Time |
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01:45 |
sofar |
can someone explain me something regarding technic/mesecons? |
01:46 |
sofar |
I'm having a hard time understanding how to make a grinder, if the ingredients for making a grinder require that you have... a grinder? |
01:48 |
LittleJoe |
a grinder of the last power level |
01:48 |
LittleJoe |
so you need a LV grinder for a MV one and so on |
01:49 |
sofar |
yes but the LV grinder needs stainless steel ingots |
01:49 |
sofar |
and that requires... stainless steel dust |
01:49 |
sofar |
.... which means you need a grinder |
01:49 |
LittleJoe |
wich you get by grinding stainless steel : ) |
01:50 |
sofar |
so? is there another way to make stainless steel? |
01:51 |
LittleJoe |
nope |
01:51 |
sofar |
the machine casing needed for the LV grinder requires bronse (needs bronze dust .. which requires a grinder) and ... |
01:51 |
LittleJoe |
yeah technic ties all of the available elements together : ) |
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01:52 |
sofar |
so you need a grinder to make a grinder? |
01:52 |
LittleJoe |
essentially |
01:52 |
LittleJoe |
but not a LV one |
01:52 |
sofar |
so explain how I can get a grinder without having a grinder, then, please |
01:53 |
sofar |
because without that, this whole mod is just bullshit(TM) |
01:53 |
sofar |
unless you /give or creative cheat one into existance |
01:53 |
LittleJoe |
doesn't the lv grinder not need one? |
01:54 |
sofar |
I just explained |
01:54 |
LittleJoe |
stainless steel |
01:54 |
Brains |
sofar: You don't need dust to make alloys... |
01:54 |
LittleJoe |
alloy furnace |
01:54 |
sofar |
aha |
01:54 |
sofar |
finally an answer |
01:55 |
sofar |
Brains: that was entirely unclear to me, obviously, thanks |
01:56 |
LittleJoe |
sorry, I missed the dust part : ) |
01:57 |
* sofar |
bakes clay to make alloy furnace |
01:58 |
* Brains |
plays mostly on a home server running a dreambuilder (which includes technic&mesecons) with his son... |
01:58 |
Brains |
Which reminds me, I still haven't found any uranium... Wonder why. |
02:01 |
Brains |
Oh, that is why... It is apparently a lot deeper than I thought. |
02:01 |
LittleJoe |
actually it's not below 200 I think |
02:02 |
sofar |
I can't find mese, got plenty of uranium already |
02:02 |
sofar |
stay above 300, I believe |
02:02 |
sofar |
256-300 is a great place to stay between |
02:03 |
Brains |
You guys running dreambuilder? |
02:04 |
* Brains |
just grepped the mods and found a place that puts uranium down below -2000... |
02:17 |
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Topic for #minetest is now Welcome to #minetest, the official channel of Minetest | Version: 0.4.11 (2014-12-26) | Responses may take a while, so be patient. | Rules: http://wiki.minetest.net/IRC#Rules | Development: #minetest-dev | Server list: http://minetest.net/servers | IRC logs: http://irc.minetest.ru/minetest/ |
02:19 |
* Brains |
has 50 or so diamond blocks... Stupid things seem to be feast or famine for him. |
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Brains |
I read the wrong line, not 50 but 20... Still. |
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05:09 |
sofar |
any tips to increase brightness in minetest? I'm dropping torches every 4 blocks in order to actually see anything... it doesn't seem very balanced like this |
05:10 |
VanessaE |
normally a torch is enough to light up about 3x that distance |
05:11 |
VanessaE |
at least enough to get around |
05:11 |
sofar |
I can walk around further but I frequently am missing ore nodes just 4-5 nodes away from a torch |
05:11 |
sofar |
it's just not practical |
05:11 |
sofar |
it's way, way too dark |
05:13 |
sofar |
k maybe it's 5 nodes diagonally. not 12 nodes like you say |
05:17 |
gregorycu |
Ok, sounds like your brightness is too low |
05:17 |
VanessaE |
there was a proposal at one time to rework that whole thing |
05:17 |
gregorycu |
What type of graphics card do you have? |
05:17 |
VanessaE |
I guess it fell flat |
05:17 |
sofar |
I have little issues with other dark games |
05:17 |
sofar |
linux+NVIDIA (9800GT) nvidia blob driver |
05:18 |
sofar |
I tried setting gamma = in minetest.conf |
05:18 |
sofar |
didn't seem to change anything |
05:22 |
gregorycu |
Um... There may be settings somewhere |
05:22 |
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05:22 |
gregorycu |
For your card |
05:22 |
gregorycu |
Sorry, I have an ATI card and I'm on windows |
05:23 |
sofar |
indeed, I found a color correction settings that improves it |
05:23 |
sofar |
it does make my normal desktop completely washed-out white |
05:24 |
sofar |
more like a white-out |
05:24 |
sofar |
I can barely read the grey letters on github anymore o_O |
05:24 |
MinetestBot |
[git] gregorycu -> minetest/minetest: Settings fixes Make the GameGlobalShaderConstantSetter use the settings callback (8% perf improvement in game loop) Ensure variable is set Ensure settings callback is threadsafe ed7c9c4 http://git.io/mZnVJg (2015-01-25T15:23:37+10:00) |
05:24 |
gregorycu |
That's no good |
05:24 |
sofar |
but, now I can prance around in caves not placing torches every 5 nodes, lol |
05:25 |
* sofar |
must be getting old ;) |
05:25 |
gregorycu |
A lot of games have gamma correction |
05:25 |
gregorycu |
Maybe ours doesn't work |
05:27 |
sofar |
Xorg maybe overrides it? I know X handles the gamma... |
05:32 |
gregorycu |
If you create an issue, I will look into it at some stage |
05:32 |
gregorycu |
Though I'm on windows, so unless it's a bug in the game... |
05:33 |
sofar |
I can figure out if the gamma setting in the minetest.conf file setting is maybe broken, then file a bug against that |
05:34 |
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05:34 |
sofar |
at least I can ask some of my colleagues at work about that, I'm sure they can fix it =) |
05:35 |
* sofar |
tries to find his elusive diamond ore |
05:37 |
sofar |
gregorycu: to give an idea how far off it is to "reasonable" |
05:37 |
sofar |
then nvidia gamma adjustment is set to 1.000 by default, which I assume defaults to a 2.2 gamma or at least 1.8 |
05:38 |
sofar |
I need to set it to 1.4 to make caves feel playable - 1.4x2.2 = 3.08 |
05:38 |
sofar |
that's way off, even if the base gamma is 1.8, I'd be playing at gamma = 2.52 |
06:10 |
MinetestBot |
[git] gregorycu -> minetest/minetest: Suppress MSVC warning in chat.cpp 5b55deb http://git.io/llqozQ (2015-01-25T16:09:23+10:00) |
06:39 |
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06:46 |
sofar |
wow, I just want 1 diamond |
06:47 |
sofar |
2hrs of mining, still no diamond, at -500 or so |
06:49 |
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06:52 |
gregorycu |
wow |
06:52 |
gregorycu |
-500 |
06:52 |
gregorycu |
Hey, nobody said it would be easy |
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07:43 |
sofar |
o_O |
07:44 |
gregorycu |
You get diamond bro? |
07:44 |
sofar |
just found 1 cluster with 168 diamonds total in it |
07:44 |
gregorycu |
... |
07:44 |
gregorycu |
What mapgen are you using? |
07:44 |
sofar |
mg |
07:44 |
sofar |
with mesecons |
07:44 |
sofar |
at -750 depth |
07:44 |
gregorycu |
What's mg? |
07:45 |
sofar |
https://forum.minetest.net/viewtopic.php?id=7263 |
07:53 |
nore |
well, finding diamonds is hard, but once you've found them, you won't be needing to look for those for a while :) |
07:53 |
nore |
(see the number of people who report to have been unable to find them...) |
07:59 |
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08:06 |
LazyJ |
VanessaE, have Inchranet's IRC connections changed again? |
08:06 |
VanessaE |
I'm not sure what's going on with it but services apparently are down |
08:06 |
LazyJ |
192.99.11.10/6667 ?? |
08:06 |
LazyJ |
Ah. |
08:06 |
VanessaE |
^^^ that's still up as usual though |
08:07 |
LazyJ |
I logged in to a few of the game servers and saw chat but my IRC client has been timing out from Inchranet for the past few hours. |
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09:22 |
* Krock |
got the idea of making a mod to allow buying a crafting book crafting guides would be useless then |
09:22 |
Krock |
*crafting book. crafting guides |
09:25 |
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09:49 |
MinetestBot |
[git] kilbith -> minetest/minetest_game: Textures Update 5518c27 http://git.io/yvmpxA (2015-01-25T10:48:42+01:00) |
09:58 |
gregorycu |
nore: Maybe they should be easier to find? |
09:58 |
gregorycu |
nore: You don't want people to get sick of looking at just give up :) |
09:59 |
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09:59 |
gregorycu |
Your mod though : |
09:59 |
nore |
yep, I was thinking at that |
09:59 |
gregorycu |
:) |
09:59 |
nore |
but parameters are quite hard to tune |
09:59 |
nore |
I thought once to add a setting to get normal oregen |
09:59 |
nore |
but I was too lazy :) |
10:00 |
Calinou |
😈 |
10:05 |
nore |
btw; is it a known bug that if an entity is inside an airlike, sunlight_propagates node, it still is darker than it should?? |
10:05 |
gregorycu |
Um... |
10:07 |
gregorycu |
I can't see a bug report for it |
10:07 |
gregorycu |
Care to create one? |
10:09 |
nore |
hm... did I say I was lazy? ;) |
10:09 |
nore |
but I'll create one |
10:09 |
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11:15 |
Neolink |
good day |
11:16 |
Neolink |
Is anybody help me to start my game? |
11:16 |
Calinou |
Neolink, what do you need? |
11:16 |
Neolink |
I have truble |
11:17 |
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11:18 |
Neolink |
When i press any key after staart a client the game is closed |
11:20 |
Neolink |
Early, i used 0.4.9 and this problem цфы тще |
11:20 |
Neolink |
*was not |
11:21 |
gregorycu |
hmm... |
11:21 |
gregorycu |
What flavour keyboard do you have? |
11:22 |
Neolink |
i'm soryy i mean button not key |
11:22 |
gregorycu |
Oh |
11:22 |
gregorycu |
Does the game crash? |
11:23 |
Neolink |
yes |
11:23 |
gregorycu |
What version? |
11:24 |
Neolink |
0.4.11 by stef and original |
11:25 |
gregorycu |
You on windows? |
11:26 |
Neolink |
xp |
11:28 |
Neolink |
ОС: Windows XP SP 3 верÑÐ¸Ñ 5.1 Ñборка 2600.xpsp_sp3_qfe.080814-1300 |
11:28 |
Neolink |
Дата и Ð²Ñ€ÐµÐ¼Ñ ÑƒÑтановки (обновлениÑ): 29.05.2011 (18:09) |
11:28 |
Neolink |
Разработчик: http://XTreme.ws |
11:28 |
Neolink |
ВерÑиÑ: 12.8.30 |
11:28 |
|
Neolink was kicked by ShadowBot: Paste flood detected. Use a pastebin like pastebin.ubuntu.com or gist.github.com. |
11:28 |
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11:30 |
gregorycu |
I am not aware of any bugs |
11:31 |
gregorycu |
If you want, you can create an issue, and someone may be able to take a look: https://github.com/minetest/minetest/issues/new |
11:35 |
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11:36 |
Neolink |
i will try |
11:39 |
Neolink |
threre is not the same in russian? |
11:44 |
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11:46 |
gregorycu |
ПожалуйÑта, заполните "Title " и "Comment" Ñ Ð½Ð°Ñтолько подробно, как вы можете, на английÑком Ñзыке. Вот и вÑе. |
11:48 |
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12:01 |
Neolink_ |
can i play with a client 0.4.9 on a server 0.4.11 |
12:01 |
Jordach |
you have to update your client |
12:02 |
gregorycu |
Neolink_: Have you tried a brand new install? |
12:02 |
Neolink_ |
0.4.11 is not working |
12:03 |
Neolink_ |
i m trying now |
12:03 |
Neolink_ |
0.4.10 |
12:03 |
Krock |
Neolink_, to answer your 1st question: yes it's possble but with some limitations |
12:06 |
gregorycu |
Neolink_: If you still have problems, try deleting your minetest.conf file |
12:08 |
Krock |
<Neolink>ОС: Windows XP SP 3 верÑÐ¸Ñ 5.1 Ñборка 2600.xpsp_sp3_qfe.080814-1300 |
12:08 |
Krock |
could you give my latest build a try? https://forum.minetest.net/viewtopic.php?f=42&t=9515&p=168536#p168536 I compile thoseon Windows XP SP 3 |
12:08 |
Krock |
and it works fine |
12:08 |
Neolink_ |
OK Im going to feed the bears, then write what happened |
12:08 |
Jordach |
Krock, your build works on XP SP3 |
12:08 |
Neolink_ |
for a 20 minutes |
12:09 |
Jordach |
on a dying Dell Inspiron laptop |
12:09 |
Krock |
Jordach, good to hear, even when I didn't expect anything else :P |
12:10 |
Jordach |
Krock, even funnier was the single core 2005 Intel Celeron getting 18fps on Intel Extreme Graphics 2 |
12:10 |
gregorycu |
I can't tell if feed the bears is a joke or not |
12:10 |
Krock |
The CPU is the "bottleneck then" - as celeron55 told me a while ago :) |
12:11 |
gregorycu |
A bottleneck which is made better |
12:18 |
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13:13 |
* Fadi |
is away: Away exploring the Gamma Quadrant. |
13:15 |
Fadi |
/back |
13:15 |
Fadi |
woops |
13:20 |
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13:46 |
rubenwardy |
Hi all! |
13:53 |
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14:04 |
rubenwardy |
!seen iqualfragile |
14:04 |
MinetestBot |
rubenwardy: iqualfragile was last seen at 2014-12-19 17:41:29 UTC on #minetest |
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14:59 |
Neolink_ |
Does anyone give ip of a working server? |
14:59 |
Neolink_ |
0.4.10 |
15:00 |
Fadi |
http://minetest.net/servers |
15:00 |
rubenwardy |
!server |
15:00 |
MinetestBot |
rubenwardy: Krock's Ultimative Platform | 85.6.218.161 | Clients: 5/14, 4/9 | Version: 0.4.10-dev_MSVC / base | Ping: 33ms |
15:00 |
rubenwardy |
!server |
15:07 |
Neolink_ |
The server is (85.6.218.161) reQuesting a password |
15:07 |
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15:07 |
Neolink_ |
Ok i understood |
15:09 |
gregorycu |
Nice server |
15:09 |
gregorycu |
The network perf is way better than minecraft |
15:12 |
Neolink_ |
may be but i have slow internet |
15:14 |
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15:19 |
gregorycu |
I have horrible internet and I was on the server no problems |
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15:54 |
rubenwardy |
Weedy, SmugLeaf: you should add a delay between authenticating and joining channels. I saw your IP address there. |
15:55 |
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15:57 |
* Jordach |
<3 consistency https://cdn.mediacru.sh/I/Ijja9E6jiO4S.png |
15:58 |
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15:58 |
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16:06 |
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16:09 |
rubenwardy |
What would you guys think about a schematics sharing website? YT for MT. :P |
16:10 |
rubenwardy |
I'm discussing with the http://freepo.st dev about supporting other FOSS websites and applications, Minetest came up. |
16:12 |
rubenwardy |
Do people share schematics a lot? |
16:12 |
rubenwardy |
I can visualise an in game catelogue where you spawn other's creations from a website. |
16:13 |
cheapie |
I generally don't share stuff a whole lot, but something like that still sounds like a good idea to me. |
16:14 |
rubenwardy |
You could spawn towers, castles, small houses. It would be a good way to interact with the community. Although developing it would be a pain. And the mod store is more important |
16:16 |
* cheapie |
never even uses the mod store |
16:17 |
rubenwardy |
Lol. It is good for new players, though |
16:17 |
rubenwardy |
If it worked |
16:17 |
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16:19 |
rubenwardy |
:S |
16:19 |
gregorycu |
If you put your mind to it, I think you can pull it off |
16:24 |
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16:46 |
Caleneledh |
Does anyone have any idea what would cause minetest.get_node(p) to return air for everything? |
16:47 |
rubenwardy |
Check capitalisation of the pos table? Is the map block loaded there? |
16:48 |
Caleneledh |
pos table is correct, I believe. All lower case keys. |
16:48 |
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17:06 |
Caleneledh |
Found the issue. I was getting an incorrect position due to a miscall of get_pointed_thing_position(), and that in turn was messing up get_node() |
17:06 |
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17:45 |
Kalabasa |
Why is there no wallmounted_to_dir |
17:48 |
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17:59 |
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18:00 |
kaeza |
42 |
18:00 |
kaeza |
also, greetings |
18:03 |
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18:07 |
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18:07 |
Krock |
42? |
18:08 |
rubenwardy |
The meaning of life, the universe and everything. |
18:08 |
Krock |
a right. |
18:08 |
Krock |
+h |
18:09 |
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18:13 |
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18:13 |
Kalabasa |
There, I made a wallmounted_to_dir. |
18:15 |
Kalabasa |
Let's see if this works: #2203 !! |
18:15 |
Kalabasa |
nope :( |
18:16 |
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18:16 |
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18:17 |
* twoelk |
wonders wether Minetest version 42.0.0 will include the answers to all questions |
18:17 |
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18:23 |
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18:33 |
Kalabasa |
You mean 0.42.0? ;D |
18:34 |
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18:36 |
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18:36 |
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18:38 |
kaeza |
at this rate, more like 0.4.42 |
18:38 |
kaeza |
:( |
18:38 |
kaeza |
:(( |
18:42 |
Polsaker |
lol |
18:50 |
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18:50 |
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18:54 |
Fadi |
Sorry for the nick changing and timeout spam, dunno why my internet is being so crap. |
18:55 |
kaeza |
been there bro |
18:57 |
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19:08 |
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19:10 |
rubenwardy |
Calinou, https://cdn.mediacru.sh/J/JppM_JhpordO.png |
19:14 |
Calinou |
what is the bar at the bottom, rubenwardy ? |
19:14 |
SylvieLorxu |
Calinou: I think it's part of the debug functionality of Symphony, which FreePost uses |
19:15 |
rubenwardy |
Dev toolbar. |
19:15 |
rubenwardy |
I'm running freepo.st on my localhost |
19:16 |
rubenwardy |
Calinou, ##freepost! |
19:16 |
rubenwardy |
:P |
19:23 |
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19:25 |
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19:26 |
sofar |
anyone playing technic that can explain why a water turbine isn't generating power even when it's green, and I have a switching station? |
19:26 |
sofar |
I assume the water turbine is LV, that was wholly inapparent |
19:26 |
sofar |
is the power coming out of a special face? |
19:30 |
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19:31 |
sofar |
oh goodness, it's a mesecons water turbine, not a technic water mill |
19:32 |
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19:36 |
Calinou |
https://pbs.twimg.com/media/B8N5mGVCUAAzLmM.jpg |
19:37 |
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19:37 |
rubenwardy |
wow |
19:38 |
Krock |
2xwow |
19:40 |
kaeza |
sofar, --> #minetest-technic |
19:42 |
sofar |
kaeza: heh |
19:42 |
sofar |
Calinou: lol |
19:43 |
est31 |
~seen VanessaE |
19:43 |
ShadowBot |
est31: I saw VanessaE in #minetest 11 hours, 36 minutes, and 21 seconds ago saying "^^^ that's still up as usual though" |
19:44 |
est31 |
~help ~seen |
19:44 |
ShadowBot |
est31: Error: There is no command "~seen". |
19:45 |
est31 |
~help seen |
19:45 |
ShadowBot |
est31: (seen [channel] <nick>) -- Finds the last time a nick was seen speaking and what they said. |
19:45 |
est31 |
~seen * VanessaE |
19:45 |
ShadowBot |
est31: seen [channel] <nick> |
19:45 |
est31 |
~seen *. VanessaE |
19:45 |
ShadowBot |
est31: seen [channel] <nick> |
19:45 |
est31 |
~seen .* VanessaE |
19:45 |
ShadowBot |
est31: seen [channel] <nick> |
19:45 |
est31 |
no regex :( |
19:45 |
est31 |
~seen ShadowNinja |
19:45 |
rubenwardy |
~seen any VanessaE |
19:45 |
ShadowBot |
est31: I saw ShadowNinja in #minetest 4 days, 16 hours, 59 minutes, and 44 seconds ago saying "tim_flatus: The reason is because I've written a lot of code for UI and i m d b3st m0dr :-P" |
19:45 |
ShadowBot |
rubenwardy: seen [channel] <nick> |
19:46 |
rubenwardy |
~seen all VanessaE |
19:46 |
ShadowBot |
rubenwardy: seen [channel] <nick> |
19:46 |
rubenwardy |
lol |
19:46 |
kaeza |
so much VanessaE pings |
19:46 |
kaeza |
oops |
19:46 |
ShadowNinja |
~admin ignore add *@gateway/tor-sasl/est3 |
19:46 |
ShadowBot |
ShadowNinja: Error: '*@gateway/tor-sasl/est3' is not a valid nick or hostmask. |
19:47 |
ShadowNinja |
~admin ignore add *@gateway/tor-sasl/est31 |
19:47 |
ShadowBot |
ShadowNinja: Error: '*@gateway/tor-sasl/est31' is not a valid nick or hostmask. |
19:47 |
ShadowNinja |
~admin ignore add *!*@gateway/tor-sasl/est31 |
19:47 |
ShadowBot |
ShadowNinja: O.K. |
19:47 |
Jordach_ |
[x] rekt |
19:47 |
SmugLeaf |
WHY DOES IT FUCKING USE NOTICES |
19:47 |
kaeza |
^ |
19:47 |
Jordach_ |
"rfc" |
19:47 |
SmugLeaf |
fucking beeps |
19:47 |
est31 |
I've tried /m ShadowBot but that didnt work |
19:47 |
est31 |
sorry for spamming |
19:47 |
SmugLeaf |
beeps everywhere |
19:48 |
kaeza |
WHY DOES YOUR CLIENT EVEN FUCKING BEEP |
19:48 |
SmugLeaf |
so people can highlight me |
19:48 |
SmugLeaf |
and I'll actually see it |
19:48 |
kaeza |
but why on channel notices? |
19:48 |
Fadi |
iirc you can disable notice beeps |
19:49 |
SmugLeaf |
I dunno |
19:49 |
SmugLeaf |
I installed irssi 7 years ago and never needed to change it |
19:49 |
Fadi |
but yeah it shouldn't send channel notices.. :| |
19:49 |
rubenwardy |
!g irssi disable beep on notices |
19:49 |
MinetestBot |
rubenwardy: http://scripts.irssi.org/ |
19:49 |
SmugLeaf |
no one uses notices for crap |
19:50 |
SmugLeaf |
anyway it's ignored, so carry on |
19:50 |
kaeza |
it's a recommendation of the IRC RFC |
19:50 |
kaeza |
bots are supposed to not respond to notices |
19:50 |
est31 |
ShadowNinja: is there a way to privately speak with shadowbot? sorry for the spamming |
19:51 |
ShadowNinja |
SmugLeaf: Use a decent client. |
19:51 |
ShadowNinja |
est31: Yes, it's called /msg... |
19:51 |
kaeza |
if botA sends "botB: do x", and botB responds with "botA: OK", then botA re-replies with "botB: ..." |
19:51 |
rubenwardy |
what |
19:51 |
est31 |
ah ok thanks |
19:51 |
rubenwardy |
"irssi - The client of the future" |
19:52 |
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19:52 |
kaeza |
or something along the lines |
19:53 |
est31 |
ShadowNinja: does it ingore me now also on /msg channels? |
19:53 |
rubenwardy |
You will now be ignored so long that the ninja forgets. :D |
19:53 |
est31 |
oh |
19:53 |
ShadowNinja |
est31: Yes. Removed. |
19:53 |
kaeza |
can't parse |
19:53 |
est31 |
ok |
19:54 |
est31 |
thanks can I find its src somewhere? |
19:54 |
ShadowNinja |
~source |
19:54 |
ShadowBot |
My source is at https://github.com/ProgVal/Limnoria -- Custom plugins are at https://github.com/ShadowNinja/Limnoria-plugins |
19:54 |
est31 |
thanks |
20:07 |
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20:31 |
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20:33 |
NakedFury |
hello |
20:33 |
sfan5 |
hi |
20:33 |
NakedFury |
how is everyone here? |
20:33 |
NakedFury |
ohh and happy new year even if its late |
20:38 |
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20:44 |
Nytram |
IF it's late? It's 25th. Thanks and Happy New Year to you anyway. oO |
20:45 |
T4im |
hmm the serializer seems to have problems serializing minetest.hash_node_position() numbers correctly :/ |
20:47 |
T4im |
is there an alternative way to get them into a more condense type anyway? (base64 string or something like that) I feel like I'm missing something, because I'd expect this to be used more often for hashmaps O_o |
20:49 |
Calinou |
hi NakedFury |
20:49 |
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20:49 |
NakedFury |
hi to you to |
20:51 |
T4im |
either way is anyone of you is using minetest.serialize with hashmaps using large numeric indexes (like minetest.hash_node_poistion() is supplying, 48bit after all), be aware that you might be running into occasionally collisions, because tostring() seems to be used, which formats numbers with a certain size in a scientific notation |
20:51 |
T4im |
if * |
20:52 |
* T4im |
is gonna compensate somehow with own formatting |
20:54 |
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20:54 |
c0de1 |
hi |
20:55 |
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21:10 |
nore |
T4im, you should fix builtin then, since it uses that formatting to serialize forceloaded blocks |
21:10 |
T4im |
oh |
21:11 |
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21:26 |
T4im |
oh wow… lua doesn't even complain about the fact that calculations are done on that less precise format when getting the position back… this might mean that completely different blocks are being forceloaded on restarted… D: what's with all those forceloading bugs latly |
21:27 |
T4im |
in fact, I just run a quick test and managed to let it load a completely different block on startup than what I told him to forceload via anchor before |
21:27 |
T4im |
only neighbouring block, but still |
21:27 |
Fadi |
I tried doing that once, I ended up crying in a corner |
21:27 |
Fadi |
:< |
21:27 |
T4im |
seen as those are persistent, and not removed, anchor usage leads to persistent forceloaded blocks :/ |
21:28 |
T4im |
until someone actually deletes the textfile that is |
21:28 |
* T4im |
throws himself into the corner too |
22:10 |
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22:17 |
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22:18 |
ecutruin1 |
Hey. Curiously. How feasible currently is it to alter the functionality of the item bar on the HUD? |
22:20 |
ecutruin |
Has anyone here messed with it at all? |
22:23 |
shadowzone |
I've never messed with it before. |
22:25 |
mecatninja |
does minetest have an offtopic-minetestchannel somewhere? |
22:27 |
shadowzone |
You're in it. |
22:27 |
acerspyro |
heh |
22:27 |
acerspyro |
welcome to heaven |
22:28 |
jin_xi_ |
ecutruin: not that i have tried much, but i think the hotbar is kind of hardcoded in its looks and functionality |
22:29 |
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22:29 |
shadowzone |
jin_xi_: I don't think so, VanessaE was able to tweak her's a little. |
22:30 |
shadowzone |
her's is 16 slots. |
22:31 |
VanessaE |
it's easily changed - my code came from Carbone originally |
22:36 |
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22:37 |
ecutruin |
I want to move it, shrink it.. and remove the scrollwheel functionality. |
22:39 |
VanessaE |
well expanding/shrinking and moving it are something you can do in Lua (in realtime I think), but not the scroll wheel function |
22:39 |
VanessaE |
that part is, afaik, hard-coded |
22:40 |
ecutruin |
Can I just hide it completely and replace the functionality with a custom hud addon? |
22:41 |
VanessaE |
probably, but getting it to respond to number keys may not be possible...? |
22:42 |
ecutruin |
Cannot override keypresses? |
22:42 |
VanessaE |
not in Lua |
22:50 |
ecutruin |
Hrm |
22:52 |
VanessaE |
custom key bindings from Lua have been requested before, so maybe you or someone can code a proper engine hook for it. |
22:52 |
Fadi |
wait we can't override keypresses in lua? aw |
22:52 |
Fadi |
:/ |
22:53 |
est31 |
but the client always should be abled to change it |
23:01 |
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23:03 |
ecutruin |
I really don't have time to re-learn C++ just to make keybindings work, sadly. >.< Though maybe if I just decide to change a bunch, I could justify re-learning it. Not sure right now. |
23:04 |
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23:14 |
sofar |
can someone tell me what the 'e' key actually is good for? I haven't found a single use for it yet |
23:14 |
est31 |
e is for fast |
23:14 |
est31 |
press it while walking |
23:14 |
est31 |
and check for the fast priv |
23:14 |
est31 |
/privs |
23:15 |
acerspyro |
I set it to my inventory |
23:15 |
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23:15 |
acerspyro |
While I set ctrl to use |
23:15 |
sofar |
I have the priv, doesn't make me faster |
23:15 |
sofar |
it's j for me |
23:15 |
est31 |
try enabling fast mode |
23:15 |
acerspyro |
sofar: yes |
23:15 |
acerspyro |
You need to toggle it with j |
23:15 |
acerspyro |
Then hold E and walk |
23:15 |
est31 |
sofar you have fly enabled? |
23:15 |
sofar |
acerspyro: so ... which items can you 'use' |
23:15 |
acerspyro |
Buttons iirc? |
23:15 |
sofar |
it's my own server, I can do what I want |
23:16 |
est31 |
when you have fly disabled, e makes you run |
23:16 |
sofar |
right-click button isn't using it? |
23:16 |
acerspyro |
idk |
23:16 |
est31 |
when fly is enabled, j makes toogle run |
23:16 |
est31 |
and when fly is disabled, you also need to be in fast mode (toggled by j) |
23:16 |
sofar |
inventory at I and use at E is ... just terrible |
23:17 |
sofar |
I press the inventory button all the time, it should default somewhere left on the keyboard |
23:17 |
est31 |
therefore I think that lua keybindings should not be only settable by the server but also configurable by the client |
23:17 |
acerspyro |
sofar: just set inventory to E and use to Ctrl |
23:17 |
est31 |
not everybody wants the same keybindings |
23:18 |
acerspyro |
est31: tf you on about |
23:18 |
acerspyro |
You can change keybinds |
23:18 |
est31 |
yes but some ppl demanded lua keybindings on here |
23:19 |
acerspyro |
idk |
23:19 |
sofar |
I know I can, but I'm playing and playing and just wondering... when is 'use' going to start being useful? |
23:19 |
sofar |
a good default, it is not |
23:19 |
est31 |
ecutruin demanded them |
23:19 |
est31 |
scroll up |
23:20 |
sofar |
this is something you should do usability research |
23:20 |
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23:20 |
ecutruin |
I demanded? O.o; I more so was curious if it was possible as I had an idea I could do with MT.. but it won't work it seems. |
23:20 |
sofar |
make 10 new players play for 15 minutes, give 5 'e' for inventory, give 5 'i' for inventory, measure which one is happy about the key ... etc. |
23:21 |
acerspyro |
sofar: Well |
23:21 |
acerspyro |
Thing is, I've tried. |
23:21 |
acerspyro |
Seems like devs never notice, or even acknowledge bad interface decisions. |
23:22 |
ecutruin |
I am of the opinion that MT as an engine should give the developer the ability to overhaul most anything to create an experience. And is should be up to said developer what keybindings are what and if they will allow them to be configured. |
23:22 |
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23:22 |
ecutruin |
It seems to be getting there though, slowly. |
23:22 |
est31 |
you mean the server owner? |
23:23 |
est31 |
minetest is free software you are free to *develop* which experience with it you want |
23:23 |
ecutruin |
Server owner, game maker, mod developer, etc. |
23:23 |
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23:23 |
Kay |
cant chat hell? |
23:23 |
T4im |
oh, the e key is actually a use key? |
23:23 |
Kay |
cant chat. help? mobile. |
23:23 |
ecutruin |
Whomever makes the content the user will be playing should have control of what said content is, how its interacted with, etc. |
23:23 |
acerspyro |
est31: Not a reason for defaults to suck |
23:24 |
acerspyro |
Guest34345: Bit vague (sarcastic). Try again. |
23:24 |
T4im |
I wonder if we can use it in those alternate scenarios for nodes we use sneak in so far |
23:24 |
acerspyro |
Guest34345: iOS? |
23:24 |
* T4im |
checks if its being returned with the player controls |
23:24 |
Guest34345 |
... ugh. I havent played minetest for two years. I completely forgot the controls. |
23:25 |
Guest34345 |
A droid. |
23:25 |
acerspyro |
ok |
23:25 |
T4im |
doesn't seem so :S |
23:25 |
T4im |
unless aux1 is that one |
23:25 |
acerspyro |
Some people come in and are like "I can't chat" "What OS" "iOS" "Not supported. Scram." |
23:25 |
est31 |
T4im: great idea. I really hate when I'm in fly mode, want to place an item next to one with an inventory, and have to press sneak |
23:26 |
acerspyro |
Guest34345: You press the chat button and it doesn't do anything? |
23:26 |
Guest34345 |
Meep. I used to play perfectly fine. Two years ago. :( |
23:26 |
Guest34345 |
the server has a weird gui. |
23:26 |
T4im |
the sneak key has become the ultimate key… sneak, crouch, grep the underground, use, switch modes |
23:27 |
acerspyro |
Guest34345: updated your client? :P |
23:27 |
est31 |
grep? as in unix grep? |
23:27 |
T4im |
greb* |
23:27 |
T4im |
grab* |
23:27 |
acerspyro |
GRWGASEJIRVNJASIKVNEARIGN* |
23:27 |
est31 |
ah |
23:27 |
Guest34345 |
comepletely updated. |
23:27 |
T4im |
unix grep broke my spelling of that word |
23:27 |
T4im |
:D |
23:27 |
Guest34345 |
the name's Kay, BTW |
23:27 |
acerspyro |
Guest34345: 0.4.11 (or 0.4.12, idk if it's out) |
23:28 |
acerspyro |
Guest34345: It's taken, and we call you by your IRC nickname |
23:28 |
Guest34345 |
dunno ugh XP Such a newb. |
23:28 |
est31 |
acerspyro: planned release date is january 29 |
23:28 |
est31 |
try logging in to #minetest-dev |
23:28 |
est31 |
out and in |
23:29 |
acerspyro |
oh didn't notice the topic |
23:30 |
Guest34345 |
hold up. brb |
23:33 |
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23:53 |
Kay_Demonia |
Ugh. Why is my acc 'Kay' not logging in?!! Grrrrrr |
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23:56 |
Kay_Demonia |
Anyway... who can help? I'm on Android and my Minetest won't allow me to chat? |