim_flatus |
I know |
00:22 |
tim_flatus |
But I thought you deserved a song |
00:24 |
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00:32 |
tim_flatus |
I'm trying to think of interesting things to do with box cliffs right now :p |
00:38 |
Pulec |
just discoverd mmdb |
00:38 |
Pulec |
#minetest-mmdb is almost empty though |
00:46 |
tim_flatus |
/deleteblocks is having some very weird effects. Probably because it doesn't really delete it just overwrites. I could set each block to air first, but there is a point where you have to ask yourself "can I be arsed?" |
00:47 |
VanessaE |
no, it actually deletes. |
00:47 |
tim_flatus |
It'll give the players something to ask questions about |
00:47 |
VanessaE |
but it invokes the mapgen too |
00:47 |
tim_flatus |
Are you sure? |
00:47 |
VanessaE |
which will affect the mapblocks surrounding the deleted block |
00:47 |
VanessaE |
yep, I am sure |
00:47 |
VanessaE |
I've played around with it in my test world |
00:48 |
tim_flatus |
I have lots of half-buried trees, some of them inside new mountains. |
00:48 |
VanessaE |
that's the mudflow code probably kicking in |
00:48 |
tim_flatus |
Right |
00:52 |
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01:00 |
tim_flatus |
In which case I do have to fix my mapgen now. Durn. |
01:03 |
ekem |
how much saturation is taking place to get this mud to flow in such extremes |
01:03 |
ekem |
i just dont get it |
01:03 |
ekem |
must be always raining with very little vegetation in these worlds |
01:03 |
ekem |
sounds like unstable regolith. |
01:09 |
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01:15 |
tim_flatus |
Right, that's much cleaner - minetest.clear_registered_biomes() |
01:16 |
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01:16 |
Pulec |
well 256MB vps is unreal to use as a server |
01:18 |
ekem |
yes |
01:18 |
ekem |
for almost any setup other than simple web services with low traffic |
01:18 |
ekem |
ie mail server, website that sort of thing |
01:18 |
ekem |
you are going to need at least 512 for a couple player server, and 1 gig for > 5 most likely |
01:18 |
ekem |
even then don't expect too great of results |
01:19 |
Pulec |
well but it could work for few users |
01:19 |
Pulec |
I guess its still better then with java |
01:19 |
Pulec |
we have 32gigs on our community server |
01:28 |
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01:32 |
Pulec |
heh i broke minetestmapper |
01:32 |
Pulec |
kept moving while it was rendering |
01:38 |
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04:16 |
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04:18 |
Greycoat |
VanessaE: thought I'd let you know that your spawn-shop/travelnet exchange area protection on VE-S is slightly off. The result is nobody can place shops/travelnets. |
04:19 |
VanessaE |
ok, I'll yell at cheapie. he maintains that building |
04:19 |
cheapie |
Meeble? |
04:19 |
cheapie |
I thought I had that right, but I'll take a look later tonight. |
04:23 |
VanessaE |
haha |
04:24 |
VanessaE |
that's one way to get his attention :) |
04:24 |
cheapie |
HexChat plays a sound and pops up a notification when I'm highlighted or receive a PM. |
04:26 |
cheapie |
That then makes for an interesting situation when my connection dies for no reason and ZNC tries to reconnect every 30 seconds, PMing me every time. |
04:26 |
cheapie |
Ding!......Ding!.......Ding!.......Ding!..... |
04:29 |
Greycoat |
VanessaE, cheapie (ding ding): nevermind about the area protection -- I didn't realize how precise it was. It's correct after all. Sorry! |
04:29 |
cheapie |
Heh, that's what I thought. |
04:29 |
cheapie |
I protected it *very* precisely after issues with people digging holes in the ceiling. |
04:31 |
cheapie |
Also, by the way, the #minetest on InchraNet is where stuff about VE's servers is generally discussed. This one is more for the game in general, although it's probably fine here too. |
04:32 |
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04:33 |
* Greycoat |
wonders how to connect his client to both morgan and intranet at the same time. |
04:34 |
Greycoat |
Because I can't get on #minetest-technic when on InchraNet, and I didn't realize thereare *two* #minetest's. |
04:35 |
cheapie |
Blech, Quassel. |
04:35 |
cheapie |
I don't have much experience with it, sorry. |
04:35 |
Greycoat |
Hey! |
04:35 |
Greycoat |
Okay. |
04:36 |
cheapie |
I use HexChat combined with ZNC, which does the same thing, only better. |
04:41 |
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04:44 |
Bluebird |
Okay, *that's* not working. |
04:44 |
Greycoat |
Ya think? |
04:44 |
Bluebird |
pffff |
04:45 |
Greycoat |
Begone, clone! |
04:47 |
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04:58 |
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05:05 |
paramat |
i'm attempting to improve the biome api by re-calculating the biome at every new surface within a column. my branch compiles but segfaults https://github.com/paramat/minetest/commit/f03d22094ef23f243ce7eaaf8d49cabca9ca4d46 can anyone check my code? hi hmmmm any help is appreciated but not expected =) |
05:09 |
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06:35 |
hmmmm |
paramat: i'm so glad you're taking initiative on that! it's great to know that the biome system will eventually be finished |
06:35 |
hmmmm |
honestly that's something I wanted to do but I really can't stand minetest anymore |
06:36 |
hmmmm |
first thing to look at is line 579. you have a shadow declaration of biome inside of that block |
06:36 |
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06:36 |
hmmmm |
that's an obvious mistake |
06:36 |
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06:37 |
hmmmm |
second, you don't need to look up the Biome * to get the id to look up the same Biome * again by id :-) |
06:37 |
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06:37 |
hmmmm |
third, you initialize biome to NULL at the top of that block. how can you be guaranteed that c != CONTENT_IGNORE, CONTENT_AIR, and have air? |
06:38 |
hmmmm |
most likely that third issue is what's causing the segmentation fault |
06:38 |
hmmmm |
you should rethink your loop logic |
07:37 |
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08:46 |
MinetestBot |
[git] nerzhul -> minetest/minetest: Rename --do-unittests to --run-unittests as @Zeno- and @sfan5 requested b4acac7 http://git.io/A1oA (2015-02-24T08:56:52+01:00) |
08:46 |
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09:49 |
JamesTait |
Good morning all; happy Single Tasking Day! :-D |
09:50 |
VanessaE |
heh, ironic it should be that. |
09:50 |
VanessaE |
I just tweaked one of my scripts to increase its thread count from 2 to 6. |
09:52 |
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09:54 |
JamesTait |
Heh. :) |
09:55 |
JamesTait |
You don't happen to have a script that will stay one step ahead of the weather, and bring the washing in just before it starts raining? :-P |
09:58 |
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10:01 |
VanessaE |
nope. |
10:01 |
* VanessaE |
looks at the 7 cm of snow outside. don't suppose you have one that'll melt this? there's more coming. |
10:02 |
VanessaE |
(for this locale, that's a significant amount, though hardly crippling) |
10:06 |
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10:18 |
OldCoder |
VanessaE, R U asleep |
10:18 |
OldCoder |
U ought 2 B |
10:18 |
OldCoder |
U 8 2 B |
10:19 |
VanessaE |
I'm here |
10:19 |
VanessaE |
can't sleep |
10:20 |
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13:21 |
Neolink5 |
hello |
13:21 |
Neolink5 |
haw i can protect area? |
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13:26 |
Neolink5 |
anyone |
13:29 |
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13:30 |
VanessaE |
use Areas mod |
13:30 |
VanessaE |
or Landrush mod |
13:30 |
VanessaE |
or there are others |
13:32 |
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13:56 |
Neolink5 |
where i can read how to use the atea mod? |
13:56 |
Neolink5 |
areas* |
13:58 |
Neolink5 |
Here https://forum.minetest.net/viewtopic.php?f=11&t=7239&hilit=areas din't whrote about commands |
14:01 |
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15:17 |
shadowzone |
Hello, PilzAdam. |
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15:55 |
tim_flatus |
I need to decide whether to continue my v7 map cleanup or generate a new world on the same seed and attempt to copy the builds and player data over. Both options look like at least a couple of days work. |
15:57 |
ElectronLibre |
Have you got the mg mod installed? |
15:58 |
tim_flatus |
No, I'm using a modified version of paragenv7 |
15:59 |
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15:59 |
tim_flatus |
And just upgraded a map begun on 0.4.10 to 0.4.12 |
15:59 |
ElectronLibre |
Ok, so there is no real way you can regenerate a part of the map. Are the builds big? |
16:00 |
tim_flatus |
The game is about a month old. The builds don't tend to be big, just very scattered. |
16:01 |
tim_flatus |
I'm basically fixing up the map using /deleteblocks, although I'm close to creating a customised version of it for this process |
16:01 |
ElectronLibre |
Ok, maybe you can build a new map, and copy the buildings. If there aren't many, it should work. |
16:02 |
domtron |
who is a forum moderator besides VanessaE (she doesn't seem to be on) |
16:02 |
* ElectronLibre |
never tried deletblocks but will give it a try. |
16:02 |
tim_flatus |
There are complications to do with my development schedule (lol) - this has basically brought up issues with my mapgen which I need to deal with. |
16:03 |
tim_flatus |
Be careful, try it on a test map. |
16:03 |
ElectronLibre |
I only have test maps. |
16:03 |
tim_flatus |
:-) |
16:03 |
ElectronLibre |
It's been a while since I really played. |
16:03 |
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16:04 |
tim_flatus |
I'm close to deciding to continue the patch up as a temporary measure. |
16:05 |
tim_flatus |
And then build a new map once I've got the mapgen fixed. That way I can get back online within a couple of days. Most of my players don't explore that mush. |
16:05 |
tim_flatus |
Much. Interesting typo |
16:06 |
* ElectronLibre |
search what is mush. |
16:06 |
* ElectronLibre |
found. |
16:06 |
ElectronLibre |
Yes, interesting. :) |
16:06 |
tim_flatus |
Then I can find out what I can achieve with worldedit and the few remaining box-cliffs |
16:07 |
tim_flatus |
So long as I can find an in-game justification for the anomalies, it's not a big problem ;-) |
16:08 |
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16:09 |
tim_flatus |
That was my initial interest in Minetest - I had long wanted to find a 3d visual equivalent of MUSH. Minetest is it. |
16:10 |
tim_flatus |
potentially at least. |
16:10 |
ElectronLibre |
Oh I thought you meant the real meaning of mush but ok. |
16:10 |
tim_flatus |
No, the Lydia Leong sense. |
16:11 |
tim_flatus |
IIR her name correctly. |
16:12 |
ElectronLibre |
Oh my voxels. |
16:12 |
ElectronLibre |
Deleteblocks regenerates the map? |
16:13 |
tim_flatus |
Yes, it deletes the block from the database (I think) and so triggers mapgen. |
16:13 |
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16:14 |
tim_flatus |
So the map doesn't regenerate until someone goes there. |
16:14 |
tim_flatus |
Plus I have mostly been using the 'here' switch because deleting large areas crashes the game. |
16:15 |
tim_flatus |
In which case the area will almost immediately regen. |
16:17 |
ElectronLibre |
Here just regenerates one node for me, and sometimes it's just air ._. |
16:17 |
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16:17 |
tim_flatus |
It does an entire 80x80x80 chunk for me. |
16:19 |
tim_flatus |
I did modify my version to y = +/- 48 so it actually regens two vertical chunks at once. |
16:19 |
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16:20 |
ElectronLibre |
You're using 0.4.12 release? |
16:20 |
tim_flatus |
yes |
16:20 |
tim_flatus |
That's what caused the problem in the first place :D |
16:21 |
ElectronLibre |
Ok let me retry, I tried to regenerate a lake and a jungle appeared so I'm gonna retry there and see if jungle glass grow. |
16:22 |
tim_flatus |
If you're in v7 that sounds like what I'm experiencing. Is the new ground higher? |
16:22 |
tim_flatus |
paramat tweaked the mountain code. |
16:23 |
ElectronLibre |
Oh, I was using v6. |
16:23 |
ElectronLibre |
Let me create a test world with v7. |
16:23 |
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16:23 |
* ElectronLibre |
thinks : "Wow. Another test world, but I have so many ._." |
16:23 |
Neolink5 |
Is there a mesecon timer? |
16:23 |
tim_flatus |
In a new world you won't see much difference |
16:24 |
ElectronLibre |
A new world with v7. Maybe it's because of v7. |
16:24 |
tim_flatus |
I mean, that's actually how it's supposed to work |
16:25 |
tim_flatus |
Yes it's due to a change in the v7 mapgen |
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16:33 |
tim_flatus |
I have just had an important revelation. It's all about the story. Decision made. |
16:34 |
* tim_flatus |
goes off to battle the forces of nature ... |
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17:27 |
xilef33 |
. |
17:27 |
marktraceur |
! |
17:27 |
marktraceur |
‽ |
17:28 |
Calinou |
hi |
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xilef33 |
hi |
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xilef33 |
#minetest |
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18:55 |
Neolink5 |
is there a dooe that having opened by signal of mesecon? |
18:55 |
Neolink5 |
door* |
18:56 |
sfan5 |
i think you can use normal doors for that |
18:57 |
Neolink5 |
a steel door? |
18:57 |
sfan5 |
no, only wooden doors |
18:57 |
rubenwardy |
!up home.rubenwardy.com |
18:57 |
MinetestBot |
home.rubenwardy.com:30000 is up (547ms) |
18:57 |
rubenwardy |
I'm testing my capture the flag game |
18:57 |
Neolink5 |
Can other user open it? |
18:57 |
rubenwardy |
Try and crash that server |
18:58 |
sfan5 |
Neolink5: yes, everyone can use wooden doors |
18:58 |
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fusion44_ joined #minetest |
18:58 |
Neolink5 |
its bad |
18:59 |
rubenwardy |
Server restarted with creative now enabled |
18:59 |
rubenwardy |
Server restarted with creative now enabled |
19:00 |
rubenwardy |
!up home.rubenwardy.com |
19:00 |
MinetestBot |
home.rubenwardy.com:30000 is up (64ms) |
19:00 |
shadowzone |
I'll try it out |
19:02 |
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domtron joined #minetest |
19:02 |
rubenwardy |
Excellent |
19:02 |
|
theTroy joined #minetest |
19:02 |
shadowzone |
stuck at connecting to server.. |
19:02 |
Neolink5 |
can piston move up? |
19:03 |
shadowzone |
Yep |
19:03 |
VanessaE |
yes, just rotate it with a screwdriver |
19:04 |
Neolink5 |
ok thanks you, i going to try |
19:04 |
VanessaE |
(I think if you're looking sufficiently downward when you place one, it'll also point up) |
19:04 |
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Neolink5 left #minetest |
19:05 |
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justas2 joined #minetest |
19:06 |
justas2 |
Shadowzone? |
19:06 |
shadowzone |
Yes? |
19:07 |
justas2 |
My Inchranet cant load :( webchat |
19:07 |
justas2 |
I used kiwi irc |
19:07 |
shadowzone |
okay then write this down /server irc.inchra.net and then /join #minetest |
19:08 |
shadowzone |
Easy, right? ;-) |
19:08 |
justas2 |
Done |
19:08 |
justas2 |
How to disconnect freenode |
19:09 |
VanessaE |
just close the tab |
19:09 |
VanessaE |
open a new one |
19:09 |
justas2 |
Wait |
19:09 |
justas2 |
Brb |
19:10 |
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Neolink5 joined #minetest |
19:12 |
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electrodude512 joined #minetest |
19:14 |
Neolink5 |
i need help |
19:14 |
Neolink5 |
wood wood wood |
19:15 |
shadowzone |
rubenwardy: I'm stuck in connecting to server.. |
19:15 |
rubenwardy |
!up home.rubenwardy.com |
19:15 |
MinetestBot |
home.rubenwardy.com:30000 is up (1223ms) |
19:15 |
rubenwardy |
Weird. What client version? |
19:15 |
Neolink5 |
wood wood wood |
19:15 |
Neolink5 |
brick steel brick |
19:15 |
Neolink5 |
brick mesecon brick |
19:15 |
Neolink5 |
Is this piston& |
19:15 |
Neolink5 |
? |
19:16 |
|
chchjesus joined #minetest |
19:16 |
VanessaE |
http://mesecons.net/items/piston_normal.php |
19:16 |
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justas2 joined #minetest |
19:16 |
rubenwardy |
I think I'm going to restart the world. Lol |
19:16 |
justas2 |
150 USERS!!! |
19:16 |
Neolink5 |
I can't craft it |
19:16 |
justas2 |
Wait ill brb |
19:16 |
VanessaE |
that's three wood, four cobblestone (or those may be stone bricks), one mesecon wire, and one steel ingot |
19:17 |
VanessaE |
Neolink5: ^^^^ |
19:17 |
sfan5 |
!server players:most |
19:17 |
MinetestBot |
sfan5: just test | 87.110.8.195 | Clients: 48/78, 46/57 | Version: 0.4.12-dev / minetest | Ping: 48ms |
19:17 |
VanessaE |
the textures in the diagram are just old, those "brick" looking objects are old cobblestone from a long time ago |
19:18 |
VanessaE |
sfan5: that's no surprise :P |
19:18 |
Neolink5 |
its right |
19:18 |
Neolink5 |
coblestone is right non stone brick |
19:18 |
shadowzone |
rubenwardy: 0.4.12 |
19:19 |
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19:19 |
Neolink5 |
8-) |
19:20 |
sfan5 |
!op |
19:22 |
|
Topic for #minetest is now Welcome to #minetest, the official Minetest channel | Latest version: 0.4.12 (2015-02-18) | Responses may take a while, so be patient. | Rules: http://wiki.minetest.net/IRC#Rules | Development: #minetest-dev | Server list: http://minetest.net/servers | IRC logs: http://irc.minetest.ru/minetest/ |
19:22 |
sfan5 |
!deop |
19:22 |
shadowzone |
what'd you change? |
19:22 |
sfan5 |
the official channel of Minetest -> the official Minetest channel |
19:22 |
sfan5 |
Version: -> Latest version: |
19:23 |
shadowzone |
Oh |
19:23 |
rubenwardy |
Back online |
19:25 |
rubenwardy |
What happens when you give interact by default: http://a.pomf.se/liyapn.png |
19:26 |
rubenwardy |
Is it possible to change the chat dialog using formspec? |
19:28 |
* Jordach |
does some rendering |
19:28 |
shadowzone |
haha |
19:28 |
* Jordach |
figured out water for cycles |
19:30 |
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19:31 |
BlockMen |
rubenwardy, not with lua. they are somehwere defined in game.cpp |
19:31 |
rubenwardy |
:( |
19:31 |
rubenwardy |
I wanted to make a toggle button to pick whether the message is global or only to team members |
19:32 |
BlockMen |
same for pause menu and death screen |
19:32 |
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19:33 |
Jordach |
rubenwardy, anytime someone chats send them a message and bring up the chatting formspec with the same message |
19:33 |
Jordach |
OR have the default chat set to T and the inventory controls team chat |
19:33 |
rubenwardy |
Interesting idea. |
19:34 |
Jordach |
that way tablet users CAN use it |
19:34 |
Jordach |
(although not reccomended) |
19:39 |
rubenwardy |
http://a.pomf.se/wayeez.png |
19:39 |
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19:43 |
Jordach |
scrubs :P |
19:43 |
* Jordach |
revisits old renders with new twists |
19:45 |
Jordach |
http://a.pomf.se/nfltxp.png (improved water, new shading)] |
19:45 |
Calinou |
rubenwardy, “WAYEEZ!†|
19:45 |
Calinou |
sounds like a battle cry |
19:46 |
shadowzone |
Jordach: very nice |
19:46 |
rubenwardy |
Lel |
19:47 |
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19:47 |
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19:47 |
justas2 |
Hey :) |
19:49 |
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19:52 |
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19:53 |
Krock |
rubenwardy, interesting house protectio¨n |
19:55 |
rubenwardy |
Hmmm. |
19:57 |
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guest30000000000 joined #minetest |
19:57 |
guest30000000000 |
Im justas2 |
19:58 |
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20:02 |
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20:02 |
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20:03 |
guest30000000000 |
Hi users on freenode |
20:03 |
guest30000000000 |
:) |
20:11 |
|
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20:11 |
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20:13 |
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20:13 |
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20:17 |
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20:20 |
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20:20 |
justas2 |
Hey :) |
20:20 |
justas2 |
So many users |
20:22 |
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20:23 |
justas2 |
Hey electronlibre |
20:23 |
justas2 |
:) |
20:23 |
* ElectronLibre |
comes back. |
20:24 |
ElectronLibre |
Hello justas2. |
20:24 |
* justas2 |
waves at ElectronLibre |
20:24 |
justas2 |
Hi |
20:24 |
Selah |
Hello |
20:24 |
MinetestBot |
[git] BlockMen -> minetest/minetest_game: Add beds edb02e9 http://git.io/A9X3 (2015-02-24T20:59:04+01:00) |
20:24 |
justas2 |
Do /server inchra.net so you can see someone |
20:25 |
ElectronLibre |
*irc.inchra.net |
20:25 |
justas2 |
Just do inchra.net not irc.inchra.net |
20:26 |
justas2 |
Bye freenode guys |
20:26 |
ElectronLibre |
Oh yes indeed inchra.net:667 sends you to irc.inchra.net which send you on one of the servers. |
20:27 |
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20:28 |
justas2 |
Im on freenode |
20:28 |
Selah |
o.O |
20:28 |
ElectronLibre |
Yes indeed you are. |
20:28 |
justas2 |
Selah |
20:28 |
justas2 |
Do /server irc.freenode.net to join freenode |
20:29 |
ElectronLibre |
Selah is on freenode too ._. |
20:29 |
justas2 |
???? |
20:29 |
justas2 |
Theres 144 users!!! |
20:29 |
justas2 |
Ive dissconnected inchra.nety |
20:30 |
Selah |
ElectronLibre, how do you know? |
20:30 |
justas2 |
Net* |
20:30 |
ElectronLibre |
That's obvious, Selah is just there, on the same channel, you can see him/her, talk to him/her, because you're on the same network : freenode. |
20:30 |
justas2 |
Joining Inchra.net ... |
20:31 |
justas2 |
Am i in inchra.net now selah |
20:31 |
Selah |
Nope |
20:31 |
|
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20:31 |
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justas2 joined #minetest |
20:31 |
justas2 |
Now |
20:31 |
justas2 |
??? |
20:31 |
CWz |
fail.... |
20:31 |
* Selah |
starts giggling |
20:31 |
ShadowNinja |
justas2: webchat.inchra.net |
20:32 |
ElectronLibre |
Just a question to anyone in core-dev, is it normal that when you try to override an item with register_node(":<mod>:<name>" it doesn't allow you to do so? Why have not this feature been removed if it's now illegal? |
20:32 |
justas2 |
... |
20:32 |
justas2 |
._. |
20:33 |
justas2 |
:'( all of you are laughing about me |
20:33 |
|
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20:33 |
Selah |
nope, only me. |
20:34 |
ShadowNinja |
... justas2: use just webchat.inchra.net |
20:34 |
justas2 |
Disconnecting freenode (bye!) |
20:34 |
justas2 |
??? |
20:34 |
* Selah |
thinks she should've kept her mouth shut |
20:34 |
ElectronLibre |
I'm just smiling behind my computer but it's ok I've seen people most lost than you are now. |
20:35 |
justas2 |
No i cant its unknown to my tablet :( it says try it later |
20:35 |
Selah |
justas2, webchat.inchra.net/#minetest |
20:35 |
justas2 |
Right now?? |
20:35 |
ElectronLibre |
Oh my... https://webchat.inchra.net/#minetest should work. |
20:36 |
justas2 |
Webpage unabled |
20:36 |
ElectronLibre |
... |
20:36 |
ElectronLibre |
Let me fix that. |
20:36 |
justas2 |
:( |
20:36 |
Selah |
said that with me too |
20:36 |
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20:36 |
ShadowNinja |
ElectronLibre: Buy me a cert that doesn't turn the whole browser red when you connect yo a server using it. |
20:36 |
justas2 |
123 RESTARTING THE WEB |
20:37 |
justas2 |
Not available |
20:37 |
ElectronLibre |
I never use webchat. I use my IRC client. But webchat.inchra.net doesn't seem right.. |
20:37 |
ShadowNinja |
Oops, fixed webchat's DNS. |
20:38 |
ElectronLibre |
Thanks. |
20:39 |
ElectronLibre |
I think the adress to InchraNet should be written on minetest.net with freenode's channel's one because these times we get too many people who want to go on Inchra to see people on servers and go here instead ._. |
20:39 |
justas2 |
https://www.filepicker.io/api/file/31Q3CQHjQeqKtc1e8EoJ hey CHECK IT OUT!!! |
20:40 |
Selah |
ElectronLibre, that's why I added the link to it to my help_tab that didn't get merged because of someone's BS. *points at cg72* |
20:40 |
ElectronLibre |
What's that? A crash? |
20:40 |
|
Menche joined #minetest |
20:41 |
justas2 |
https://www.filepicker.io/api/file/7928pXp6T5SmDCwuA8BA check my car that i made <-- |
20:41 |
justas2 |
<3 |
20:41 |
justas2 |
â™ |
20:41 |
Selah |
ElectronLibre, it's crossy roads |
20:41 |
justas2 |
XD |
20:41 |
ElectronLibre |
Good work. |
20:41 |
justas2 |
Check that pick |
20:42 |
ElectronLibre |
(ShadowNinja, I'm glad you have a network for people using IRC but not interested in development, thank you very much.) |
20:44 |
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20:44 |
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20:44 |
justas2 |
https://www.filepicker.io/api/file/IjLYzch5TxaAxbMUQXxf Also check captainsparklez's skin |
20:44 |
ShadowNinja |
You're welcome. :-) Although it's not just me... |
20:45 |
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20:45 |
justas2 |
®©®© |
20:45 |
ElectronLibre |
Yes, it's VanessaE's too If I remember correctly. |
20:45 |
justas2 |
XD |
20:46 |
Selah |
I'd host one... but I do not have a capable PC |
20:46 |
ShadowNinja |
ElectronLibre: VE's one of the Admins. The network's had about 5 admins over its 2-year-ish history. |
20:47 |
ElectronLibre |
I didn't know that. |
20:47 |
|
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20:48 |
justas2 |
Dude what connection your using |
20:48 |
justas2 |
??? |
20:49 |
ElectronLibre |
It's normal to get disconnected sometimes. (not quite, but we deal with it) |
20:50 |
|
justas2 joined #minetest |
20:50 |
justas2 |
Opps |
20:50 |
justas2 |
:() |
20:50 |
justas2 |
XD |
20:51 |
Selah |
letting you know, he's 9.. so don't try to explain stuff to him like you would me. |
20:52 |
ElectronLibre |
(Dead voxels' god..) |
20:52 |
ElectronLibre |
*dear |
20:56 |
|
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20:57 |
Johnsen2 |
WORK INCHRANET!!! |
20:57 |
MinetestBot |
[git] BlockMen -> minetest/minetest_game: Use only red and white wool for beds ea7b04a http://git.io/A9Ab (2015-02-24T21:55:14+01:00) |
20:57 |
shadowzone |
Johnsen2, what address? |
20:57 |
Johnsen2 |
OH this is theh last time this lag bugs me im taking out da computerdestroyer |
20:58 |
Johnsen2 |
selah. i typed /server isis.inchra.net |
20:58 |
shadowzone |
try /server irc.inchra.net |
20:58 |
Johnsen2 |
Thanks!!! |
20:58 |
ElectronLibre |
What are you all doing here? Why can't you connect to inchra? ._. |
20:58 |
|
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20:59 |
* Johnsen2 |
throws the thor hammer at everyone CHAU!!! |
20:59 |
shadowzone |
ElectronLibre, changing of servers. |
20:59 |
ElectronLibre |
You were using isis? Haven't you seen there was a notice on the day's message to announce that isis was separating from the IRC network? |
21:00 |
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21:01 |
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21:02 |
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21:29 |
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21:34 |
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21:38 |
justas2 |
MTZ-Basic: cmd privs |
21:38 |
justas2 |
Opps |
21:38 |
ElectronLibre |
:fail: |
21:38 |
justas2 |
XD |
21:38 |
justas2 |
MTZ-Basic, cmd privs |
21:39 |
justas2 |
Fail 2 |
21:39 |
justas2 |
Wtf |
21:39 |
justas2 |
?!? |
21:39 |
justas2 |
Mtz basic is not in this channel |
21:39 |
ElectronLibre |
It's not on this network at all. |
21:55 |
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