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luizrpgluiz |
hi |
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jojoa1997 |
yo everyonr |
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MinetestBot |
[git] fz72 -> minetest/minetest: Fix map_seed not changed when creating a new world after login to another 0a299fd http://git.io/Aeju (2015-02-18T08:57:14+01:00) |
08:03 |
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MinetestBot |
[git] nerzhul -> minetest/minetest: Android build fix b019221 http://git.io/AvkB (2015-02-18T09:23:24+01:00) |
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MinetestBot |
[git] nerzhul -> minetest/minetest: Update missing files for Android.mk 49f84b7 http://git.io/Av3p (2015-02-18T09:53:43+01:00) |
08:57 |
MinetestBot |
[git] nerzhul -> minetest/minetest: Fix unused (and so, broken) enable_rollback_recording. This option must be reloaded at server loop but loaded when server starts, for data consistency (not a hot load variable) 27d4e89 http://git.io/Av3h (2015-02-18T09:28:39+01:00) |
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10:09 |
mazal |
Hi everyone , I just want to make sure of something. If I start a world on Win 7 in single player , can I later on move that world over to an Ubuntu server ? Is there a reason why that world might then not work on the ubuntu server , or will it work fine ? |
10:12 |
VanessaE |
it should work fine as long as the version of minetest on the other machinbe is similar. |
10:12 |
VanessaE |
machine* |
10:12 |
VanessaE |
(the world data, mods, etc are platform-agnostic. only the minetest instance itself matters to the OS) |
10:13 |
nore |
VanessaE: spam https://forum.minetest.net/viewtopic.php?f=3&t=11254 |
10:14 |
mazal |
K thanx VanessaE |
10:14 |
VanessaE |
nore: got it. |
10:14 |
nore |
wow, that was quick :) |
10:15 |
mazal |
The minetest version on the server machine can be newer , but must not be older ? |
10:15 |
VanessaE |
fastest delete key + ban action in the east ;) |
10:15 |
VanessaE |
mazal: it could be older too, as long as it's not too much older. |
10:15 |
nore |
the two versions need only to be close enough |
10:16 |
mazal |
For example , if 0.4.11 stable on Win pc and server is 0.4.11 newest , will it be fine ? |
10:16 |
VanessaE |
don't, for example, expect to run maps you've been using with 0.4.11 on windows, over on linux with some old say 0.4.4 instance. |
10:16 |
VanessaE |
just keep them similar |
10:16 |
nore |
that will work |
10:16 |
VanessaE |
+/- one release will probably be fine |
10:16 |
mazal |
k thanx |
10:16 |
nore |
if the server is newer, it will work |
10:16 |
VanessaE |
yep |
10:17 |
VanessaE |
your only real hang-up is your mods - they're platform-independent, but sometimes they are version-specific. newer will almost always be fine, but not older. |
10:17 |
VanessaE |
(games too, same reason) |
10:17 |
mazal |
I use your subgame and will that I always use the latest |
10:17 |
VanessaE |
ok good |
10:17 |
VanessaE |
then you'll be fine. |
10:19 |
mazal |
I have unseccessfully tried everything I could think of and that others have suggested to fix my slow mo problem , so want to start working on creating a new world seperate from my server and eventually move that over. |
10:19 |
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10:19 |
VanessaE |
I still wonder about that. got me completely over a barrel. |
10:20 |
mazal |
My only fear is , because the problem hasn't been identified , it might just happen again 6 months doen the line with the new world and then all the works is for nothing |
10:21 |
mazal |
VanessaE: I even tried copying that problem world onto another pc with a different OS and in singleplayer and even then it runs at 30% |
10:21 |
mazal |
So my thinking is it has to be something in the world itself then |
10:22 |
mazal |
Problem is , I dunno what , and fear it will happen again down the line in a new world as I will obviously build the same type of structures and networks |
10:23 |
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10:35 |
MinetestBot |
[git] celeron55 -> minetest/minetest: Use fixed size for builtin menus on non-android platforms 4d744cf http://git.io/AvPh (2015-02-18T12:33:40+02:00) |
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11:37 |
Girl123 |
hmm |
11:38 |
justas3 |
Here |
11:38 |
justas3 |
XD two accounts online |
11:38 |
Girl123 |
:P |
11:38 |
justas3 |
Oh no my acount disconnected |
11:39 |
Girl123 |
mine didnt |
11:39 |
justas3 |
Ill chat here |
11:39 |
justas3 |
Then |
11:39 |
Girl123 |
ok |
11:39 |
justas3 |
Umm? |
11:39 |
justas3 |
http://webchat.inchra.net/ wait ill join it |
11:39 |
Girl123 |
I'm just building Big Ben (the tower) in minetes |
11:40 |
Girl123 |
minetest* |
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11:40 |
Girl123 |
what are you doing? |
11:40 |
Girl123 |
quited :( |
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MinetestBot |
[git] BlockMen -> minetest/minetest: Increase default font_size 8941ea0 http://git.io/AfTu (2015-02-18T12:51:17+01:00) |
11:56 |
MinetestBot |
[git] BlockMen -> minetest/minetest: Fix font_size under windows 9a9fcfc http://git.io/AfTz (2015-02-18T12:39:23+01:00) |
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15:11 |
STHGOM |
where does one find admins? |
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15:17 |
MinetestBot |
[git] est31 -> minetest/minetest: Server: announce MIN/MAX protocol version supported to serverlist. Client: check serverlist 5a0ed78 http://git.io/AJ80 (2015-02-18T16:09:59+01:00) |
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15:19 |
rubenwardy |
Hi all! |
15:19 |
ElectronLibre |
Hello rubenwardy. |
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15:39 |
marktraceur |
STHGOM: Admins for what? |
15:41 |
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15:51 |
STHGOM |
for the lord of the test server |
15:51 |
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15:52 |
ElectronLibre |
STHGOM, maybe you're looking for admins, on InchraNet. |
16:00 |
STHGOM |
sry idk what that is |
16:00 |
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16:01 |
ElectronLibre |
It's the IRC network where are hosted a dig part of minetest servers' IRC channels, including LOTT. |
16:02 |
STHGOM |
ahh |
16:02 |
MinetestBot |
[git] Novatux -> minetest/minetest: Add modname convention checking 804d65a http://git.io/AJy0 (2015-02-18T16:48:58+01:00) |
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16:43 |
LazyJ |
Has anyone used the official minetestmapper lately? |
16:45 |
LazyJ |
I just compiled it and when I try to run a mapping command, that I've used with rogier-5's fork for many months, all I get are segmentation fault core dumps. |
16:46 |
sfan5 |
what command are you running? |
16:46 |
LazyJ |
.. |
16:46 |
LazyJ |
./minetestmapper -i ~/Minetest/Minetest_game_stuff/01_minetest/wazuland_minetest_instances/wazu_testing/worlds/wazuland2_2015_02_18 -o ~/Minetest/Minetest_other_stuff/minetestmapper/images/lazyjs_project_area_2000_2015_02_18.png --backend sqlite3 --drawscale --geometry 3986:-6014+2014+2014 |
16:46 |
LazyJ |
.. |
16:46 |
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16:47 |
sfan5 |
LazyJ: so it just segfaults? |
16:47 |
LazyJ |
Yup. |
16:47 |
LazyJ |
Segmentation fault (core dumped) |
16:47 |
LazyJ |
No other info is provided. |
16:47 |
LazyJ |
I tried a smaller area, 500x500 and it rendered a scale and white area - no map features. |
16:48 |
luizrpgluiz |
please, does anyone know how to generate a simple construction in minetest? |
16:48 |
LazyJ |
.. |
16:48 |
LazyJ |
./minetestmapper -i ~/Minetest/Minetest_game_stuff/01_minetest/wazuland_minetest_instances/wazu_testing/worlds/wazuland2_2015_02_18 -o ~/Minetest/Minetest_other_stuff/minetestmapper/images/wazuland2_2015_02_18_supply_depot_500.png --backend sqlite3 --drawscale --geometry 4736:-5264+514+514 |
16:48 |
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16:48 |
sfan5 |
LazyJ: can you build a debug build? |
16:48 |
LazyJ |
.. |
16:48 |
LazyJ |
What's the cmake for that? |
16:48 |
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16:50 |
luizrpgluiz |
what is the probability of having native monsters in minetest without being over mods? |
16:52 |
sfan5 |
LazyJ: -DCMAKE_BUILD_TYPE=Debug |
16:52 |
sfan5 |
LazyJ: remember to delete CMakeCache.txt and CMakeFiles otherwise it won't work |
16:56 |
LazyJ |
Same error, no additional info. |
16:56 |
LazyJ |
Trying a clean compile next. |
16:57 |
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16:58 |
LazyJ |
Ugh... still just getting "Segmentation fault (core dumped). |
16:59 |
LazyJ |
Before compiling I did an apt-get of libgd2-xpm-dev libboost-all-dev libgd-tools sqlite3 libleveldb1 libleveldb-dev libleveldb1.2-cil libleveldb-cil-dev |
17:00 |
LazyJ |
Any dependency missing from that list? |
17:00 |
ElectronLibre |
luizrpgluiz, it has been proposed, but the devs have to work on it. |
17:03 |
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17:12 |
luizrpgluiz |
Krock: you know create a map gen? |
17:12 |
Krock |
luizrpgluiz, pls complete phrase |
17:13 |
luizrpgluiz |
Krock: you know create a mod mapgen? |
17:14 |
Krock |
"Do you know how to create a mapgen mod?" -> yes. #grammarnazi |
17:16 |
sfan5 |
LazyJ: ugl boost |
17:16 |
sfan5 |
ugh* |
17:16 |
sfan5 |
LazyJ: no, everything is correct but you don't need boost |
17:16 |
luizrpgluiz |
Krock: ? |
17:17 |
Krock |
luizrpgluiz, yes. |
17:17 |
sfan5 |
LazyJ: can you run minetestmapper in gdb: gdb --args ./minetestmapper -i ~/Minetest/M[...] |
17:17 |
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17:17 |
luizrpgluiz |
Krock: you can teach me a little or teach me how to make a simple mod mapgen? |
17:19 |
Krock |
luizrpgluiz, I dunno how to teach you that stuff without using TeamViewer. |
17:20 |
luizrpgluiz |
Krock: I will open my remote access server, so I can translate some words you tell me, so I can also teach a friend who is Brazilian to do this too :) |
17:22 |
LazyJ |
sfan5, my terminal seems to be hung at "(gdb)". |
17:22 |
sfan5 |
LazyJ: type "run" |
17:23 |
LazyJ |
Ok, that's doing something... |
17:24 |
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17:27 |
Krock |
VanessaE, eeks a typo! https://forum.minetest.net/viewtopic.php?p=170397#p170397 |
17:30 |
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17:32 |
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17:32 |
LazyJ |
The minetestmapper is still running which is much longer than normal. After entering "run" the command to make the map appeared followed by: [Thread debugging using libthread_db enabled] |
17:32 |
LazyJ |
Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". |
17:35 |
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17:39 |
LazyJ |
And the result is.... [Inferior 1 (process 23524) exited normally] |
17:40 |
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17:42 |
init |
Calinou: #haskell |
17:42 |
init |
\o/ |
17:43 |
init |
(1550~) |
17:43 |
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17:52 |
Caleneledh |
I am getting this error from pipeworks: ...builds/minetest/bin/../mods/pipeworks/item_transport.lua:266: attempt to call field 'register_mvps_unmov' (a nil value) |
17:52 |
Caleneledh |
My pipeworks git is up to date. |
17:53 |
ElectronLibre |
It's because if an update of mesecons, |
17:53 |
ElectronLibre |
Now movestone aren't entities anymore, so pipeworks can't call this function because it is removed.. |
17:53 |
Caleneledh |
Ahh ok that makes sense. |
17:53 |
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17:54 |
Caleneledh |
I did see that update in mesecons, but didn't think much of it. |
17:54 |
LazyJ |
Does the official minetestmapper have a limit on how large of a map.sqlite file it will work with? |
17:54 |
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17:55 |
ShadowNinja |
LazyJ: No, but you need something like 32GB of RAM (and a lot of patience) to handle a full map. |
17:56 |
LazyJ |
Thanks, ShadowNinja. I've 16gb and have been using rogier-5's fork of the mapper. |
17:57 |
LazyJ |
I'm able to produce a 48kx48k map with that and you're absolutely correct... it does take a while. |
17:57 |
LazyJ |
I thought I'd give the official version a try because I've seen overview maps with shaders and see-through seas. |
17:58 |
LazyJ |
But some gremlin is having it's way with the official minetestmapper on my computer. |
18:00 |
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18:21 |
ShadowNinja |
~topic set 2 Version: 0.4.12 (2014-02-18) |
18:21 |
|
Topic for #minetest is now Welcome to #minetest, the official channel of Minetest | Version: 0.4.12 (2014-02-18) | Responses may take a while, so be patient. | Rules: http://wiki.minetest.net/IRC#Rules | Development: #minetest-dev | Server list: http://minetest.net/servers | IRC logs: http://irc.minetest.ru/minetest/ |
18:21 |
Jordach |
:O |
18:21 |
ElectronLibre |
0.4.12 tag has been added, so it's normal. |
18:27 |
Calinou |
WARCHOO§§§§§§§§§ |
18:29 |
Krock |
yeah, v12 |
18:35 |
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18:35 |
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18:35 |
est31 |
good morning @ all :) |
18:36 |
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18:40 |
sfan5 |
ShadowNinja: last year? |
18:46 |
|
Topic for #minetest is now Welcome to #minetest, the official channel of Minetest | Version: 0.4.12 (2015-02-18) | Responses may take a while, so be patient. | Rules: http://wiki.minetest.net/IRC#Rules | Development: #minetest-dev | Server list: http://minetest.net/servers | IRC logs: http://irc.minetest.ru/minetest/ |
18:47 |
ShadowNinja |
Oops, I'm still not used to 2015. |
18:47 |
Jordach |
49 days into the year and still writing that |
18:54 |
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19:10 |
DFeniks |
how to build minetest on windows ? why it asks for SQLite3 but http://dev.minetest.net/Compiling_Minetest doesnt mention it ? |
19:11 |
ElectronLibre |
DFeniks, the dev wiki page gives you most of the informations but not all of them. For example, a lot of cmake's values to set are not shown in the list of this page. |
19:11 |
jojoa1997 |
That is probably very old |
19:11 |
ElectronLibre |
Maybe. |
19:12 |
jojoa1997 |
And HI everyone o/ |
19:12 |
jojoa1997 |
long time since i talked here |
19:12 |
DaveTheModder |
Hi |
19:13 |
DaveTheModder |
Just curious, jojoa, do you have any plans of updating Overcraft Origins? |
19:13 |
jojoa1997 |
probably not. I am to busy to relearn mt modding again. Maybe eventually but that is a very big maybe |
19:14 |
Calinou |
hi jojoa1997 |
19:14 |
jojoa1997 |
hi Calinou |
19:14 |
DFeniks |
im not sure how to show cmake window but heres error http://pastebin.com/VVpx0He3 also i got to go now, will come back later |
19:14 |
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19:15 |
jojoa1997 |
oh has mt gotten colored light yet? I have been barely glancing at github |
19:16 |
Calinou |
no colored lights |
19:16 |
jojoa1997 |
:'( |
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19:40 |
rubenwardy |
My site is featured on another website!! |
19:40 |
rubenwardy |
Well, it is about the modding doc |
19:40 |
rubenwardy |
rubenwardy site:slimesalad.com |
19:40 |
rubenwardy |
!g rubenwardy site:slimesalad.com |
19:40 |
MinetestBot |
rubenwardy: http://www.slimesalad.com/forum/viewtopic.php?p=112450&sid=386529cd3bf2c221f31a515c4240bb3c |
19:40 |
rubenwardy |
oops |
19:40 |
rubenwardy |
Lol, should have read it |
19:41 |
VanessaE |
haha |
19:42 |
shadowzone |
What happen? |
19:42 |
VanessaE |
someone omitted a quotation mark from a crafting recipe call. |
19:42 |
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19:42 |
ElectronLibre |
A little quote forgotten, and he needs to post about that? |
19:43 |
rubenwardy |
Someone being me |
19:43 |
VanessaE |
rubenwardy: well I was trying not to point fingers :) |
19:49 |
rubenwardy |
I can't register and apologise. Oh dear XD |
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19:54 |
rubenwardy |
WTF |
19:54 |
rubenwardy |
The forum sent me my password in plain text! |
19:54 |
ElectronLibre |
._. |
19:54 |
rubenwardy |
How f_cking stupid can they be? |
19:55 |
est31 |
I agree that is stupid |
19:55 |
ElectronLibre |
I think the answer is obvious. |
19:55 |
est31 |
but the forum isnt in php |
19:55 |
rubenwardy |
It is PhpBB |
19:55 |
est31 |
ok, then I redact my statement |
19:56 |
est31 |
oh good old stupid phpbb |
19:56 |
est31 |
yea |
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21:00 |
BluebirdGreycoat |
est31: I was referred to you when I asked the question: what is the purpose of high-priority pneumatic tubes? |
21:01 |
est31 |
where did you ask it? |
21:01 |
BluebirdGreycoat |
On #minetest, to VanessaE |
21:01 |
est31 |
ah |
21:02 |
est31 |
you can use high prio tubes if you have a t-junction and want to route stuff to one direction |
21:03 |
est31 |
so you have two machines which both produce sth, and a chest which collects the output of both, then you can put a high prio tube to the exit of the chest |
21:04 |
BluebirdGreycoat |
Don't sorter tubes already serve that purpose? I'm not sure I understand the description. |
21:04 |
est31 |
you should use high prio tubes when you can for better server performance when you dont need sorting tubes |
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21:26 |
ElectronLibre |
DFeniks, I found out how to add SQLite3 in Windows compiling, download the agglamation files : http://www.sqlite.org/2015/sqlite-amalgamation-3080802.zip ; extract them, set SQLITE3_INCLUDE_DIR to the path to this file, and SQLITE3_LIBRARY to the path to the "sqlite3.h" file in it. |
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21:44 |
MinetestBot |
[git] paramat -> minetest/minetest: Merge pull request #2267 from paramat/v7posmounth 4d5db3a http://git.io/AkMg (2015-02-18T21:42:29Z) |
21:44 |
MinetestBot |
[git] paramat -> minetest/minetest: Mgv7: Limit mountain height to positive only, for better control of mountain areas 4546acf http://git.io/AkM2 (2015-02-18T19:40:15Z) |
21:44 |
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21:46 |
BluebirdGreycoat |
Is it safe to attach a teleport tube directly to a quarry? How much can a teleport tube store if it can't deliver (destination is unloaded)? |
21:47 |
nore |
even if destination isn't loaded, items will still move |
21:47 |
nore |
(if you use a version a pipeworks that is less than 6 months old) |
21:48 |
BluebirdGreycoat |
In this case I'm referring to the pipeworks that VE-S uses. |
21:49 |
ipv6c |
Finally I got a server to play on :D |
21:49 |
est31 |
VE-S uses newest technic most tiems |
21:49 |
est31 |
times* |
21:49 |
est31 |
dunno how often VE updates, perhaps daily at restart |
21:50 |
nore |
yep |
21:51 |
BluebirdGreycoat |
I was told by someone else (can't remember who, maybe it was VE?) that teleport tubes stored items if they couldn't deliver. This leads me to wonder how much they can store ... |
21:51 |
BluebirdGreycoat |
quarries can easily overflow a chest, for instance. |
21:51 |
nore |
well, that was before |
21:51 |
Calinou |
https://lut.im/nvKCF871/NW8dapJX |
21:51 |
nore |
now, items load the area with them when they move |
21:52 |
nore |
so the tubes won't store items, but just send them |
21:55 |
init |
http://www.phoronix.com/scan.php?page=news_item&px=Systemd-Fsck-Daemon |
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22:16 |
BluebirdGreycoat |
VanessaE: VE-S just shutdown. Soft crash, I assume? |
22:17 |
BluebirdGreycoat |
(That is, it shutdown about 5 min ago by now. |
22:17 |
VanessaE |
er |
22:17 |
VanessaE |
I restarted them. |
22:17 |
BluebirdGreycoat |
Ok. |
22:17 |
VanessaE |
doesn't anyone read the chat? :P |
22:17 |
BluebirdGreycoat |
I didn't see any chat. VE-S doesn't seem to be connected to this IRC channel. Which is odd. |
22:18 |
BluebirdGreycoat |
(And yes, I was /join'ed) |
22:18 |
est31 |
dunno, guess it has sth to do why inchranet was formed. VE, why was inchranet formed? |
22:18 |
est31 |
or @ SN too. |
22:23 |
BluebirdGreycoat |
Looking through the console log (F10) I can see all the recent chat from #minetest. But I could swear I didn't see *any* of it (except chat from other servers) while playing. Very odd. |
22:23 |
ShadowNinja |
est31: Kuz being able to k-line whoever you want is good. :-P |
22:23 |
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22:24 |
ShadowNinja |
It was originally created to learn about IRCds and have fun actually. |
22:24 |
alket |
how to fly on mobile ? |
22:24 |
ShadowNinja |
Minetest is it's main use now though. |
22:24 |
ShadowNinja |
alket: Paper airplane button. |
22:25 |
alket |
thanks |
22:25 |
ShadowNinja |
(if you gave the priv) |
22:25 |
alket |
i dont play on mobile, but someone was asking |
22:25 |
ShadowNinja |
alket: `/grant singleplayer all` if you don't have the priv. |
22:25 |
alket |
i have privs, i needed for someone else |
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22:34 |
est31 |
should I use use minetestmapper.py or sfan5's cpp port? |
22:35 |
* est31 |
likes cpp more than python |
22:35 |
est31 |
but is cpp port stable |
22:35 |
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22:35 |
Calinou |
use cpp |
22:35 |
Calinou |
https://github.com/minetest/minetestmapper |
22:35 |
Calinou |
it is official ;) |
22:36 |
est31 |
ok, trying that |
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22:56 |
MinetestBot |
[git] BlockMen -> minetest/minetest: Uncomment version patch field 627c747 http://git.io/AIqc (2015-02-18T23:52:51+01:00) |
22:56 |
MinetestBot |
[git] celeron55 -> minetest/minetest: Bump version to 0.4.12 e6ad2ac http://git.io/AIqC (2015-02-18T23:50:01+01:00) |
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23:48 |
est31 |
with minetestmapper, where do you place the colors.txt??? |
23:48 |
est31 |
ah ok |
23:49 |
est31 |
VanessaE, you want to do a PR to the https://github.com/minetest/minetestmapper project with your colors.txt file? I could too but you deserve the attribution |
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