Time |
Nick |
Message |
00:00 |
hmmmm |
oh cool, i was unaware of that feature |
00:00 |
hmmmm |
very handy |
00:01 |
VanessaE |
yep, it's that feature that made it possible to save Redcrab's 30401 server from oblivion |
00:01 |
exio4 |
all of it? ;P |
00:03 |
Beton |
ok, if we talking only about map, I understand that is always possible to copy map from the server, even if client officially not have option to save map |
00:03 |
VanessaE |
exio4: all of what matters apparently yeah |
00:03 |
VanessaE |
pretty much everything on the surface |
00:04 |
VanessaE |
and any major underground structures also from what I'm told |
00:04 |
hmmmm |
if we had the seed we could save it completely |
00:04 |
VanessaE |
we have the seed |
00:04 |
exio4 |
not the buildings hmmmm |
00:04 |
T4im |
isn't the seed displayed in debugview even? |
00:05 |
hmmmm |
i don't know about 0.3.x |
00:05 |
VanessaE |
it's not 0.3.x |
00:05 |
hmmmm |
does the client have that information? |
00:05 |
VanessaE |
it's 0.4.4 |
00:05 |
exio4 |
does anyone know what happened with redcrab? |
00:08 |
VanessaE |
I *think* this is the seed I grabbed last time I was on redcrab, http://digitalaudioconcepts.com/vanessa/hobbies/minetest/screenshots/Screenshot%20-%2011202014%20-%2010%3a00%3a06%20PM.png |
00:08 |
Beton |
I wonder how the client reacts if we try to open the map saved from server, and we dont have mods from server. |
00:08 |
VanessaE |
exio4: he's just never around anymore and his server is so outdated you can barely even connect to it |
00:08 |
VanessaE |
so it was copied off as best as possible and resurrected with a modern build as Silvercrab, run by Oldcoder |
00:09 |
VanessaE |
Beton: You see lots of unknown nodes, that's all |
00:09 |
exio4 |
sounds pretty sad, but mostly because he left the server running |
00:09 |
VanessaE |
same as in singleplayer |
00:10 |
Beton |
Is not possible to copy mods from the server? |
00:10 |
VanessaE |
no |
00:11 |
exio4 |
mods are 100% server-side |
00:11 |
VanessaE |
the server doesn't send the code to the client |
00:11 |
VanessaE |
only the images and other media. |
00:11 |
hydalgo |
hello, I wonder if there is some doc about configuring a minetest server to use a external database for authentication? |
00:11 |
VanessaE |
you can get the mod list on most servers though |
00:11 |
VanessaE |
then you just have to go find and download those mods and make a suitable modpack or game out of them |
00:12 |
VanessaE |
hydalgo: no such thing exists that I've ever heard of. |
00:12 |
exio4 |
VanessaE: do you know what port of the code could be said to be the "most decoupled" from the rest? |
00:12 |
T4im |
I think some metadata is sent too, isn't it? at least formspecs and inventories seem to be client side cached |
00:12 |
VanessaE |
exio4: probably the networking code |
00:12 |
exio4 |
I want to rewrite some random part of minetest and hook it into the actual codebase |
00:12 |
VanessaE |
T4im: yeah, but those aren't really code, that's more like ...mmm... markup language I guess |
00:13 |
T4im |
true |
00:13 |
exio4 |
VanessaE: uh, I haven't thought about the networking code, will check |
00:13 |
Jordach |
VanessaE, https://www.youtube.com/watch?v=bwK4moMRBUQ |
00:14 |
VanessaE |
Jordach: wtf? |
00:15 |
VanessaE |
good thing I had my sound off. |
00:15 |
VanessaE |
the video alone was.... disturbing., |
00:17 |
Beton |
VanessaE, thank you for explain. I hope it never will be possible to copy mods from the server. :) |
00:18 |
VanessaE |
who knows? |
00:18 |
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00:19 |
T4im |
there are proprietary mods out there? O_o |
00:19 |
VanessaE |
T4im: yeah, anything made by mauvebic :-/ |
00:19 |
VanessaE |
I could see an argument for the server sending its mods wholesale to the client, for caching and backup reasons |
00:20 |
hmmmm |
pretty sure we could stop mauvebic in his tracks by switching to AGPL 8D |
00:20 |
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00:20 |
n4x |
http://www.cse.chalmers.se/~nad/publications/danielsson-et-al-popl2006.pdf heh |
00:20 |
T4im |
just get him to distribute anywhere |
00:20 |
T4im |
no need to go nuclear agpl :p |
00:20 |
n4x |
"morally correct" |
00:21 |
n4x |
VanessaE: uhh, how does that make sense? |
00:21 |
VanessaE |
hmmmm: that WOULD work but good luck :) |
00:22 |
VanessaE |
n4x: for backup and archival purpose of course |
00:22 |
n4x |
making mods "propietary" is a nice way to get abandonware |
00:22 |
VanessaE |
we've lost a number of mods over the last couple of years due to things like ompldr et al. shutting down, modders just walking away, etc. |
00:22 |
n4x |
I mean, having a propietary mod |
00:23 |
VanessaE |
oh that |
00:23 |
VanessaE |
meh |
00:23 |
VanessaE |
I never said it made sense |
00:23 |
VanessaE |
but at least a few people have tried that route |
00:23 |
VanessaE |
and failed. |
00:23 |
n4x |
I still want OECake's source code |
00:24 |
VanessaE |
by making their code either precompiled e.g. *.luac, or by using restrictive licensing terms |
00:24 |
VanessaE |
hell one guy, I forget who it was, tried to complain about people USING his code on their servers |
00:24 |
VanessaE |
not distributing it, mind you, but merely using it |
00:24 |
VanessaE |
that is, continuing to use it after he changed to restrictive, anti-FOSS licensing |
00:26 |
VanessaE |
(his contention I think was that the mod's media/assets were still being sent to clients, ergo that constituted distribution in his mind, even though the code went nowhere) |
00:26 |
n4x |
o.O |
00:26 |
T4im |
distribution yes.. but only of media files, which rarly are gpl :P |
00:26 |
n4x |
insane |
00:27 |
NekoGloopMkII |
topical shout-out to glooptest |
00:27 |
VanessaE |
T4im: technically it might be, but the media is useless without the code so it doesn't count anyway |
00:27 |
NekoGloopMkII |
the best abandonware |
00:27 |
VanessaE |
NekoGloopMkII: I still use it in dreambuilder :) |
00:27 |
NekoGloopMkII |
because it is the best abandonwar |
00:27 |
n4x |
oh look, it's a NekoGloopMkII! |
00:27 |
NekoGloop |
no it's not |
00:29 |
T4im |
well if the code before was gpl, they can distribute it.. author can't "take that away" for once distributed code anyway |
00:29 |
T4im |
but the images are not "linked" nore derivated from the code anyway.. so |
00:30 |
NekoGloop |
oh look I've had a pull request since August 13 |
00:33 |
NekoGloop |
VanessaE: do you like the tables? I like the tables... |
00:33 |
n4x |
I prefer trains |
00:33 |
VanessaE |
NekoGloop: they're all right; some of my players have used them before |
00:33 |
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00:34 |
acerspyro |
Bitches I'm home! |
00:34 |
VanessaE |
oh boy.. |
00:34 |
NekoGloop |
you probably have treasure chests turned off, right? Heard those were lagging worldgen to a halt. |
00:34 |
acerspyro |
uh |
00:34 |
VanessaE |
NekoGloop: yes, and for that reason yeah |
00:34 |
acerspyro |
oh |
00:34 |
NekoGloop |
they look pretty nice though right? :D |
00:34 |
acerspyro |
Quick, git link! |
00:35 |
VanessaE |
https://github.com/GloopMaster/glooptest |
00:35 |
NekoGloop |
https://github.com/GloopMaster/glooptest/blob/master/glooptest/othergen_module/init.lua ? |
00:35 |
VanessaE |
see also, dreambuilder |
00:35 |
* acerspyro |
facepalm |
00:35 |
acerspyro |
To minetest |
00:35 |
VanessaE |
https://github.com/minetest/minetest |
00:35 |
acerspyro |
ty |
00:36 |
* VanessaE |
looks at the sheer number of nodes in Homedecor modpack that still need to be converted to mesh nodes and shudders |
00:36 |
* NekoGloop |
looks at the sheer number of shits I don't give about glooptest |
00:36 |
VanessaE |
heh |
00:36 |
VanessaE |
well you haven't been around much |
00:37 |
VanessaE |
I mean shit, look at the layer of dust on the kitten generator! |
00:37 |
NekoGloop |
If someone wants to make it meshtastic then go ahead, be my guest! |
00:38 |
NekoGloop |
so do meshes allow stuff like mesecons to not be ten million nodes? |
00:39 |
VanessaE |
no but they do allow them to be far prettier |
00:39 |
T4im |
the technic cnc stuff might benefit a lot from it :D |
00:40 |
VanessaE |
for example, http://digitalaudioconcepts.com/vanessa/hobbies/minetest/screenshots/Screenshot%20-%2011232014%20-%2006%3a08%3a07%20PM.png |
00:40 |
T4im |
are you actually planning on converting the homdecor things? :D |
00:40 |
VanessaE |
T4im: already coded up the necessary models |
00:40 |
VanessaE |
see slope_test |
00:40 |
NekoGloop |
so what problems have actually been -solved- with anything done lately... |
00:40 |
VanessaE |
everything needed for technic cnc is there |
00:40 |
T4im |
nice |
00:41 |
VanessaE |
T4im: actually a number of homedecor models have been converted, yes. |
00:41 |
acerspyro |
VanessaE, did you fix that spot on the map on your server yet? |
00:41 |
T4im |
:D looking forward to seeing them |
00:41 |
VanessaE |
NekoGloop: performance improvements, bug fixes...it's hard to describe |
00:41 |
T4im |
oh.. on pipes! |
00:41 |
T4im |
and* |
00:41 |
n4x |
performance improvements are the thing that can be used for marketing, I think |
00:41 |
VanessaE |
acerspyro: I have not; it's a client bug do it needs fixed there first. |
00:41 |
n4x |
I got VanessaE'd |
00:41 |
acerspyro |
VanessaE, I have a patch |
00:41 |
T4im |
wonnderful round pipes |
00:42 |
VanessaE |
acerspyro: I know; PilzAdam coded up a proper commit I think also |
00:42 |
acerspyro |
ok |
00:42 |
acerspyro |
cool |
00:42 |
VanessaE |
T4im: Coming Soon â„¢ |
00:43 |
acerspyro |
I was starting to miss my low ping |
00:43 |
T4im |
I just let my thoughts wander for a second :D never found my way around blender :/ |
00:43 |
VanessaE |
acerspyro: [12-27 17:09] -ShadowBot/#minetest-dev- https://github.com/minetest/minetest/issues/2017 -- facedir > 23 causes segfault in client |
00:43 |
acerspyro |
VanessaE, that's an issue, not a commit |
00:43 |
VanessaE |
wait, wrong link |
00:44 |
VanessaE |
strange, I thought I saw a commit somewhere. |
00:44 |
acerspyro |
lol |
00:45 |
VanessaE |
https://github.com/minetest/minetest/commit/56b9377c1c55a08eb5ae09c058f9f1cb8e9e4a73 |
00:45 |
VanessaE |
there it is. |
00:45 |
acerspyro |
last commit a day ago |
00:45 |
acerspyro |
PilzAdam authored on Aug 10, 2013 |
00:45 |
acerspyro |
I guess it wasn't a complete fix |
00:45 |
VanessaE |
hm, didn't notice the date. |
00:45 |
VanessaE |
oh well |
00:45 |
T4im |
ah, I remember that.. I think that crashed mostly windows clients, didn't it? |
00:45 |
acerspyro |
No |
00:45 |
acerspyro |
Any client |
00:46 |
VanessaE |
it's probably just clients > 0.4.10 |
00:46 |
T4im |
well.. probably just appeared that way because all the linux people tend to compile themselves and had the fix I guess :D |
00:46 |
acerspyro |
No |
00:46 |
acerspyro |
Just me |
00:46 |
acerspyro |
^.^ |
00:46 |
PilzAdam |
VanessaE, acerspyro, it's a bug in the mesh drawtype |
00:46 |
PilzAdam |
in combination with facedir |
00:47 |
Jordach |
>... Mod Manager >Licensed under GPL v3.0 |
00:47 |
VanessaE |
PilzAdam: that explains why it affects nodeboxes - they're meshes in disguise also. |
00:47 |
* Jordach |
clicks next without reading |
00:49 |
LazyJ |
VanessaE, can you translate for me what hmmmm got so worked-up over last night? |
00:50 |
LazyJ |
Will it affect WorldEdit? |
00:50 |
VanessaE |
I am not sure |
00:50 |
VanessaE |
when placing a .we schematic, not likely |
00:50 |
VanessaE |
with a .mts, I haven't the foggiest |
00:51 |
hmmmm |
worked up? :/ |
00:51 |
VanessaE |
any other operation, probably no effect |
00:51 |
VanessaE |
assuming worldedit is otherwise reasonably bug-free |
00:51 |
hmmmm |
well we can't easily make a hotfix with the current release model |
00:51 |
VanessaE |
(the current load-a-.we-causes-a-crash notwithstanding) |
00:51 |
hmmmm |
I'll figure out something |
00:51 |
hmmmm |
but i'd love to get your .mts working |
00:52 |
VanessaE |
hmmmm: so, "moderators only" section of the forum + appropriate privs for you and PilzAdam and others, or mailing list? |
00:53 |
hmmmm |
i'd rather have a mailing list |
00:53 |
hmmmm |
it'd encourage the more technical types to join in |
00:53 |
PilzAdam |
I don't like mailing lists |
00:53 |
VanessaE |
fine by me as long as it's publicly archived |
00:53 |
hmmmm |
forum software is like ":D yaaaaay kids" |
01:01 |
VanessaE |
hah |
01:02 |
hmmmm |
https://forum.minetest.net/viewtopic.php?f=3&t=10848 |
01:02 |
VanessaE |
want me to lock it? |
01:03 |
hmmmm |
no |
01:03 |
VanessaE |
okl |
01:03 |
VanessaE |
-l |
01:03 |
hmmmm |
just delete posts that are like |
01:04 |
hmmmm |
"Ya sounds relly good if it makes MT better..." |
01:04 |
Jordach |
hmmmm, i already beat you there |
01:06 |
VanessaE |
hmmmm: *nod* I can agree with this post. lgtm. |
01:07 |
Jordach |
hmmmm, not sure if i'll like that change |
01:07 |
Jordach |
assuming we do that, the next release is 5.12, correct? |
01:07 |
Jordach |
4.12 * |
01:07 |
VanessaE |
Jordach: 5.0 |
01:07 |
Jordach |
oh right |
01:08 |
Jordach |
this is going to be a VCS nightmare |
01:08 |
hmmmm |
nah |
01:08 |
VanessaE |
hmmmm: you might want to add something in there about how we arrived at 0.4.11 --> 5.0 |
01:08 |
hmmmm |
:/ |
01:08 |
hmmmm |
well it was just an example |
01:08 |
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01:09 |
VanessaE |
Jordach: I don't think so. this is what git was designed for. |
01:09 |
Jordach |
if we even make it to 0.9.x it's never going to 1.0 |
01:09 |
hmmmm |
0.9.9.9.9.9.9... |
01:09 |
Jordach |
0.9.a |
01:10 |
VanessaE |
remember, "<VanessaE> I'm sure git has some black magic for that..." :) |
01:10 |
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01:11 |
VanessaE |
hmmmm: oh, a chromium build ID? |
01:11 |
VanessaE |
;) |
01:11 |
hmmmm |
"Don't worry about what version you're running - all that matters is that you know you're running the latest" |
01:11 |
VanessaE |
("39.0.2171.65") |
01:11 |
* Jordach |
's thoughs on FreeMiner: sure it looks good and performs well, but it's that christmas present that goes back in the box never to be touched again until a few months later |
01:12 |
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01:12 |
VanessaE |
hmmmm: to be fair, that comment WAS valid with the now-former dev model :) |
01:12 |
Jordach |
hmmmm, you need to start whipping the devs to make them move on bug reports and features |
01:13 |
Jordach |
easy typo to make with BSD |
01:13 |
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01:18 |
PilzAdam |
hmmmm, replied |
01:25 |
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02:25 |
hmmmm |
https://forum.minetest.net/viewtopic.php?f=3&t=10849 |
02:26 |
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02:37 |
MinetestBot |
[git] kwolekr -> minetest/minetest: Redefine NodeResolver interface and replace with callback mechanism b67f37f http://git.io/Ki50hg (2014-12-27T02:12:21-05:00) |
02:49 |
n4x |
https://mediacru.sh/hymDTa6pDFut |
02:50 |
n4x |
day-and-half-of-internet graph |
02:53 |
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03:20 |
MinetestBot |
[git] kwolekr -> minetest/minetest: Set fallback content if resolving content vector requires everything 08d259c http://git.io/RPuecg (2014-12-27T22:20:04-05:00) |
03:27 |
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03:35 |
MinetestBot |
[git] kwolekr -> minetest/minetest: VoxelManipulator: Remove unnecessary deallocation steps ae2721f http://git.io/9mZ-4w (2014-12-27T22:35:05-05:00) |
03:36 |
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03:57 |
AgentFire |
Is Minetest supported on KitKat |
04:09 |
MinetestBot |
[git] kwolekr -> minetest/minetest: LuaVoxelManip: Add option to allocate blank data 8334100 http://git.io/f42MOQ (2014-12-27T23:09:36-05:00) |
04:10 |
n4x |
https://mediacru.sh/hymDTa6pDFut yay moar graphs |
04:10 |
NekoGloop |
is minetest supported on windows ME? |
04:11 |
n4x |
it is, NekoGloop, you just need to kill windows me and switch to something that doesn't suck |
04:11 |
NekoGloop |
heh |
04:11 |
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04:11 |
NekoGloop |
thankfully, I've never actually had the displeasure of using ME. |
04:13 |
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05:51 |
someguy_irc |
#worstDayOfMyLife. |
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06:25 |
hmmmm |
http://www.philly.com/philly/news/science/HealthDay694984_20141224_Researchers_Take__First_Baby_Step__Toward_Anti-Aging_Drug.html |
06:40 |
n4x |
that anti aging drug is LSD |
06:40 |
n4x |
you get older but you are too happy to realize |
07:06 |
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07:56 |
ipv6b |
So ipv6 is not so uncommon anymore. Anybody wanna tip me on an ipv6 minetest server, just notify me please :) |
07:57 |
ipv6b |
Κnow of a minetest ipv6 server? Please let me know :) |
08:02 |
someguy_irc |
~tell FoxyThePegasus DUDE account suspended, someguyofficial.com.. |
08:02 |
ShadowBot |
someguy_irc: O.K. |
08:02 |
someguy_irc |
O.K........ |
08:10 |
MinetestBot |
[git] kwolekr -> minetest/minetest: PseudoRandom: Expose constant PSEUDORANDOM_MAX 8c98f49 http://git.io/etsa2A (2014-12-28T03:09:32-05:00) |
08:12 |
MinetestBot |
[git] kwolekr -> minetest/minetest: Ore: Add Blob ore type 900fa26 http://git.io/ck9dzg (2014-12-28T03:11:00-05:00) |
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09:17 |
ipv6b |
benoliver999, codehero, compunerd, have you ever connected through IPv6 to play a game on a minetest server? Also do you have to harden your own minetest server in some way so nobody easily can crack it? |
09:17 |
Calinou |
hi |
09:17 |
ipv6b |
hi Calinou |
09:17 |
VanessaE |
hi |
09:17 |
Calinou |
Minetest does support IPv6, although I've never tested its support |
09:18 |
Calinou |
hardening a server is pretty easy… just use a strong password for your admin account(s) |
09:18 |
Calinou |
and disallow empty passwords |
09:18 |
ipv6b |
Calinou, somebody here whom I asked in the past said they successfully connected to a Russian server that had IPv6, but when I tried to connect it was just a fail |
09:19 |
ipv6b |
Calinou, then I could just try to have a server open for a few seconds, ask you to connect to it, and after you are successful I know it works? :) |
09:20 |
ipv6b |
Calinou, if you have a ipv6 address of course. Without it, that's impossible to test |
09:21 |
ipv6b |
but I saw that some users here do use ipv6, so I'll wait for a reply. They might have experience.. I'll idle |
09:21 |
Calinou |
I have IPv6 |
09:22 |
Calinou |
so you can try hosting a serve |
09:22 |
Calinou |
+r |
09:28 |
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09:30 |
ipv6b |
Calinou, what server would you prefer? Latest or latest stable? |
09:30 |
Calinou |
latest |
09:30 |
VanessaE |
bbl |
09:30 |
Calinou |
I always play using latest Git |
09:44 |
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10:24 |
ipv6b |
Calinou, does v6.servers.minetest.net work? I just pinged and it said "unknown host" |
10:27 |
sfan5 |
ipv6b: why would there be a v6.servers.minetest.net? |
10:27 |
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10:27 |
ipv6b |
sfan5, because the documentation says so? |
10:27 |
sfan5 |
link? |
10:28 |
ipv6b |
sfan5, because minetest.conf.example says so in latest git |
10:28 |
ipv6b |
latest version of minetest+minetest_game |
10:28 |
ipv6b |
I followed the readme. |
10:29 |
sfan5 |
uh |
10:29 |
sfan5 |
hm |
10:29 |
sfan5 |
i think we never had that domain |
10:30 |
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10:30 |
ipv6b |
"# If you want to announce your ipv6 address - use serverlist_url = v6.servers.minetest.net." from minetest-minetest-900fa26 |
10:30 |
sfan5 |
ipv6b: put the ipv6 of servers.minetest.net and the hostname into your /etc/hosts for now |
10:34 |
ipv6b |
sfan5, is the admin password for the minetest server in minetest.conf? |
10:34 |
sfan5 |
no |
10:38 |
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10:43 |
catninja |
ipv6b: Are you using ping6 rather than just ping? Otherwise it won't lookup the AAAA record (and for v6-only servers for example there's probably no A record) |
10:44 |
catninja |
Not that I'm finding any AAAA records for the domain either |
10:44 |
ipv6b |
catninja, I was using ping6 |
10:44 |
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10:44 |
catninja |
(dig v6.servers.minetest.net AAAA) |
10:44 |
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10:58 |
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11:04 |
ipv6b |
Calinou, when typing an ipv6 address in firefox I have to use brackets [] to enclose the IPv6 address. Is the same necessary for when typing IPv6 addresses into minetest? |
11:04 |
Calinou |
no ide |
11:04 |
Calinou |
+a |
11:08 |
sfan5 |
ipv6b: no |
11:09 |
sfan5 |
because the addr and port are not in the same field |
11:09 |
* ipv6b |
goes to dishes...bbl |
11:10 |
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11:11 |
mitrom |
> 8 segments in your ipv6 |
11:11 |
mitrom |
> get a range sir |
11:13 |
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12:02 |
ipv6b |
mitrom, minetest does not support ipv6, that I found out now |
12:03 |
mitrom |
Yes it does |
12:03 |
ipv6b |
since ::1 doesn't work with port 30000 |
12:03 |
mitrom |
There's a setting sonewhere |
12:03 |
mitrom |
It's :: |
12:03 |
ipv6b |
mitrom, well then all it takes is a little research and I'll have it running in no time :D |
12:05 |
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12:18 |
ipv6b |
it worked! :D |
12:19 |
ipv6b |
mitrom, you were right. :: was the answer |
12:19 |
mitrom |
Yup |
12:19 |
ipv6b |
Though ::1 worked also |
12:19 |
ipv6b |
but :: is shorter |
12:20 |
mitrom |
try ::2 |
12:20 |
mitrom |
I wonder if I can tunnel UDP over ssh... |
12:20 |
mitrom |
I doubt it |
12:20 |
ipv6b |
::2 unfortunately doesn't work. |
12:21 |
ipv6b |
but ::0 worked |
12:21 |
mitrom |
What about FF01:0:0:0:0:0:0:1 ? |
12:23 |
ipv6b |
no doesn't seem to work even if I write it lowercase as ff01:0:0:0:0:0:0:1 |
12:26 |
mitrom |
Eh, well you got it working, I'm just annoying you now probably |
12:26 |
ipv6b |
mitrom, no, I find ipv6 interesting at all degress |
12:34 |
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12:35 |
ipv6b |
catninja, do you have an IPv6 address? |
12:55 |
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12:57 |
catninja |
ipv6b: dig minetest.umeahackerspace.se AAAA |
13:00 |
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13:02 |
ipv6b |
catninja, is that a minetest server I can play on? |
13:04 |
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13:07 |
ipv6b |
catninja, Would you like to test connecting to my IPv6 server? (the only thing I need is to open up my firewall) |
13:18 |
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13:28 |
ipv6b |
catninja, Just got my IPv4 address. minetest.umeahackerspace.se works through IPv4 |
13:28 |
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13:28 |
ipv6b |
Did you previously have minetest.umeahackerspace.se IPv6 enabled or why did you show me this site? |
13:29 |
ipv6b |
catninja, Would be way cooler if it was a minetest server ;) |
13:34 |
ipv6b |
Thx for all the help. I'll return when Calinou returns so we can test this IPv6 thing. Cheers! |
13:36 |
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15:07 |
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15:12 |
Wayward_One |
i hope the server will be improved soon, this is insane: |
15:12 |
Wayward_One |
<MT-Test> # Server: version=0.4.11-dev, uptime=2149.6, max_lag=18, clients={tyler, brian09} |
15:13 |
Wayward_One |
^^ Minetest |
15:13 |
Wayward_One |
ND-Survival-Dev> # Server: version=0.4.11.5-dev, uptime=315.076, max_lag=0.0445812, clients={Wayward_One, deezl, CWz} |
15:13 |
Wayward_One |
^^ Freeminer |
15:14 |
Wayward_One |
both run on my laptop, and the Freeminer server has many mods, while the Minetest server was left default |
15:15 |
T4im |
maybe mapgen running for one but not the other? |
15:16 |
Wayward_One |
nope, everyone hung around spawn, i made sure of it |
15:16 |
T4im |
both servers runnign at the same time? |
15:16 |
Wayward_One |
and the area around spawn was pre-explored on both |
15:16 |
Wayward_One |
yep |
15:16 |
T4im |
well, maybe they fight for resources? :/ |
15:16 |
Wayward_One |
i've tried them separately too, same result |
15:17 |
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15:20 |
proller |
its just 1.5 years of optimizations |
15:22 |
exio4 |
we have no way to backport them, do we? I mean, the license..? :) |
15:28 |
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15:33 |
kaeza |
greetings |
15:34 |
petrusd987 |
hey |
15:36 |
exio4 |
hi kaeza! |
15:38 |
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15:45 |
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15:46 |
Megaf |
Wayward_One: whats insane? |
15:46 |
Megaf |
!server Megaf |
15:46 |
MinetestBot |
Megaf: Megaf Server v4.0 | mt.megaf.info:30003 | Clients: 0/10, 1/7 | Version: 0.4.11-dev / MegafXploreNext | Ping: 8ms |
15:47 |
Megaf |
with 0.4.11 my ping went from 2ms to 8ms |
15:47 |
Megaf |
and I can no longer play minetest on my desktop |
15:47 |
Megaf |
I have 4 GB of ram and its not enough for this shit |
15:47 |
proller |
try freeminer ;) |
15:48 |
LazyJ |
Megaf, could there be issues with the VPS service you are using? |
15:48 |
LazyJ |
Have you been able to talk to a real human there? |
15:49 |
Megaf |
LazyJ: I dont care about 4 ms add on lag |
15:49 |
Megaf |
I care about Minetest client using 2 GB of ram after 10 minutes of gameplay |
15:49 |
T4im |
8ms is still very good |
15:49 |
Megaf |
The fuck is that!? |
15:49 |
Megaf |
This leak is old, and they still cant figure out that |
15:49 |
Megaf |
they still working on adding more eye candy to minetest |
15:50 |
Megaf |
without fixing bugs |
15:50 |
LazyJ |
I'm curious what info the VPS service gets from Minetest or the hardware it's running on. What do stats and things look like from their end. |
15:50 |
Megaf |
they just add more shit |
15:50 |
NekoGloop |
Megaf: -yes- |
15:50 |
Megaf |
I'm fed up |
15:50 |
Megaf |
I'm done |
15:50 |
T4im |
I noticed the leaking to be a bit server dependend.. on some servers I run out after a while, but not everywhere |
15:50 |
NekoGloop |
it's probably got to do with the quantity of mods |
15:50 |
Megaf |
I'm tired of being nicely and opening issues and trying to help |
15:51 |
Megaf |
when all I see is more and more stuff being added and almost no bugs being fixed and none optimizations |
15:51 |
NekoGloop |
but seriously nobody knows what they're doing with minetest. "oh we can't make it a full-fledged game until we fix the bugs" "oh we aren't going to fix the bugs we're just gonna make them worse" |
15:51 |
Megaf |
there's actualy a single dev trying to do things right, Zeno. But all others SEEMS to be doing shit |
15:54 |
Megaf |
Does anyone want to take over my server? |
15:55 |
Megaf |
It's so stupid to just blame mods for resources use. Minetest is suposed to be run with mods, that's the whole point of mintest |
15:56 |
LazyJ |
Have you accessed which mods, on your server, are *not* being used very much? |
15:56 |
LazyJ |
Maybe uninstall those. |
15:57 |
LazyJ |
Then go through the mods that are used and disable the parts that aren't used much, if at all. |
15:57 |
Megaf |
LazyJ: again, my main problem now is on client side |
15:57 |
LazyJ |
MoreBlocks and Homedecor add an extra "tar" block that has no real use. |
15:58 |
LazyJ |
Ah. I thought you were talking about the server. |
15:59 |
Megaf |
PID USER PR NI VIRT RES SHR S %CPU %MEM TIME+ COMMAND |
15:59 |
Megaf |
30217 reglnx 20 0 1674988 958856 62112 R 127.1 28.1 1:01.65 minetest |
15:59 |
Megaf |
956 MB of ram being used just after the login |
15:59 |
Megaf |
PID USER PR NI VIRT RES SHR S %CPU %MEM TIME+ COMMAND |
15:59 |
Megaf |
30217 reglnx 20 0 1684292 969640 62260 R 149.2 28.4 1:50.27 minetest |
15:59 |
Megaf |
one minute later |
15:59 |
Megaf |
see the bloody CPU use |
16:00 |
LazyJ |
Would making the executable smaller have any effect? |
16:00 |
Megaf |
LazyJ: man, that's all shit done my minetest devs |
16:00 |
LazyJ |
idk, I'm just guessing at some ideas. |
16:00 |
Megaf |
it wanst like that months ago |
16:00 |
Megaf |
Minetest was so good that I could play it on a Raspberry Pi!!! |
16:01 |
T4im |
I actually had a noticeable performance increase since then |
16:01 |
LazyJ |
Are you able to compare the MT engine code with Mintest Classics' code to see where the problems may be? |
16:02 |
Megaf |
T4im: It is much faster yes, but it uses 4x the resources |
16:02 |
LazyJ |
That is, if Minetest Classic (or whatever it's new name is) isn't suffering the same issue. |
16:03 |
LazyJ |
Also, have you tried the "minimal" game? |
16:03 |
T4im |
megaf: higher ram usage is a very common thing... https://en.wikipedia.org/wiki/Space-time_tradeoff |
16:03 |
T4im |
as long as the usage isn't growing constantly of course |
16:03 |
LazyJ |
Ok, I'm out of ideas now. |
16:04 |
Megaf |
LazyJ: By hte way, thats for those bridges :) |
16:05 |
Megaf |
!server Megaf |
16:05 |
MinetestBot |
Megaf: Megaf Server v4.0 | mt.megaf.info:30003 | Clients: 1/10, 1/7 | Version: 0.4.11-dev / MegafXploreNext | Ping: 8ms |
16:05 |
Megaf |
!up mt.megaf.info 30003 |
16:05 |
MinetestBot |
mt.megaf.info:30003 is up (9ms) |
16:05 |
LazyJ |
yw ;) I hope I didn't overstep boundaries. It just looked like there *had* been bridges there but no protection was set to prevent griefing. |
16:06 |
Megaf |
!up 178.79.130.6 30003 |
16:06 |
MinetestBot |
178.79.130.6:30003 is up (8ms) |
16:06 |
Megaf |
LazyJ: there were no bridges, all that river is brand new |
16:06 |
Megaf |
I made a new water fall there |
16:06 |
LazyJ |
Ohhh... |
16:06 |
LazyJ |
Sorry. |
16:07 |
Megaf |
and all that place is prtected :P |
16:08 |
Megaf |
I think I need to make more noise so those useless minetest developers wake up |
16:09 |
Megaf |
I understand that they are using their spare time and are not being paid and all these open source thing, I'm just asking to stop adding more and more stuff without fixing stuff before |
16:09 |
Megaf |
they have added boats before gettings rails fixed |
16:09 |
Megaf |
meshes before shaders and shaders berfore proper lighting |
16:10 |
Megaf |
It seems like there is not organization at all |
16:10 |
Megaf |
and they dont even have proper multi threading |
16:10 |
Megaf |
mods and main server thread runs on the very same thread |
16:10 |
Megaf |
fighting for resources all the time |
16:10 |
Megaf |
and using the same server_step |
16:11 |
Megaf |
everything is so wrong |
16:11 |
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16:11 |
leat |
I don't think stating the obvious would help either. |
16:11 |
Megaf |
It's not obvios to them... |
16:11 |
Megaf |
obvious* |
16:11 |
Megaf |
if it was they wouldnt do what they are doing |
16:15 |
leat |
I gave up maintaining a minetest server and glad I did. |
16:15 |
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16:15 |
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16:18 |
Megaf |
I have just shutted down my server |
16:18 |
Megaf |
and then my girlfriend at the same time said that she was trying to join... |
16:22 |
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16:27 |
Megaf |
Calinou: you should not have announced minetest on Phoronix |
16:28 |
Megaf |
Minetest is far from ready to be announced |
16:28 |
Megaf |
It's the second most buggy piece of software I know |
16:28 |
Megaf |
The first one is Autodesk AutoCAD |
16:28 |
Megaf |
and the third is Windows ME |
16:29 |
Calinou |
“Release early, release often†—Eric S. Raymond |
16:29 |
leat |
Hmm, I don't remember having much problems with ME. |
16:30 |
Calinou |
I wouldn't say Minetest is very buggy in my experience |
16:30 |
Calinou |
mods have their individual bugs, remember |
16:31 |
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16:35 |
luizrpgluiz |
hi |
16:36 |
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17:37 |
acerspyro |
what are the minimal specs to run Minetest on a tablet? |
17:37 |
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17:42 |
Jordach |
acerspyro, any ARMv7 or x86 tablet |
17:42 |
Jordach |
which runs android |
17:42 |
acerspyro |
I guess the tablet runs Android |
17:42 |
acerspyro |
Is the game on the app store? |
17:42 |
Jordach |
nope |
17:42 |
Jordach |
http://minetest.net/download and it's also 0.4.10 instead of 0.4.11# |
17:43 |
VanessaE |
putting on the app store costs money |
17:43 |
VanessaE |
that's why it hasn't been done |
17:44 |
acerspyro |
oh |
17:45 |
VanessaE |
(that's also why there's so mush adware I guess) |
17:45 |
acerspyro |
Do you guys mind helping me like I'm a noob |
17:45 |
acerspyro |
I never use tablets or touch devices, actually. :P |
17:46 |
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17:46 |
acerspyro |
So I've downloaded a zip file on the tablet, where's the file manager? |
17:46 |
T4im |
https://f-droid.org/ <-- no minetest in there |
17:46 |
Jordach |
there isn't |
17:46 |
acerspyro |
How do I extract it? |
17:46 |
Jordach |
android does not come with one |
17:46 |
VanessaE |
you download the APK and use your tablet's software installer |
17:46 |
SylvieLorxu |
... |
17:46 |
VanessaE |
one thing of note: don't try to use a heavy server like ones that run Dreambuilder, from a tablet. the client will most likely crash |
17:46 |
acerspyro |
VanessaE, It's an apk in a zip file |
17:46 |
SylvieLorxu |
You people really ship a .zip for Android instead of an .apk? |
17:47 |
SylvieLorxu |
That's really stupid |
17:47 |
T4im |
f-droid contains all the open source android software.. so any serious open source fan usign android has fdroid runnign anway.. but no minetest in there :/ |
17:47 |
T4im |
no costs either |
17:47 |
VanessaE |
SylvieLorxu: yell at sapier. |
17:47 |
VanessaE |
he maintains android builds |
17:47 |
H-H-H |
f-droid doesnt have EVERY opensource android software |
17:48 |
acerspyro |
Found a file manager |
17:48 |
T4im |
h-h-h: obviously, after all minetest is not in there.. but do you know any repository with more? |
17:48 |
acerspyro |
extracted |
17:49 |
acerspyro |
Got it |
17:49 |
H-H-H |
there are a few actually also with fdroid you can also host your own repo and make it public |
17:49 |
acerspyro |
yay |
17:49 |
acerspyro |
it runs |
17:51 |
T4im |
H-H-H: a few that contain more? name 2 |
17:51 |
Jordach |
acerspyro, my shitty chinese 9'' tablet that runs 0.4.8 can connect and work fine on a BFD server running 0.4.11 |
17:51 |
Jordach |
(it's running stu's build) |
17:51 |
acerspyro |
I have a hipstreet tablet |
17:51 |
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17:52 |
H-H-H |
google it :) |
17:52 |
T4im |
H-H-H: well I only find f-droid, that's why I ask you |
17:53 |
T4im |
after all you seem to know some, that I don't, and the search engines neither.. so please share.. it would be useful |
17:56 |
H-H-H |
i fail to see how its usefull to discus android apk repos that contain opensource software in a channel that is devoted to a minecraft like game except to boost egos |
17:56 |
acerspyro |
omg loading is so slow |
17:56 |
acerspyro |
It's hung on media, but the clouds still move. |
17:56 |
VanessaE |
acerspyro: you should see it on my old Xelio tablet. |
17:57 |
acerspyro |
lol |
17:57 |
Megaf |
antoher useless thing, distributing minetest for android in a zip |
17:57 |
VanessaE |
it's like trying to play on a C64. |
17:57 |
Megaf |
totally useless |
17:57 |
acerspyro |
This is an old HipStreet tablet |
17:57 |
VanessaE |
Megaf: shut up. |
17:57 |
T4im |
h-h-h: so basicly you don't know any and resort to insulting me as a defence? |
17:57 |
VanessaE |
ENOUGH. |
17:57 |
Megaf |
lol |
17:57 |
* Megaf |
runs away |
17:57 |
VanessaE |
stand down, Jordach .... |
17:57 |
Jordach |
hambags down |
17:57 |
Jordach |
VanessaE, already sitting down |
17:58 |
acerspyro |
I am stuck on the media screen D: |
17:58 |
VanessaE |
acerspyro: give it time. Android has to do all kinds of hacky shit to get the media into a state where it can be used |
17:58 |
acerspyro |
ok |
17:58 |
acerspyro |
Will it have to do this every time? |
17:58 |
VanessaE |
hopefully not |
17:59 |
* NekoGloop |
gives VanessaE a cookie |
18:00 |
VanessaE |
thanks. |
18:00 |
* Jordach |
hands VanessaE $5 for a subway 6 inch |
18:00 |
VanessaE |
now THAT I could go for :) |
18:00 |
Jordach |
i woke up at 3pm |
18:00 |
H-H-H |
hows the modpack conversion going Vanessa? |
18:00 |
H-H-H |
hows the modpack conversion going VanessaE? ^ |
18:00 |
VanessaE |
H-H-H: don't. ask. |
18:00 |
H-H-H |
that good huh :) |
18:01 |
NekoGloop |
conversion? |
18:01 |
VanessaE |
every time I look at the crafting guide to remind myself of what needs updated, I cringe. |
18:01 |
NekoGloop |
what conversion? |
18:01 |
VanessaE |
NekoGloop: trading out ugly-ass nodeboxes for proper mesh nodes where the latter would look better |
18:01 |
acerspyro |
Konversion! |
18:01 |
VanessaE |
(or would have fewer faces/polys) |
18:02 |
NekoGloop |
ah, yes. My tables could possibly benefit from meshes |
18:02 |
VanessaE |
NekoGloop: take a look for example, at flower pots. |
18:02 |
Jordach |
VanessaE, NO SMOOTH MESHES |
18:02 |
Jordach |
blehg |
18:02 |
* Jordach |
actually pukes at the mere thought of Dreambuilder apples |
18:02 |
VanessaE |
Jordach: sucks to be you if you wanna stick to 1980's graphics :) |
18:03 |
Jordach |
VanessaE, BFD doesn't even have apples |
18:03 |
Jordach |
i can't even remember if they exist or not |
18:04 |
acerspyro |
Still loading |
18:04 |
VanessaE |
acerspyro: by now it should have already finished |
18:04 |
acerspyro |
it's not finished |
18:04 |
VanessaE |
kill it and try again |
18:04 |
Jordach |
acerspyro, which server did you join |
18:04 |
VanessaE |
wait, it's actively loading? |
18:05 |
acerspyro |
MTZ-Basic |
18:05 |
Jordach |
if it's VE-Creative you're screwed |
18:05 |
VanessaE |
wtf are you playing? |
18:05 |
acerspyro |
VanessaE, clouds moving |
18:05 |
VanessaE |
ahh |
18:05 |
VanessaE |
ok well let it run then |
18:05 |
acerspyro |
Jordach, I don't need a modpack for mtz-basic, do I? |
18:05 |
Jordach |
acerspyro, nope |
18:05 |
Jordach |
like the main client: automated downloads of media |
18:06 |
|
rubenwardy joined #minetest |
18:06 |
rubenwardy |
Hi all! |
18:06 |
T4im |
hello! :) |
18:06 |
rubenwardy |
!title https://forum.minetest.net/viewtopic.php?f=15&t=6947 |
18:06 |
MinetestBot |
rubenwardy: [Game] Capture the Flag / City v City [0.3] - Team Alloc - Minetest Forums |
18:07 |
acerspyro |
VanessaE, I'm not sure if that's normal that I can run by holding ctrl and walking on that server |
18:07 |
Jordach |
VanessaE, i had about 5cm slices of my mothers bacon wrapped sausage meat stuffing last night - explains why I woke at 3pm :) |
18:07 |
VanessaE |
Jordach: G*d damn boy |
18:07 |
VanessaE |
acerspyro: it might be, I don't remember :P |
18:08 |
Jordach |
VanessaE, there was nearly a damn plate full |
18:09 |
acerspyro |
ok, it's been loading for 15 minutes |
18:10 |
acerspyro |
should I restart? |
18:10 |
rubenwardy |
Is it VanessaE's server? |
18:10 |
rubenwardy |
Because that takes ages |
18:10 |
VanessaE |
it's Zeno's. |
18:14 |
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18:16 |
|
PilzAdam joined #minetest |
18:19 |
acerspyro |
still loading |
18:19 |
acerspyro |
Something's wrong |
18:20 |
VanessaE |
sounds like android/0.4.10 just can't handle something MTZ does |
18:21 |
VanessaE |
or your tab's too low-end to play? |
18:21 |
VanessaE |
can you try VE-Vanilla? |
18:21 |
acerspyro |
4.0.4 |
18:21 |
VanessaE |
4.0.4? |
18:21 |
VanessaE |
that's the android version? |
18:22 |
|
Krock joined #minetest |
18:22 |
|
PilzAdam joined #minetest |
18:22 |
* Krock |
purrs |
18:22 |
acerspyro |
yes |
18:22 |
VanessaE |
I don't think the android build has ever been test on anything THAT old. (0.4.10 of course referred to the minetest version you're using) |
18:23 |
acerspyro |
ok |
18:23 |
VanessaE |
anyway try it on my vanilla server |
18:23 |
VanessaE |
it's about as lightweight as they get |
18:23 |
VanessaE |
no meshes (as far as I'm aware) either. |
18:23 |
VanessaE |
so 0.4.10 will work on it |
18:24 |
acerspyro |
mostly-vanilla? |
18:25 |
VanessaE |
yeah |
18:25 |
VanessaE |
how much RAM has that tablet got, btw? |
18:26 |
acerspyro |
512 mb |
18:26 |
acerspyro |
:3 |
18:26 |
acerspyro |
works |
18:26 |
acerspyro |
Took about 20 secs to load |
18:26 |
VanessaE |
ok good |
18:26 |
* Jordach |
has a hidden underground city |
18:27 |
VanessaE |
can you also give FreeForAll a try? |
18:27 |
VanessaE |
it's heavier than Vanilla |
18:27 |
VanessaE |
but not as much as MTZ |
18:27 |
VanessaE |
I'm curious of the cause of the hang |
18:28 |
* Krock |
's testing server is up. only a few mods are enabled |
18:28 |
acerspyro |
hang on |
18:30 |
acerspyro |
It's laggy as hell |
18:31 |
VanessaE |
define "laggy" |
18:33 |
Wayward_One |
acerspyro, i believe you're referring to low FPS, not lag :P current lag on Onez' server is around .2 |
18:33 |
Krock |
Low FPS? |
18:33 |
acerspyro |
low fps |
18:33 |
VanessaE |
yeah, that's doesn't surprise me too much. |
18:34 |
acerspyro |
haha |
18:34 |
VanessaE |
hopefully 0.4.11 for android will be built soon |
18:34 |
acerspyro |
I need a new tablet |
18:34 |
Jordach |
poke sapier with a stick first |
18:34 |
Wayward_One |
lol |
18:34 |
Jordach |
i mean i could build it by using virtual machines, but i'm too lazy for that |
18:35 |
Krock |
how the hell did you underline this? |
18:35 |
acerspyro |
What do you mean |
18:35 |
Krock |
^this |
18:35 |
acerspyro |
Where do you want it today? |
18:35 |
Jordach |
right here m8 |
18:36 |
acerspyro |
Here I come |
18:36 |
|
casimir joined #minetest |
18:36 |
rubenwardy |
wow |
18:36 |
* T4im |
franticly searches for the option in his client to strip irc colors out |
18:36 |
Jordach |
( ͡° ͜ʖ ͡°) |
18:36 |
|
n4x joined #minetest |
18:37 |
* acerspyro |
Stuffs Jordach with his Microsoft |
18:37 |
|
crazyR joined #minetest |
18:37 |
* ElectronLibre |
's eyes are burning after having seen Micro$oft written on the screen of his computer running Debian. |
18:38 |
rubenwardy |
https://forum.minetest.net/viewtopic.php?f=3&t=10848&view=unread#unread and https://forum.minetest.net/viewtopic.php?f=3&t=10849&view=unread#unread would be better in the engine dev forum. IMO |
18:39 |
VanessaE |
hmmmm: opinions on that? |
18:40 |
hmmmm |
?? |
18:40 |
hmmmm |
like I said there's no more appropriate place than the general discussion |
18:40 |
hmmmm |
the engine development subforum is for "unofficial engine development discussion" |
18:40 |
VanessaE |
imho, while the engine is the focus of the development, the topics are really discussing the process around it all |
18:40 |
hmmmm |
this is mailing list conversation stuff and we don't have a mailing list |
18:40 |
VanessaE |
and could easily apply to minetest_game or other stuff |
18:43 |
rubenwardy |
"partly official engine development |
18:43 |
rubenwardy |
" |
18:43 |
jin_xi |
hey hmmmm nice work with recent vm commits, i get no more mangled terrain with excessive decorations |
18:43 |
rubenwardy |
Sorry, hmmmm, about the hiding warnings, I was mistaken. Would you like me to remove that? |
18:43 |
hmmmm |
no |
18:43 |
rubenwardy |
Okay. |
18:44 |
hmmmm |
jin_xi, ??? |
18:44 |
hmmmm |
why aren't these bugs reported |
18:44 |
jin_xi |
http://i.imgur.com/SUlW1e4.jpg there used to be some void holes around placed stuff and ive told you... |
18:45 |
hmmmm |
ohhhhh that |
18:45 |
hmmmm |
after I couldn't find the issue I almost gave up on it |
18:46 |
acerspyro |
I gave up on the tablet :P |
18:47 |
VanessaE |
jin_xi: that image reminds me of that one viral video, I forget the name - 8-bit world attack or whatever the real name is ( https://www.youtube.com/watch?v=vRfETBj0IZg ) |
18:47 |
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18:55 |
rubenwardy |
!seen iqualfragile |
18:55 |
MinetestBot |
rubenwardy: iqualfragile was last seen at 2014-12-19 17:41:29 UTC on #minetest |
18:56 |
rubenwardy |
~help |
18:59 |
catninja |
"coffe?", "no, if I have another one *I* might jump to warp" |
18:59 |
Krock |
whoa, just spent the most time ever on a single forum post |
18:59 |
Krock |
15 mins.. srsly? |
19:00 |
rubenwardy |
Which one, Krock? |
19:00 |
rubenwardy |
RE |
19:00 |
Krock |
rubenwardy, th one about the release engineering |
19:00 |
rubenwardy |
What make sense as you just posted on it |
19:01 |
rubenwardy |
would* |
19:02 |
Krock |
re-phrase please. I did not get what your question was about |
19:02 |
Krock |
*about what your question was |
19:03 |
rubenwardy |
That would make sense as you just posted on it |
19:04 |
Krock |
Yeah. |
19:06 |
VanessaE |
there, see my post on the thread. |
19:09 |
Krock |
So you ignore the norms of versioning? |
19:09 |
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19:10 |
VanessaE |
wait, let me fix it. |
19:10 |
VanessaE |
there. |
19:10 |
Krock |
*F5s* |
19:11 |
VanessaE |
that post is all I have to say on the subject for the moment. |
19:12 |
Krock |
so we just hide the major version number and "push forward" everything and add an other number for stable fixes. okay. sounds good |
19:14 |
Krock |
The fact, Irrlicht is at 1.8.1 (AFAIK) and no software is completely finished, so let's do the same - just not like this great example of chrome and firefox versions |
19:14 |
VanessaE |
heh |
19:14 |
VanessaE |
well if you look at chrom(e|ium) versions, it's actually not quite like thjat |
19:14 |
VanessaE |
that* |
19:15 |
VanessaE |
my chromium build is version 39... but look closer: it's really 39.0.2171.65 |
19:15 |
VanessaE |
so...it's worse :P |
19:15 |
Krock |
I've never seen a version of chromium like 36.5 |
19:15 |
VanessaE |
look under "about" |
19:15 |
|
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19:15 |
Krock |
yes I know. I have a zero at 2nd place aswell |
19:15 |
Krock |
Version 39.0.2100.0 |
19:16 |
VanessaE |
only 2100.0? outdated!!!!one |
19:16 |
VanessaE |
;) |
19:16 |
VanessaE |
(actually this is just whatever comes with xubuntu 14.04 :P ) |
19:16 |
Krock |
*!!!11!1one!11!1 |
19:16 |
VanessaE |
haha |
19:17 |
Krock |
1one1ly! |
19:17 |
jojoa1997 |
is it possible to tell minetest which folder a texture is from or make minetest see the dimensions of the texture and get the width and height from it. I want to have the option to do 32x and 16x animated textures |
19:17 |
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19:17 |
VanessaE |
jojoa1997: you don't need to know the resolution of a texture to animate it. you just stack it in a vertical strip and use the right code settings |
19:17 |
Krock |
either it's 16px or 32px wide |
19:18 |
VanessaE |
however, you *can* get the resolution of the texture by reading the file directly - see the code in signs_lib |
19:18 |
jojoa1997 |
that isnt what the api says... cough cough |
19:18 |
VanessaE |
the API is misleading you. |
19:18 |
VanessaE |
you do NOT need to know the resolution of the image. |
19:18 |
jojoa1997 |
someone should update it... |
19:18 |
VanessaE |
you just need to make a vertical strip of images and use the right code. |
19:19 |
VanessaE |
take a look at how furnaces are animated. |
19:19 |
jojoa1997 |
VanessaE when you say sings_lib you mean in default or in one of your mods? |
19:19 |
VanessaE |
copy the tiles{} code that's used there, simplify it and it'll just work |
19:20 |
VanessaE |
signs_lib* and I mean the one in Home Decor modpack. but like I said you don't need it. |
19:21 |
jojoa1997 |
what is backface_culling? |
19:23 |
VanessaE |
hiding faces on the sides of an object that you can't see. |
19:23 |
VanessaE |
such as the three sides of a cube that are facing away from you |
19:23 |
VanessaE |
normally you want them to not be drawn - that is backface culling. |
19:23 |
jojoa1997 |
also what does length mean? |
19:24 |
VanessaE |
the time in seconds to play the animation before looping |
19:24 |
VanessaE |
length=3 means the whole animation will span 3 seconds and then loop |
19:24 |
jojoa1997 |
oh i thought it was how many tiles were in the image |
19:24 |
|
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19:24 |
VanessaE |
naw |
19:25 |
VanessaE |
if you have say 12 frames and length=3, then you'd be playing the animation at about 4 frame/sec |
19:25 |
VanessaE |
(12 frames played in 3 seconds) |
19:25 |
Krock |
!c 12 / 3 |
19:25 |
MinetestBot |
4.0 |
19:26 |
jojoa1997 |
Vadtec wrong! it is 4.0 seconds :3 |
19:26 |
VanessaE |
tab complete FAIL |
19:27 |
jojoa1997 |
ah sush |
19:27 |
|
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19:27 |
VanessaE |
:P |
19:28 |
rubenwardy |
!title http://rubenwardy.github.io/minetest_doc/lua_api.html |
19:28 |
MinetestBot |
rubenwardy: Minetest Lua Modding API Reference 0.4.11 - Minetest Tutorials and Documentation |
19:29 |
exio4 |
how is it going wild shibes |
19:34 |
exio4 |
VanessaE, https://raw.githubusercontent.com/EXio4/IPoIRC/master/README.md a super-simple .md |
19:41 |
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19:42 |
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19:44 |
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19:47 |
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19:53 |
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19:54 |
kilbith |
new minetest fork : https://mediacru.sh/93d31a457775 |
19:55 |
Jordach |
kilbith, was expecting an actual fork |
19:55 |
VanessaE |
heh |
19:55 |
rubenwardy |
Added table of contents: http://rubenwardy.github.io/minetest_doc/lua_api.html |
19:56 |
Krock |
kilbith, yeah. very fork. |
19:57 |
* Jordach |
pings Sokomine |
19:57 |
Krock |
it haz john smith 32px TP |
19:57 |
rubenwardy |
is that another game or is it a fork, kilbith? |
19:57 |
|
mitrom joined #minetest |
19:57 |
Krock |
^ an other game with known textures |
19:57 |
exio4 |
sounds like a cool game |
19:58 |
exio4 |
mineshotter |
19:58 |
Krock |
they don't support alpha textures for cuboid drawtypes.. |
19:58 |
Krock |
the leaves of the trees are not fancy |
19:59 |
kilbith |
:P |
19:59 |
|
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19:59 |
kilbith |
rubenwardy: Urban Terror |
19:59 |
Krock |
additional to this, it contains parts with broken lightening |
20:11 |
shadowzone |
kilbith: Link to it? |
20:12 |
rubenwardy |
!g Urban Terror game |
20:12 |
MinetestBot |
rubenwardy: http://www.urbanterror.info/ |
20:13 |
kilbith |
[DSG] Minecraft 24/7 server |
20:13 |
|
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20:14 |
Arch-TK |
Hello, here's a question, yesterday I was on the wiki and I could swear there was a page about farming. |
20:14 |
Arch-TK |
Today, I check back, and there doesn't even seem to be a trace of the page on wheat seeds |
20:14 |
|
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20:15 |
rubenwardy |
!wiki farming |
20:15 |
MinetestBot |
"This page contains an overview of farmable blocks." - http://wiki.minetest.net/farming |
20:15 |
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20:16 |
Megaf |
Hi, I deeply apologize for my awful words and behavior about an hour ago. I should never have acted like that here. |
20:16 |
Krock |
Maximum profit About 20 Jungle Trees and many Jungle Leaves |
20:16 |
Arch-TK |
hmm, it seems like I was badly misspelling the word "farming" |
20:16 |
Krock |
"many Jungle Leaves" perfect- |
20:16 |
exio4 |
don't worry Megaf! |
20:16 |
* exio4 |
hugs Megaf |
20:16 |
mitrom |
Megaf, kek |
20:17 |
mitrom |
about the same time i got klined because digitalocean doesn't know shit about networking |
20:17 |
mitrom |
> assigns /124 |
20:17 |
mitrom |
> binds /64 |
20:18 |
* Megaf |
hugs exio4 |
20:26 |
|
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20:28 |
* Jordach |
purrs at Megaf |
20:28 |
Jordach |
Megaf, i wasn't going to go after you |
20:28 |
Jordach |
i mostly op just to get others to quieten down |
20:29 |
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20:29 |
VanessaE |
Megaf: you only have to worry if Jordach and I both op up. :) |
20:29 |
VanessaE |
because then shit's gonna hit the fan :P |
20:29 |
acerspyro |
lol |
20:30 |
acerspyro |
So, you're both floating pieces of shit? |
20:30 |
VanessaE |
D: |
20:30 |
acerspyro |
as far as I understand |
20:30 |
acerspyro |
:P |
20:30 |
VanessaE |
no, you see, Jordach is just full of shit |
20:30 |
VanessaE |
and someone has to deflect it |
20:30 |
acerspyro |
So are you |
20:30 |
VanessaE |
:D |
20:30 |
acerspyro |
so am I |
20:30 |
acerspyro |
Especially when I gotta take a shit |
20:30 |
acerspyro |
I'm soooooo full of shit! |
20:31 |
Megaf |
VanessaE: I have never seen that |
20:31 |
|
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20:31 |
Megaf |
well, I am actually sorry =/ |
20:34 |
sfan5 |
<vrs> what you're referring to as privacy is in fact gnupg/privacy, or as I've recently taken to calling it, privacy with gnupg |
20:34 |
sfan5 |
:D |
20:34 |
Megaf |
shadowzone: Santa Claus has left a gift for you on top of Jessch8281 houses |
20:34 |
shadowzone |
Really? |
20:34 |
shadowzone |
Seriously? |
20:35 |
Megaf |
shadowzone: Yep, he left a gift fro 52 players! |
20:36 |
VanessaE |
just..in the future try to help FIND the leak |
20:36 |
VanessaE |
(or whatever) |
20:36 |
VanessaE |
instead of bitching everyone out |
20:36 |
VanessaE |
zeno's done a lot to get minetest's memory usage under control |
20:39 |
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20:41 |
* Jordach |
purrs at Megaf |
20:45 |
* Megaf |
roars (kindly) at Jordach |
20:48 |
Arch-TK |
Get a room you two. |
20:50 |
|
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20:55 |
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mitrom joined #minetest |
21:06 |
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shadowzone joined #minetest |
21:13 |
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21:17 |
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21:23 |
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21:24 |
acerspyro |
Are luajit builds faster? |
21:25 |
VanessaE |
they run mods faster but that only applies to singleplayer |
21:25 |
VanessaE |
when connecting to a server, it won't have any effect |
21:27 |
acerspyro |
minetest leaked while quitting, using 65% of 4 GB |
21:27 |
acerspyro |
and what does freetype add? |
21:28 |
acerspyro |
better fonts, I guess? |
21:28 |
VanessaE |
better fonts and better support for international characters |
21:28 |
VanessaE |
e.g. a TTF chinese font if you wanted to use that |
21:29 |
acerspyro |
Why aren't those two libs on by default? |
21:30 |
Arch-TK |
"on by default" you can turn libs on now? |
21:30 |
jojoa1997` |
How does the click and drag work? |
21:30 |
Arch-TK |
I guess so you're not forced to use them as dependancies? |
21:31 |
acerspyro |
right |
21:31 |
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21:31 |
Arch-TK |
Also, where do I know you from? |
21:31 |
acerspyro |
Hmm |
21:31 |
acerspyro |
idk |
21:31 |
acerspyro |
I've been in a lot of channels |
21:31 |
jojoa1997` |
nvm i figured it out |
21:32 |
acerspyro |
gtg for now |
21:40 |
Megaf |
Hi, Am I here? |
21:40 |
Megaf |
!server Megaf |
21:40 |
MinetestBot |
Megaf: Megaf Server v4.0 | mt.megaf.info:30003 | Clients: 5/10, 2/7 | Version: 0.4.11-dev / MegafXploreNext | Ping: 8ms |
21:41 |
Megaf |
Yes I am |
21:41 |
* drewp |
looks for a working world->blender exporter (with textures) |
21:41 |
sfan5 |
drewp: we already have that |
21:41 |
sfan5 |
drewp: https://github.com/sfan5/mt2obj |
21:42 |
drewp |
then i'm looking for a world->mts exporter |
21:42 |
sfan5 |
drewp: you need to do some changes to nodes.txt |
21:42 |
sfan5 |
drewp: use worldedit for that |
21:43 |
sfan5 |
drewp: basically add all the textures |
21:43 |
hmmmm |
hey VanessaE, could you moderate this topic for me? https://forum.minetest.net/viewtopic.php?f=5&t=10855&p=166200#p166200 |
21:43 |
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21:43 |
hmmmm |
all the posts that say "you need to do this for the mapgen!" are off-topic and need to go |
21:44 |
VanessaE |
ok |
21:45 |
hmmmm |
ty |
21:46 |
VanessaE |
cleared out (they were ALL offtopic in fact) |
21:47 |
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21:48 |
marktraceur |
rm -rf /var/forum/posts/* |
21:49 |
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21:50 |
kilbith |
hmmmm: the initial question is unclear |
21:50 |
hmmmm |
i made a poll for it |
21:51 |
kilbith |
"I'm wondering if I should restart experimentation with V8. What are your thoughts?" |
21:52 |
kilbith |
seems like you were trying to collect new ideas |
21:52 |
kilbith |
... for V8 |
21:53 |
* Jordach |
's expected release date of BFD 0.5 is 31/12/14 |
21:54 |
Krock |
seems like I caught hmmmm's topic wrong :3 |
21:54 |
Krock |
R.I.P post. |
21:54 |
hmmmm |
this was my fault, i'm sorry |
21:54 |
hmmmm |
i hope it's clearer now |
21:55 |
Krock |
yeah it is :) |
21:56 |
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22:09 |
drewp |
sfan5: any reason to think the uv coords are being set right on mt2obj output? |
22:09 |
sfan5 |
drewp: what do you mean |
22:09 |
drewp |
in blender, i see the material with its texture, but not in the 3d view. As if the tx mapping was not set on the output faces |
22:10 |
drewp |
oho, rendering works; preview didn't |
22:12 |
sfan5 |
I'm not very experienced with this |
22:12 |
sfan5 |
feel free to fix bugs or optimize my code |
22:12 |
sfan5 |
(and then do a pull request) |
22:13 |
drewp |
https://bigasterisk.com/post/mt2obj-blender1.png so far |
22:17 |
sfan5 |
looks good |
22:18 |
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22:23 |
n4x |
I wish "nil" wasn't a thing in lua |
22:27 |
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22:41 |
OldCoder |
VanessaE_, I am resting shortly but please PM regarding pipeworks; I have noticed an issue |
22:51 |
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23:31 |
acerspyro |
Ok I am on an iPad. I heard there's a build for it? |
23:32 |
mitrom |
Oh god what now |
23:33 |
Jordach |
acerspyro, there aint apart from the illegal ones |
23:34 |
acerspyro |
There's someone on the servers who is using an iPad to play, she told me to use the free one on the AppStore |
23:36 |
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23:39 |
mitrom |
I l l e g a l |
23:39 |
acerspyro |
What's the irc server address where the other minetest channel is |
23:40 |
acerspyro |
Anyways, how come there's no iPad version? |
23:40 |
mitrom |
Because its highly |
23:40 |
mitrom |
Illegal |
23:41 |
acerspyro |
To? |
23:41 |
NekoGloop |
because apple is a fuck |
23:41 |
acerspyro |
make an iPad app? |
23:41 |
acerspyro |
just give an insqtaller on the website? |
23:44 |
mitrom |
^ |
23:45 |
mitrom |
> installer |
23:45 |
mitrom |
1) get sledgehammer |
23:45 |
exio4 |
2) buy a computer |
23:45 |
exio4 |
3) ?? |
23:45 |
exio4 |
4) profit |
23:45 |
mitrom |
2) profit |
23:45 |
mitrom |
Oh |
23:45 |
mitrom |
Kek |
23:46 |
mitrom |
I have a Xmas-E5 octacore chimneysweeper |