Time |
Nick |
Message |
00:01 |
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00:54 |
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00:58 |
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01:14 |
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01:21 |
MinetestBot |
[Git] BlockMen -> minetest/minetest_game: Allow only boat driver to be detached from boat (fixes #276) 349a63e http://git.io/nLD6Wg (2014-10-03T03:20:31+02:00) |
01:26 |
hisforever |
what is a mob_archer? |
01:26 |
jojoa1997 |
hisforever link to code? |
01:27 |
* Fritigern |
would thinkk that mob_archer is the MT equivalent of a skeleton |
01:27 |
hisforever |
ok hummm |
01:27 |
Fritigern |
Just guessing.... |
01:27 |
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shadowzone joined #minetest |
01:28 |
hisforever |
I have a body in my single player thats look mad lol |
01:28 |
hisforever |
would love to get rid of him |
01:28 |
Fritigern |
KILL IT!!! KILL IT WITH FIRE!!!! |
01:28 |
hisforever |
ok I'll try it |
01:29 |
Fritigern |
Do not forget to make a sacrifice to the Node of Nodes |
01:32 |
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01:41 |
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01:46 |
hisforever |
I have Neuromancer game is there a way to disable the meanies that are in this game lol' |
01:47 |
hisforever |
or should I just find another game? |
01:48 |
hisforever |
I just like to build mine and eat lol don't want monsters hehe |
01:49 |
hisforever |
night all thanks for the help today its bed time |
01:49 |
hisforever |
God bless |
01:51 |
Fritigern |
!tell hisforever If you just want to build, mine and farm, you'd be better off finding a game without mobs. |
01:51 |
MinetestBot |
Fritigern: I'll pass that on when hisforever is around |
02:06 |
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02:13 |
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02:28 |
andre_pl_ |
is there a lua json library available to minetest mods? or something similar like yaml? |
02:30 |
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Daryl joined #minetest |
02:35 |
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LazyJ joined #minetest |
02:39 |
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Zeno` joined #minetest |
02:44 |
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02:44 |
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phantombeta joined #minetest |
02:48 |
* Zeno` |
drops a pin |
02:48 |
Zeno` |
Anyone hear that? |
02:49 |
VanessaE |
ssssshhhhhhh |
02:50 |
* friti |
throws Zeno` an angry look "Can we PLEAASE have some peace and quiet in here?" |
02:50 |
friti |
:-)) |
02:51 |
Fritigern |
Darn, i really should fix this nick issue |
02:51 |
Zeno` |
lol |
03:01 |
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Fritigern joined #minetest |
03:02 |
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rickmcfarley joined #minetest |
03:02 |
Fritigern |
I think i may have fixed that stupid nick thing |
03:03 |
Fritigern |
VanessaE: Did you get my message about the spider webs? |
03:03 |
VanessaE |
? |
03:03 |
VanessaE |
what message? |
03:03 |
Fritigern |
My logs are missing, or i would have pasted it. You were either asleep, or just AFK |
03:03 |
VanessaE |
are they broken? |
03:03 |
Zeno` |
no spiders in them |
03:03 |
VanessaE |
oh |
03:03 |
Fritigern |
Well, they are broken, unless it's intentional behavior. |
03:04 |
VanessaE |
having no spiders on the webs is intentional yes :) |
03:05 |
Fritigern |
Don;t listen to Zeno, he's not speaking for me. |
03:05 |
VanessaE |
heh ok |
03:05 |
Fritigern |
I meant to use them to resemble smoke from a chimney, but the first web is 3D, but the next one is sitting flat against the first web. |
03:06 |
VanessaE |
oh, that's neither a bug nor intentional, rather just a corner case that I didn't bother to catch because of how I expected people to use them is all |
03:06 |
Fritigern |
Some still were 3D (as in visibly took up the sapce of a single node), but they are very unpredictable |
03:07 |
VanessaE |
they always try to fill a corner if there is one, or suspend between two opposite walls, or lay flat on a wall, or if none of the above then they take up a whole node |
03:08 |
Fritigern |
Can it be made so that a corner, formed with two ro more webs, or a web+another node, does not regiaster as a corner? |
03:08 |
VanessaE |
oh sure |
03:08 |
VanessaE |
that's easily done, I just didn't expect anyone to try that :) |
03:09 |
VanessaE |
question is what should the code do in that case? |
03:10 |
VanessaE |
the easiest action is the fall-through, |
03:10 |
VanessaE |
which is to take up a whole node |
03:10 |
VanessaE |
in which case I can simply ignore any webs when checking for wall nodes |
03:13 |
Fritigern |
Pics of how i have used the webs: https://www.dropbox.com/s/3kkplekor7e5tda/Smoky.png?dl=0 and https://www.dropbox.com/s/5hwm2quoy8xosv6/Smoky2.png?dl=0 |
03:13 |
VanessaE |
now THAT is an interesting trick |
03:14 |
Fritigern |
To be quite honest, it's rather common on MC |
03:14 |
VanessaE |
yeah, making them simply default to the plantlike/whole node shape is bext |
03:14 |
VanessaE |
best* |
03:14 |
VanessaE |
ok, I will fix that. |
03:14 |
VanessaE |
lemme take a quick look |
03:14 |
Fritigern |
Have as many looks as you like, quick, not-so-quick or nesquick ;-) |
03:16 |
VanessaE |
Fritigern: apply this to your homedecor and try it out. http://pastebin.com/YCCdECT7 |
03:16 |
Fritigern |
BTW, my builds are never anything impressive. I just lack imagination and/or tenacity to make something that looks like the stuff that has impressed me |
03:16 |
Fritigern |
And i will! |
03:16 |
VanessaE |
tell me if that's the effect you were looking for |
03:17 |
VanessaE |
hm, wait |
03:17 |
VanessaE |
that didn't work :P |
03:18 |
VanessaE |
oh, oops |
03:18 |
VanessaE |
copy&paste error. |
03:19 |
VanessaE |
yeah, ignore that patch entire.y |
03:19 |
VanessaE |
entirely* |
03:19 |
VanessaE |
apply this instead: http://pastebin.com/8wzmS6xY |
03:22 |
Fritigern |
Ignored, and new one applied (i have never figured out how to apply a diff, so copy/pasted it manually) |
03:22 |
Fritigern |
OMG! YOU MADE MY COMPUTER EXPLODE!!! IT'S ON FIRE!!!!! |
03:22 |
VanessaE |
haha |
03:22 |
Fritigern |
:-))) |
03:23 |
Fritigern |
You believe me, right? |
03:23 |
Zeno` |
I am speaking for Zeno`: There are no spiders |
03:23 |
VanessaE |
yeah about as far as I can throw you ;) |
03:23 |
Fritigern |
Have i ever lied to you? |
03:23 |
Fritigern |
I mean, did you ever catch me? |
03:23 |
rickmcfarley |
Fritigern: smoke looks cool |
03:25 |
Fritigern |
VanessaE: It works great! The webs being able to be placed flat against the wall is still a bit unexpected for someone who is used to MC's behaviour of webs, but now it is predicatable, and the webs can be much easier be used for smoke! |
03:26 |
Fritigern |
rickmcfarley: Thank you! |
03:26 |
VanessaE |
Fritigern: good deal. I have never played MC so I'm not aware of how its cobwebs differ in that flat-on-wall behavior though |
03:26 |
VanessaE |
what does it do? |
03:27 |
* VanessaE |
pushes that commit. |
03:27 |
Fritigern |
In MC, the webs have just one way of placement. Like a full node. |
03:27 |
VanessaE |
ahhh |
03:27 |
VanessaE |
yeah, I wanted something with some actual placement logic. |
03:27 |
VanessaE |
in fact they now seem to form almost sideways rails :D |
03:29 |
* Fritigern |
thinks about trying to put together a game or modpack that mimics MC as closely as possible, using currently available mods, but WITHOUT mobs. :-) |
03:31 |
Fritigern |
Then again, i am sure that it has been done before. I'd better try to be a little more original |
03:31 |
VanessaE |
attempts have been made but no one has really succeeded I don't think |
03:34 |
Fritigern |
Wel, i wonder. Should i attampt this, and should i be (moderately) succesful. It could be a good entry point for MC veterans |
03:34 |
Fritigern |
As long as they keep in mind that MT != MC |
03:34 |
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03:35 |
Fritigern |
Just like OpenSim != Second Life |
03:36 |
Fritigern |
There are strong similarities, but there are also profound and deliberate differences. |
03:40 |
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03:44 |
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03:44 |
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Freejack joined #minetest |
03:46 |
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03:48 |
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03:49 |
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03:55 |
* VanessaE |
shrugs .. go for it, Fritigern :-) |
04:04 |
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04:17 |
OldCoder |
I |
04:17 |
OldCoder |
I'm trying to figure out how much of RedCrab I have |
04:17 |
OldCoder |
Does anybody know the coords of anything in RedCrab? And what is the teleport command? |
04:18 |
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04:18 |
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rcmaehl joined #minetest |
04:18 |
VanessaE |
no idea where everything is, but there is an old map on the forum thread, https://forum.minetest.net/viewtopic.php?id=1705 |
04:19 |
OldCoder |
What is the teleport command? |
04:19 |
VanessaE |
/teleport xxxx,yyyy,zzzz will get you around |
04:19 |
OldCoder |
I thought so but it's being ignored |
04:19 |
OldCoder |
So is /time even though I have Name |
04:19 |
VanessaE |
odd. |
04:20 |
VanessaE |
oh btw, remember "death plants" or whatever it was you called them? :) they went to the master branch of plantlife. update ASAP. |
04:20 |
OldCoder |
kk |
04:20 |
OldCoder |
What could be wrong if /time is ignored? |
04:20 |
VanessaE |
that would suggest lag, or disconnect. |
04:20 |
OldCoder |
Restarting |
04:20 |
VanessaE |
sometimes the server will disconnect from the client without actually telling it to do so |
04:21 |
VanessaE |
it's some obscure networking glitch |
04:21 |
OldCoder |
Better |
04:21 |
OldCoder |
OK looks like I have part of RedCrab |
04:22 |
OldCoder |
Rob565 or whatever has the rest |
04:27 |
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Valley_Cat joined #minetest |
04:27 |
OldCoder |
VanessaE, others: ANNOUNCE: Try out minetest.org port 30019 SilverCrab. This is part of RedCrab. Somebody find Rob565 etc. and ask him to copy the rest to me. |
04:28 |
VanessaE |
ehm.. |
04:28 |
VanessaE |
/spawn puts me in a black void. |
04:28 |
OldCoder |
Hm? I fixed that |
04:28 |
OldCoder |
Wait |
04:29 |
OldCoder |
How do I grant all to you? |
04:29 |
VanessaE |
/grant VanessaEzekowitz all |
04:29 |
VanessaE |
but you don't need to |
04:29 |
VanessaE |
hm, unified inventory eh? |
04:29 |
OldCoder |
Suggest changes as you wish |
04:30 |
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asie joined #minetest |
04:30 |
OldCoder |
Fixed spawn |
04:31 |
VanessaE |
now to figure out where the hell I am :) |
04:31 |
OldCoder |
But need to restart |
04:31 |
OldCoder |
You are near me |
04:31 |
VanessaE |
PH! |
04:31 |
VanessaE |
oH! |
04:31 |
VanessaE |
I'm right by my house! |
04:31 |
OldCoder |
Is it there? |
04:31 |
VanessaE |
yep, I'm at the front door thereof |
04:31 |
OldCoder |
Are the innards there? |
04:32 |
VanessaE |
yes but your map is out of date a bit |
04:32 |
OldCoder |
By a few months |
04:32 |
OldCoder |
Do you know Rob565? |
04:32 |
VanessaE |
I replaced these TVs with the ones from homedecor many moons ago :) |
04:32 |
OldCoder |
Name approximate |
04:32 |
VanessaE |
nope, I do not |
04:32 |
OldCoder |
He supposedly has a current copy of the map |
04:32 |
OldCoder |
If somebody finds him and asks, I can host the whole thing |
04:33 |
OldCoder |
Make a list of mod changes needed |
04:33 |
VanessaE |
but yeah, everything's here so far' |
04:33 |
VanessaE |
lemme explore around a bit |
04:33 |
OldCoder |
Quitip |
04:33 |
OldCoder |
What does that mean? |
04:33 |
OldCoder |
Large brick sign |
04:34 |
VanessaE |
where? |
04:34 |
OldCoder |
Near 296, 43, 120 |
04:34 |
OldCoder |
May I restart to set spawn? |
04:34 |
OldCoder |
Oh, wait |
04:35 |
VanessaE |
wait a moment |
04:36 |
VanessaE |
the spawn should be at -12, +8, -29 btw |
04:37 |
VanessaE |
anyway everything along the path between my house and the spawn seems to be in good order so far |
04:37 |
VanessaE |
go ahead and restart at your leisure |
04:37 |
VanessaE |
OH |
04:37 |
OldCoder |
Setting spawn |
04:37 |
OldCoder |
Go on |
04:37 |
Zeno` |
Does it need a restart? /set doesn't do the trick? |
04:37 |
OldCoder |
static_spawnpoint = -12, 8, -29 ? |
04:37 |
OldCoder |
Zeno`, give full command |
04:38 |
VanessaE |
I keep seeing "ERROR[main]: Map:setNode(): Not allowing to place CONTENT_IGNORE while trying to replace "tv:screen_x" at (foo) (block (bar)) |
04:38 |
VanessaE |
where x, foo, and bar are variable depending on where I am |
04:38 |
OldCoder |
Wait |
04:38 |
Zeno` |
/set static_spawnpoint = -12, 9, -29 |
04:38 |
OldCoder |
I tried that, it worked, but seems to be inside something |
04:38 |
Zeno` |
I don't know if that updates the .conf file so you probably need to update it there as well |
04:39 |
OldCoder |
Yes, but the location is wrong |
04:39 |
Zeno` |
/set static_spawnpoint -12, 9, -29 |
04:39 |
OldCoder |
VanessaE, thanks, reviewing tv |
04:39 |
Brains |
Well that was interesting... Apparently pouring water from a water can over a mailbox destroys the mailbox. |
04:39 |
VanessaE |
also, below the spawn building, I see a mass of unknown nodes |
04:39 |
VanessaE |
but //inspect does not tell me what they are |
04:40 |
OldCoder |
VanessaE, well, suggestions from anybody are welcome |
04:40 |
OldCoder |
Shall I drop tv ? |
04:40 |
VanessaE |
no, don't drop it, I fixed it a while back. there should be a zip or so on Jordach's thread for it |
04:40 |
OldCoder |
Hm. Link? |
04:40 |
VanessaE |
but at the time, all I was fixing was a broken image link |
04:40 |
VanessaE |
not a broken node link |
04:41 |
OldCoder |
Something to do with the missing nodes |
04:41 |
VanessaE |
yeah, looks like the ABM that swaps the TV images is trying to swap in an undefined TV node |
04:41 |
OldCoder |
All of this looks repairable |
04:41 |
VanessaE |
yes, quite so |
04:41 |
VanessaE |
just little glitches |
04:41 |
OldCoder |
What's the command to tap on an unknown block? |
04:41 |
VanessaE |
//inspect on |
04:41 |
VanessaE |
then punch it |
04:42 |
VanessaE |
but it doesn't work here |
04:42 |
VanessaE |
at least not with these particular ones |
04:42 |
VanessaE |
one sec |
04:42 |
OldCoder |
Snow needles. They'll disappear when I reset the world. |
04:42 |
VanessaE |
can you tail -f debug.txt please? |
04:42 |
OldCoder |
Yes |
04:42 |
OldCoder |
Moment |
04:43 |
OldCoder |
Had it turned off |
04:43 |
OldCoder |
Will restart with (a) reset world (b) new spawn (c) debug on |
04:45 |
VanessaE |
waiting. |
04:45 |
OldCoder |
Moment |
04:45 |
OldCoder |
Fixes take 90 seconds you know :P |
04:45 |
VanessaE |
haha |
04:45 |
OldCoder |
Deleting a few mods |
04:47 |
OldCoder |
Restarted |
04:48 |
VanessaE |
hm, digging that unknown block just causes it to reappear. that's unusual. |
04:48 |
OldCoder |
Invalid command /spawn ? |
04:48 |
VanessaE |
invalid. |
04:48 |
OldCoder |
? |
04:48 |
OldCoder |
Shouldn't it work? |
04:48 |
VanessaE |
you bwoke it! :P |
04:49 |
OldCoder |
Hm |
04:49 |
OldCoder |
Um, how? |
04:50 |
VanessaE |
you must have deleted the mod that supplies that command |
04:50 |
OldCoder |
I don't think so |
04:50 |
OldCoder |
Checking |
04:50 |
VanessaE |
btw, did you change the fly speed? it seems slower. |
04:50 |
OldCoder |
What should it be? |
04:50 |
VanessaE |
20m/s |
04:50 |
OldCoder |
What is the setting? |
04:51 |
VanessaE |
this feels more like around 10m/s or a bit less |
04:51 |
OldCoder |
I mean |
04:51 |
OldCoder |
How do I fix it? |
04:51 |
VanessaE |
I'm not sure how it's set, usually some mod is used to change it |
04:51 |
VanessaE |
some set player physics param |
04:51 |
OldCoder |
I also don't see a mod that implements /spawn |
04:51 |
VanessaE |
and I may be wrong about that |
04:51 |
VanessaE |
did you have one of craig's "misc" modpacks? |
04:52 |
OldCoder |
No |
04:52 |
OldCoder |
I don't think so |
04:52 |
VanessaE |
there is definitely a physics override in place here |
04:52 |
VanessaE |
movement is very sharp and sudden |
04:53 |
OldCoder |
Can list all the mods; will ask people for help |
04:53 |
OldCoder |
But what happened to /spawn ? |
04:53 |
* VanessaE |
looks |
04:53 |
OldCoder |
I deleted the landrush* mods |
04:53 |
VanessaE |
nether? |
04:53 |
OldCoder |
and boats |
04:53 |
OldCoder |
What about nether? |
04:53 |
VanessaE |
you should remove that if you want to keep a standard redcrab map, that wasn't on the original :) |
04:53 |
VanessaE |
but then again a lot of this stuff wasn't :P |
04:53 |
VanessaE |
so that's up to you |
04:53 |
* VanessaE |
looks some more |
04:53 |
OldCoder |
It is a fake nether |
04:54 |
VanessaE |
oh ok |
04:54 |
OldCoder |
So, is /spawn a mod or core... |
04:54 |
* OldCoder |
is not clear |
04:54 |
OldCoder |
Wait, VanessaE... I can delete those blocks |
04:54 |
VanessaE |
what is this "affects" mod? |
04:54 |
OldCoder |
They need to be divided by 16 ? |
04:54 |
OldCoder |
Reviewing |
04:55 |
VanessaE |
/spawn is a mod |
04:55 |
OldCoder |
But I didn't delete it |
04:55 |
OldCoder |
What is the mod? |
04:55 |
VanessaE |
/home is core (well minetest_game) |
04:55 |
VanessaE |
one sec, I'll paste the one I uase |
04:55 |
VanessaE |
use |
04:55 |
OldCoder |
Affects |
04:55 |
OldCoder |
This adds an API to easily affect players in various ways, both positive and neg |
04:55 |
OldCoder |
ative. |
04:56 |
VanessaE |
here we go. make a new mod of this: http://pastebin.ubuntu.com/8483570/ |
04:56 |
OldCoder |
R |
04:56 |
VanessaE |
( spawn/init.lua ) |
04:56 |
OldCoder |
Got it |
04:56 |
VanessaE |
and set your server's static_spawnpoint accordingly |
04:57 |
OldCoder |
Added |
04:57 |
OldCoder |
Now, are the blocks that are weird |
04:57 |
OldCoder |
coords divide by 16 to delete at DB level? |
04:57 |
VanessaE |
yes |
04:57 |
OldCoder |
Good |
04:57 |
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04:58 |
OldCoder |
I think I can handle that |
04:58 |
VanessaE |
sorry, I didn't catch that earlier. :) |
04:58 |
OldCoder |
Some nice stuff here |
04:58 |
VanessaE |
wtf? |
04:58 |
OldCoder |
Hm? |
04:58 |
VanessaE |
why can't I get an //inspect on these unknown nodes? |
04:59 |
OldCoder |
Nice buildings |
04:59 |
VanessaE |
over here to the west of the spawn |
04:59 |
OldCoder |
VanessaE, possible to worldedit them? |
04:59 |
VanessaE |
the Ru building |
04:59 |
VanessaE |
oh I'm sure I could but I don't wanna destroy them |
04:59 |
VanessaE |
wait |
04:59 |
VanessaE |
are these... |
04:59 |
VanessaE |
I bet these are wool |
05:00 |
OldCoder |
But I have wool |
05:00 |
OldCoder |
checking |
05:00 |
VanessaE |
the OLD wool |
05:00 |
VanessaE |
the 32-color mone |
05:00 |
VanessaE |
one* |
05:00 |
OldCoder |
Wait |
05:00 |
OldCoder |
October 2013 |
05:00 |
OldCoder |
Hang on, back installing |
05:00 |
VanessaE |
the in-game wool mod is a bastardized version of the old one. It only has like 15 colors. |
05:01 |
OldCoder |
Hm |
05:01 |
OldCoder |
VanessaE, how do I disable ingame? I *had* the old one |
05:01 |
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Valley_Cat joined #minetest |
05:01 |
VanessaE |
so yeah, if you find the old one and it still works, just delete the in-game one outright |
05:01 |
OldCoder |
Minetest 0.4 mod: wool |
05:01 |
OldCoder |
====================== |
05:01 |
OldCoder |
Mostly backward-compatible with jordach's 16-color wool mod. |
05:01 |
VanessaE |
ok good |
05:01 |
OldCoder |
Where is the in-game one? |
05:01 |
VanessaE |
just rm -rf minetest_game/wool |
05:01 |
OldCoder |
Ah ty |
05:01 |
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Wuzzy joined #minetest |
05:02 |
OldCoder |
Wait, you mean silvercrab_game/wool? |
05:02 |
OldCoder |
Then what? |
05:02 |
VanessaE |
well yeah :) |
05:02 |
OldCoder |
Where do I get the correct one? |
05:02 |
VanessaE |
one sec, lemme see if I can find it |
05:02 |
OldCoder |
Also what about woolcraft |
05:03 |
VanessaE |
you won't need that |
05:03 |
OldCoder |
Delete it? |
05:03 |
VanessaE |
is I can find the old mod anyway |
05:03 |
VanessaE |
yes |
05:03 |
OldCoder |
kk |
05:06 |
VanessaE |
maybe it wasn't 32 colors... |
05:06 |
VanessaE |
http://www.mediafire.com/?d9nzvn12xmf2i2r |
05:06 |
OldCoder |
R |
05:06 |
VanessaE |
this is the 16 color version |
05:06 |
VanessaE |
that might be what redcrab was using |
05:06 |
OldCoder |
Isn't that what I just deleted? |
05:06 |
VanessaE |
no, you deleted the in-game one, which isn't complete |
05:06 |
VanessaE |
for example, in-game lacks gold |
05:06 |
VanessaE |
and a few others |
05:06 |
VanessaE |
try that link |
05:06 |
OldCoder |
am |
05:07 |
OldCoder |
Added |
05:07 |
OldCoder |
VanessaE, my hammer is an unknown block |
05:07 |
OldCoder |
What mod shall I add? |
05:08 |
VanessaE |
glooptest has hammers, but I don't think that's what redcrab used |
05:08 |
VanessaE |
um.. |
05:08 |
OldCoder |
glooptest was incompatible I think |
05:08 |
VanessaE |
I'm not sure off the top of my head |
05:08 |
OldCoder |
Odd, where do hammers come from? |
05:08 |
OldCoder |
Should I delete farming and farming+ ? |
05:08 |
VanessaE |
castle mod has a hammer, and I think cottages has too |
05:09 |
VanessaE |
farming and farming_plus should be fine |
05:09 |
OldCoder |
There is none in the default game? |
05:09 |
VanessaE |
they'll probably stay out of the way |
05:09 |
VanessaE |
correct, default game has no hammer |
05:09 |
VanessaE |
(nor a knife for that matter) |
05:09 |
OldCoder |
What does it use instead? |
05:09 |
VanessaE |
(which it kinda needs) |
05:09 |
VanessaE |
it doesn't use anything at all. odd huh? |
05:09 |
OldCoder |
And what was RedCrab using, do you suppose? |
05:09 |
VanessaE |
sec. |
05:09 |
|
phantombeta joined #minetest |
05:09 |
VanessaE |
I'll go look |
05:10 |
VanessaE |
if I can. |
05:10 |
OldCoder |
kk |
05:11 |
|
SylvieLorxu joined #minetest |
05:11 |
VanessaE |
well the domain resolves, but the server does not connect. |
05:12 |
OldCoder |
RedCrab? he is down |
05:12 |
OldCoder |
That is the point |
05:12 |
VanessaE |
oh derp |
05:12 |
OldCoder |
So, what mod should I add to get a hammer? |
05:12 |
VanessaE |
one moment. |
05:12 |
OldCoder |
And what will I see if I start a default game |
05:12 |
OldCoder |
instead of a hammer? |
05:14 |
VanessaE |
there are a number of mods that have hammers |
05:14 |
OldCoder |
Which would be safest? |
05:14 |
VanessaE |
but I can't think what redcrab would have used |
05:14 |
OldCoder |
And what will I see if I start a default game |
05:14 |
OldCoder |
instead of a hammer? |
05:14 |
VanessaE |
you'd see an unknown item is all |
05:14 |
VanessaE |
just as now |
05:14 |
VanessaE |
nothing special, |
05:14 |
OldCoder |
Hm. So when I start there is a hand? |
05:14 |
VanessaE |
actually, you'd be holding a little pink square |
05:15 |
OldCoder |
Ah |
05:15 |
OldCoder |
Well, preparing to restart |
05:15 |
|
phantombeta joined #minetest |
05:15 |
VanessaE |
as for safest>? |
05:16 |
VanessaE |
maybe cottages mod but that has lots of other stuff too |
05:16 |
OldCoder |
kk |
05:16 |
OldCoder |
So we don't know what he did |
05:16 |
VanessaE |
castles I think has one, and it has less stuff |
05:16 |
|
RevMDent joined #minetest |
05:16 |
VanessaE |
he may have coded a custom tool for that |
05:16 |
OldCoder |
Ah |
05:16 |
OldCoder |
kk |
05:17 |
VanessaE |
glooptest has hammers of course, but it has extra stuff also, and I doubt redcrab used that |
05:17 |
OldCoder |
Very well |
05:17 |
OldCoder |
So there was a redcrab::hammer |
05:17 |
OldCoder |
And you can't inspect it? |
05:17 |
VanessaE |
possibly |
05:17 |
OldCoder |
Since you are holding it |
05:17 |
VanessaE |
wait. |
05:17 |
VanessaE |
hm, damn. |
05:18 |
OldCoder |
Restarting, then |
05:18 |
VanessaE |
if you could somehow duplicate the undefined item, you can then drop one on the ground and it'll show up in your log |
05:18 |
OldCoder |
This pass has your spawn mod, the old wool, more mods removed |
05:18 |
VanessaE |
(I say dupe it so that you don't lose it) |
05:18 |
OldCoder |
Duplicate your hammer? |
05:18 |
OldCoder |
Wait, it's in inventory\ |
05:18 |
VanessaE |
I mean your hammer :) |
05:18 |
VanessaE |
I don't have one |
05:18 |
OldCoder |
Shouldn't I see it in the file ? |
05:18 |
OldCoder |
I have one |
05:19 |
VanessaE |
drop the undefined item on the ground and you'll see an entry in the debug log telling you the item name |
05:19 |
VanessaE |
should give you an idea what the mod was |
05:19 |
OldCoder |
How do I drop it? |
05:19 |
VanessaE |
Q |
05:19 |
Miner_48er |
why not look into your player file? |
05:19 |
OldCoder |
I did |
05:19 |
OldCoder |
It looks like |
05:19 |
VanessaE |
oh derp |
05:19 |
OldCoder |
landrush:landclaim |
05:19 |
OldCoder |
Is that a hammer?? |
05:19 |
VanessaE |
Miner_48er: good point, I didn't think od that |
05:19 |
VanessaE |
OldCoder: er, no |
05:20 |
OldCoder |
OK then |
05:20 |
VanessaE |
OldCoder: ok, the wool was not the key |
05:20 |
VanessaE |
we're still missing nodes |
05:20 |
OldCoder |
Well, not surprising |
05:20 |
VanessaE |
either that or.. |
05:20 |
OldCoder |
Care to worldedit them? Or what does tapping on them do? |
05:20 |
* VanessaE |
looks |
05:21 |
VanessaE |
ok, that's the 16 color wool and not the default, for sure...so wtf were these nodes. |
05:21 |
* VanessaE |
grumbles |
05:21 |
OldCoder |
/spawn is working now thanks |
05:21 |
OldCoder |
What happens if you tap on them? |
05:21 |
* OldCoder |
likes fixing worlds |
05:22 |
VanessaE |
nothing at all |
05:22 |
OldCoder |
VanessaE, if you worldedit them |
05:22 |
VanessaE |
//inspect on and then punch, just doesn't do anything |
05:22 |
OldCoder |
will this show up in the logs? |
05:22 |
VanessaE |
I could worldedit them out but I don't want to destroy them |
05:22 |
OldCoder |
This is a temporary copy |
05:22 |
OldCoder |
Destroy away if it will identify them |
05:22 |
VanessaE |
wait, you got rollback? |
05:23 |
OldCoder |
Probably |
05:23 |
VanessaE |
dammit. |
05:24 |
VanessaE |
rollback doesn't work here properly. |
05:24 |
OldCoder |
I could add debug code |
05:24 |
OldCoder |
Take just a minute to recompile |
05:24 |
OldCoder |
WAIT |
05:24 |
OldCoder |
VanessaE, I could just do an SQL dump |
05:24 |
VanessaE |
? |
05:25 |
OldCoder |
and look at block -1,1,-1 |
05:25 |
VanessaE |
that might work |
05:25 |
VanessaE |
I filled in some cobble for the missing nodes for now |
05:25 |
VanessaE |
and left the rest of the undefined |
05:25 |
OldCoder |
DOn't, this is a temporary world |
05:25 |
VanessaE |
try the dump |
05:25 |
OldCoder |
Just make notes |
05:25 |
VanessaE |
no prob, just try the dump |
05:25 |
VanessaE |
it might tell us what's missing here |
05:26 |
Miner_48er |
you could do a WE schematic |
05:26 |
VanessaE |
yes, good idea |
05:26 |
OldCoder |
Proceed if you wish |
05:26 |
VanessaE |
OldCoder: look for nodes.we |
05:26 |
VanessaE |
what do you find in there? |
05:26 |
OldCoder |
R |
05:26 |
VanessaE |
should some dirt with grass, some cobble, a couple of stone tiles, and whatever these unknown nodes are |
05:27 |
OldCoder |
R |
05:27 |
OldCoder |
moreblocks:stone_tile |
05:27 |
VanessaE |
pastebin it |
05:27 |
|
mos_basik joined #minetest |
05:27 |
OldCoder |
om |
05:27 |
Miner_48er |
why not limit the schematic to the one unknown? |
05:27 |
VanessaE |
Miner_48er: because I can't punch them |
05:27 |
OldCoder |
http://oldcoder.org/nodeswe.txt |
05:27 |
OldCoder |
VanessaE, ^ |
05:27 |
VanessaE |
have to encluse the group |
05:28 |
VanessaE |
enclose* |
05:28 |
OldCoder |
http://oldcoder.org/nodeswe.txt |
05:28 |
Miner_48er |
have noclip? fly into them and set using //pos1 and //pos2 |
05:28 |
OldCoder |
I can do a dump; and there is the nodes.we file at: |
05:29 |
VanessaE |
damn it. all "unknown" |
05:29 |
OldCoder |
http://oldcoder.org/nodeswe.txt |
05:29 |
VanessaE |
figures. |
05:29 |
OldCoder |
So I should delete them? |
05:29 |
VanessaE |
no, |
05:29 |
VanessaE |
dump the db |
05:29 |
OldCoder |
Proceeding |
05:29 |
OldCoder |
Pos is -16773121 |
05:29 |
VanessaE |
Miner_48er: it's an artifact of these nodes, they don't respond to punch at all, so I have to grab at least three nodes anyway. no matter, already got what I need. thanks for the tip though |
05:30 |
VanessaE |
node coords -18,2,-46 |
05:30 |
OldCoder |
-1, 1, -1 ? |
05:30 |
VanessaE |
approx. |
05:30 |
OldCoder |
has one, right? |
05:30 |
OldCoder |
divided by 16 |
05:31 |
OldCoder |
Dumping whole world |
05:32 |
OldCoder |
O.K. I got the block in hexadecimal |
05:32 |
OldCoder |
Now what :-) |
05:32 |
OldCoder |
Easy to delete it |
05:32 |
VanessaE |
node coords -12,2,-29 and the surroundings also |
05:32 |
OldCoder |
But to decode it, where is the spec? |
05:33 |
OldCoder |
Divide those by 16 ? |
05:33 |
VanessaE |
yes |
05:33 |
OldCoder |
So, -1, 0, -2 I think? |
05:33 |
VanessaE |
I think so |
05:33 |
OldCoder |
For negatives round down |
05:34 |
OldCoder |
Got that too |
05:34 |
OldCoder |
Ideas on where to find spec? |
05:34 |
VanessaE |
no idea. |
05:35 |
VanessaE |
I wonder if these were some kind of chests before? |
05:35 |
OldCoder |
I think I got it |
05:35 |
VanessaE |
they have meta, can't be dug so that means they have inventories with something in them, |
05:36 |
OldCoder |
Hm |
05:36 |
VanessaE |
and this is the wrong wool mod btw |
05:36 |
OldCoder |
A few hours for me to write this |
05:36 |
VanessaE |
you DID need the 32 color one |
05:36 |
OldCoder |
So, not valid for now |
05:37 |
OldCoder |
So, replace it with the previous one? O.K. |
05:37 |
OldCoder |
I've got the block format |
05:37 |
OldCoder |
But the actual ID of the object may be a bit complex |
05:37 |
VanessaE |
got a sign here identifying an "unknown node" as "cyan", among a bunch of other wool blocks, and another is supposed to be "dark blue" but is normal blue |
05:37 |
VanessaE |
no, we need to find the original 32-color wool that Joedach made |
05:37 |
VanessaE |
Jordach* |
05:37 |
OldCoder |
Hang on |
05:37 |
VanessaE |
where the hell is it. |
05:37 |
OldCoder |
Looking |
05:37 |
OldCoder |
I have a number of copies of things |
05:38 |
VanessaE |
the default game one isn't it, that's 15 colors |
05:38 |
OldCoder |
it isn't in my backup of mods.ru |
05:38 |
VanessaE |
or wait. |
05:39 |
VanessaE |
restore the map from your backup, and keep the 16-color one |
05:39 |
OldCoder |
Am I using the 16 color one now? |
05:39 |
VanessaE |
maybe the attempt to use the in-game 15-color one screwed up the working copy. |
05:39 |
VanessaE |
I think you have the 16-color one in place now yes. keep it. |
05:39 |
OldCoder |
Keep the one I have now? I *did* restore the map |
05:39 |
VanessaE |
restore it again. |
05:39 |
OldCoder |
I've been reverting on each restart |
05:39 |
OldCoder |
All right |
05:39 |
VanessaE |
I think something is/was translating node names |
05:39 |
OldCoder |
But first looking at SQL block format |
05:39 |
VanessaE |
I've got a yellow wool here that's supposed to be gold |
05:40 |
VanessaE |
and a blue that's supposed to be dark blue |
05:40 |
VanessaE |
and unknown that's supposed to be cyan |
05:40 |
OldCoder |
So, just restart? |
05:40 |
VanessaE |
yes |
05:40 |
OldCoder |
With revert? |
05:40 |
VanessaE |
and yes |
05:41 |
OldCoder |
Restarting in a moment |
05:41 |
OldCoder |
First looking for an easy way to check the unknown blocks |
05:41 |
OldCoder |
SQL may not be helpful |
05:41 |
VanessaE |
they'll always have their original node nsame |
05:41 |
VanessaE |
name* |
05:42 |
OldCoder |
Restarting |
05:42 |
|
CWz joined #minetest |
05:44 |
|
dirkk0 joined #minetest |
05:44 |
OldCoder |
Should be up |
05:45 |
VanessaE |
ok I have to guess the database got smashed when it was captured. no change. |
05:45 |
OldCoder |
kk |
05:45 |
Miner_48er |
VanessaE a beta of it https://forum.minetest.net/viewtopic.php?p=23968#p23968 |
05:45 |
VanessaE |
(except that the unknown nodes I nuked earlier have returned) |
05:45 |
OldCoder |
I am reviewing the block |
05:46 |
|
proller joined #minetest |
05:46 |
OldCoder |
Hm |
05:46 |
OldCoder |
I can read this |
05:46 |
VanessaE |
Miner_48er: bingo, that was the one - however that's not the problem |
05:46 |
VanessaE |
it's gotta be the database |
05:46 |
VanessaE |
because the map is calling for colors that OldCoder's mods are definitely supplying, e.g. gold and cyan |
05:47 |
VanessaE |
I see gold, cyan, dark blue in the inventory |
05:47 |
VanessaE |
but where they should be in the world, there are unknown blocks |
05:47 |
VanessaE |
this suggests a mod smashed the node names at some point. a bad alias maybe |
05:47 |
OldCoder |
VanessaE, I can read the SQL binary data directly |
05:47 |
OldCoder |
But the individual nodes are buried in large blocks inside the 16 16 16 ones |
05:48 |
OldCoder |
Can't solve it this way quickly |
05:48 |
VanessaE |
OldCoder: look for references to wool:cyan or perhaps colour:cyan |
05:48 |
OldCoder |
Proceeding |
05:48 |
OldCoder |
./wool/init.lua: output = 'wool:cyan 16', |
05:48 |
OldCoder |
./wool/init.lua: {'wool:cyan', 'wool:red'}, |
05:48 |
OldCoder |
./wool/init.lua: {'wool:cyan', 'wool:magenta'}, |
05:48 |
OldCoder |
./wool/init.lua:minetest.register_node("wool:cyan", { |
05:48 |
OldCoder |
./unifieddyes/init.lua: "dye:cyan", |
05:48 |
OldCoder |
./unifieddyes/init.lua: "dye:cyan", |
05:48 |
OldCoder |
rootboldcoder:/opt/minetest0410/share/minetest/g |
05:49 |
OldCoder |
Those are the :cyan references |
05:49 |
VanessaE |
right, the mod is defining it |
05:49 |
VanessaE |
I see it in the inventory |
05:49 |
OldCoder |
Should I drop unifieddyes? |
05:49 |
VanessaE |
naw, leave it |
05:49 |
VanessaE |
it's not getting in the way. |
05:49 |
OldCoder |
Is this separate from the bad blocks? |
05:49 |
VanessaE |
yeah, it's unrelated. |
05:49 |
OldCoder |
kk |
05:49 |
VanessaE |
something smashed your map. |
05:50 |
OldCoder |
Well, yes |
05:50 |
OldCoder |
So, do I simply drop the bad blocks? |
05:50 |
OldCoder |
Will air replace them? |
05:50 |
VanessaE |
no, leave them be for now until we figure out what went wrong |
05:50 |
VanessaE |
they can be replaced with valid nodes via worldedit once we understand what broke |
05:51 |
OldCoder |
So, I shouldn't simply delete them? |
05:51 |
VanessaE |
ope |
05:51 |
VanessaE |
nope |
05:51 |
OldCoder |
And why are they about TV sets? |
05:51 |
VanessaE |
that one just needs a tweak is all |
05:52 |
OldCoder |
So the TV set bug is not the same either? |
05:52 |
VanessaE |
it's just trying to set a node via an ABM that it isn't defining first. |
05:52 |
VanessaE |
unrelated, |
05:52 |
OldCoder |
So three bugs |
05:52 |
OldCoder |
(1) odd colors issue, could be a mod |
05:52 |
VanessaE |
mmhmm |
05:52 |
OldCoder |
(2) broken nodes, can worldedit them |
05:52 |
OldCoder |
(3) TV set bug |
05:52 |
OldCoder |
Is this so? |
05:52 |
VanessaE |
(4) player run speed/physics seems a bit "off" |
05:52 |
OldCoder |
I've removed most of the mods |
05:53 |
OldCoder |
Hold on |
05:53 |
OldCoder |
homedecor maptools moreores |
05:53 |
OldCoder |
were modified by Sokomine for this day |
05:53 |
|
NakedFury joined #minetest |
05:53 |
OldCoder |
Need to use the modified versions |
05:53 |
OldCoder |
NakedFury, Hi |
05:53 |
OldCoder |
VanessaE, moment |
05:54 |
OldCoder |
http://minetest.org/modsfun.txt |
05:54 |
OldCoder |
Those are the current mods |
05:55 |
VanessaE |
don't use pipeworks on this server |
05:55 |
OldCoder |
Deleted |
05:55 |
OldCoder |
Will disappear on next revert |
05:55 |
VanessaE |
what is this "compatibility" mod? |
05:56 |
OldCoder |
Wait |
05:56 |
OldCoder |
This modpack contains only node definitions from removed mods. |
05:56 |
OldCoder |
They are kept in game to prevent unknown nodes in already running world. |
05:56 |
OldCoder |
carts nature nether tree_plus vines |
05:56 |
OldCoder |
|
05:57 |
VanessaE |
ok |
05:57 |
VanessaE |
probably nothing there that's related |
05:57 |
OldCoder |
To any of the issues? |
05:57 |
OldCoder |
cyan seems odd! |
05:57 |
VanessaE |
the rest of this seems benign |
05:57 |
VanessaE |
huh? |
05:57 |
OldCoder |
Missing cyan |
05:57 |
OldCoder |
is odd |
05:57 |
VanessaE |
oh, yes. |
05:57 |
VanessaE |
lemme check something |
05:58 |
OldCoder |
So the weird nodes might be chests? |
05:58 |
OldCoder |
Not connected chests? |
05:58 |
VanessaE |
no, I don't think so |
05:59 |
OldCoder |
What else can cause no punch? |
05:59 |
VanessaE |
I'm not sure what they were, but as for those wool blocks, I AM able to place those affected colors |
05:59 |
VanessaE |
so this is a database glitch |
05:59 |
VanessaE |
probably happened at capture-time |
05:59 |
OldCoder |
Compatibility version? |
05:59 |
VanessaE |
idk |
05:59 |
OldCoder |
Compatibility issue * ? |
05:59 |
OldCoder |
Well, the unknown blocks seem most significant |
05:59 |
OldCoder |
and based on what you just said, the colors can be replaced |
06:00 |
VanessaE |
indeed |
06:00 |
VanessaE |
Sokomine: *poke* |
06:00 |
VanessaE |
she would surely remember what was there |
06:00 |
OldCoder |
It's early there |
06:00 |
OldCoder |
ask her next time you see her |
06:00 |
OldCoder |
I'll restart one more time |
06:00 |
OldCoder |
to revert pipeworks |
06:00 |
VanessaE |
ok |
06:00 |
OldCoder |
and make any other changes for tonight |
06:01 |
OldCoder |
I figure it would take me a number of discussions with core devs to make an SQL filter that fully understood initial nodes |
06:01 |
OldCoder |
Useful tool! |
06:01 |
OldCoder |
Probably not quick to do |
06:01 |
OldCoder |
They pack |
06:01 |
OldCoder |
16x16x16 nodes together |
06:01 |
OldCoder |
and zlib-compress the result |
06:01 |
OldCoder |
Not easy to read in my head :-) |
06:02 |
VanessaE |
heh |
06:02 |
OldCoder |
Hm |
06:02 |
OldCoder |
I *will* try to decompress it |
06:06 |
|
phantombeta joined #minetest |
06:13 |
OldCoder |
Hm |
06:13 |
OldCoder |
I think I've got a list of things related to the blocks |
06:14 |
OldCoder |
Heh |
06:14 |
OldCoder |
VanessaE, the list includes "unknown" |
06:14 |
OldCoder |
It's actually there in the DB as unknown |
06:14 |
VanessaE |
fek. |
06:14 |
VanessaE |
that means it was busted at capture time. |
06:14 |
OldCoder |
Sokomine is the last word |
06:15 |
OldCoder |
If she remembers, we replace that way |
06:15 |
OldCoder |
Else I can just mass delete them |
06:15 |
OldCoder |
Restarting |
06:17 |
OldCoder |
VanessaE, I'll be asleep shortly. If you remember, talk to Sokomine. This world will be good as new, or at least usable, soon |
06:17 |
VanessaE |
ok |
06:17 |
|
dirkk0 joined #minetest |
06:17 |
VanessaE |
I'll try to remember |
06:18 |
OldCoder |
It looks like we got a lot of it |
06:18 |
OldCoder |
Plus Ron? 565? might have a more complete copy |
06:18 |
OldCoder |
RedCrab will live on |
06:18 |
Miner_48er |
OldCoder could you publish your decompression method. I haven't seen much documentation on that. |
06:18 |
VanessaE |
yep, everything I looked at was definitely in please, minus those errant nodes |
06:18 |
VanessaE |
all the *structure* was there for sure |
06:18 |
VanessaE |
I wonder if my mine still exists :P |
06:18 |
VanessaE |
(I doubt it :P ) |
06:19 |
OldCoder |
Who can fix the TV mod? Miner_48er I can explain it later but in this case I didn't finish. I found the strings in an uncompressed section. |
06:19 |
OldCoder |
VanessaE, it is underground |
06:19 |
OldCoder |
Capture probably didn't go there |
06:19 |
OldCoder |
We did get a lot of it |
06:19 |
|
alket joined #minetest |
06:19 |
OldCoder |
And the insides seem to be there |
06:20 |
VanessaE |
OldCoder: is THIS the TV mod you're using? https://github.com/Jordach/Minetest-Mods/tree/master/tv |
06:20 |
VanessaE |
(note, that repo is a modpack) |
06:20 |
OldCoder |
Yes, probably |
06:21 |
VanessaE |
ok |
06:21 |
OldCoder |
I'll update now and restart |
06:21 |
VanessaE |
I see the error |
06:21 |
VanessaE |
line 136 |
06:21 |
OldCoder |
Ah |
06:21 |
VanessaE |
minetest.env:add_node(pos,{name="v:screen_10"}) |
06:21 |
OldCoder |
Shall I clone and patch? |
06:22 |
OldCoder |
*clone* |
06:22 |
VanessaE |
should be "tv:screen_10" there. |
06:22 |
VanessaE |
yes, clone and fix that one little bit there. |
06:22 |
OldCoder |
clone is failing |
06:22 |
OldCoder |
ZIP link? |
06:22 |
VanessaE |
clone this, gitgithub.com:Jordach/Minetest-Mods.git |
06:22 |
VanessaE |
or zip: https://github.com/Jordach/Minetest-Mods/archive/master.zip |
06:22 |
|
rubberduck joined #minetest |
06:22 |
OldCoder |
Access denied... |
06:23 |
VanessaE |
ok, sec |
06:23 |
OldCoder |
Wait |
06:23 |
VanessaE |
clone THIS then, https://github.com/Jordach/Minetest-Mods.git |
06:23 |
OldCoder |
Got it with last one |
06:23 |
VanessaE |
ok |
06:23 |
OldCoder |
He's got a wool in there |
06:23 |
VanessaE |
yeah, ignore that |
06:23 |
VanessaE |
that's the olllllllld 11-color one |
06:24 |
VanessaE |
tv/init.lua line 136 |
06:24 |
OldCoder |
om |
06:24 |
VanessaE |
should be "tv:screen_10" |
06:24 |
OldCoder |
Patched |
06:24 |
OldCoder |
restarting in a moment |
06:24 |
VanessaE |
k |
06:25 |
OldCoder |
Restarted |
06:26 |
rubberduck |
Hi VanessaE |
06:26 |
VanessaE |
hi |
06:27 |
OldCoder |
Item "moreblocks:stair_stonebrick" not defined |
06:27 |
OldCoder |
Well, that's one |
06:27 |
VanessaE |
OldCoder: ok, problem is fixed. |
06:27 |
OldCoder |
I have a mismatched moreblocks |
06:27 |
VanessaE |
OldCoder: yeah, it's moreblocks:stair_stone_brick now I think. |
06:27 |
VanessaE |
but be careful, moreblocks is touchy |
06:27 |
OldCoder |
Yes |
06:27 |
OldCoder |
Reviewing |
06:27 |
VanessaE |
anyway, I need to head to bed now |
06:27 |
rubberduck |
i have a special area protection request for you, on the survival server, you can read more about in the irc logs: http://irc.minetest.ru/minetest/2014-10-02#i_3959311 |
06:28 |
VanessaE |
rubberduck: ok, one moment please. |
06:29 |
OldCoder |
VanessaE, night |
06:30 |
VanessaE |
rubberduck: you got coords for it? |
06:30 |
OldCoder |
Hm |
06:30 |
OldCoder |
Where do aliases go |
06:30 |
OldCoder |
Ah |
06:30 |
VanessaE |
OldCoder: anywhere, as long as the nodes they point to have already been defined. the end of the mod that defines the replacement nodes is as good a place as any |
06:31 |
OldCoder |
moreblocks:stair_stonebrick |
06:31 |
OldCoder |
alias that to stair_stone_brick |
06:31 |
OldCoder |
If I find the latter |
06:31 |
OldCoder |
Hm |
06:31 |
VanessaE |
rubberduck: this thing that looks like a huge checkerboard? |
06:31 |
OldCoder |
That isn't there either |
06:32 |
VanessaE |
rubberduck: talk over here, on this channel please. |
06:32 |
rubberduck |
that checkerboard helps me to know where i have to place blocks in different colors |
06:33 |
VanessaE |
gotchya |
06:33 |
VanessaE |
so you just need the dimensions of the platform + vertical to +99? |
06:33 |
rubberduck |
that is ok |
06:33 |
VanessaE |
ok |
06:34 |
rubberduck |
name should be: oversized minetest-logo |
06:35 |
VanessaE |
done |
06:35 |
VanessaE |
and with that, I'm off :-) |
06:35 |
rubberduck |
thank you |
06:35 |
VanessaE |
yw |
06:35 |
VanessaE |
night |
06:35 |
OldCoder |
o/ |
06:35 |
|
Valley_Cat joined #minetest |
06:37 |
|
chchjesus joined #minetest |
06:40 |
|
arsdragonfly joined #minetest |
06:47 |
|
kaeza joined #minetest |
06:48 |
OldCoder |
kaeza, SilverCrab is up at minetest.org port 30019. We need help diagnosing bad mods and missing blocks. |
06:50 |
Zeno` |
Hello Mr Kaeza |
06:51 |
kaeza |
o/ |
06:51 |
Zeno` |
What does o/ mean? You're doing one-armed weightlifting? |
06:51 |
OldCoder |
Wave |
06:51 |
Zeno` |
:D |
06:52 |
Zeno` |
my jokes always fall very flat |
06:52 |
kaeza |
if you look it the other way, you're bowling |
06:53 |
sfan5 |
meow |
06:53 |
sfan5 |
hi everyone |
06:53 |
Zeno` |
like o\ ? |
06:53 |
OldCoder |
sfan5, moin |
06:53 |
OldCoder |
sfan5, SilverCrab is up at minetest.org port 30019. We need help diagnosing bad mods and missing blocks. |
06:53 |
Zeno` |
what's the missing block in my inventory? |
06:53 |
sfan5 |
I can help in a min |
06:53 |
OldCoder |
No rush |
06:53 |
* kaeza |
meows at sfan5 |
06:54 |
Zeno` |
might be able to write a script to identify unknown nodes |
06:55 |
|
Quall joined #minetest |
06:55 |
|
Valley_Cat joined #minetest |
06:55 |
OldCoder |
I think that some are corrupted and stored as unknown |
06:55 |
OldCoder |
Need people who remember RedCrab to comment |
06:55 |
Zeno` |
hmm |
06:55 |
OldCoder |
on what was there |
06:55 |
Quall |
anyone know why krocks server is not on? |
06:56 |
OldCoder |
What is the screenshot key? |
06:56 |
sfan5 |
F12 |
06:56 |
sfan5 |
(iirc) |
06:56 |
OldCoder |
ty |
06:58 |
Zeno` |
I guess a start would be seeing what the unknown item I am holding is |
06:59 |
|
oOChainLynxOo joined #minetest |
06:59 |
oOChainLynxOo |
Hi OldCoder |
07:00 |
oOChainLynxOo |
It's JayKeePoo |
07:00 |
OldCoder |
Oh, Hi! |
07:00 |
oOChainLynxOo |
I certainly remember Redcrab |
07:00 |
|
hollandais joined #minetest |
07:00 |
Zeno` |
JayKeePoo :p~~~~~~~~ |
07:00 |
OldCoder |
Well, visit and help to identify things |
07:00 |
* Zeno` |
pours a bucket of ice on his head |
07:00 |
OldCoder |
Feel free to email oldcoderyahoo.com |
07:01 |
oOChainLynxOo |
Lol Zeno` |
07:01 |
CWz |
can't join worng password |
07:01 |
oOChainLynxOo |
Join what? |
07:01 |
oOChainLynxOo |
Can you post something |
07:01 |
OldCoder |
CWz, Silvercrab? |
07:02 |
CWz |
yeah |
07:02 |
OldCoder |
It's a new world. Reset your password. |
07:02 |
oOChainLynxOo |
CWz and I remember things |
07:02 |
OldCoder |
Hm. Hang on, why couldn't he join? |
07:02 |
OldCoder |
Any password should have worked |
07:02 |
OldCoder |
Reviewing auth |
07:02 |
oOChainLynxOo |
OldCoder: address and port please? |
07:03 |
OldCoder |
oOChainLynxOo, minetest.org 30019 as stated in the tweet |
07:03 |
OldCoder |
Wait |
07:03 |
OldCoder |
CWz, I mean |
07:03 |
oOChainLynxOo |
I'm loading just fine |
07:03 |
CWz |
am in |
07:03 |
OldCoder |
kk |
07:03 |
oOChainLynxOo |
I'm coming in |
07:04 |
OldCoder |
kk |
07:04 |
oOChainLynxOo |
Also, nice name, Silvercrab |
07:04 |
OldCoder |
Yes, shouldn't take original as it technically still exists |
07:06 |
|
Wayward_One joined #minetest |
07:09 |
oOChainLynxOo |
True |
07:09 |
oOChainLynxOo |
Also sounds shiny |
07:09 |
OldCoder |
00:01:56: ERROR[main]: ERROR: An unhandled exception occurred: ...hare/minetest/games/silvercrab_game/mods/timber/init.lua:34: attempt to index local 'digger' (a nil value) |
07:09 |
oOChainLynxOo |
Hmm |
07:09 |
OldCoder |
Wrong timber? oOChainLynxOo |
07:09 |
OldCoder |
Reviewing |
07:09 |
oOChainLynxOo |
Strange |
07:09 |
oOChainLynxOo |
Never saw an error like that |
07:09 |
OldCoder |
A lot of mismatches |
07:09 |
OldCoder |
Wait briefly |
07:10 |
oOChainLynxOo |
Ok |
07:10 |
OldCoder |
Yes, I've got a timber that is too new I think |
07:10 |
OldCoder |
Fixing |
07:10 |
OldCoder |
Should I add mesecons? |
07:10 |
oOChainLynxOo |
Hmm |
07:11 |
oOChainLynxOo |
Might be a little op on this server |
07:11 |
OldCoder |
op? |
07:11 |
oOChainLynxOo |
over-powering |
07:11 |
OldCoder |
No |
07:11 |
OldCoder |
CWz thought |
07:11 |
OldCoder |
blocks might be mese? |
07:11 |
oOChainLynxOo |
I thought mesecons was a pretty big mod |
07:11 |
OldCoder |
It is |
07:11 |
oOChainLynxOo |
Ah |
07:11 |
OldCoder |
Question is, what are the unknown blocks |
07:11 |
OldCoder |
beneath spawn? |
07:11 |
OldCoder |
Restarting with fixed timber |
07:11 |
CWz |
mese |
07:11 |
oOChainLynxOo |
I'll take a look and guess |
07:11 |
OldCoder |
oOChainLynxOo, ^ |
07:12 |
oOChainLynxOo |
Yes, install the classic mese mod |
07:12 |
OldCoder |
The two of you decide whether or not they are mese plese |
07:12 |
OldCoder |
Link? |
07:12 |
OldCoder |
I'll do it now |
07:12 |
oOChainLynxOo |
The only problem is that it also has the 0.3.1 mese |
07:12 |
oOChainLynxOo |
Which I don't know if that'll be a problem or not |
07:12 |
OldCoder |
Hm? Explain "has" |
07:12 |
OldCoder |
Are there blocks from both? |
07:13 |
oOChainLynxOo |
It has the old grey mese block too |
07:13 |
oOChainLynxOo |
https://forum.minetest.net/viewtopic.php?id=8315 |
07:13 |
OldCoder |
So, install two mesemods? |
07:13 |
oOChainLynxOo |
If you would like |
07:13 |
OldCoder |
It is your decision |
07:13 |
OldCoder |
Indicate links you'd like me to test |
07:14 |
oOChainLynxOo |
This mod comes with two mese blocks which is a problem, but there is no other mod that has the old mese |
07:14 |
OldCoder |
What do you suppose he did? |
07:14 |
oOChainLynxOo |
Hmm |
07:15 |
OldCoder |
Relax and consider a minute |
07:15 |
OldCoder |
If mese will fix the unknown blocks that is fine; but what was in his world? |
07:16 |
oOChainLynxOo |
Just the classic yellow mese, not the grey mese |
07:16 |
OldCoder |
So what do we need? |
07:16 |
oOChainLynxOo |
Aha! Found just the yellow mese |
07:16 |
oOChainLynxOo |
https://forum.minetest.net/viewtopic.php?id=4191 |
07:16 |
OldCoder |
Ah |
07:16 |
OldCoder |
Link? |
07:16 |
OldCoder |
For download, I mean |
07:16 |
* OldCoder |
is at CLI |
07:16 |
oOChainLynxOo |
This is odd |
07:17 |
oOChainLynxOo |
Hang on |
07:17 |
oOChainLynxOo |
I'll send you a link to my dropbox that has the mod in it |
07:17 |
OldCoder |
Sure |
07:17 |
oOChainLynxOo |
This is a little convoluted |
07:17 |
OldCoder |
PM if convenient |
07:18 |
OldCoder |
Do you think capture failed for mese blocks? |
07:18 |
oOChainLynxOo |
Uh oh |
07:18 |
oOChainLynxOo |
The service shut down |
07:18 |
oOChainLynxOo |
I can't download it |
07:18 |
OldCoder |
Heh |
07:18 |
OldCoder |
Maybe I have it; looking |
07:18 |
oOChainLynxOo |
How convenient, lol |
07:18 |
|
chchjesus joined #minetest |
07:18 |
OldCoder |
Wait briefly |
07:18 |
oOChainLynxOo |
Not a problem |
07:19 |
CWz |
what is missing? |
07:19 |
OldCoder |
mese |
07:19 |
OldCoder |
When was the switch? |
07:19 |
oOChainLynxOo |
I think around 0.4.5 or .4.6 |
07:20 |
OldCoder |
I have January 2013 |
07:20 |
oOChainLynxOo |
I think that's it |
07:20 |
OldCoder |
Do I install the entire modpack? |
07:21 |
OldCoder |
Or just mesecons? |
07:21 |
OldCoder |
0.41 DEV |
07:21 |
|
alexxs joined #minetest |
07:21 |
oOChainLynxOo |
I don't know |
07:21 |
oOChainLynxOo |
I've never worked with mesecons before |
07:21 |
OldCoder |
I'll start with just the base 1st |
07:21 |
OldCoder |
Moment |
07:22 |
OldCoder |
Any other changes before this restart? |
07:22 |
OldCoder |
Restarting |
07:23 |
OldCoder |
VanessaE can tell you about cyan |
07:23 |
OldCoder |
She thinks it's working but there is a bug with existing blocks |
07:23 |
OldCoder |
Can be used now |
07:23 |
OldCoder |
Restarted |
07:23 |
oOChainLynxOo |
Ok |
07:24 |
OldCoder |
VanessaE thinks flying is slow |
07:24 |
OldCoder |
Wondered if physics are different here |
07:25 |
|
phantombeta joined #minetest |
07:25 |
OldCoder |
oOChainLynxOo, tell me coords of an interesting place to screenshot |
07:26 |
oOChainLynxOo |
Sure |
07:26 |
oOChainLynxOo |
No, physics were not different here |
07:26 |
OldCoder |
I mean now |
07:26 |
OldCoder |
She thinks something might be out of whack |
07:26 |
oOChainLynxOo |
Yes there is something strange here |
07:26 |
oOChainLynxOo |
Physicswise |
07:26 |
oOChainLynxOo |
Run isn't as fast |
07:26 |
OldCoder |
Interesting |
07:27 |
OldCoder |
Not a setting? |
07:27 |
oOChainLynxOo |
There is a setting somewhere in I think minetest.conf |
07:27 |
oOChainLynxOo |
That's my best bet |
07:27 |
OldCoder |
No idea which though? |
07:27 |
OldCoder |
Well, indicate a favorite place |
07:28 |
OldCoder |
What is this silo with monsters in it? |
07:28 |
oOChainLynxOo |
Moment |
07:30 |
OldCoder |
I'll be asleep shortly oOChainLynxOo but as you see I honor deals :P meow |
07:31 |
|
phantombeta joined #minetest |
07:35 |
oOChainLynxOo |
:) |
07:37 |
OldCoder |
oOChainLynxOo, you wish me to install mithril ore? |
07:38 |
oOChainLynxOo |
Install moreores |
07:38 |
oOChainLynxOo |
Hang on |
07:38 |
OldCoder |
I have moreores, possibly the wrong version |
07:38 |
oOChainLynxOo |
https://gitorious.org/calinou/moreores/archive/master.zip |
07:39 |
CWz |
i made a new oldmese mod |
07:39 |
OldCoder |
That is newest, it may not work, but let me see |
07:39 |
OldCoder |
CWz, go on |
07:39 |
CWz |
it fateful to the original mese from redcrab |
07:39 |
oOChainLynxOo |
Faithful* |
07:39 |
OldCoder |
Link? |
07:39 |
CWz |
and it crashed |
07:40 |
CWz |
something related to generate_ore |
07:41 |
OldCoder |
oOChainLynxOo, CWz restarting with new moreores |
07:41 |
OldCoder |
Please review |
07:41 |
OldCoder |
As this may break things |
07:42 |
oOChainLynxOo |
Also, install the maptools mod for admins and moderators. It has a pickaxe specially used by admins and can only be accessed by them |
07:42 |
|
Cylus joined #minetest |
07:42 |
OldCoder |
Cylus, hilus |
07:42 |
Cylus |
Hey OldCoder! How goes it? |
07:42 |
OldCoder |
Good. Had to put aside the DB editor temporarily but revived RedCrab |
07:43 |
Cylus |
Sweet. That was a pretty cool world. |
07:43 |
OldCoder |
Needs work but is back |
07:43 |
OldCoder |
oOChainLynxOo, CWz check please |
07:43 |
oOChainLynxOo |
Checking now |
07:46 |
CWz |
can figure out what is causing the crash in my oldmese mod |
07:46 |
OldCoder |
kk |
07:47 |
CWz |
something related to generate_ore that is all i know |
07:48 |
|
hollandais joined #minetest |
07:50 |
MinetestBot |
[Git] kwolekr -> minetest/minetest: Fix misc. style issues 37d3c3d http://git.io/TJ2l5g (2014-10-03T03:49:06-04:00) |
07:50 |
MinetestBot |
[Git] kwolekr -> minetest/minetest: Clean up nodedef.cpp 01ce57a http://git.io/06iK4w (2014-10-03T03:21:08-04:00) |
07:54 |
CWz |
got my oldmese mod to work |
07:54 |
OldCoder |
Link? |
07:56 |
|
asie joined #minetest |
07:59 |
oOChainLynxOo |
Missing ores at the crafting school |
08:01 |
oOChainLynxOo |
Fixed missing ores at crafting school |
08:01 |
|
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08:02 |
|
ImQ009 joined #minetest |
08:02 |
oOChainLynxOo |
Also we have mitrhil ore |
08:03 |
oOChainLynxOo |
CWz, OldCoder, found a new unknown node |
08:03 |
oOChainLynxOo |
Or rather, an item |
08:04 |
CWz |
OldCoder: is going to sleep |
08:04 |
oOChainLynxOo |
Ok, we are missing silicon lump |
08:04 |
CWz |
what mod was that |
08:05 |
oOChainLynxOo |
Whatever mod is the one with the speakers and tvs |
08:05 |
CWz |
i think it homedecor or 3dfurniture |
08:08 |
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08:12 |
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Jordach joined #minetest |
08:12 |
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fishyWET joined #minetest |
08:19 |
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jin_xi joined #minetest |
08:21 |
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08:21 |
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alexxss joined #minetest |
08:30 |
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PenguinDad joined #minetest |
08:38 |
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meldrian joined #minetest |
08:39 |
oOChainLynxOo |
Going to bed, good night all |
08:47 |
|
JamesTait joined #minetest |
08:52 |
JamesTait |
Good morning all; happy Friday, and happy Techie’s Day! :-D |
08:54 |
|
Nascher joined #minetest |
08:55 |
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meldrian joined #minetest |
08:59 |
rubberduck |
hi meldrian |
08:59 |
meldrian |
hi rubberduck :) |
08:59 |
meldrian |
hi everyone else |
09:12 |
|
Amaz joined #minetest |
09:14 |
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jp_ joined #minetest |
09:15 |
jp_ |
test |
09:16 |
Amaz |
test_received |
09:16 |
jp_ |
weechat on raspi \o/ |
09:16 |
Amaz |
Nice! |
09:18 |
jp_ |
but there is no mt 0410 in the repos :( |
09:18 |
jp_ |
only 0.3.x |
09:20 |
Amaz |
Make it you self? |
09:21 |
jp_ |
a pain |
09:22 |
jp_ |
MC-Pi edition |
09:22 |
jp_ |
oops, wrong window |
09:23 |
Amaz |
XD |
09:32 |
MinetestBot |
[Git] BlockMen -> minetest/minetest_game: Tweak some textures, new chest texture 56cc419 http://git.io/rkBJBg (2014-10-03T11:29:17+02:00) |
09:32 |
MinetestBot |
[Git] BlockMen -> minetest/minetest_game: Add improved grass textures by @Philipbenr (slightly modified), fixes #323 6532978 http://git.io/igPaeA (2014-10-03T11:29:10+02:00) |
09:33 |
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09:54 |
Nekrodes |
jp_: you are a traitor xD |
10:03 |
PenguinDad |
Trick or Trait :D |
10:08 |
jp_ |
call me 'judas' |
10:09 |
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10:14 |
Nekrodes |
jp_: :p |
10:15 |
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10:20 |
rubberduck |
i have a weird issue with colored steel-framed obsidian glass, when i look at it from various directions on different places, the glass gets opaque, see how it looks: http://platen-software.de/sebastian/minetest/blue_glass_bug.jpg |
10:23 |
rubberduck |
i'll restart the computer because of this issue |
10:23 |
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10:24 |
PenguinDad |
^ RealBadAngel |
10:28 |
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10:29 |
rubberduck |
the issue still appears |
10:29 |
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10:36 |
Nerotic |
Morning. |
10:44 |
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10:52 |
PenguinDad |
plantlike is broken :( https://cdn.mediacru.sh/D5gHzLQeeYML.png |
10:53 |
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11:29 |
PenguinDad |
hmmmm bwoke my precious drawtypes! :( |
11:33 |
Amaz |
:( |
11:35 |
Zeno` |
PenguinDad, what's broken there? |
11:36 |
Zeno` |
maybe plant rotation, but I'm not sure |
11:37 |
PenguinDad |
Zeno`: the planes (or however you call them) are only textured on one side |
11:38 |
Zeno` |
weird. If you place those plant types manually are they rendered correctly? |
11:41 |
PenguinDad |
Zeno`: they aren't rendered correctly regardless of how you place them |
11:42 |
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11:46 |
Zeno` |
oh gosh |
11:54 |
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12:01 |
RealBadAngel |
PenguinDad, one sided? pretty weird |
12:01 |
RealBadAngel |
does that apply to all the plants? |
12:02 |
PenguinDad |
RealBadAngel: yes |
12:03 |
RealBadAngel |
any more details? |
12:04 |
PenguinDad |
RealBadAngel: This commit breaks it https://github.com/minetest/minetest/commit/01ce57ade534f83d80bbb1f0c48630891b338237 |
12:08 |
RealBadAngel |
PenguinDad, i see |
12:08 |
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12:08 |
RealBadAngel |
i will try to find the reason |
12:11 |
RealBadAngel |
need to clone fresh and build, give me a few minutes |
12:11 |
CWz |
i think the plantlike drawtype might have been broken in latest git |
12:19 |
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13:15 |
Megaf_ |
!seen aldobr |
13:15 |
MinetestBot |
Megaf_: aldobr was last seen at 2014-09-25 03:23:59 UTC on #minetest |
13:16 |
cities |
mmmmmmmmmm |
13:21 |
shadowzone |
!seen selah |
13:21 |
MinetestBot |
shadowzone: selah was last seen at 2014-09-25 23:12:33 UTC on #minetest |
13:33 |
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13:35 |
MinetestBot |
[Git] maciej.kasatkino2.pl -> minetest/minetest: Fix broken plantlike drawtype. 0920f55 http://git.io/V68FpA (2014-10-03T15:33:32+02:00) |
13:36 |
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14:05 |
MinetestBot |
[Git] maciej.kasatkino2.pl -> minetest/minetest: Bugfix: dont highlight (0,0,0) when theres no node pointed. b9cb196 http://git.io/QMC9Qg (2014-10-03T16:03:14+02:00) |
14:07 |
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14:45 |
kilbith |
BlockMen : https://github.com/minetest/minetest_game/pull/324#issuecomment-57805103 |
14:51 |
BlockMen |
kilbith, better than before. But current steel and especially gold looks IMO better |
14:51 |
BlockMen |
yours is still not really shiny... |
14:51 |
kilbith |
current steel is too white-ish |
14:52 |
kilbith |
and dirty for all of them |
14:52 |
kilbith |
current gold is too 'flashy' |
14:53 |
BlockMen |
kilbith, there is no accounting for taste ;) |
14:54 |
kilbith |
well, it seems that most of players there likes my textures |
14:54 |
kilbith |
better than the current |
14:54 |
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14:56 |
BlockMen |
idc what most think. my opinion is my opinion. but thats all. since nore seems to agree on it you got 50% to merge it already ;) |
14:59 |
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15:00 |
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15:00 |
kilbith |
for textures, if 90% of non-devs people are agree for merge, and 20% of devs doesn't... what happens ? |
15:01 |
DusXMT |
20% of devs doesn't = 80% of devs do -> If democracy works inside the project, it gets passed |
15:02 |
kilbith |
there is no democracy in this case |
15:02 |
DusXMT |
Then it depends no who is in that 20% |
15:02 |
DusXMT |
s/no/on/ |
15:02 |
BlockMen |
its kinda simple. when 2 devs (of mt_game) agree it gets merged |
15:02 |
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15:02 |
BlockMen |
there are 3 devs |
15:03 |
BlockMen |
im out on agreeing, nore did |
15:03 |
BlockMen |
so sfan5 is left |
15:03 |
BlockMen |
if he agrees its in |
15:03 |
kilbith |
but does just 4 devs can represents the tastes of people ? |
15:03 |
DusXMT |
kilbith: It's their game |
15:03 |
kilbith |
that's the point |
15:05 |
BlockMen |
the point is not that its "our" game. the point is that there needs to be way to make sure not everything goes in |
15:05 |
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15:05 |
BlockMen |
how bad mass opinions can be is readable in history |
15:06 |
mistnim |
hitler? |
15:06 |
BlockMen |
that does not mean that mass desicions are bad, but it means they are also not always right |
15:07 |
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15:07 |
DusXMT |
Yeah. For example, if Poland didn't become a temporary dictature in WW1, it would have most probably failed tragically in the war, as the parlament full of people arguing with each other just didn't cut it. (Of course, I'm not a supporter of dictatures, I'm just stating a history fact) |
15:08 |
RealBadAngel |
masses can follow one artist or just piss on him |
15:08 |
RealBadAngel |
simple as that |
15:08 |
kilbith |
that's understandable for the code, but a dev do not necessarily a objective/good eye on aesthetic thing like texture |
15:08 |
kilbith |
necessarily have* |
15:08 |
RealBadAngel |
and there will never be a texture that will fit all the tastes |
15:08 |
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15:08 |
RealBadAngel |
one prefer van gogh others picasso :P |
15:08 |
* PenguinDad |
looks at Jordach |
15:09 |
Jordach |
how did you know i was here |
15:09 |
DusXMT |
I find: as long as it's customizable, I don't care about the default |
15:09 |
RealBadAngel |
DusXMT, thats why texture packs are here |
15:09 |
DusXMT |
Yup |
15:10 |
Jordach |
and i don't want RBA's bullshit photorealism ideas whatsoever |
15:10 |
RealBadAngel |
yup |
15:10 |
DusXMT |
RBA? |
15:10 |
RealBadAngel |
and i have the right to piss at that opinion too ;) |
15:10 |
RealBadAngel |
thats the freedom of choice |
15:10 |
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15:11 |
RealBadAngel |
we dont force anything here |
15:11 |
DusXMT |
And if someone doesn't like it, they can always fork it and change what they dislike (freedom 2) |
15:12 |
kilbith |
some forks will never be under the "spotlights" |
15:12 |
kilbith |
most of the forks, even |
15:13 |
DusXMT |
well, that's how the free market works. You either get followers, or don't |
15:13 |
blaise |
or you get lit on fire by an angry mob with torches and pitch forks |
15:14 |
Amaz |
↑ |
15:14 |
DusXMT |
heh, that would be cool |
15:14 |
kilbith |
surrounded by a plethora of choices, you can't easily make a good choice, that's the problem |
15:14 |
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15:15 |
* DusXMT |
wonders if there's a `make torches fire-based meelee weapons' |
15:15 |
DusXMT |
mod |
15:15 |
BlockMen |
kilbith, why are you complaining at all? there is no decision yet and you got 50% already... |
15:15 |
kilbith |
where did you see I'm complaining about my pending PR ? ;) |
15:16 |
BlockMen |
well, then why are you complaining at all? |
15:16 |
kilbith |
just emitted some questioning |
15:17 |
BlockMen |
... |
15:18 |
Sokomine |
OldCoder, VanessaE: the problem of the cyan wool you where talking about is kind of vanessas fault :) her server had more than 4k diffrent blocks, and thus mt was changed to be able to handle more than that amount of blocks. only redcrabs server never got that update, and thus an inconsistency between server and (newer) client existed while capturing. in case of redcrabs server, cyan wool is the node that got hit by this problem |
15:19 |
Sokomine |
OldCoder, VanessaE: as far as mods for redcrabs server go, i've created a collection some time ago. in the meantime, inocudom has located my old posting and even quoted it. you can get a set of working mods (i think they ought to still work!) from that thread |
15:21 |
Sokomine |
OldCoder, VanessaE: the posting regarding the mod collection for redcrabs server is even linked directly as one of the games listed in the posting behind the link in my signature. you can find it here: https://forum.minetest.net/viewtopic.php?id=7537 |
15:22 |
Sokomine |
OldCoder, VanessaE: as far as hosting redcrabs server goes, my opinion is still ambivalent. i want the server to live on. what i don't want is multiple official versions of the server out there running at the same time |
15:22 |
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15:24 |
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15:24 |
blaise |
Sokomine: what if they all ran on the same db server? |
15:24 |
blaise |
aka redis.. |
15:24 |
blaise |
is that even possible? |
15:24 |
blaise |
can you run multiple servers on the same redis server database ? |
15:25 |
Sokomine |
blaise: no idea if that's technically possible or if it would be a good idea |
15:25 |
blaise |
then we could link the different servers chat channels |
15:25 |
selah |
Can someone kick shadowzone please? |
15:25 |
blaise |
but I don't think the minetest supports the linking or leafing or anything like that |
15:25 |
Sokomine |
ah. linking chat channels is a diffrent issue. that has been done already by using irc mods |
15:25 |
PenguinDad |
blaise: afaik it is possible but could cause corruption |
15:26 |
blaise |
ah |
15:26 |
blaise |
PenguinDad: that is very unfortunit.. |
15:26 |
Sokomine |
blaise: it wouldn't save the problem i talked about. it's not too high load or something like that which would be the issue here |
15:26 |
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15:27 |
blaise |
you just don't want posers prentending to be redcrab? |
15:27 |
blaise |
did redcrab die or something? |
15:27 |
Sokomine |
blaise: our main problem is that the owner of a server which used to run for a very long time and has excellent buildings sort of shows up only once in a year anymore. and we got a problem that crashed the server - so there's no one there to solve the problem and restart |
15:27 |
blaise |
massive cardiac infarktion? |
15:28 |
Sokomine |
not exactly posers. i don't want there to be diverging versions of the map...so that half the players build on map a, while the other one builds on map b. that's why i was so very reluctant to give oldcoder my copy of the map |
15:28 |
Sokomine |
we don't know. by all we know he might be fine. he was away for a year once before |
15:29 |
blaise |
yar |
15:29 |
Sokomine |
if you can find a working way of contacting him, do so! |
15:29 |
blaise |
lmao |
15:29 |
blaise |
bust in the front door of his house wearing a sam suit |
15:30 |
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15:30 |
Sokomine |
it hasn't dropped that far in all countries yet, though there may be doubt |
15:31 |
blaise |
what hasn't dropped? |
15:32 |
* blaise |
suspects Sokomine was in the wrong channel on that last message |
15:33 |
blaise |
http://www.irishmirror.ie/news/irish-news/pictured-cow-rescued-coastguard-after-4298170 |
15:37 |
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15:42 |
blaise |
pureluaentity is making my log files WAY to big |
15:42 |
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15:42 |
blaise |
WAY, WAY, WAY too big! |
15:43 |
blaise |
[pureluaentity] Saving DB... |
15:43 |
blaise |
[pureluaentity] Saved 0 entities. |
15:43 |
iqualfragile |
blaise: whats way to big? |
15:43 |
PenguinDad |
That is WAY, WAY, WAY too big! |
15:43 |
iqualfragile |
shadowzone: look, i bought a new van, hope you like it more: http://i.imgur.com/mhlSvug.jpg |
15:43 |
DusXMT |
How many kilolines per second? |
15:45 |
iqualfragile |
DusXMT: kilolines? |
15:45 |
blaise |
pureluaentity |
15:45 |
blaise |
it's been a week, and my log file has increased 3 gigs |
15:45 |
blaise |
this is a problem for me |
15:46 |
DusXMT |
Wow |
15:46 |
DusXMT |
Can't you set up a script to strip it every now and then? |
15:46 |
* blaise |
facepalms |
15:47 |
DusXMT |
Why? You could set it up so that cron runs it every day and removes useless information from it |
15:47 |
blaise |
that's not very efficient. |
15:47 |
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15:47 |
microcarrot |
http://harpbeta.tk/post/458 |
15:48 |
microcarrot |
made my day 20x better ^ |
15:49 |
blaise |
._. |
15:49 |
microcarrot |
lel |
15:50 |
DusXMT |
blaise: How is it not then? What's the problem with that approach? (well, the loss of potentially important information is one thing I can think of, but not anything else really) |
15:50 |
blaise |
approach? |
15:50 |
DusXMT |
Of controling the log size |
15:50 |
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15:51 |
blaise |
why should I have to write a parsing/cleanup script for a log file becuase someone has uselessly verbose crap in their mod? |
15:51 |
blaise |
who's mod is that anyway? |
15:51 |
blaise |
is that sapiers stuff that's doing that? |
15:52 |
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15:52 |
DusXMT |
Why? Perhaps because you don't want it to grow by 3 gigs every week? |
15:53 |
DusXMT |
Okay, this is circular logic, I'll stop here |
15:54 |
* blaise |
fills a massive salad mixing bowl with gallons and gallons of oatmeal |
15:55 |
* blaise |
curls up to his laptop with the massive bowl of oatmeal and digs in |
15:55 |
iqualfragile |
blaise: i personally just move my old log file out of the way, zip it and rename it to the current date on server startup |
15:55 |
blaise |
iqualfragile: have you ever heard of logrotate ? |
15:56 |
iqualfragile |
blaise: yes, i have |
15:56 |
blaise |
k |
15:56 |
DusXMT |
better than zip is lmza, a common implementation is xz |
15:56 |
microcarrot |
blaise: I envy your salad bowl, your oatmeal, and your laptop |
15:57 |
shadowzone |
XD' |
15:57 |
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15:57 |
shadowzone |
Nice van. |
15:58 |
shadowzone |
Still not hopping in and partying in a van. |
16:01 |
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16:02 |
blaise |
shadowzone: what van? |
16:02 |
shadowzone |
http://i.imgur.com/mhlSvug.jpg |
16:04 |
blaise |
shadowzone: that's kinda creepy |
16:05 |
DusXMT |
They've got all sorts of cool stuff, like "candies" that make you feel strange, knives, and other things as well |
16:05 |
shadowzone |
I know. |
16:07 |
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16:10 |
MaraJade |
I need some help. I created a game last night and played for a long time, then closed the game. This morning when I opened it, the world from last night was gone. Did I need to do something special when I closed it? Or can I get it back? |
16:11 |
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16:12 |
iqualfragile |
shadowzone: havn't you read the inscription of the van? |
16:13 |
shadowzone |
Yep. |
16:13 |
iqualfragile |
so? |
16:14 |
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16:14 |
iqualfragile |
DusXMT: ah, my fellow van-fan |
16:15 |
iqualfragile |
MaraJade: which os are you using? |
16:15 |
blaise |
BeeOS ? |
16:15 |
blaise |
OS/2 ? |
16:18 |
MaraJade |
iqualfragile: windows |
16:18 |
PenguinDad |
OSOS |
16:20 |
iqualfragile |
MaraJade: sorry, i have no idea where minetest saves it data on windows |
16:25 |
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16:26 |
FreeFull |
MaraJade: It shouldn't be gone |
16:26 |
FreeFull |
Saving is automatic |
16:28 |
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16:29 |
MaraJade |
FreeFull: Well, it isn't in the menu when I open the game |
16:30 |
FreeFull |
MaraJade: Yeah, it's meant to happen by itself without you needing to do a thing |
16:30 |
FreeFull |
MaraJade: Are you on Windows or Linux? |
16:30 |
MaraJade |
FreeFull: Windows |
16:30 |
* DusXMT |
smells corruption |
16:30 |
FreeFull |
I'm not sure where Minetest stores its data under Windows |
16:30 |
DusXMT |
filesystem corruption, or save corruption |
16:30 |
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16:31 |
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16:31 |
Jordach |
if you placed it where you can't write to: you just lost your world |
16:31 |
DusXMT |
I'm pretty sure it's in install_dir/saves, but I could be wrong (or is the `saves' folder called differently?) |
16:32 |
MaraJade |
Jordach: What do you mean? |
16:32 |
Jordach |
MaraJade, eg, C:\Program Files\ or a intranet owned shared folder |
16:33 |
MaraJade |
Jordach: Would putting it in C:\Games\ cause problems? |
16:33 |
Jordach |
no |
16:34 |
Jordach |
but your own documents / desktop is a better place for it |
16:36 |
Jordach |
(it also won't work if your companies machines don't allow writing to desktop or other directories that are local) |
16:37 |
erlehmann |
can someone help me with my glider mod? |
16:38 |
erlehmann |
i just don't know what would constitute a proper gliding model |
16:38 |
Salbei |
hi |
16:38 |
Salbei |
someone use the irc mod? |
16:38 |
erlehmann |
like, if you are slower, you should plummet faster! |
16:38 |
erlehmann |
Salbei there is an irc mod? oh wow! |
16:39 |
erlehmann |
show and tell |
16:39 |
microcarrot |
yep, thereis |
16:39 |
Salbei |
https://forum.minetest.net/viewtopic.php?f=11&t=3905 |
16:39 |
microcarrot |
it requires extra compiling tho |
16:40 |
Salbei |
but maybe it not maintained |
16:40 |
shadowzone |
I use the IRC mod. |
16:41 |
shadowzone |
https://github.com/kaeza/minetest-irc <--- |
16:42 |
Salbei |
i have some errors when i launch the server maybe u will can help me |
16:42 |
shadowzone |
That doesn't require any compiling. |
16:42 |
Salbei |
http://paste.debian.net/124351/ |
16:42 |
shadowzone |
Are you on linux? |
16:42 |
Salbei |
yes |
16:42 |
shadowzone |
sudo apt-get install luajit |
16:43 |
Salbei |
luajit not found |
16:43 |
shadowzone |
Hmm. |
16:43 |
Salbei |
t installed lua-socket before |
16:43 |
Salbei |
*I |
16:44 |
Salbei |
i will try with ur link |
16:44 |
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16:44 |
shadowzone |
Okay. |
16:46 |
OldCoder |
Sokomine, (1) I started with your RedCrab "_game" (2) The original RedCrab will ultimately disappear. Presently, people don't know, from day to day, whether their work will still exist the next. This isn't acceptable. (3) Comment on the unknown blocks that are below spawn, please. Should we delete them? |
16:48 |
Salbei |
shadowzone: same errrors with the github sources |
16:48 |
shadowzone |
Hmm. |
16:49 |
shadowzone |
Did you do a "submodule init update --init" |
16:50 |
microcarrot |
who would like to write minetest articles on my site? |
16:51 |
Salbei |
shadowzone: now yes! sry i had forget |
16:52 |
erlehmann |
microcarrot what is your site? |
16:52 |
shadowzone |
It worked? |
16:52 |
microcarrot |
http://harpbeta.tk erlehmann |
16:52 |
erlehmann |
microcarrot why should anyone write an article for your site instead of writing it on one's own site? |
16:53 |
|
Gizmo joined #minetest |
16:53 |
Salbei |
new errors now i paste it |
16:53 |
microcarrot |
i don't know, I guess if they didn't have a site or they were bored? |
16:53 |
Salbei |
shadowzone: http://paste.debian.net/124354/ |
16:53 |
microcarrot |
^^ erlehmann |
16:53 |
shadowzone |
I'm trying to remember how I fixed that. |
16:53 |
kaeza |
Salbei, try this: open irc/init.lua, and after the package.path = ... lines, add this: |
16:53 |
Salbei |
:) |
16:53 |
|
drworman joined #minetest |
16:54 |
erlehmann |
microcarrot i laughed http://harpbeta.tk/post/458 |
16:54 |
kaeza |
package.cpath = package.cpath .. ";/usr/lib/x86_64-linux-gnu/lua/5.1/?.so" |
16:54 |
kaeza |
Salbei, ^ |
16:54 |
microcarrot |
erlehmann: thanks :D |
16:55 |
kaeza |
replace x86_64 by i386 if running 32 bits |
16:55 |
|
NakedFury joined #minetest |
16:56 |
microcarrot |
lolololol |
16:56 |
microcarrot |
it looks like I broke the site a little bit |
16:56 |
microcarrot |
XD |
16:56 |
* sfan5 |
meows at erlehmann |
16:56 |
Salbei |
yes its sounds good now kaeza |
16:56 |
Salbei |
thanks u kaeza and shadowzone |
16:57 |
shadowzone |
Your welcome. |
16:57 |
kaeza |
sure :) |
16:57 |
shadowzone |
Even thought kaeza probably helped more than me. |
16:57 |
shadowzone |
I'm still sorta a noob. |
16:58 |
Salbei |
u help me for submodule init ;) |
16:59 |
rubenwardy |
Hi all! |
16:59 |
shadowzone |
Hi rubenwardy. |
16:59 |
* kaeza |
puts a kitten on rubenwardy's head |
16:59 |
* blaise |
curls up in front of the fire place |
17:00 |
shadowzone |
o.O |
17:00 |
shadowzone |
What is it with y'all and cats? |
17:00 |
OldCoder |
cats are good |
17:00 |
OldCoder |
cats in the barn |
17:00 |
OldCoder |
cats on the stairs |
17:00 |
|
BlockMen left #minetest |
17:00 |
OldCoder |
cats on the rooftops |
17:00 |
OldCoder |
cats in the airs |
17:00 |
OldCoder |
|
17:00 |
shadowzone |
o.O |
17:01 |
sfan5 |
>cats in the airs |
17:01 |
sfan5 |
flying cats? |
17:01 |
OldCoder |
Yep |
17:01 |
* OldCoder |
looks for his "Cats Everywhere" poem |
17:01 |
kaeza |
Salbei, I'm seeing your server bot on ##mt-irc-mod |
17:02 |
OldCoder |
cats dancing with mice |
17:02 |
OldCoder |
cats sliding on ice |
17:02 |
OldCoder |
cats on skateboards riding |
17:02 |
OldCoder |
cats under beds hiding |
17:02 |
OldCoder |
|
17:02 |
sfan5 |
cats dancing with mese |
17:02 |
sfan5 |
cats sliding on ice |
17:02 |
microcarrot |
lol |
17:02 |
sfan5 |
cats in carts riding |
17:02 |
OldCoder |
i don't care about you |
17:02 |
sfan5 |
cats under beds hiding |
17:02 |
OldCoder |
but if you leave me, i'll mew |
17:02 |
OldCoder |
|
17:02 |
microcarrot |
lel |
17:02 |
OldCoder |
cats in the barn |
17:02 |
OldCoder |
cats batting yarn |
17:03 |
OldCoder |
cats on rooftops purr |
17:03 |
OldCoder |
cats in the snow brrr |
17:03 |
OldCoder |
|
17:03 |
OldCoder |
CAT STOLE MY FOOD |
17:03 |
OldCoder |
CAT IS IN BAD MOOD |
17:03 |
OldCoder |
MOAR FOOD CAT SAYS |
17:03 |
* sfan5 |
meows |
17:03 |
OldCoder |
GIVE ME CAT PEZ |
17:03 |
OldCoder |
|
17:03 |
OldCoder |
serve me, meow |
17:03 |
OldCoder |
it's what you are *for* |
17:03 |
OldCoder |
|
17:03 |
OldCoder |
i sleep all the time |
17:03 |
sfan5 |
you should write poems |
17:03 |
sfan5 |
oh wait |
17:03 |
OldCoder |
pet me, stop silly rhyme |
17:03 |
OldCoder |
|
17:03 |
sfan5 |
you already are |
17:03 |
microcarrot |
lol |
17:03 |
OldCoder |
cats on the moon |
17:04 |
OldCoder |
cats in the sky |
17:04 |
OldCoder |
cats flying here and there |
17:04 |
OldCoder |
cats by and by |
17:04 |
OldCoder |
|
17:04 |
OldCoder |
meow says the cats |
17:04 |
OldCoder |
as they chase the rats |
17:04 |
OldCoder |
|
17:04 |
OldCoder |
cats on your head |
17:04 |
kilbith |
you've finally deleted NYC, OldCoder :) |
17:04 |
OldCoder |
cats at you stare |
17:04 |
OldCoder |
cats on the bed |
17:04 |
OldCoder |
cats everywhere! |
17:04 |
OldCoder |
|
17:04 |
OldCoder |
kilbith, Hm? |
17:04 |
OldCoder |
No, I run NYC |
17:04 |
OldCoder |
Might not be up right now |
17:05 |
kilbith |
not on 30019 so |
17:05 |
OldCoder |
Server move finished, porting all the worlds to MT 0.4.10 |
17:05 |
OldCoder |
kilbith, I'd forgotten which servers were on which ports |
17:05 |
Salbei |
yes thank kaeza :) |
17:05 |
OldCoder |
NYC will get another port |
17:05 |
kilbith |
oh ok |
17:05 |
Salbei |
i find the chan just now |
17:06 |
|
asie joined #minetest |
17:07 |
sfan5 |
o/ asie |
17:07 |
microcarrot |
hi asie! |
17:08 |
PenguinDad |
Hi asie |
17:08 |
asie |
Hi asie |
17:08 |
rubberduck |
hi asie |
17:08 |
microcarrot |
it appears asie is popular |
17:08 |
microcarrot |
XD |
17:08 |
asie |
:) |
17:08 |
shadowzone |
Hi asie. |
17:09 |
rubberduck |
and asie says hi to him/herself |
17:09 |
microcarrot |
asie is definately popular in my eyes |
17:09 |
microcarrot |
for saving ASCIImator |
17:10 |
sfan5 |
asie: http://youtu.be/5MJQhe6XdWg |
17:10 |
* rubberduck |
grinds a nyan cat into dust |
17:10 |
sfan5 |
asie: (don't ask why) |
17:11 |
microcarrot |
it appears that gender is not a big problem on IRC |
17:11 |
sfan5 |
!tell Calinou http://www.twitch.tv/darkgarx/c/5225379 |
17:11 |
MinetestBot |
sfan5: I'll pass that on when Calinou is around |
17:12 |
asie |
sfan5: i know vry well why |
17:12 |
asie |
i uploaded that video |
17:13 |
microcarrot |
and because http://asie.pl |
17:13 |
microcarrot |
hehe |
17:13 |
sfan5 |
asie: I meant that you shouldn't ask why I gave you that link |
17:13 |
asie |
also |
17:14 |
asie |
i will be working on a new asie.p |
17:14 |
asie |
l |
17:14 |
shadowzone |
That video was annoying. No offense. |
17:14 |
microcarrot |
haha |
17:14 |
OldCoder |
VanessaE, Sokomine didn't comment on the unknown blocks. RedCrab 30402 is up; compare there if you wish. |
17:14 |
asie |
shadowzone: I had nothing better to put on the page |
17:14 |
shadowzone |
o.O |
17:14 |
MaraJade |
Question: Would closing to os without ever having closed to menu in a new world cause it to not save correctly? |
17:15 |
microcarrot |
maybe I should do something like that when I switch sites |
17:15 |
proller |
Ð |
17:15 |
PenguinDad |
microcarrot: do it with ponies then ;) |
17:15 |
proller |
miss! |
17:16 |
microcarrot |
I probably will XD |
17:16 |
sfan5 |
MaraJade: it _should_ not cause that |
17:17 |
iqualfragile |
shadowzone: u like disco? |
17:17 |
shadowzone |
Yeah. |
17:18 |
iqualfragile |
DusXMT: new plan |
17:18 |
microcarrot |
lol |
17:18 |
microcarrot |
PenguinDad: https://derpiboo.ru/404 |
17:20 |
cities |
so irccloud wants |
17:20 |
cities |
5 bucks a month |
17:20 |
sfan5 |
cities: do you even znc somewhere |
17:20 |
microcarrot |
what is a IRC cloud? |
17:20 |
PenguinDad |
5 bucks == 15 steel ingots :P |
17:20 |
|
SylvieLorxu joined #minetest |
17:21 |
cities |
sfan5: what |
17:21 |
cities |
I was using ZNC |
17:21 |
cities |
til my friend cut me off |
17:22 |
cities |
their shell |
17:22 |
sfan5 |
i c |
17:22 |
sfan5 |
then just use a free shell |
17:22 |
cities |
they won't open ports |
17:22 |
cities |
can't use 22 |
17:22 |
cities |
or I would |
17:27 |
sfan5 |
won't they allow unprivileged ports? |
17:28 |
cities |
explain |
17:28 |
cities |
not sure what that is |
17:28 |
sfan5 |
ports > 1024 |
17:29 |
cities |
hmm I don't know its possible. |
17:29 |
sfan5 |
what do you need port 22 for? |
17:29 |
cities |
I don't need port 22. Its the default ssh port...which work blocks |
17:30 |
sfan5 |
and wheres the problem? |
17:30 |
sfan5 |
you can't use port 22 for znc anyway |
17:30 |
jp_ |
linux-users : is there a way to revert a $ mv ? |
17:30 |
|
SylvieLorxu joined #minetest |
17:30 |
cities |
I use screen and irssi at work sfan5 |
17:30 |
cities |
the znc comes in with my phone |
17:30 |
cities |
used* |
17:31 |
cities |
ssh-ing out at work is the problem |
17:31 |
sfan5 |
then irssi-out at work |
17:31 |
cities |
maybe you can help me. I don't want to take up the channel with this |
17:32 |
cities |
can I msg you? |
17:32 |
sfan5 |
sure |
17:34 |
|
Calinou joined #minetest |
17:34 |
MinetestBot |
Calinou: 10-03 17:11 UTC <sfan5> http://www.twitch.tv/darkgarx/c/5225379 |
17:35 |
Calinou |
no thanks |
17:35 |
rubenwardy |
lol |
17:36 |
rubenwardy |
"We're playing the Carbone mod" |
17:36 |
sfan5 |
Calinou: ?? |
17:36 |
rubenwardy |
"minetest.com" |
17:36 |
sfan5 |
rubenwardy: don't hate on people for not understanding everything |
17:36 |
kaeza |
sfan5, the libcurl-7.18.0-win32-msvc.zip package is 404. I found one here: https://github.com/diffbot/diffbot-cpp-client/tree/master/deps/libcurl-7.18.0-win32-msvc |
17:37 |
kaeza |
could you please set up a zip of that and update buildbot? |
17:37 |
sfan5 |
kaeza: I still have the original |
17:37 |
sfan5 |
curl could use an update anyway |
17:37 |
sfan5 |
I'll see if a new one is available |
17:37 |
rubenwardy |
Not hating. Just showing that it isn't made obvious. |
17:37 |
Calinou |
rubenwardy, do my NBE build work? |
17:38 |
rubenwardy |
Dissing my orange tree texture :O |
17:40 |
rubenwardy |
http://minetest.com/ is confusing to new people. It should link to minetest.net or redirect. |
17:40 |
* microcarrot |
sighs |
17:40 |
microcarrot |
another movie? |
17:40 |
Calinou |
or we just buy minetest.com when it expires |
17:40 |
VanessaE |
OldCoder: she did comment, scroll back |
17:41 |
VanessaE |
OldCoder: http://irc.minetest.ru/minetest/2014-10-03#i_3961393 |
17:41 |
rubenwardy |
They mention the food mod! Someone actually uses it! |
17:42 |
OldCoder |
VanessaE, I saw that... |
17:42 |
OldCoder |
Not about the cyan |
17:42 |
OldCoder |
About the blocks under spawn; aren't they different? |
17:42 |
OldCoder |
There are the unknown blocks you can't identify |
17:42 |
kaeza |
sfan5, can you give me a link to your saved package? |
17:42 |
OldCoder |
Where are those? |
17:43 |
sfan5 |
rubenwardy: at least minetest.com links to minetest.net and doesn't just offer some version of 2 years ago |
17:43 |
sfan5 |
kaeza: one sec |
17:43 |
OldCoder |
john_minetest, you |
17:43 |
OldCoder |
john_minetest, yo * |
17:44 |
microcarrot |
OldCoder, we are about ready for that moontest server |
17:44 |
OldCoder |
kk |
17:45 |
microcarrot |
all we need is a good lunarium block texture |
17:45 |
|
ImQ009 joined #minetest |
17:47 |
sfan5 |
kaeza: http://meow.minetest.net/tmp/libcurl-7.18.0-win32-msvc.zip |
17:48 |
kaeza |
sfan5, got it, thanks :) |
17:48 |
kaeza |
now... let's see if this thing builds... |
17:48 |
sfan5 |
it should |
17:49 |
kaeza |
not without mingw installed :| |
17:49 |
kaeza |
hurr |
17:50 |
sfan5 |
kaeza: how do you expect it to build somewith without a compiler? :P |
17:50 |
microcarrot |
sfan5, what version of iOS does the version of ffmpeg on your cydia thing support? |
17:50 |
kaeza |
magic |
17:50 |
kaeza |
? |
17:51 |
|
exio4_ joined #minetest |
17:51 |
* kaeza |
installs mingw |
17:51 |
* kaeza |
hugs exio4_ |
17:51 |
sfan5 |
microcarrot: any device with armv7 |
17:51 |
* microcarrot |
uninstalls mingw |
17:51 |
sfan5 |
microcarrot: but it's currently broken |
17:51 |
sfan5 |
microcarrot: I can try building a new one |
17:51 |
* exio4 |
hugs kaeza |
17:51 |
microcarrot |
2 bad things |
17:51 |
* sfan5 |
meows at exio4 |
17:52 |
* john_minetest |
gives sfan5 a <'(((-< |
17:52 |
microcarrot |
i've got an iphone 3g so armv7 is a no, and it sucks its broken |
17:52 |
sfan5 |
3g is armv6 right |
17:52 |
microcarrot |
yep |
17:52 |
* rubberduck |
quacks at john_minetest |
17:52 |
sfan5 |
IIRC there was an ffmpeg somewhere in a different repo |
17:53 |
* john_minetest |
gives rubberduck a bit of old bread. |
17:53 |
* PenguinDad |
looks at his Samsung Galaxy S3 |
17:53 |
microcarrot |
I will look around |
17:53 |
* rubberduck |
likes to get feeded my john_minetest |
17:54 |
Sokomine |
OldCoder: you ought to take redcrab_game and expand on it only where needed. the wool mod for example was difficult to find, and other mods may not work in newer versions either. updating moreblocks and/or homedecor might be a bit critcial. as for (2), even your servers will eventually disappear. all only a matter of time, sadly. our goal ought to be to prolong the server's life - whereever it's hosted. when there's no chance of re |
17:54 |
microcarrot |
oh |
17:54 |
OldCoder |
Reviewing |
17:54 |
microcarrot |
i'm dumb |
17:54 |
microcarrot |
Cycorder comes with ffmpeg |
17:54 |
Sokomine |
OldCoder: as to the unknown blocks: are you sure they're not more cyan wool? i'll check...port? |
17:54 |
microcarrot |
which means I already have it |
17:55 |
OldCoder |
Sokomine, (1) we are aware of the update problems (2) not following, RedCrab is erratic or dead (3) check with Vanessa re wool. server is minetest.org 30019 |
17:55 |
OldCoder |
Sokomine, hang on, let me grant you all there |
17:55 |
Calinou |
RedCrab still exists? :/ |
17:55 |
OldCoder |
Calinou, ? |
17:55 |
Calinou |
the 2 year old server |
17:55 |
OldCoder |
Calinou, RedCrab is down for a week. I am now running SilverCrab. |
17:55 |
Sokomine |
OldCoder: in order to run on a server, it's vital to keep the protections as well. that ought to be possible - at least to a degree. shadowninja said his areas mod is compatible. at least an old version of the old node_ownership savedata ought to exist |
17:56 |
OldCoder |
Sokomine, JayKeePoo plans to restore the protections |
17:56 |
Sokomine |
Calinou: it existed for a very long while. ran over a year without any sight of redcrab |
17:56 |
Sokomine |
Calinou: lately i did an error - ran rollback_check after finding a griefing :-(( server didn't come back. not even the next day as it used to |
17:57 |
OldCoder |
Sokomine, kindly join so that I can op you |
17:57 |
Calinou |
most servers have way overdone protections |
17:57 |
Sokomine |
OldCoder: what base does he have in mind? |
17:57 |
Sokomine |
sec |
17:57 |
OldCoder |
Sokomine, he will read the creators apparently |
17:57 |
OldCoder |
He found something by you last night for example |
17:57 |
* microcarrot |
notes that cats have iphones |
17:57 |
OldCoder |
cats knawing rodent bones |
17:57 |
OldCoder |
cats calling friends on iPhones |
17:58 |
OldCoder |
gnawing * |
17:58 |
microcarrot |
lol |
17:58 |
microcarrot |
OldCoder: you are great :D |
17:58 |
OldCoder |
great is my humble fate |
17:59 |
OldCoder |
Sokomine, comments on physics are requested. People say that run and fly are too slow here. |
17:59 |
Sokomine |
OldCoder: we have that list. please also note that another known moderator (apart from cactuz_pl) is Erthome |
17:59 |
|
jp_ joined #minetest |
17:59 |
Sokomine |
i'll see |
17:59 |
OldCoder |
Sokomine, he is welcome to join |
17:59 |
OldCoder |
Sokomine, I figure that we'll do a little more research |
18:00 |
OldCoder |
Then revert and ask people to worldedit the unknown blocks |
18:00 |
OldCoder |
Sokomine, see the unknown blocks under spawn |
18:00 |
|
Taoki[mobile] joined #minetest |
18:01 |
Sokomine |
OldCoder: guess it's the aforementioned cyan wool |
18:01 |
OldCoder |
So, need to worldedit the blocks |
18:01 |
Sokomine |
hmm. worldedit is not a good solution to that problem |
18:01 |
OldCoder |
What about physics? |
18:01 |
OldCoder |
Should I simply mass delete them? |
18:02 |
|
SylvieLorxu joined #minetest |
18:02 |
Sokomine |
don't know about jumping. it's hard to tell about physics from a short test. perhaps something was changed there... |
18:02 |
OldCoder |
Is there a conf setting? |
18:03 |
Sokomine |
are you using a diffrent game base or config file? |
18:03 |
Sokomine |
(regarding the fast aspect) |
18:03 |
OldCoder |
I don't have the original conf |
18:03 |
Sokomine |
that one from landrush might be a bad choice in that regard |
18:03 |
OldCoder |
So I'm using the same as most of my worlds |
18:03 |
OldCoder |
Well, suggest changes |
18:04 |
Sokomine |
don't use landrush's player physics as a sample for any other world. default player physics ought to be fine for redcrabs server ought to be fine i think |
18:04 |
OldCoder |
What settings? |
18:04 |
OldCoder |
What settings do I need to remove? |
18:04 |
OldCoder |
I will post the conf. Wait. |
18:04 |
Sokomine |
hmm. did i forget to add the cobble texture? or os a texture pack of mine (not that i'm willingly using any?) overriding? |
18:05 |
OldCoder |
http://minetest.org/silverconf.txt |
18:05 |
OldCoder |
^ the conf |
18:05 |
|
jp_ joined #minetest |
18:05 |
|
kilbith joined #minetest |
18:06 |
microcarrot |
can anyone make me a texture for a block? |
18:08 |
rubberduck |
i made textures for different ores, default and mods, license included, platen-software.de/sebastian/minetest/mt_new_textures_1.tar.gz |
18:08 |
rubberduck |
platen-software.de/sebastian/minetest/mt_new_textures_1.tar.gz |
18:08 |
rubberduck |
oops |
18:08 |
rubberduck |
http://platen-software.de/sebastian/minetest/mt_new_textures_1.tar.gz |
18:13 |
microcarrot |
rubberduck: anything purple in there? |
18:14 |
|
Miner_48er joined #minetest |
18:14 |
rubberduck |
why purple? |
18:14 |
rubberduck |
are mostly ores |
18:14 |
microcarrot |
rubberduck: because https://github.com/realtinymonster/moontest/blob/master/mods/moontest/textures/moontest_mineral_lunarium.png |
18:14 |
rubberduck |
better ore textures, default they have all the same shape |
18:15 |
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ecutruin joined #minetest |
18:15 |
rubberduck |
i can make one |
18:15 |
microcarrot |
I need a solid block texture |
18:20 |
Megaf |
Quake III on a raspberry pi https://www.youtube.com/watch?v=88IHndVS_8Q |
18:20 |
Megaf |
!title |
18:20 |
MinetestBot |
Megaf: Quake 3 - Raspberry Pi (with sound) - YouTube |
18:20 |
microcarrot |
seen it |
18:20 |
kilbith |
\o/ |
18:21 |
rubberduck |
i work on a block texture, uploading soon here |
18:21 |
|
kilbith joined #minetest |
18:21 |
microcarrot |
rubberduck: #moontest |
18:23 |
rubenwardy |
!tell iqualfragile got a traceback of the error on mmdb: https://bitbucket.org/iqualfragile/mmdb/issue/25/some-broken-things-with-log-in-system |
18:23 |
MinetestBot |
rubenwardy: I'll pass that on when iqualfragile is around |
18:28 |
cities |
texture packs are disappointing |
18:28 |
microcarrot |
yep |
18:28 |
sfan5 |
cities: then make better ones |
18:28 |
|
PNDyman joined #minetest |
18:28 |
cities |
Its like theres so many mods the packs can't account for them all |
18:28 |
cities |
sfan5: No |
18:29 |
kaeza |
the same happens in MC |
18:29 |
cities |
yeah it does if you play modded MC |
18:29 |
kaeza |
texture packs are not future proof |
18:29 |
microcarrot |
exactly |
18:29 |
cities |
if you don't play modded MC you've got a good chance of finding some that will at least be good til the next update |
18:30 |
kaeza |
same with MT |
18:30 |
cities |
but since you pretty much depend on mods for MT |
18:30 |
|
ThatGraemeGuy joined #minetest |
18:30 |
cities |
it would be kind of hard |
18:30 |
cities |
to support them all |
18:30 |
microcarrot |
that is gitpack's goal |
18:30 |
kaeza |
if you play an unmodded server, it's highly likely the texture pack supports everythng |
18:30 |
kaeza |
+i |
18:30 |
cities |
is gitpack yours microcarrot |
18:31 |
microcarrot |
yep |
18:31 |
cities |
cool |
18:31 |
cities |
kaeza: what do you get with an unmodded server though |
18:31 |
kaeza |
cities, the most complete packs so far are probably HDX and Misa(?) |
18:31 |
microcarrot |
http://github.com/realtinymonster/gitpack-minetest |
18:31 |
cities |
ohh its you :) |
18:31 |
cities |
I didn't know |
18:31 |
cities |
Reality Monster |
18:31 |
zlsa |
real tiny monster |
18:32 |
cities |
I know I'm just messing around |
18:32 |
kaeza |
fake giant pony? |
18:32 |
cities |
microcarrot: do you have a screenshot with it running |
18:32 |
kaeza |
<_< |
18:33 |
microcarrot |
yeah |
18:33 |
microcarrot |
somewhere on the forums |
18:33 |
microcarrot |
XD |
18:33 |
cities |
k |
18:34 |
cities |
ill check it out sometime |
18:34 |
cities |
sfan5: I'm not complaining about the artists |
18:34 |
cities |
they are great |
18:35 |
|
oOChainLynxOo joined #minetest |
18:36 |
oOChainLynxOo |
Blaxar |
18:36 |
oOChainLynxOo |
Wadya doin here |
18:36 |
* sfan5 |
meows at oOChainLynxOo |
18:36 |
* oOChainLynxOo |
mewos at sfan5 |
18:36 |
* sfan5 |
cats |
18:36 |
oOChainLynxOo |
Cats rule |
18:36 |
* Jordach |
has a copy of Super Smash Bros on 3DS |
18:37 |
oOChainLynxOo |
O_O |
18:37 |
oOChainLynxOo |
Is it good |
18:37 |
Jordach |
yesh |
18:37 |
cities |
nothing makes me happier than bailbondsman soundboards on youtube |
18:37 |
oOChainLynxOo |
:D |
18:38 |
shadowzone |
Blaxar isn't here. |
18:38 |
shadowzone |
oOChainLynxOo, you hanging around here cause the other #minetest doesn't talk enough about cats? |
18:38 |
cities |
wheres the other minetest |
18:38 |
cities |
not the dev one |
18:39 |
shadowzone |
isis.inchra.net/#minetest |
18:39 |
oOChainLynxOo |
No, because OldCoder is working on a Redcrab revival |
18:39 |
shadowzone |
Oh. |
18:39 |
OldCoder |
oOChainLynxOo, Hi |
18:39 |
oOChainLynxOo |
Hi OldCoder |
18:39 |
shadowzone |
So you want to be here to see that? |
18:39 |
* shadowzone |
runs into a wall |
18:39 |
OldCoder |
shadowzone, actually |
18:39 |
OldCoder |
shadowzone, he may help to run the new crabzone |
18:39 |
shadowzone |
Leik seriously why am I trying to learn how to use html? |
18:40 |
shadowzone |
OldCoder, cool. |
18:40 |
shadowzone |
oOChainLynxOo, good luck |
18:40 |
OldCoder |
oOChainLynxOo, Sokomine is considering the unknown blocks |
18:40 |
oOChainLynxOo |
Thank you shadowzone |
18:40 |
oOChainLynxOo |
Oh yes, Sokomine will be a good help |
18:40 |
OldCoder |
We'll hold off on finalizing the world until we have a decision on those |
18:40 |
cities |
shadowzone: minetest. ru? |
18:40 |
OldCoder |
oOChainLynxOo, here is the current conf |
18:40 |
shadowzone |
No. |
18:40 |
OldCoder |
http://minetest.org/shadowconf.txt |
18:40 |
OldCoder |
Suggest physics changes if necessary |
18:40 |
shadowzone |
shadowconf.txt? |
18:41 |
shadowzone |
I already have a server. XD |
18:41 |
OldCoder |
Oops |
18:41 |
OldCoder |
http://minetest.org/silverconf.txt |
18:41 |
OldCoder |
^ correction |
18:41 |
OldCoder |
oOChainLynxOo, ^ |
18:41 |
* shadowzone |
tries to read that |
18:41 |
cities |
shadowzone: is isis.inchra.net an irc server? |
18:41 |
shadowzone |
Yes it is. |
18:41 |
cities |
Ive never seen one start with isis |
18:42 |
shadowzone |
Neither have I but everything needs something that is different. |
18:42 |
Calinou |
microcarrot, for textures give http://neotextureedit.sourceforge.net/ a try :P |
18:42 |
shadowzone |
Are we making Minetest look real life? |
18:42 |
cities |
hmm my text turned grey for some reason |
18:42 |
cities |
there we go |
18:43 |
shadowzone |
then /join #minetest |
18:43 |
PenguinDad |
cities: Inchra uses ancient egyptian gods as server naming scheme |
18:43 |
cities |
ohh nice |
18:43 |
shadowzone |
o.O |
18:43 |
shadowzone |
Huh? |
18:43 |
cities |
I'm a huge fan of ancient egyption gods.. |
18:44 |
* oOChainLynxOo |
is reviewing the conf |
18:44 |
shadowzone |
I used to be. |
18:44 |
shadowzone |
Then I became a nerd and now it's reviving ancient egyptian computers. |
18:45 |
cities |
thats ambtious and great of you |
18:45 |
shadowzone |
It's fun. |
18:45 |
shadowzone |
But have you gotten into isis.inchra.net? |
18:45 |
cities |
oh I wasn't trying |
18:45 |
shadowzone |
Oh. |
18:46 |
cities |
ircloud limits me to two connections |
18:46 |
shadowzone |
Oh. |
18:46 |
shadowzone |
You should get hexchat. |
18:46 |
cities |
why Im using it I don't know |
18:46 |
shadowzone |
It works much better. |
18:46 |
microcarrot |
Daniel Ingram - Let The Rainbow Remind You only came out like a few days ago, yet there are already remixes |
18:46 |
oOChainLynxOo |
OldCoder try bumping movement_speed_fast from 7 to 4, let's try that |
18:46 |
microcarrot |
such fast |
18:47 |
OldCoder |
Very well |
18:47 |
shadowzone |
http://hexchat.github.io/ |
18:47 |
OldCoder |
movement_acceleration_air = 2 |
18:47 |
cities |
I can't use that unless theres a server that lets you use SSL and they have that set up |
18:47 |
cities |
(hexchat) |
18:47 |
cities |
looks nice though |
18:47 |
cities |
its that a portable app |
18:47 |
cities |
I downloaded pchat which was some fork of xchat |
18:47 |
cities |
but portable |
18:47 |
OldCoder |
What about that one? |
18:47 |
OldCoder |
HexChat has a portable install mode |
18:47 |
OldCoder |
It is also fully free FOSS |
18:47 |
cities |
nice |
18:48 |
shadowzone |
hexchat works without ssl. |
18:48 |
OldCoder |
Recommended |
18:48 |
OldCoder |
With and without |
18:48 |
OldCoder |
It is the new XChat |
18:48 |
cities |
so whats this PChat that I downloaded |
18:48 |
cities |
some other fork |
18:48 |
OldCoder |
Not familiar with it |
18:48 |
OldCoder |
HexChat is the one to use |
18:48 |
shadowzone |
probably crap. |
18:48 |
shadowzone |
if you can only hook up to 2 networks. |
18:48 |
cities |
probably. |
18:48 |
|
diemartin joined #minetest |
18:48 |
* OldCoder |
can't say |
18:48 |
cities |
shadowzone: its because im not paying |
18:49 |
shadowzone |
hexchat is free. |
18:49 |
cities |
this is temporary til I get shell access again |
18:49 |
cities |
and Ill be back to my beloved irssi |
18:49 |
shadowzone |
if you know how to compile. |
18:49 |
shadowzone |
XD |
18:49 |
cities |
oh irssi |
18:49 |
cities |
I miss you irssi |
18:49 |
OldCoder |
I sigh for Irssi |
18:49 |
oOChainLynxOo |
We'll test movement_air after testing movement_speed_fast |
18:50 |
OldCoder |
oOChainLynxOo, change is made, will restart when Sokomine is done |
18:50 |
cities |
I would love hexchat but |
18:50 |
oOChainLynxOo |
Ok |
18:50 |
cities |
I need something 24/7 |
18:50 |
OldCoder |
znc? |
18:50 |
cities |
OldCoder: nothing to run it off of righ tnow |
18:50 |
cities |
im looking for a free shell account after work |
18:50 |
OldCoder |
Very well |
18:51 |
cities |
im boring everyone to death with this but I had a friend who gave me an account |
18:51 |
cities |
we traded expletives |
18:51 |
cities |
and now I'm not longer on it |
18:51 |
|
selah joined #minetest |
18:51 |
* sfan5 |
meows at cities |
18:51 |
cities |
Trading expletives is not good to do to the person who gives you access |
18:52 |
microcarrot |
cities: lessonm learned, am I right? |
18:52 |
cities |
Nah I'd do it again in a heartbeat |
18:52 |
cities |
haha |
18:52 |
shadowzone |
XD |
18:53 |
PenguinDad |
<3 https://soundcloud.com/robgassermusic/sets/get-mad-cloudhead-records |
18:53 |
|
Niebieski joined #minetest |
18:53 |
Niebieski |
Hey guys, I'm using linux mint and I installed the game but I can't create any world. |
18:53 |
cities |
this friend found out I was leaving their little channel.He was like why am I still even giving you access if you're just using me |
18:53 |
|
CWz joined #minetest |
18:53 |
kaeza |
Niebieski, what is the error? |
18:53 |
cities |
I said don't know, turn it off. Don't give two shits |
18:54 |
OldCoder |
CWz, Moin |
18:54 |
|
MinetestForFun joined #minetest |
18:54 |
shadowzone |
Hi CWz. |
18:54 |
Niebieski |
kaeza: I don't get any error but when I click on create nothing happens. |
18:54 |
hny |
lol |
18:54 |
hny |
funny stuff |
18:55 |
OldCoder |
oOChainLynxOo, try speed now |
18:55 |
CWz |
it's nighttime here soon sleep will be upon me |
18:55 |
hny |
<wdwhn> I have the shortest nick -.- <wdwhn> And you have the shortest dick |
18:55 |
hny |
XD |
18:56 |
OldCoder |
Shall we hear from you, Catesby, ere we sleep? |
18:56 |
|
Amaz joined #minetest |
18:56 |
oOChainLynxOo |
Hmm |
18:56 |
oOChainLynxOo |
That made it default speed |
18:57 |
oOChainLynxOo |
Try bumping it to 10 |
18:57 |
kaeza |
Niebieski, do you have any sub-games installed? (in /usr/share/minetest/games or ~/.minetest/games) |
18:57 |
kaeza |
(or maybe /usr/share/games/minetest/games) |
18:57 |
oOChainLynxOo |
OldCoder ^ |
18:57 |
OldCoder |
oOChainLynxOo, just did |
18:57 |
Calinou |
Niebieski, do you have permissions to access the directory where worlds are made? |
18:57 |
OldCoder |
oOChainLynxOo, you can use set -n to change it yourself |
18:58 |
Calinou |
if your build is run-in-place |
18:58 |
Calinou |
(if you installed through a package, your build isn't run-in-place) |
18:58 |
shadowzone |
How are you guys playing together? |
18:59 |
oOChainLynxOo |
shadowzone: minetest.org 30019 |
19:00 |
Calinou |
oOChainLynxOo, there's a mod for setting speed while playing, with a privilege |
19:00 |
Calinou |
has /speed, /jump and /gravity commands |
19:02 |
Niebieski |
kaeza: I have minetest-mapper in usr/games. |
19:02 |
OldCoder |
So snack |
19:02 |
CWz |
Calinou: is there a link |
19:02 |
* CookieEaterDoge |
barks |
19:02 |
OldCoder |
Very tasty |
19:02 |
oOChainLynxOo |
Calinou, OldCoder already told me about the set -n |
19:04 |
kaeza |
Niebieski, do this: go to ~/.minetest, delete `debug.txt`, re-run the game, and as soon as you click the "Create world" button, check `debug.txt` again and see if there's any error |
19:04 |
Niebieski |
kaeza: Yes there are sub-games in ~/minetest/games |
19:05 |
cities |
some develop a legitimate iOS version for minetest, why should android users get all the fun |
19:05 |
|
iqualfragile joined #minetest |
19:05 |
MinetestBot |
iqualfragile: 10-03 18:23 UTC <rubenwardy> got a traceback of the error on mmdb: https://bitbucket.org/iqualfragile/mmdb/issue/25/some-broken-things-with-log-in-system |
19:06 |
kaeza |
cities, gib irr 4 ios pl0x |
19:06 |
rubenwardy |
ignore that |
19:06 |
rubenwardy |
Trace back for another problem |
19:06 |
cities |
im sorry what |
19:06 |
rubenwardy |
Talking to iqualfragile |
19:06 |
cities |
I was talking to kaeza |
19:06 |
kaeza |
does irrlicht support iOS? |
19:06 |
rubenwardy |
ah, ok |
19:06 |
realtinymonster |
yes |
19:06 |
PenguinDad |
kaeza: yes it does |
19:06 |
realtinymonster |
i think |
19:06 |
iqualfragile |
rubenwardy: i got a traceback for both errors |
19:07 |
iqualfragile |
from x yz |
19:07 |
iqualfragile |
but i currently can't work on it, still on hollydays |
19:07 |
rubenwardy |
Can you pass them to me? |
19:07 |
realtinymonster |
iqualfragile: why you put a space? |
19:07 |
kaeza |
oh, then submit a patch to build it |
19:07 |
rubenwardy |
Stop pinging |
19:07 |
rubenwardy |
I guess |
19:07 |
iqualfragile |
yep |
19:07 |
iqualfragile |
im talking about not to, so why would i ping |
19:07 |
kaeza |
also, don't you need a jailbroken phone or a dev license or something on iOS? |
19:08 |
cities |
why can't it go through apple app store |
19:09 |
|
zat joined #minetest |
19:09 |
cities |
there are a couple of apps there |
19:09 |
cities |
that will connect to minetest servers |
19:09 |
cities |
they are....not good |
19:10 |
Niebieski |
kaeza: I can't find 'debug.txt'. |
19:10 |
kaeza |
huh |
19:10 |
Sokomine |
OldCoder: http://pastebin.com/gCsB1ei9 is the abm that will convert the unkown nodes to cyan wool. the moreblocks...hm...perhaps we can get calinou to figure out the correct version of moreblocks :-) |
19:10 |
iqualfragile |
sfan5: don't you have a windows installation? |
19:11 |
sfan5 |
iqualfragile: which one? windows 7 or windows 10? |
19:11 |
rubenwardy |
Windows 10? D: |
19:11 |
sfan5 |
yes |
19:11 |
iqualfragile |
sfan5: any, just where does minetest save its debug.txt |
19:11 |
kaeza |
Niebieski, it may be in ~/, or in the cwd where you started (if started from the command line) |
19:11 |
sfan5 |
iqualfragile: bin/ |
19:12 |
sfan5 |
rubenwardy: https://cdn.mediacru.sh/p4J2aF1i-ybl.png |
19:12 |
iqualfragile |
Niebieski: ^ |
19:12 |
rubenwardy |
What happened to Windows 9? |
19:12 |
sfan5 |
there is none |
19:12 |
kaeza |
Linux ate it |
19:13 |
|
SylvieLorxu joined #minetest |
19:13 |
Nerotic |
II can answer that |
19:13 |
Nerotic |
*I |
19:13 |
Nerotic |
Windows 7 8 9 |
19:13 |
Nerotic |
Read it out loud, it explains why it isnt Windows 9 |
19:13 |
Niebieski |
kaeza: My system partition doesn't have free space, maybe this is the problem ? |
19:13 |
Nerotic |
lol |
19:13 |
kaeza |
·_· |
19:13 |
Niebieski |
kaeza: I keep delete stuff but it keep saying that there is no free space. |
19:14 |
rubenwardy |
The start menu for Windows 10 - the 'live tiles' look like Adverts |
19:14 |
rubenwardy |
as in clutter |
19:14 |
Nerotic |
uh |
19:14 |
Nerotic |
yea |
19:14 |
PenguinDad |
Nerotic: I don't get it |
19:14 |
Nerotic |
Windows 7 ate 9, 8 is the ate |
19:14 |
Nerotic |
Like the "Why is 8 afraid of 7? cuz 7 8 9" |
19:14 |
Niebieski |
Guys Google why there are no Windows 9... |
19:15 |
PenguinDad |
284me |
19:15 |
Nerotic |
lol guys |
19:15 |
Nerotic |
its actually because of windows 95 and 98 |
19:15 |
Nerotic |
too similar |
19:15 |
rubenwardy |
Because it was too big a leap. |
19:15 |
Nerotic |
lolno |
19:15 |
kaeza |
because MS counts in base 9? <_< |
19:15 |
cities |
because its weird |
19:16 |
rubenwardy |
Let's not bully MS about skipping a version, Minetest did it too. See 0.4.2 (or don't) |
19:16 |
PenguinDad |
Base 9 :D |
19:16 |
oOChainLynxOo |
LOL |
19:16 |
cities |
I said something about it in here and someone said the name doesn't matter |
19:16 |
cities |
maybe that was some other channel |
19:18 |
Sokomine |
perhaps there was a secret 0.4.1 around somewhere :-) |
19:18 |
cities |
someone told me microsoft indonesia promised free windows 9 |
19:18 |
Nerotic |
lol |
19:18 |
rubenwardy |
It really annoys me when people say "Intrest[/ed/ing]" |
19:18 |
oOChainLynxOo |
Oh, hi Sokomine |
19:18 |
Sokomine |
hi chainlynx |
19:18 |
* Jordach |
is interested why rubenwardy is like that >:D |
19:19 |
|
hisforever joined #minetest |
19:19 |
MinetestBot |
hisforever: 10-03 01:51 UTC <Fritigern> If you just want to build, mine and farm, you'd be better off finding a game without mobs. |
19:19 |
Niebieski |
I'm BRB. |
19:19 |
FreeFull |
rubenwardy: Slackware skipped versions too |
19:19 |
rubenwardy |
^ that's how it should be (Jordach) |
19:19 |
rubenwardy |
not intrested |
19:19 |
rubenwardy |
:( |
19:19 |
rubenwardy |
Oh well |
19:19 |
hisforever |
Hi everyone its great to be here |
19:19 |
Sokomine |
Calinou: it seems the version i did choose for redcrab_game is not perfect. it misses some nodes. do you have any idea what might be done? afaik newer versions changed too much (especially some textures) |
19:19 |
FreeFull |
It went straight from 10.0 to 13.1 |
19:19 |
PenguinDad |
rubenwardy: but what if my int rested? |
19:20 |
cities |
hi hisforever ! |
19:20 |
cities |
it is great to be here |
19:20 |
rubenwardy |
hmmm. What would that mean? An integer data type is not used for a while? |
19:20 |
kaeza |
your a funny guy |
19:20 |
* kaeza |
hides |
19:21 |
PenguinDad |
rubenwardy: It's just a bad bad pun |
19:21 |
|
blaze joined #minetest |
19:21 |
hisforever |
Hi cities how are you? |
19:22 |
cities |
wondeful |
19:22 |
cities |
how are you |
19:22 |
rubenwardy |
kaeza, that's even worse :( |
19:22 |
hisforever |
grrr can't seem to change font color |
19:22 |
hisforever |
I'm great ty |
19:22 |
rubenwardy |
hisforever, ctrl+k? |
19:22 |
rubenwardy |
4Hello! |
19:23 |
rubenwardy |
Oh, you probably mean ingame :S |
19:23 |
oOChainLynxOo |
Nice red text |
19:23 |
PenguinDad |
I heard you like font colors |
19:23 |
hisforever |
|
19:23 |
oOChainLynxOo |
Lol |
19:23 |
rubenwardy |
ctrl+k, and number (4 is red), and then type the text :P |
19:23 |
hisforever |
yes lol |
19:23 |
MinetestBot |
4Eve7n I8 do3 rainb6ows! <4​3 |
19:23 |
Nerotic |
lol |
19:23 |
hisforever |
ty thats great |
19:23 |
rubenwardy |
3What? |
19:24 |
Nerotic |
wtf is this sht xD |
19:24 |
hisforever |
so I have to hit ctrl k everytine |
19:24 |
|
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19:24 |
oOChainLynxOo |
4 Durka |
19:24 |
oOChainLynxOo |
LO |
19:24 |
oOChainLynxOo |
LOL* |
19:24 |
rubenwardy |
Yeah, hisforever. I checked your client supported t. |
19:25 |
realtinymonster |
Purple, scrubs |
19:25 |
niebieski |
kaeza: I just restarted and it worked fine, sorry for bothering you. :) |
19:25 |
oOChainLynxOo |
2Sacre bleu |
19:25 |
rubenwardy |
Bye all! |
19:25 |
hisforever |
ty Rubenwardy :) |
19:25 |
rubenwardy |
(gtg) |
19:25 |
oOChainLynxOo |
Bye rubenwardy |
19:25 |
Nerotic |
Anyone here actually get Windows 10 preview? |
19:25 |
Nerotic |
I did. |
19:25 |
oOChainLynxOo |
Microchip did |
19:25 |
kaeza |
niebieski, no problem. glad you made it work :) |
19:26 |
sfan5 |
Nerotic: me |
19:26 |
Nerotic |
sfan5, nice isnt it? |
19:26 |
sfan5 |
yes |
19:26 |
sfan5 |
UI looks nicer than in 8 |
19:26 |
Nerotic |
its sweet. |
19:26 |
Nerotic |
of course |
19:26 |
Nerotic |
windows 7 + 8 = windows 10 |
19:27 |
realtinymonster |
WAIT |
19:27 |
hisforever |
I'm using dreambuliders game but can't get Animals to work. I have then actavites too? |
19:27 |
realtinymonster |
windows 10 preview is out? |
19:27 |
Nerotic |
yea |
19:27 |
* realtinymonster |
dislikes living under a rock |
19:27 |
sfan5 |
!g windows 10 tp download |
19:27 |
MinetestBot |
sfan5: http://windows.microsoft.com/en-us/windows/preview-iso |
19:27 |
sfan5 |
^ realtinymonster |
19:28 |
niebieski |
So guys I want Minetest to be as similar as possible to Minecraft, which mods I have to install ? |
19:28 |
sfan5 |
niebieski: tried Carbone |
19:28 |
sfan5 |
? |
19:28 |
niebieski |
No, I didn't try any mod yet, I'm new. |
19:28 |
hisforever |
I will not go back to windows for anybodt don't like the resource hog lol |
19:29 |
sfan5 |
who talked about going back to windows? |
19:29 |
cities |
Ballmer |
19:29 |
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19:30 |
* PenguinDad |
wonders how big the windows 10 iso is |
19:30 |
zat |
is it possible to change tiles of a node without changing the node itself? |
19:30 |
sfan5 |
no |
19:31 |
sfan5 |
PenguinDad: 3,9GWindowsTechnicalPreview-x64-EN-US.iso |
19:31 |
zat |
no to me or someone else? |
19:31 |
Nerotic |
to me |
19:31 |
Nerotic |
jk |
19:31 |
PenguinDad |
impossible to download for me \o/ |
19:31 |
zat |
no to me or someone else to who answered or someone else? |
19:31 |
sfan5 |
zat: "no" to you |
19:32 |
zat |
no to me or someone else to who answered or someone else to sfan5 or someone else? |
19:32 |
realtinymonster |
AGH |
19:32 |
realtinymonster |
fuck m$ |
19:32 |
realtinymonster |
they all "Sorry… |
19:32 |
realtinymonster |
Your Microsoft account says you’re under 18 years old. You have to be an adult to join the Windows Insider Program." |
19:32 |
hisforever |
I'll be setting in here and building a house |
19:33 |
* realtinymonster |
realizes that its time to make a new m$ account |
19:33 |
niebieski |
So with this preview version I would be using Windows legally ? |
19:34 |
realtinymonster |
yep |
19:34 |
sfan5 |
realtinymonster: you can download it w/o creating an account |
19:34 |
cities |
im getting windows 9 from indonesia |
19:34 |
realtinymonster |
really? |
19:34 |
sfan5 |
niebieski: yes, version expires april 15th though |
19:34 |
sfan5 |
just click on a download link |
19:34 |
realtinymonster |
https://insider.windows.com/ |
19:35 |
realtinymonster |
oh |
19:35 |
realtinymonster |
lol |
19:38 |
realtinymonster |
hmm |
19:38 |
realtinymonster |
I'd like to have something like this |
19:39 |
realtinymonster |
and the system requirements are pretty low |
19:39 |
realtinymonster |
Processor: 1 gigahertz (GHz) or faster |
19:39 |
realtinymonster |
RAM: 1 gigabyte (GB) (32-bit) or 2 GB (64-bit) |
19:39 |
realtinymonster |
Free hard disk space: 16 GB |
19:39 |
realtinymonster |
Graphics card: Microsoft DirectX 9 graphics device with WDDM driver |
19:39 |
realtinymonster |
A Microsoft account and Internet access |
19:40 |
realtinymonster |
well |
19:40 |
realtinymonster |
i'm gonna go VM this son of a gun |
19:40 |
* realtinymonster |
lauches qemu |
19:42 |
OldCoder |
Sokomine, shall I run that now? |
19:43 |
OldCoder |
http://pastebin.com/gCsB1ei9 |
19:43 |
OldCoder |
People, what shall I do with this? |
19:43 |
OldCoder |
oOChainLynxOo, VanessaE ? |
19:43 |
OldCoder |
Where does that go? |
19:43 |
oOChainLynxOo |
I really don't know. I never got this technical |
19:43 |
OldCoder |
Hm. sfan5 ? kaeza ? |
19:44 |
Nerotic |
bbl |
19:44 |
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19:44 |
OldCoder |
oOChainLynxOo, I'm going to try it shortly |
19:45 |
oOChainLynxOo |
Ok |
19:45 |
|
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19:45 |
OldCoder |
We're about to possibly start the actual world |
19:46 |
SylvieLorxu |
>A Microsoft account |
19:46 |
SylvieLorxu |
>Internet access |
19:46 |
SylvieLorxu |
Those are ridiculous system requirements, especially the first one |
19:47 |
Miner_48er |
OldCoder create a folder in mods and add that code to an init.lua file in it then enable it |
19:47 |
OldCoder |
Just did |
19:47 |
OldCoder |
One other thing |
19:47 |
OldCoder |
moreblocks:stair_stonebrick |
19:47 |
OldCoder |
Will somebody help to find that? |
19:47 |
OldCoder |
BTW enable it? Just adding it should work, right? |
19:49 |
Miner_48er |
depends on the version and which mods dir your using |
19:49 |
OldCoder |
Enable how? |
19:49 |
Nerotic |
Anyone know of a really awesome fork besides WOTT? |
19:49 |
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19:49 |
PenguinDad |
WOOT? |
19:49 |
PenguinDad |
*WOTT |
19:50 |
Nerotic |
World of the Test. |
19:51 |
PenguinDad |
I only know lord of the test |
19:51 |
Nerotic |
Freeminer, Voxel, Carbone, those are the ones ive tried |
19:51 |
Nerotic |
and wott |
19:52 |
Miner_48er |
OldCoder ~/minetest/worlds/world's name/world.mt |
19:52 |
OldCoder |
Hm? It's enabled by defualt |
19:52 |
OldCoder |
* default |
19:52 |
OldCoder |
Preparing to restart |
19:52 |
OldCoder |
<OldCoder> One other thing |
19:52 |
OldCoder |
<OldCoder> moreblocks:stair_stonebrick |
19:52 |
OldCoder |
<OldCoder> Will somebody help to find that? |
19:53 |
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19:53 |
oOChainLynxOo |
Very well |
19:53 |
oOChainLynxOo |
Nerotic: For a good fork, try BFD by Jordach |
19:54 |
Nerotic |
Okay thanks |
19:54 |
CWz |
BFD is not fork |
19:54 |
CWz |
it a minetest subgame |
19:54 |
oOChainLynxOo |
subgame? |
19:54 |
PenguinDad |
BFD kills my eyes |
19:54 |
oOChainLynxOo |
That's right |
19:54 |
shadowzone |
Let me know when it's back up. |
19:54 |
CWz |
freeminer is fork |
19:54 |
oOChainLynxOo |
Freeminer's a good fork |
19:54 |
exio4 |
it ain't that good |
19:55 |
oOChainLynxOo |
Well it's good, but not amazing |
19:56 |
Sokomine |
OldCoder: you can run the abm. it ought to work and convert those unkown nodes that are wool into it |
19:56 |
oOChainLynxOo |
What about Voxelands |
19:57 |
Nerotic |
as i said "voxel" |
19:57 |
oOChainLynxOo |
Sorry, didn't see that |
19:57 |
Nerotic |
ok |
19:57 |
PenguinDad |
Voxelands runs slower than Minetest for me |
19:58 |
Nerotic |
not for me |
19:58 |
Nerotic |
much faster for m3 |
19:59 |
oOChainLynxOo |
http://minetest.weebly.com/minetest-forks.html |
19:59 |
kaeza |
voxelands has its pros and cons. for example, it may be faster than minetest, but it lacks moddability |
19:59 |
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19:59 |
OldCoder |
<OldCoder> <OldCoder> One other thing |
19:59 |
oOChainLynxOo |
Modability is crucial in Minetest |
19:59 |
OldCoder |
<OldCoder> <OldCoder> moreblocks:stair_stonebrick |
19:59 |
OldCoder |
<OldCoder> <OldCoder> Will somebody help to find that? |
19:59 |
oOChainLynxOo |
Very well, OldCoder |
20:00 |
OldCoder |
Well, I suppose we'll need to fix that later. SilverCrab is now live. oOChainLynxOo VanessaE others feel free to worldedit repairs. |
20:01 |
Miner_48er |
OldCoder code and texture http://cornernote.net/minetest/guide/modulator/item.php?name=moreblocks:stair_stonebrick |
20:01 |
oOChainLynxOo |
Ah yes |
20:05 |
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20:09 |
CWz |
Voxellands is minetest-classic oOChainLynxOo |
20:09 |
oOChainLynxOo |
Yup |
20:10 |
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20:11 |
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20:18 |
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kilbith joined #minetest |
20:18 |
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kilbith joined #minetest |
20:19 |
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20:19 |
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20:20 |
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20:24 |
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20:25 |
Calinou |
Sokomine, I don't have More Blocks versions earlier than July 2013 |
20:25 |
Calinou |
<oOChainLynxOo> Freeminer's a good fork |
20:25 |
Calinou |
slow, unstable, glitchy |
20:25 |
Calinou |
:/ |
20:25 |
Calinou |
but has colour codes, unlike Minetest… |
20:25 |
oOChainLynxOo |
True |
20:26 |
oOChainLynxOo |
OldCoder: I need you for a moment over at Silvercrab |
20:26 |
Calinou |
because the pull request that is made for color codes here will look like a pizza slice left in fridge for 2 weeks |
20:26 |
oOChainLynxOo |
Lol |
20:26 |
Calinou |
“rebase neededâ€, which means it's useless |
20:26 |
Calinou |
https://github.com/minetest/minetest/pull/1636#issuecomment-57781853 |
20:26 |
OldCoder |
oOChainLynxOo, kk I am here and there |
20:29 |
oOChainLynxOo |
Sokomine, we need help on protecting |
20:31 |
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20:36 |
proller |
Calinou, under linux now stable |
20:36 |
Calinou |
but lower FPS, more stuttering… |
20:37 |
proller |
fmp maybe lower, but it more stable |
20:37 |
proller |
try rotate in mt and fm |
20:38 |
proller |
also fm playable with 100000 loaded blocks in viewrange |
20:38 |
proller |
and fixing in progress |
20:40 |
PenguinDad |
proller: fps is less stable in freeminer |
20:42 |
Amaz |
↑ |
20:43 |
Amaz |
But having said that freeminer has improved a lot in the last 6 months. |
20:43 |
Amaz |
I can now play it, for a start :P |
20:44 |
proller |
please report os, version when it "slow" |
20:45 |
Amaz |
Derivative of Ubuntu 14:04, fairly recent dev version. |
20:46 |
Amaz |
And I can't compile the next branch :( |
20:46 |
proller |
now merging in progress |
20:46 |
PenguinDad |
Debian Jessie latest dev version |
20:47 |
proller |
maybe more_threads=0 will bit help |
20:47 |
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20:49 |
Calinou |
https://cdn.mediacru.sh/JDu-i4V8_EFQ.png |
20:49 |
Calinou |
https://cdn.mediacru.sh/9AGcsjoLU_tH.png |
20:50 |
proller |
wow! new feature ;) |
20:51 |
PenguinDad |
proller: it is much faster with more_threads = false |
20:51 |
|
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20:53 |
proller |
unsuccessful experiment |
20:54 |
proller |
also can try compile with cmake . -DDISABLE_THREADS=1 |
20:58 |
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21:02 |
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21:03 |
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21:06 |
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21:07 |
Jordach |
i heard proller was trolling again |
21:07 |
Jordach |
why the fuck has he not been banned yet |
21:09 |
Nerotic |
? |
21:09 |
Nerotic |
isnt proller like a core dev? |
21:10 |
Nerotic |
ah |
21:10 |
Jordach |
fail* |
21:11 |
Jordach |
not really a fork more of a how many patches can we make to stop a leaky bucket being leaky by design |
21:13 |
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21:14 |
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21:15 |
iqualfragile |
hi shadowzone |
21:16 |
shadowzone |
Hi iqualfragile. |
21:16 |
iqualfragile |
have you been to a disco or why were you offline? |
21:16 |
shadowzone |
I had to go do chores. |
21:16 |
shadowzone |
I'm only 12. |
21:17 |
iqualfragile |
so? |
21:17 |
shadowzone |
My mom made me do my chors/ |
21:17 |
shadowzone |
*chores |
21:18 |
proller |
Jordach, you need to eat anti-butthurt drug, or your chair will be fired |
21:18 |
Jordach |
proller, try memory foam |
21:18 |
iqualfragile |
proller: is freeminer even still alive? |
21:18 |
proller |
iqualfragile, yes. |
21:18 |
iqualfragile |
shadowzone: you should run away from home |
21:18 |
shadowzone |
Nope. |
21:18 |
iqualfragile |
proller: what are the main differences to minetest these days? iirc one of the main split reasons was the network protocoll? |
21:19 |
iqualfragile |
shadowzone: why not? |
21:19 |
shadowzone |
I don't want to run away. |
21:19 |
shadowzone |
No wi-fi |
21:20 |
proller |
iqualfragile, no, network was changed in next branch after fork |
21:20 |
proller |
and still not merged to master |
21:20 |
iqualfragile |
shadowzone: my van has wifi |
21:20 |
proller |
it will be merged after next release |
21:20 |
iqualfragile |
sure it will |
21:20 |
iqualfragile |
so what is the diff? |
21:21 |
cities |
shadowzone: you're going to be very successful |
21:21 |
proller |
http://forum.freeminer.org/threads/full-list-of-changes-from-minetest.110/ |
21:21 |
shadowzone |
huh? |
21:21 |
shadowzone |
At What |
21:22 |
cities |
If you're 12 then you're really smart |
21:22 |
shadowzone |
I am only 12. |
21:23 |
cities |
I can't decide if that's a meme or you're really 12 |
21:23 |
kaeza |
second |
21:23 |
iqualfragile |
cities: no, its really 12 |
21:23 |
cities |
Thats amazing |
21:23 |
iqualfragile |
proller: how did you implement wieldlight? |
21:23 |
kaeza |
also: "webscale JSON over SSL compute shader locator database" sounds like a nice project |
21:24 |
iqualfragile |
kaeza: wtf does it do? |
21:24 |
kaeza |
iqualfragile, http://bullshit.srsfckn.biz/ |
21:24 |
proller |
iqualfragile, it was not my feature |
21:24 |
iqualfragile |
proller: how did you guys implement wieldlight? |
21:24 |
iqualfragile |
extensible extended pipelining frontend provider |
21:24 |
iqualfragile |
that even makes sense |
21:25 |
proller |
btw now mese tools have small light, very useful ;) |
21:26 |
iqualfragile |
problem with wieldlight is that you always forget to place torches |
21:26 |
proller |
https://github.com/minetest/minetest/pull/816 |
21:27 |
proller |
john_minetest, 525 files changed, 97540 insertions(+), 58515 deletions(-) |
21:28 |
proller |
its not only minimap. |
21:28 |
cities |
I tried freeminer and only one public server came up |
21:29 |
proller |
cities, wich version? |
21:29 |
iqualfragile |
john_minetest: now it gives a disadvantage to everybody |
21:29 |
iqualfragile |
also realistically the amount of people playing without shaders is below 2 percent |
21:29 |
cities |
I dunno I just downloaded it maybe sometime last week |
21:29 |
proller |
first main problem was too laggy server, and it near solved |
21:29 |
cities |
I love sandbox games |
21:30 |
proller |
cities, download windows version? |
21:30 |
proller |
win toooooo old |
21:30 |
cities |
Yes windows |
21:30 |
iqualfragile |
john_minetest: why do we advertise that minetest runs on _that_ old hardware |
21:31 |
proller |
old hardware == new mobiles |
21:31 |
iqualfragile |
and how old has your hardware to be that no shaders are supported |
21:31 |
iqualfragile |
i think its a fight for nobody |
21:31 |
Calinou |
https://github.com/minetest/minetest/pull/1711 |
21:31 |
Calinou |
very cool |
21:31 |
PenguinDad |
iqualfragile: ask Krock :P |
21:31 |
proller |
also minetest is not fast |
21:31 |
cities |
So the windows one doesn't get updated |
21:32 |
PenguinDad |
^ Minetest as a Movie :D |
21:32 |
proller |
cities, now need to find/fix some bugs and build/test on windows for next release |
21:32 |
cities |
Ok I'll try it out |
21:33 |
cities |
Is there some kind of rivalry between the two? |
21:33 |
proller |
fm always have all latest mt changes ;) |
21:36 |
Calinou |
http://wiki.geany.org/themes/start |
21:36 |
Calinou |
this is actually a DokuWiki and not MediaWiki :o |
21:36 |
Calinou |
it took me several minutes to realize |
21:36 |
Calinou |
john_minetest, try watching a 48 fps movie and see |
21:36 |
Calinou |
you're unlikely to like it |
21:37 |
PenguinDad |
Calinou: just look at the damn favicon.ico ;) |
21:37 |
Calinou |
talking about favicons: http://realfavicongenerator.net/ |
21:38 |
Jordach |
Calinou, i wanna see Avatar 2 at 120fps |
21:38 |
iqualfragile |
elfenlied: blut und brüste |
21:39 |
iqualfragile |
how the fuck is something like that successfull |
21:40 |
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21:47 |
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21:49 |
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kilbith joined #minetest |
21:50 |
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21:52 |
Jordach |
john_minetest, they mean 24fps 720[ |
21:52 |
Jordach |
720p even |
21:52 |
|
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21:57 |
PenguinDad |
"interactive open-source non-blocking SVG framework" I want this so much xD |
21:57 |
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21:58 |
Jordach |
<kaeza> iqualfragile, http://bullshit.srsfckn.biz/ |
21:59 |
Jordach |
industry-leading generic NoSQL application generator |
22:00 |
Jordach |
touché |
22:00 |
Nerotic |
Is there a way to make your game require it to be creative only, and no option for survival? |
22:00 |
Nerotic |
(working on a fork) |
22:00 |
Jordach |
Nerotic, not really, except removing the creative mode check from creative |
22:00 |
Jordach |
(the mod) |
22:00 |
Nerotic |
So if i do this, itll have to be creative? |
22:02 |
Jordach |
the creative mod only runs if creative mode's checkbox is checked from the main menu |
22:02 |
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22:02 |
* Jordach |
thinks Failminer needs this: generic framework optimizer |
22:05 |
Nerotic |
so, basically, if i remove the check, itll think that its selected automatically, and run it? |
22:06 |
Jordach |
yes |
22:06 |
Jordach |
!pil Nerotic |
22:06 |
MinetestBot |
Nerotic, Someone thinks you need to brush up on or learn Lua, please go to: http://lua.org/pil/ |
22:06 |
Nerotic |
I have a good understanding of lua, dont worry. |
22:06 |
Nerotic |
I have to check the dev wiki sometimes though. |
22:07 |
kaeza |
Nerotic, you could do if not minetest.setting_get_bool("creative_mode") then error("GTFO") end |
22:07 |
kaeza |
s/get_bool/getbool/ |
22:07 |
Nerotic |
kaeza, in what file...? |
22:07 |
Nerotic |
wait |
22:07 |
kaeza |
in an individual mod |
22:07 |
Nerotic |
ik |
22:07 |
Nerotic |
just had a brain fart fck |
22:11 |
Nerotic |
damnit that was too easy, how did i not think of that |
22:18 |
MinetestBot |
Another satisfied customer. Next! |
22:22 |
Nerotic |
Guys. |
22:22 |
Nerotic |
At the top of creative/init.lua i did: |
22:23 |
Nerotic |
if not minetest.setting_get_bool("creative_mode") then error("Creative only") end |
22:23 |
Nerotic |
And i get an error, whats wrong with it? |
22:23 |
kaeza |
<kaeza> s/get_bool/getbool/ |
22:23 |
Nerotic |
wat |
22:24 |
Nerotic |
so, minetest.setting.get_bool_getbool? |
22:24 |
kaeza |
... |
22:24 |
Nerotic |
wait no |
22:24 |
Nerotic |
wtf |
22:24 |
kaeza |
ftw! |
22:25 |
PenguinDad |
FTL! |
22:25 |
kaeza |
it's setting_getbool, not setting_get_bool |
22:25 |
Nerotic |
OHHH wtf is wrong with me today |
22:25 |
Nerotic |
i have never needed help from irc before, but today im just all fucked up. i gotta like take a break for today. im really like, not all there |
22:29 |
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22:34 |
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22:35 |
* Nerotic |
goes to sleep to rest his tired self |
22:41 |
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22:45 |
oOChainLynxOo |
Sokomine I need help on protecting, I'm on silvercrab right now and need to protect some stuff |
22:47 |
Sokomine |
oOChainLynxOo: i'm afraid you'll have to wait a moment. i just compiled the newest version of mt, made an error while integrating the map-saving function, and thus need to wait until the client has built again |
22:47 |
VanessaE |
oOChainLynxOo: when I signed onto the initial test, I had a protection block in my hand |
22:47 |
Sokomine |
even then, to my knowledge the known areas are not yet installed. i'm not sure how safe it will be |
22:47 |
VanessaE |
I placed it and I was granted control over the area I was standing near, but I've no idea just how much area that was or what the boundaries were |
22:47 |
VanessaE |
(I didn't even realize it was a protection block) |
22:48 |
Sokomine |
VanessaE: there are diffrent types of them. did the block disappear after you placed it? |
22:48 |
VanessaE |
fortunately, I was at the front door of my house, so at least I know I own it. |
22:48 |
VanessaE |
Sokomine: yes, it did. it was a dark blue block with light blue edging. |
22:48 |
Sokomine |
VanessaE: landrush then |
22:49 |
Sokomine |
OldCoder: redcrabs world needs another type of protection. please don't take mods, configs or anything else from the landrush world. they're wastly diffrent, although both attracted good players |
22:49 |
OldCoder |
Sokomine, feel free to suggest specific changes |
22:49 |
Sokomine |
OldCoder: areas mod by shadowninja |
22:50 |
oOChainLynxOo |
Hmm what's the string name for a protection block |
22:50 |
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22:50 |
OldCoder |
Sokomine, are you saying to add that or remove that? |
22:50 |
Sokomine |
OldCoder: remove landrush protection mod, add areas protection mod. installing the original list of protections is also necessary |
22:50 |
OldCoder |
I don't think I have landrush mod |
22:51 |
OldCoder |
And feel free to suggest how to get the original list of protections |
22:51 |
OldCoder |
I think it will need to be reconstructed |
22:51 |
Sokomine |
what vanessae described is the behaviour specific to the landrush mod. it has such landclaim blocks that disappear after placement. could of course be a clone/fork of it |
22:51 |
OldCoder |
Which is precisely why waiting to set up this world is inadvisable |
22:51 |
OldCoder |
I don't have the landrush mod |
22:52 |
Sokomine |
hmm. are you certain? it may be called landclaim or whatever. you have it at least on the landrush server i think |
22:52 |
OldCoder |
Wait |
22:52 |
VanessaE |
I believe redcrab's server used a variant of the old node_ownership mod, so areas mod should work in its place |
22:52 |
OldCoder |
http://minetest.org/silvermods.txt |
22:52 |
OldCoder |
There you go, Sokomine |
22:52 |
VanessaE |
I believe areas mod can load node_ownership's data table |
22:53 |
OldCoder |
The two of you decide and tell me what to do |
22:53 |
VanessaE |
As Sokomine said. Use the areas mod. |
22:54 |
OldCoder |
Link? |
22:54 |
VanessaE |
https://github.com/ShadowNinja/areas |
22:54 |
OldCoder |
Direct download link? |
22:54 |
VanessaE |
git clone https://github.com/ShadowNinja/areas.git |
22:54 |
OldCoder |
Wait |
22:54 |
VanessaE |
or download, https://github.com/ShadowNinja/areas/archive/master.zip |
22:54 |
OldCoder |
Moments |
22:54 |
VanessaE |
wait? me? you're kidding right? ;) |
22:55 |
OldCoder |
Do I just run this? No setup needed? |
22:55 |
VanessaE |
um.. |
22:55 |
* VanessaE |
pokes ShadowNinja |
22:55 |
VanessaE |
I don't remember if there's any setup needed |
22:55 |
OldCoder |
This doesn't seem to do anything |
22:55 |
VanessaE |
I know it has some options you can change |
22:55 |
OldCoder |
But provide the command to protect |
22:55 |
VanessaE |
e.g. there's self-protection for example |
22:55 |
VanessaE |
and you can set the limits of that |
22:55 |
OldCoder |
Feel free to suggest a config file |
22:55 |
VanessaE |
sec |
22:56 |
OldCoder |
It doesn't do anything by itself |
22:56 |
VanessaE |
areas.self_protection = true |
22:56 |
VanessaE |
areas.self_protection_max_size = {x=50, y=100, z=50} |
22:56 |
VanessaE |
areas.self_protection_max_areas = 36 |
22:56 |
VanessaE |
put this in minetest.conf |
22:56 |
VanessaE |
you may want to tune the size and area count |
22:56 |
OldCoder |
What does that 36 do? |
22:56 |
VanessaE |
that's how many areas an individual can claim without an Admin's help |
22:57 |
OldCoder |
Will this protect existing areas? |
22:57 |
VanessaE |
I used 36 because users are always claiming lots of little areas, e.g. small buildings et al. |
22:57 |
OldCoder |
Will this protect existing areas? |
22:57 |
VanessaE |
yes, there is a way to load the node_ownership data file |
22:57 |
VanessaE |
sec |
22:58 |
VanessaE |
ah |
22:58 |
VanessaE |
/legacy_load_areas maybe? |
22:58 |
VanessaE |
(after which, I believe it then saves it in its current format and works with the result from there like normal) |
22:58 |
Sokomine |
VanessaE: that's right. redcrab had a variant of node_ownership (and his special form of registering). shadowninja wrote his areas mod with redcrabs server in mind and tested conversion of the saved area data with live data from redcrab back then |
22:59 |
VanessaE |
/legacy_load_areas ...or... /legacy_load_areas 0 |
22:59 |
Sokomine |
OldCoder: also install my markers mod alongside. that's easier to handle for players |
23:00 |
VanessaE |
one of those will read the data file and import its protected zones. |
23:00 |
iqualfragile |
shadowzone: why are you in -dev and why does your cloak only work some times? |
23:00 |
OldCoder |
Sokomine, one step at a time; first goal is to do basic repairs, second is protect existing areas |
23:00 |
OldCoder |
VanessaE, indicate what to do more specifically? |
23:01 |
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23:01 |
shadowzone |
I go to devs to read and learn. |
23:01 |
OldCoder |
Sokomine is there just now, she is free to do this now |
23:01 |
VanessaE |
OldCoder: install that mod, make sure the node_ownership data file is in its usual place, start the server, sign on and do: /legacy_load_areas |
23:01 |
shadowzone |
And I have to do /msg nickserv identify <mypass> for it to work. |
23:01 |
iqualfragile |
shadowzone: you should use sasl |
23:01 |
shadowzone |
I just did that. |
23:01 |
Sokomine |
ah. the cyan wool did convert. that worked fine so far |
23:01 |
OldCoder |
VanessaE, make sure what node ownership file is where? I will listen and obey |
23:01 |
VanessaE |
OldCoder: then just restart the server and confirm that the protected zones are working. |
23:01 |
OldCoder |
VanessaE, make sure what node ownership file is where? I will listen and obey |
23:02 |
iqualfragile |
https://www.freenode.net/sasl/sasl-hexchat.shtml |
23:02 |
iqualfragile |
ah, good |
23:02 |
VanessaE |
OldCoder: the datafile that contains the node_ownership protection entries. I don't know how you can go about getting that. *looks at Sokomine* |
23:02 |
OldCoder |
There doesn't seem to be one |
23:02 |
Sokomine |
need to check if i can still get a copy with the server not running |
23:03 |
OldCoder |
What about from 30402 ? |
23:03 |
VanessaE |
Sokomine: is there any way... ANY way at all to get a raw copy of the world folder from redcrab? |
23:03 |
VanessaE |
OldCoder: what's at 30402? |
23:03 |
OldCoder |
An old griefed copy of RedCrab |
23:03 |
VanessaE |
ah, probably not then |
23:03 |
OldCoder |
The nodes seem to know who planted them |
23:04 |
OldCoder |
So, no mod will protect existing nodes? |
23:04 |
VanessaE |
OldCoder: only if you have the datafile that contains the protection entries. |
23:04 |
shadowzone |
I did that. |
23:04 |
VanessaE |
OldCoder: I think areas mod can protect the whole world |
23:04 |
OldCoder |
Can recreate from SQL but I lack the time |
23:04 |
OldCoder |
Um |
23:04 |
VanessaE |
and then you can open up holes to build in |
23:04 |
VanessaE |
but that's hacky |
23:04 |
Sokomine |
VanessaE: i have no more chances of contacting redcrab and getting a reply than anyone else. perhaps if someone could locate a more promising email adress? |
23:05 |
OldCoder |
How is that better than limiting interact? |
23:05 |
VanessaE |
OldCoder: well with interact and no protection of existing structures, just anyone could destroy the spawn, etc. |
23:05 |
OldCoder |
Well, consider the matter and decide what is best |
23:06 |
VanessaE |
OldCoder: until you can obtain the data file, you have no choice but to protect the whole world and whitelist. |
23:06 |
OldCoder |
Indicate what to do, then |
23:07 |
OldCoder |
I'd prefer to lock down just the core areas |
23:07 |
VanessaE |
that's the problem...there aren't any "core" areas on re-- silvercrab |
23:07 |
Sokomine |
the data about protection has been obtained. i'm not sure if it can be converted directly, or how the conversion process was intended |
23:07 |
Sokomine |
perhaps some editing might be needed |
23:07 |
OldCoder |
So, there's no way to protect just the nodes that have owners? |
23:07 |
VanessaE |
Sokomine: what have you got? |
23:07 |
VanessaE |
OldCoder: they're already protected anyway |
23:08 |
OldCoder |
Explain |
23:08 |
VanessaE |
OldCoder: only the owner of a node can dig that node. |
23:08 |
VanessaE |
that's in the engine |
23:08 |
OldCoder |
Um |
23:08 |
OldCoder |
Then how does griefing happen? |
23:08 |
VanessaE |
oh you mean a whole building. |
23:08 |
VanessaE |
sorry, I took that to mean e.g. a locked chest |
23:08 |
OldCoder |
Any node |
23:09 |
VanessaE |
if an individual node has an owner assigned to it by the mod that created the node, as in the case of a locked chest or any of Home Decor's locked devices, then that node cannot be griefed. |
23:09 |
VanessaE |
but that's all |
23:09 |
OldCoder |
All right |
23:09 |
VanessaE |
anything else is fair game if you don't have a working protection mod |
23:09 |
OldCoder |
So we have no simple way to protect current buildings |
23:09 |
VanessaE |
Sokomine: what about that data? what did you get? |
23:09 |
VanessaE |
OldCoder: not as yet |
23:10 |
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23:11 |
zat |
how can I overlay a texture over another with a specified opacity? |
23:11 |
zat |
like: [opacity:50:file |
23:11 |
VanessaE |
zat: if it works at all, you have to set the opacity in the overlaid texture using your image editor. |
23:11 |
VanessaE |
there isn't a combine operator for that |
23:12 |
VanessaE |
I believe it DOES work though |
23:12 |
VanessaE |
(it works for cracks anyway) |
23:12 |
zat |
VanessaE: yes it works |
23:12 |
zat |
but I dont want that |
23:12 |
VanessaE |
that's all you can do I think |
23:12 |
Nerotic |
wait |
23:12 |
Nerotic |
just realized something |
23:13 |
Nerotic |
if you used php get statements and made them echo data required for registering nodes, you could make a block maker (mod wise) |
23:13 |
Nerotic |
$name_of_block = 'name'; |
23:13 |
Sokomine |
OldCoder: the nether mod ought to go |
23:13 |
Nerotic |
etc. etc. |
23:13 |
VanessaE |
Nerotic: sure but how would you get the resultant code into Minetest? |
23:14 |
VanessaE |
Sokomine: it's a fake mod |
23:14 |
Sokomine |
VanessaE: the list of owned areas, pretty current. not from redcrab directly. he installed a mechanism a while ago so that i can get it automaticly |
23:14 |
VanessaE |
that "nether" is a dummy |
23:14 |
Nerotic |
VanessaE, save as perhaps, if it was an iframe program, or web based |
23:14 |
VanessaE |
Sokomine: AHHH |
23:14 |
VanessaE |
Sokomine: complete with coordinates? |
23:15 |
Sokomine |
yes |
23:15 |
VanessaE |
Sokomine: it should be possible then, to convert that data into something `areas` can import |
23:15 |
* VanessaE |
pokes ShadowNinja |
23:15 |
Sokomine |
complete with coordinates. i have to figure out how it can be fed to the areas mod. that may require minimal editing |
23:16 |
Sokomine |
yes. shadowninja did that in the past, and i'm pretty sure areas can handle it. just need to check the how |
23:16 |
VanessaE |
I forsee lots of bash, sed, awk and other shell operations :) |
23:18 |
Sokomine |
hmm. perhaps |
23:21 |
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23:23 |
Sokomine |
areas has a legacy.lua file that looks promising |
23:24 |
Sokomine |
until then: can you find out why the textures on silvercrab are broken? desert sand had the yellowish texture, not the orangeish one, and cobble looks like almost-modern cobble? or do i have a broken texture pack? |
23:27 |
oOChainLynxOo |
Hmph |
23:27 |
oOChainLynxOo |
I need more help |
23:27 |
oOChainLynxOo |
Area's too big to protect |
23:27 |
oOChainLynxOo |
Trying to protect the compass and Eiffel Tower |
23:28 |
oOChainLynxOo |
Sokomine, VanessaE, what do I do |
23:29 |
oOChainLynxOo |
Never mind, figured it out |
23:29 |
Nerotic |
isnt chainlynx a youtuber? |
23:29 |
oOChainLynxOo |
Yes |
23:30 |
Nerotic |
ah i watch you like once a week |
23:30 |
Nerotic |
nice videos |
23:30 |
oOChainLynxOo |
Thank you :) |
23:30 |
oOChainLynxOo |
I try |
23:30 |
Nerotic |
It's pretty funny if you ask me. |
23:30 |
Nerotic |
Good luck on future videos. |
23:30 |
oOChainLynxOo |
Thank you Nerotic |
23:30 |
Nerotic |
yep |
23:31 |
Sokomine |
oOChainLynxOo: skip it for now. i'm working on the entire areas file |
23:32 |
Sokomine |
oOChainLynxOo: if you did build something, er...save it with worldedit for now :-) that might be safest |
23:32 |
oOChainLynxOo |
Ok |
23:32 |
oOChainLynxOo |
But I already protected things |
23:32 |
oOChainLynxOo |
Should I remove them |
23:36 |
Sokomine |
that protection will disappear i think. or did you build anything new? |
23:36 |
oOChainLynxOo |
Nothing new |
23:36 |
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23:37 |
shadowzone |
hey... |
23:37 |
shadowzone |
<-- youtuber. |
23:38 |
oOChainLynxOo |
LEl |
23:38 |
oOChainLynxOo |
Lel* |
23:38 |
oOChainLynxOo |
Shadowzone's a YouTuber too |
23:38 |
oOChainLynxOo |
She does Minetest video too |
23:38 |
shadowzone |
I am? |
23:38 |
shadowzone |
Oh yes I am. |
23:38 |
oOChainLynxOo |
videos* |
23:39 |
shadowzone |
And Red Eclipse and planetside 2 next. |
23:39 |
oOChainLynxOo |
:D |
23:39 |
Sokomine |
ok. thanks for your effort :-) but it'll be easier with the automatic conversion |
23:39 |
oOChainLynxOo |
Ok |
23:46 |
Nerotic |
Shadowzone has a youtube? |
23:46 |
Nerotic |
wow |
23:48 |
shadowzone |
Yep. |
23:48 |
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23:51 |
cities |
I been there |
23:51 |
cities |
I think I subscribed |
23:53 |
Nerotic |
shadowzone, how old are you? |
23:53 |
shadowzone |
12 almost 13. |
23:53 |
shadowzone |
Just got youtube last month or so. |
23:54 |
Nerotic |
ah, and you say you are a girl? (as i read) |
23:54 |
shadowzone |
Yep. |
23:54 |
Nerotic |
you must be in 8th grade then ;P |
23:54 |
cities |
You're so mature |
23:54 |
cities |
For your age |
23:55 |
cities |
At least in irc |
23:55 |
Nerotic |
^^^ |
23:55 |
shadowzone |
I am in 8th grade math. |
23:55 |
shadowzone |
I got held back a few in english so that's 7th grade. |
23:55 |
shadowzone |
And I am a ace at science so it's 10th grade. |
23:55 |
shadowzone |
I"m home schooled FYI. |
23:56 |
cities |
You talk just great with people double your age |
23:56 |
shadowzone |
Thanks. |
23:56 |
cities |
I'm not a good judge of that |
23:56 |
cities |
Eh eh |
23:57 |
cities |
Didn't expect English to be your worst subject |
23:58 |
cities |
Considering you use it better than I do |
23:58 |
cities |
I'm trying swiftkey |
23:58 |
shadowzone |
Lol. |
23:58 |
shadowzone |
I've gotten better this year. |
23:58 |
shadowzone |
I study like crazy. |
23:59 |
cities |
But like you're not on twitter obsessing over one direction like i would think a lot of powwow |