Time |
Nick |
Message |
00:00 |
coagen |
VanessaE: you compile from git src right? |
00:00 |
VanessaE |
yep |
00:01 |
coagen |
k |
00:01 |
hisforever |
Yes they did VanessaE when I got my updates |
00:01 |
coagen |
VanessaE: hear anything about weird issues with worldedit crashing stuff? |
00:02 |
VanessaE |
coagen: nope |
00:02 |
hisforever |
I was really happy when I saw it too |
00:02 |
coagen |
k thx |
00:05 |
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00:11 |
coagen |
OMG compile already |
00:11 |
coagen |
:| |
00:12 |
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00:19 |
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00:29 |
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00:33 |
hisforever |
VanessaE ow Do I get Animal Mod to work in Dreambuilders please? |
00:34 |
hisforever |
how =ow |
00:34 |
VanessaE |
just install it, enable it like any other mod, then go in-game and do /mobf |
00:34 |
VanessaE |
turn "secondary spawning" in the MOBF menu |
00:34 |
VanessaE |
and enable/disable the particular MOBs that you want. |
00:34 |
hisforever |
ok ty |
00:46 |
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00:50 |
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00:58 |
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01:02 |
DFeniks |
what would be the best way to fix various mods for another game? game is moontest , and it usually requires to for example check for both air and vacuum when originally only check air. |
01:04 |
DFeniks |
basically only some line changes , im asking how to do it ? do i make separate copies of mods , of do some fix mod , is it even possible ? |
01:07 |
DFeniks |
also if i for example make version of master mod with different name i still have name conflict for submods |
01:07 |
DFeniks |
if both versions are installed , that is |
01:13 |
RealBadAngel |
edit the files instead of copyin whole mods |
01:21 |
Fritigern |
coagen: Funny you should mention WE crashing stuffs. My friend tried to stretch a coupld of nodes, and it crashed the server. |
01:21 |
coagen |
sup? |
01:21 |
coagen |
hrm |
01:21 |
coagen |
k |
01:21 |
coagen |
Fritigern: thx |
01:22 |
Fritigern |
So far, only stretching has crashed the server though. replaceing, setting nodes, copying, moving, it all works without a problem |
01:24 |
coagen |
Fritigern: awesome man, thx |
01:24 |
Fritigern |
coagen: Do you know of other WE operations that crash a server? |
01:25 |
coagen |
Fritigern: no sir, just trying to learn what would, i've never even used WE... but some others here had been having problems with it crashing a world |
01:26 |
coagen |
Fritigern: with the info you've provided... maybe we can isolate the issue to the same thing... we'll see |
01:26 |
Fritigern |
i don't even know why stretch would crash a world. Doesn't sound like something that even could do that |
01:27 |
coagen |
hrm |
01:27 |
Fritigern |
Unfortunately, i can repro. So i know it is stretch that does it |
01:30 |
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01:31 |
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01:32 |
DFeniks |
still, minetest uses same mods folder even if i use 2 different games (i mean thouse what you choose when configure world) it means i should swap the mods folder if i want play different game with same named mods. or maybe i could do something else like configuring game or compiling differently? |
01:34 |
DFeniks |
is it possible to make minetest use different mod folders for each game? |
01:35 |
Fritigern |
Yes, put the mods in the respective games folders. |
01:35 |
DFeniks |
nvm, i think i'll look in config files first . |
01:37 |
DFeniks |
would i still be able to configure what to use for each world? if i put in games mod folder? or they would be blue and dont let me? i guess i'll try |
01:37 |
Fritigern |
They would be blue |
01:40 |
Fritigern |
Another option would be to go into minetest/worlds/<worldname> folder, make a folder called worldmods and copy the mods of your choice to that folder.. |
01:43 |
DFeniks |
can i put mod path or something in game.conf in game/moontest ? not minetest.conf in minetest-master |
01:51 |
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02:09 |
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02:13 |
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02:25 |
freelikegnu |
well I really put my foot in my mouth in the forum |
02:25 |
freelikegnu |
I have to find a way to balance playing mt with modding... |
02:29 |
NemoMT |
You're gonna have to compromise. |
02:29 |
NemoMT |
Play MineTest. |
02:31 |
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02:49 |
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02:51 |
freelikegnu |
NemoMT: well since I just discovered mt about a month ago, I'm pretty deep into playing and learning how it works |
02:52 |
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02:58 |
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03:03 |
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03:06 |
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03:06 |
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03:07 |
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03:07 |
c0agen |
so I have a test server set up |
03:07 |
c0agen |
testing it |
03:07 |
c0agen |
does not appear to be cpu/disk/network limited |
03:08 |
c0agen |
seems like it could be faster |
03:08 |
c0agen |
wonder what I need change in minetest.conf |
03:08 |
c0agen |
... |
03:13 |
c0agen |
bbl... |
03:13 |
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03:27 |
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03:31 |
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04:23 |
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04:35 |
blaise |
20:49:58: ERROR[ServerThread]: ServerEnv: Trying to store id=19392 statically but block (4,0,3) already contains 606 objects. Forcing delete. |
04:35 |
blaise |
lmao |
04:36 |
VanessaE |
known bug |
04:36 |
VanessaE |
a number of us have got that. |
04:36 |
Cylus |
Drats. I wanted to stuff 60 more objects in that block. |
04:36 |
VanessaE |
cause unknoen. |
04:36 |
VanessaE |
unknown* |
04:36 |
Cylus |
TNT sets that off a lot though. |
04:37 |
VanessaE |
my guess is mapblock 4,0,3 has nothing at all in it that anyone could actually *see* though |
04:42 |
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04:46 |
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04:47 |
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04:52 |
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04:52 |
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04:54 |
VanessaE |
I'm off. night all. |
05:22 |
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05:23 |
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05:55 |
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05:55 |
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05:56 |
MinetestBot |
[git] kwolekr -> minetest/minetest: Refactor decoration-related code 1cb6ea6 http://git.io/ggj2zQ (2014-10-29T01:56:37-04:00) |
06:31 |
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06:31 |
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06:46 |
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07:08 |
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07:09 |
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07:13 |
MinetestBot |
[git] Zeno- -> minetest/minetest: Added names colours and refactored parseColorString() 813c088 http://git.io/Z9Mftw (2014-10-29T03:10:59-04:00) |
07:17 |
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07:26 |
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07:27 |
CWz |
the latest git made the text to freakin tiny |
07:40 |
MinetestBot |
[git] maciej.kasatkino2.pl -> minetest/minetest: Add option to enable mesh caching, add wallmounted for meshes. dd4c21c http://git.io/ntuQ0A (2014-10-29T08:37:33+01:00) |
07:45 |
Fritigern |
Compilation of minetest completed in 0:01:11 |
07:46 |
Fritigern |
:-) |
07:54 |
MinetestBot |
[git] Zeno- -> minetest/minetest: Fix bug introduced by me (Zeno) 6c9bbb0 http://git.io/TxghWw (2014-10-29T08:54:16+01:00) |
08:28 |
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08:53 |
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08:58 |
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09:01 |
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09:22 |
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09:42 |
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09:45 |
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09:53 |
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09:57 |
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09:57 |
kilbith |
https://cdn.mediacru.sh/ZF_AIXFyC6xw.png |
10:08 |
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10:13 |
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10:15 |
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10:15 |
ThatGraemeGuy |
kilbith: what is starring supposed to do? |
10:15 |
kilbith |
such as github starring or FB likes |
10:16 |
ThatGraemeGuy |
mmm'kay |
10:16 |
kilbith |
we also may sort the areas on the travelnet formspec by stars |
10:17 |
kilbith |
descending order |
10:21 |
Fritigern |
Working on a GUI wrapper for minetestserver. Here's the first rough version. Needs a lot more work, but once you've got the thing configged right (which is were i need to put in more work), then it works quite nicely. https://gist.github.com/Fritigern/7654e5115c64e87f5cea |
10:22 |
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10:24 |
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10:24 |
Fritigern |
Todo: 1-Have the thing "remember" what world and game you've used last. 2-Have some sensible defaults so that peole can start using it straight away. |
10:25 |
Fritigern |
There's prolly ore, but i am tired and my brain shut down |
10:25 |
Fritigern |
*more |
10:28 |
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10:28 |
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10:29 |
Benja_ |
hi |
10:29 |
Fritigern |
Zeno`: In case you are interested: https://gist.github.com/Fritigern/7654e5115c64e87f5cea |
10:29 |
Fritigern |
Hi Benja_ |
10:31 |
Zeno` |
looks nice Fritigern |
10:32 |
Benja_ |
Zeno i am on minetest but i cant interact with the game |
10:32 |
Fritigern |
Zeno`: It still needs work. The config screen does not remember all settings |
10:32 |
Fritigern |
Also needs some sensible defaults. |
10:33 |
CWz |
bench |
10:33 |
CWz |
whoops |
10:34 |
CWz |
Benja_: you are on the worng irc network. you are looking for isis.inchra.net server |
10:34 |
Benja_ |
oh thx CWz |
10:40 |
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10:43 |
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10:45 |
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10:48 |
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10:48 |
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10:51 |
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11:09 |
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11:13 |
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11:19 |
paramat |
nore, my pull request for fixing boats mod has just been rebased and commits are squashed into 1, also i made the changes requested by Blockmen here https://github.com/minetest/minetest_game/pull/328 ... =} |
11:39 |
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11:55 |
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12:00 |
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12:41 |
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12:42 |
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12:44 |
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12:48 |
Megaf |
Anyone here knows Diaspora? |
12:51 |
jojoa1997 |
I will know once you tell me what it is ;) |
12:59 |
Amaz |
Spammer: https://forum.minetest.net/memberlist.php?mode=viewprofile&u=11844 |
13:00 |
jellow |
Megaf: as in the facebook alternative ? |
13:00 |
Megaf |
jellow: yep |
13:01 |
Megaf |
Well, Diaspora is a comunity drivel social network |
13:01 |
Megaf |
their servers are distribuited around the globe on so called pods |
13:01 |
Megaf |
and anyone can run these pods |
13:01 |
Megaf |
google for diaspora foundation |
13:01 |
Megaf |
I made an account at diasp.net |
13:02 |
Brains |
Federated social network. *shrug* I like the idea but, last I looked (it has been a while), I wasn't impressed on the technical side. |
13:03 |
jellow |
sounds like a nice idea but my friends are not going to use it so will end up talking to myself like usual |
13:05 |
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13:07 |
Brains |
jellow: Why aren't you still on Myspace? =-:P |
13:10 |
jellow |
Brains: ye I hope people do the same to facebook and migrate to something a little less scary |
13:10 |
jellow |
I don't even know what made people leave Myspace come to think of it |
13:10 |
Brains |
jellow: Your view of humanity, while admirable, is probably wrong... |
13:11 |
* Brains |
has no faith that FB's replacement will be better in the arenas we're concerned with here... |
13:15 |
rubenwardy |
Ello is interesting, but I don't like the logo |
13:17 |
* jellow |
proposes a new FB killer called patrioticbook where fun is mandatory. |
13:20 |
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13:23 |
Brains |
jellow: Patriotism got declared 'square', 'uncool', and definitely 'not fun' back in the 50-60s. |
13:24 |
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13:47 |
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13:48 |
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13:48 |
kaeza |
mornings |
13:57 |
LazyJ |
o/ kaeza |
13:57 |
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14:05 |
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14:07 |
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14:09 |
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14:10 |
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14:11 |
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14:12 |
ThatGraemeGuy |
what happens if you dig to the limit of the world without some sort of bedrock mod in place? |
14:12 |
LazyJ |
You hit the grey "Void". |
14:12 |
LazyJ |
Nothing happens. You just stand on a grey area of nothing. |
14:13 |
ThatGraemeGuy |
ok cool thanks |
14:13 |
LazyJ |
yw ;) |
14:13 |
ThatGraemeGuy |
was worried might crash the server or something weird |
14:13 |
ThatGraemeGuy |
:) |
14:14 |
LazyJ |
Graphics can be glitchy at the extremes of the world, that's about it. |
14:16 |
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14:17 |
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14:17 |
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14:24 |
Azelphur |
I made a forum post about how well Minetest did at MozFest 2014, https://forum.minetest.net/viewtopic.php?f=3&t=10497 :) |
14:25 |
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14:29 |
LazyJ |
Thanks, Azelphur ;) The pics are encouraging. |
14:29 |
Azelphur |
yw :D |
14:30 |
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14:30 |
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14:35 |
kaeza |
"I set the kids the challenge of digging to the bedrock" oh you evil person ;) |
14:36 |
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14:37 |
Amaz |
Azelphur, you are an evil genius sir! |
14:40 |
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14:40 |
ElectronLibre |
What a good idea to keep them calm and concentrated x)... |
14:41 |
VanessaE |
good morning. |
14:42 |
ecutruin |
o/ |
14:42 |
kaeza |
mornings V |
14:44 |
rubenwardy |
!title https://www.youtube.com/watch?v=VhIDlQJA0Aw |
14:44 |
MinetestBot |
rubenwardy: PyGame destroyable environment prototype - Moles - YouTube |
14:50 |
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14:53 |
OldCoder |
VanessaE, do you have a copy of shadowblocks? |
14:56 |
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14:56 |
VanessaE |
shadowblocks? |
14:56 |
OldCoder |
Yes |
14:56 |
VanessaE |
not even aware of that one |
14:56 |
OldCoder |
It is specified |
14:57 |
OldCoder |
as part of ShadowNinja server but he did not provide the mod |
14:57 |
OldCoder |
I will speak with him |
14:57 |
OldCoder |
But I have everything else I think |
15:06 |
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15:07 |
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15:08 |
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15:14 |
rubenwardy |
OMG, a server actually uses Food?! D: https://forum.minetest.net/viewtopic.php?f=10&t=10303 |
15:15 |
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15:16 |
VanessaE |
wow |
15:17 |
Azelphur |
Amaz: hehe, thanks :P |
15:18 |
Azelphur |
Amaz: funny part is there was this one kid that actually came up with a decent solution, he exited, put himself in creative mode, then dug straight down with a weight on the left click button |
15:18 |
Azelphur |
and I'm just sitting there thinking "Yup, this kid is going places" |
15:18 |
Amaz |
XD |
15:27 |
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15:30 |
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15:34 |
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15:35 |
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15:36 |
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15:37 |
Yellowberry |
hi PenguinDad |
15:38 |
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15:44 |
PenguinDad |
EHLO Yellowberry |
15:45 |
Yellowberry |
how is my sir PenguinDad doing? |
15:45 |
* PenguinDad |
was surprised by the fact that someone in his class knows Krewella |
15:46 |
Yellowberry |
PenguinDad: Krewella? |
15:46 |
PenguinDad |
Yellowberry: https://soundcloud.com/krewella |
15:47 |
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15:50 |
Yellowberry |
interesting |
15:51 |
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15:55 |
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15:56 |
TenPlus1 |
Has anyone noticed any problems with latest DEV when placing schematic files on map ? mainly segmentation faults ?? |
15:56 |
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16:08 |
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16:09 |
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16:09 |
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16:13 |
Krock |
meow |
16:13 |
kaeza |
purr |
16:13 |
PenguinDad |
rawr |
16:14 |
Zeno` |
Krock, BEST pal and buddy! |
16:14 |
Krock |
still? |
16:15 |
PenguinDad |
Beat Extraordinary Steam Teams |
16:15 |
Zeno` |
yes, you are always my best pal and buddy |
16:16 |
Krock |
neat |
16:16 |
VanessaE |
Krock, old buddy, old pal, old friend |
16:16 |
Krock |
very old. |
16:16 |
Zeno` |
the error the other day with refactor_the_game has been fixed! |
16:17 |
Zeno` |
Thousands of people are asking for a test build! |
16:17 |
Zeno` |
(ok, one person_ |
16:17 |
Zeno` |
:3 |
16:26 |
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16:36 |
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16:37 |
rubenwardy |
Made another video: https://www.youtube.com/watch?v=E4nAa8ldoYE |
16:37 |
rubenwardy |
!title |
16:37 |
MinetestBot |
rubenwardy: Destroyable Environment 2 - Tile Types - YouTube |
16:38 |
gravgun |
rubenwardy: making some terraria-like thingy? |
16:39 |
rubenwardy |
More like moles |
16:39 |
rubenwardy |
But a mixture |
16:39 |
rubenwardy |
Moles but not turn based |
16:45 |
kaeza |
that is quite nice |
16:48 |
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16:51 |
Yellowberry |
rubenwardy: is it downloadable yet? |
16:51 |
rubenwardy |
No |
16:51 |
Yellowberry |
when will it be available? |
16:53 |
kaeza |
Feb 30 2015 |
16:53 |
kaeza |
<_< |
16:54 |
PenguinDad |
Yellowberry: just get a time machine :P |
16:54 |
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16:55 |
Yellowberry |
aw |
16:55 |
Yellowberry |
PenguinDad: those are too expensive |
16:55 |
|
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16:55 |
gravgun |
Yellowberry: unless you steal it |
16:55 |
PenguinDad |
Then throw a baseball at 0.9c :P |
16:56 |
gravgun |
good luck :D |
16:57 |
Yellowberry |
lolol |
16:57 |
Yellowberry |
*** Notice to all ZNC users - Unloading Partyline module because it's cancer |
16:57 |
Krock |
Partyyy |
16:57 |
Calinou |
hi |
16:57 |
* Krock |
meows at Calinou |
16:59 |
* Calinou |
meows at slopes |
16:59 |
Krock |
<3 slopes |
17:00 |
Calinou |
I'm setting up Xubuntu 14.04 VM |
17:00 |
Calinou |
to make the builds |
17:00 |
rubenwardy |
Yellowberry, you can't really do anything. Just blow up the blocks. I aim to add multiplayer support and stuff. Maybe December |
17:00 |
Calinou |
rubenwardy, you should consider getting NodeBoxEditor packaged for Debian |
17:01 |
Calinou |
would get it some visibility, I don't think maintainers would object to this |
17:01 |
Calinou |
minetest-nodeboxeditor probably |
17:01 |
Yellowberry |
rubenwardy: I like blowing up blocks |
17:03 |
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17:04 |
Calinou |
http://lichess.org/team/minetest |
17:04 |
Calinou |
rubenwardy, join ;) |
17:04 |
gravgun |
rubenwardy: btw do you plan on keeping NodeboxEditor nodebox-only, or will it eventually get to be a box-based nodemesh editor (i.e. ability to have more textures, custom uv map) |
17:05 |
* Yellowberry |
will join too |
17:05 |
rubenwardy |
I don't know, gravgun |
17:06 |
blaise |
!server --name midnightsystems |
17:06 |
MinetestBot |
blaise: No results |
17:06 |
* Jordach |
meows at Calinou |
17:06 |
* blaise |
explodes |
17:06 |
blaise |
!server midnightsystems |
17:06 |
MinetestBot |
blaise: MidnightSystems | midnightsystems.net | Clients: 0/10, 0/3 | Version: 0.4.10 / minetest | Ping: 694ms |
17:06 |
Calinou |
the team's tournament score is now 10 thanks to Jordach |
17:06 |
blaise |
eggcelent |
17:06 |
Krock |
!server lol |
17:06 |
MinetestBot |
Krock: Because lol. | 85.6.218.161:61562 | Clients: 3/15, 1/3 | Version: 0.4.10-dev_MSVC / base | Ping: 52ms |
17:07 |
Krock |
wow. 50ms |
17:07 |
Yellowberry |
!server a |
17:07 |
MinetestBot |
Yellowberry: Xanadu | 98.166.169.32 | Clients: 20/35, 14/24 | Version: 0.4.10-dev / minetest | Ping: 93ms |
17:07 |
PenguinDad |
blaise: You sir just confused ShadowBot and MinetestBot :D |
17:07 |
blaise |
I wonder how far we are from minetest-0.4.11 |
17:07 |
blaise |
PenguinDad: sorry, didn't know there was more than one |
17:07 |
Yellowberry |
blaise: same thing I was thinking last night |
17:07 |
Krock |
^ somewhen ni november |
17:07 |
Krock |
*in |
17:07 |
Jordach |
Calinou, chess? |
17:07 |
PenguinDad |
!server ping:least |
17:07 |
MinetestBot |
PenguinDad: Clip Public Server | 188.40.69.134 | Clients: 16/24, 12/23 | Version: 0.4.10-dev / minetest | Ping: 19ms |
17:07 |
Krock |
!server ping:most |
17:07 |
MinetestBot |
Krock: German Land Rush Server | minetest.websynthesis.org:30001 | Clients: 1/10, 1/1 | Version: 0.4.10-dev / minetest | Ping: 5499ms |
17:08 |
blaise |
holy balls |
17:08 |
Krock |
eww. 5.5s ping |
17:08 |
Krock |
wtf is wrong there |
17:08 |
blaise |
something, that's for sure |
17:08 |
Krock |
maybe a 52 kbps Internet over telephone cable |
17:08 |
Calinou |
Jordach, OK, how much time? |
17:08 |
Jordach |
Calinou, 1 hour 30 |
17:09 |
rubenwardy |
Ok. Added Entities and made the player a special kind of entities in my block game. Now for networking. |
17:09 |
* PenguinDad |
throws enet at rubenwardy |
17:09 |
Yellowberry |
Calinou: please accept? |
17:09 |
Calinou |
done :) |
17:10 |
Calinou |
Jordach, heh |
17:10 |
Calinou |
5 minutes is OK? |
17:13 |
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17:19 |
Calinou |
Jordach, http://lichess.org/bQCUoSR9#0 |
17:27 |
VanessaE |
Calinou: I talked with RealBadAngel about the z-fighting issue, he's gonna look into a proper engine fix for it. It's not limited to just meshes (look at your glow glass blocks, they do it too :) ) |
17:27 |
Calinou |
glasslike_framed suffers from z-fighting |
17:27 |
Calinou |
easy to see with liquis |
17:27 |
Calinou |
liquids* |
17:28 |
Yellowberry |
z's should not fight |
17:28 |
VanessaE |
*nod* he's gonna try to fix it without us having to modify our models |
17:28 |
Yellowberry |
they are letters, not boxxers |
17:28 |
VanessaE |
(since that would be the wrong way anyways0 |
17:28 |
VanessaE |
-0+) |
17:28 |
Yellowberry |
(-0+) |
17:28 |
Yellowberry |
:D |
17:30 |
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17:37 |
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17:38 |
VanessaE |
heh |
17:38 |
Yellowberry |
VanessaE: do your servers still exist? |
17:39 |
Calinou |
I'll try adding more slopes to More Blocks when I have time |
17:39 |
Calinou |
there will be 12 shapes, currently 3 are in (but only 1 has crafting recipe) |
17:39 |
* Yellowberry |
didn't see them on the serverlist |
17:39 |
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17:39 |
Calinou |
I've designed recipes for all of them, including merging (quite intuitive but lengthy to code) |
17:40 |
VanessaE |
Yellowberry: of course they do. |
17:41 |
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17:48 |
rubenwardy |
Yellowberry, https://www.dropbox.com/s/3q8kdfe420u6e25/rubenpymoles.zip?dl=1 |
17:48 |
rubenwardy |
You need pygame |
17:48 |
* Yellowberry |
has pygame |
17:51 |
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17:51 |
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17:52 |
rubenwardy |
Yellowberry, I built the physics engine myself in that. Warning: may be buggy. |
17:52 |
Yellowberry |
k |
17:52 |
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17:52 |
Yellowberry |
may I fiddle with the code and report bugs and fixes? |
17:52 |
Yellowberry |
also: User reg. : Jan 01 01:39:58 2013 (1 year, 43 weeks, 0 days, 17:11:20 ago) |
17:52 |
rubenwardy |
Sure |
17:52 |
rubenwardy |
That version is GPL 3.0 |
17:53 |
Yellowberry |
k |
17:55 |
rubenwardy |
Yellowberry, I spotted a bug. A minor one, just effect jumping when you are at the edge of a block |
17:55 |
rubenwardy |
replace the start of player.py:109 with if world.get(Vector(self.position.x + 0.5, self.position.y + 1.1)) |
17:55 |
rubenwardy |
XD |
17:55 |
Yellowberry |
k |
17:55 |
Yellowberry |
:D |
17:56 |
* Yellowberry |
is glad he can dynamically edit .zip files |
17:57 |
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17:58 |
Yellowberry |
gotta love 7zip |
17:58 |
rubenwardy |
gtg |
17:59 |
rubenwardy |
PM me on forum if any questions |
18:13 |
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19:02 |
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19:04 |
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19:10 |
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19:10 |
exio4 |
hi |
19:10 |
Yellowberry |
hi |
19:10 |
exio4 |
\o/ |
19:11 |
Yellowberry |
\o/\o/\o/ |
19:12 |
Calinou |
all slopes in… need to implement crafting recipes now |
19:12 |
Calinou |
and circular saw |
19:12 |
exio4 |
Calinou: do you have tox? |
19:14 |
Yellowberry |
exio4: does Tox support voice yet? |
19:14 |
exio4 |
it does |
19:14 |
Yellowberry |
woot |
19:14 |
exio4 |
want to try it? |
19:14 |
Yellowberry |
yeah |
19:14 |
Yellowberry |
when did they add it? |
19:15 |
exio4 |
wikipedia says a few months ago :D |
19:15 |
Yellowberry |
sweet :D |
19:15 |
Yellowberry |
I will try it |
19:15 |
* Yellowberry |
hopes there is a Windows version |
19:15 |
exio4 |
uTox has a windows version |
19:15 |
exio4 |
give me your tox id (in query, I don't mind) and we try it |
19:15 |
Yellowberry |
k |
19:16 |
Calinou |
yes I have, but I never use it. |
19:16 |
Yellowberry |
give me about 5 min |
19:16 |
Calinou |
I use Mumble |
19:16 |
Yellowberry |
ew |
19:16 |
Calinou |
Tox supports audio and video mostly |
19:16 |
Yellowberry |
too expense |
19:16 |
Calinou |
you can use a DNS for shorter IDs |
19:16 |
Calinou |
sadly IDs can't be short (no system can be secure, decentralized and memorable) |
19:16 |
exio4 |
Mumble is for 1-to-many conv |
19:17 |
exio4 |
Tox is more like a 1-to-1 even though it supports groupchat |
19:18 |
Yellowberry |
so its almost like skype? |
19:19 |
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19:19 |
exio4 |
but p2p, and with with more crashes |
19:19 |
PenguinDad |
Video and Audio are mostly useless for me |
19:22 |
Yellowberry |
sheet |
19:23 |
PenguinDad |
of |
19:25 |
exio4 |
Yellowberry: got it working? |
19:25 |
Yellowberry |
nope |
19:25 |
exio4 |
kk |
19:25 |
Yellowberry |
my broken firewall is blocking it |
19:25 |
Yellowberry |
I will try again at 3pm MST |
19:27 |
exio4 |
kk |
19:27 |
Yellowberry |
I will be on a different PC then |
19:29 |
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19:29 |
davedevils_ |
hi @all |
19:30 |
Yellowberry |
hiihihihihihi |
19:30 |
Yellowberry |
lol |
19:30 |
davedevils_ |
why yellow ? chinesseberry ? XD |
19:30 |
Yellowberry |
no |
19:30 |
davedevils_ |
i joke |
19:30 |
Yellowberry |
banananananananananana |
19:30 |
davedevils_ |
bananaberry xD |
19:30 |
davedevils_ |
i'm a banana |
19:31 |
Yellowberry |
me too! we must be brothers! |
19:31 |
* Jordach |
has not had a single tox cras |
19:31 |
davedevils_ |
https://www.youtube.com/watch?v=LH5ay10RTGY |
19:33 |
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19:33 |
davedevils_ |
or https://www.youtube.com/watch?v=K2SA61txRDw xD |
19:34 |
Yellowberry |
haha |
19:36 |
davedevils_ |
i eat melon *-* soo goood (in game) |
19:37 |
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19:37 |
davedevils_ |
https://www.youtube.com/watch?v=mghhLqu31cQ |
19:37 |
Yellowberry |
davedevils_: haha |
19:38 |
davedevils_ |
i like sooo mutch |
19:38 |
Yellowberry |
i've seen this once |
19:38 |
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19:38 |
davedevils_ |
this too ? : https://www.youtube.com/watch?v=bULrkalUpZ8 |
19:40 |
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19:41 |
davedevils_ |
thetroy --> macdo internet XD , |
19:41 |
davedevils_ |
?* |
19:42 |
Yellowberry |
all your base are belong to us |
19:42 |
davedevils_ |
*-* |
19:43 |
PenguinDad |
All your bass are belong to us :D |
19:44 |
davedevils_ |
https://www.youtube.com/watch?v=xQzsFzmT4W0 |
19:46 |
davedevils_ |
http://pastebin.com/dNgtmQyU |
19:46 |
davedevils_ |
sorry >.< |
19:49 |
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19:51 |
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19:53 |
Yellowberry |
https://www.youtube.com/watch?v=cWR4UA7OFeM |
19:55 |
davedevils_ |
xD |
19:56 |
LittleJoe |
Q: are there any clan wars or capture the flag type servers up? |
19:57 |
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19:58 |
Krock |
A: Nope |
19:59 |
LittleJoe |
CA:ok thx ; ) |
20:03 |
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20:04 |
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20:06 |
Calinou |
More Blocks: Add inner, outer, outer-cut slopes and their half and half-raised variations, with crafting recipes for them. Code cleanup is ongoing. |
20:07 |
Calinou |
type “git checkout slopes†if you have cloned it to use slopes |
20:11 |
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20:24 |
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20:24 |
Amaz |
Is it possible to make an entity give off light> |
20:24 |
Amaz |
s/>/? |
20:25 |
kilbith |
does we set a facedir setting or equivalent to particlespawner ? |
20:25 |
kilbith |
we can* |
20:34 |
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20:35 |
kaeza |
Amaz, nope |
20:35 |
Amaz |
:/ |
20:36 |
Amaz |
Even hackily? |
20:36 |
kaeza |
the closest you can get to it is with code like the technic flashlight/walking_light mod |
20:36 |
Amaz |
They block stuff? |
20:37 |
Amaz |
Setting a block above a player, and moving it with the player? |
20:37 |
exio4 |
kaeza! do you have tox? |
20:37 |
* kaeza |
hugs exio4 |
20:37 |
kaeza |
maybe |
20:38 |
kaeza |
Amaz, yes, except in your case s/a player/an entity/ |
20:38 |
Amaz |
Okay. |
20:38 |
Amaz |
So no glowing mobs :( |
20:42 |
exio4 |
what PenguinDad |
20:42 |
Calinou |
Amaz, yes, a node is used |
20:42 |
Calinou |
only Freeminer supports dynamic lights |
20:42 |
Amaz |
Calinou, hacky. |
20:43 |
PenguinDad |
glowing air lol |
20:43 |
Amaz |
And with multiple mobs, slow. |
20:44 |
davedevils_ |
so wait a merge betwin freeminer and minetest ? x') |
20:44 |
kaeza |
Amaz, you ask for h4x, you get h4x |
20:44 |
exio4 |
PenguinDad: do you haz tox? |
20:45 |
kaeza |
:D |
20:45 |
exio4 |
h4x? |
20:45 |
kaeza |
:O |
20:45 |
n4x |
close enough |
20:45 |
n4x |
I am hacker though! |
20:45 |
* sfan5 |
paws n4x |
20:45 |
Amaz |
XD |
20:45 |
PenguinDad |
blaaaaargh: yesh I do |
20:46 |
blaaaaargh |
n4x, ^ |
20:46 |
n4x |
PenguinDad: add me! :P |
20:47 |
* sfan5 |
meows at PenguinDad |
20:47 |
Calinou |
<davedevils_> so wait a merge betwin freeminer and minetest ? x') |
20:47 |
Calinou |
will never happen |
20:47 |
Amaz |
Shame for bits. |
20:47 |
sfan5 |
mpv: error while loading shared libraries: libx265.so.34: cannot open shared object file: No such file or directory |
20:47 |
sfan5 |
nooo |
20:47 |
Amaz |
For other bits, balgh |
20:47 |
sfan5 |
how will I listen to Miku now until ffmpeg and mpv recompiled? |
20:47 |
* sfan5 |
sad cat |
20:47 |
* blaaaaargh |
pets sfan5 |
20:47 |
* sfan5 |
purrs |
20:47 |
n4x |
with nix, you wouldn't have that problem! |
20:47 |
PenguinDad |
nooooooo! sfan5 is sad |
20:48 |
sfan5 |
n4x: do you even BSD |
20:48 |
dhasenanw |
Lovely weather there. |
20:49 |
n4x |
how is BSD related to nix |
20:49 |
dhasenanw |
BSD is a Unix family. |
20:50 |
n4x |
I am talking about _this_ nix http://nixos.org/nix/ |
20:50 |
dhasenanw |
Urk. Maybe next time I'll actually read more than half a line of a conversation before talking. |
20:50 |
n4x |
if I mean "unix", I say "unix" ;P |
20:50 |
* sfan5 |
paws n4x |
20:51 |
* sfan5 |
noms n4x's face |
20:51 |
n4x |
have you learned haskell yet |
20:51 |
* sfan5 |
patiently waits for ffmpeg to compile |
20:51 |
n4x |
sfan5: ^ |
20:51 |
sfan5 |
no |
20:51 |
sfan5 |
n4x: ^ |
20:51 |
dhasenanw |
In that case, Nix runs on BSD? |
20:55 |
sfan5 |
yay |
20:55 |
sfan5 |
mpv recompiled |
20:55 |
* sfan5 |
happy cat |
20:56 |
LittleJoe |
has anybody ever considered an army manager for minetest? |
20:56 |
LittleJoe |
or an easy way to manage mos you controll in a war server? |
20:56 |
LittleJoe |
mobs* |
20:58 |
* PenguinDad |
gives sfan5 a <°(((((((((((((((((((((((((-< |
20:58 |
* sfan5 |
paws PenguinDad |
20:58 |
* sfan5 |
noms the fishy |
21:12 |
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22:41 |
Jordach |
>windows xp >1080p |
23:09 |
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23:21 |
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23:22 |
curiouse |
Hey folks is there any way to determined if a chest is full via lua |
23:23 |
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23:27 |
blaise |
curiouse: That's a Damn fine question! |
23:28 |
curiouse |
Looking in digilines code it seems it might be possible |
23:28 |
kaeza |
it's quite trivial to check that |
23:28 |
jin_xi |
curiouse: guess you can look trough the nodes inventory main table and if it contains no "" it full |
23:29 |
jin_xi |
kaeza surely knows the proper way ;) |
23:29 |
kaeza |
maybe :) |
23:29 |
curiouse |
I'm thinking of an inv sorting system using pipe works and digilines |
23:31 |
curiouse |
So throw a ton of crap I into the sorter and it gets sorted but if the chest is full I want it to switch to next one |
23:33 |
curiouse |
If that makes since |
23:34 |
kaeza |
well, that's not so trivial |
23:34 |
kaeza |
anyway, https://gist.github.com/kaeza/1706d6c13d1acb505ab2 |
23:35 |
curiouse |
Digilines has a chest that sends a full msg when full so an Luna controller could switch of that pipe and switch on the next one |
23:36 |
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23:37 |
curiouse |
Try kaeza that looks interesting |
23:37 |
jin_xi |
troll mod/mob idea: fake chest, takes your items then runs away |
23:47 |
curiouse |
Thanks for your input folks gtg |
23:47 |
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