Time |
Nick |
Message |
00:00 |
Miner_48er |
72 |
00:12 |
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blaaaaargh joined #minetest |
00:14 |
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00:14 |
Niften |
Any staff/developer on? |
00:23 |
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00:23 |
blaaaaargh |
at least wait a full minute... |
00:23 |
luizrpgluiz |
hii |
00:26 |
RealBadAngel |
its always the same, some folks simply dont know what patience is ;) |
00:33 |
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jojoa1997 joined #minetest |
00:33 |
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00:34 |
jojoa1997 |
Hi |
00:35 |
Fritigern |
How high? :-) |
00:36 |
jojoa1997 |
Very low |
00:36 |
Fritigern |
So not hi at all! |
00:36 |
jojoa1997 |
Linux Mint broke so now I have to reinstall it |
00:36 |
jojoa1997 |
after I update lubuntu and ubuntu |
00:36 |
Fritigern |
What broke it? |
00:36 |
Fritigern |
Hmmm |
00:36 |
Fritigern |
And it broke how? |
00:37 |
jojoa1997 |
I was installing a python package and accidentally did ctrl-c on the terminal instead of the editor |
00:37 |
jojoa1997 |
and now it wants me to reinstall it but it says i need to do dpkg --configure python-numpy |
00:37 |
Fritigern |
So your python installation isw incomplete |
00:37 |
jojoa1997 |
but I cant do the dpkg commadn wihtout reinstalling it |
00:37 |
* jojoa1997 |
used a script to install python |
00:38 |
jojoa1997 |
Hey at least the usb connectionw asnt disconnected |
00:38 |
Fritigern |
LOL |
00:38 |
jojoa1997 |
That is how my ubuntu broke the last three times |
00:39 |
jojoa1997 |
I finally said forget my ubuntu and used the hard drive for my extended essay |
00:40 |
Fritigern |
I never knew that dpkg was a pythin script.... |
00:40 |
Fritigern |
*python |
00:40 |
* Fritigern |
can;t tpye |
00:41 |
jojoa1997 |
no |
00:41 |
jojoa1997 |
I have a script that installs python manually |
00:41 |
jin_xi |
wut |
00:42 |
Fritigern |
Ah, so you do NOT have the dpkg command installed then? |
00:42 |
jojoa1997 |
i do |
00:42 |
jojoa1997 |
my script I stopped partway through and messed up everythong |
00:43 |
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00:43 |
Fritigern |
Then why can't you run dpkg? |
00:43 |
jojoa1997 |
I did |
00:43 |
jojoa1997 |
simple terms:It is sending me in a loop on how to fix it |
00:43 |
jojoa1997 |
anyways I already disconnected linux mint from usb today so i should probs just reinstall it overnight |
00:44 |
jojoa1997 |
so glad I have my win8 computer to watch youtube vids |
00:45 |
Fritigern |
BTW, my funace UI is messed up. Well the texture. Using Unified inventory, i found that the latest version did not come with a texture for the furnace UI, so i copied the UI from an older version into the new one. Now the texture is streched. |
00:46 |
Fritigern |
Of course i want to have a decent looking texture there, so what to do? |
00:48 |
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00:58 |
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00:59 |
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01:00 |
Fritigern |
It may need noting that i use the default_tweaks from technic... |
01:01 |
Niften |
hi everybody |
01:15 |
RealBadAngel |
hi |
01:16 |
RealBadAngel |
Fritigern, those tweaks needs to be updated |
01:16 |
Fritigern |
Okay, pulling from git then |
01:18 |
Fritigern |
"Already up to date" |
01:18 |
Fritigern |
I think someone needs to make a commit |
01:18 |
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01:23 |
andre_pl |
Apologies in advance for the noob problem, but I'm attempting my first mod, and am new to lua as well, I'm trying to register a callback for on_step on each player, but It appears I'm doing it wrong: http://pastebin.com/xmVhXvFx |
01:23 |
andre_pl |
that code just throws: attempt to call method 'on_step' (a nil value) |
01:32 |
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01:33 |
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01:34 |
Fritigern |
Okay, i am having a serious privs issue. I have made a test user and it has privs that it shouldn;t have. Auth.txt shows that it only has the default privs (interact,shout,teleport,home,fast) but in-world, /privs shows that the test user has much, MUCH more than that. |
01:35 |
Fritigern |
A second test user does not have those "extenedd privs" |
01:35 |
Fritigern |
*extended |
01:39 |
RealBadAngel |
andre_pl, you have to register on step function |
01:40 |
RealBadAngel |
andre_pl, like here: https://github.com/minetest-technic/unified_inventory/blob/master/item_names.lua#L36 |
01:41 |
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01:43 |
andre_pl |
RealBadAngel: Oh, I think i was confusing the entity defition api w/ event registration.. so player has a on_step like all other entities, but it's not an event |
01:43 |
andre_pl |
i think i get it :) thanks |
01:46 |
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01:48 |
Fritigern |
Any idea how that test user got those provs? |
01:48 |
Fritigern |
*privs? |
01:52 |
Fritigern |
This really is a big issue! If somehow any user can obtain extended privileges, then the entire server is in danger of serious griefing |
02:04 |
bjrohan |
Suggestions for best armor mod? |
02:10 |
jordan4ibanez |
!tell |
02:10 |
MinetestBot |
jordan4ibanez: Need a nickname... |
02:11 |
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02:11 |
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02:11 |
jordan4ibanez |
!tell sfan5 a sfan5 haiku http://i.imgur.com/pZYTdXa.png |
02:11 |
MinetestBot |
jordan4ibanez: I'll pass that on when sfan5 is around |
02:12 |
jordan4ibanez |
lol |
02:17 |
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02:17 |
kaeza |
bjrohan, https://forum.minetest.net/viewtopic.php?id=4654 |
02:18 |
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02:55 |
andre_pl |
can a mod expose an api for other mods to use? how does one mod call a function in another? |
02:57 |
VanessaE |
just directly call the function. |
02:57 |
VanessaE |
and put the mod in depends.txt |
02:58 |
VanessaE |
if mod A needs to call foo() in mod B, put B into mod A's depends.txt and just call foo() directly, nothing special. |
02:58 |
VanessaE |
it's just like calling functions in the modding API. |
03:03 |
andre_pl |
VanessaE: i assume foo has to be non-local? |
03:03 |
VanessaE |
correct. |
03:04 |
andre_pl |
and that applies to all non-local variables? not just functions? |
03:04 |
VanessaE |
correct. they can be restricted in scope e.g. function A.foo(), a.bar_baz, and so on |
03:04 |
VanessaE |
with A = {} at the start of your code |
03:04 |
andre_pl |
so I should take care not to pollute the namespace |
03:04 |
VanessaE |
yes |
03:05 |
andre_pl |
cool thanks |
03:05 |
VanessaE |
no prob |
03:06 |
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03:06 |
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ungali joined #minetest |
03:07 |
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03:11 |
andre_pl |
has there been any attempt at bow-draw mechanics? I couldn't find anything but the throwing mod and it doesn't seem to do it |
03:12 |
VanessaE |
nothing as yet - this requires changes to the client to allow in-hand items to be animted |
03:12 |
VanessaE |
animated* |
03:12 |
VanessaE |
such a feature does not yet exist |
03:12 |
andre_pl |
:( |
03:24 |
andre_pl |
is there a way to detect if the player is touching the ground? |
03:31 |
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03:32 |
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03:33 |
someguy_ |
Yo] |
03:33 |
Brains |
Hrm... Are there problems with tubes (pipeworks mod IIRC) that are ~100m long? |
03:50 |
* Brains |
punts and installs a teleporting tube and everything is happy again. |
03:52 |
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04:06 |
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04:42 |
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04:42 |
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04:46 |
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04:49 |
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05:46 |
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05:52 |
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05:56 |
rickmcfarley |
home.metrocast.net/~minetest-modding-tutorial |
05:56 |
rickmcfarley |
My attempt at extending further Jeija's modding tutorial |
05:57 |
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06:12 |
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06:21 |
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06:21 |
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06:35 |
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06:39 |
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06:39 |
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06:42 |
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06:54 |
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06:54 |
ispn |
Hi all! |
07:00 |
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07:35 |
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07:35 |
knobo |
how can I run? |
07:36 |
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07:43 |
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07:44 |
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07:46 |
ispn |
https://voxel.codeplex.com/ <- pretty epic voxel modeller |
07:47 |
knobo |
Is it possible to move faster/run in minetest? |
07:48 |
Nekrodes |
knobo: run, you fool!! :þ |
07:53 |
blaise |
it's possible to sneak |
07:53 |
blaise |
dunno if it helps with hunting foul and game |
07:54 |
knobo |
To make running possible, would the core needed to be changed then? |
07:54 |
knobo |
Or could it be done with a mod? |
07:55 |
RealBadAngel |
no mods needed |
07:55 |
knobo |
How to do it then? |
07:55 |
RealBadAngel |
fast priviledge |
07:55 |
RealBadAngel |
and "e" key |
07:58 |
knobo |
RealBadAngel: is it possible to change that key? |
07:59 |
H-H-H |
yes in the settings |
08:00 |
RealBadAngel |
its "use" key |
08:01 |
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08:03 |
knobo |
Thank you :) |
08:19 |
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08:21 |
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08:31 |
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08:34 |
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08:35 |
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08:36 |
Fritigern |
Today's WorldEdit lesson is that if you strech a selection, the selection stretches too. DO NOT REPEAT THE STRECHING OPERATION!!!! |
08:39 |
Fritigern |
You make a 10x10x10 selection, and you strech it along the X-axis 10 times, this makes it 100 nodes long. The selection also grows to the same dimensions. So if you repeat the operation, the object is now 1,000 nodes long. Repeat it yet again, and BOOM, 10,000. |
08:40 |
Fritigern |
And since WE doesn't let that operation be reversed, i am now stuck with a n object many times the size that i wanted it to be. |
08:41 |
Fritigern |
Oh well, i'll live. It's just a big pain. |
08:45 |
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08:46 |
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08:55 |
speak |
Is it so that the default minetest game doesn't have monsters at all? |
08:55 |
Fritigern |
This is true |
08:56 |
Fritigern |
And since you said "default minetest game", you prolly already know that they can be added via mods |
08:57 |
speak |
Correct, and thank you |
08:57 |
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08:58 |
speak |
Any plans on adding monsters to the default game? |
08:59 |
ThatGraemeGuy |
if you mean minetest_game then no, this has been discussed a billion times |
08:59 |
speak |
Feel free to say "read through the forums" or something, if this has been discussed 50000x times already |
08:59 |
speak |
Okay, grand :P |
08:59 |
ThatGraemeGuy |
mobs are left for mod authors to do |
08:59 |
speak |
I've been trying to figure out what the most cohesive "game" is that I could get, everything seems to be quite heavily in development, or abandoned |
09:00 |
speak |
I mean everything that I've been able to find. Maybe Carbon? |
09:00 |
* Fritigern |
is happy with the absence of mobs. |
09:00 |
speak |
I'm looking for a survival type game |
09:01 |
ThatGraemeGuy |
check the Games section on the forum, most will have a decent decsription of what sort of game its intended to be and you can get a good feel for how active the game is as well |
09:01 |
speak |
ThatGraemeGuy: Yeah I've been going through those, thanks |
09:01 |
Fritigern |
LOL! ThatGraemeGuyI read "intended" as "indecent" ;-)))) |
09:01 |
Fritigern |
(and of course, i leave a space out) |
09:01 |
ThatGraemeGuy |
now there's an idea :-D |
09:02 |
speak |
It's tricky to find one that isn't abandoned, and still has a good set of features |
09:02 |
Fritigern |
Who can build the biggest boobs! :-) |
09:02 |
Amaz |
speak: Lord of the Test is a fairly good survival game... But still in development, and based on the Lord of the Rings, which may put you off... |
09:02 |
Fritigern |
Gonad rush! |
09:02 |
speak |
Oh yay, the Overcraft developer seems to have gotten back to his/her project |
09:02 |
speak |
Amaz: Thanks for the tip, I'll check it out |
09:03 |
* Fritigern |
has learned that "in cdevelopment" often means "Very playable, but the devs aren;t just sitting around being all complacent and all" |
09:03 |
Amaz |
:P |
09:03 |
speak |
Fritigern: Yeah I sure don't mind "in development", that's a good thing :P |
09:03 |
ThatGraemeGuy |
speak: you can also check out the Servers section, a lot of them will say which game they are based on so you can pop on to the server and check it out |
09:03 |
Fritigern |
Heck, even that other hole digging game is still "in development" |
09:04 |
speak |
Indeed! |
09:04 |
speak |
ThatGraemeGuy: Good tip, thank you |
09:04 |
Fritigern |
(wouldn't surprize me if MC 2.0 will be written in Visual Basic) |
09:04 |
ThatGraemeGuy |
.NET |
09:04 |
Amaz |
XD |
09:05 |
ThatGraemeGuy |
with mods done in PowerShell |
09:05 |
speak |
Hehe |
09:05 |
Fritigern |
And there goes my night's rest.... |
09:07 |
jp |
when you want add an image on Git, you mus use : ![Image] (file URL) in the <> code area ? |
09:07 |
jp |
must* |
09:07 |
jp |
I'm being mad... |
09:08 |
ninnghazad |
while its not right, just using <img src=""/> works on github |
09:08 |
ninnghazad |
ah,sry, in code area... |
09:09 |
jp |
not work |
09:09 |
jp |
what a pain to replace some images >:( |
09:09 |
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09:15 |
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09:15 |
spiritfilled |
Hi my friends how do I set the time to day only? |
09:16 |
Nekrodes |
jp: github uses markdown for formating your text -> https://github.com/adam-p/markdown-here/wiki/Markdown-Cheatsheet |
09:17 |
spiritfilled |
ty |
09:17 |
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09:18 |
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09:18 |
kaeza |
spiritfilled, use `/time 8000`, followed by `/set time_speed 0`. the former sets the time to day (08:00 AM to be precise), and the latter "freezes" time |
09:19 |
jp |
Nekrodes : it's for replace some images in a folder, your solution not work |
09:19 |
kaeza |
also mornings |
09:20 |
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09:23 |
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09:27 |
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09:29 |
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09:31 |
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09:32 |
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09:37 |
Amaz |
Does anyone know how to convert a .blend file to a .x? |
09:38 |
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09:39 |
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09:39 |
jp |
Amaz : export |
09:39 |
Amaz |
Okay. |
09:39 |
jp |
but you need to install a filter for .x iirc |
09:39 |
Amaz |
I don't see a .x option there though. |
09:39 |
rubenwardy |
Make sure the plugins are enabled (directx comes with blender by default) |
09:40 |
Amaz |
Okay! |
09:40 |
rubenwardy |
settings > plugins > import / export |
09:40 |
Amaz |
Thanks. |
09:40 |
rubenwardy |
welcom |
09:45 |
RealBadAngel |
amaz, mt (irrlicht) supports wavefront .obj |
09:46 |
rubenwardy |
Some people recommend .b3d for Minetest stuffs |
09:46 |
jp |
.obj is not for animated object iirc |
09:46 |
Amaz |
RBA, but .obj does not support movement, right? |
09:46 |
* Amaz |
found that out the hard way! |
09:53 |
RealBadAngel |
Amaz, yup, it doesnt |
10:01 |
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10:08 |
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10:23 |
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10:28 |
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10:28 |
Nekrodes |
hi john_minetest :) |
10:37 |
ninnghazad |
hm, so how to get an entity by position? nodes by position with minetest.get_node(), but no minetest.get_entity() or the like... |
10:40 |
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10:41 |
RealBadAngel |
for _, object in ipairs(minetest.env:get_objects_inside_radius(playerPosition, 3)) |
10:41 |
RealBadAngel |
3 is radius here |
10:42 |
ninnghazad |
aah... thanks! |
10:42 |
RealBadAngel |
used here for example: https://github.com/minetest-technic/item_tweaks/blob/master/item_drop.lua#L184 |
10:45 |
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10:48 |
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10:57 |
rickmcfarley |
RealBadAngel: I did a tutorial for nuclear reactor, if you get a chance, let me know what you think. www.youtube.com/watch?v=KfBwygvEJNA |
10:57 |
rickmcfarley |
Also, for anyone interested, home.metrocast.net/~minetestmoddingtutorial |
11:00 |
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11:02 |
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11:05 |
kaeza |
http://www.youtube.com/watch?v=Xz0PaPpmGa8 |
11:07 |
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11:12 |
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11:14 |
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11:15 |
ninnghazad |
hmpf, get_objects_inside_radius segfaults... yay. |
11:16 |
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11:20 |
raffahacks |
What's chanserv? |
11:21 |
kaeza |
maybe you're passing an invalid argument |
11:21 |
kaeza |
ninnghazad, can you paste(bin) the relevant code? |
11:24 |
ninnghazad |
http://pastebin.com/xW8ru33f if there is no entity within the radius, it work and returns {}, but if there is, it segfaults |
11:25 |
ninnghazad |
segfault happens @ #0 0x00007ffff6657e51 in lua_rawseti () |
11:26 |
kaeza |
what is the output of the first print() ? |
11:26 |
ninnghazad |
i assume this is because my entities are somehow bad and it crashes trying to read from them. |
11:26 |
ninnghazad |
ACTION[ServerThread]: dronetest: system 2 generated output: check for objects @ {["y"] = 13, ["x"] = 125, ["z"] = 124} |
11:26 |
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11:28 |
ninnghazad |
my entities are defined like this: http://pastebin.com/tAYhwd8q plus a bunch of functions of course |
11:28 |
kaeza |
hmm |
11:29 |
jojoa1997 |
hi |
11:34 |
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11:35 |
kaeza |
ninnghazad, the code you pasted runs OK here (for reference, this is the code I run: https://gist.github.com/kaeza/8c2607fba5180788301a ) |
11:35 |
jp |
https://cdn.mediacru.sh/4voQCzVtROm4.jpg |
11:35 |
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11:38 |
kaeza |
gist updated with output |
11:38 |
kaeza |
I should note two errors here, but they may be unrelated to the segfault: |
11:39 |
ninnghazad |
kaeza: thx. hm... imma try to check if it only segfaults when finding entities i made or for all of them |
11:39 |
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11:40 |
kaeza |
1) you should use ipairs() instead of pairs() (mainly because it makes it clear you are iterating a list) |
11:40 |
raffahacks |
Bye |
11:40 |
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11:41 |
kaeza |
2) the values returned by get_objects_inside_radius are "raw" objects (i.e. "userdata"). you should use obj:get_luaentity().physical or so |
11:41 |
kaeza |
(instead of obj.physical) |
11:42 |
ninnghazad |
yeah, i guessed so - but my code never reaches that point, so i stuck with the problem before looking up how to get value from obj. |
11:44 |
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11:46 |
alket |
is this under a liberal license ? https://forum.minetest.net/viewtopic.php?id=5427 |
11:49 |
rickmcfarley |
No commercial use, no derivatives. .....so in my opinion, no |
11:50 |
rickmcfarley |
http://bdcraft.net/license-terms-of-use |
11:52 |
kaeza |
ninnghazad, just in case, did you actually register the entity? |
11:53 |
lisacvuk |
anyone have some nice castles? |
11:54 |
ninnghazad |
kaeza: ye, its actually 2 objects of the entity i registered. just found out that spawning dummyball-objects instead does not make the get_ func segfault, but it returns an empty list - not finding the dummyball that totally is in that spot.maybe ill try recompile from latest source before i go on looking |
11:55 |
kaeza |
alright |
11:56 |
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12:00 |
Fritigern |
sfan5: How do i know when the save operation is finished in WorldEdit? |
12:03 |
jp |
Fritigern : you have used /save, right ? normally something like "<file> saved to ..." |
12:03 |
sfan5 |
when the .we file stops growing |
12:03 |
jp |
use /mtschemcreate rather |
12:04 |
sfan5 |
note: /mtschemcreate doesn't save the contents of the chests |
12:04 |
jp |
right |
12:05 |
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12:05 |
Fritigern |
sfan5: Can you add a message upon save completion? WE does givesuch a message when loading finishes, so i expect the same for a save operation |
12:06 |
sfan5 |
Fritigern: please open an issue on github for that |
12:18 |
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ninnghazad |
kaeza: rebuild didn't help. if using get_ in a globalstep i works for me too, and it finds my objects. calling from another place, behind some pcalls, segfaults or does not find anything. seems to me i have a corrupt minetest-table at the point of calling. |
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ninnghazad |
kaeza: it's the coroutines, get_objects_inside_radius cannot be called from within, for whatever reason. |
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14:11 |
Brains |
Technic needs a beamed power machine... |
14:16 |
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14:21 |
PilzAdam |
RealBadAngel, why isn't there a smooth day-night-cycle with shaders anymore? |
14:22 |
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14:52 |
ThatGraemeGuy |
Brains: a what now? :-o |
14:52 |
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14:55 |
Brains |
ThatGraemeGuy: I'm too lazy to run power cables 100s of meters so I was daydreaming about beamed power... Tesla style or focused microwave beams or... (Technic can handwave (or minimally reflect) the losses inherent in beamed power.) |
14:55 |
ThatGraemeGuy |
ah |
14:56 |
ThatGraemeGuy |
people run hv to -2000 and deeper |
14:56 |
ThatGraemeGuy |
stop whining and suck it up :P |
14:56 |
Brains |
Heh, ran my first length of hv cable down to -100 or so last night, should be time to do it again soon. |
14:56 |
* Brains |
had trouble with 100m long tubes so punted and just used teleporting tubes. |
15:00 |
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15:07 |
PenguinDad |
john_minetest: Heated vines :P |
15:12 |
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15:12 |
* sfan5 |
meows at john_minetest |
15:13 |
* john_minetest |
gives sfan5 a <'(((-< |
15:13 |
* sfan5 |
noms the fishy |
15:14 |
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15:19 |
Amaz |
Does anyone have the Blender script that was attached to this post? https://forum.minetest.net/viewtopic.php?id=9068 |
15:26 |
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15:29 |
Brains |
Anybody know why technic has windmills disabled by default? |
15:33 |
ThatGraemeGuy |
Brains, I suspect because they are too cheap. |
15:34 |
ThatGraemeGuy |
Relatively cheap to make and no ongoing running cost at all |
15:34 |
Brains |
Even more than solar arrays? |
15:35 |
* Brains |
is set up with the 2x HV solar array + HV quarry arrangement at the moment. Lumps for nothing and your ingots for free. |
15:37 |
ThatGraemeGuy |
Yeah wind generators are mostly carbon steel, which isn't terribly hard to accumulate |
15:38 |
* Brains |
was thinking about building a reactor but he's got no idea what he'd use that much power for at the moment. |
15:38 |
ThatGraemeGuy |
I've had an idea that they ought to have some item that you place into a slot similar to fuel in a furnace |
15:39 |
ThatGraemeGuy |
so as the wind generator runs this item runs out and needs replacing |
15:39 |
Brains |
Only be fair to do it with solar arrays too then. |
15:39 |
ThatGraemeGuy |
because right now you make a generator and get power permanently |
15:40 |
ThatGraemeGuy |
not really, solar generates for less than half the time, that's already a down side |
15:40 |
Brains |
'Course, at the end of the tech pyramid, you can get pretty much anything you want pretty easily. |
15:40 |
ThatGraemeGuy |
wind has no real down side |
15:40 |
Brains |
And presumably the windmills would generate less power but more steadily. |
15:42 |
Brains |
Oh, and a bit of variation in the power supply would be a cool downside... Then you can smooth that with battery boxes. |
15:42 |
Brains |
(Variation = wind speed varies, power varies) |
15:42 |
* Brains |
notices coal->coal_dust is one way. |
15:44 |
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15:49 |
* shadowzone |
pokes ShadowNinja |
15:49 |
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15:49 |
George |
hi everybody |
15:51 |
George |
I need an inventory mod so I can see how to make things I like the single player part best So where can I get this mod? |
15:51 |
George |
or where do I search been looking for about a week |
15:52 |
cities |
maybe this |
15:52 |
cities |
https://forum.minetest.net/viewtopic.php?id=3933 |
15:52 |
George |
ty cities |
15:53 |
cities |
Im new though don't trust me |
15:55 |
Calinou |
I'm a chemist trust me |
15:56 |
George |
The page comes up but the download is brok just though you might like to know Cities |
15:57 |
Brains |
George: Did you try the attachment at the bottom of that post? |
15:57 |
George |
no ty |
15:58 |
George |
I'll try it ty |
15:58 |
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15:58 |
* sfan5 |
meows at Hirato |
15:58 |
* Brains |
hasn't tried the attachment himself, but, IIRC, unified inventory is a mod included in the dreambuilder game he's playing. |
15:59 |
cities |
unified inventory is where it lets you search on the right for blocks. right? |
15:59 |
cities |
and it can tell you the recipe? |
15:59 |
Calinou |
game looks much better with new grass/dirt textures |
15:59 |
cities |
nodes*** excuse me |
15:59 |
Hirato |
hai sfan5 |
15:59 |
George |
I'm dl it now ty |
15:59 |
Calinou |
water's still a bit too blue |
15:59 |
Calinou |
hi-rato |
15:59 |
cities |
Calinou what new? Did it make everything look medieval? |
16:01 |
Calinou |
it has a new, darker cobble |
16:01 |
Calinou |
your mileage may vary |
16:01 |
Calinou |
looks OK to me |
16:01 |
Calinou |
a bit too dark probably |
16:01 |
cities |
ok |
16:01 |
cities |
I think I was seeing the same thing you are |
16:01 |
Calinou |
hard to differentiate to gravel |
16:02 |
cities |
do stone bricks look all old now? |
16:02 |
George |
got it is there anything I need to get it to work? |
16:02 |
cities |
with hints of green |
16:03 |
Calinou |
mossycobble is OK, quite subtle |
16:03 |
cities |
I'm not sure I like this 'new' |
16:04 |
Calinou |
stone-ish textures don't tile well |
16:04 |
Calinou |
the grass is less eye-cancer-provoking at least 8) |
16:04 |
cities |
less bright green? |
16:05 |
cities |
bright green grass is nice :) |
16:06 |
Calinou |
it sucks |
16:06 |
Calinou |
grass being too green or too bright (or worse, both) is the main problem of texture packs |
16:06 |
Calinou |
water being too blue too |
16:06 |
cities |
aww |
16:06 |
cities |
I think it looks happy |
16:07 |
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16:07 |
kahrl |
like a room without a roof? |
16:07 |
cities |
but I do think I am seeing what you're seeing. Not a few days ago everything seemed different |
16:07 |
cities |
now the stone looks old and the grass is dull |
16:09 |
Calinou |
stone hasn't changed (IIRC), only cobble, mossy cobble and stone bricks |
16:10 |
Calinou |
grass doesn't tile well, but good colour (reminds me of MixCraft) |
16:10 |
Calinou |
MixCraft has a very good feeling |
16:10 |
cities |
stone bricks thats what I meant to say |
16:10 |
Calinou |
feels classical but not ugly |
16:10 |
cities |
it feels medieval |
16:10 |
cities |
like a john smith minecraft texture |
16:11 |
Calinou |
https://cdn.mediacru.sh/TQw8-8cEODum.png |
16:11 |
Calinou |
screenshot of textures here |
16:12 |
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16:12 |
Calinou |
quite easy on the eyes |
16:12 |
Calinou |
unlike the old ones |
16:12 |
George |
I've got errors I pasted them in http://pastebin.com/vKcvDiCp |
16:12 |
cities |
hmmm |
16:12 |
cities |
maybe thats not what im seeing that looks good |
16:13 |
cities |
can you screenshot a stone brick |
16:13 |
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16:15 |
George |
http://pastebin.com/vKcvDiCp |
16:15 |
cities |
Calinou guess you wouldn't like sphax then :) |
16:16 |
Calinou |
meh |
16:17 |
Calinou |
cities, old pack: https://cdn.mediacru.sh/u51wOcFnGbkn.png |
16:17 |
Calinou |
stone bricks (new): https://cdn.mediacru.sh/e0xtUM-jLcb-.png |
16:18 |
George |
like those too |
16:18 |
cities |
ok |
16:18 |
cities |
yeah I like the new one |
16:18 |
cities |
its not what I was thinking of |
16:19 |
Calinou |
it's better than the old one to me |
16:19 |
cities |
it does look better |
16:19 |
cities |
you're right |
16:19 |
Calinou |
https://dl.dropboxusercontent.com/u/82342922/minetest/mapper-Ubuntu-1404-amd64.tar.xz |
16:19 |
Calinou |
https://dl.dropboxusercontent.com/u/82342922/minetest/NodeBoxEditor-Ubuntu-1404-amd64.tar.xz |
16:19 |
Calinou |
Ubuntu builds of the mapper and NodeBoxEditor, test if you can |
16:20 |
cities |
does technic change textures |
16:20 |
George |
I can't seem to get that unifited inventory working grrrr |
16:23 |
George |
would that dropbox work in Manjaro Caliniu? |
16:23 |
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16:25 |
George |
is everybody sleeping lol |
16:25 |
sfan5 |
no |
16:27 |
George |
How do I get that unifited inventory mod working? |
16:28 |
cities |
I don't think anyone knows righ tnow |
16:28 |
George |
understand cities |
16:28 |
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16:28 |
PenguinDad |
George: what is the problem? |
16:29 |
kaeza |
http://www.youtube.com/watch?v=IkyAOMR7t0U |
16:29 |
sfan5 |
!title |
16:29 |
MinetestBot |
sfan5: Solid Snake Calls Gun Shops - Metal Gear Prank Call - YouTube |
16:33 |
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16:37 |
cities |
sfan5 |
16:37 |
cities |
you a fan of soundboard calls? |
16:37 |
cities |
err rather kaeza |
16:38 |
kaeza |
no |
16:43 |
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17:16 |
cities |
I'm gonna get into the linux thing |
17:18 |
SylvieLorxu |
cities: Which distro? |
17:18 |
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17:19 |
cities |
I don't know, I'm mostly kidding myself. I would have to read to see what a 'distro' is |
17:19 |
SylvieLorxu |
Distro is basically a "flavour" of "Linux". You have Ubuntu and Linux Mint and way more (like you have Windows XP and OS X and so) |
17:20 |
SylvieLorxu |
I think more |
17:20 |
cities |
goodness |
17:20 |
SylvieLorxu |
But most aren't interesting |
17:20 |
SylvieLorxu |
Ubuntu or Linux Mint are most common for beginners, Trisquel if you care about only using FOSS stuff, Arch or Gentoo if you like pain |
17:21 |
SylvieLorxu |
(Or Parabola if you like Arch' pain combined with only FOSS) |
17:21 |
rubberduck |
one question, are some ores less common in higher depths, i am around -3000 and some of the default ores looks for me to be less common.?????.??.?:-P |
17:21 |
sfan5 |
<john_minetest> Hey, Arch is no pain. |
17:21 |
sfan5 |
^ |
17:21 |
SylvieLorxu |
Arch is pain to new users |
17:21 |
sfan5 |
yes |
17:21 |
SylvieLorxu |
Unless you're the tweaking kind that has a lot of patience and isn't scared of typing command |
17:21 |
sfan5 |
but "Arch is pain" doesn't imply that |
17:22 |
SylvieLorxu |
It's way more work than Ubuntu or Mint |
17:22 |
SylvieLorxu |
Hmm, I wouldn't recommend Sabayon, it's like an unstable version of Gentoo |
17:23 |
cities |
I like colors. |
17:23 |
SylvieLorxu |
But yeah, if you're new, you probably want to choose between Ubuntu or Mint (if you want things to be easy), Trisquel if you want things to be easy and completely FOSS, Arch/Gentoo/Parabola if you love tweaking (Parabola is Arch' FOSS sister, Gentoo can be made free) |
17:23 |
SylvieLorxu |
s/free/FOSS/ |
17:23 |
SylvieLorxu |
(Clearer in this context) |
17:24 |
SylvieLorxu |
In run Gentoo myself but I wouldn't recommend that to new users |
17:24 |
SylvieLorxu |
s/In/I/ |
17:24 |
SylvieLorxu |
(Dammit) |
17:25 |
SylvieLorxu |
Cinnamon is pretty nice, I guess. I prefer KDE, but to each their own |
17:25 |
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17:25 |
MinetestBot |
jordan4ibanez: 09-30 05:40 UTC <sfan5> wonderful, wonderful! :3 |
17:25 |
cities |
omg this is so crazy |
17:26 |
sfan5 |
"[...] that are slow on slow computers" |
17:26 |
sfan5 |
>tfw |
17:26 |
cities |
some friend of mine one time |
17:26 |
MinetestBot |
[Git] kaeza -> minetest/minetest: updatepo.sh: Find all files 47abe25 http://git.io/QTetUw (2014-09-30T13:25:26-04:00) |
17:26 |
cities |
talked me through dual booting |
17:26 |
cities |
I think it was ubuntu |
17:27 |
cities |
and I couldn't get wifi to work :( |
17:27 |
cities |
we're no longer friends |
17:27 |
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17:27 |
SylvieLorxu |
I would really try a live CD before dual booting |
17:28 |
SylvieLorxu |
WiFi support gets better each version, there's a fair chance a new version would support it just fine |
17:28 |
cities |
so ubuntu |
17:28 |
cities |
ohh |
17:28 |
SylvieLorxu |
VirtualBox works too, although I personally still prefer Live CD/Live USB, but yeah |
17:28 |
sfan5 |
john_minetest: i3 is entirely different |
17:28 |
SylvieLorxu |
I's personal preference |
17:29 |
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17:29 |
cities |
so you can test them out |
17:29 |
cities |
inside virtualbox |
17:30 |
cities |
does anyone on this channel use windows at all |
17:31 |
sfan5 |
yes |
17:32 |
sfan5 |
some people do |
17:32 |
cities |
I can see using linux or whatever if you're really wanting to do something you couldn't normally accomplish |
17:32 |
sfan5 |
basically linux and windows is about the same |
17:32 |
sfan5 |
linux is just nicer |
17:33 |
Calinou |
<sfan5> basically linux and windows is about the same |
17:33 |
Calinou |
is quite true, actually |
17:33 |
Calinou |
although some things will feel more native |
17:33 |
Calinou |
eg. Git |
17:33 |
Calinou |
using Git on Windows feels kind of strange |
17:33 |
Calinou |
or VCS in general |
17:34 |
cities |
Ive heard about these repos |
17:34 |
cities |
that sounds interesting |
17:34 |
cities |
reminds me of cydia on a jailbroken iphone... |
17:34 |
SylvieLorxu |
It's basically just like that, yeah |
17:34 |
Calinou |
kind of like an application store, but more than that |
17:35 |
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17:36 |
cities |
thats neat |
17:36 |
cities |
windows app store is |
17:36 |
cities |
well |
17:37 |
cities |
I don;t use it |
17:39 |
cities |
ubuntu is for tablets and phones? |
17:39 |
cities |
cool |
17:39 |
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17:40 |
SylvieLorxu |
Ubuntu can run on tablets and phones too, but I don't know of any tablet/phone that runs it |
17:40 |
sfan5 |
cities: app stores and package managers aren't comparable |
17:42 |
cities |
oh ok |
17:42 |
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17:42 |
cities |
I'm not sure what it is then |
17:43 |
SylvieLorxu |
I think they are comparable |
17:43 |
SylvieLorxu |
They do basically the same: Download, install and configure software for you |
17:43 |
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17:44 |
Calinou |
and integrate it |
17:44 |
Calinou |
this is important, they immediatly come with integration into your system |
17:44 |
Calinou |
desktop icons, etc |
17:44 |
Calinou |
unlike randomly downloaded .zip |
17:44 |
SylvieLorxu |
That falls under "install" for me |
17:46 |
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17:49 |
dirkk0 |
what's missing is: apt-get install --yes --pay 0.99 myAwesomeApp |
17:50 |
cities |
what the paying |
17:50 |
Calinou |
but we have “apt†now :) |
17:50 |
Calinou |
sudo apt install, sudo apt update, sudo apt full-upgrade, sudo apt search… |
17:50 |
Calinou |
oh, no sudo for search |
17:50 |
sfan5 |
dirkk0: so everyone who gets root on your system can spend thousands of monies on anything they want? |
17:53 |
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17:54 |
PenguinDad |
apt-get install --yes --pay NaN cookies # :3 |
17:56 |
dirkk0 |
I didn't sudo for a reason ;-) |
17:59 |
dirkk0 |
http://xkcd.com/149/ |
18:00 |
knobo |
//set tnt |
18:01 |
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18:03 |
knobo |
takes a lot of memory |
18:07 |
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18:40 |
rubberduck |
lölölölöl |
18:41 |
PenguinDad |
Too many umlauts :D |
18:41 |
rubberduck |
the server is down :-( |
18:41 |
rubberduck |
can't play at the moment |
18:41 |
rubberduck |
:-(:-(:-(:-(:-( |
18:42 |
ThatGraemeGuy |
rubberduck: VanessaE is updating mods will be back in a couple of mins |
18:42 |
rubberduck |
ok |
18:43 |
ThatGraemeGuy |
up again |
18:44 |
rubberduck |
:):):):):) |
18:44 |
VanessaE |
I am here. |
18:46 |
rubberduck |
:):-D:-(;-):P=-O:-*8-):-[:'(:-/O:-):-X:-$:-!>:o just testing all smileys |
18:46 |
ThatGraemeGuy |
I meant the server will be back in a couple of mins :-p |
18:46 |
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18:51 |
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18:52 |
EvergreenTree |
Wuzzy's tutorial map is great! I have never seen a map which has used mods the way he has |
18:52 |
shadowzone |
What is the tutorial map? |
18:53 |
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18:53 |
EvergreenTree |
Look at |
18:53 |
EvergreenTree |
blehy |
18:53 |
EvergreenTree |
y u fail me ctrl+v |
18:53 |
EvergreenTree |
https://forum.minetest.net/viewtopic.php?f=9&t=10192 |
18:53 |
EvergreenTree |
^ There |
18:53 |
EvergreenTree |
it is a combination of a game and a world |
18:54 |
* Jordach |
fails of the week |
18:54 |
EvergreenTree |
/s/game/subgame |
18:54 |
shadowzone |
Thank you. |
18:54 |
diemartin |
the duck is blehy btw |
18:54 |
Jordach |
i spent more time playing solitaire than trying to get a netgear wifi adapter to work |
18:54 |
shadowzone |
XD |
18:54 |
EvergreenTree |
Lol |
18:54 |
EvergreenTree |
Typos ftw |
18:59 |
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19:01 |
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19:01 |
Jordach |
so we were somewhat finishing the hardware section off of my hardware chapter, and my teacher gives me the hardest stuff to do |
19:02 |
blaise |
I'm having some pretty bad difficulty comping boost |
19:04 |
sfan5 |
Jordach: such as? |
19:04 |
Jordach |
a shitty netgear wifi usb adapter |
19:04 |
Jordach |
wpn111 drivers |
19:04 |
Jordach |
oh fuck no |
19:05 |
Jordach |
i'll give pics later |
19:05 |
sfan5 |
do you even google |
19:06 |
PenguinDad |
s/google/duckduckgo/ |
19:06 |
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19:07 |
Jordach |
sfan5, even with the original drivers, it denied me wifi every time |
19:07 |
Jordach |
so while it tried to connect, out came solitaire |
19:07 |
Jordach |
(mastering the art of not giving a fuck) |
19:07 |
Jordach |
and jesus fuck Coke Life tastes like Pepsi (otherwise known as shit) |
19:08 |
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19:09 |
cities |
watching someone play on youtube |
19:09 |
cities |
a purple sphere flew up |
19:09 |
cities |
and |
19:09 |
cities |
started a fire |
19:11 |
cities |
thats some oddness |
19:11 |
blaise |
Jordach: the netgear wna1100 is pretty rock solit |
19:11 |
blaise |
solid |
19:12 |
blaise |
ath9k_htc driver works perfect |
19:12 |
Jordach |
blaise, not when no matter what it ignores any attemot to connect to wifi |
19:12 |
blaise |
and I get atleast 10MegaBytesPerSecond |
19:12 |
blaise |
XD |
19:12 |
blaise |
Jordach: I didn't say wpn111, that thing is trash |
19:13 |
blaise |
I said wna1100 |
19:13 |
blaise |
I got it for $30 |
19:14 |
blaise |
netgear wireless-n 150 |
19:15 |
blaise |
my broadcom onboard wireless in my laptop is crap |
19:15 |
blaise |
fricken 1MegaBytePerSecond. |
19:15 |
blaise |
sticks |
19:15 |
blaise |
*stinks* |
19:15 |
blaise |
s/sticks/stinks/ |
19:16 |
blaise |
broadcom sucks |
19:16 |
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19:16 |
blaise |
Jordach: howdy |
19:16 |
blaise |
An_Sar: hi |
19:16 |
blaise |
chchjesus: hey |
19:16 |
blaise |
daswort: howyadoin |
19:17 |
* blaise |
drowns in an ocean of chocolate and peanut butter |
19:17 |
EvergreenTree |
blaise presents: How to say hello 5 different ways in an irc chat room |
19:17 |
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19:17 |
EvergreenTree |
Heyo Calinou |
19:17 |
EvergreenTree |
^ yet another way |
19:17 |
* blaise |
drags EvergreenTree into the peanut butter and chocolate ocean with him |
19:17 |
EvergreenTree |
:P |
19:18 |
* EvergreenTree |
noms on the ocean |
19:18 |
Jordach |
TIL ETS2 uses Blender for modeling |
19:18 |
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19:20 |
DusXMT |
EvergreenTree: Adding to the collection: 'ello |
19:21 |
blaise |
the u_skins mod uses blender to generate player skin previews in the selection form |
19:21 |
blaise |
so I was trying to install the fricking blender |
19:21 |
blaise |
but it just the fricking doesn't compile on the correct |
19:21 |
EvergreenTree |
blaise: it doesn't need to be compiled |
19:21 |
EvergreenTree |
just download the binary |
19:21 |
EvergreenTree |
:P |
19:22 |
EvergreenTree |
http://www.blender.org/download/ |
19:26 |
blaise |
there is no binary |
19:26 |
EvergreenTree |
Yes there is, |
19:26 |
EvergreenTree |
64 bit: http://ftp.nluug.nl/pub/graphics/blender/release/Blender2.71/blender-2.71-linux-glibc211-x86_64.tar.bz2 |
19:26 |
EvergreenTree |
32 bit: http://ftp.nluug.nl/pub/graphics/blender/release/Blender2.71/blender-2.71-linux-glibc211-i686.tar.bz2 |
19:26 |
blaise |
so you're telling me there is a precompiled binary archive for amd64 on gentoo GNU/Linux ? |
19:27 |
blaise |
IN the gentoo portage overlay ? |
19:27 |
EvergreenTree |
I think so, the binary should work on all platforms |
19:27 |
blaise |
EvergreenTree: I can't use those, they're corrupt |
19:27 |
EvergreenTree |
blaise: its a mirror |
19:27 |
EvergreenTree |
so just go to the blender website and click the according 32/64 bit button |
19:28 |
blaise |
they're still corrupted by alternative failboats of eharmoney |
19:28 |
EvergreenTree |
blaise: ? |
19:28 |
DusXMT |
Those binaries ship with a different version of the Thompson virus than if one would build it on their machine :D |
19:28 |
blaise |
I will the compile it on the stuff which the great computer gods gaveuth us |
19:28 |
* blaise |
throws frozen hotdogs at EvergreenTree |
19:29 |
* EvergreenTree |
absorbs the hotdogs |
19:29 |
VanessaE |
!tell bjrohan I installed that skin you wanted finally. Sorry for the delay. |
19:29 |
MinetestBot |
VanessaE: I'll pass that on when bjrohan is around |
19:29 |
* rubberduck |
eats the hotdogs |
19:30 |
cities |
oh thats neat |
19:30 |
chchjesus |
hey blaise |
19:31 |
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19:36 |
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19:37 |
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19:54 |
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19:54 |
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19:57 |
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19:58 |
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20:10 |
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20:11 |
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20:13 |
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20:15 |
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20:19 |
* Jordach |
drops $10 that W10 won't suck ass |
20:20 |
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20:21 |
SylvieLorxu |
Literally or methaphorically? |
20:22 |
Jordach |
both |
20:22 |
Jordach |
it's 7 rehashed with a shitload of NT speed boosts |
20:22 |
Jordach |
that 8 got (minus the fucking start screen) |
20:22 |
SylvieLorxu |
In that case I'm on your side because software can't literally suck ass |
20:22 |
SylvieLorxu |
If it was only methaphorically I wouldn't be on your side because Windows is and will always be horrible |
20:23 |
Jordach |
SylvieLorxu, look at it this way: i compile minetest once and it's ready for tablets, desktop and phones |
20:23 |
Jordach |
no extra toolchains, just push once |
20:23 |
PenguinDad |
TIL Microsoft can't count |
20:23 |
Jordach |
PenguinDad, 7, 8, 9 |
20:23 |
Jordach |
think about that for a moment |
20:24 |
SylvieLorxu |
PenguinDad: One Microsoft person promised that Windows 9 would be a free upgrade to Windows 8 users |
20:24 |
SylvieLorxu |
So, to avoid legal trouble, they're skipping 9 |
20:24 |
SylvieLorxu |
So they can still charge you |
20:24 |
Jordach |
SylvieLorxu, there's code in lots of apps that regex's for the name Windows 9* |
20:25 |
Jordach |
(which is meant for Monolithic kernels, not NT) |
20:26 |
* PenguinDad |
headdesks |
20:26 |
cities |
so windows 10 will not be free |
20:26 |
cities |
for windoiws 8 users? |
20:26 |
EvergreenTree |
Jordach: y u support windows |
20:26 |
SylvieLorxu |
cities: Of course not :P |
20:26 |
Jordach |
EvergreenTree, yes and no |
20:26 |
cities |
who primised that windows 9 would be free? |
20:27 |
Jordach |
1) it's actually starting to look like DEs that have awesome candy |
20:27 |
Jordach |
2) borderless windows (eg, no outlines, just like a maximised window at all times minus the title bar |
20:27 |
Jordach |
3) the start button |
20:27 |
SylvieLorxu |
https://news.yahoo.com/confirmed-windows-9-free-upgrade-windows-8-users-133033409.html |
20:27 |
SylvieLorxu |
Microsofct Indonesia |
20:28 |
EvergreenTree |
Jordach: A lot of DE's have borderless windows |
20:28 |
Jordach |
EvergreenTree, MS is catching up fast |
20:28 |
EvergreenTree |
Kde, gnome, unity, etc |
20:28 |
EvergreenTree |
Jordach: Sure, but does that make windows good? not really |
20:28 |
Jordach |
EvergreenTree, look at the build chain for developers |
20:28 |
SylvieLorxu |
Microsoft is basically now doing what KDE has done since early KDE4 |
20:28 |
Jordach |
EvergreenTree, think of the windows phone users who want a voxel game on their tablet or WP |
20:29 |
SylvieLorxu |
"Converging desktops" |
20:29 |
SylvieLorxu |
Unity has been doing the same for a while as well |
20:30 |
Jordach |
SylvieLorxu, Unified Computing comes to mind: no matter what device, the operating system is the same and is easier for developers to target different systems at once |
20:31 |
SylvieLorxu |
Jordach: That's the exact thing I'm saying |
20:31 |
EvergreenTree |
Jordach: But not everyong uses windows |
20:31 |
Jordach |
eg, i can start writing an email on my phone, insert pictures via my tablet, and send it on my desktop, which is visible on all three devices at the same time (and does the client animations) |
20:31 |
SylvieLorxu |
KDE has been supporting that since KDE4 |
20:31 |
SylvieLorxu |
Oh, that |
20:31 |
Jordach |
SylvieLorxu, except bloat |
20:31 |
Jordach |
KDE = bloat |
20:31 |
SylvieLorxu |
Well, KDE Connect supports a lot of syncing |
20:31 |
SylvieLorxu |
... |
20:31 |
SylvieLorxu |
Windows takes MUCH more resources |
20:31 |
Jordach |
i don't want eye candy thanks |
20:31 |
SylvieLorxu |
Don't give me this KDE = bloat bullshit in this context |
20:31 |
EvergreenTree |
Jordach: how dare you insult kde |
20:32 |
Jordach |
psh |
20:32 |
SylvieLorxu |
KDE is heavy, yes, but it's not bloat when you compare it to Windows |
20:32 |
SylvieLorxu |
Windows is much heavier |
20:32 |
Jordach |
~12% RAM used |
20:32 |
Jordach |
u wot m8 |
20:32 |
Jordach |
blender uses more than windows |
20:32 |
SylvieLorxu |
12% of what? |
20:32 |
Jordach |
8gb |
20:32 |
SylvieLorxu |
Okay, I have 4GB, let me check |
20:32 |
Jordach |
(i'm also running steam + tox + firefox) |
20:33 |
Jordach |
and W10 should be a godsend: we could have a second phone device other than android supported for minetest |
20:34 |
SylvieLorxu |
I have a lot running and I'm compiling a kernel |
20:34 |
SylvieLorxu |
I can't fairly compare like this (applications shouldn't count in the first place) |
20:34 |
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20:34 |
Jordach |
SylvieLorxu, Windows 8 before used to sit around ~350mb used with nothing running at all |
20:34 |
SylvieLorxu |
Jordach: KDE is around 200MB if I do nothing |
20:35 |
SylvieLorxu |
If I just booted and don't have anything started yet |
20:35 |
Jordach |
SylvieLorxu, when do i need 3d acc for drawing a DE |
20:35 |
Jordach |
oh yes, KDE |
20:35 |
Jordach |
why'd you think they killed Aero? |
20:35 |
SylvieLorxu |
GNOME3 needs 3d acceleration, KDE4 doesn't as far as I know |
20:35 |
Jordach |
battery killer + resource drain |
20:35 |
SylvieLorxu |
KDE5 neither, I believe |
20:35 |
EvergreenTree |
Jordach: KDE doesn't need to have transparent windows |
20:36 |
SylvieLorxu |
I really want KDE5: https://www.kde.org/announcements/plasma5.0/ |
20:36 |
Jordach |
EvergreenTree, using Kubuntu as a standard |
20:36 |
EvergreenTree |
You can strip it down to the bare essentials if you want |
20:36 |
[xming] |
Windows X :D |
20:36 |
SylvieLorxu |
Kubuntu is a mess |
20:36 |
Jordach |
lolwat |
20:36 |
EvergreenTree |
SylvieLorxu: Yes it is |
20:36 |
Jordach |
it looks like 8 fucked Vista |
20:36 |
SylvieLorxu |
It's not a fair comparison, they really have a messed up KDE installed |
20:36 |
SylvieLorxu |
KDE5 has been in development for a while |
20:36 |
EvergreenTree |
Use arch + your own custom kde |
20:37 |
EvergreenTree |
:P |
20:37 |
Jordach |
and they still haven't fixed default looks either |
20:37 |
EvergreenTree |
That's what I did with my ~6 year old laptop |
20:37 |
Jordach |
all DEs look the same visually and accomplish the same tasks |
20:37 |
EvergreenTree |
and it still runs fien |
20:37 |
SylvieLorxu |
Jordach: ... |
20:37 |
EvergreenTree |
Jordach: Look at awesome, or rat poison |
20:37 |
SylvieLorxu |
You're a complete idiot when you make such statements |
20:37 |
SylvieLorxu |
KDE4 doesn't look like GNOME3 which doesn't look like awesome which doesn't look like Unity which doesn't look like Xfce |
20:37 |
EvergreenTree |
Jordach: DE's do not accomplish the same tasks |
20:37 |
Jordach |
SylvieLorxu, go program a fully featured DE then |
20:37 |
SylvieLorxu |
That's not even related! |
20:38 |
Jordach |
prove that you know what you're talking about |
20:38 |
SylvieLorxu |
Me programming a DE has NOTHING to do with DEs acting similar |
20:38 |
SylvieLorxu |
... |
20:38 |
EvergreenTree |
Red herring alert |
20:38 |
SylvieLorxu |
Why don't you try multiple DEs? |
20:38 |
SylvieLorxu |
I've done that at least |
20:38 |
Jordach |
SylvieLorxu, and this is Linux's problem |
20:38 |
Jordach |
choice (Android suffers as well) |
20:38 |
EvergreenTree |
The "I'd like to see you do it yourself" argument should be banned |
20:38 |
SylvieLorxu |
Jordach: You're being a complete moron |
20:38 |
SylvieLorxu |
You constantly keep raising the bar whenever I prove you wrong |
20:38 |
Jordach |
moron is relative to yourself |
20:39 |
SylvieLorxu |
That's not how you discuss |
20:39 |
EvergreenTree |
Discussions should stay on topic to, we have drifted to comparing DE's with windows |
20:39 |
SylvieLorxu |
You moved the discussion all the way from Windows 10 to KDE looking like "every other DE in existance" |
20:39 |
SylvieLorxu |
And then even further to "Linux sucks because choice" |
20:40 |
Jordach |
SylvieLorxu, design is what pulls the masses |
20:40 |
SylvieLorxu |
There is literally no connection between the subjects |
20:40 |
SylvieLorxu |
AND YOU JUST SWITCHED AGAIN |
20:40 |
Jordach |
SylvieLorxu, no |
20:40 |
SylvieLorxu |
Yes. |
20:40 |
EvergreenTree |
I honestly don't think linux and windows should be compared. There are meant for different purposes, and different users |
20:40 |
Jordach |
EvergreenTree, depends |
20:40 |
Jordach |
OLPC |
20:40 |
SylvieLorxu |
Desktop distros could be compared |
20:41 |
SylvieLorxu |
But at least they should be compared for sane reasons |
20:41 |
SylvieLorxu |
Not "Linux sucks because it's not Windows" |
20:41 |
EvergreenTree |
Right |
20:41 |
Jordach |
Ubuntu One is crap compared to MS's OneDrive + Device Sync |
20:41 |
EvergreenTree |
Ubuntu One shut down a while ago |
20:41 |
Jordach |
i was referring to all Ubuntu services |
20:41 |
SylvieLorxu |
No, you were referring to Ubuntu One |
20:41 |
SylvieLorxu |
Stop switching subject every time you're proven wrong |
20:42 |
Jordach |
SylvieLorxu, Ubuntu One was the more known one |
20:42 |
SylvieLorxu |
... |
20:42 |
SylvieLorxu |
You have absolutely no clue what you're talking about |
20:42 |
SylvieLorxu |
And your ignorance is crystal clear |
20:42 |
EvergreenTree |
We should compare the operating system as a whole, not applications that happen to be created for a different os |
20:43 |
SylvieLorxu |
I also have to get up in, like, 7 hours, so I'm going to bed instead of wasting my time on this |
20:43 |
Jordach |
SylvieLorxu, tl;dr windows isn't the shit from the 90s anymore |
20:43 |
SylvieLorxu |
...Yeah, I'm not going to bother |
20:44 |
Jordach |
its a new beast altogether |
20:44 |
Jordach |
john_minetest, context from the street would say windows is good |
20:44 |
Jordach |
as it's the *shit* |
20:45 |
cities |
I don't see how they just skip a number |
20:45 |
Jordach |
cities, regexes were made to limit functions in business apps that are runnining in W95 / W98 |
20:46 |
EvergreenTree |
Let me rephrase what I said earlier, I think linux and windows should be compared, but in a reasonable way |
20:46 |
Jordach |
EvergreenTree, objectively as an empty OS with only the bare essentials |
20:46 |
Jordach |
no package manager, just a notepad, wordpad, image editor, file manager, media / movie player |
20:46 |
Jordach |
take ReactOS for example too |
20:47 |
* Brains |
is amused that you leave out the package manager but include a "media" player. |
20:47 |
Jordach |
Brains, Ubuntu, Kubuntu, Xubuntu and most popular ones do |
20:47 |
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troller joined #minetest |
20:47 |
EvergreenTree |
Jordach: Ubuntu's do have a package manager by default |
20:47 |
EvergreenTree |
apt |
20:47 |
Jordach |
EvergreenTree, yes, but a person who used 7 wouldn't think of using that to install packages |
20:48 |
Brains |
Jordach: They all include a package manager and even Windows figured out that a package manager-kin was necessary. And the generic "media" player leaves lots of room for wiggle. |
20:48 |
cities |
Jordach what does that have to do with skipping a number |
20:48 |
* Brains |
won't get into distro/OS wars but poking at criteria is amusing. |
20:48 |
EvergreenTree |
Woohoo Os wars |
20:48 |
[xming] |
more than one :D dkpg, apt and aptitute |
20:48 |
Jordach |
cities, programs that were badly programmed interpretted the 9 as DoS based |
20:48 |
cities |
are you saying thats the basis of their new name |
20:48 |
Jordach |
yes |
20:49 |
Miner_48er |
How does this relate to minetest? |
20:49 |
cities |
you can run minetest on windows 10 |
20:49 |
cities |
there |
20:49 |
Jordach |
Miner_48er, [21:23:30] <Jordach> SylvieLorxu, look at it this way: i compile minetest once and it's ready for tablets, desktop and phones |
20:49 |
EvergreenTree |
Miner_48er: Offtopic is what this channel is all about |
20:49 |
EvergreenTree |
go to -dev if you want on-topic discussion |
20:49 |
Jordach |
if you want offtopic, see #minecraft |
20:49 |
Jordach |
>:P |
20:50 |
cities |
someone else said the name was because indonesia promised free windows 9 |
20:50 |
EvergreenTree |
Jordach: Very true. :P |
20:50 |
EvergreenTree |
Jordach: Windows can be ectremely good at syncing simply because they have the money to be so |
20:51 |
Jordach |
cities, businesses with apps that can't detect version numbers right and have to rely on regexes that don;t count the second number |
20:51 |
Brains |
cities: It could be because of both... It is possible to have more than one reason. Of course, the real oddity is that people think names matter all that much. |
20:51 |
cities |
I know it doesn't matter in the end but I just think its funny |
20:52 |
PenguinDad |
Can't wait until ms introduces chrome-like version numbers |
20:52 |
Jordach |
just remember, dual digits that are even are usually good versions (98, 2000) except 7 for some reason, probably luck on that |
20:52 |
Jordach |
s/dual/non single digit/ |
20:52 |
cities |
so they named it 10 because its good |
20:52 |
cities |
heh |
20:52 |
Jordach |
7 is Vista with a facelift] |
20:53 |
Jordach |
i never bluescreened with 64bit vista |
20:53 |
cities |
I tried it. I didn't care. Its a glorified IRC machine for me |
20:53 |
Jordach |
may i suggest DoS 6.0 then |
20:53 |
Jordach |
;3 |
20:54 |
Jordach |
john_minetest, my pentium 4 didn't |
20:54 |
EvergreenTree |
If you want command line, use unix |
20:54 |
EvergreenTree |
7 is the best windows I have ever used. (out of xp, 7, and 8) |
20:54 |
Jordach |
john_minetest, remember, the start of Vista's problems was the 64bit having no drivers using WHQL |
20:55 |
Brains |
Kids these days... |
20:55 |
EvergreenTree |
Also, just to resurrect the KDE discussion for no reason, I am able to run arch + kde on a Pentium 2.0ghz with 2gb of ram, and it works fine |
20:55 |
cities |
I'm getting my free copy of Indonesian Windows 9 |
20:55 |
Jordach |
john_minetest, i'm the only person who ME didnt bluescreen on |
20:56 |
Brains |
Jordach: They should clone you... |
20:56 |
Jordach |
Brains, been considering digital clones |
20:56 |
EvergreenTree |
john_minetest: The graphics is built in intel |
20:56 |
EvergreenTree |
The hardware is not great at all |
20:56 |
Jordach |
Brains, if i have a dodgy netgear adapter and i make it work fine after four hours of fighting it - i may have technomancy after all (or just IT Savantism) |
20:57 |
cities |
upgrading to Dos 6.0 |
20:57 |
Jordach |
it does not take me long to resume working on other operating systems / workstation layouts |
20:57 |
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20:58 |
Jordach |
somewhere around in my aging P4 media partition is a prototype PIHELM# |
20:58 |
iqualfragile_ |
GNU/sotrix! |
20:59 |
Jordach |
i designed a entire GUI layout that allows full Google Glass like layout, except it's like a FPS hud, like CS:GO or Red Eclipse |
20:59 |
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20:59 |
Amaz |
Jordach, how do you export your blender models as .b3d? I guess it's some python script... |
21:00 |
Jordach |
Amaz, use install from file on this zipball: https://www.dropbox.com/s/oa3mp3z4fx0hdol/B3DExport.zip?dl=0 |
21:00 |
Amaz |
Thanks! |
21:04 |
Amaz |
Now, just to figure out texturing... |
21:07 |
* Brains |
built a nice fenced in area for his animal collection and somehow only the sheep kept getting out (disappearing?). |
21:16 |
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21:16 |
MinetestBot |
lemonlake: 09-19 17:47 UTC <sfan5> https://tox.im/ pls |
21:16 |
* lemonlake |
sneaks in |
21:16 |
MinetestBot |
lemonlake: 09-25 19:56 UTC <sfan5> y u no tell me your tox addr? |
21:16 |
lemonlake |
I don't have tox. |
21:19 |
iqualfragile_ |
lemonlake: well, get it |
21:19 |
lemonlake |
iqualfragile_: I do now. |
21:20 |
lemonlake |
Just installed it on both machines. Antox vs uTox? |
21:20 |
lemonlake |
(for andyroids) |
21:20 |
iqualfragile_ |
no idea, i don't do spyhardware |
21:25 |
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21:50 |
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22:03 |
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22:05 |
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22:08 |
MinetestForFun |
Hi, i've a problem, when i set a static_spawnpoint in my minetest.conf, when a player use /spawn command in the game, they aren't teleported at the spawn point, but in a another point... it's not normal ... :/ |
22:08 |
MinetestForFun |
please, can you help me ? |
22:09 |
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22:20 |
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22:25 |
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22:25 |
Nerotic |
Hey. |
22:25 |
EvergreenTree |
Hello |
22:27 |
Nerotic |
comment ca va? |
22:28 |
VanessaE |
? |
22:28 |
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22:28 |
Nerotic |
french :P |
22:28 |
Nerotic |
English translation: how are you? |
22:29 |
VanessaE |
oh heh |
22:29 |
Nerotic |
I haven't been here in a long long time. (months?) |
22:30 |
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22:30 |
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22:31 |
Nerotic |
Besides the person who came in the other day asking stupid questions under my name, i havent been here. I had to change my nickserv password because of that guy. |
22:31 |
shadowzone |
Hi VanessaE. |
22:32 |
VanessaE |
hi |
22:36 |
Nerotic |
I'm making a fork. Anyone generally know how to change the main menu like freeminer does? (like what file(s) is it in, or a wiki page i can look to?) |
22:37 |
Nerotic |
i think i found something nvm |
22:37 |
exio4 |
hi \o |
22:38 |
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22:38 |
grendal_prime |
ohla |
22:38 |
VanessaE |
Nerotic: all I know is the menu is Lua, but I don't know how it's laid-out/how it works |
22:38 |
grendal_prime |
he i found this lord of the rings game for minetest. |
22:39 |
grendal_prime |
where would i put that...on an ubuntu system. |
22:39 |
Nerotic |
VanessaE, same. On the dev wiki, it says its all from main.cpp |
22:39 |
grendal_prime |
looks like more than a mod..looks like an entire game. |
22:39 |
Nerotic |
the Engine Structure says so |
22:40 |
grendal_prime |
https://github.com/Amaz1/Lord-of-the-Test |
22:40 |
Nerotic |
I know its in builtin, ill just play around |
22:53 |
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23:24 |
MinetestForFun |
Hi, my server runs on the lastest dev version of minetest, so only clients with 0.4.10-dev + version of minetest can connect to my server, is it possible to show a message when a client with the bad client version try to connect in my server, for explain to the player "he needs a more updated version of minetest" ? (i don't know if a variable of "minetest_version exist", and if my idea is possible) Can you help me ? :) |
23:25 |
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23:35 |
andre_pl |
is it possible for a mod / game to disable the 'fast' thing entirely and repurpose the key? |
23:44 |
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