Time |
Nick |
Message |
00:12 |
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00:16 |
est31 |
Wuzzy, you online? |
00:16 |
Wuzzy |
yes |
00:16 |
Wuzzy |
Hi you :-) |
00:17 |
est31 |
https://forum.minetest.net/viewtopic.php?p=170286#p170286 |
00:17 |
est31 |
this one is a bug thats fixed in master |
00:17 |
Wuzzy |
master of what? |
00:18 |
Wuzzy |
Technic or Minetest The Engine? |
00:18 |
est31 |
engine |
00:18 |
Wuzzy |
holy shit o_O |
00:19 |
Wuzzy |
lol, I especially find those large fire cubes hilarious |
00:19 |
est31 |
Lucky you, my version made client crash |
00:19 |
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00:19 |
Wuzzy |
Yes, I was really lucky. Just a test world anyways |
00:20 |
Wuzzy |
IMO Minetest should have bugfix releases more frequently, not just at the “normal†releases. |
00:20 |
Wuzzy |
Especially for just serious bugs like this one |
00:21 |
est31 |
everybody is free to compile and upload cherry picked branches |
00:22 |
est31 |
to forums |
00:22 |
Wuzzy |
pointless if you want a certain bugfix X, theres the chance, 5 other bugs come in, too |
00:22 |
est31 |
thats why do cherry pick |
00:22 |
Wuzzy |
i prefer the release builds, i use master seldomly |
00:22 |
est31 |
unless the fix commit introduced bug |
00:23 |
est31 |
you can try to check out 0.4.12-freeze |
00:23 |
est31 |
or switch or whatever |
00:23 |
est31 |
extra branch for old version |
00:24 |
Wuzzy |
Well, its too much of a hassle for me and I recently just do random stuff in Minetest anyways, so I don't care THAT much |
00:25 |
est31 |
if you dont like building, there are RC releases in forum |
00:25 |
est31 |
of that branch |
00:26 |
Wuzzy |
Huh? Where? I don't see the thread. |
00:27 |
est31 |
https://forum.minetest.net/viewtopic.php?f=18&t=11227 |
00:27 |
Wuzzy |
OMG |
00:27 |
est31 |
you posted there :) |
00:27 |
est31 |
rofl |
00:27 |
Wuzzy |
why is there not Builds thread for this >_> |
00:28 |
Wuzzy |
and its just windows |
00:28 |
Wuzzy |
Whatever, as I said: I don't care THAT much at the moment anyways. |
00:30 |
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00:59 |
MinetestBot |
[git] Uberi -> Uberi/MineTest-WorldEdit: Merge pull request #73 from est31/hidebutton https:/ http://git.io/NdCB (2015-02-16T19:58:59-05:00) |
00:59 |
MinetestBot |
[git] est31 -> Uberi/MineTest-WorldEdit: Make inventory++ hide button for players without worldedit priv https:/ http://git.io/NdCR (2015-02-16T23:05:18+01:00) |
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03:17 |
DFeniks |
how to set water level in mapgen for biomes? |
03:20 |
DFeniks |
never mind it was just there . i found it |
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05:03 |
Firebudgy |
hello |
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06:48 |
Inocudom |
Bye. |
07:20 |
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07:42 |
mazal |
Morning everyone. Pipeworks related: Is there a way I can setup a filter or tube so that it will only remove something from a chest once the chest is full ? |
07:43 |
mazal |
If chests not full , then remove nothing |
07:43 |
est31 |
do you want to establish an overflow? |
07:44 |
mazal |
I want to send stuff that overflow to a trash can |
07:44 |
mazal |
But don't quite know how to achieve that |
07:44 |
est31 |
that can be done with a sorting tube |
07:45 |
mazal |
I'm not following |
07:45 |
est31 |
just add it there, disable the "incoming" entry, and "sort" everything into the chest, but keep the overflow enabled |
07:45 |
est31 |
thats the safest way |
07:45 |
est31 |
perhaps there is a safer one |
07:46 |
mazal |
How do you tell it want must go down the overflow ? |
07:47 |
mazal |
So I must not have a seperate tube that takes stuff out ? |
07:53 |
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08:16 |
MinetestBot |
[git] nerzhul -> minetest/minetest: SAO work: ActiveObject types & SAO cleanup * Replace u8 types with ActiveObjectType. * Merge content_object.h into activeobject.h * Remove DummyLoadSAO, it's now unused. * Remove ItemSAO, it's also unused f8d5af7 http://git.io/NFQC (2015-02-17T09:09:50+01:00) |
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09:28 |
nore |
https://forum.minetest.net/memberlist.php?mode=viewprofile&u=12845 <-- spam |
09:28 |
nore |
(at least, it looks like) |
09:34 |
jin_xi |
you can report it |
09:55 |
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10:40 |
MinetestBot |
[git] nerzhul -> minetest/minetest: SAO: re-add old ActiveObjectTypes for a future migration layer c58d499 http://git.io/NbVG (2015-02-17T11:37:55+01:00) |
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13:05 |
ILoveGurochan |
Hi guys |
13:05 |
ILoveGurochan |
Does somebody know what happened to VikingCrafter? |
13:22 |
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13:22 |
luizrpgluiz |
hi |
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13:47 |
MinetestBot |
[git] nerzhul -> minetest/minetest: Replace std::list by std::vector into ServerMap::listAllLoadableBlocks ServerMap::listAllLoadedBlocks and their database backends. 718bcaf http://git.io/NNrN (2015-02-17T14:35:44+01:00) |
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13:51 |
MinetestBot |
[git] nerzhul -> minetest/minetest: Remove old comment from Network Rework Patch 2/4 54487b3 http://git.io/NNKX (2015-02-17T14:49:21+01:00) |
13:56 |
homer77 |
hello! I am trying to setup a dedicated server on an ubuntu14.04 based home server. I installed minetest-server from ppa:minetestdev/stable and unpacked carbone into /usr/share/games/minetest/games and also chmod to root:root. |
13:57 |
homer77 |
I now start the server with an unprivileged user 'minetest' and server starts and works ... but: |
14:01 |
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14:02 |
luizrpgluiz |
there is some warion here on irc? |
14:02 |
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14:02 |
luizrpgluiz |
msantana:oi |
14:03 |
msantana |
luizrpgluiz: Is allowed portuguese here? :) |
14:04 |
ThatGraemeGuy |
no, just English |
14:04 |
msantana |
luizrpgluiz: anyway, Oi! |
14:04 |
msantana |
ThatGraemeGuy: thanks |
14:05 |
luizrpgluiz |
msantana:well, I speak Portuguese but the staff speaks English here, I thought you were Brazilian or Portuguese |
14:07 |
homer77 |
When I connect with my client to server it connects but seems to load nothing but vanilla minetest |
14:07 |
msantana |
luizrpgluiz: yes, I'm Brazilian. If you would like to talk in portuguese just do it by pvt. ;-) |
14:08 |
homer77 |
I thought that a client would download every needed mods and textures from server but here it did obviously not. |
14:08 |
MinetestBot |
[git] Novatux -> minetest/minetest: Ignore old entities from 0.3. 24315db http://git.io/NNyI (2015-02-17T15:07:05+01:00) |
14:09 |
homer77 |
also the server doesn't create any auth.txt or .minetest.conf. |
14:09 |
homer77 |
Any idea what I'm doing wrong - or misunderstand? |
14:10 |
est31 |
homer77, have you looked into ~/.minetest/worlds/world_name dir, for auth.txt? |
14:10 |
MinetestBot |
[git] nerzhul -> minetest/minetest: Replace std::list by std::vector into timerUpdate calls 3c91ad8 http://git.io/NNyF (2015-02-17T15:08:37+01:00) |
14:11 |
est31 |
and mods and textures are downloaded, or should always be. |
14:12 |
est31 |
and that you "only" have vanilla minetest might be because you have put the mods in the mods directory without activating them |
14:12 |
est31 |
either put them in the worldmods directory (inside your ~/.minetest/worlds/world_name dir) or activate them |
14:13 |
homer77 |
so can I move the subgame to ~/.minetest/worlds/world_name/games for example? |
14:14 |
* msantana |
is trying to make his son to understand how the minetest is better than minecraft, especially on the question regarding learning to program |
14:14 |
homer77 |
Well yes, there is the auth.txt :-) |
14:15 |
est31 |
that too, but extra worldgame is weird |
14:15 |
est31 |
because then no other mods are loaded |
14:15 |
est31 |
only from that dir |
14:15 |
homer77 |
Oh ok. |
14:16 |
homer77 |
But actually the server output tells me that it activates the mods successfully when I start it with minetestserver --gameid carbone --info ... |
14:17 |
homer77 |
Do I have too activate them about this? |
14:19 |
est31 |
are you actually joining the server, not starting a local instance |
14:19 |
homer77 |
Yes, I join it by ip 192.168.1.xx and Port 3000 |
14:20 |
homer77 |
15:20:15: ACTION[main]: Server for gameid="carbone" listening on port 30000. |
14:20 |
homer77 |
15:20:15: INFO[ServerThread]: Server creating detached inventory "creative" |
14:20 |
homer77 |
15:20:18: INFO[ServerThread]: ServerMap: SQLite3 database opened |
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14:23 |
homer77 |
15:23:07: INFO[ServerThread]: Server: Sending content to homer77 |
14:23 |
homer77 |
15:23:07: ACTION[ServerThread]: homer77 [192.168.1.32] joins game. List of players: homer77 |
14:23 |
homer77 |
15:23:08: INFO[ServerThread]: Server::ProcessData(): Ignoring unknown command 67 |
14:23 |
homer77 |
15:23:10: INFO[ServerThread]: Server: Maximum lag peaked to 0.2 s |
14:23 |
homer77 |
15:23:21: INFO[EmergeThread0]: initialEmerge: area: (592,-128,-48)(703,-17,63)=112x112x112=1404928 (5MB) |
14:23 |
|
homer77 was kicked by ShadowBot: Paste flood detected. Use a pastebin like pastebin.ubuntu.com or gist.github.com. |
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14:25 |
catninja |
http://www.vk.se/1387842/jattelika-ismangder-pa-liften local news, the ski lift does not work. wonder why :D |
14:26 |
homer77 |
Sorry for flooding. Here is a snippet of server output http://paste.ubuntu.com/10273941/ |
14:29 |
homer77 |
Also the new commands which come with carbone don't work. e.g. /spawn is answered with "unknown command" |
14:32 |
homer77 |
But I can close server with /shutdown. |
14:32 |
homer77 |
So I assume that the connection is correct. And obviously Data is loaded down by client. |
14:33 |
homer77 |
But Client doesn't seem to make use of it. |
14:34 |
homer77 |
I have to add that I have joined a public server to test. And it worked. So there doesn't seem to be a general problem with the client :-/ |
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14:37 |
MinetestBot |
[git] nerzhul -> minetest/minetest: Replace std::list by std::vector into ClientMap::updateDrawList, Map::timerUpdate and ServerMap::save(). fd70f4f http://git.io/NNpG (2015-02-17T15:28:49+01:00) |
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14:39 |
MinetestBot |
[git] kahrl -> minetest/minetest: Grab GUIChatConsole::m_font, fixes segfault when changing font_size 81b9c02 http://git.io/NNhq (2015-02-18T00:38:57+10:00) |
14:40 |
homer77 |
Complete startup log: http://paste.ubuntu.com/10274107/ |
14:41 |
homer77 |
Sorry, I mean here: http://paste.ubuntu.com/10274131/ |
14:41 |
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14:59 |
homer77 |
Ok. German IRC found out that my server version is outdated. Try to update now. |
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15:18 |
Coihue |
Hi everyone!! 0/ |
15:18 |
marktraceur |
Hi!!!!!!!!! |
15:20 |
Coihue |
I spend like three days playing minetest, I remember installing it on 2013 and it was boring |
15:20 |
MinetestBot |
[git] est31 -> minetest/master-server: Add protocol version server parameters fb3b24d http://git.io/NAZw (2015-02-17T16:20:41+01:00) |
15:21 |
MinetestBot |
[git] est31 -> minetest/master-server: Add r to APSchedule name to correct 2d982bc http://git.io/NAZr (2015-02-17T16:20:41+01:00) |
15:21 |
MinetestBot |
[git] est31 -> minetest/master-server: Add node_modules subdir to gitignore 07f9444 http://git.io/NAZo (2015-02-17T16:20:41+01:00) |
15:22 |
marktraceur |
I dunno what you're talking about, I had plenty of fun with it in 2011 even |
15:23 |
marktraceur |
'course I used the lack of features as an excuse to get involved in the programming, but to each their own. :) |
15:24 |
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15:25 |
Coihue |
Oh, I forgot that everybody on IRC is a programmer :P |
15:25 |
marktraceur |
Not exactly |
15:25 |
marktraceur |
For example, there's #opensourcedesign |
15:25 |
marktraceur |
There are private channels |
15:26 |
marktraceur |
There are the myriad Wikimedia content-related channels |
15:26 |
marktraceur |
And that's just on Freenode. |
15:26 |
marktraceur |
Lots of gaming channels on other networks, other kinds of channels too |
15:27 |
marktraceur |
There was #shutupandwrite for a while on Freenode but I think it's defunct |
15:29 |
Coihue |
what was that chan about? |
15:29 |
marktraceur |
Writing...stuff |
15:30 |
sfan5 |
stuff? |
15:31 |
Coihue |
Once I write an egg |
15:31 |
Coihue |
hihi |
15:32 |
Coihue |
I used to write in a journal, back in the days |
15:32 |
marktraceur |
Stuff like stories, poems, books, whatever |
15:32 |
marktraceur |
One of my friends was involved in running the shutupandwrite community, they had IRC and Reddit and a podcast for a while |
15:32 |
Coihue |
They let me enter shows for free, drink free.. |
15:32 |
marktraceur |
I guess they got burned out |
15:32 |
Coihue |
haha |
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15:38 |
ekem |
be on freenode, be irc server for open sorce software, complain that everyone is a programmer |
15:39 |
Zeno` |
hmmmm, wake up! |
15:42 |
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15:42 |
Coihue |
Im a player |
15:44 |
Coihue |
I found really nice people on some server of minetest, so I think its channel would be the same |
15:45 |
est31 |
Coihue, there is also a very nice #minetest channel on inchranet |
15:45 |
est31 |
not that this isnt |
15:47 |
Coihue |
Thank you, est31 |
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16:01 |
Zeno` |
ok, time for TV and rest |
16:01 |
* Zeno` |
is kinda afk :P |
16:03 |
est31 |
kinda lol |
16:04 |
Zeno` |
I search for "documentary" on youtube and all I get is UFO shit lmao |
16:04 |
Zeno` |
ohhhh... Nostradumus... that must be good |
16:07 |
sfan5 |
Zeno`: want a german documentation about snowden? |
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18:51 |
MinetestBot |
[git] Jeija -> Jeija/minetest-mod-mesecons: Rewrite movestones, make them nodes instead of entities 1df6e5a http://git.io/NpUk (2015-02-14T13:35:50+01:00) |
19:04 |
MinetestBot |
[git] Jeija -> Jeija/minetest-mod-mesecons: Fix movestones sometimes not starting to move again when they are at the 1ee3b21 http://git.io/Npm9 (2015-02-17T20:02:24+01:00) |
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19:28 |
Guybrush88_ |
hello |
19:29 |
Wayward_One |
hi |
19:31 |
Guybrush88_ |
where i can ask for the minimal requirements of minetest? |
19:32 |
Guybrush88_ |
i searched on the website but i didn't find any |
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Krock |
Guybrush88_, there are forum threads about that |
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20:08 |
Calinou |
Guybrush88_, just try it and see if it works |
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20:08 |
Calinou |
“system requirements†are a mostly obsolete thing |
20:08 |
Calinou |
only AAA games really use that term in 2015 |
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20:13 |
SylvieLorxu |
Guybrush88_: It runs with about 30fps on my old X60s, so it should run sanely on almost any PC you can find |
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ElectronLibre |
At least it will start, then how many FPS you will get, that's a very good question. |
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Hiradur |
it doesn't run well on a raspberry pi 1 however :P |
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20:17 |
ElectronLibre |
Yes but basically aything that needs 3d graphics is slow on a raspberry pi. |
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Hiradur |
it runs quake 3 at playable FPS, gpu performance is comparable to a geforce 3 |
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20:19 |
* ElectronLibre |
never tried quake, but thanks for the tip. |
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Hiradur |
it's more of a cpu issue I believe but obviously everything on the Pi is a limiting factor |
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20:26 |
Calinou |
I wonder how well it runs on a Raspberry Pi 2 |
20:26 |
Calinou |
it is perhaps playable |
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ElectronLibre |
Let me try. |
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* ElectronLibre |
has no screen at the moment but promisses he will try >_> |
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Hiradur |
I wonder this as well but I only own a Pi1 |
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Hiradur |
ElectronLibre: It's possible to redirect OpenGL calls to another computer who takes care of the rendering by the way :P |
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ElectronLibre |
I know, but I don't want to try right know, I don't want to overload my bandwidth and I have no time to manipulate X/OpenGL's parameters. |
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20:34 |
Guybrush88_ |
thanks to everyone for your answers |
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Hiradur |
yeah, I didn't expect you to do it |
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ElectronLibre |
You just reminded me that it's possible ;). |
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Wuzzy |
Where are the Minetest data stored under Windows systems? |
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22:36 |
VanessaE |
Wuzzy: all of it is kept in the minetest folder that came out of the zip you downloaded. |
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Wuzzy |
So, in instance... |
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22:38 |
Wuzzy |
if I extracted in C:\WHATEVER\LOL\ROFL\MINETEST |
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Wuzzy |
then worlds folder is in C:\WHATEVER\LOL\ROFL\MINETEST\worlds, right? |
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VanessaE |
yep |
22:39 |
Wuzzy |
thx |
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