Time |
Nick |
Message |
00:24 |
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00:26 |
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00:26 |
zat |
for a drop item in register node, is rarity meant to be n out of 100? |
00:27 |
George_ |
Hi everybody I built a nice cassel then went mining and lost it lol |
00:27 |
zat |
wat |
00:28 |
George_ |
I lost my castle lol |
00:39 |
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00:40 |
George_ |
was looking at mintest web page and found this Minetest-c55 is this a new version? |
00:43 |
paramat |
no, use the latest stable release from github |
00:52 |
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01:44 |
jojoa1997 |
Haha I love coding. I turned 40 minutes of torturous lab and confusion in chemistry to 10 minutes of readable research, testing, and execution! |
01:55 |
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02:02 |
zat |
for a drop item in register node, is rarity meant to be n out of 100? |
02:05 |
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02:07 |
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02:09 |
paramat |
zat i think it's 1 in 'rarity' chance |
02:10 |
Zeno` |
Depends on which 'rarity' you're talking about probably :( |
02:16 |
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02:20 |
jojoa1997 |
zat it means the rarity is 1 out of n |
02:20 |
jojoa1997 |
so if rarity is 20 then there is a 1/20 chance to drop it |
02:21 |
jojoa1997 |
zat here is an example of it and documentation with it https://github.com/jojoa1997/overcraft_origins/blob/master/mods/default/nodes.lua#L248-L262 |
02:22 |
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02:22 |
zat |
I think in line 255 you meant 1/200 chance |
02:23 |
jojoa1997 |
XD |
02:23 |
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02:23 |
jojoa1997 |
yep i did |
02:24 |
jojoa1997 |
that is what you get for copy and pasting code |
02:24 |
zat |
looooool |
02:27 |
exio4 |
dependant typing would have helped! |
02:30 |
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02:34 |
Zeno` |
And here is proof of it: good_rarity = item.rarity < 1 or math.random(item.rarity) == 1 |
02:35 |
Zeno` |
https://github.com/minetest/minetest/blob/master/builtin/game/item.lua#L162 |
02:45 |
Zeno` |
interesting that a chance of 0 seems to always drop the node... might be able to make use of that heh |
02:47 |
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02:48 |
jojoa1997 |
well |
02:48 |
jojoa1997 |
you can just not put in the rarity and make it ((drop="node")) |
02:48 |
jojoa1997 |
also ignore the (()) |
02:52 |
Zeno` |
but can't this make things drop many items? |
02:53 |
Zeno` |
I don't see why it couldn't |
03:05 |
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03:09 |
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03:12 |
Fritigern |
For all the devs and other coders out there: http://3.bp.blogspot.com/-UKvea0jUD6k/U9WUaV9sFuI/AAAAAAAANa8/npktRduHe0A/s1600/little_bugs.jpg |
03:19 |
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03:21 |
jojoa1997 |
zeno |
03:21 |
jojoa1997 |
Zeno` no. If you want to drop many items you need |
03:21 |
jojoa1997 |
Fritigern lol |
03:22 |
jojoa1997 |
Zeno` you need to do it as "mod:item_name #" # being how many will drop https://github.com/jojoa1997/overcraft_origins/blob/master/mods/default/nodes.lua#L69 |
03:22 |
jojoa1997 |
that is a good example on how to make random drops though |
03:23 |
jojoa1997 |
also if you have max_items = 2 that means two of the items in the list will be dropped |
03:28 |
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04:32 |
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04:35 |
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04:36 |
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04:50 |
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04:51 |
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05:06 |
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05:08 |
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05:09 |
lamermann |
I have a problem with the mobf addon: it will only load while running a windows copy of minetest.. anytime I try to run the same exact setup, world, and mods on my ubuntu 14.04 box, it fails |
05:10 |
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05:10 |
lamermann |
i have log files if anyone is interested :P |
05:10 |
kaeza |
that could be useful, yes |
05:11 |
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05:12 |
lamermann |
how would you like them? lol |
05:12 |
VanessaE |
medium, with mashed potatoes and gravy on the side. |
05:12 |
DusXMT |
lamermann: some sort of paste service would be ideal, like dpaste.de ; or perhaps paste.debian.org |
05:13 |
VanessaE |
(really, use any decent pastebin) |
05:13 |
VanessaE |
what ^^^ he said |
05:13 |
kaeza |
:D |
05:13 |
kaeza |
mornings |
05:13 |
VanessaE |
greetz, kaeza |
05:13 |
lamermann |
ok.. posting now... |
05:14 |
DusXMT |
s/n.org/n.net/ |
05:18 |
lamermann |
https://dpaste.de/ppgb |
05:19 |
VanessaE |
O_o |
05:19 |
lamermann |
It doesn't happen when I run the windows version of it.. only linux.. which is a pain as I was trying to setup a server for my students to explore an anglo saxon village tomorrow |
05:19 |
lamermann |
and I prefer the linux boxes ;) |
05:20 |
DusXMT |
unfinished string near '"return ' - eek |
05:20 |
VanessaE |
how old is your Linux build? |
05:20 |
lamermann |
If I disable mobf, it runs.. but then the kids don't get mobs to kill when they get to Grendel's mother's cave.. lol |
05:21 |
lamermann |
it's 4.10 i believe.. I pulled it from the minetestdev/stable ppa |
05:24 |
VanessaE |
give the /daily-builds ppa a try |
05:24 |
VanessaE |
see if that fixes it |
05:25 |
VanessaE |
I'm out of ideas besides that :P |
05:25 |
lamermann |
Ok.. thanks .. :) |
05:25 |
lamermann |
It just seems like such an odd bug.. I've googled and googled for it but.. *shrug* :) |
05:26 |
VanessaE |
AH |
05:26 |
VanessaE |
hrm |
05:28 |
lamermann |
going to test daily build here momentarily... |
05:30 |
lamermann |
No good :( |
05:30 |
lamermann |
Still same error |
05:31 |
VanessaE |
huh. |
05:31 |
VanessaE |
I wonder.. |
05:32 |
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05:32 |
VanessaE |
hm, nope that's probably not it |
05:32 |
lamermann |
https://dpaste.de/Tofr |
05:32 |
lamermann |
if you want the new one |
05:32 |
VanessaE |
hm? |
05:32 |
rickmcfarley |
lamermann: Sorry if I missed you already said, but how did you install minetest? compile source, yum, apt-get? |
05:32 |
VanessaE |
rickmcfarley: he's using the ppa's |
05:32 |
lamermann |
apt-get from stable build ppa |
05:32 |
lamermann |
now apt-get from daily build ppa :) |
05:32 |
VanessaE |
(so, apt-get, now on daily-builds which is git) |
05:33 |
rickmcfarley |
ok, I recently had to recompile |
05:34 |
VanessaE |
lamermann: and you're absolutely certain that the exact same mod code and config files, byte for byte, is being used on both Linux and Windows builds? |
05:34 |
lamermann |
... not sure it's bye for byte.. |
05:34 |
lamermann |
but i did reinstall mods manually on the linux version |
05:34 |
lamermann |
and try creating new worlds |
05:34 |
lamermann |
with the same error :( |
05:35 |
lamermann |
i also tried installing mobf through the online repo in the game |
05:35 |
VanessaE |
oh, don't do that. |
05:35 |
lamermann |
and through the git repo, animal mob pack 2.4 or whatever it is |
05:35 |
VanessaE |
use the git repositories for mods. |
05:35 |
VanessaE |
https://github.com/sapier/animals_modpack and https://github.com/sapier/adv_spawning |
05:35 |
lamermann |
ok |
05:35 |
lamermann |
lemme try those :) |
05:38 |
VanessaE |
the stuff on the mod store tends to get outdated, so rip out whatever you're using and switch to the git repos. be sure you are using a suitable copy of minetest (maybe a daily build if needed). |
05:40 |
lamermann |
yay, a new error! :P |
05:40 |
lamermann |
https://dpaste.de/hhRC |
05:40 |
lamermann |
i'm currenlty on 4.7-dev |
05:40 |
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05:40 |
lamermann |
from the daily builds ppa |
05:41 |
lamermann |
and i stripped out all the old junk |
05:41 |
VanessaE |
0.4.7 is too old |
05:41 |
VanessaE |
you have to be using 0.4.10 |
05:41 |
Miner_48er |
current version is 0.4.10 |
05:41 |
VanessaE |
(maybe -dev) |
05:41 |
lamermann |
that's what came through the daily build ppa? |
05:41 |
lamermann |
shoudl i switch to the stable one? |
05:41 |
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05:41 |
VanessaE |
er, nbo |
05:42 |
VanessaE |
no |
05:42 |
VanessaE |
the daily builds PPA is current |
05:42 |
VanessaE |
https://launchpad.net/~minetestdevs/+archive/ubuntu/daily-builds |
05:42 |
VanessaE |
 minetest201410020017-0~2995~ubuntu14.04.1Minetest Developers (5 hours ago) |
05:42 |
VanessaE |
be sure you're not installing "minetestc55" |
05:42 |
VanessaE |
but rather, "minetest" |
05:42 |
lamermann |
i see where it maybe went wrong.. |
05:42 |
VanessaE |
("minetestc55" is outdated) |
05:43 |
lamermann |
yep that's it |
05:43 |
lamermann |
c55 |
05:43 |
lamermann |
switching now |
05:44 |
lamermann |
4.10-dev, back to the old error: https://dpaste.de/P93R |
05:44 |
dirkk0 |
oh? I installed 'apt-get install --yes minetestc55' on an Ubuntu 12.04 and it seemed to be a fairly recent version ( with add-apt-repository --yes ppa:minetestdevs/stable ) |
05:45 |
VanessaE |
dirkk0: nope, last update of that package was back in march. majorly outdated. |
05:45 |
VanessaE |
lamermann: this is with git of the two mod repos I pointed to? |
05:46 |
lamermann |
correct.. |
05:46 |
lamermann |
https://github.com/sapier/adv_spawning |
05:46 |
lamermann |
https://github.com/sapier/animals_modpack |
05:46 |
lamermann |
i only modified the -master on the end of the folders |
05:46 |
VanessaE |
right |
05:47 |
VanessaE |
that's all you'd need to do here. |
05:47 |
VanessaE |
at this point you're gonna have to raise an error with sapier :-) |
05:47 |
VanessaE |
I'm at a loss |
05:47 |
lamermann |
Thanks for all the help :) |
05:47 |
lamermann |
Where would I file a bug? :) |
05:48 |
VanessaE |
https://github.com/sapier/animals_modpack/issues/new |
05:48 |
lamermann |
Excellent |
05:48 |
lamermann |
I'll file it tomorrow (sleepy time now) |
05:48 |
lamermann |
thanks for all your help! :) |
05:49 |
lamermann |
and I'm loving minetest :) |
05:49 |
dirkk0 |
but the ppa:minetestdevs/stable is correct? |
05:52 |
VanessaE |
dirkk0: https://launchpad.net/~minetestdevs/+archive/ubuntu/stable |
05:52 |
VanessaE |
so yes. |
05:54 |
dirkk0 |
k |
05:55 |
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06:00 |
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06:05 |
dirkk0 |
so, after installation, should 'minetest --server' run out of the box, or do I need to install something else first? |
06:06 |
dirkk0 |
right now it seems to load endlessly 'item definitions' |
06:07 |
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06:09 |
dirkk0 |
I see on the server console, that I try to log in ('joins game') but it seems to end there. |
06:09 |
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06:12 |
VanessaE |
it'll be minetestserver in linux, or minetest --server in windows, but you need other switches to point to the game you wanna run, the world you want to use, and other stuff |
06:14 |
VanessaE |
e.g. minetestserver --worldname Survival_World --config /home/minetest/.minetest/minetest-server-survival.conf --gameid dreambuilder_game --port 30001 |
06:14 |
VanessaE |
short version of how I start my survival server ^^^^^^ |
06:17 |
dirkk0 |
ok, I see ... most of this wasn't mandatory with c55. Thx for clarifying, I try that now. |
06:18 |
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06:21 |
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06:22 |
VanessaE |
it still isn't, but if you don't specify a world and gameid, what's it gonna aim for? :) |
06:22 |
VanessaE |
(and if you don't specify a config, it'll look for minetest.conf) |
06:24 |
ThatGraemeGuy |
you don't even need the gameid if its an existing world |
06:24 |
ThatGraemeGuy |
i just use --config and --worldname, even the port is specified in the config so --port isn't explicitly needed |
06:25 |
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06:25 |
dirkk0 |
with c55, I seemed to have some sort of default world ... which changed? |
06:25 |
dirkk0 |
s/world/game |
06:26 |
VanessaE |
the server probably created one. I thought it still did, but maybe something broke. |
06:26 |
VanessaE |
BUT |
06:26 |
VanessaE |
with really OLD minetest versions, there was only one world |
06:30 |
dirkk0 |
the server doesn't seem to say what version it is |
06:30 |
Fritigern |
I start my server with ./minetest --server --worldname <NAME_OF_WORLD> |
06:30 |
Fritigern |
Works great |
06:30 |
dirkk0 |
k |
06:30 |
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06:30 |
Fritigern |
(Running Kubuntu 14.10) |
06:31 |
dirkk0 |
according to VanessaE it should be minetestserver instead of minetest --server |
06:32 |
Fritigern |
What she says doesn't matter. What matters is results. And the result of my line is that it works like a charm |
06:32 |
VanessaE |
either way works. |
06:32 |
VanessaE |
but officially, it's minetestserver. |
06:32 |
VanessaE |
I should know this because I run 8 of them :-) |
06:32 |
VanessaE |
(for Linux, that is) |
06:32 |
* Fritigern |
thinks that if minetest recieves the --server switch, it automaticaly starts mintestserve) |
06:32 |
dirkk0 |
ah: 'apt-get install minetest' gives me version 0.4.10 (minetest --version). |
06:33 |
dirkk0 |
sry |
06:33 |
Fritigern |
dirkk0: From PPA or the Ubuntu repo? |
06:33 |
dirkk0 |
apt-get install minetestc55 gives me that |
06:33 |
kaeza |
minetestserver is more suited for headless servers. for regular desktop users, it doesn't matter which one you use |
06:33 |
VanessaE |
Fritigern: it probably does, I've never actually tried it, but to start it that way presumes a machine with the client installed to begin with. |
06:34 |
VanessaE |
my server machine does not have the client, only the minetestserver binary |
06:34 |
dirkk0 |
which is what I would prefer, too - headless, just the server |
06:35 |
Fritigern |
dirkk0: Please, stay away from the minetest from your distro's repo. It is horribly outdated and may be broken. |
06:35 |
Fritigern |
I have learned that the hard way |
06:35 |
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06:35 |
dirkk0 |
@fritigern from ppa. I forgot to switch the repository according to VanessaE's link |
06:35 |
kaeza |
IIRC, the plain `minetest` binary links to X, which is undesirable on headless |
06:35 |
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06:35 |
dirkk0 |
kk |
06:36 |
dirkk0 |
so I'll take this one, then: https://launchpad.net/~minetestdevs/+archive/ubuntu/stable |
06:36 |
Fritigern |
I So, if i understand correctly, it would be better to use "minetestserver" rather than "minetest --server"? |
06:37 |
VanessaE |
Fritigern: if your server machine is headless, yeah |
06:38 |
Fritigern |
It isn't , i have no yet beheaded my machine :-) |
06:38 |
VanessaE |
heh |
06:39 |
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06:39 |
ThatGraemeGuy |
diff -u <(ldd minetest|awk '{print $1}'|sort) <(ldd minetestserver|awk '{print $1}'|sort) |
06:39 |
ThatGraemeGuy |
server links to a lot less shared libs |
06:39 |
Fritigern |
ThatGraemeGuy: mintestserver, or mintest --server? |
06:41 |
ThatGraemeGuy |
the minetestserver binary links to less shared libs than the minetest binary |
06:41 |
dirkk0 |
cool |
06:41 |
dirkk0 |
should 'minetestserver --version' be working? |
06:41 |
ThatGraemeGuy |
the normal one needs to have support for OpenGL, OGG, etc |
06:42 |
ThatGraemeGuy |
dirkk0: works on mine: http://pastebin.com/raw.php?i=rVLPqQSi |
06:44 |
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06:45 |
dirkk0 |
ThatGraemeGuy: ok, thx. Ergo somethings wrong here. The correct way to add the repo in Ubuntu is 'sudo add-apt-repository --yes ppa:minetestdevs/stable', right? or is there another syntax adding 'https://launchpad.net/~minetestdevs/+archive/ubuntu/stable' that I am not aware of? |
06:46 |
ThatGraemeGuy |
dirkk0: that looks right |
06:46 |
Fritigern |
You can leave out the --yes, but that is the correct way |
06:46 |
Fritigern |
(as in that the --yes is optional) |
06:46 |
VanessaE |
...followed by a sudo apt-get update |
06:46 |
dirkk0 |
since I run on bash file, I prefer to not hit enter :-) |
06:46 |
dirkk0 |
yes |
06:46 |
ThatGraemeGuy |
although i build from the source, so perhaps mine behaves differently from the PPA version |
06:47 |
dirkk0 |
ah - would you mind to share the 'build' snippet? |
06:47 |
Fritigern |
dirkk0: Perhaps this could come in useful for you? http://pastebin.com/D0d6hJU2 |
06:48 |
ThatGraemeGuy |
https://github.com/minetest/minetest, instructions for building are in the readme |
06:48 |
ThatGraemeGuy |
instead of downloading the zip though, i git clone the repo for minetest and minetest_game |
06:48 |
dirkk0 |
k thx |
06:48 |
dirkk0 |
hmpf: http://pastebin.com/xUMjWT8w |
06:50 |
dirkk0 |
I'll try to build now |
06:53 |
dirkk0 |
what is the current version, btw? |
06:53 |
ThatGraemeGuy |
0.4.10 |
06:54 |
dirkk0 |
o...kay? Fun fact: if I do 'apt-get install minetesstc55', I'll get the 0.4.10 ... |
06:54 |
dirkk0 |
-s |
06:55 |
ThatGraemeGuy |
yup |
06:57 |
dirkk0 |
then - sorry for the bandwidth, I was under the impression that one shouldn't install minetestc55, because it is outdated. Turns out, it is the current version. |
06:57 |
ThatGraemeGuy |
yes the PPA returned to using "minetestc55" as the package name as of 0.4.10 |
06:57 |
ThatGraemeGuy |
not sure what the reason for the change was |
06:58 |
dirkk0 |
I see. Nevertheless it might be useful to do a full build, to be able to test development versions, maybe? |
06:59 |
ThatGraemeGuy |
yes. not so much now but as time goes by the stable version becomes more outdated and the chance that mods will start breaking increases |
07:00 |
ThatGraemeGuy |
just before 0.4.10 went stable there were several popular mods that just couldn't work with 0.4.9 |
07:00 |
ThatGraemeGuy |
if you don't want to build it yourself you can also switch to the daily build PPA |
07:01 |
dirkk0 |
your diff line is awesome, btw :-) |
07:03 |
dirkk0 |
I don't have a problem building it. The way I do it right now, is that I create a new ec2 instance everytime, so that I am sure that I have fresh installation. It then either installs the server components or builds them. The latter takes a bit longer but that doesnt really matter. |
07:04 |
dirkk0 |
thx for your help @all |
07:05 |
ThatGraemeGuy |
dirkk0: its a bash thing, called process substitution and yes, it is awesome :) |
07:29 |
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07:40 |
dirkk0 |
the build worked. great. |
07:40 |
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08:01 |
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08:11 |
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08:11 |
kilbith |
from the latest -dev release (today), each time that you enter in a new world, it shows : ERROR[main]: ServerMap::loadMapMeta(): could not open/home/jp/.minetest/worlds/testworld/map_meta.txt |
08:12 |
kilbith |
no additionnal mods enabled |
08:12 |
pitriss |
VanessaE: If you are around.. I found you have cloned steel mod.. Please do you have also steel shingles textures? Idk from where they popped but on landrush server there are steel:shingle blocks as unknown ones.. |
08:12 |
kaeza |
kilbith, does that file exist? |
08:12 |
kilbith |
yes |
08:12 |
kilbith |
i checked |
08:13 |
VanessaE |
pitriss: I have my own fork of steel mod, but I don't recall a steel shingles. there are, however, steel slopes I think. maybe that's what you're thinking of? |
08:13 |
sfan5 |
kilbith: can confirm, it still works though |
08:13 |
* kaeza |
pets sfan5 |
08:13 |
VanessaE |
pitriss: that mod does use the raillike draw type though, which looks like shingles on a roof |
08:13 |
sfan5 |
and the file exists because it is created |
08:14 |
* sfan5 |
purrs at kaeza |
08:14 |
kilbith |
it works yes, but don't know why show an error |
08:15 |
pitriss |
VanessaE: i see but that roofing cant do corners.. and It doesn't solve my issue.. I want recreate original blocks to keep buildings using in original state.:) |
08:17 |
VanessaE |
pitriss: I'm not sure I understand, but the only relation I have with the steel mod is https://github.com/VanessaE/minetest-steel |
08:17 |
kilbith |
should I open an issue on Git, sfan5 ? |
08:17 |
VanessaE |
*checks commits* |
08:17 |
sfan5 |
kilbith: might be a good idea |
08:17 |
kilbith |
ok |
08:18 |
VanessaE |
I don't notice a slope option, so a pull request is welcome there |
08:18 |
Megaf_ |
Hi VanessaE, how are you |
08:18 |
Megaf_ |
? |
08:18 |
VanessaE |
hi Megaf_ |
08:18 |
VanessaE |
I'm ok |
08:18 |
kilbith |
hi Megaf_ |
08:18 |
Megaf_ |
VanessaE: I'm looking for that file with example to make soemthing to be compatible with pipeworks |
08:18 |
Megaf_ |
Hey kilbith |
08:19 |
Megaf_ |
ah, that's better |
08:19 |
VanessaE |
Megaf_: in the pipeworks mod, file compat.lua shows some basic usage as well as how to redefine another mod's nodes (you have to soft-depend on the other mod in question if you redefine its stuff) |
08:20 |
pitriss |
VanessaE: okay.. I will try to explain.. I'm trying to clean up land rush.. and I found there are used blocks like steel:shingle_outer_corner and so on.. so I guess standard shingles as they are provided by homedecor mod.. But I can't find its code, textures etc.. So I wanted to know if you don't have textures for them:) |
08:20 |
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08:21 |
VanessaE |
AHH |
08:21 |
Megaf_ |
VanessaE: Thank you |
08:21 |
VanessaE |
I don't know what provides those nodes. they are not part of the homedecor mod I don't think, but it DOES have those functions |
08:21 |
VanessaE |
the repository I pointed you to has the textures. |
08:22 |
VanessaE |
the code is in homedecor/slopes.lua |
08:23 |
Megaf_ |
Please, I need help with this https://github.com/Megaf/more_chests/issues/5 in my more_chests mod |
08:23 |
Megaf_ |
!title |
08:23 |
pitriss |
VanessaE: yes it seems as they was part of old steel mod.. but this code is lost for good as it seems:/ |
08:23 |
MinetestBot |
Megaf_: Help needed on making it compatible with pipeworks. · Issue #5 · Megaf/more_chests · GitHub |
08:23 |
VanessaE |
pitriss: take a look in homedecor, file slopes.lua |
08:23 |
pitriss |
VanessaE: okay.. so i will try to recreate them using corrugated_steel.png |
08:23 |
VanessaE |
that may be the code you want |
08:24 |
pitriss |
VanessaE: yes i know how tro use that function:) |
08:24 |
* Fritigern |
is confused about stairsplus |
08:24 |
VanessaE |
heh ok |
08:24 |
pitriss |
VanessaE: Thing I'm not sure about is textures.. Homedecor shingles are using more than one texture:D |
08:25 |
pitriss |
VanessaE: but I will try it with one texture and I will see.. Thank you |
08:25 |
VanessaE |
pitriss: they only use multiple textures because I needed to make sure they align correctly with the raillike shingles |
08:25 |
VanessaE |
you can get by with one texture |
08:26 |
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08:26 |
pitriss |
VanessaE: Ohh nice.. Ok so I'm going to try that:) thank you |
08:27 |
Fritigern |
Wasn't stairsplus (the one inclused with moreblocks) supposed to add stairs, microblocks, etc? I mean, not only the recipe, but findable in unified inventory? |
08:27 |
Megaf_ |
CraigyDavi`: https://github.com/Megaf/more_chests/issues/3#issuecomment-57596277 |
08:27 |
Fritigern |
*included |
08:28 |
VanessaE |
Fritigern: no |
08:28 |
VanessaE |
Fritigern: use a circular saw to get them |
08:28 |
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08:28 |
Fritigern |
I'm in creative mode, the point of creative mode IMO is to not having to craft stuff |
08:29 |
jp_ |
moreblocks stairsplus stuff represents thousands of items... |
08:29 |
VanessaE |
Fritigern: there are far too many items to put it all in the inventory |
08:30 |
VanessaE |
Fritigern: but maybe you can convince Calinou to add a config option for that |
08:30 |
jp_ |
Calinou said about 1500 items iirc |
08:31 |
Fritigern |
How trivial is it to make a node (any node, not only the ones from stairsplus) appear in inventory? |
08:31 |
VanessaE |
jp_: I would guess closer to 5'000 items in Dreambuilder. |
08:31 |
jp_ |
wow |
08:31 |
ThatGraemeGuy |
VanessaE: how hard would it be to add support to filter by item string for pipeworks' sorting tubes? |
08:31 |
VanessaE |
Fritigern: a node always appears in the inventory unless you explicitly remove it with groups = {not_in_creative_inventory = 1} in its node def. |
08:32 |
VanessaE |
ThatGraemeGuy: I'm not sure really, you'd have to ask nore about that. |
08:32 |
Fritigern |
VanessaE: I see, and this is what happened with stairsplus, correct? |
08:32 |
ThatGraemeGuy |
ok cool |
08:34 |
VanessaE |
Fritigern: yep, because if it didn't, Unified Inventory would for example have 143 pages in Dreambuilder instead of the current 22 pages. |
08:34 |
VanessaE |
er 144 pages. |
08:34 |
Fritigern |
I stil would like to see what it would look like on my own system. :-) |
08:37 |
ThatGraemeGuy |
Fritigern: https://gitorious.org/calinou/moreblocks/source/6501336d86f2f55d9c7af1869b461cd9e7891ad7:stairsplus/init.lua#L16, looks like there's a config setting for moreblocks that you can enable |
08:37 |
Fritigern |
OOH! Found it! |
08:39 |
jp_ |
you will be very lost in your invo then... |
08:39 |
VanessaE |
ah, I didn't realize he had added that setting |
08:39 |
Fritigern |
Hehehe, 59 pages now. WHEE! :-) |
08:40 |
Fritigern |
(was 23 pages, so not all that bad.... yet :-)) |
08:40 |
jp_ |
more pages doesn't mean better... |
08:41 |
Fritigern |
And now i have also found a type of block that i had hope was there |
08:41 |
Fritigern |
I just could never figure out how to make it |
08:41 |
Fritigern |
So for me, this definitely is better |
08:41 |
VanessaE |
what game are you playing? |
08:42 |
Fritigern |
I am compiling my own, based on minetest_game, got some technic mixed in and hunted down some mods that seemed interesting ;-) |
08:42 |
VanessaE |
oh ok |
08:42 |
Fritigern |
Compiling as in "putting together" |
08:42 |
sfan5 |
Jordach: https://cdn.mediacru.sh/p4J2aF1i-ybl.png |
08:43 |
Jordach |
mmmm |
08:43 |
Jordach |
borderless windows |
08:43 |
sfan5 |
there's 1px border |
08:43 |
Jordach |
that feels good to look at |
08:43 |
Jordach |
>1px |
08:43 |
Fritigern |
Also working on a server, but will set stairsplus_in_creative_inventory back to false before going public |
08:43 |
Jordach |
inviible at 4k ;3 |
08:43 |
sfan5 |
:3 |
08:44 |
Jordach |
and this new mouse is fucking glorious |
08:44 |
Jordach |
oh yes |
08:45 |
Fritigern |
Aw, too bad. Stairsplus does not recognise the bricks from unifiedbicks. I thought 59 pages was a little meager ;-))))) |
08:46 |
* Fritigern |
is so amused :-) |
08:46 |
Jordach |
build with all the things |
08:46 |
Fritigern |
I will do my best ;-)) |
08:47 |
sfan5 |
Jordach: https://cdn.mediacru.sh/5sNNKkKxPVT3.png |
08:47 |
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08:47 |
Jordach |
dat OpenGL |
08:47 |
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08:48 |
sfan5 |
windows only provides opengl 1.1 by default |
08:49 |
VanessaE |
bbl |
08:49 |
* Jordach |
saw a nice looking sunrise this morning |
08:49 |
dirkk0 |
@sfan5 just curious - are you working with the german version? |
08:50 |
sfan5 |
dirkk0: there is no german version of win 10 tp, but I set my location to Germany so it uses the German translations in MT |
08:50 |
Jordach |
TIL |
08:50 |
Jordach |
sfan5, https://cdn.mediacru.sh/DV0vnYcN5NA8.jpg |
08:51 |
sfan5 |
kinda looks like an oil painting |
08:51 |
sfan5 |
if you look close |
08:51 |
sfan5 |
maybe thats just the jpeg |
08:51 |
Jordach |
can confirm is jpeg https://cdn.mediacru.sh/fqEzzd5dVPR9.jpg |
08:51 |
dirkk0 |
oh this is win10? didn't know it exists yet. thx. |
08:52 |
sfan5 |
dirkk0: http://windows.microsoft.com/en-us/windows/preview-iso |
08:52 |
Jordach |
sfan5, i'd love to use it |
08:52 |
Jordach |
but i'd eventually want a real windows key :P |
08:52 |
Jordach |
for said version |
08:52 |
sfan5 |
Jordach: http://go.microsoft.com/fwlink/?LinkId=510225 << there |
08:53 |
sfan5 |
for me it displays a product key for the tp version on that page |
08:53 |
sfan5 |
but I heard it's only valid until april 15th |
08:53 |
* Jordach |
installs it under VMWare |
08:53 |
Jordach |
don't want to fuck with my system just yet |
08:53 |
sfan5 |
:p |
08:54 |
dirkk0 |
(the german satire site Der Postillion just voted Windows 9 as the best OS ever :D ) |
08:54 |
Jordach |
i'll actually do a full upgrade when it finishes |
08:54 |
kahrl |
oh man, all the time I thought tp = texture pack |
08:54 |
Jordach |
and is released :3 |
08:54 |
kahrl |
someone, make a windows 10 texture pack, quick! |
08:55 |
* sfan5 |
votes that kahrl does that |
08:55 |
Jordach |
OCD by FVDisco could work :3 |
08:55 |
sfan5 |
*ooh |
08:55 |
sfan5 |
correct sha1 |
08:55 |
sfan5 |
I mean |
08:55 |
sfan5 |
what did I expect |
08:55 |
Jordach |
mlp porn |
08:56 |
sfan5 |
D: |
08:56 |
Jordach |
( ͡º ͜ʖ ͡º) |
08:56 |
sfan5 |
( ͡° ͜ʖ ͡°) |
08:56 |
sfan5 |
(ノಠ益ಠ)ノ彡┻â”â”» Jordach |
08:57 |
* Jordach |
got angry yesterday |
08:57 |
Jordach |
STILL NOT FUCKING DEAD https://cdn.mediacru.sh/FimMUypOvImB.jpg |
08:59 |
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09:00 |
sfan5 |
Jordach: does your phone even jpeg oil painting? |
09:02 |
Jordach |
nope |
09:02 |
Jordach |
Nokia Lens probably does, (it's 5MP without flash) |
09:03 |
* Jordach |
just had a shower thought |
09:04 |
Jordach |
"Computer porn is just a 1 inside of a 0" |
09:04 |
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09:04 |
Jordach |
also: nice job with free universities |
09:08 |
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09:09 |
JamesTait |
Good morning all; happy World Farm Animals Day! :-D |
09:10 |
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09:35 |
Fritigern |
VanessaE: I know you are AFk, but i seem to have an issue with the spiderwebs from Homedecor. I wanted to use them so they would resemble smoke from a distance, and the first one can be placed just fine, but the all consecutive ones look just 2D. I don't think that this is intentional, so i figured i'd mention it. |
09:36 |
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09:37 |
Fritigern |
A little more info. Aparrently the webs can be placed on top of eachother, but if i try to place one on one of the sides, it will be flat |
09:37 |
rickmcfarley |
Fritigern: have you tried rotating them with the screwdriver? |
09:37 |
Fritigern |
How is that going to fix 2D-ness? |
09:38 |
rickmcfarley |
*shrug I thought it might change the way it looked |
09:38 |
Fritigern |
It just rotates the flat node |
09:39 |
rickmcfarley |
I was hoping it could rotate it so it looked like vertical smoke |
09:41 |
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09:47 |
MinetestBot |
[Git] BlockMen -> minetest/minetest: Add optional framed glasslike drawtype f48f686 http://git.io/uIl_uA (2014-10-02T11:35:15+02:00) |
09:48 |
* Jordach |
top keks https://i.imgur.com/hzwtoaK.jpg |
09:52 |
MinetestBot |
[Git] BlockMen -> minetest/minetest_game: Use new optional framed glasslike drawtype 7f44a49 http://git.io/9pClnQ (2014-10-02T11:51:47+02:00) |
09:56 |
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09:58 |
Jordach |
hai der kaeza |
09:59 |
kaeza |
sup |
10:00 |
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10:01 |
Jordach |
new gaming mouse |
10:02 |
Jordach |
https://cdn.mediacru.sh/fqEzzd5dVPR9.jpg |
10:13 |
jp_ |
Zeno`, relative to that : https://github.com/minetest/minetest/pull/1707 could you allow the right-click for select one or several items, and move them with a long-pushed left/right click ? |
10:13 |
jp_ |
like a file manager |
10:15 |
Zeno` |
move several items? |
10:15 |
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10:16 |
Zeno` |
it's not a file manager, it's a UI |
10:16 |
Zeno` |
I don't understand what you mean though |
10:16 |
Zeno` |
jp_ ^ |
10:17 |
jp_ |
yes, right-click on a item : his background case become darker (for example), that's mean it's selected |
10:17 |
jp_ |
you can do that with several items |
10:17 |
Zeno` |
sounds a bit complicated |
10:18 |
jp_ |
and when you maintain the right or the left click, you can move all the selected items in one time |
10:18 |
Zeno` |
all of the file managers and UIs I know of require you to hold some kind of modifier key to be held as well to select multiple items |
10:19 |
jp_ |
you got the idea ;) |
10:19 |
Zeno` |
nah, I don't think that's necessary |
10:19 |
jp_ |
whatever keys are set... |
10:19 |
Zeno` |
my change is just to fix strange behaviour of a previous commit anyway |
10:20 |
jp_ |
when you have to move plenty of items, it can be necessary |
10:20 |
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10:20 |
Zeno` |
I can see where it would be useful, but the current code needs refactoring before I'd even attempt that |
10:21 |
Zeno` |
then again, it's not *that* useful |
10:21 |
ninnghazad |
o/ |
10:22 |
Zeno` |
the only place I can see it being useful is for moving stuff to chests |
10:22 |
Zeno` |
and then the items are in the same dialog anyway so there is no real advantage for multi-item selection vs. move then individually |
10:22 |
jp_ |
if you have a messy inventory and you need to move some scattered items, for example |
10:23 |
Zeno` |
possibly. Let's get fix merged first |
10:23 |
Zeno` |
this fix* |
10:23 |
jp_ |
hm, ok |
10:26 |
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10:31 |
ninnghazad |
anybody else noticed that minetest.* functions that rely on getScriptApiBase do not work properly when called from a coroutine within lua? wondering if this might be intentional |
10:32 |
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10:32 |
ninnghazad |
getScriptApiBase returns a different stack (?) when called from a coroutine, and that seems to mess up the functions, as they read/write on the wrong indices then. |
10:34 |
Zeno` |
I don't think they're re-entrant |
10:34 |
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10:35 |
Zeno` |
so the Lua stack is modified and the "coroutine" sees the modified Lua stack |
10:36 |
Zeno` |
e.g. if one thread calls the function something might be pushed/popped to the lua stack, so when another thread that calls that same function (before the previous one has finished) the stack will be all messed up |
10:36 |
Zeno` |
you could check in #minetest-dev but I'm guessing that's what the issue is |
10:37 |
dirkk0 |
is there an equivalent to the minecraft server 'say' command in minetestserver? Probably not, because there is no interactive console? |
10:39 |
Zeno` |
I don't think there is but making a mod should be easy enough |
10:40 |
ninnghazad |
hm, i thought coroutine have own exec-stacks in luajit's coco. the stack seems fine when it come in the c-function, but is messed after getScriptApiBase. hmhm, imma ask further in minetest-dev |
10:44 |
dirkk0 |
k thx |
10:47 |
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10:48 |
Zeno` |
dirkk0, http://codepad.org/mYuVoJsV |
10:48 |
Zeno` |
that will probably work |
10:50 |
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10:52 |
dirkk0 |
@Zeno`nice, thanks! |
10:52 |
Zeno` |
no problem. Make sure you test it though ;) |
10:55 |
dirkk0 |
I will. :-) |
10:57 |
Fritigern |
I was wondering, is there any mod at all that would add a node, comparable to netherrack? I need something that i set on fire and that will keep burning without spreading. |
10:57 |
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11:06 |
Jordach |
!tell Krock my VM of Windows 10 runs Minetest in OpenGL at 41fps, your move: https://cdn.mediacru.sh/vTFbWjd93ARW.png |
11:06 |
MinetestBot |
Jordach: I'll pass that on when Krock is around |
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11:31 |
jojoa1997 |
Hi |
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12:34 |
Broam |
Jordach: TIL Windows 10 supports a lower OpenGL version than Debian Stable |
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12:40 |
Jordach |
Broam, it's when you don't have a driver installed |
12:41 |
Megaf_ |
Hi everyone, I updated my mod more_chests so it can now connect to VanessaE's pipeworks mod! |
12:44 |
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12:48 |
Broam |
Jordach: OOTB then. |
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13:03 |
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13:04 |
dirkk0 |
who is maintaining the minetest wiki? because the captchas wont work much longer: http://goo.gl/LmuzDY |
13:22 |
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13:34 |
Jordach |
!tell Calinou [14:04:22] <dirkk0> who is maintaining the minetest wiki? because the captchas wont work much longer: http://goo.gl/LmuzDY |
13:34 |
MinetestBot |
Jordach: I'll pass that on when Calinou is around |
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13:41 |
vitalie |
hi, room |
13:42 |
raffahacks |
Hi |
13:42 |
shadowzone |
Hi. |
13:43 |
vitalie |
Sorry to bother yall with a noob question, but... how does one move a furnace? |
13:43 |
Amaz |
hi, chair |
13:43 |
Amaz |
Make sure it's empty, then dig it with a pickaxe. |
13:43 |
vitalie |
It's empty. Wooden pickaxe doesn work :( |
13:44 |
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13:44 |
shadowzone |
Use a stone one. |
13:44 |
vitalie |
Done! Thank you!!! |
13:45 |
shadowzone |
Your welcome. |
13:46 |
raffahacks |
I get the error image not found for many image names that begin with technic (wild guess: do they belong to technic mod? :) ), do you get it too? |
14:00 |
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14:04 |
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14:05 |
otto__ |
hi im searching for an minecraft alternative after the microsoft deal.. so is this a moddable, still active, linuxfriendly game? |
14:06 |
Amaz |
Yep to all of those counts! |
14:06 |
otto__ |
very cool |
14:07 |
otto__ |
i read that this is dwarf fortress like. how? |
14:07 |
* Amaz |
passes |
14:07 |
otto__ |
k |
14:09 |
Amaz |
SOmeone will know, just wait for a bit.. |
14:09 |
otto__ |
ok ty |
14:09 |
otto__ |
and i have fedora, if i install this with yum do i always get the newest version or is it somewhat delay? |
14:09 |
otto__ |
~d |
14:10 |
Amaz |
Best to complie yourself. |
14:10 |
Amaz |
Very easy. |
14:10 |
otto__ |
but i would have to do this after evry version.. |
14:11 |
diemartin |
otto__, if you use git to clone, the compilation is incremental (i.e. you only need to compile changed files) |
14:12 |
otto__ |
ill take a try |
14:12 |
diemartin |
also what john said |
14:14 |
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14:15 |
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14:15 |
kaeza |
to hell with this thing |
14:15 |
otto__ |
git pull http://github.com/minetest/minetest.git --- fatal: Not a git repository (or any of the parent directories): .git |
14:15 |
otto__ |
im new to this.. |
14:16 |
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14:16 |
kaeza |
otto__, the first time, you do git clone https://... |
14:16 |
otto__ |
ok |
14:16 |
kaeza |
then to update, you simply "git pull" in the root `minetest` dir |
14:16 |
Jordach |
kaeza, what's wrong |
14:16 |
kaeza |
Jordach, modem |
14:17 |
Jordach |
kaeza, good news: borderlands 2 + presequel now support Linux |
14:17 |
kaeza |
as always |
14:17 |
kaeza |
Jordach, :O |
14:17 |
kaeza |
Jordach, I have BL2 for Win; my PC is not enough :< |
14:17 |
kaeza |
actually, the gfx card |
14:18 |
kaeza |
crappy Intel GMA |
14:18 |
kaeza |
...that can run BL 1 nonetheless |
14:19 |
Jordach |
kaeza, i removed the outlines, celshading and other materials for frame rate boosts |
14:19 |
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14:20 |
Jordach |
now, if only i could give kaeza a loving GTX670 |
14:20 |
kaeza |
it could help if it at least ran up to the config menu... |
14:21 |
Jordach |
32mins for the DLC to finish |
14:21 |
Jordach |
GODDAMNIT |
14:21 |
Jordach |
pls BT gib fibar |
14:21 |
otto__ |
.. there is no make only cmake. sould i use this? with root? |
14:21 |
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14:22 |
kaeza |
otto__, definitely no |
14:22 |
ninnghazad |
no you build as user. like "cmake ./" in minetest directory. |
14:22 |
ninnghazad |
then compile with "make", and finally if all worked well, you can install as root like so "sudo make install" |
14:22 |
kaeza |
otto__, you don't have `make`? O_o |
14:23 |
otto__ |
i have make but theres only a cmake file in the minetest dir |
14:23 |
kaeza |
ah |
14:23 |
otto__ |
oh its a dir too -.- |
14:23 |
ninnghazad |
... |
14:23 |
Jordach |
kaeza, with Lua, how would i get the size of a png file |
14:23 |
kaeza |
Jordach, see signs_lib |
14:24 |
Jordach |
eg, 16x16 |
14:24 |
Jordach |
kaeza, i just supported MC 1.8 skins |
14:24 |
Fritigern |
otto__: If you are using Linux, then perhaps this script could be useful to you: http://pastebin.com/D0d6hJU2 |
14:24 |
kaeza |
Jordach, https://github.com/VanessaE/homedecor_modpack/blob/master/signs_lib/init.lua#L140 |
14:24 |
Amaz |
Jordach, does that mean that BFD will get armor? |
14:25 |
Jordach |
Amaz, nope |
14:25 |
Jordach |
just player customised skins |
14:25 |
Amaz |
Okay. |
14:25 |
Jordach |
kaeza, i'm not understanding of what the fuck you're using |
14:26 |
otto__ |
Fritigern: ty |
14:26 |
Jordach |
the only value that changed between the two formats is 64x32 -> 64^2 |
14:26 |
kaeza |
Jordach, seek to 0x13, read a byte, that is the width, seek to 0x17, read a byte, that is the height |
14:27 |
Fritigern |
otto__: Also read the comments in the script. It contains important stuff |
14:27 |
kaeza |
(intentionally left simple, because nobody in their right mind would use fonts > 256px in size) |
14:27 |
kaeza |
>=* |
14:27 |
Fritigern |
That would imply that i would do that! :-) |
14:27 |
otto__ |
Fritigern: yeah |
14:29 |
Jordach |
kaeza, it also uses PilzAdam's player_textures |
14:29 |
pitriss |
hi please is there any item pickup mod which still allows to drop item on the ground? |
14:29 |
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14:30 |
Fritigern |
pitriss: This one, perhaps? http://pastebin.com/D0d6hJU2 |
14:30 |
Fritigern |
Oops |
14:30 |
Fritigern |
https://forum.minetest.net/viewtopic.php?t=9638 |
14:30 |
Fritigern |
(stupid clipboard, can't even read my mind....) |
14:31 |
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14:32 |
Jordach |
kaeza, why return it as byte |
14:32 |
kaeza |
Jordach, read() returns a string of len 1, :byte() returns integer |
14:33 |
kaeza |
what do you need PNG size for? |
14:34 |
George |
what Games should I download for an arch based os? |
14:35 |
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14:40 |
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14:41 |
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14:41 |
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14:41 |
otto__ |
cmake said thet sound wont work.. |
14:41 |
otto__ |
that |
14:42 |
ninnghazad |
otto__: you need to install libopenal-dev (and probably others) |
14:42 |
otto__ |
wont he install this automatic? |
14:43 |
pitriss |
Fritigern_AFK: thanks I will try that |
14:44 |
otto__ |
ninnghazad: there is no libopenal-dev |
14:44 |
ninnghazad |
otto__: no, when building from source it does not do anything with your system automatically - you need to install what is needed. |
14:44 |
Jordach |
kaeza, http://paste.debian.net/124174/ |
14:44 |
otto__ |
ninnghazad: ok.. |
14:44 |
ninnghazad |
otto__: maybe it has a slightly different name on your OS. i am using debian |
14:45 |
ninnghazad |
otto__: search for packages with openal and dev or devel in the name and you should find it |
14:45 |
kaeza |
joepie91, looks ok |
14:45 |
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14:45 |
kaeza |
... |
14:45 |
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14:46 |
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14:46 |
Amaz |
XD |
14:46 |
George |
where can I find sub games ? |
14:46 |
kaeza |
George, in the "Games" section in the forums |
14:46 |
Amaz |
Here: https://forum.minetest.net/viewforum.php?f=15 |
14:46 |
kaeza |
^ |
14:46 |
George |
ty |
14:47 |
kaeza |
!wik Games |
14:47 |
MinetestBot |
"Minetest games (also called “subgamesâ€) are essentially a pre-tested collection of Mods." - http://wiki.minetest.net/Games |
14:47 |
kaeza |
also there ^ |
14:47 |
otto__ |
!wik help |
14:47 |
otto__ |
hu.. |
14:47 |
MinetestBot |
No such page. |
14:48 |
otto__ |
what about a fresh web page? |
14:53 |
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14:55 |
dirkk0 |
this is what works on Ubuntu 12.04 for example on Amazon EC2. This will install Minetest+Carbone and start it in a screen. |
14:55 |
dirkk0 |
https://gist.github.com/dirkk0/655c5a27e718597a8913 |
14:56 |
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15:02 |
Megaf_ |
Hi all |
15:02 |
otto__ |
hi |
15:02 |
otto__ |
what about adding minetest to android f-droid store? |
15:05 |
dirkk0 |
AFAIK there is no official Android port yet. |
15:05 |
sfan5 |
there is |
15:05 |
sfan5 |
but it's not bug-free |
15:06 |
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15:06 |
sfan5 |
dirkk0: why do you have the "cd /usr/bin/" there? |
15:06 |
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15:07 |
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15:08 |
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15:09 |
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15:11 |
dirkk0 |
@sfan5 because this script gets called from a python script that executes each line by ssh'ing on the instance. |
15:11 |
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15:11 |
dirkk0 |
but you are right this can be solved more elegantly |
15:11 |
sfan5 |
thats not what I mean |
15:11 |
sfan5 |
cd somewhere |
15:12 |
sfan5 |
somecommand |
15:12 |
sfan5 |
in that the cd has no effect |
15:12 |
sfan5 |
if you don't to ./minetest or /some/where/minetest the cd has no effect because "minetest" needs to be in PATH |
15:13 |
dirkk0 |
oh - I see |
15:14 |
dirkk0 |
good point. I take this out then, |
15:17 |
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15:18 |
dirkk0 |
I intended to put that in the Wiki, I am just not sure how many people are interested in that. |
15:19 |
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15:25 |
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15:49 |
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15:51 |
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15:52 |
VanessaE |
!tell Jordach you have to read both the horizontal and vertical sizes of the image and calculate the aspect ratio, otherwise your code will break on "HD" skins. |
15:52 |
MinetestBot |
VanessaE: yeah, yeah |
15:54 |
cities |
omg PCHAT is so great |
15:55 |
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16:01 |
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16:04 |
zlsa |
slightly off topic: is there any particular reason mediacrush is recommended? (I've used it and I love it, but the "typical" choice is imgur.) |
16:04 |
zlsa |
imgur is the pastebin.com for images |
16:05 |
Hobodium |
I think it is partially due to pastebin and imgur being hosted in the US |
16:06 |
jojoa1997 |
It is because the people here do not like those sites. There is nothing wrong with either |
16:07 |
Hobodium |
Imgur is also partially a social media site, which is not really functionality needed for the use cases of this chat. |
16:07 |
jojoa1997 |
I just paste the actual pic url |
16:08 |
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16:08 |
MinetestBot |
Calinou: 10-02 13:34 UTC <Jordach> [14:04:22] <dirkk0> who is maintaining the minetest wiki? because the captchas wont work much longer: http://goo.gl/LmuzDY |
16:08 |
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16:08 |
VanessaE |
sfan5 ^^ |
16:09 |
Calinou |
not sure if I can act on this |
16:09 |
sfan5 |
hm? |
16:09 |
sfan5 |
I don't have anything to do with the wiki |
16:09 |
VanessaE |
oh, whow as it then? damn I can't remember |
16:09 |
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16:09 |
sfan5 |
¯\_(ツ)_/¯ |
16:09 |
Calinou |
probably ShadowNinja or… x y z |
16:09 |
cities |
microcarrot :) |
16:09 |
microcarrot |
yo! |
16:09 |
microcarrot |
asie: ping |
16:10 |
asie |
microcarrot: pong |
16:10 |
asie |
why me? |
16:10 |
microcarrot |
because I have an interesting story to tell you |
16:10 |
Calinou |
what do we use as replacement? mandatory e-mail confirmation? some random question? |
16:10 |
Calinou |
for the anti-spam |
16:10 |
microcarrot |
that has something to do with this: http://asciimator.net/?module=profile&user_id=1360 |
16:10 |
VanessaE |
just use recaptcha? |
16:10 |
Calinou |
also the current one blocks too many legitimate people |
16:10 |
jojoa1997 |
recaptche? |
16:10 |
Calinou |
*cough* Google *cough* |
16:10 |
microcarrot |
google... |
16:10 |
microcarrot |
XD |
16:10 |
Calinou |
also it's not 100 % reliable |
16:11 |
microcarrot |
Asie: ^^^ |
16:11 |
Calinou |
requires JavaScript (good bye Sokomine) and such |
16:11 |
VanessaE |
Calinou: neither is the cat one. |
16:11 |
zlsa |
john_minetest, true |
16:11 |
asie |
microcarrot: yes/ |
16:11 |
asie |
? |
16:11 |
microcarrot |
asie: http://asciimator.net/?module=profile&user_id=1360 |
16:11 |
asie |
yes I know |
16:12 |
asie |
i'm the guy currently hosting ASCIImator |
16:12 |
microcarrot |
wow |
16:12 |
microcarrot |
such honor |
16:12 |
microcarrot |
XD |
16:12 |
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16:12 |
MinetestBot |
rubenwardy: 10-01 21:35 UTC <john_minetest> hi |
16:13 |
rubenwardy |
Hi all! |
16:15 |
Jordach |
VanessaE, tl;dr can't be fucked to deal with aspect ratio |
16:16 |
sfan5 |
oh look |
16:16 |
sfan5 |
an asie |
16:16 |
* sfan5 |
hugs asie |
16:16 |
VanessaE |
Jordach: read width, read height, divide width by height. use the result in your comparison instead of the width. |
16:16 |
Jordach |
and the only two people i know who use HD skins are kaeza and ade666 iirc |
16:16 |
VanessaE |
if the aspect is 1, it's a 1.8 skin. if it's not, it's a 1.0 skin. |
16:17 |
VanessaE |
that's all you ahve to do. |
16:17 |
bjrohan |
VanessaE: in the street mod, is there a completely balck asphalt stair that I am missing? The one I see has small white patched on it |
16:17 |
VanessaE |
bjrohan: I think you use the circular saw to get it |
16:17 |
VanessaE |
but yes, there is./ |
16:17 |
rubenwardy |
I read your blog, asie, you sound like a good admission to the community. |
16:17 |
bjrohan |
VanessaE: what do you mean by the circular saw? |
16:18 |
rubenwardy |
bjrohan, it is an item ingame |
16:18 |
Calinou |
_ O _ |
16:18 |
Calinou |
X X X |
16:18 |
VanessaE |
bjrohan: if you have moreblocks, it comes with a circular saw that can make tons of shapes out of the blocks i supports |
16:18 |
Calinou |
X _ X |
16:18 |
VanessaE |
it* |
16:18 |
Calinou |
this is the circular saw recipe |
16:18 |
Calinou |
X is wooden plank, O is steel ingot, _ is nothing |
16:18 |
VanessaE |
blaise: but try just crafting asphalt stairs from the usual recipe of X - - / X X - / X X X |
16:20 |
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16:20 |
bjrohan |
Ah |
16:20 |
VanessaE |
GAH |
16:20 |
VanessaE |
bjrohan: ^^^^^^ |
16:20 |
VanessaE |
stupid tab complete |
16:21 |
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16:21 |
PenguinDad |
blaaaaargh! :D |
16:22 |
* blaaaaargh |
. |
16:22 |
kaeza |
hey PenguinDad |
16:26 |
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16:26 |
Jordach |
https://cdn.mediacru.sh/cGbrnXGeha6C.png |
16:26 |
Jordach |
yesssssss |
16:26 |
VanessaE |
er |
16:26 |
VanessaE |
that's a LOT of daisies |
16:27 |
Jordach |
VanessaE, it's literally the eden's garden biome |
16:27 |
sfan5 |
Jordach: Minetest is under Non-Gaming? |
16:27 |
Jordach |
sfan5, need to rename it |
16:27 |
Calinou |
Jordach, ugly grass :( |
16:27 |
sfan5 |
Y |
16:27 |
sfan5 |
oops |
16:28 |
shadowzone |
I like BFD. |
16:28 |
Jordach |
Calinou, the normal grass doesn't even look like it |
16:30 |
Jordach |
Calinou, https://cdn.mediacru.sh/mt8imCftYX1B.png |
16:30 |
Calinou |
the new minetest_game grass has a very cool colour, but doesn't tile well |
16:30 |
Jordach |
mine doesn't even tile |
16:30 |
Calinou |
side grass' too long :( |
16:30 |
Jordach |
Calinou, over enough time, the grass becomes full grass blocks |
16:31 |
Calinou |
pfft |
16:31 |
Calinou |
waste of resources |
16:31 |
* Jordach |
looks at minetest_game with massive serverside spikes |
16:31 |
Jordach |
BFD doesn't even get that bad |
16:32 |
Calinou |
tweak settings, you're good to do |
16:32 |
Calinou |
go* |
16:32 |
Jordach |
and i'm overkilling it with liquids removing plants and shit |
16:32 |
Calinou |
but don't put random silly ABMs like that |
16:33 |
Jordach |
Calinou, i've been asking Ecu on how good it should look against other textures in general |
16:34 |
Calinou |
ask yourself first |
16:34 |
VanessaE |
[10-02 12:36] <xyz> ok |
16:34 |
VanessaE |
[10-02 12:36] <xyz> i'll think of a nice captcha then |
16:35 |
Jordach |
Calinou, Ecu has known good textures far longer than I have |
16:36 |
VanessaE |
bbl |
16:37 |
bjrohan |
I'm going to be honest, the circular saw is badass |
16:39 |
Calinou |
VanessaE, I'm afraid it's sarcasm |
16:39 |
Calinou |
bjrohan, sometimes buggy :( some bugs and exploits exist |
16:39 |
Calinou |
rare crashes too |
16:40 |
Calinou |
I think the “nil†crashes are solved now |
16:42 |
bjrohan |
Another question for the asphalt, I am using the white sideline that is in the center of the block, when I make a 90 degree turn, how do I create the white sideline block that will follow the pattern? |
16:42 |
bjrohan |
There is the white line 90 block, but the line is on the exges |
16:42 |
bjrohan |
edges |
16:44 |
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16:46 |
microcarrot |
hi cities! |
16:47 |
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16:51 |
bjrohan |
Calinou: VanessaE Here is what I mean, I would like to make a block that will fill in this empty spot http://tinypic.com/r/1tod2t/8 |
16:51 |
Calinou |
use something else than Tinypic then next time, please |
16:51 |
Calinou |
but I already understand what you said |
16:52 |
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16:52 |
bjrohan |
ok |
16:52 |
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16:52 |
ElectronLibre |
Good [night||morning||afternoon||evening] everyone. |
16:53 |
George |
Hi everyone I'm having trouble with mods not showing in games, hjow do I get then working? |
16:54 |
ElectronLibre |
Can you give us the modnames and the error(s)'s line please? (==> debug.txt) |
16:54 |
George |
ok I'll go get them |
16:55 |
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16:56 |
Calinou |
check the directory structure: mod files must be one level in mod folders directly |
16:56 |
Calinou |
not in a sub-folder, except if they're a modpack |
16:57 |
ElectronLibre |
In this case you must have a modpack.txt file in it. |
16:59 |
George |
Don't have any error messages but my animals arent showing in game and they show installed grrrr |
17:00 |
bjrohan |
Calinou: What do you recommend for sharing pics? |
17:00 |
ElectronLibre |
Did you check the dependencies of the mods? Did you activate them in the menu? |
17:00 |
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17:01 |
George |
I'm using linus and have mods installed in ~/root/minetest/mods thates where they are |
17:01 |
George |
oin the mod tabe I see all of them so How are they actavited? |
17:04 |
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17:04 |
Calinou |
bjrohan, mediacru.sh or lut.im |
17:05 |
Calinou |
George, don't run Minetest as root |
17:05 |
Calinou |
for your own sake :( |
17:09 |
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17:09 |
George |
ok I got errors the past is aty http://pastie.org/9614299 |
17:11 |
ElectronLibre |
Your mod's name is texture? O_O |
17:11 |
ElectronLibre |
Can you give me the list of the files in your ~/.minetest/mods/textures please? |
17:12 |
George |
woll do brb |
17:13 |
ElectronLibre |
(Can you translate it in good english I can only write and read normal english, please... ^^") |
17:13 |
* cities |
gets popcorn |
17:14 |
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17:15 |
bjrohan |
VanessaE: Also, for the asphalt, the solid yellow line appears to me to only face one direction, it doesn't adjust to the way you are facing when you place it, am I doing something incorrectly with it? |
17:20 |
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17:20 |
cities |
oo SylvieLorxu came back |
17:20 |
* cities |
munches popcorn |
17:21 |
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17:21 |
SylvieLorxu |
Wut o.o |
17:25 |
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17:28 |
rubberduck |
VanessaE, i have a special area protect request for you on your area, i work on a giant minetest logo, it has a size of 124x124 nodes and is far too big for a default area, here i have a screenshot how it looks at the moment: https://forum.minetest.net/viewtopic.php?f=3&t=156&start=2550#p156546 |
17:28 |
rubberduck |
i mean on your SERVER |
17:28 |
rubberduck |
survival |
17:29 |
rubberduck |
it is close to aspiremints pyramid, it should not be too hard to find |
17:33 |
George |
this is everything in the mod folder http://pastie.org/9614356 |
17:33 |
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17:34 |
George |
I already know there is things that don'tbelong in there lol |
17:35 |
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17:35 |
ElectronLibre |
Are all that names directories? |
17:35 |
George |
sorry for the typos I'm typing with 1 hand I'm disabled |
17:36 |
George |
yes but the last I put these are txt files |
17:36 |
George |
od doc |
17:37 |
George |
or = od |
17:38 |
ElectronLibre |
You have to put mods folders in ~/.minetest/mods, not in ~/.minetest/mods , except modpacks but this isn't one.. |
17:38 |
George |
Should I dump the folders in the mod folder and start over? |
17:39 |
ElectronLibre |
Try that yes. |
17:39 |
George |
I'll do that ty |
17:40 |
|
Scall joined #minetest |
17:44 |
cities |
don't quit |
17:45 |
ElectronLibre |
He his probably using freenodes's webchat... |
17:45 |
cities |
well that sucks |
17:46 |
microcarrot |
yes, yes it does |
17:47 |
ElectronLibre |
I used it the first time I came, then I used XChat client and it was wonderful x).. |
17:47 |
cities |
I was using irssi |
17:47 |
cities |
but my friend |
17:47 |
|
Cylus joined #minetest |
17:47 |
cities |
cut my shell access |
17:47 |
cities |
now I can't get on anymore |
17:47 |
Broam |
some friend. |
17:47 |
cities |
well we're not |
17:47 |
cities |
anymore |
17:48 |
ElectronLibre |
IRSSI... I tried it and I will never try again xD.. |
17:48 |
cities |
I love it |
17:48 |
cities |
I loved my shell access period |
17:48 |
ElectronLibre |
It's a good client, but if I can have better I prefer having better.. |
17:49 |
dirkk0 |
what clients are you using? I tried IRRSI too, but I am on x-chat now (Mac). |
17:49 |
cities |
but thats so yesterday |
17:49 |
rubenwardy |
KiwiIRC is good if you can't install a client |
17:49 |
cities |
and I can't ssh out unless its port |
17:49 |
cities |
443 |
17:49 |
rubenwardy |
I use HexChat at home |
17:49 |
dirkk0 |
(I would have preferred shell also) |
17:50 |
cities |
he opened 443 for me |
17:50 |
cities |
because work has other ports blocked |
17:50 |
ElectronLibre |
Shell is powerful, but IRSSI is not the best for tab/channel switching.. |
17:50 |
dirkk0 |
i c |
17:50 |
cities |
but now that stain cut my access |
17:50 |
cities |
not used to not being connected 24/7 anymore |
17:52 |
|
Miner_48er joined #minetest |
17:53 |
|
george joined #minetest |
17:53 |
george |
Starting over with mods |
17:54 |
* ElectronLibre |
was right he is using webchat. |
17:54 |
ElectronLibre |
And? It works? |
17:54 |
george |
Ok I need that unfied inventory Mod Do I just copy the whole folder into Mods? |
17:54 |
cities |
ElectronLibre, whats some other clients on a shell |
17:55 |
george |
no errors came up |
17:55 |
ElectronLibre |
I just know Irssi.. but it's the best shell client every. |
17:55 |
Nitori |
cities, there is also weechat |
17:55 |
cities |
never tried that |
17:55 |
cities |
I don't know how to do all that anyway |
17:55 |
ElectronLibre |
All the mods works george? :D |
17:56 |
george |
don't have any of the downloadable mods Elect |
17:57 |
george |
all that is running ids the ones thatr are installed in to the game |
17:57 |
ElectronLibre |
Ok.. I see.. |
17:58 |
ElectronLibre |
So! You've activated them in the configuration menu, you started the server. Can you send me again a paste of the logs please? |
17:58 |
george |
now to install the unfied inventory dose that go into ~/minetest/mods? |
17:59 |
george |
I'm doing the game in single player mode |
17:59 |
ElectronLibre |
Yes, like every mods and modpacks. |
18:00 |
george |
ok going to instakll it brb |
18:01 |
ElectronLibre |
And please install an IRC client! ^^ |
18:03 |
george |
yepeeee It works ty Electron |
18:04 |
|
Scall joined #minetest |
18:04 |
|
Krock joined #minetest |
18:04 |
MinetestBot |
Krock: 10-02 11:06 UTC <Jordach> my VM of Windows 10 runs Minetest in OpenGL at 41fps, your move: https://cdn.mediacru.sh/vTFbWjd93ARW.png |
18:05 |
Krock |
Jordach, meh. |
18:05 |
ElectronLibre |
This was nothing george ;). |
18:07 |
george |
ty |
18:07 |
george |
how would I get this in to x chat? |
18:08 |
Krock |
Jordach, your way to play minetest is inefficient. |
18:08 |
rubberduck |
:-D |
18:08 |
|
GrimKriegor joined #minetest |
18:22 |
|
hisforever joined #minetest |
18:24 |
hisforever |
yepee I goy on here with x chat |
18:24 |
hisforever |
btw I was Grorge when I loged in earlier |
18:24 |
hisforever |
george |
18:25 |
* ElectronLibre |
noticed. Great :D! |
18:26 |
* sfan5 |
meows at ElectronLibre |
18:27 |
* rubberduck |
quacks at sfan5 |
18:27 |
* ElectronLibre |
gives sfan5 a fish ==> <°)))>< |
18:27 |
hisforever |
is neko295-mature-8dbd9e00ce6d a mod? |
18:28 |
* sfan5 |
meows |
18:28 |
ElectronLibre |
No, but mature is a mod :). |
18:28 |
* rubberduck |
quacks |
18:28 |
ElectronLibre |
So just rename the forlder by removing neko* and 8dbd* . |
18:29 |
hisforever |
ok will do |
18:31 |
PenguinDad |
sfan5: you ate a mature neko? |
18:32 |
PenguinDad |
*are |
18:32 |
sfan5 |
PenguinDad: no, I'm playing Portal 2 |
18:32 |
sfan5 |
</ignoringcontext> |
18:32 |
rubberduck |
hi penguinDad |
18:34 |
* PenguinDad |
is happey |
18:36 |
* rubberduck |
loves the "/me" command |
18:37 |
* ElectronLibre |
loves using the /me command too, and /whois... |
18:39 |
* Hobodium |
doesn't know how to use /me |
18:39 |
* rubberduck |
tested the /whois command on himself |
18:40 |
* ElectronLibre |
tells Hobodium he used /me right now. |
18:40 |
* Hobodium |
doesn't believe ElectronLibre |
18:40 |
* ElectronLibre |
is seeing a rainbow of nicks on his client because of the /me commands xD. |
18:40 |
* rubberduck |
doesn't know about the existance of the /me command |
18:41 |
PenguinDad |
ElectronLibre: is this a better rainbow? :3 |
18:41 |
ElectronLibre |
*_*.. |
18:41 |
* rubberduck |
without anything does not work... |
18:42 |
* rubberduck |
wonders how to write in rainbow colors |
18:42 |
ElectronLibre |
How much time did it take to make this rainbow xD? (Hmm, not sure about the translation) |
18:42 |
shadowzone |
I'm wondering the same thing. |
18:42 |
rubenwardy |
PenguinDad is too cool for school |
18:42 |
rubenwardy |
ow |
18:42 |
rubenwardy |
That was in rainbow :( |
18:42 |
cities |
I thought smart people hated colored text |
18:42 |
rubberduck |
rainbow?!?!?!?! |
18:42 |
rubberduck |
i <3 colered text |
18:43 |
rubenwardy |
Anyway, gtg |
18:43 |
ElectronLibre |
On XChat you right-click a text zone and you insert "colors flags". |
18:43 |
shadowzone |
Does it work with hexchat? |
18:43 |
cities |
dfgdfggf |
18:43 |
shadowzone |
See. |
18:43 |
ElectronLibre |
Like this |
18:44 |
cities |
I don't have a rainbow option |
18:44 |
Broam |
I see rainbows. |
18:44 |
shadowzone |
!rainbow Does this work? |
18:44 |
MinetestBot |
4Doe7s t8his3 work? |
18:44 |
* Broam |
tries tasting them, but his tongue is shocked |
18:44 |
cities |
welcome to san francisco everyone! |
18:44 |
ElectronLibre |
:/... |
18:44 |
Broam |
Sorry, cost of living is too high, back to east coast |
18:45 |
* ElectronLibre |
is going on the rainbows to San Francisco. |
18:45 |
dirkk0 |
!rainbow 1234567890abcdef |
18:45 |
MinetestBot |
4​1237​4568​7893​0abcde6f |
18:45 |
dirkk0 |
cool :-) |
18:46 |
ElectronLibre |
I just have to stay in a battery so it's not very expensive to live on the West coast xD.. |
18:46 |
cities |
‪ytsadasd |
18:48 |
Krock |
,04I wonder why this text is not easy to read. |
18:48 |
dirkk0 |
lol |
18:48 |
PenguinDad |
Krock: it is easy to read here |
18:48 |
shadowzone |
Uh What aer we doing? |
18:48 |
shadowzone |
*are |
18:49 |
ElectronLibre |
Hum, flood? xD |
18:50 |
Brains |
#minetest or How I Learned to Gouge Out My Eyes and Love It |
18:50 |
ElectronLibre |
xD |
18:51 |
Krock |
hmm ElectronLibre, somehow I got a flood effect, too |
18:54 |
ElectronLibre |
Now everyone know how to use /me, I think the "flood" is finished. :) |
18:54 |
rubberduck |
:-D |
18:55 |
ElectronLibre |
But someones don't known there is /away :°... |
18:56 |
|
rubberduck left #minetest |
18:56 |
hisforever |
http://pastie.org/9614560 getting errors |
18:57 |
Megaf_ |
09,01h4ack3r m4tr1x t3xt |
18:58 |
Krock |
,01You evil |
18:58 |
ElectronLibre |
hisforever, just some textures that the mod cannot load... Can you see the problems in the game or you've seen it in the logs? |
18:58 |
hisforever |
in the game it self |
18:58 |
Megaf_ |
15,01Can we even use colors here? |
18:59 |
|
diemartin joined #minetest |
18:59 |
cities |
I would imagine only for the purposes of jovial moments |
18:59 |
dirkk0 |
(turns out, I ignored IRC for too long) |
19:00 |
ElectronLibre |
hisforever, does this problem disallow you to play correctly or you've seen it in the chat of the game? ^^ |
19:00 |
hisforever |
no its just text i'll ingore it |
19:00 |
cities |
I get errors all the time never thought anything about it |
19:02 |
hisforever |
this so so cool I hear all kind of animals not thanks Eledtron |
19:02 |
hisforever |
even water fall |
19:03 |
hisforever |
Where can I find a good house to build? |
19:03 |
Krock |
,13 Megaf_, yeah. why not? |
19:03 |
cities |
if its not yet built how would you find it |
19:04 |
|
Zephlon joined #minetest |
19:07 |
Krock |
ack. tomorrow's 1-year-Krock-day and I won't be able to make a post at the same time as I created it >:( |
19:09 |
Krock |
,01darkness. |
19:10 |
Zephlon |
Redness. |
19:10 |
Megaf_ |
Krock: meh, that's dark |
19:10 |
Megaf_ |
,00whiteness |
19:10 |
Megaf_ |
,12blueness |
19:10 |
ElectronLibre |
(For those who cannot read just select the text) |
19:10 |
Megaf_ |
and dats enough |
19:11 |
Krock |
,00why is white dark? |
19:11 |
Krock |
ElectronLibre, ssht. that's magic. |
19:11 |
ElectronLibre |
Ho, ok. |
19:12 |
Zephlon |
,01Yellow is the best color! |
19:12 |
ElectronLibre |
I didn't say anything :° |
19:12 |
Megaf_ |
07,07#00,00#03,03# <- The Irish Flag |
19:12 |
Megaf_ |
actually |
19:12 |
Megaf_ |
thats the indian flag or something |
19:13 |
* ElectronLibre |
can't color the background :/... |
19:13 |
Megaf_ |
03,03#00,00#07,07# <- The Irish Flag |
19:13 |
Megaf_ |
Yep, that's the Itish Flag |
19:13 |
Megaf_ |
Irish* |
19:14 |
Megaf_ |
ElectronLibre: well, it's quite easy if you use Quassel |
19:15 |
dirkk0 |
Quassel? |
19:15 |
Megaf_ |
ElectronLibre: do you use Tox? |
19:15 |
Zephlon |
[ctrl+k]8,1Yellow on black |
19:15 |
Megaf_ |
dirkk0: the best multiplatform IRC Client |
19:15 |
ElectronLibre |
I actually use XChat. |
19:15 |
Krock |
<3 nettalk |
19:15 |
cities |
4 13 |
19:16 |
Megaf_ |
dirkk0: I use Quassel Client on my Android, OS X, Debian and used to use on my windows XP PC at my old workplace |
19:16 |
* ElectronLibre |
write somewhere the name of quassels to install it. |
19:16 |
cities |
Megaf_, does it cost |
19:16 |
Megaf_ |
And quassel client connects to my quassel core running at home |
19:16 |
Megaf_ |
so I have all the chat all the time |
19:17 |
Megaf_ |
or, you can use Quassel as a regular IRC client |
19:17 |
Megaf_ |
cities: Quassel actually begun as a KDE IRC Client |
19:17 |
cities |
I had that with my irssi and screen :( |
19:17 |
Megaf_ |
it is Free and Open Source |
19:17 |
cities |
until that dumb A of a friend cut me off |
19:17 |
shadowzone |
Does this ever work? |
19:17 |
Megaf_ |
cities: because then you dont have to install Putty or anything else.. |
19:17 |
shadowzone |
nv, |
19:18 |
shadowzone |
*nvm |
19:18 |
|
jojoa1997 joined #minetest |
19:18 |
cities |
ill check it out but I have no home connection to run it off to |
19:18 |
cities |
off of |
19:18 |
cities |
connect to* |
19:18 |
cities |
no internet at home so phone is everything |
19:18 |
cities |
which is why irssi, screen, and ZNC were amazing combo |
19:19 |
cities |
hah quassel site is blocled |
19:19 |
cities |
of course it is |
19:19 |
ElectronLibre |
Quassel crashed : bye bye.. |
19:19 |
* ElectronLibre |
reminds he is using jessie/sid... |
19:20 |
Megaf_ |
everything can crash on sid |
19:20 |
Megaf_ |
even the kernel |
19:20 |
ElectronLibre |
Yes, that's more funny xD.. |
19:21 |
cities |
I'm so limited by them blocking everything |
19:21 |
cities |
its so not funny |
19:21 |
PenguinDad |
Megaf_: everything can crash on wheezy too |
19:21 |
jojoa1997 |
cities who? |
19:21 |
cities |
work |
19:22 |
Megaf_ |
cities: at my work I would use a ssh Socksv5 proxy to browse the internet |
19:22 |
cities |
after my friend cut me off their shell, (he had port 443 open for me), the only way I could get back here was using an SSL connection to some weird port |
19:22 |
|
Scall joined #minetest |
19:22 |
Megaf_ |
just connect to your home using Putty if you use windows, and in putty setup a dynamic tunnel on let's say, port 8080 |
19:22 |
cities |
lol theres no connection at home. Its called the boon docks |
19:22 |
cities |
they don't even offer the net |
19:22 |
Megaf_ |
then configure your browser to use a SocksV5 proxy on address 127.0.0.1 and port 8080 |
19:23 |
Megaf_ |
lol |
19:23 |
Megaf_ |
where do you live? |
19:23 |
cities |
south carolina |
19:23 |
cities |
you call and ask someone about cable internet they say |
19:23 |
cities |
well yes if you pay us to run the lines |
19:24 |
cities |
that quassel thing looks amazing tho |
19:24 |
cities |
if I had internet at home I'd set tha tup |
19:24 |
cities |
when I went home I would connect to znc using an IRC app on my phone |
19:28 |
NakedFury |
this channel has become very noisy |
19:28 |
NakedFury |
you know that is a nice name |
19:28 |
NakedFury |
lets play Minecrosoft |
19:29 |
Zephlon |
have you guys tried Minecraft 2? Microsoft released a beta for it and SethBling did a video on it. |
19:30 |
PenguinDad |
/set h bling :P |
19:30 |
SylvieLorxu |
>Minecraft 2 |
19:30 |
Megaf_ |
https://www.youtube.com/watch?v=gCIYqAFwr38 |
19:30 |
SylvieLorxu |
That didn't take long to start going to hell |
19:31 |
Megaf_ |
!title |
19:31 |
MinetestBot |
Megaf_: Minecraft 2 by Microsoft (Early Access Beta Test) - YouTube |
19:31 |
Megaf_ |
That's funny |
19:31 |
NakedFury |
yeah it is |
19:31 |
SylvieLorxu |
Aww, it's a crappy joke that I can't watch because YouTube hates Free codecs |
19:31 |
jojoa1997 |
Can someone post a picture of glasslike_framed_optional |
19:32 |
SylvieLorxu |
Oh well, maybe in a few days I can check too |
19:32 |
NakedFury |
its minecraft in excel SylvieLorxu |
19:32 |
SylvieLorxu |
"Minecraft2" won't run in LibreOffice? |
19:32 |
ElectronLibre |
SylvieLorxu, did you try youtube-dl? x) |
19:32 |
SylvieLorxu |
ElectronLibre: Too much trouble |
19:32 |
NakedFury |
this is ridiculous who ever spent all that time making that thing is insane |
19:35 |
|
BlockMen left #minetest |
19:35 |
|
alexxs joined #minetest |
19:36 |
Megaf_ |
It doesnt work on libreoffice =/ |
19:36 |
cities |
I didn't find this in connection to microsoft buying minecraft |
19:38 |
cities |
someone needs to email me the install file for quassel |
19:38 |
cities |
I could run it off work :) |
19:38 |
cities |
can't get to the site to download it but it would work |
19:39 |
cities |
oh or I could do what Megaf_ said |
19:42 |
cities |
Megaf_, they blocked the proxy settings in IE |
19:42 |
cities |
will try a differrent brower |
19:43 |
Krock |
> IE |
19:43 |
cities |
ok its just blocked period |
19:44 |
cities |
damn everything. |
19:48 |
|
Cylus joined #minetest |
19:48 |
cities |
anyone got an empty spot on a shell with irssi, screen, and znc I can use |
19:49 |
cities |
wishful thinking |
19:53 |
|
Amaz joined #minetest |
19:53 |
* Krock |
wonders if someone here uses the base_game (looking at screenshot http://i.imgur.com/goxsKwi.png ) |
19:54 |
* Krock |
didn't use any texture pack there |
19:54 |
* ElectronLibre |
thinks no °_°.. |
19:54 |
ElectronLibre |
Wow, the glass nodes are very clean.. |
19:55 |
Krock |
it's possible to make them cleaner - looks better this way |
19:55 |
Krock |
oh my holy crab |
19:56 |
Krock |
w_laegner / Hybrid Dog is active. very active. |
19:56 |
Amaz |
↑ |
19:56 |
Krock |
^wat that mean |
19:57 |
Amaz |
Me? |
19:57 |
Amaz |
It means that I second your opinion. |
19:57 |
Amaz |
:P |
19:57 |
Krock |
ah |
19:57 |
Amaz |
14 topics in 5 minutes! |
19:57 |
Amaz |
That is impressive. |
19:57 |
* ElectronLibre |
tries to remember where he has seen w_laegner... Ho.. He remembers. |
20:00 |
|
Conover joined #minetest |
20:01 |
|
drworman joined #minetest |
20:02 |
diemartin |
I ain't movin' that! |
20:02 |
hisforever |
I have too many pages in minetest debug Can I empty it? |
20:02 |
hisforever |
like 1000 pages |
20:02 |
Krock |
Releated to N/A: http://www.youtube.com/watch?v=QR8lP1YR9ac |
20:03 |
diemartin |
hisforever, nuke debug.txt regularly; it's only useful in case of errors |
20:03 |
ElectronLibre |
hisforever, just do this : rm debug.txt |
20:03 |
hisforever |
ok ty |
20:05 |
diemartin |
"rm" no se reconoce como un comando interno o externo, programa o archivo por lotes ejecutable. |
20:05 |
diemartin |
<_< |
20:06 |
diemartin |
okay, I lied, I haz cygwin |
20:06 |
ElectronLibre |
^^ |
20:06 |
ElectronLibre |
Right-click -> Remove file works :D. |
20:06 |
|
shadowzone joined #minetest |
20:06 |
|
shadowzone joined #minetest |
20:06 |
Krock |
hisforever, set debug log level to 1 or 0 |
20:06 |
Krock |
then delete that file |
20:07 |
Krock |
^ not minetest.conf |
20:08 |
blaise |
lol |
20:10 |
Amaz |
XD |
20:11 |
shadowzone |
What are you talking about? |
20:11 |
ElectronLibre |
Removing minetest.conf instead of debug.txt ^^"... |
20:11 |
Amaz |
Nuking things :D |
20:11 |
* Krock |
nukes all nukes |
20:11 |
* diemartin |
puts a Krock in the nuke's head |
20:12 |
* Krock |
rollricks the stuff |
20:12 |
diemartin |
that sounded dirty somehow... |
20:12 |
* Amaz |
presses a Big Red Button |
20:12 |
* Krock |
reads "Please press me. not." ^ |
20:13 |
shadowzone |
You are all so funny. |
20:13 |
* ElectronLibre |
cleans tha wall full of pieces of exploded Krock. |
20:13 |
ElectronLibre |
*the |
20:14 |
shadowzone |
XD |
20:15 |
hisforever |
will remiving the minetest.comf break the game? |
20:15 |
Krock |
yes, it will nuke. |
20:15 |
Krock |
>.comf |
20:16 |
shadowzone |
Lol. |
20:16 |
shadowzone |
look at dat typo. |
20:16 |
Amaz |
hisforever, no it won't. |
20:16 |
Amaz |
It will destroy your settings however. |
20:16 |
blaise |
minetest generates a minetest.conf I thought |
20:16 |
hisforever |
ok I'll try it ty |
20:16 |
blaise |
if you don't use the minetest.conf.example |
20:18 |
blaise |
has anyone tried the firearms mod? |
20:18 |
shadowzone |
I have. |
20:19 |
Krock |
yes. |
20:19 |
blaise |
could you guys get the guns to fire? |
20:19 |
blaise |
where's the saftey on these things.. |
20:19 |
ElectronLibre |
Good bye everyone. |
20:19 |
|
ElectronLibre left #minetest |
20:20 |
blaise |
I can't seem to get the guns to fire... |
20:20 |
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20:20 |
blaise |
do I need to load the clip or something? |
20:20 |
shadowzone |
SHIFT+Left click |
20:20 |
hmmmm |
http://www.wired.com/2014/10/code-published-for-unfixable-usb-attack/ |
20:20 |
hmmmm |
gg |
20:20 |
shadowzone |
With ammo in your iventory. |
20:21 |
blaise |
shift left click doesn't do anything |
20:21 |
shadowzone |
Does it make a click sound? |
20:21 |
blaise |
nope |
20:22 |
shadowzone |
Do you have ammo in your inventory? |
20:22 |
blaise |
yep |
20:22 |
shadowzone |
Hmm. |
20:22 |
shadowzone |
What is your crouch button? |
20:22 |
blaise |
shift |
20:22 |
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20:23 |
blaise |
sneak/hide/crotchetizer |
20:23 |
shadowzone |
o.O |
20:23 |
shadowzone |
crotchetizer? |
20:24 |
blaise |
http://enc.tfode.com/Crotchetizer |
20:24 |
EvergreenTree |
Hello everyone |
20:24 |
sfan5 |
hmmmm: and with how many different usb chips does this work with? |
20:25 |
blaise |
oh wow, it randomly startedworking |
20:25 |
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20:28 |
shadowzone |
XD |
20:28 |
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20:29 |
shadowzone |
Now I'm worried. |
20:31 |
blaise |
about? |
20:32 |
shadowzone |
http://www.wired.com/2014/10/code-published-for-unfixable-usb-attack/ |
20:32 |
blaise |
oh, lol |
20:33 |
blaise |
well stop putting flashy random things in your holes.. |
20:33 |
shadowzone |
o.O |
20:33 |
blaise |
!server Midnight |
20:33 |
MinetestBot |
blaise: MidnightSystems | midnightsystems.net | Clients: 1/10, 0/1 | Version: 0.4.10 / minetest | Ping: 568ms |
20:34 |
shadowzone |
!server selahs's server |
20:34 |
MinetestBot |
shadowzone: Selahs's Server! | selah.us.to:30001 | Clients: 0/10, 0/1 | Version: 0.4.9-dev / cg72 | Ping: 301ms |
20:35 |
blaise |
also |
20:35 |
blaise |
I know how to fix the badusb stuff |
20:36 |
blaise |
put the usb storage in the usb drive |
20:36 |
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20:36 |
blaise |
dd if=/dev/random of=/dev/sdb |
20:37 |
blaise |
just wipe it out |
20:37 |
blaise |
sanitary |
20:37 |
blaise |
clean |
20:37 |
blaise |
safe |
20:37 |
diemartin |
nice if you have 2 hard drives |
20:37 |
blaise |
if you're booting off a usb flash drive you have bigger problems than malware |
20:38 |
diemartin |
>/dev/sdb |
20:42 |
blaise |
what ever the damn thing is called when you put it in the usb hole |
20:42 |
blaise |
could be sdz I guess |
20:43 |
blaise |
it should be noded that dd if=/dev/random of=/dev/<usb flash drive, not partition.. the actual drive> |
20:43 |
blaise |
will destroy all data |
20:43 |
blaise |
and you will have to repartition the device |
20:43 |
blaise |
but the malware will be gone |
20:44 |
blaise |
although in windows there's no way to avoid it other than not putting things in the usb holes |
20:44 |
blaise |
most operating systems have to be told to look at stuff like that |
20:44 |
blaise |
windows just reads anything you hand it |
20:45 |
blaise |
even if you don't want it to |
20:45 |
Amaz |
!server Lord |
20:45 |
MinetestBot |
Amaz: Lord of the Test hosted by OldCoder | minetest.org:30020 | Clients: 0/20, 1/5 | Version: 0.4.10-dev / lott_game | Ping: 904ms |
20:45 |
shadowzone |
I'm not gonna abuse the bot as to not upset sfan5. |
20:46 |
Amaz |
Good shadowzone! |
20:46 |
Amaz |
:P |
20:46 |
OldCoder |
Hi! |
20:46 |
shadowzone |
HI OldCoder. |
20:46 |
shadowzone |
So are you hosting WidDos server? |
20:46 |
Amaz |
Hi! |
20:49 |
Megaf_ |
VanessaE: https://github.com/Megaf/more_chests/commit/4aa321957497512ea012736aa2b594818d328dd4 |
20:50 |
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20:50 |
MinetestBot |
[Git] kaeza -> minetest/minetest: Add better documentation for alternate drop definition to lua_api.txt. 5baf379 http://git.io/HUOpjw (2014-10-02T16:49:33-04:00) |
20:52 |
* blaise |
explodes into a bursty molten lava fountain |
20:52 |
srifqi |
good morning! |
20:52 |
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20:52 |
shadowzone |
Oh no.. |
20:52 |
OldCoder |
shadowzone, yes, I think so |
20:53 |
shadowzone |
MY left click button just quit working. |
20:53 |
OldCoder |
One step at a time |
20:53 |
OldCoder |
pitriss, Hi |
20:53 |
pitriss |
hi |
20:53 |
shadowzone |
brb |
20:53 |
shadowzone |
restarting my PC. |
20:53 |
OldCoder |
ANNOUNCE: Redcrab is down, long live Redcrab. I'm going to try to revive the world. |
20:53 |
OldCoder |
I have a copy of what might be most of the map |
20:53 |
OldCoder |
I don't have the player files |
20:53 |
OldCoder |
If there are Redcrab people here, see me when you can |
20:54 |
OldCoder |
pitriss, I'm going to start a temporary copy of a world based on the map and ask you for your comments |
20:54 |
OldCoder |
Either today or tomorrow |
20:54 |
OldCoder |
This will delay the revival of Calinou World but Redcrab takes precedence |
20:54 |
OldCoder |
Done |
20:54 |
pitriss |
OldCoder: okay:) |
20:56 |
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20:56 |
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20:56 |
srifqi |
what's redcrab server IP? |
20:56 |
shadowzone |
Back. |
20:56 |
Megaf_ |
Who is HybridDog on IRC? |
20:57 |
OldCoder |
srifqi, it's dead, I think |
20:57 |
srifqi |
oh |
20:57 |
OldCoder |
Ah, you wish to verify this |
20:57 |
OldCoder |
Hang on |
20:57 |
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20:57 |
OldCoder |
174.129.196.242 |
20:57 |
OldCoder |
But that may be old |
20:58 |
OldCoder |
redcrab.suret.net |
20:58 |
OldCoder |
port 30401 |
20:58 |
srifqi |
OK, thanks |
20:59 |
OldCoder |
Sokomine said that something she added triggered a crash |
20:59 |
OldCoder |
Looks like restart script didn't work |
20:59 |
OldCoder |
It's been down, apparently, for a week |
20:59 |
srifqi |
Sokomine is a woman? |
20:59 |
OldCoder |
I don't know for sure |
21:00 |
shadowzone |
OldCoder, I asked WidDos to verify your hosting his server and he said "<WidDos> Yeah but it not up yet" so there is your verification. |
21:00 |
EvergreenTree |
srifqi: yes |
21:00 |
OldCoder |
I think I was told so |
21:00 |
EvergreenTree |
OldCoder: :( |
21:00 |
EvergreenTree |
That is sad news |
21:00 |
OldCoder |
EvergreenTree, I can revive the world |
21:00 |
OldCoder |
I'll check my copy of the map this evening |
21:00 |
EvergreenTree |
Good |
21:00 |
EvergreenTree |
How did you get the copy? |
21:00 |
OldCoder |
It will be tomorrow morning for the Europe people |
21:00 |
shadowzone |
And for the american people? |
21:00 |
EvergreenTree |
There are buildings out by the very edge of the map |
21:00 |
OldCoder |
EvergreenTree, it was a gift |
21:01 |
EvergreenTree |
hoe old is it? |
21:01 |
OldCoder |
shadowzone, possibly 3 hours |
21:01 |
EvergreenTree |
*how |
21:01 |
shadowzone |
Oh. |
21:01 |
shadowzone |
It'll be 7 for me. |
21:01 |
OldCoder |
EvergreenTree, assuming that it's good, not tested yet, a few months |
21:01 |
OldCoder |
I've got to run an errand now then make some phone calls |
21:01 |
EvergreenTree |
good, no one has been on there in a long time |
21:01 |
OldCoder |
After that I'll boot it up and see if it's there |
21:01 |
OldCoder |
I'll need help with assembling a _game |
21:02 |
OldCoder |
There will be lots of unknown nodes; I'll add mods to fix them |
21:02 |
EvergreenTree |
that;s the issue |
21:02 |
OldCoder |
But people will need to pitch in |
21:02 |
EvergreenTree |
Right |
21:02 |
* OldCoder |
is O.K. with adding mods |
21:02 |
Amaz |
I'll help. |
21:02 |
EvergreenTree |
I might be willing if I find the time |
21:02 |
OldCoder |
Very well. First step is to confirm that I have the world and see how much is there. |
21:02 |
EvergreenTree |
Someone should create a forum topic for that |
21:03 |
pitriss |
OldCoder: Sokomine tried to put together redcrab_game IIRC |
21:03 |
OldCoder |
If I don't, I'm afraid that the world is gone. But Redcrab might show up in his own forums. |
21:03 |
OldCoder |
pitriss, see if she'll share a copy |
21:03 |
* OldCoder |
needs to leave on errand now but will report back |
21:03 |
OldCoder |
o/ |
21:03 |
EvergreenTree |
Cya |
21:04 |
pitriss |
see you OldCoder |
21:04 |
OldCoder |
o/ |
21:04 |
OldCoder |
|
21:05 |
Sokomine |
OldCoder: where? |
21:07 |
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21:08 |
jojoa1997 |
What was OldCoder talking about a gift? |
21:09 |
shadowzone |
I dunno. |
21:10 |
srifqi |
quote: |
21:10 |
srifqi |
[04:00] <EvergreenTree> There are buildings out by the very edge of the map |
21:10 |
srifqi |
[04:00] <OldCoder> EvergreenTree, it was a gift |
21:10 |
srifqi |
I think it's about Redcrab server's map |
21:10 |
EvergreenTree |
He was talking about him having a copy of the redcrab server map |
21:10 |
EvergreenTree |
because the redcrab sever is down |
21:11 |
EvergreenTree |
possibly forever |
21:11 |
Amaz |
:( |
21:11 |
Sokomine |
if anyone knows how to contact redcrab.... |
21:12 |
Sokomine |
i've tried mails already |
21:12 |
ShadowNinja |
Sokomine: Using what address? |
21:12 |
srifqi |
mails, e-mails, phone, SMS? |
21:13 |
Sokomine |
ShadowNinja: i tried through his forum |
21:16 |
srifqi |
bye |
21:18 |
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21:29 |
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21:30 |
Nerotic |
Heyo |
21:34 |
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21:35 |
Nerotic |
Anyone know of an impressive fork/game? |
21:38 |
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21:41 |
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21:41 |
rickmcfarley |
Nerotic: have you tried Lord of the Test? |
21:41 |
Nerotic |
I have not. What is it about? |
21:41 |
rickmcfarley |
It's a Lord of the Rings based Minetest game |
21:41 |
rickmcfarley |
has orcs and trolls and towers and cool biomes and armor and clothes and hunger |
21:42 |
Nerotic |
Awesome, ill check it out |
21:42 |
rickmcfarley |
and other cool stuff |
21:43 |
Nerotic |
Downloading now... |
21:43 |
Nerotic |
Is this custom mods or mods made by the community? |
21:44 |
rickmcfarley |
both I think |
21:44 |
rickmcfarley |
The potions are a little buggy, but other than that its all set |
21:45 |
Nerotic |
Alright, thanks. |
21:45 |
rickmcfarley |
You bet dude, if you get a chance try RealBadAngel's technic mod, it's my favorite |
21:46 |
Nerotic |
I tried that. Pretty sweet, isn't it? |
21:47 |
rickmcfarley |
oh yeah, LOTT has ridable horses and crossbows |
21:48 |
Nerotic |
When you get a chance, try Buildtest mod, its awesome. Like Buildcraft for minetest |
21:48 |
* ShadowNinja |
sees people talking positively about a mod that he substantially contributed to and smiles. :-) |
21:48 |
Nerotic |
Oh about to start playing lord of the test, cant wait |
21:48 |
ShadowNinja |
rickmcfarley: Has your host had any issues? |
21:48 |
Nerotic |
ShadowNinja, you contributed to LOTT, or Technic? |
21:48 |
rickmcfarley |
He is still working on it, he said he's almost done |
21:49 |
rickmcfarley |
technic |
21:49 |
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21:49 |
ShadowNinja |
Nerotic: Technic. |
21:49 |
Nerotic |
technic is awesooomme |
21:49 |
rickmcfarley |
right |
21:49 |
ShadowNinja |
I've reworked the mojority of the files and sub-mods. |
21:49 |
ShadowNinja |
majority* |
21:49 |
Nerotic |
woah, lott biomes are cool |
21:50 |
Nerotic |
i play technic mod, usually twice a day |
21:50 |
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21:50 |
ShadowNinja |
BTW, #minetest-technic if you want to discuss Technic. |
21:51 |
ShadowNinja |
Usefull for simple bug reports, help, or patches. |
21:52 |
hisforever |
Can you turn off animal sounds? |
21:54 |
ShadowNinja |
hisforever: Depends on what animal mod you're using. You can olways delete the audio files or disable the code, but a setting may or may not be available. |
21:54 |
hisforever |
ty shadow |
21:55 |
Nerotic |
awesome game, ill bbl while l8er while i play |
21:56 |
rickmcfarley |
ShadowNinja: thanks I'll add #minetest-technic to my list, I've been trying to analyze it to make a simple electrical system for my space mod |
21:56 |
rickmcfarley |
later Necrotic |
22:00 |
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22:43 |
* VanessaE |
peeks in |
22:48 |
rickmcfarley |
hello VanessaE |
22:50 |
VanessaE |
hi |
22:52 |
shadowzone |
Hi VanessaE. |
23:10 |
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23:42 |
jojoa1997 |
Hi I'm back! |
23:43 |
Broam |
wb |
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