Time Nick Message 01:45 sofar can someone explain me something regarding technic/mesecons? 01:46 sofar I'm having a hard time understanding how to make a grinder, if the ingredients for making a grinder require that you have... a grinder? 01:48 LittleJoe a grinder of the last power level 01:48 LittleJoe so you need a LV grinder for a MV one and so on 01:49 sofar yes but the LV grinder needs stainless steel ingots 01:49 sofar and that requires... stainless steel dust 01:49 sofar .... which means you need a grinder 01:49 LittleJoe wich you get by grinding stainless steel : ) 01:50 sofar so? is there another way to make stainless steel? 01:51 LittleJoe nope 01:51 sofar the machine casing needed for the LV grinder requires bronse (needs bronze dust .. which requires a grinder) and ... 01:51 LittleJoe yeah technic ties all of the available elements together : ) 01:52 sofar so you need a grinder to make a grinder? 01:52 LittleJoe essentially 01:52 LittleJoe but not a LV one 01:52 sofar so explain how I can get a grinder without having a grinder, then, please 01:53 sofar because without that, this whole mod is just bullshit(TM) 01:53 sofar unless you /give or creative cheat one into existance 01:53 LittleJoe doesn't the lv grinder not need one? 01:54 sofar I just explained 01:54 LittleJoe stainless steel 01:54 Brains sofar: You don't need dust to make alloys... 01:54 LittleJoe alloy furnace 01:54 sofar aha 01:54 sofar finally an answer 01:55 sofar Brains: that was entirely unclear to me, obviously, thanks 01:56 LittleJoe sorry, I missed the dust part : ) 01:57 * sofar bakes clay to make alloy furnace 01:58 * Brains plays mostly on a home server running a dreambuilder (which includes technic&mesecons) with his son... 01:58 Brains Which reminds me, I still haven't found any uranium... Wonder why. 02:01 Brains Oh, that is why... It is apparently a lot deeper than I thought. 02:01 LittleJoe actually it's not below 200 I think 02:02 sofar I can't find mese, got plenty of uranium already 02:02 sofar stay above 300, I believe 02:02 sofar 256-300 is a great place to stay between 02:03 Brains You guys running dreambuilder? 02:04 * Brains just grepped the mods and found a place that puts uranium down below -2000... 02:19 * Brains has 50 or so diamond blocks... Stupid things seem to be feast or famine for him. 02:20 Brains I read the wrong line, not 50 but 20... Still. 05:09 sofar any tips to increase brightness in minetest? I'm dropping torches every 4 blocks in order to actually see anything... it doesn't seem very balanced like this 05:10 VanessaE normally a torch is enough to light up about 3x that distance 05:11 VanessaE at least enough to get around 05:11 sofar I can walk around further but I frequently am missing ore nodes just 4-5 nodes away from a torch 05:11 sofar it's just not practical 05:11 sofar it's way, way too dark 05:13 sofar k maybe it's 5 nodes diagonally. not 12 nodes like you say 05:17 gregorycu Ok, sounds like your brightness is too low 05:17 VanessaE there was a proposal at one time to rework that whole thing 05:17 gregorycu What type of graphics card do you have? 05:17 VanessaE I guess it fell flat 05:17 sofar I have little issues with other dark games 05:17 sofar linux+NVIDIA (9800GT) nvidia blob driver 05:18 sofar I tried setting gamma = in minetest.conf 05:18 sofar didn't seem to change anything 05:22 gregorycu Um... There may be settings somewhere 05:22 gregorycu For your card 05:22 gregorycu Sorry, I have an ATI card and I'm on windows 05:23 sofar indeed, I found a color correction settings that improves it 05:23 sofar it does make my normal desktop completely washed-out white 05:24 sofar more like a white-out 05:24 sofar I can barely read the grey letters on github anymore o_O 05:24 MinetestBot 02[git] 04gregorycu -> 03minetest/minetest: Settings fixes Make the GameGlobalShaderConstantSetter use the settings callback (8% perf improvement in game loop) Ensure variable is set Ensure settings callback is threadsafe 13ed7c9c4 http://git.io/mZnVJg (152015-01-25T15:23:37+10:00) 05:24 gregorycu That's no good 05:24 sofar but, now I can prance around in caves not placing torches every 5 nodes, lol 05:25 * sofar must be getting old ;) 05:25 gregorycu A lot of games have gamma correction 05:25 gregorycu Maybe ours doesn't work 05:27 sofar Xorg maybe overrides it? I know X handles the gamma... 05:32 gregorycu If you create an issue, I will look into it at some stage 05:32 gregorycu Though I'm on windows, so unless it's a bug in the game... 05:33 sofar I can figure out if the gamma setting in the minetest.conf file setting is maybe broken, then file a bug against that 05:34 sofar at least I can ask some of my colleagues at work about that, I'm sure they can fix it =) 05:35 * sofar tries to find his elusive diamond ore 05:37 sofar gregorycu: to give an idea how far off it is to "reasonable" 05:37 sofar then nvidia gamma adjustment is set to 1.000 by default, which I assume defaults to a 2.2 gamma or at least 1.8 05:38 sofar I need to set it to 1.4 to make caves feel playable - 1.4x2.2 = 3.08 05:38 sofar that's way off, even if the base gamma is 1.8, I'd be playing at gamma = 2.52 06:10 MinetestBot 02[git] 04gregorycu -> 03minetest/minetest: Suppress MSVC warning in chat.cpp 135b55deb http://git.io/llqozQ (152015-01-25T16:09:23+10:00) 06:46 sofar wow, I just want 1 diamond 06:47 sofar 2hrs of mining, still no diamond, at -500 or so 06:52 gregorycu wow 06:52 gregorycu -500 06:52 gregorycu Hey, nobody said it would be easy 07:43 sofar o_O 07:44 gregorycu You get diamond bro? 07:44 sofar just found 1 cluster with 168 diamonds total in it 07:44 gregorycu ... 07:44 gregorycu What mapgen are you using? 07:44 sofar mg 07:44 sofar with mesecons 07:44 sofar at -750 depth 07:44 gregorycu What's mg? 07:45 sofar https://forum.minetest.net/viewtopic.php?id=7263 07:53 nore well, finding diamonds is hard, but once you've found them, you won't be needing to look for those for a while :) 07:53 nore (see the number of people who report to have been unable to find them...) 08:06 LazyJ VanessaE, have Inchranet's IRC connections changed again? 08:06 VanessaE I'm not sure what's going on with it but services apparently are down 08:06 LazyJ 192.99.11.10/6667 ?? 08:06 LazyJ Ah. 08:06 VanessaE ^^^ that's still up as usual though 08:07 LazyJ I logged in to a few of the game servers and saw chat but my IRC client has been timing out from Inchranet for the past few hours. 09:22 * Krock got the idea of making a mod to allow buying a crafting book crafting guides would be useless then 09:22 Krock *crafting book. crafting guides 09:49 MinetestBot 02[git] 04kilbith -> 03minetest/minetest_game: Textures Update 135518c27 http://git.io/yvmpxA (152015-01-25T10:48:42+01:00) 09:58 gregorycu nore: Maybe they should be easier to find? 09:58 gregorycu nore: You don't want people to get sick of looking at just give up :) 09:59 gregorycu Your mod though : 09:59 nore yep, I was thinking at that 09:59 gregorycu :) 09:59 nore but parameters are quite hard to tune 09:59 nore I thought once to add a setting to get normal oregen 09:59 nore but I was too lazy :) 10:00 Calinou 😈 10:05 nore btw; is it a known bug that if an entity is inside an airlike, sunlight_propagates node, it still is darker than it should?? 10:05 gregorycu Um... 10:07 gregorycu I can't see a bug report for it 10:07 gregorycu Care to create one? 10:09 nore hm... did I say I was lazy? ;) 10:09 nore but I'll create one 11:15 Neolink good day 11:16 Neolink Is anybody help me to start my game? 11:16 Calinou Neolink, what do you need? 11:16 Neolink I have truble 11:18 Neolink When i press any key after staart a client the game is closed 11:20 Neolink Early, i used 0.4.9 and this problem цфы тще 11:20 Neolink *was not 11:21 gregorycu hmm... 11:21 gregorycu What flavour keyboard do you have? 11:22 Neolink i'm soryy i mean button not key 11:22 gregorycu Oh 11:22 gregorycu Does the game crash? 11:23 Neolink yes 11:23 gregorycu What version? 11:24 Neolink 0.4.11 by stef and original 11:25 gregorycu You on windows? 11:26 Neolink xp 11:28 Neolink ОС: Windows XP SP 3 версия 5.1 сборка 2600.xpsp_sp3_qfe.080814-1300 11:28 Neolink Дата и время установки (обновления): 29.05.2011 (18:09) 11:28 Neolink Разработчик: http://XTreme.ws 11:28 Neolink Версия: 12.8.30 11:30 gregorycu I am not aware of any bugs 11:31 gregorycu If you want, you can create an issue, and someone may be able to take a look: https://github.com/minetest/minetest/issues/new 11:36 Neolink i will try 11:39 Neolink threre is not the same in russian? 11:46 gregorycu Пожалуйста, заполните "Title " и "Comment" с настолько подробно, как вы можете, на английском языке. Вот и все. 12:01 Neolink_ can i play with a client 0.4.9 on a server 0.4.11 12:01 Jordach you have to update your client 12:02 gregorycu Neolink_: Have you tried a brand new install? 12:02 Neolink_ 0.4.11 is not working 12:03 Neolink_ i m trying now 12:03 Neolink_ 0.4.10 12:03 Krock Neolink_, to answer your 1st question: yes it's possble but with some limitations 12:06 gregorycu Neolink_: If you still have problems, try deleting your minetest.conf file 12:08 Krock ОС: Windows XP SP 3 версия 5.1 сборка 2600.xpsp_sp3_qfe.080814-1300 12:08 Krock could you give my latest build a try? https://forum.minetest.net/viewtopic.php?f=42&t=9515&p=168536#p168536 I compile thoseon Windows XP SP 3 12:08 Krock and it works fine 12:08 Neolink_ OK Im going to feed the bears, then write what happened 12:08 Jordach Krock, your build works on XP SP3 12:08 Neolink_ for a 20 minutes 12:09 Jordach on a dying Dell Inspiron laptop 12:09 Krock Jordach, good to hear, even when I didn't expect anything else :P 12:10 Jordach Krock, even funnier was the single core 2005 Intel Celeron getting 18fps on Intel Extreme Graphics 2 12:10 gregorycu I can't tell if feed the bears is a joke or not 12:10 Krock The CPU is the "bottleneck then" - as celeron55 told me a while ago :) 12:11 gregorycu A bottleneck which is made better 13:13 * Fadi is away: Away exploring the Gamma Quadrant. 13:15 Fadi /back 13:15 Fadi woops 13:46 rubenwardy Hi all! 14:04 rubenwardy !seen iqualfragile 14:04 MinetestBot rubenwardy: iqualfragile was last seen at 2014-12-19 17:41:29 UTC on #minetest 14:59 Neolink_ Does anyone give ip of a working server? 14:59 Neolink_ 0.4.10 15:00 Fadi http://minetest.net/servers 15:00 rubenwardy !server 15:00 MinetestBot rubenwardy: Krock's Ultimative Platform | 85.6.218.161 | Clients: 5/14, 4/9 | Version: 0.4.10-dev_MSVC / base | Ping: 33ms 15:00 rubenwardy !server 15:07 Neolink_ The server is (85.6.218.161) reQuesting a password 15:07 Neolink_ Ok i understood 15:09 gregorycu Nice server 15:09 gregorycu The network perf is way better than minecraft 15:12 Neolink_ may be but i have slow internet 15:19 gregorycu I have horrible internet and I was on the server no problems 15:54 rubenwardy Weedy, SmugLeaf: you should add a delay between authenticating and joining channels. I saw your IP address there. 15:57 * Jordach <3 consistency https://cdn.mediacru.sh/I/Ijja9E6jiO4S.png 16:09 rubenwardy What would you guys think about a schematics sharing website? YT for MT. :P 16:10 rubenwardy I'm discussing with the http://freepo.st dev about supporting other FOSS websites and applications, Minetest came up. 16:12 rubenwardy Do people share schematics a lot? 16:12 rubenwardy I can visualise an in game catelogue where you spawn other's creations from a website. 16:13 cheapie I generally don't share stuff a whole lot, but something like that still sounds like a good idea to me. 16:14 rubenwardy You could spawn towers, castles, small houses. It would be a good way to interact with the community. Although developing it would be a pain. And the mod store is more important 16:16 * cheapie never even uses the mod store 16:17 rubenwardy Lol. It is good for new players, though 16:17 rubenwardy If it worked 16:19 rubenwardy :S 16:19 gregorycu If you put your mind to it, I think you can pull it off 16:46 Caleneledh Does anyone have any idea what would cause minetest.get_node(p) to return air for everything? 16:47 rubenwardy Check capitalisation of the pos table? Is the map block loaded there? 16:48 Caleneledh pos table is correct, I believe. All lower case keys. 17:06 Caleneledh Found the issue. I was getting an incorrect position due to a miscall of get_pointed_thing_position(), and that in turn was messing up get_node() 17:45 Kalabasa Why is there no wallmounted_to_dir 18:00 kaeza 42 18:00 kaeza also, greetings 18:07 Krock 42? 18:08 rubenwardy The meaning of life, the universe and everything. 18:08 Krock a right. 18:08 Krock +h 18:13 Kalabasa There, I made a wallmounted_to_dir. 18:15 Kalabasa Let's see if this works: #2203 !! 18:15 Kalabasa nope :( 18:17 * twoelk wonders wether Minetest version 42.0.0 will include the answers to all questions 18:33 Kalabasa You mean 0.42.0? ;D 18:38 kaeza at this rate, more like 0.4.42 18:38 kaeza :( 18:38 kaeza :(( 18:42 Polsaker lol 18:54 Fadi Sorry for the nick changing and timeout spam, dunno why my internet is being so crap. 18:55 kaeza been there bro 19:10 rubenwardy Calinou, https://cdn.mediacru.sh/J/JppM_JhpordO.png 19:14 Calinou what is the bar at the bottom, rubenwardy ? 19:14 SylvieLorxu Calinou: I think it's part of the debug functionality of Symphony, which FreePost uses 19:15 rubenwardy Dev toolbar. 19:15 rubenwardy I'm running freepo.st on my localhost 19:16 rubenwardy Calinou, ##freepost! 19:16 rubenwardy :P 19:26 sofar anyone playing technic that can explain why a water turbine isn't generating power even when it's green, and I have a switching station? 19:26 sofar I assume the water turbine is LV, that was wholly inapparent 19:26 sofar is the power coming out of a special face? 19:31 sofar oh goodness, it's a mesecons water turbine, not a technic water mill 19:36 Calinou https://pbs.twimg.com/media/B8N5mGVCUAAzLmM.jpg 19:37 rubenwardy wow 19:38 Krock 2xwow 19:40 kaeza sofar, --> #minetest-technic 19:42 sofar kaeza: heh 19:42 sofar Calinou: lol 19:43 est31 ~seen VanessaE 19:43 ShadowBot est31: I saw VanessaE in #minetest 11 hours, 36 minutes, and 21 seconds ago saying "^^^ that's still up as usual though" 19:44 est31 ~help ~seen 19:44 ShadowBot est31: Error: There is no command "~seen". 19:45 est31 ~help seen 19:45 ShadowBot est31: (seen [channel] ) -- Finds the last time a nick was seen speaking and what they said. 19:45 est31 ~seen * VanessaE 19:45 ShadowBot est31: seen [channel] 19:45 est31 ~seen *. VanessaE 19:45 ShadowBot est31: seen [channel] 19:45 est31 ~seen .* VanessaE 19:45 ShadowBot est31: seen [channel] 19:45 est31 no regex :( 19:45 est31 ~seen ShadowNinja 19:45 rubenwardy ~seen any VanessaE 19:45 ShadowBot est31: I saw ShadowNinja in #minetest 4 days, 16 hours, 59 minutes, and 44 seconds ago saying "tim_flatus: The reason is because I've written a lot of code for UI and i m d b3st m0dr :-P" 19:45 ShadowBot rubenwardy: seen [channel] 19:46 rubenwardy ~seen all VanessaE 19:46 ShadowBot rubenwardy: seen [channel] 19:46 rubenwardy lol 19:46 kaeza so much VanessaE pings 19:46 kaeza oops 19:46 ShadowNinja ~admin ignore add *@gateway/tor-sasl/est3 19:46 ShadowBot ShadowNinja: Error: '*@gateway/tor-sasl/est3' is not a valid nick or hostmask. 19:47 ShadowNinja ~admin ignore add *@gateway/tor-sasl/est31 19:47 ShadowBot ShadowNinja: Error: '*@gateway/tor-sasl/est31' is not a valid nick or hostmask. 19:47 ShadowNinja ~admin ignore add *!*@gateway/tor-sasl/est31 19:47 ShadowBot ShadowNinja: O.K. 19:47 Jordach_ [x] rekt 19:47 SmugLeaf WHY DOES IT FUCKING USE NOTICES 19:47 kaeza ^ 19:47 Jordach_ "rfc" 19:47 SmugLeaf fucking beeps 19:47 est31 I've tried /m ShadowBot but that didnt work 19:47 est31 sorry for spamming 19:47 SmugLeaf beeps everywhere 19:48 kaeza WHY DOES YOUR CLIENT EVEN FUCKING BEEP 19:48 SmugLeaf so people can highlight me 19:48 SmugLeaf and I'll actually see it 19:48 kaeza but why on channel notices? 19:48 Fadi iirc you can disable notice beeps 19:49 SmugLeaf I dunno 19:49 SmugLeaf I installed irssi 7 years ago and never needed to change it 19:49 Fadi but yeah it shouldn't send channel notices.. :| 19:49 rubenwardy !g irssi disable beep on notices 19:49 MinetestBot rubenwardy: http://scripts.irssi.org/ 19:49 SmugLeaf no one uses notices for crap 19:50 SmugLeaf anyway it's ignored, so carry on 19:50 kaeza it's a recommendation of the IRC RFC 19:50 kaeza bots are supposed to not respond to notices 19:50 est31 ShadowNinja: is there a way to privately speak with shadowbot? sorry for the spamming 19:51 ShadowNinja SmugLeaf: Use a decent client. 19:51 ShadowNinja est31: Yes, it's called /msg... 19:51 kaeza if botA sends "botB: do x", and botB responds with "botA: OK", then botA re-replies with "botB: ..." 19:51 rubenwardy what 19:51 est31 ah ok thanks 19:51 rubenwardy "irssi - The client of the future" 19:52 kaeza or something along the lines 19:53 est31 ShadowNinja: does it ingore me now also on /msg channels? 19:53 rubenwardy You will now be ignored so long that the ninja forgets. :D 19:53 est31 oh 19:53 ShadowNinja est31: Yes. Removed. 19:53 kaeza can't parse 19:53 est31 ok 19:54 est31 thanks can I find its src somewhere? 19:54 ShadowNinja ~source 19:54 ShadowBot My source is at https://github.com/ProgVal/Limnoria -- Custom plugins are at https://github.com/ShadowNinja/Limnoria-plugins 19:54 est31 thanks 20:33 NakedFury hello 20:33 sfan5 hi 20:33 NakedFury how is everyone here? 20:33 NakedFury ohh and happy new year even if its late 20:44 Nytram IF it's late? It's 25th. Thanks and Happy New Year to you anyway. oO 20:45 T4im hmm the serializer seems to have problems serializing minetest.hash_node_position() numbers correctly :/ 20:47 T4im is there an alternative way to get them into a more condense type anyway? (base64 string or something like that) I feel like I'm missing something, because I'd expect this to be used more often for hashmaps O_o 20:49 Calinou hi NakedFury 20:49 NakedFury hi to you to 20:51 T4im either way is anyone of you is using minetest.serialize with hashmaps using large numeric indexes (like minetest.hash_node_poistion() is supplying, 48bit after all), be aware that you might be running into occasionally collisions, because tostring() seems to be used, which formats numbers with a certain size in a scientific notation 20:51 T4im if * 20:52 * T4im is gonna compensate somehow with own formatting 20:54 c0de1 hi 21:10 nore T4im, you should fix builtin then, since it uses that formatting to serialize forceloaded blocks 21:10 T4im oh 21:26 T4im oh wow… lua doesn't even complain about the fact that calculations are done on that less precise format when getting the position back… this might mean that completely different blocks are being forceloaded on restarted… D: what's with all those forceloading bugs latly 21:27 T4im in fact, I just run a quick test and managed to let it load a completely different block on startup than what I told him to forceload via anchor before 21:27 T4im only neighbouring block, but still 21:27 Fadi I tried doing that once, I ended up crying in a corner 21:27 Fadi :< 21:27 T4im seen as those are persistent, and not removed, anchor usage leads to persistent forceloaded blocks :/ 21:28 T4im until someone actually deletes the textfile that is 21:28 * T4im throws himself into the corner too 22:18 ecutruin1 Hey. Curiously. How feasible currently is it to alter the functionality of the item bar on the HUD? 22:20 ecutruin Has anyone here messed with it at all? 22:23 shadowzone I've never messed with it before. 22:25 mecatninja does minetest have an offtopic-minetestchannel somewhere? 22:27 shadowzone You're in it. 22:27 acerspyro heh 22:27 acerspyro welcome to heaven 22:28 jin_xi_ ecutruin: not that i have tried much, but i think the hotbar is kind of hardcoded in its looks and functionality 22:29 shadowzone jin_xi_: I don't think so, VanessaE was able to tweak her's a little. 22:30 shadowzone her's is 16 slots. 22:31 VanessaE it's easily changed - my code came from Carbone originally 22:37 ecutruin I want to move it, shrink it.. and remove the scrollwheel functionality. 22:39 VanessaE well expanding/shrinking and moving it are something you can do in Lua (in realtime I think), but not the scroll wheel function 22:39 VanessaE that part is, afaik, hard-coded 22:40 ecutruin Can I just hide it completely and replace the functionality with a custom hud addon? 22:41 VanessaE probably, but getting it to respond to number keys may not be possible...? 22:42 ecutruin Cannot override keypresses? 22:42 VanessaE not in Lua 22:50 ecutruin Hrm 22:52 VanessaE custom key bindings from Lua have been requested before, so maybe you or someone can code a proper engine hook for it. 22:52 Fadi wait we can't override keypresses in lua? aw 22:52 Fadi :/ 22:53 est31 but the client always should be abled to change it 23:03 ecutruin I really don't have time to re-learn C++ just to make keybindings work, sadly. >.< Though maybe if I just decide to change a bunch, I could justify re-learning it. Not sure right now. 23:14 sofar can someone tell me what the 'e' key actually is good for? I haven't found a single use for it yet 23:14 est31 e is for fast 23:14 est31 press it while walking 23:14 est31 and check for the fast priv 23:14 est31 /privs 23:15 acerspyro I set it to my inventory 23:15 acerspyro While I set ctrl to use 23:15 sofar I have the priv, doesn't make me faster 23:15 sofar it's j for me 23:15 est31 try enabling fast mode 23:15 acerspyro sofar: yes 23:15 acerspyro You need to toggle it with j 23:15 acerspyro Then hold E and walk 23:15 est31 sofar you have fly enabled? 23:15 sofar acerspyro: so ... which items can you 'use' 23:15 acerspyro Buttons iirc? 23:15 sofar it's my own server, I can do what I want 23:16 est31 when you have fly disabled, e makes you run 23:16 sofar right-click button isn't using it? 23:16 acerspyro idk 23:16 est31 when fly is enabled, j makes toogle run 23:16 est31 and when fly is disabled, you also need to be in fast mode (toggled by j) 23:16 sofar inventory at I and use at E is ... just terrible 23:17 sofar I press the inventory button all the time, it should default somewhere left on the keyboard 23:17 est31 therefore I think that lua keybindings should not be only settable by the server but also configurable by the client 23:17 acerspyro sofar: just set inventory to E and use to Ctrl 23:17 est31 not everybody wants the same keybindings 23:18 acerspyro est31: tf you on about 23:18 acerspyro You can change keybinds 23:18 est31 yes but some ppl demanded lua keybindings on here 23:19 acerspyro idk 23:19 sofar I know I can, but I'm playing and playing and just wondering... when is 'use' going to start being useful? 23:19 sofar a good default, it is not 23:19 est31 ecutruin demanded them 23:19 est31 scroll up 23:20 sofar this is something you should do usability research 23:20 ecutruin I demanded? O.o; I more so was curious if it was possible as I had an idea I could do with MT.. but it won't work it seems. 23:20 sofar make 10 new players play for 15 minutes, give 5 'e' for inventory, give 5 'i' for inventory, measure which one is happy about the key ... etc. 23:21 acerspyro sofar: Well 23:21 acerspyro Thing is, I've tried. 23:21 acerspyro Seems like devs never notice, or even acknowledge bad interface decisions. 23:22 ecutruin I am of the opinion that MT as an engine should give the developer the ability to overhaul most anything to create an experience. And is should be up to said developer what keybindings are what and if they will allow them to be configured. 23:22 ecutruin It seems to be getting there though, slowly. 23:22 est31 you mean the server owner? 23:23 est31 minetest is free software you are free to *develop* which experience with it you want 23:23 ecutruin Server owner, game maker, mod developer, etc. 23:23 Kay cant chat hell? 23:23 T4im oh, the e key is actually a use key? 23:23 Kay cant chat. help? mobile. 23:23 ecutruin Whomever makes the content the user will be playing should have control of what said content is, how its interacted with, etc. 23:23 acerspyro est31: Not a reason for defaults to suck 23:24 acerspyro Guest34345: Bit vague (sarcastic). Try again. 23:24 T4im I wonder if we can use it in those alternate scenarios for nodes we use sneak in so far 23:24 acerspyro Guest34345: iOS? 23:24 * T4im checks if its being returned with the player controls 23:24 Guest34345 ... ugh. I havent played minetest for two years. I completely forgot the controls. 23:25 Guest34345 A droid. 23:25 acerspyro ok 23:25 T4im doesn't seem so :S 23:25 T4im unless aux1 is that one 23:25 acerspyro Some people come in and are like "I can't chat" "What OS" "iOS" "Not supported. Scram." 23:25 est31 T4im: great idea. I really hate when I'm in fly mode, want to place an item next to one with an inventory, and have to press sneak 23:26 acerspyro Guest34345: You press the chat button and it doesn't do anything? 23:26 Guest34345 Meep. I used to play perfectly fine. Two years ago. :( 23:26 Guest34345 the server has a weird gui. 23:26 T4im the sneak key has become the ultimate key… sneak, crouch, grep the underground, use, switch modes 23:27 acerspyro Guest34345: updated your client? :P 23:27 est31 grep? as in unix grep? 23:27 T4im greb* 23:27 T4im grab* 23:27 acerspyro GRWGASEJIRVNJASIKVNEARIGN* 23:27 est31 ah 23:27 Guest34345 comepletely updated. 23:27 T4im unix grep broke my spelling of that word 23:27 T4im :D 23:27 Guest34345 the name's Kay, BTW 23:27 acerspyro Guest34345: 0.4.11 (or 0.4.12, idk if it's out) 23:28 acerspyro Guest34345: It's taken, and we call you by your IRC nickname 23:28 Guest34345 dunno ugh XP Such a newb. 23:28 est31 acerspyro: planned release date is january 29 23:28 est31 try logging in to #minetest-dev 23:28 est31 out and in 23:29 acerspyro oh didn't notice the topic 23:30 Guest34345 hold up. brb 23:53 Kay_Demonia Ugh. Why is my acc 'Kay' not logging in?!! Grrrrrr 23:56 Kay_Demonia Anyway... who can help? I'm on Android and my Minetest won't allow me to chat?