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03:20 |
* H-H-H |
is trying to run a windows steam game on windows steam via wine lol and its having none of it |
03:20 |
Jordan4ibanez |
What game? |
03:20 |
H-H-H |
unturned |
03:21 |
H-H-H |
wierd seems to be working now |
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09:34 |
JamesTait |
Good morning all; happy World Architecture Day! :-D |
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11:07 |
Zeno` |
time traveller! |
11:07 |
Zeno` |
it's him, it's him! |
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13:09 |
Eatlama |
Hey quick question. What's the best way to tail the Minetest log file? |
13:10 |
Eatlama |
I've tried PowerShell's built in tailing ability, but I don't think it works with how the log file gets written to. |
13:14 |
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13:51 |
kaeza |
mornings |
13:53 |
marktraceur |
kaeza: Aren't they fun |
13:58 |
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14:16 |
hisforever |
Hi I have a person that put huge trees Right up to my property and the trees are going into my Castle I built What can I do about it? |
14:19 |
PilzAdam |
hisforever, fire |
14:19 |
jin_xi |
be careful ;) |
14:19 |
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14:19 |
shadowzone |
fire, protection and more fire. |
14:21 |
hisforever |
Shadowzonw are you an Admin in VanessaW sim? |
14:22 |
catninja |
hisforever: a moat with lava |
14:23 |
Trixar_za |
Oo |
14:23 |
Trixar_za |
That could work |
14:23 |
hisforever |
ok ty Trixar |
14:24 |
Trixar_za |
thank catninja |
14:27 |
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14:33 |
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14:34 |
Trixar_za |
What's the best way to give users the ability to protect their own build area? |
14:34 |
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14:35 |
shadowzone |
I am a moderator. |
14:35 |
shadowzone |
Trixar_za: the markers mod made by Sokomine and ShadowNinja's area's mod. |
14:37 |
Trixar_za |
So you use it with areas? |
14:42 |
shadowzone |
You could |
14:42 |
shadowzone |
Well |
14:42 |
shadowzone |
I don't really know |
14:45 |
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14:50 |
Trixar_za |
Never used it? |
14:50 |
Trixar_za |
I just downloaded CiaranG's fork and applied crazyginger72 fix to it. |
14:51 |
Trixar_za |
Seriously - pull request :| |
14:51 |
shadowzone |
I've used it. |
14:52 |
PenguinDad |
I think I'm killing youtube's algorithms :/ |
14:53 |
kaeza |
youkiller |
14:55 |
PenguinDad |
Get snowscoped Youtube! :D |
14:59 |
Trixar_za |
... I have the worst urge to wedgy LazyJ |
14:59 |
marktraceur |
Trixar_za: Forcing them to swirly you, and then the cycle begins. Where does the violence end!?!?!?! |
15:00 |
Trixar_za |
No, I just a real hatred of people that use adfly |
15:05 |
Trixar_za |
And he rants about it. Yeah, there isn't a thing like a free lunch, but it still doesn't excuse the use of adfly. Next you'll make people fill out surveys, right? :| |
15:05 |
Trixar_za |
le grr |
15:06 |
PenguinDad |
Trixar_za: do you also hate people who use gadfly? :P |
15:06 |
hisforever |
Where's a good place to get skins? |
15:06 |
Trixar_za |
Yes - any ad service that makes you wait :| |
15:07 |
Trixar_za |
Mostly just because the timer tends to break with some browsers (especially on mobiles) and if you reload, it tends to start over - with MORE time added to the clock. |
15:07 |
PenguinDad |
Trixar_za: fyi I was talking about this gadfly https://github.com/dcjones/Gadfly.jl |
15:08 |
Trixar_za |
In that case no |
15:10 |
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15:10 |
Trixar_za |
Also Julia looks interesting |
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15:32 |
hisforever |
VanessaE are you Here? |
15:34 |
VanessaE |
hi |
15:34 |
hisforever |
heres the link to new skinhttp://novask.in/461657 |
15:35 |
* VanessaE |
is watching the ESA feed for the Rosetta mission - it's landing on comet 67P soon, less than an hour! |
15:36 |
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15:36 |
VanessaE |
hisforever: ok. also, I see why the other skin didn't work now. looks like it was a 1.8-formatted skin. |
15:36 |
hisforever |
at your convience Vanessa I can wait |
15:36 |
VanessaE |
saved the new one. |
15:36 |
VanessaE |
it'll be available in the morning. |
15:37 |
hisforever |
ok ty |
15:39 |
* PenguinDad |
is watching xkcd1446.org |
15:40 |
VanessaE |
http://new.livestream.com/esa/cometlanding |
15:42 |
zlsa |
I was going to link it here but PenguinDad already did... |
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16:07 |
VanessaE |
TOUCHDOWN - Philae has landed |
16:07 |
VanessaE |
Wow |
16:08 |
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16:16 |
PenguinDad |
zomfg we now have the proof that harpoons work on comets! |
16:17 |
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16:18 |
VanessaE |
PenguinDad: well they were screws actually :P |
16:18 |
VanessaE |
so ESA scientists screwed a comet :P |
16:19 |
PenguinDad |
s/harpoons/screws/ then |
16:20 |
kaeza |
hah |
16:21 |
* sfan5 |
meows at kaeza |
16:21 |
* kaeza |
purrs |
16:21 |
Trixar_za |
Oo |
16:21 |
Trixar_za |
Well, I bet you that will be Rule 34'd in the next hour |
16:21 |
kaeza |
<_< |
16:22 |
PenguinDad |
eee​w |
16:22 |
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16:26 |
VanessaE |
Trixar_za: NOOOOOOOOOOOOOOOOO |
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16:42 |
Trixar_za |
Wait - it took 10 years to do this? |
16:42 |
Trixar_za |
Would have been really bad if they messed it up :| |
16:43 |
VanessaE |
Trixar_za: they're reporting having problems getting the anchors to deploy :-/ |
16:43 |
VanessaE |
I think they are talking about the harpoons |
16:43 |
VanessaE |
first pictures in situ expected in an hour |
16:43 |
Trixar_za |
So the comet is playing hard to get? Oo |
16:44 |
VanessaE |
heh |
16:45 |
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16:45 |
sfan5 |
!op |
16:46 |
sfan5 |
huh |
16:47 |
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16:47 |
Pearl1 |
Calinou: Hi :) Can I ask you something ? |
16:47 |
sfan5 |
!op |
16:47 |
Calinou |
don't ask to ask :( |
16:47 |
Pearl1 |
calinou: oh shit sory :D |
16:47 |
PenguinDad |
Pearl1: Please Don't ask to ask :( |
16:47 |
Calinou |
hi PenguinDad :) |
16:47 |
sfan5 |
!deop |
16:48 |
PenguinDad |
Hey Calinou |
16:48 |
proller |
wow! i'm free! |
16:48 |
Pearl1 |
I haver big big problems of conversion on an old map. Orientation pbs. DO you know it sometims don't work ? |
16:50 |
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16:50 |
sfan5 |
!deop ShadowBot |
16:52 |
Pearl1 |
Calinou: I have big big problems of conversion on an old map with moreblocks. Orientation pbs. Do you know it sometimes don't work ?some nodes appears "not defined"/unknow, some other appears horizontal instaed of vertical |
16:55 |
Xack |
hi Calinou :) |
16:56 |
Calinou |
proller, free! miner! |
16:56 |
Calinou |
Pearl1, add “legacy_facedir_simple = true†to chest and furnace definitions, “legacy_wallmounted = true†to torch and ladder definitions |
16:57 |
Calinou |
in mods/default/nodes.lua |
16:57 |
Calinou |
oh |
16:57 |
proller |
* now with stat ;_ |
16:57 |
Calinou |
I thought you were talking about 0.3-era worlds |
16:57 |
Calinou |
Pearl1, go to mods/moreblocks/stairsplus, open init.lua with a text editor |
16:58 |
Pearl1 |
Calinou: lol no. I even don't know what's that :D |
16:58 |
Calinou |
uncomment the last 3 lines |
16:58 |
Calinou |
OK, here is the new init.lua |
16:58 |
Calinou |
http://paste.ubuntu.com/8967540/ |
16:58 |
Calinou |
replace all the contents of the old init.lua of stairsplus (not More Blocks' root folder, the stairsplus folder inside) with that |
16:58 |
Xack |
you alright, Calinou? |
16:59 |
Pearl1 |
calinou: i've dont that. But problems persist |
16:59 |
Pearl1 |
calinou: *done |
16:59 |
Calinou |
then there may be nothing to do apart of spamming screwdriver. |
16:59 |
Calinou |
I had to break backwards compatibility to make the number of nodes less insane |
16:59 |
Pearl1 |
argh ! :S |
16:59 |
Calinou |
Sokomine has a tool that makes it easier to mass-rotate nodes |
17:00 |
Pearl1 |
calinou: sure, i understand. And the game's change etc |
17:00 |
Pearl1 |
calinou: ok thanks , i will check that |
17:01 |
catninja |
Catalania should be on the public serverlist now but I cannot see it, would anyone mind checking? (Lord of the test server, not Oldcoders) |
17:04 |
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17:05 |
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17:05 |
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17:06 |
Sokomine |
Pearl1: yes. it's called "replacer". it can store node type and orientation if you shift+rightclick on a node. any subsequent left-clicks will replace the node you clicked on with the stored pattern and orientation. it's mostly useful for doing things like roofs, long staircases, walls out of panels etc |
17:08 |
Pearl1 |
Sokomine: great ! thank you. I will dl it |
17:10 |
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17:12 |
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17:17 |
Amaz |
Does Minetest still support compiled lua for mods? https://forum.minetest.net/viewtopic.php?p=29978#p29978 (I've tried, but it's throwing an error...) |
17:18 |
Trixar_za |
It's funny how often the name ends with ia when it comes to made up lands |
17:18 |
Trixar_za |
I even named mine Trixaria |
17:19 |
Calinou |
Equestria! |
17:19 |
PenguinDad |
Amaz: it does but only when not using luajit afaik |
17:19 |
Calinou |
I think LuaJIT is fast enough already |
17:19 |
Calinou |
if not, make better mods ;) |
17:19 |
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17:19 |
Amaz |
Ah, okay. |
17:19 |
Amaz |
:P |
17:22 |
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17:22 |
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17:24 |
Calinou |
how do I override, using an alias, another node definition? |
17:24 |
catninja |
OldCoder: I seem to have trouble to connecting to your servers on a network that has ipv6 |
17:26 |
ShadowNinja |
Amaz: Why would you use compiled Lua? |
17:27 |
catninja |
VanessaE: is your servers down or is it me? |
17:27 |
Amaz |
Just as an experiment! |
17:27 |
ElectronLibre |
Calinou: Override with minetest.override_item, or by writing a : before modname in the definition. |
17:27 |
VanessaE |
catninja: no? |
17:27 |
Amaz |
(Also, a friend wanted to make a mod, but not allow the source code to go public, not sure why...) |
17:27 |
VanessaE |
[11-12 12:28] <VanessaE> VE-Realtest: cmd status |
17:27 |
VanessaE |
[11-12 12:28] <VE-Realtest> # Server: version=0.4.10-dev, uptime=39008.8, max_lag=0.343332, clients={} \n # Server: Welcome to VanessaE's Realtest server! Using Minetest 0.4.9. Read the server's rules at http://bit.ly/1aAYdnR |
17:27 |
ShadowNinja |
Amaz: Alright, the only advantages are that it loads (not runs) slightly faster, and it's harder to read/edit. |
17:28 |
Amaz |
Yep. |
17:28 |
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17:29 |
Calinou |
I'd like to make just an alias |
17:29 |
ShadowNinja |
Amaz: We definitely won't accept anything closed-source though because it can't be verified to be non-malicious or sane (well, not easily). |
17:29 |
Trixar_za |
Oo |
17:29 |
Calinou |
I need to rename nodes to the same name in order to be able to stack them on inventory |
17:29 |
Calinou |
interpreted for the win |
17:29 |
Calinou |
don't use compiled for mods |
17:29 |
Amaz |
Yeah, I'm not sure why he wanted to do it :P |
17:29 |
Calinou |
probably just curiosityt |
17:29 |
Calinou |
-t |
17:29 |
Trixar_za |
It says it's using MineTest 0.4.9, but the server version is 0.4.10-dev? |
17:30 |
catninja |
VanessaE: how strange, wonder if it's the same problem as with Oldcoders servers. Could be strange settings on this network, wrong country or my fault. |
17:30 |
ShadowNinja |
Trixar_za: Minetest* |
17:30 |
exio4 |
what is kinda sucky is that Lua doesn't have a nice type system |
17:30 |
exio4 |
and no, I am not talking about a type system like Java's or C++'s |
17:31 |
exio4 |
I am talking about an ML like type system |
17:31 |
ShadowNinja |
exio4: Agreed, metatables allow for basic classes, but a more complete system would be nice. |
17:31 |
VanessaE |
Trixar_za: it's called "vanessa is too lazy to update her motd :P" |
17:31 |
exio4 |
ShadowNinja: I am not talking about classes |
17:31 |
exio4 |
but things like algebraic data types would be beautifula |
17:31 |
exio4 |
but things like algebraic data types would be beautiful |
17:31 |
Amaz |
He says he wanted to not allow the source code to be readable because it was for an adventure mod, and contains clues for the adventure in it. |
17:32 |
Trixar_za |
VanessaE: I think I know that well. I think this laziness may be contagious :P |
17:32 |
exio4 |
ShadowNinja: have you played with Haskell? |
17:32 |
ShadowNinja |
Amaz: You can still find the clues by checking the bytecode (luac -t or so lists it nicely). |
17:32 |
ShadowNinja |
exio4: Nope. |
17:32 |
Trixar_za |
exio4: True, but I learned Lua in like 2 minutes, so it's not a bad language |
17:32 |
exio4 |
F#? OCaml? SML? Racket? |
17:33 |
Trixar_za |
In fact I've been messing with mods. First I got addicted to adding them, now I'm modding them. When will the madness end? Oo |
17:33 |
Amaz |
He says he just wanted to make it harder. Not impossible, but harder. |
17:33 |
exio4 |
Trixar_za: that is a lie |
17:33 |
ShadowNinja |
Amaz: Make the mod open-source and store the clues in a mildly-encrypted file (base64'd Lua or something) |
17:33 |
exio4 |
you didn't learn it in 2 minutes, you _started writing code_ after 2 minutes |
17:33 |
Calinou |
that's complete bullshit Amaz; code should be readable if we want to |
17:33 |
Calinou |
encryption is also silly |
17:33 |
Calinou |
people don't have to read the source |
17:34 |
ShadowNinja |
exio4: Nope, none. |
17:34 |
Calinou |
(but also… if you're playing on a server, you don't get any of the source…) |
17:34 |
VanessaE |
there. motd's adjusted, pending the next restart. |
17:34 |
Amaz |
The clues are in the code by default. |
17:34 |
Trixar_za |
exio4: Same difference. Read some example code and then coded in it. To me that counts as learning :P |
17:34 |
Xack |
hi :) |
17:34 |
exio4 |
ShadowNinja: check LYAH, it is a beautiful language |
17:34 |
exio4 |
Trixar_za: learning it is when you can use it for something not trivial |
17:34 |
ElectronLibre |
Hello Xack. |
17:34 |
exio4 |
(I would say) |
17:34 |
ShadowNinja |
Calinou: Yes, but you're at least safe from rogue mods. |
17:35 |
Trixar_za |
exio4: then I've never written a program in my life. |
17:35 |
exio4 |
Trixar_za: \o/ |
17:35 |
exio4 |
that is why we're still learning |
17:35 |
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17:36 |
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17:36 |
exio4 |
http://learnyouahaskell.com/ |
17:40 |
Amaz |
As I said, it wasn't me who wanted to know, but a friend :) |
17:41 |
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17:47 |
Calinou |
evil friend :( |
17:47 |
Amaz |
Not really :P |
17:48 |
Amaz |
He just doesn't really get open source... I tried to explain, but he asked me to ask! |
17:48 |
Calinou |
don't bother then |
17:48 |
Amaz |
XD |
17:49 |
Calinou |
this is like dealing with this: http://users.kymp.net/feuer/etcomic/046.jpg |
17:49 |
Amaz |
XD |
17:53 |
Jordach |
:o |
17:53 |
|
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17:53 |
Jordach |
http://brackets.io/ |
17:54 |
Trixar_za |
A lot of people don't get open source. Some people in open source don't get open source. |
17:54 |
rubenwardy |
Yes |
17:55 |
rubenwardy |
so true |
17:55 |
exio4 |
are we talking about open source or free software? |
17:55 |
PenguinDad |
Jordach: even with that editor I will still suck at web design :P |
17:55 |
exio4 |
because they are different, and most people confuse them too |
17:57 |
Trixar_za |
Open Source. Free Software is something totally different. You can normally sell free software under the terms of the GPL |
17:57 |
Trixar_za |
That last part tends to piss off a lot of people |
17:59 |
Trixar_za |
Now that I mention it, license issues tend to come up a lot with Open Source. |
18:01 |
Trixar_za |
I tend to just use Public Domain, WTFL or CC0 myself since I can't be bothered with it. |
18:04 |
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18:06 |
Calinou |
exio4, terms are not strictly interchangeable but usually can be applied to the same things. |
18:06 |
exio4 |
Calinou: that is like saying cars and trucks are the same |
18:06 |
Jordach |
just because they share an engine doesn't mean they can pull the same weight or cargo |
18:07 |
exio4 |
yeah, they are basically things with engines, and can carry stuff |
18:09 |
Krock |
Public Domain is not a good license |
18:09 |
rubenwardy |
Public domain is not a license, technically |
18:10 |
Krock |
>http://brackets.io/ -> "Windows XP wird von uns leider nicht mehr unterstützt." damn. |
18:11 |
* PenguinDad |
laughs at Krock |
18:11 |
Calinou |
where did I say they were t he same, exio4 ? |
18:11 |
exio4 |
Calinou: "can be applied to the same things" |
18:11 |
Krock |
but well, Notepad++ does that job too |
18:11 |
exio4 |
that is like saying a truck can carry what a car does |
18:12 |
Calinou |
ie. almost all “open source†is free software and almost all free software is open source |
18:12 |
|
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18:12 |
exio4 |
so what |
18:13 |
exio4 |
almost all users use windows, and all windows computer have users, so users and windows can be used for roughly the same |
18:13 |
rubenwardy |
!title https://gist.github.com/rubenwardy/ca265e7405952b6031f5 |
18:13 |
MinetestBot |
rubenwardy: Create CMakeLists |
18:13 |
Krock |
This needs a headdesk: https://forum.minetest.net/posting.php?mode=quote&f=11&p=161574#pr161574 |
18:14 |
Krock |
rubenwardy, <3 |
18:16 |
Calinou |
http://paste.ubuntu.com/8968832/ |
18:16 |
Calinou |
we love SirCampPown. |
18:16 |
Calinou |
. . . . . |
18:16 |
PenguinDad |
Krock: that post by Topywo is 9 months old so don't think that he'll read that post :P |
18:16 |
Krock |
PenguinDad, you get to the last post after posting a post |
18:16 |
Krock |
so you can read the posts on top of it |
18:17 |
PenguinDad |
Krock: I know that... |
18:18 |
rubenwardy |
Wow |
18:18 |
rubenwardy |
Calinou: he is sounding like a copyright capitalist fanatic |
18:19 |
Calinou |
I'm entirely sick of him |
18:19 |
Calinou |
in before people tell me to fork |
18:19 |
Calinou |
(he already did) |
18:19 |
rubenwardy |
The poison of this world; thoughtless people with no effics |
18:19 |
rubenwardy |
What is it about? |
18:19 |
Calinou |
he added a non-free music |
18:21 |
rubenwardy |
To what? |
18:21 |
rubenwardy |
* ethics |
18:24 |
Calinou |
to MediaCrush |
18:26 |
|
Chicken_shadow joined #minetest |
18:27 |
stakewinner00 |
Calinou: wait, anime music is cool :P |
18:27 |
rubenwardy |
You what? |
18:27 |
Jordach |
Calinou: incapable of 2 sided conversation on licensing and ethics |
18:28 |
rubenwardy |
I like some anime, but I don't do hardcore stuff |
18:29 |
rubenwardy |
Naruto is as far as I go |
18:29 |
Calinou |
Jordach, why would I? |
18:29 |
Calinou |
the point is not to serve everyone warm water |
18:30 |
|
miner59 joined #minetest |
18:30 |
exio4 |
it makes look like you are a child trolling |
18:31 |
|
SergioAD joined #minetest |
18:31 |
SergioAD |
Hello |
18:32 |
Trixar_za |
rubenwardy: I have some bad news for you... |
18:33 |
rubenwardy |
Fixed https://gist.github.com/rubenwardy/ca265e7405952b6031f5 |
18:34 |
SergioAD |
I have recentlly promoted by OldCoder from a simple user to an admin on the Openmine server, and because the mods what we want use I will need to regenerate the land but OldCoder does not want to reset it at all, he want keep the buildings: there is a form to regenerate the land keeping the buildings? |
18:34 |
|
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18:34 |
rubenwardy |
Yes, Trixar_za? |
18:34 |
Jordach |
SergioAD, there isn't |
18:35 |
Trixar_za |
rubenwardy: Naruto - the manga has ended. The Anime will soon follow :( |
18:35 |
SergioAD |
I see |
18:35 |
rubenwardy |
Oh yes :( |
18:36 |
twoelk |
SergioAD: what mod do you need to regenerate for? |
18:36 |
OldCoder |
SergioAD, that is still under discussion |
18:36 |
exio4 |
microsoft opensourced .NET |
18:36 |
OldCoder |
Trixar_za, Did they finally destroy Hidden Leaf Village? |
18:37 |
* OldCoder |
eagerly awaits news of the end of that place |
18:37 |
SergioAD |
I see |
18:37 |
exio4 |
\o/ I am starting to like microsoft |
18:37 |
exio4 |
they support programming languages research, F#, they opensource .NET |
18:37 |
SergioAD |
OldCoder not create a ew server with not mobs carbone textures default acces list and your inventory of Lold of the test? there is not a form to regenerate the land with not destroying the buildings |
18:37 |
OldCoder |
Trixar_za, tell me that Sasuke stopped moping around, got down to business, and scrubbed the ground bare |
18:37 |
Calinou |
Microsoft still makes a lot of grievious stuff, exio4 |
18:38 |
OldCoder |
SergioAD, I will not allow the buildings to be destroyed. They can be preserved as I explained to you... |
18:38 |
Trixar_za |
Well, I only read up until he beat his brother |
18:38 |
Jordach |
exio4, i started like MS once they made OneDrive to support all mobile platforms and Linux is coming |
18:38 |
Trixar_za |
Which then promptly died. Also apparently he's a live again. It's like a soap opera |
18:38 |
Jordach |
Word Online also works properly |
18:38 |
SergioAD |
yes, that is why I suggest make a new empety server |
18:38 |
Trixar_za |
alive* |
18:38 |
|
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18:38 |
exio4 |
Calinou: they support research, help to build opensource programming languages (F#, indirectly Haskell), and they are starting to become opensource-friendly |
18:38 |
OldCoder |
SergioAD, a world can be regenerated from the same seed, then the buildings can be put back |
18:38 |
OldCoder |
Trixar_za, whats his name was quite dead |
18:39 |
miner59 |
hi, do you think you can add a exit button to a chest? I tried but it didn't work |
18:39 |
ElectronLibre |
miner56: What would that button do? |
18:39 |
OldCoder |
SergioAD, actually, all you and DMan need to do is give me the exact coords of the corners of buildings |
18:39 |
ElectronLibre |
*miner59 sorry |
18:39 |
Krock |
miner59, double-click outside |
18:39 |
Calinou |
that does not make them ethical |
18:39 |
OldCoder |
SergioAD, I can then put them back myself |
18:39 |
SergioAD |
OK |
18:39 |
Calinou |
they are still part of the GAFAM |
18:39 |
Jordach |
tl;dr Calinou's mindframe is outdated with the new MS |
18:39 |
miner59 |
for someone with an ipad |
18:39 |
Calinou |
no it isn't |
18:39 |
Krock |
miner59, double-tab outside |
18:40 |
Calinou |
miner59, iOS mobile clients are illegal and not made by us |
18:40 |
Jordach |
miner59, your client is illegal |
18:40 |
twoelk |
Trixar_za: why not just add a new spawn some thousands of nodes away? |
18:40 |
Calinou |
so play on a PC |
18:40 |
OldCoder |
Calinou, I am a Carbonou user. Continue to make it fast. |
18:40 |
miner59 |
lol |
18:40 |
Calinou |
I'm not sure, OldCoder¿ |
18:40 |
exio4 |
Calinou: they are not perfect gods, but they are walking to the bright side |
18:40 |
SergioAD |
PS: can help me to get interact? your server is full of violent mobs |
18:40 |
rubenwardy |
!g GAFAM |
18:40 |
MinetestBot |
rubenwardy: http://www.infos-mobiles.com/amazon/gafam-google-apple-facebook-amazon-microsoft-lequel-le-plus-fortune/62018 |
18:40 |
OldCoder |
Calinou, Not sure of what? |
18:40 |
Calinou |
they are clearly not |
18:40 |
Calinou |
rubenwardy, Google, Apple, Facebook, Amazon, Microsoft |
18:40 |
OldCoder |
SergioAD, find "DMan" and meet me; I just need certain coords |
18:41 |
Calinou |
I have other, funnier names if you wish |
18:41 |
Trixar_za |
Oh and hi OldCoder. Now we're idling in two places together :P |
18:41 |
miner59 |
are you joking? I have no idea why they should be illegal |
18:41 |
OldCoder |
Trixar_za, I am not idling; I am an op here |
18:41 |
rubenwardy |
Yeah XD |
18:41 |
Jordach |
miner59, the open source license that minetest is under is not followed with the iOS clients |
18:41 |
SergioAD |
Ok I will go to meet him |
18:42 |
OldCoder |
Trixar_za, it is a reprehensible soap opera. Tell me when Sasuke arrives to erase them from history. |
18:42 |
* OldCoder |
is not a "fan" of those characters |
18:42 |
Trixar_za |
You'd probably enjoy the guro h manga about it |
18:42 |
OldCoder |
What is that? |
18:43 |
OldCoder |
A fan story regarding the destruction of Hidden Leaf? |
18:43 |
miner59 |
it is a little children, i have a pc |
18:43 |
Xack |
Calinou: hi? |
18:43 |
Trixar_za |
More selling characters into slavery and killing them when they've been 'used' up |
18:44 |
* PenguinDad |
meows at Xack |
18:44 |
Xack |
hi PenguinDad :) |
18:44 |
rubenwardy |
I am only on episode 12 of Naruto Shippidon |
18:44 |
* ElectronLibre |
wonders why a Penguin meows. |
18:44 |
Trixar_za |
My morbid curiosity kicked in and I went through it. Honestly, it was tame compared to some of the guro stuff I've read and played. (I really should stop listening to my one friend - she has weird tastes...) |
18:45 |
|
cg72 joined #minetest |
18:45 |
* shadowzone |
meows anyways |
18:45 |
PenguinDad |
ElectronLibre: I learned a foreign language :P |
18:46 |
twoelk |
guro and weird tastes, sounds like breeding nightmares |
18:46 |
Trixar_za |
and that just gave me another flash back :( |
18:47 |
Calinou |
another HTML 5 back |
18:47 |
|
cg72 left #minetest |
18:48 |
Trixar_za |
But yeah - she's one of the girls I've never been interested in even though she's hot. She literally scares the crap out of me. |
18:48 |
twoelk |
thinking of morbid weird taste somehow Tim Burton creeps up on me |
18:48 |
rubenwardy |
!c 'HTML 5' > 'Flash' |
18:48 |
MinetestBot |
True |
18:48 |
rubenwardy |
^ MinetestBot knows stuff |
18:49 |
* ElectronLibre |
likes the way Calinou change "flash" by "HTML5" |
18:50 |
SergioAD |
OldCoder the server seems to be empety |
18:51 |
ElectronLibre |
This bot is the knowledge incarnated rubenwardy :). |
18:51 |
SergioAD |
I do not find any player tag anybody responds me... |
18:52 |
twoelk |
SergioAD: type /status to be sure |
18:52 |
SergioAD |
OK |
18:52 |
Xack |
Calinou: :O |
18:52 |
Xack |
they |
18:52 |
Xack |
open sourced |
18:52 |
Xack |
.NET |
18:52 |
rubenwardy |
Any suggestions for an open source license which avoids a Globeminner situation? |
18:53 |
SergioAD |
yes I am the only person here |
18:53 |
Trixar_za |
Globeminner? |
18:53 |
exio4 |
I already said it here Xack |
18:53 |
PenguinDad |
eee​w .NET |
18:53 |
Calinou |
Xack, WE KNOW |
18:54 |
Calinou |
(write this with wooden planks in your favourite world) |
18:54 |
Calinou |
rubenwardy, none? |
18:54 |
SergioAD |
I tried to find life here untill the 1:00 AM and are the 12:54 here on Mexico |
18:54 |
Trixar_za |
Maybe try a different server? |
18:55 |
Trixar_za |
I made my server public for like 5 minutes and had it filled to capacity. This was also when I learned what griefing was |
18:55 |
SergioAD |
Trixar_za: I am one of the admins here and I need to find other admin I think we will need to make the new server, the carbone textures are amazing b |
18:55 |
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18:56 |
SergioAD |
but the HUD and tools quicklist are ugly, for these ones I suggest use the classic ones, for the cursor and inventory I recommend the ones present on the Lord of the test server |
18:57 |
Trixar_za |
I've been hearing about carbone, but I've never actually seen it |
18:57 |
SergioAD |
making one from scratch will be harder for the two but will be awesome |
18:57 |
|
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18:57 |
Trixar_za |
Also I learned the hard way what a memory hog having too many mods and mobs can be |
18:58 |
Calinou |
it's obvious |
18:58 |
Calinou |
here's how Carbone looks: https://mediacru.sh/1a6bae839b92 |
18:59 |
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18:59 |
SergioAD |
OldCoder also if we do this server I grat you the freedom to add your favorite mods to make better the gaming experience :D |
19:00 |
SergioAD |
on the zip what I have share to you yesterday has a mony mod for payments :) |
19:00 |
Calinou |
a pony mod for payments |
19:01 |
SergioAD |
the ice and magma tools are awesome, I like them |
19:02 |
Xack |
aw fak u exio4 |
19:02 |
OldCoder |
SergioAD, pony is mony |
19:02 |
SergioAD |
when I said to my friends about our work OldCoder they became excited becase of the innovations on this server |
19:02 |
OldCoder |
SergioAD, you don't have any original content. But we will proceed if you will assist. |
19:02 |
Trixar_za |
Calinou: Doesn't look all that different from base |
19:02 |
OldCoder |
I need the coords of all of the buildings on Openmine. Just two coords for each building. |
19:02 |
Trixar_za |
Well, except for the 3D torches |
19:02 |
OldCoder |
One coord should give the lowest X Y Z corner |
19:03 |
OldCoder |
Lowest number for each |
19:03 |
SergioAD |
Ok how can I do that? |
19:03 |
OldCoder |
One coord should give the highest X Y Z corner |
19:03 |
OldCoder |
Highest number for each |
19:03 |
OldCoder |
Just two is all needed; do you understand so far? |
19:03 |
SergioAD |
yes |
19:03 |
OldCoder |
Do you know how to display coords? |
19:03 |
OldCoder |
Press F5 on PC |
19:03 |
SergioAD |
OK |
19:04 |
OldCoder |
I will grant you fly. You only need to do this: |
19:04 |
Calinou |
Trixar_za, play it and see :P |
19:04 |
OldCoder |
#1 Fly to each building |
19:04 |
SergioAD |
there are many buildings |
19:04 |
OldCoder |
SergioAD, poor ones are not important |
19:04 |
Trixar_za |
Calinou: Address? |
19:04 |
OldCoder |
#1 Fly to each building |
19:04 |
Calinou |
there are a few servers with it |
19:04 |
Calinou |
but you should download it and play singleplayer |
19:04 |
SergioAD |
Ok |
19:04 |
OldCoder |
#2 Find lowest X Y Z numbers and highest X Y Z numbers |
19:04 |
Calinou |
http://servers.minetest.net/ |
19:04 |
Calinou |
search “carbone†|
19:04 |
OldCoder |
#3 Report two coords to me |
19:05 |
OldCoder |
That is all |
19:05 |
OldCoder |
I will grant you fly and teleport |
19:05 |
OldCoder |
And noclip |
19:05 |
OldCoder |
Remember to sink down a little if necessary to get foundation |
19:05 |
SergioAD |
Ok thanks :) |
19:05 |
OldCoder |
SergioAD, the rest is up to you |
19:06 |
SergioAD |
Ok OldCoder |
19:06 |
SergioAD |
do you know if there are many houser? |
19:06 |
Trixar_za |
OldCoder: what is silvercrab? |
19:07 |
OldCoder |
SergioAD, wait briefly |
19:07 |
SergioAD |
Ok |
19:07 |
OldCoder |
Trixar_za, Silvercrab is a fork of Redcrab created at the request of oOChainLynxOo |
19:07 |
OldCoder |
Trixar_za, Redcrab went down for weeks and we know it is dying |
19:07 |
OldCoder |
Trixar_za, so I traded a photo of Jaykee's kitty cat for the world |
19:07 |
Trixar_za |
That makes even less sense to me - lol - what's different about it? |
19:07 |
|
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19:08 |
OldCoder |
I gathered five captures and merged them |
19:08 |
OldCoder |
Trixar_za, it is apparently one of the largest, oldest, and most venerable worlds |
19:08 |
OldCoder |
SergioAD, wait a few minutes, IRC is not started for Openmine |
19:08 |
OldCoder |
Need to debug that |
19:08 |
SergioAD |
Ok :) |
19:10 |
SergioAD |
say me when you are ready, I am on the first building, please explain me via IRC - server wich numbers are the couds (I think there are the seed butI do not know :D) |
19:10 |
SergioAD |
my first admin time |
19:11 |
OldCoder |
SergioAD, Hi |
19:11 |
OldCoder |
SergioAD, indicate when here |
19:11 |
SergioAD |
??? |
19:12 |
Trixar_za |
OldCoder: I'm way too new at this to actually know or care about size and age Oo |
19:12 |
|
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19:12 |
OldCoder |
Trixar_za, you can understand that an online world may be old or new |
19:13 |
OldCoder |
SergioAD, are you present here in this channel? That is what I ment |
19:13 |
OldCoder |
meant * |
19:14 |
Trixar_za |
OldCoder: I take it SergioAD just setup a server with you? That's just the vibe I'm getting :P |
19:14 |
OldCoder |
No he did not |
19:14 |
OldCoder |
He has no involvement yet but may |
19:14 |
OldCoder |
What happened was this |
19:14 |
|
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19:15 |
OldCoder |
I set up an open creative world to test Calinou Carbone. There was too much griefing. I decided to shut down the world. |
19:15 |
OldCoder |
But even though it was just a week or two old I received requests to keep it |
19:15 |
OldCoder |
We therefore have mod and admin positions open |
19:15 |
OldCoder |
SergioAD came to me asking for a new world |
19:16 |
OldCoder |
And of course he had zero content |
19:16 |
OldCoder |
Nothing original |
19:16 |
|
Zephlon joined #minetest |
19:16 |
OldCoder |
For 2.5 years it is usually "give me an empty world it will be cool" |
19:16 |
|
GhostDoge joined #minetest |
19:16 |
OldCoder |
Nobody wants to simply build on an existing world |
19:16 |
OldCoder |
They want little empty worlds of their own |
19:17 |
OldCoder |
Surely it makes more sense to have 100s of little empty worlds than a few large and busy ones |
19:17 |
OldCoder |
That is the reasoning |
19:17 |
OldCoder |
D: |
19:17 |
Trixar_za |
Speaking of which - I found mods that can generate whole villages - it's weird (and buggy - but mostly weird) |
19:17 |
OldCoder |
I told SergioAD he could have admin on that world |
19:17 |
OldCoder |
But he wants particular ores |
19:17 |
OldCoder |
So I need to regenerate |
19:17 |
OldCoder |
If he comes back explain that I waited but he did not come |
19:17 |
OldCoder |
I need to rest now |
19:18 |
|
roboman2444 joined #minetest |
19:18 |
Trixar_za |
OldCoder: If I'm still here, sure. |
19:18 |
OldCoder |
I don't know the purposes of those villages |
19:18 |
OldCoder |
Sokomine mod right? |
19:18 |
SergioAD |
I am on the fist buildig, advice me on the game when you get the IRC chanel communications open to the server, I will need indications of where is exactlly the courds :) |
19:18 |
OldCoder |
SergioAD, I restarted |
19:18 |
Trixar_za |
OldCoder: Yeah |
19:18 |
OldCoder |
Are you still logged in? |
19:18 |
Calinou |
OldCoder, don't grant interact by default |
19:18 |
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19:18 |
OldCoder |
Calinou, I do NOT usually |
19:19 |
Calinou |
tell people to use areas locks |
19:19 |
SergioAD |
yes :D I will restart |
19:19 |
OldCoder |
This was a test of YOUR _game :-) Calinou |
19:19 |
OldCoder |
Calinou, and kids hate areas too complicated |
19:19 |
Calinou |
it is not areas |
19:19 |
Calinou |
you place a damn area lock block |
19:19 |
Calinou |
it locks 25³ area |
19:19 |
Calinou |
it's that easy |
19:19 |
Calinou |
like PreciousStones in Minecraft |
19:19 |
OldCoder |
What is with the "damn" be polite I was testing YOUR _game |
19:19 |
Calinou |
many people use that just fine there |
19:19 |
OldCoder |
What is with the "damn" be polite I was testing YOUR _game |
19:20 |
Calinou |
“area lock†is just a fancy term for “protector†|
19:20 |
* OldCoder |
is now migrating to Carbone so be polite |
19:20 |
Calinou |
sorry |
19:20 |
OldCoder |
See above |
19:20 |
OldCoder |
Indeed D: |
19:20 |
Calinou |
clearly not in a good mood right now |
19:20 |
Calinou |
sick of constantly fighting with people |
19:20 |
OldCoder |
Nope |
19:20 |
OldCoder |
Then don't |
19:20 |
Calinou |
and being banned from everywhere |
19:20 |
OldCoder |
?? |
19:20 |
OldCoder |
How has that happened? |
19:20 |
Trixar_za |
OldCoder: Mind you, I've always been a weird player. Other people came for the crafting and building, I came for exploring caves and stuff. Other people came for effects created by mods - I mess with the mods to get the effects I want. |
19:20 |
OldCoder |
Trixar_za, I would like to see a world by *you* |
19:21 |
OldCoder |
Enough with the kids and their "I must be master of my own empty world; snap to it, servant!" :D |
19:21 |
Trixar_za |
Hell, that explorer part is as old as my online gaming. In MUDs I walked head first into areas that got me killed. Had to beg higher level characters to go get my corpse |
19:21 |
OldCoder |
Trixar_za, Ah. Let us talk about possibilities for Openmine or other worlds. |
19:21 |
OldCoder |
You might like Moontest |
19:21 |
SergioAD |
Ok grestarted |
19:22 |
OldCoder |
SergioAD, first |
19:22 |
SergioAD |
*restarted :D |
19:22 |
OldCoder |
I'm not going to explain how to read coords |
19:22 |
OldCoder |
Google for that or ask other players |
19:22 |
OldCoder |
Press F5 on the PC and they should appear |
19:22 |
OldCoder |
X Y Z |
19:22 |
OldCoder |
Three numbers |
19:22 |
OldCoder |
I do not even need coords for individual buildings! |
19:22 |
OldCoder |
If buildings are close together I need just a region |
19:22 |
SergioAD |
Ok thank you |
19:23 |
OldCoder |
I need two coords and two only |
19:23 |
OldCoder |
For each region or building |
19:23 |
OldCoder |
The X Y Z at a lower corner that has the lowest X Y Z numbers |
19:23 |
SergioAD |
Ok |
19:23 |
OldCoder |
The X Y Z at an upper corner that has the highest X Y Z numbers |
19:23 |
OldCoder |
Do you understand what I mean? |
19:23 |
OldCoder |
If not find somebody to explain it I must rest |
19:24 |
OldCoder |
Go to the world and I will grant some privs |
19:26 |
rubenwardy |
!title http://rubenwardy.github.io/PuzzlePlatformer/ |
19:26 |
MinetestBot |
rubenwardy: Puzzle Platform |
19:31 |
OldCoder |
I need to lie down. If people would like to help start a new world, somebody explain X Y Z coords to SergioAD |
19:31 |
OldCoder |
He is googling and I don't have time for that |
19:31 |
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19:31 |
Trixar_za |
Night OldCoder |
19:31 |
OldCoder |
He is here and also logged in on Openmine: server minetest.org port 30023 |
19:32 |
OldCoder |
Not night Trixar_za lunch time but I have a thing that is tiring |
19:32 |
OldCoder |
Medically |
19:32 |
OldCoder |
I don't have the time to explain to him where to look for the coords |
19:32 |
OldCoder |
Zzz |
19:32 |
Trixar_za |
I just tired out my mind. I'm running on auto-pilot myself |
19:32 |
OldCoder |
Nap, then |
19:32 |
* OldCoder |
takes his own advice now |
19:33 |
OldCoder |
Somebody talk to SergioAD on Openmine about coords |
19:33 |
Trixar_za |
I can absorb large amount of information quickly, but I need to give it a day to process - also it gives me one hell of a headache :P |
19:33 |
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19:34 |
rubenwardy |
https://github.com/rubenwardy/PuzzlePlatformer |
19:34 |
rubenwardy |
XD |
19:39 |
|
FourFire joined #minetest |
19:43 |
|
kaeza joined #minetest |
19:43 |
rubenwardy |
Deleted that repo, as I'll think I will wait until it is better. |
19:43 |
|
SergioAD joined #minetest |
19:43 |
SergioAD |
Hello again |
19:44 |
SergioAD |
so somebody can host or create a brand new world for me? |
19:45 |
SergioAD |
as I said before I like the OldCoder's Lord of the test inventory and cursor, I liked the Carbone textures and improvements (some of them allready present on my zip file) |
19:46 |
SergioAD |
somebody with a powerfull what can support such server? |
19:47 |
SergioAD |
I have not the mentioned game improvements (the mentioned inventories textures or cursor) but I have lots of mos |
19:47 |
SergioAD |
somebody??? you will like it |
19:48 |
* OldCoder |
laughs |
19:48 |
OldCoder |
Done with rest |
19:48 |
OldCoder |
SergioAD has just demonstrated what I was talking about before. |
19:48 |
OldCoder |
I mean no offense to SergioAD |
19:48 |
paramat |
comet during descent from 3km http://www.esa.int/spaceinimages/Images/2014/11/ROLIS_descent_image |
19:48 |
SergioAD |
I see :/ |
19:48 |
OldCoder |
SergioAD, I was and remain prepared to assist you |
19:49 |
OldCoder |
But you and most people expect to much. I asked you just now to learn the basics of the game... |
19:49 |
OldCoder |
Instead you came here and begged for somebody else to give you a free empty world with no work on your part |
19:49 |
SergioAD |
I see |
19:49 |
OldCoder |
Is this an unreasonable assessment? |
19:49 |
Jordach |
paramat, please don't make a mapgen that makes comets |
19:50 |
Calinou |
it will happen anyway |
19:50 |
OldCoder |
You were asked to learned about X Y Z coords and instead begged to have somebody else give you a server |
19:50 |
SergioAD |
pardon me but I have not the knowentage about these things |
19:50 |
OldCoder |
SergioAD, you are expected to learn |
19:50 |
SergioAD |
yes |
19:50 |
OldCoder |
It is basics of the game; let alone the responsibilities of a world admin |
19:50 |
OldCoder |
How can you expect to run a world if you do not know the most fact elements? |
19:50 |
SergioAD |
I see, I will put many effort |
19:51 |
OldCoder |
And coming here to beg for another person to give you a world instead of learning does not bode well |
19:51 |
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19:51 |
* Calinou |
is trying to get this: http://sourceforge.net/projects/nquake/ |
19:51 |
SergioAD |
yes, my fault |
19:51 |
OldCoder |
It is suggested, SergioAD, politely, that you learn enough to work on your own mods, how to admin a world, and become experienced |
19:51 |
OldCoder |
This is a long term project and perhaps you will go far |
19:51 |
OldCoder |
But begging without offering things in trade is not useful |
19:52 |
OldCoder |
Calinou, nquake? |
19:52 |
OldCoder |
Calinou, and feel free to PM if you need somebody to talk to |
19:52 |
paramat |
lol i have already |
19:52 |
Krock |
CraigyDavi, boost_cart got some updates - I don't know if you want to update your game, just notify. |
19:53 |
OldCoder |
Does anybody besides RBA know the sky mod? What *I* offer is a Solar System world |
19:53 |
Krock |
sky mod? |
19:53 |
OldCoder |
I am told that the sky mod could be configured or patched to change images |
19:53 |
OldCoder |
Krock, moment |
19:53 |
OldCoder |
I am using it on Moontest |
19:54 |
OldCoder |
http://i749.photobucket.com/albums/xx132/Phantom1714/screenshot_2596135054.png |
19:54 |
OldCoder |
No that does not show it |
19:54 |
OldCoder |
Hold on |
19:54 |
OldCoder |
Hm; I don't see a thread for the mod |
19:55 |
OldCoder |
I'm using it, though; back shortly while I research |
19:55 |
paramat |
\O/ a historic first bounce off a comet |
19:55 |
SergioAD |
WOOOOOOOW are lots of commands |
19:55 |
SergioAD |
I will nee to learm a lot :D |
19:56 |
OldCoder |
http://minetest.org/skymod.zip |
19:56 |
OldCoder |
Krock, ^ |
19:56 |
OldCoder |
Interesting, I can't find the source of the mod |
19:56 |
Krock |
*downloads* |
19:56 |
OldCoder |
But Sokomine and others are aware of it |
19:57 |
OldCoder |
Looks like it will work dynamically |
19:57 |
Krock |
ooh that one :D perfect to have this in my mod collection now |
19:57 |
rubenwardy |
mediacru.sh is the best |
19:57 |
OldCoder |
Sokomine suggests that I modify mapgen to put Mars, Titan, etc. on a plane |
19:58 |
OldCoder |
Krock, perhaps you will comment, then... |
19:58 |
stakewinner00 |
mmm compiling minetest -> lua/build/liblua.a(loslib.o): En la función `os_tmpname': loslib.c:(.text+0x28c): aviso: the use of `tmpnam' is dangerous, better use `mkstemp' |
19:58 |
SergioAD |
OldCOder pardon me I was overwhelmed by all the things what an admin needs to do and all the commands what he need to know |
19:58 |
OldCoder |
I had thought to put Mars at one level, Moon at another, Titan, etc. |
19:58 |
Trixar_za |
Wait - so it will generate planetary landscapes? |
19:58 |
OldCoder |
SergioAD, you really do not need to know that much |
19:58 |
OldCoder |
Trixar_za, I have the Moon |
19:58 |
Krock |
OldCoder, into a single world? this gets difficult |
19:58 |
OldCoder |
I will prepare skys for other worlds |
19:58 |
OldCoder |
Krock, no; Sokomine suggested what to do |
19:58 |
OldCoder |
I think it might be easy |
19:59 |
Krock |
okay |
19:59 |
OldCoder |
Originally the idea was... |
19:59 |
sfan5 |
stakewinner00: just ignore that, it's normal |
19:59 |
OldCoder |
To generate or create flat planes, multiple, in Moontest |
19:59 |
OldCoder |
And put Mars on a different level |
19:59 |
Trixar_za |
Wouldn't a sky look stary on the moon even with a sun involved? |
19:59 |
OldCoder |
Yes |
19:59 |
SergioAD |
I have a question for you, which material you have used for the moontest crystal montains? |
19:59 |
OldCoder |
But Sokomine says just modify mapgen |
19:59 |
OldCoder |
SergioAD, No time to look it up right now |
19:59 |
Trixar_za |
And on Titan you wouldn't see the sun at all |
19:59 |
OldCoder |
But Sokomine says just modify mapgen |
19:59 |
OldCoder |
Yes |
20:00 |
Trixar_za |
It will also be raining methane |
20:00 |
OldCoder |
But Sokomine says just modify mapgen to produce different blocks for different quadrants of the map |
20:00 |
OldCoder |
This is possible, right? |
20:00 |
SergioAD |
Ok |
20:00 |
OldCoder |
I can use skymod to produce a different sky for each quadrant |
20:00 |
OldCoder |
Result, 4 to 8 worlds in one map |
20:00 |
OldCoder |
Trixar_za, Krock, Calinou, others, what do you think? |
20:01 |
stakewinner00 |
sfan5: Ok. |
20:01 |
Trixar_za |
So one map, but with different world variables - that should be interesting. |
20:01 |
Krock |
It's a perfect idea |
20:01 |
Trixar_za |
Not sure how you'll deal with gravity and physics changes though |
20:01 |
OldCoder |
I will host a Solar System world |
20:01 |
Calinou |
yes, would be Lua mapgens? |
20:01 |
Krock |
but it could require.. uhm.. some work |
20:01 |
OldCoder |
Trixar_za, I can write those |
20:01 |
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20:01 |
OldCoder |
Calinou, should be a modified version of a standard mapgen |
20:01 |
OldCoder |
Several people have said it will work |
20:01 |
Calinou |
would need a C++ modification then |
20:01 |
OldCoder |
Is there an alternative or is that the best approach? |
20:02 |
OldCoder |
Isn't there a mapgen mod? |
20:02 |
* OldCoder |
remembers one |
20:03 |
Trixar_za |
I've seen several |
20:03 |
OldCoder |
Then this should be possible, right? |
20:03 |
OldCoder |
It mostly needs (1) sky mod changing sky at different locations (2) modified mapgen (3) some physics code and Moontest already has variable gravity |
20:04 |
OldCoder |
So this seems quite doable |
20:04 |
OldCoder |
Especially if there is a mod-based mapgen |
20:04 |
OldCoder |
Shall I call this WorldTest instead of Moontest ? |
20:04 |
OldCoder |
Imagine... |
20:04 |
OldCoder |
You get in your little UFO on the Moon, fly east, and arrive on Mars |
20:05 |
OldCoder |
Or take a travelnet to Pluto, which will be quite cold |
20:05 |
Sokomine |
Krock: having diffrent worlds at diffrent heights ought to work. i'm not sure about the background image, and i don't have time for it :-( at least not right now |
20:05 |
OldCoder |
Sokomine, didn't you suggest easier to put them all on the same plane? |
20:05 |
OldCoder |
You were quite clear about this |
20:06 |
OldCoder |
Sokomine, looking at the image code, that part seems easy |
20:06 |
Sokomine |
Krock: the moontest world run by oldcoder has a beautiful background image which really makes you feel standing on a moon, with the universe around you |
20:06 |
OldCoder |
So it is natural that people wish to travel there :-) |
20:06 |
Krock |
Sokomine, yes. I already was there once |
20:07 |
OldCoder |
So, different levels or different regions on a flat plane? Is the latter easier? |
20:07 |
Trixar_za |
Could be fun |
20:08 |
Trixar_za |
Imagine walking on CO2 ice - it will kick up particles like crazy |
20:09 |
Sokomine |
OldCoder: i had in mind putting them at diffrent heights |
20:09 |
paramat |
yeah my moonrealm mod skybox is not as pretty =) |
20:09 |
OldCoder |
Sokomine, that was my idea; I thought you vetoed it and said put them all on the same level |
20:09 |
OldCoder |
However, I will go with consensus |
20:09 |
Sokomine |
Trixar_za: well, there are limits as to what can be done :-) |
20:10 |
OldCoder |
I must deal with issues elsewhere today. However, if people have views on different levels versus different quadrants, please advise me |
20:10 |
Sokomine |
OldCoder: oh. perhaps i didn't understand it right then. or was too much thinking about how it would be best. sorry if there was a misunderstanding. but it's really a very nice, very diffrent world. it's a lot of fun to hop around there and stare at the image in awe |
20:11 |
Trixar_za |
lol - true. For example Titan will mostly be a weird colour, wouldn't it? Purple 'water' and stuff. |
20:15 |
paramat |
Titan is very orange, ive done that one too |
20:19 |
OldCoder |
Sokomine, you did suggest quadrants over levels. paramat Can I use a mod of yours to do what I wish? |
20:21 |
Jordach |
paramat, make a game where gravity is non-existant and you have to use zeg's UFOs or a varaiant to get around the meteors |
20:21 |
paramat |
yes WTFPL, early moonrealm is actually a titan, with red lakes |
20:22 |
* Jordach |
would like to see how space mining would work in Minetest |
20:22 |
paramat |
nuts, very low gravity would be good too |
20:22 |
Jordach |
no pickaxes, they'd spin you around with the digging force |
20:22 |
paramat |
yes space is the future of mining IRL |
20:23 |
Jordach |
so either drills or jackhammer picks |
20:23 |
Jordach |
with near extreme levels of durability to simulate battery power :P |
20:24 |
Trixar_za |
lol |
20:24 |
Trixar_za |
What next? Comet mining? |
20:24 |
Trixar_za |
Oops - the harpoons didn't deploy... :P |
20:24 |
OldCoder |
paramat if you are able to comment, I remain interested in the answer |
20:25 |
paramat |
^ sorry answered above |
20:25 |
paramat |
yes its WTFPL |
20:26 |
Jordach |
paramat, asteroid mining would be the tits |
20:26 |
Jordach |
i'd play that |
20:26 |
Jordach |
:3 |
20:26 |
paramat |
yes exactly |
20:26 |
Trixar_za |
Hey, wouldn't cave exploring be fun in zero G? |
20:27 |
Jordach |
Trixar_za, i've played space engineers, but a MT version would be better |
20:27 |
Trixar_za |
Any point can be the floor |
20:27 |
paramat |
MTs vertical height makes this all possible |
20:27 |
Jordach |
although pavel's airship mod would make awesome custom mining ships |
20:28 |
Jordach |
fuck. |
20:28 |
Jordach |
i actually want this |
20:28 |
paramat |
ive been modding in this direction for a year already |
20:28 |
OldCoder |
paramat, I misunderstood. I am not asking about the license. Are you indicating that one of your mods will work with a level-based multi-world map? |
20:28 |
OldCoder |
Which one should I try? |
20:29 |
paramat |
OldCoder, yes, finding the link for you now ... |
20:30 |
Jordach |
paramat, just randomly sized asteroids would be perfect |
20:30 |
Sokomine |
mining tiny asteroids might be a good option. skyblock games are also pretty popular but have to get there material out of thin air |
20:31 |
Jordach |
and a small starting platform just so you can get going |
20:31 |
Jordach |
and maybe a jetpack for easier travel without using ships |
20:31 |
paramat |
https://github.com/paramat/moonrealm/tree/9797f171c851f46d9d64014224b360463eca132f |
20:32 |
Sokomine |
the moon mod used on oldcoders moontest world has moon trees. they're a bit odd and produce normaml wood |
20:32 |
catninja |
OldCoder: I'm running a server with moontest just to try it out, but it konstantly crashes - did you have that problem in the beginning/now too? |
20:33 |
paramat |
moontest is wacky, uses lots of stuff from moonrealm |
20:33 |
Trixar_za |
Reminds me a little of AvP - the original. When you played an alien you could walk on walls and the roof. Most people kept to the ground. I adapted quickly and destroyed lights and kept to the side walls (most people assume you're on the roof or floor). |
20:34 |
OldCoder |
catninja, we have almost no crashes at all |
20:35 |
OldCoder |
Sokomine, we are working on moon-wood |
20:35 |
OldCoder |
Leaves will probably become plastic |
20:35 |
OldCoder |
catninja, we have been modifying the _game and I will GitHub a new one |
20:35 |
OldCoder |
Possibly named Worldtest |
20:35 |
Sokomine |
it's helpful if there's at least a bit of gravity. and the trees...they could produce an atmosphere that's just too thin for human beeings but well enough for plantlife. that way, furnaces might be acceptable... |
20:35 |
catninja |
OldCoder: not in the beginning either? Then it might be me |
20:36 |
OldCoder |
catninja, I don't recall crashes presently |
20:36 |
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20:36 |
OldCoder |
paramat, the moonrealm link you posted is for a mapgen that supports multiple levels? |
20:37 |
paramat |
well its a single level realm that can be stacked above/below others |
20:37 |
Sokomine |
oldcoder: moonwood might be easy. just turn the wooden texture into shades of gray. then it would at least fit in. trees also ought to be much higher 8they can if the gravity is lower). practical reasons may speak against that - people are lazy and usually only mine what they can reach without effort |
20:37 |
paramat |
i have other space mapgens |
20:37 |
Jordach |
Sokomine, no gravity would mess so much up |
20:37 |
Jordach |
s/no// |
20:38 |
paramat |
you're welcome to stack them up |
20:38 |
Trixar_za |
I really should learn Minetest's API |
20:39 |
catninja |
OldCoder: it seems to crash on moontest_appletree of all things, will check it out |
20:41 |
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20:42 |
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Vazon_ joined #minetest |
20:43 |
OldCoder |
catninja, Oh I know what that is |
20:43 |
OldCoder |
catninja, He left out trees |
20:43 |
OldCoder |
Rather growth |
20:43 |
OldCoder |
Nil pointer |
20:44 |
OldCoder |
My version fixes that. DFeniks has added other fixes. |
20:44 |
OldCoder |
So, before I go, can anybody comment on what code I should grep to learn about stacking realms? |
20:44 |
catninja |
"he"? moontest_appletree does not exist so when it tries to call it so krasches the server? |
20:45 |
OldCoder |
He is RealTinyMonster. Who has apparently been K-Lined by Freenode BTW. |
20:45 |
OldCoder |
I thought that he was age 22 or so. He turned out to be 14, got bored, and wandered off... |
20:45 |
OldCoder |
Leaving me stuck with a half-finished world |
20:45 |
OldCoder |
That I was obligated to work on because now it had tons of people |
20:45 |
OldCoder |
D: |
20:45 |
Trixar_za |
Oh, I know the type |
20:45 |
catninja |
Oh, how frustrating |
20:45 |
* OldCoder |
can be excused for speaking sharply to Sergio as he does not wish to repeat the experience |
20:46 |
Trixar_za |
I once closed a few year old project because of people like that |
20:46 |
OldCoder |
I have the skills to make some of the fixes, but no time. I will make the new _game public |
20:46 |
OldCoder |
And invite people to participate. It *is* an unusual and interesting world |
20:46 |
OldCoder |
With many happy players |
20:46 |
OldCoder |
If I add Mars and Pluto... it will be a milestone world I think |
20:47 |
OldCoder |
paramat, Sokomine, others, thank you for your remarks. I wish to discuss this further. |
20:47 |
OldCoder |
o/ |
20:47 |
Trixar_za |
Pluto isn't much bigger than our moon though |
20:47 |
catninja |
OldCoder: I'm not shure how to handle the nil thing but if youre busy I will go look somewhere else |
20:47 |
OldCoder |
catninja, I am truly out of time; but you can just use my _game when I push it to GitHub |
20:48 |
Trixar_za |
Day/Night cycles would also be weird - lol |
20:48 |
Sokomine |
Trixar_za: not a big problem. reality can be bent to a considerable degree in a mt world. it has to for gameplay reasons |
20:52 |
Trixar_za |
Sounds like a fun thing to play around with. I'd need to understand how it works to be of any help though - lol |
20:54 |
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20:56 |
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21:07 |
catninja |
OldCoder: fixed it! I took the appletree function from Amaz and fishys Lott and rewrote it to fit in moontest so now it does not krasch! *proud* |
21:07 |
catninja |
Amaz: thx! |
21:08 |
Amaz |
:( |
21:08 |
Amaz |
*:) |
21:17 |
catninja |
the Yvannamire(?)fruit makes an eccelent spaceapple |
21:18 |
* Jordach |
just wants a realistic space mining game for MT |
21:19 |
Jordach |
none of this fantasy bullshit |
21:19 |
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21:20 |
catninja |
Jordach: I just made appletrees and fixed a krasching server with ctrl+c ctrl+v so just do it! |
21:20 |
Amaz |
Everything has its place :) |
21:21 |
Amaz |
But, a realistic space mining game would be awesome/ |
21:22 |
Jordach |
with drills, a sort of spacestation (auto-generated), pavel's airship mod for custom mining / cargo ships |
21:24 |
proller |
and lagship |
21:25 |
Amaz |
Solved in Freeminer? ;) |
21:25 |
proller |
something - yes |
21:25 |
proller |
50 ms max lag ;) |
21:25 |
Jordach |
a bucket with a patch is still a bucket with a patch |
21:26 |
Amaz |
^ |
21:26 |
y |
my latency is higher than that |
21:26 |
y |
is freeminer going to use timetraveling features proller |
21:26 |
Amaz |
On my server, max_lag = 0.669 |
21:26 |
Jordach |
actually, ive had negative latency with mt |
21:27 |
proller |
Amaz, with disabled mod and tuned all settings to 1 ;) |
21:27 |
Amaz |
Nope. |
21:27 |
shadowzone |
I'm stuck with freeminer, cause my Username Box on Minetest is missing and I don't know how to fix it. |
21:27 |
Amaz |
Carbone, mgv5, another server running, web browser. |
21:27 |
Amaz |
And playing with carts. |
21:27 |
Jordach |
shadowzone, is it a VPS? |
21:28 |
Jordach |
if so, rm -rf * with a sudo and manually reinstall that thing |
21:28 |
proller |
Amaz, try add mobs |
21:28 |
shadowzone |
Nope |
21:28 |
Amaz |
It has mobs :) |
21:28 |
proller |
shadowzone, what missing ? |
21:28 |
shadowzone |
I git cloned and compiled it. |
21:28 |
Amaz |
max_lag = 0.59 now :) |
21:28 |
shadowzone |
On Minetest(Not freeminer) My Username Box is missing |
21:29 |
proller |
Amaz, and 0 players ? |
21:29 |
Amaz |
There is me and a friend... |
21:29 |
GhostDoge |
Amaz: 590 ms lag isn't bad |
21:29 |
Amaz |
I think he's timed out though. |
21:29 |
proller |
fm now will have lag 30-50 even with 50 players |
21:29 |
proller |
and any slowmods |
21:30 |
Amaz |
GhostDoge, nope. It's very good. |
21:30 |
proller |
instant inventory and chests! |
21:30 |
shadowzone |
I think that Zeno`s patch is very useful |
21:30 |
GhostDoge |
> instant |
21:30 |
GhostDoge |
that's impossible |
21:31 |
shadowzone |
Yeah..IT is |
21:31 |
proller |
okay, visual instant |
21:31 |
GhostDoge |
unless you use time travel |
21:31 |
y |
client-side prediction eh |
21:31 |
proller |
without predictiono |
21:33 |
Jordach |
proller, stfu https://cdn.mediacru.sh/HgBLP-4uN0I-.png |
21:33 |
Jordach |
rtt = -1.0 |
21:33 |
Jordach |
>Fri Apr 25, 2014 3:23 pm |
21:33 |
Jordach |
fak BFD is getting old |
21:34 |
shadowzone |
https://cdn.mediacru.sh/cTk76avzJwc0.png <-- that's what it's doing |
21:35 |
ElectronLibre |
Just a bug ._. Close the window, then start minetest again. |
21:36 |
shadowzone |
Nope still doin' that |
21:37 |
OldCoder |
catninja, you should be congratulated |
21:38 |
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21:38 |
shadowzone |
Even freeminer is outdated. |
21:38 |
shadowzone |
0.4.9 |
21:39 |
proller |
build it! |
21:39 |
proller |
release toooo old |
21:40 |
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21:40 |
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21:40 |
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21:41 |
shadowzone |
But does anyone know how to fix that error? |
21:41 |
shadowzone |
Or whatever it is. |
21:44 |
* Fritigern |
wishes he could help |
21:45 |
shadowzone |
It's okay |
21:45 |
shadowzone |
I can maybe talk to VanessaE see if she could help. |
21:46 |
* VanessaE |
throws cookies and Nutella at shadowzone |
21:46 |
shadowzone |
YAY! |
21:46 |
VanessaE |
as for the missing field, no idea at all |
21:46 |
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21:47 |
shadowzone |
Okay |
21:47 |
Amaz |
Best kind of help there is :D |
21:47 |
shadowzone |
I haven't been playing with the code or anything. |
21:47 |
shadowzone |
And my sister played it and that's when it disappeared. |
21:47 |
Amaz |
What more could be wanted/needed than cookies and nutella?! |
21:47 |
VanessaE |
I've never had that happen. worst I've had happen is some minor misalignment of elements |
21:47 |
Amaz |
Sisters... |
21:47 |
shadowzone |
Yeah. |
21:48 |
VanessaE |
Amaz: I also have Krackel bars here (I wanted Symphony but the store was out) and diet mountain dew :) |
21:48 |
shadowzone |
I'm the oldest of 6 kids and I have little siblings who enjoy playing Minetest. |
21:48 |
VanessaE |
yes, it's a junk food day |
21:48 |
shadowzone |
Yuck! |
21:48 |
shadowzone |
Diet |
21:48 |
Amaz |
:D |
21:48 |
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21:48 |
VanessaE |
shadowzone: I can't have the sugar in the soda because it's liquid. |
21:49 |
shadowzone |
Oh |
21:49 |
VanessaE |
(but the solid forms in the junk food are less egregious) |
21:49 |
shadowzone |
Okay... |
21:49 |
shadowzone |
But still. |
21:49 |
shadowzone |
Diet ain't good for you |
21:49 |
VanessaE |
better diet than loaded with HFCS. |
21:50 |
* Amaz |
has been really put of saturated fat today... |
21:50 |
shadowzone |
True |
21:50 |
shadowzone |
And Aspertame |
21:50 |
VanessaE |
nothing wrong with sat fat. |
21:51 |
shadowzone |
Nope |
21:51 |
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21:51 |
shadowzone |
It's trans fat, iirc |
21:51 |
* Amaz |
has seen what it does to cholesterol, and what cholesterol leads to, and how a heart attack happens. |
21:52 |
VanessaE |
Amaz: yeah, due to excess intake of carbohydrates. |
21:52 |
Amaz |
Yep :) |
21:53 |
Amaz |
I just learn how a heart attack actually happens... *shudder* |
21:53 |
Amaz |
*learned |
21:53 |
* shadowzone |
thinks |
21:54 |
shadowzone |
Okay I just tried deleting everything to do with Minetest except for mods, Texture packs and games(minetest_game_minnmle[not sure how to spell that] And Shadow_game) re-git cloned and compiled still the same. |
21:56 |
MinetestForFun |
Hi everybody, today i need to change the damage of my mese_monster mob (from a modified version of mobs redo), i've tried the value "damage = 7," but the monster just don't take my value... the damage stay at 1... this mob use the "mobs:register_arrow("mobs:mese_arrow", {" and when i look into the api, i can't tweaks this damage, anybody can help me please ? |
22:01 |
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22:20 |
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22:20 |
oOChainLynxOo |
!seen Blaxar |
22:20 |
MinetestBot |
oOChainLynxOo: Sorry, I haven't seen blaxar around. |
22:20 |
oOChainLynxOo |
:( |
22:30 |
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22:37 |
kilbith |
someone know a .sh to .bat converter online ? |
22:37 |
oOChainLynxOo |
Hmm |
22:38 |
oOChainLynxOo |
Hang on |
22:39 |
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22:41 |
oOChainLynxOo |
I've come up empty in my search |
22:42 |
oOChainLynxOo |
Most people want to convert it the other way around (batch to shell) |
22:42 |
oOChainLynxOo |
Afk |
22:42 |
kilbith |
nvm, not possible |
22:42 |
kilbith |
thx |
22:42 |
y |
kilbith: it is possible, both are turing complete |
22:43 |
y |
the problem is that you probably rely on external programs |
22:43 |
kilbith |
i mean for found an online converter |
22:43 |
kilbith |
find* |
22:43 |
y |
"both are turing complete" is a crap argument |
22:46 |
WindHero |
MinetestForFun |
22:46 |
WindHero |
Still looking for help with the mese monster? |
22:46 |
MinetestForFun |
y |
22:47 |
y |
? |
22:47 |
MinetestForFun |
:p |
22:47 |
MinetestForFun |
yes i need help for my mese monster :) |
22:47 |
WindHero |
to change the damage value of the arrows, change the damage group calues |
22:47 |
WindHero |
player:punch(self.object, 1.0, { |
22:47 |
WindHero |
full_punch_interval=1.0, |
22:47 |
WindHero |
damage_groups = {fleshy=1}, |
22:47 |
WindHero |
}, {x=s.x-p.x, y=s.y-p.y, z=s.z-p.z}) |
22:47 |
MinetestForFun |
so flashy=7 ? |
22:47 |
WindHero |
yeah |
22:47 |
MinetestForFun |
ok, thank you very much :) |
22:47 |
WindHero |
try that, should work |
22:47 |
WindHero |
np |
22:47 |
MinetestForFun |
i try it now |
22:48 |
WindHero |
I've been working with mobs so much the last few days... :P |
22:48 |
MinetestForFun |
Ahah, a good thing for me :D |
22:48 |
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22:58 |
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22:59 |
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22:59 |
hawk666 |
hello need advice on updating my server ? |
23:00 |
hawk666 |
i have a vps running ubuntu server but want to update to 0.4.10 |
23:02 |
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23:03 |
jbitcm- |
hello |
23:04 |
jbitcm- |
can you help me explain how play minetest |
23:06 |
WindHero |
what, like controls or physical gameplay? |
23:06 |
y |
you need to use a mouse and a keyboard |
23:06 |
catninja |
jbitcm-: http://wiki.minetest.net/Getting_Started |
23:07 |
WindHero |
^ |
23:07 |
jbitcm- |
y: but what is the objective |
23:07 |
LittleJoe |
to survive |
23:07 |
y |
jbitcm-: it is a sandbox game, the objective is having fun |
23:08 |
RealBadAngel |
no, the goal is to have fun |
23:08 |
LittleJoe |
I'm guessing you don't play minecraft? |
23:08 |
y |
:P rba! |
23:08 |
RealBadAngel |
ninjad as usual ;) |
23:08 |
jbitcm- |
LittleJoe: this is my firs time using minetest |
23:09 |
LittleJoe |
so you have played minecraft? |
23:09 |
jbitcm- |
y: and its dificut to me understhand |
23:09 |
y |
jbitcm-: in Minetest you can practically "do a lot of things", the one that is fun for you is the actual objetive |
23:10 |
y |
you may like to build shiny buildings, so that is why you go to a creative server, where you have 1000 different building blocks |
23:10 |
WindHero |
If you want to have a more concrete goal than having fun by building awesome stuff and exploring places... |
23:10 |
WindHero |
try a subgame |
23:10 |
oOChainLynxOo |
I will be back later guys, closing all programs while exporting in Sony Vegas will speed up the process |
23:11 |
hawk666 |
I am currently setting up a server on a VPS running Ubuntu 14.04 server. I want to update it to 0.4.10 as it's currently running on 0.4.9 But i can't find a repo for it help ? |
23:11 |
WindHero |
cya |
23:11 |
y |
get a better computer >:3 |
23:11 |
y |
\o |
23:11 |
jbitcm- |
WindHero: subgame? |
23:11 |
WindHero |
https://forum.minetest.net/viewforum.php?f=15 |
23:11 |
jbitcm- |
i'm in mac and want to install a mod for practicing or play |
23:12 |
hawk666 |
anyone ? |
23:12 |
WindHero |
I dunno hawk, I don't run a server :P |
23:12 |
y |
minetest is based on the a "game" logic, you install games (I can think of carbone and dreambuilder right now), and if you want to change or add stuff, you use mods over it |
23:12 |
y |
hawk666: how did you install it? |
23:12 |
WindHero |
Look no further than https://forum.minetest.net/viewtopic.php?f=15&t=10192, jbitcm |
23:15 |
hawk666 |
anyone surly someone knows |
23:15 |
y |
hawk666: how did you install the actual running server? |
23:15 |
LittleJoe |
hawk666: did you try compiling your own from Github? |
23:17 |
hawk666 |
how do i do that ? last time i got a lib.level.db error |
23:18 |
LittleJoe |
idk about any errors or how to avoid them : / |
23:18 |
hawk666 |
http://wiki.minetest.net/Setting_up_a_server/Debian this is the install i done but in ubuntu and skipping the first |
23:19 |
hawk666 |
so how do i compile ? |
23:20 |
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23:24 |
WindHero |
Have you considered just doing the same process again? |
23:24 |
WindHero |
backup the current world |
23:25 |
WindHero |
install |
23:25 |
WindHero |
then copy it back in? |
23:25 |
WindHero |
(Don't take my word as truth without corroboration- this is all hypothesis) |
23:25 |
hawk666 |
wont work for some reason it will only install 0.4.9 |
23:25 |
y |
VanessaE: do you know any lisp? |
23:26 |
LittleJoe |
all I've compiled is the minetest game idk about an special server stuff |
23:26 |
y |
VanessaE: templates are like a f**cked up version of lisp macros |
23:29 |
LittleJoe |
this is the source code: https://github.com/minetest/minetest_game |
23:30 |
LittleJoe |
and there's something to do with cmake . and make |
23:30 |
LittleJoe |
that was a long time ago lol |
23:31 |
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23:32 |
WindHero |
any luck on the mese monster, mtf? |
23:32 |
WindHero |
*mff |
23:32 |
MinetestForFun |
i haven't reboot the server yet |
23:32 |
WindHero |
kk |
23:32 |
MinetestForFun |
i reboot it after a lot of updates :) |
23:32 |
WindHero |
xD |
23:34 |
LittleJoe |
anybody wanna be an elve : D |
23:35 |
LittleJoe |
lord of the test has officially opened |
23:37 |
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23:47 |
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23:47 |
VanessaE |
y: I don't know lisp, but if a macro there is anything like they were back in my 6502 assembly days, they I get it. |
23:48 |
y |
no, it is like a programming language that generates code |
23:49 |
WindHero |
isn't it used for AI...? |
23:50 |
WindHero |
wait no |
23:50 |
WindHero |
I'm thinking of... |
23:50 |
WindHero |
yeah, that's right |
23:51 |
WindHero |
Lisp is from the late 1950's :P |
23:52 |
y |
WindHero: I am talking about the whole Lisp family |
23:52 |
y |
lisp changed a lot from 1960 to 2014 |
23:54 |
VanessaE |
y: that's how macros worked in 6502 also. |
23:54 |
y |
oh neat |
23:55 |
VanessaE |
though far simpler than what a modern language uses of course |
23:55 |
VanessaE |
a few lines and some compiler directives in, hundreds of bytes of code out |
23:55 |
y |
all macros do that, but in Lisp you actually have the language itself for generating code |
23:55 |
y |
VanessaE: was the macro system "turing-complete"? |
23:55 |
VanessaE |
you know, I'm not sure. |
23:55 |
VanessaE |
good question. |
23:55 |
kaeza |
it's basically a fancy #define <_< |
23:55 |
VanessaE |
I don't think anyone ever tried :) |
23:55 |
* kaeza |
hides |
23:56 |
y |
what is a fancy define? |
23:56 |
y |
lisp macros are basically taking code as first-class |
23:56 |
VanessaE |
demo coders back in the day loved them for unrolling loops and so on |
23:56 |
y |
and letting you run functions that process functions as inputs and return new functions, oh wait, this is functional programming |
23:57 |
VanessaE |
yeah no.. 6502 assemblers weren't THAT advanced by comparison :) |
23:57 |
VanessaE |
but they were getting pretty good by the time I stopped actively coding |
23:58 |
y |
http://xkcd.com/297/ |
23:58 |
y |
Lisp was too advanced for its time though |
23:59 |
VanessaE |
haha |
23:59 |
* VanessaE |
throws a few $ and # at y |