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IRC log for #minetest, 2014-11-13

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All times shown according to UTC.

Time Nick Message
00:00 * y takes function applications and unboxed types and mixes them
00:00 VanessaE haha
00:00 WindHero There, added support for four more mods to MobSpawn
00:00 y Haskell \o/
00:00 * LittleJoe breaks up the fight with a little nuke potion ^_^
00:01 VanessaE in 6502 those declare a hex value and an immediate value, respectively :)
00:01 * VanessaE points a raster counter at LittleJoe
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00:02 * LittleJoe is unaffected by this unknown thing that is being pointed!
00:02 WindHero 42 = base2(00101010) = hex(2A)
00:03 WindHero All calculations done mentally :B
00:03 WindHero *B)
00:03 VanessaE wow, he really IS little isn't he?
00:03 LittleJoe O.O
00:03 LittleJoe I'm the elven leader in lott ^_^
00:03 WindHero Rasterized graphics ftw
00:04 y VanessaE: you should try Haskell
00:04 WindHero Although dwarves aren't the coolest race, I'd probably throw my lot in with them
00:04 y it is like learning to program again, that is why it is also so beautiful
00:04 WindHero I haz insane diggin' skillz
00:04 y it isn't just learning new syntax, it is starting from scratch
00:04 LittleJoe GAAHHHHHHHH don't say that word!!!!!!
00:05 LittleJoe bleh bleh bleh!!!!!
00:06 WindHero dwarves?
00:07 LittleJoe GAHHHHHH!!!!!
00:07 LittleJoe (yes)
00:07 LittleJoe ehhhhh
00:07 * WindHero is having deja vu from the Knights Who Say Ni scene...
00:08 * LittleJoe is having a deja vu from when his friend said something really stupid.......
00:08 LittleJoe ; )
00:14 WindHero Speaking of LOTT, I need to add its mobs to mobspawn
00:15 LittleJoe you can talk to Amaz
00:15 LittleJoe he's not on right now
00:15 LittleJoe btw what is mabspawn?
00:15 WindHero Oh, it's nothing I need to talk to anyone about
00:15 LittleJoe oh : )
00:15 LittleJoe yeah it's all in github ; )
00:15 WindHero https://forum.minetest.net/viewtopic.php?f=9&t=10555
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00:31 jbitcm- hello i'm running minetest in a mac
00:32 jbitcm- and i want to know how i can install a mod
00:32 jbitcm- can you help me please
00:32 jbitcm- i dont find the minetest file
00:33 VanessaE put the mod into <minetest folder>/mods
00:33 VanessaE and make sure the name of the mod folder is correct
00:34 VanessaE (each mod has a specific name for its folder)
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00:34 jbitcm- VanessaE: where is the minetest folder in mac
00:34 VanessaE e.g. something like "technic-master-7847584375blahblah" should be just "technic"
00:34 VanessaE jbitcm-: I don't know, use Finder?
00:35 jbitcm- yes but i'm searching in my library folder
00:35 jbitcm- and can't see the minetest folder
00:35 VanessaE the only mac I have access to is an old eMac and it just lists all of its apps by default if I fire up 'Finder' so I don't know what's where on that machine :)
00:35 VanessaE (It's old, PPC-arch, OSX 10.4.11, and it doesn't have Minetest)
00:36 VanessaE maybe Minetest is just on your desktop or so?  or whatever location your downloads go to?
00:36 VanessaE it's a run-in-place application, so it doesn't have to be copied to anywhere once you download and extract it
00:37 VanessaE (I assume you downloaded someone's ready-made mac build)
00:38 jbitcm- VanessaE: i dont have mods folder
00:39 jbitcm- i only have libs macos resources
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00:42 VanessaE inside the Minetest folder? what's inside of resources?
00:42 VanessaE I don't know the layout so I'm muddling my way through it ;)
00:43 VanessaE the layout on mac that is
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00:53 jbitcm- VanessaE: mods mods mods and tabs_mods.lua
00:55 VanessaE er...  there can only be one mods/ folder I would think :P
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00:56 jbitcm- VanessaE: for me 3 folders
00:56 VanessaE they're probably all just results for the same folder
00:57 VanessaE tabs_mods.lua refers to part of the menu though.  you can ignore that result.
00:57 VanessaE look in each of those "folders" and see what's there.
00:58 VanessaE my guess is one of them is empty, one of them has stuff like "default", "doors", "wool" and so on.
00:58 VanessaE the former is probably the one you want.  the latter is minetest_game
00:58 VanessaE the third might be minimal game
01:12 jbitcm- VanessaE: the only thing i want is use one mod
01:13 jbitcm- VanessaE: in my mods folder i have a tutorial castle creative default
01:13 VanessaE jbitcm-: that's fine.  you just need to figure out which of those three "mods" folders is the correct one.
01:13 VanessaE ok that one you just listed is your game content, minetest_game
01:13 VanessaE itthat's the wrong one.
01:14 VanessaE oops.
01:14 VanessaE it will work in a pinch, but that's the wrong one.
01:15 jbitcm- VanessaE: in the nex one i have farming fire flowers hunger stairs
01:15 VanessaE that's also a game folder.  maybe both of those are different forks of minetest_game ?
01:15 VanessaE what's in the third one?
01:17 jbitcm- VanessaE: 3d_armor bedrock beds boats bones bucket carts creative dye and others
01:17 VanessaE huh.
01:17 VanessaE ok
01:18 VanessaE where is your "worlds" folder at then?
01:20 jbitcm- VanessaE: in the worlds folder i have tutorial word
01:20 VanessaE jbitcm-: ok you found worlds.  but where IS the worlds folder at?
01:21 VanessaE what folder is "worlds" located in?
01:24 jbitcm- VanessaE: tutorial folder
01:25 VanessaE jbitcm-: nono, not what's in the worlds folder
01:26 VanessaE I mean what is worlds located in.
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01:26 VanessaE what kind of drinking vessel is your milk located in :)
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01:26 VanessaE not what's in the glass ;)
01:26 VanessaE the folder above "worlds" should be "minetest" and some numbers
01:27 VanessaE damn it where is Megaf when I need him.
01:27 VanessaE he knows mac
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02:54 MinetestBot [git] RealBadAngel -> minetest/minetest: Wielded fixes. Add shaders support. f25cc0d http://git.io/o6P7Ag (2014-11-13T03:51:04+01:00)
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04:00 Drae Hey wazzup
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05:04 Fritigern Does anybody know if a mod exists that pevents spawn camping? Ideally it would teleport someone to a random location after they have not moved for X minutes after logging in at the spawn point.
05:06 Warr1024 joined #minetest
05:06 Fritigern (Also, why do people do that? Logging in on an otherwise empty server, then stand around for a long time and then log out again....)
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05:45 Fritigern Does anyone know Semmett9? He's the creator of the 3d_torches mod. I have submitted a bug report plus a fix, but i worry that he may have abandoned the mod.
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06:01 JohnnyComeL8ly So, I think that VanessaE is pretty knowledgeable... but I was wondering if anyone had fixed the icon switch-up before. I think I can remember a time when it didn't do that, but I can't say that for sure.
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06:12 JohnnyComeL8ly I would like to play without having to check the item's name by putting my cursor onto the (most of the time) incorrect image which displays a text box telling what the item is.
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06:17 ThatGraemeGuy I for one have no idea what you are referring to
06:19 JohnnyComeL8ly Instead of seeing a picture of dirt, I see a diamond block... ect.
06:19 ThatGraemeGuy Weird, I can't say I've ever had that
06:19 JohnnyComeL8ly I am glad you can say that. :-)
06:20 Trixar_za Hey ThatGraemeGuy
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06:27 ThatGraemeGuy 'lo :)
06:34 ThatGraemeGuy JohnnyComeL8ly: you should log it as an issue on github if there isn't an open issue already
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06:42 JohnnyComeL8ly I heard from VanessaE that some people had that before, but no one ever figured out why.
06:43 ThatGraemeGuy and if nobody bothered to open an issue chances are it will never get any attention either
06:45 JohnnyComeL8ly I don't know how I should articulate it... (Help.)
06:46 ThatGraemeGuy Where does the image appear incorrectly?
06:48 JohnnyComeL8ly In the inventory and if it is a modded server, then the other "pages" accessible from pressing "i" are displayed wonky too.
06:49 ThatGraemeGuy ok so wherever a small image is displayed
06:50 Trixar_za Sound like a bad inventory mod
06:51 ThatGraemeGuy as far as i know those small images are the "inventory image", so you can describe the issue as "Incorrect inventory images displayed" and in the main body of the github issue go into more detail and include a screenshot or two
06:51 Trixar_za or a mod using imagery or a name it shouldn't (it's overriding another mod or base mods)
06:51 ThatGraemeGuy but before you even do that i would attempt to reproduce the issue with minetest_game without extra mods
06:51 JohnnyComeL8ly Idk, but I only notice it in "i" menu.
06:52 JohnnyComeL8ly Even in minetest_game it is that way.
06:52 ThatGraemeGuy cool then open the issue in github
06:56 sol_invictus JohnnyComeL8ly: is preload_item_visuals disabled?
06:56 JohnnyComeL8ly Let me check.
06:56 JohnnyComeL8ly No, it isn't.
06:57 sol_invictus disable it and check again
06:57 JohnnyComeL8ly Ok.
06:58 JohnnyComeL8ly It is just loading OTHER incorrect icons...
06:59 sol_invictus funny...
06:59 sol_invictus make an issue then
07:01 JohnnyComeL8ly I took notes on what you said to do, ThatGraemeGuy. But I'm not going to tackle that tonight.
07:02 JohnnyComeL8ly I'm quiting...
07:03 JohnnyComeL8ly (Bye!)
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09:51 Megaf Hi all
09:52 Megaf VanessaE: Are you there?
09:52 Megaf !tell VanessaE https://github.com/VanessaE/homedecor_modpack/issues/148
09:52 MinetestBot Megaf: yeah, sure, whatever
09:52 Megaf can anyone help me fix that on my fork?
09:53 Megaf https://github.com/Megaf/homedecor_modpack
09:53 Megaf I want to fix that and send a pull request
09:55 kilbith Megaf : https://github.com/VanessaE/homedecor_modpack/issues/148#issuecomment-62866776
09:55 jin_xi hmm, it looks like a line went missing
09:55 kilbith it's my fault
09:55 jin_xi yes, that one
09:56 Megaf Im investigating the latest commit https://github.com/VanessaE/homedecor_modpack/commit/361b742c56744ab3bae4d46b287432233ad7c292
09:56 Megaf kilbith: its your fault, but its ok, just a little error
09:57 Megaf How do I get that pull on my fork?
09:57 Megaf so I can start my server again
09:57 Megaf I will just add the line by hand
09:57 kilbith just add "fixed = {" line 586
09:58 kilbith nothing to do
10:01 Megaf done
10:07 Zeno` hmm
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10:07 Zeno` the old line going missing trick!
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10:25 Megaf kilbith: please, always test your code before submiting it
10:26 Megaf Zeno`: at least that's more noticable than a comma went missing or even a "}"
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10:28 Megaf kilbith: join my server please, we need to find a way to fix the texures
10:28 kilbith ok
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10:54 ThatGraemeGuy urgh I don't github so good
10:55 ThatGraemeGuy I have an old PR for technic, now I commited some more changes to my own branch and it automatically includes those in the existing PR
10:56 Fritigern Heh, speaking of github. I just finished forking 3d_torched by Infinitum to my own repo, and made them safe to use on servers with protection enabled.
10:57 Zeno` Well I broke my local repo today :D
10:57 Zeno` (fixed it thankfully)
10:57 Fritigern *PHEW!*
10:58 Zeno` yeah, I panicked for a while there hehe
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10:58 Fritigern Well, as long as you have all the code... The history is a little less important :-)
10:58 Zeno` I guess that sh*t happens
10:59 Zeno` well for a while I didn't know if I could fix all of the commits I did yesterday lol
10:59 Zeno` rebase gone wrong... terribly wrong
11:00 Zeno` And you know what's stupid?
11:00 Fritigern What does rebase do again? I know i used it once, but under direction of someone else who also put together the command.
11:00 jin_xi no undo?
11:00 ThatGraemeGuy I edited the PR title. probably a smarter way but meh
11:00 Fritigern I do know what's stupid, Thanks ofr asking! :-)
11:00 Zeno` Before it I thought "hmm, maybe I should make a backup first".. then ignored my own advice
11:00 Zeno` jin_xi, undo (effectively) is what I ended up doing (hard reset of master, git pull, more rebasing)
11:01 jin_xi y u no git undo
11:01 * jin_xi rages
11:01 Zeno` there is undo to a certain extent
11:01 * y u no
11:01 y ?
11:02 Zeno` Fritigern, rebase "rewinds" the changes in a branch, applies changes made in another branch, and the reapplys your commits (basically)
11:02 jin_xi y: http://i0.kym-cdn.com/entries/icons/square/000/004/006/y-u-no-guy.jpg
11:02 y I know
11:03 y but why highlight a poor guy like me
11:03 Fritigern Y not?
11:03 y >:3
11:03 Fritigern You were asking for it ;-)))
11:03 jin_xi change your nick to a for avoiding such problem
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11:04 Fritigern A?
11:04 Fritigern A:\> General Error
11:06 Zeno` poor exio
11:06 y :P
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11:13 * Fritigern wonders if i should rename my fork of 3d_torches to 3d_torches_secure or something along those lines....
11:15 * Fritigern just foudn out that i inadvertently already renamed the mod, original name is 3d_torch, i named it 3d_torches. Not good.....
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11:28 Fritigern I need to rename the repo. Do i create a new repo and push to that, after editing .git/config? Or is there a better way?
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11:42 Zeno` rename what?
11:42 Fritigern Well, fixed that
11:42 Zeno` cool :)
11:43 Fritigern I needed to rename my 3d_torces repo to 3d_torch, or any downloaded zip files would be incorrectly named
11:43 Zeno` yep
11:43 Zeno` you can just rename though can't you?
11:43 Zeno` from github
11:43 Fritigern So i renamed the local repo, edited .git/config, made a new repo on github and pused to that one
11:43 * Jordach wonders if making MT papercraft prefab stuff would be nice
11:44 Zeno` yeah, that way would work as well
11:44 * Fritigern thinks that Jordach has a good idea
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12:38 Zeno` Jordach has lots of good ideas
12:38 Zeno` except...
12:39 Zeno` except for his bad ones
12:39 Zeno` but we all have those (in my case the bad ideas outweigh the good ideas :()
12:41 Jordach Zeno`, weed always gives good ideas
12:42 y Zeno`: I don't have any good ideas though
12:42 Jordach i actually considered player model figures
12:42 Jordach but you're probably asking how the legs work
12:44 * Jordach likes the use of split pins
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13:08 MinetestBot [git] SmallJoker -> minetest/minetest: Add option 'eased' to NoiseParams 874109c http://git.io/GXKyHA (2014-11-13T23:06:38+10:00)
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13:26 catninja I was just wondering, does minetest have a federated social network like identica, quittr, diaspora etc?
13:28 catninja It would be fun to be able to follow other minetesters on free networks
13:29 ThatGraemeGuy nope
13:30 ThatGraemeGuy there's the forum and there's a handful of servers that share their chat via an IRC channel
13:30 ThatGraemeGuy that's pretty much it
13:32 catninja Hm what a shame. The bronys has a really big active community and they are not so much about open source
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13:48 VanessaE good morning.
13:48 VanessaE Megaf_: fixed and pushed to git.
13:48 shadowzone Good Morning VanessaE, how are you doing?
13:49 * ElectronLibre realizes it's 7am in the USA.
13:49 shadowzone Yep
13:49 shadowzone 7:49:15 AM
13:49 ElectronLibre Good morning VanessaE. :)
13:49 ThatGraemeGuy the whole USA? :P
13:49 ElectronLibre No, the east coast if I remember well.
13:50 VanessaE I'm half asleep :P
13:51 catninja asssssssssnlk
13:51 * ElectronLibre gives VanessaE a bed.
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13:52 catninja sorry, dog escaped the sofa
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14:11 MinetestBot [git] gravgun -> minetest/minetest: Improved VoxelArea variable locality, thus performance 92815ad http://git.io/CzwHoQ (2014-11-14T00:10:09+10:00)
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14:21 hoodedice OH MY GOD .NET IS NOW OPEN SOURCE
14:21 hoodedice AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAa
14:21 hoodedice Microsoft is like, not being an evil ass
14:21 ElectronLibre Good new. But we've already said it. Didn't we?
14:21 hoodedice I was just informed about it...
14:22 Zeno` Who is Microsoft?
14:22 * Zeno` googles
14:23 ElectronLibre Zeno`: A band of evil men somewhere in a bunker made of gold and diamond.
14:23 Zeno` :-o
14:23 Zeno` Sounds like my neighbours
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14:30 y hoodedice: old news </3
14:30 y I already went like OMG MICROSOFT IS ALL CRAZY yesterday :P
14:31 marktraceur hoodedice: But Visual Studio's still nonfree, so it's not all that useful
14:32 y weren't they thinking about opensourcing some part of VS?
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14:33 marktraceur Maybe libraries, I doubt they'd do the application
14:33 hoodedice still
14:33 hoodedice free as in free candy.
14:33 hoodedice that's not a problem
14:33 hoodedice now I can be a REAL C# developer
14:36 y F#*
14:37 y eff sharp is a nice language
14:38 y it is also opensource, even before they released it and stuff
14:38 y s/it/.NET/
14:38 hoodedice !g F#
14:38 MinetestBot hoodedice: http://fsharp.org/
14:39 hoodedice > METRO UI
14:39 hoodedice lel
14:40 marktraceur hoodedice: Not a problem for some, maybe :)
14:40 hoodedice I love metro UI
14:43 SylvieLorxu F# for Fun and Profit
14:43 SylvieLorxu Introduces you to F# and show you ways that F# can help in day-to-day development of mainstream commercial business software.
14:43 SylvieLorxu I love how the F# site implies you can't use it for hobby projects :/
14:45 marktraceur SylvieLorxu: It's a Serious Business Language for Serious Business People.
14:45 marktraceur It's like COBOL++.
14:46 y I am ONLY going to use it in a non-hobby project
14:46 * sfan5 meows at y
14:47 marktraceur Pretty sure that's in the license, y
14:47 y because it is a functional language, with nice syntax AND lots of "mainstream libraries"
14:47 SylvieLorxu marktraceur: https://www.youtube.com/watch?v=rRbY3TMUcgQ :P
14:47 y if I am working in my own and don't need to support windows, I go for haskell
14:47 y marktraceur: it is actually an OCaml in the .NET
14:49 y with a light layer of OOP enough to support .NET libraries without it being a pain
14:50 Jordach OW
14:50 Jordach how'd i even live with monitors being THIS bright
14:50 y it is opensource under the apache lic
14:51 y SylvieLorxu: they need to sell it somehow
14:51 marktraceur SylvieLorxu: "It's more like playing with slinkies" lol.
14:52 y a "mainstream functional language" with decent syntax is something I would use
14:52 y no, not scala, which is a ugly beast that is going to kill my family and give me nightmares
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15:22 Zeno` sfan5!
15:22 Zeno` *roar*
15:22 * sfan5 curls up to Zeno`'s lap
15:23 * Zeno` is bewildered and doesn't know what to do
15:23 * Zeno` pats sfan5's head
15:23 * PenguinDad wgets up to sfan5's lap
15:23 * sfan5 purrs
15:24 * Zeno` can hear a strange low rumbling noise
15:25 * Zeno` throws sfan5 aside and tries to locate the source of the noise
15:25 Zeno` hmm.... noise has gone
15:26 * Zeno` gets sfan5 back. May as well keep it
15:26 Zeno` the noise is back!
15:26 * sfan5 cats
15:29 Zeno` I need to investigate the source of this noise again
15:29 * Zeno` puts sfan5 on his left shoulder and goes to find it
15:29 * sfan5 purrs
15:30 Zeno` aha! it's to my left!
15:30 Zeno` hmm, nothing there
15:30 marktraceur Must be a ghost
15:30 Zeno` maybe
15:31 Zeno` it's to my left again!
15:31 * PenguinDad looks at sfan5
15:31 Zeno` hmm, something odd is going on here
15:31 * Zeno` spins around in a circle
15:32 Zeno` it's always to my left!
15:32 Jordach Zeno`, care to describe the noise
15:32 Zeno` I am going crazy :(
15:32 Zeno` Jordach, it's a low rumbling sound like a ...
15:32 Zeno` like
15:32 Zeno` brrrr brrr brrr brrr brrr
15:32 Jordach like a electrical transformer that isn't 100% active
15:33 Zeno` I dunno what that sounds like
15:33 Jordach Zeno`, or you're hearing those mysterious hums that 15% of the population can only hear
15:34 * Zeno` puts sfan5 down on the table
15:34 Zeno` wtf
15:34 Zeno` it's gone
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15:34 PenguinDad or you've simply gone mad :P
15:34 Zeno` I think it's coming from sfan5!
15:35 Zeno` I can't go mad, I already am
15:35 * Zeno` looks at the sfan5 on his desk
15:35 Zeno` yes, it's coming from there
15:36 Zeno` maybe it's a *roar* that doesn't quite come out
15:36 PenguinDad There's an electrical transformer in sfan5! :D
15:36 Zeno` lol
15:37 Zeno` must be
15:39 Jordach >sunset in 19 minutes
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15:47 GuestOgre Hi
15:47 stakewinner00 joined #minetest
15:48 ElectronLibre Hello GuestOgre.
15:48 GuestOgre Xlib: extension "GLX" missing on display ":0".  What's wrong?
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15:50 hoodedice :0
15:53 GuestOgre What!
15:54 Zeno` does glxgears work?
15:55 GuestOgre Zeno`: i don't have glxgears
15:56 Zeno` can you try to install it? It may resolve the missing dependencies
15:56 GuestOgre k
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15:58 GuestOgre Zeno`:  Error: couldn't get an RGB,  Double-buffered visual
15:58 PenguinDad o.O
15:58 GuestOgre That's from glxgears
15:58 catninja all servers seem so empty, can anyone reccomend one with active players (and mobs would be nice)
16:00 Zeno` err
16:01 Zeno` What distro?
16:01 catninja since my server still hasnt appeared on the public listing = no players
16:02 GuestOgre Zeno`: debian testing
16:02 Zeno` GuestOgre, best bet would be to ask on the debian channel I'm thinking
16:02 GuestOgre k
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16:05 catninja Zeno`: that is irrelevant, I just want to play with someone
16:05 Zeno` catninja, sorry... I was talking to GuestOgre
16:06 catninja ooh
16:06 Jordach wtf
16:06 Jordach gimp can't even rotate by 90 correctly
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16:22 Jordach what
16:22 Jordach why are there white holes in the mgv5 mapgen
16:23 Jordach s/white/x-ray/
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16:25 Jordach wat
16:25 Jordach https://cdn.mediacru.sh/4x_gLiUfZBtr.png
16:27 Jordach there are walkable void areas that generate in MGV5
16:28 Jordach https://cdn.mediacru.sh/SrfVg4lIuh_5.png
16:28 VanessaE those are probably CONTENT_IGNORE where there should be air.
16:28 Jordach VanessaE, the dirt is partially rendered
16:28 VanessaE it happened on one of my servers once.
16:29 VanessaE place a torch.
16:29 Jordach VanessaE, mesh updates will restore it to normal
16:29 VanessaE actually, I see that you did :)
16:29 Jordach only lights up the missing 6 faces around it
16:29 VanessaE exactly.
16:29 VanessaE the air has been replaced with ignore.
16:30 Jordach https://cdn.mediacru.sh/w8a48h8qyAV5.png
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16:37 Jordach #1837 is MGV5's bug with content_ignore
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16:49 Jordach that works a treat
16:49 * Jordach abms ignore into air
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17:16 Jordach dafaq
17:17 Jordach that place is still going three years later
17:17 marktraceur No it's not.
17:17 Jordach marktraceur, with bronies and agressive memes, i'm surprised the user content level didn't turn to literal shit
17:19 marktraceur What place are you talking about?
17:19 Jordach can't remember the name of it
17:19 marktraceur Twitter.
17:21 Jordach some user contributed ebook place
17:21 Jordach how is that thing even alive with 1 server with a capped upload
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17:24 Calinou that place = ?
17:24 Calinou hi marktraceur
17:24 marktraceur Ohai Calinou.
17:28 * PenguinDad slaps self
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17:38 Guest98020 Hello, I would like the server to have a welcome message. What am I missing?  In addition want to make sure that I have a registered email before the player may build and chat...this server will be used in an elementary school setting, and I want it as kid friendly as possible.
17:39 sfan5 mhm
17:39 Jordach add motd to the server's minetest.conf
17:39 Jordach read: not example file
17:39 sfan5 what do you mean by 'elementary school setting'?
17:39 Guest98020 Kindergarten - 8th grade
17:39 Guest98020 5 - 14
17:40 Jordach Guest98020, motd = custom message here
17:40 Guest98020 Jordach, thanks.
17:40 Jordach anything after the equals sign and space is used if it works that way
17:43 Guest98020 That solves the first issue, and then to set default permissions until elevated based on registering the nick with an email.
17:43 Jordach Guest98020, hmm
17:43 sfan5 Guest98020: are you sure the email thing is a good idea for an elementary school
17:44 Jordach sfan5, depends on internal accounts
17:46 Xack hi :)
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17:56 rubenwardy joined #minetest
18:09 rubenwardy Hi all!
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18:23 * Jordach 's animation has higher FPS than AC:U
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18:24 sfan5 Jordach: 60?
18:24 Jordach 24
18:24 Jordach unless blender inserts a mega ton for frames for me
18:25 sfan5 do you even 30
18:25 Jordach for that cinematic feeling
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18:25 Jordach (yes i prefer 60 for my games, but i can't be fucked with a even longer render time due to CPU limits being hit)
18:26 Krock I prefer 60 and get 30.
18:28 Krock ohai rubenwardy
18:28 * Jordach needs to fix the hip bones in G9X
18:29 rubenwardy joined #minetest
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18:30 * Jordach needs moar computing power
18:30 Jordach it's looking more and more like Dual Xeons
18:43 PenguinDad This is why I slapped myself http://a.pomf.se/uugclt.wav
18:43 * PenguinDad hides
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18:55 hisforeverkid Hi everyone
18:55 Krock Olleh
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18:57 Calinou animations are interpolated/lerped, so they don't need a lot of frames
18:57 Calinou the ideal count is variable
18:58 Calinou usually 20 is fine for detailed animations
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19:07 Krock !c 2547 - 2093
19:07 MinetestBot 454
19:08 Krock !c 454 - 665
19:08 MinetestBot -211
19:08 Krock I'm so poor. No calculator
19:09 shadowzone Lol
19:09 shadowzone I have one
19:14 Krock Best website ever: http://www.moffsoft.com/ download speed at 5 KB/s
19:14 rubenwardy <3 rails https://cdn.mediacru.sh/N3pn1gzcMLFb.png
19:15 Krock default:rail
19:15 * PenguinDad hugs rubenwardy
19:16 Krock it would be better if you put #3 on top
19:16 Krock but srsly, who would do that?
19:17 rubenwardy I know. XD
19:20 Krock https://www.youtube.com/watch?v=bFEoMO0pc7k
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19:27 Jordach nuuuuu
19:27 Jordach right headphone snapped off of my headset
19:27 Jordach rest in pizza
19:27 Zephlon joined #minetest
19:27 PenguinDad rest in pasta headphone
19:28 Jordach i could possibly melt the plastic back onto the frame
19:30 marktraceur That sounds safe
19:34 CraigyDavi joined #minetest
19:43 * catninja seems doomed to play alone today
20:02 RealBadAngel joined #minetest
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20:18 Calinou https://magcius.github.io/xplain/article/composite.html
20:18 Calinou real-time renders in a blog post!
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20:35 MinetestForFun Hi everybody, someone here has already installed MTSatellite ? i need help :)
20:36 Vazon joined #minetest
20:37 MinetestForFun i followed the "COMPILE" sets (https://bitbucket.org/s_l_teichmann/mtsatellite/src/default/COMPILE.md), but when i enter "go get -u bitbucket.org/s_l_teichmann/mtsatellite/cmd/mtdbconverter", it returns to me "38: error: 'leveldb_free' undeclared (first use in this function)" however, libleveldb-dev has been installed correctly
20:37 MinetestForFun steps*
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20:58 jojoa1997 Ok so I am on ubuntu and am trying to build Minetest. Here is code and output http://pastebin.com/iTN3mWrB
20:58 Calinou hi joj
20:58 jojoa1997 hi Calinou
20:58 Calinou -DENABLE_CURL=1 is obsolete
20:58 Calinou so is -DBUILD_CLIENT=1 and -DENABLE_SOUND=1
20:58 jojoa1997 :O
20:58 Calinou you forgot the -D prefix
20:59 Calinou you must put -D to all options
20:59 Calinou https://forum.minetest.net/viewtopic.php?f=42&amp;t=3837
20:59 Calinou try this :)
20:59 Calinou use the portable install one
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21:14 Sokomine the current version seems to be a bit...chatty...when breaking due to an error in a mod. it crashes with more debug messages printed to the console than usual
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21:19 _Esteban Hi
21:20 _Esteban I present the pull request that offers a replacement to the door textures. https://github.com/minetest/minetest_game/pull/327
21:20 _Esteban I present this here, because I think more developers check the irc than the forums. I am open for opinions.
21:20 _Esteban Feel free to comment and give suggestions. If you find a way to make them brighter without make them look white, I would appreciate it.
21:21 GuestOgre joined #minetest
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21:21 _Esteban @everyone Don’t worry, I won’t beg for this to be added constantly. I think there issues more important than this
21:22 CraigyDavi _Esteban, the textures look great, vast improvement
21:22 RealBadAngel joined #minetest
21:23 _Esteban Hi Craig! It's been a long time. Thanks, I gave it my best :)
21:23 MinetestForFun good work esteban, i hope it will be merge soon
21:23 phantombeta joined #minetest
21:24 * _Esteban is afk
21:24 MinetestForFun nobody can help me with my MTSatellite problem ? nobody tried it ?
21:26 * _Esteban is back
21:27 _Esteban I haven't tried it, since is for linux...well, ithink it was :P
21:27 MinetestForFun yes it's only for linux server, for now
21:28 MinetestForFun every Minetest server isn't on Linux, damn ? :p
21:29 MinetestForFun if nobody tried MTSatellite, a c++ dev is here ? i think my error is linked with libleveldb-dev...
21:31 _Esteban well, I hope someone can solve your problem :)
21:31 _Esteban goodbye
21:31 MinetestForFun bye
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21:42 EvergreenTree joined #minetest
21:43 EvergreenTree I've been tinkering with django
21:43 EvergreenTree It's pretty cool.
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22:39 n4x \o
22:39 Fritigern Sokomine: Any news on an update for the markers mod?
22:43 Fritigern https://github.com/Sokomine/markers/issues/2
22:44 Fritigern I would say that it's a rather urgent issue
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23:02 LittleJoe what's the command for protection?
23:03 VanessaE that would depend on the server and game you're playing.
23:04 LittleJoe well lott and I think we use shadow ninja's mod
23:04 VanessaE in that case  /area_pos1 at one corner,  /area_pos2 at the opposite corner, then /protect <describe it>
23:04 LittleJoe got it : )
23:04 VanessaE or /set_owner <username> <describe it>
23:05 LittleJoe forgot the _
23:05 LittleJoe thx : )
23:05 VanessaE make sure the two positions are above and below the structure, respectively.
23:05 LittleJoe yup ; )
23:05 VanessaE lots of people seem to forget that part :)
23:05 LittleJoe yeah
23:05 LittleJoe probobly because the poles
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23:40 zhongtiao1 Would it be possible to port Minetest to a different platform if you have a toolchain?
23:40 shadowzone left #minetest
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23:55 marktraceur zhongtiao1, yes.
23:57 kaeza joined #minetest
23:59 kaeza greetings
23:59 VanessaE hi

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