Time |
Nick |
Message |
00:16 |
|
Cylus joined #minetest |
00:20 |
|
OWNSyouAll joined #minetest |
00:25 |
|
Hirato joined #minetest |
00:38 |
|
kaeza joined #minetest |
00:49 |
kaeza |
greetings |
00:53 |
zat |
saludinhos |
01:01 |
|
Cylus joined #minetest |
01:10 |
|
Miner_48er joined #minetest |
01:15 |
|
ImQ009 joined #minetest |
01:32 |
|
Cylus joined #minetest |
01:36 |
|
Vazon joined #minetest |
01:44 |
Cylus |
How is the "freezemelt" property used in the game? By which I mean, how does the engine know when to swap the nodes? What trigger causes freezing and melting? |
01:59 |
VanessaE |
it's not used anymore is it? |
01:59 |
VanessaE |
wasn't that one of those finite water/weather properties? |
02:11 |
|
ImQ009 joined #minetest |
02:12 |
|
anunakki joined #minetest |
02:28 |
|
OldCoder joined #minetest |
02:45 |
Cylus |
VanessaE: Okay, cool. Thanks! I wonder why it's still in the API. |
02:46 |
VanessaE |
I could be wrong, I don't know. |
02:48 |
Cylus |
I can't tell what the code says for sure, but it doesn't seem to say much. It might be defining it, but then not even using it. |
02:49 |
Cylus |
It's in three files. One header, one definition handler, and one tiny function that I'm not sure really does anything. |
02:49 |
Cylus |
I figured it must do something because it was there, but if it's legacy cruft, that would explain it. |
02:50 |
VanessaE |
yeah, if it's what I'm remembering, it's cruft. |
02:50 |
Cylus |
"default:ice" also seems to be hard-coded into the engine, probably also as cruft. |
02:50 |
VanessaE |
no, that's in minetest_game also |
02:50 |
VanessaE |
that's a real node at least :P |
02:51 |
Cylus |
It's in minetest_game, but the proper way to define it in the engine would be as mapgen_ice, then alias it in default to default:ice. |
02:51 |
VanessaE |
*nod* |
02:51 |
Cylus |
And it looks like the engine looks up default:ice's node ID, then doesn't do anything with it. |
02:52 |
VanessaE |
ah, it's still part of the levels stuff |
02:52 |
* VanessaE |
checks issues.. |
02:52 |
Cylus |
Same with default:torch, but default:torch shows up in the legacy code too, so I ignore it. |
02:52 |
VanessaE |
https://github.com/minetest/minetest/issues/1263 |
02:53 |
VanessaE |
yep, cruft. |
02:53 |
VanessaE |
yeah, no node names should be hard-coded in the engine (except maybe air and 'ignore'). I agree there. |
02:53 |
Cylus |
Okay, sweet. I can ignore it then. I need to check on some of these things so I can make sure my new game is properly coded. |
02:54 |
Cylus |
I think it would be best to even use mapgen aliases for handling the legacy map conversions (I tested, and that *will* work), but I doubt I can convince the developers. |
02:55 |
Cylus |
So I'm leaving that alone. |
02:55 |
Cylus |
I think "unknown" is hard-coded, probably for good reason. But aside from those three, there's no reason to hard code any of them. |
02:56 |
Cylus |
s/hard-coded/hard-coded as well/ |
03:12 |
* Cylus |
considers building an "adams" mod, and including "adams:apple" |
03:32 |
|
Akagi201_ joined #minetest |
03:35 |
|
dvere_ joined #minetest |
03:36 |
|
Vazon joined #minetest |
03:39 |
|
ecks2 joined #minetest |
03:45 |
|
hax404_ joined #minetest |
03:45 |
|
rmilan joined #minetest |
03:46 |
|
sol_invictus joined #minetest |
04:10 |
|
roboman2444 joined #minetest |
04:25 |
|
blaise joined #minetest |
04:26 |
|
asie joined #minetest |
04:35 |
blaise |
!server Midnight |
04:35 |
MinetestBot |
blaise: MidnightSystems | midnightsystems.net | Clients: 0/15, 0/0 | Version: 0.4.10 / minetest | Ping: 447ms |
04:35 |
|
iio7 joined #minetest |
04:35 |
blaise |
finally got that machine running at it's proper clock rate |
04:35 |
blaise |
XD |
04:36 |
iio7 |
I don't get it. These last couple of days Bukkit/Craftbukkit has been shut down due to a DMCA. All kinds of projects are spawning a new rather than devs jumping to Minetest. |
04:36 |
|
codehero joined #minetest |
04:37 |
Cylus |
iio7: No one knows that we exist over here at Minetest. |
04:37 |
iio7 |
It's a REAL shame! |
04:37 |
iio7 |
So much wasted energy. |
04:37 |
Cylus |
If they knew, maybe we could grow our population ... |
04:37 |
iio7 |
Yes. |
04:37 |
Cylus |
Yeah, wasted energy for sure. |
04:38 |
Cylus |
Even if they wanted to do their own thing, our code would be a great starting point. |
04:38 |
blaise |
so, get the word out |
04:39 |
Cylus |
I drop mention of Minetest here and there, but I mostly hang out in the free world. The people there either know about Minetest already or otherwise don't play Minecraft. |
04:39 |
iio7 |
I have tried this evening what I got was "Minetest isn't that this C++ thing?" and "Are you serious" etc. |
04:42 |
Cylus |
VanessaE: Not sure if you care or not, but it seems that your nyan cat images, which are properly attributed to you in minetest_game, are not attributed to you in minetest/minimal. So ... I guess pull request if that's an issue. |
04:43 |
VanessaE |
not a big deal |
04:44 |
Cylus |
Alright, just making sure. |
04:45 |
VanessaE |
bbl |
04:56 |
gentoobro |
i can't seem to find it in the docs, but is there a way to make hollow cubes with the world edit mod? |
05:08 |
blaise |
so, I turned on strict version checking.. and I only had a few people log in.. neither were my regulars.. |
05:08 |
blaise |
so I'm guessing they're not using the release version of minetest-0.4.10 ? |
05:08 |
blaise |
did it get re-released? |
05:08 |
blaise |
and I'm the odd ball? |
05:08 |
VanessaE |
many people are just too lazy to update |
05:09 |
VanessaE |
some are on tablets and just don't know |
05:09 |
blaise |
ah |
05:09 |
VanessaE |
(also, I'm back obviously) |
05:09 |
blaise |
VanessaE: welcome back! :D |
05:10 |
blaise |
at any rate, I've disabled strict version checking for the sake of my users |
05:11 |
blaise |
:G |
05:14 |
blaise |
!up midnightsystems.net |
05:14 |
MinetestBot |
midnightsystems.net:30000 is up (484ms) |
05:14 |
|
CraigyDavi joined #minetest |
05:16 |
iio7 |
I am just messing around with the cannon mod, anyone who knows how to fire? |
05:16 |
VanessaE |
never used it. maybe punch it with a torch? |
05:16 |
VanessaE |
(just guessing - that's how I would have coded it) |
05:16 |
iio7 |
yes, that did it, thanks! :) |
05:17 |
|
Megaf_ joined #minetest |
05:18 |
blaise |
lol |
05:27 |
Cylus |
gentoobro: Those are just cubic entities. Look for the part of the docs dealing with entity definitions, and choose a cubic entity. |
05:28 |
VanessaE |
Cylus: I think he means the shape primitives. |
05:29 |
Cylus |
gentoobro, VanessaE: Oops, my bad. Ignore my statement. |
05:29 |
VanessaE |
interesting that there is no primitive for that function. Easy enough to replicate with two //set commands though. |
05:39 |
blaise |
hrmm |
05:40 |
blaise |
seems CraigyDavi has a seen mod going on.. https://github.com/CraigyDavi/Craig-Server_game/blob/master/mods/_misc/seen.lua |
05:40 |
blaise |
I'm highly interested in that project.. |
05:41 |
blaise |
I would very much like my users to be able to ask the server when other users were last online |
06:10 |
|
CWz joined #minetest |
06:23 |
|
Freejack joined #minetest |
06:24 |
|
SylvieLorxu joined #minetest |
07:06 |
|
fishyWET joined #minetest |
07:32 |
|
aheinecke joined #minetest |
07:38 |
|
asie joined #minetest |
07:44 |
|
khor_ joined #minetest |
07:46 |
|
mati1 joined #minetest |
07:52 |
|
JTE_ joined #minetest |
07:54 |
|
CWz_ joined #minetest |
08:01 |
|
blaze joined #minetest |
08:01 |
|
Yepoleb_ joined #minetest |
08:15 |
|
JamesTait joined #minetest |
08:16 |
JamesTait |
Good morning all; happy Wonderful Weirdos Day! :-D |
08:18 |
|
JTE_ joined #minetest |
08:27 |
|
^v joined #minetest |
08:32 |
|
jin_xi joined #minetest |
08:51 |
|
Flipsels joined #minetest |
08:52 |
|
Vargos joined #minetest |
09:07 |
|
diemartin joined #minetest |
09:11 |
|
CraigyDavi` joined #minetest |
09:21 |
|
XDGAMERZzZ joined #minetest |
09:22 |
XDGAMERZzZ |
hi guys |
09:22 |
jin_xi |
hi XDGAMERZzZ |
09:22 |
XDGAMERZzZ |
is chain on |
09:22 |
XDGAMERZzZ |
CWz is on |
09:24 |
XDGAMERZzZ |
hi guys |
09:24 |
XDGAMERZzZ |
zeno you there |
09:32 |
|
Mimilus joined #minetest |
09:37 |
|
Jousway joined #minetest |
09:37 |
|
asie joined #minetest |
09:42 |
|
XDGAMERZzZ joined #minetest |
09:43 |
XDGAMERZzZ |
hi guys |
09:45 |
XDGAMERZzZ |
hi guys |
10:02 |
|
Flipsels joined #minetest |
10:17 |
|
Jordach joined #minetest |
10:17 |
|
john_minetest joined #minetest |
10:17 |
|
deltib joined #minetest |
10:32 |
|
TenPlus1 joined #minetest |
10:32 |
TenPlus1 |
Hi folks... |
10:32 |
TenPlus1 |
Q: Does the explody = 1 group actually DO anything ??? |
10:35 |
TenPlus1 |
so only for tnt, nothing else will explode when given the group... np |
10:36 |
TenPlus1 |
tnt node doesnt use explody... weird, it's a useless group it seems |
10:41 |
|
CraigyDavi`` joined #minetest |
10:45 |
|
proller joined #minetest |
10:46 |
|
basse joined #minetest |
10:48 |
basse |
hi, i'm having some issues setting up a server. it works fine inside local network, but when i try to join from outside i get blank world .. or not even that sometimes. |
10:48 |
TenPlus1 |
how do you mean ? you connect to an empty world ? or just do not connect to anything ? |
10:49 |
basse |
Megaf_ suggested i try here for help.. if it is just upload bandwidth problem and can be configured. |
10:49 |
basse |
TenPlus1: it connects, and it starts uploading (according to server) but nothing comes up to client.. |
10:50 |
TenPlus1 |
is it a basic world or do you have loads of mods ? |
10:50 |
basse |
http://pasila.lib.hel.fi/~basse/tmp/minetest.jpg thats what i'm seeing |
10:50 |
basse |
this is basic world. |
10:50 |
basse |
default settings |
10:50 |
TenPlus1 |
looks like you are trapped inside some blocks, hence the ALL black |
10:50 |
TenPlus1 |
give yourself privs and fly out... |
10:51 |
TenPlus1 |
or teleport to another location |
10:51 |
basse |
TenPlus1: if i connect to that server with local ip (10.0.0.9) it works just fine |
10:51 |
TenPlus1 |
using the exact same user name and pass ?? |
10:51 |
basse |
yep |
10:52 |
TenPlus1 |
strange indeed... |
10:52 |
diemartin |
TenPlus1, https://github.com/VanessaE/homedecor_modpack/issues/74#issuecomment-54952698 |
10:53 |
TenPlus1 |
basse: when connecting through internet are you using the same pc ? |
10:53 |
basse |
TenPlus1: it's the same machine |
10:53 |
basse |
i got some timeouts on server log |
10:54 |
TenPlus1 |
connecction problem |
10:54 |
basse |
hmm yes i guess so... have to try to tweak the settigs on server side.. |
10:55 |
TenPlus1 |
on the client, go into settings and UNTICK everything... then connect again |
10:57 |
Jordach |
basse, i get this randomly when connecting to my VM |
10:58 |
Jordach |
it's a void world, but you're still attached to the server |
10:58 |
basse |
Jordach: yes, i noticed too that sometimes i can't get in at all, sometimes i get this blank thing.. |
10:58 |
basse |
once i got the world. |
11:00 |
TenPlus1 |
diemartin/kaeza: I've replied to the post with a screenshot |
11:08 |
kaeza |
TenPlus1, weird, I see no problem: http://i.imgur.com/rKlLPN8.png |
11:09 |
TenPlus1 |
very weird... it's a straight replacement from github |
11:09 |
TenPlus1 |
let me delete and install again on a fresh world... brb |
11:10 |
Jordach |
kaeza, fix the newlines broken mess |
11:10 |
kaeza |
Jordach, too late |
11:10 |
Jordach |
new line without any chars after == new line |
11:10 |
kaeza |
TenPlus1, ok, also, can you paste the text as you entered into the formspec here? |
11:11 |
TenPlus1 |
all I typed was: This is an example of word wrapping using signs_lib mod |
11:12 |
basse |
thing is, if it's upload bandwidth related (this looks a bit like that) is there way to control that? |
11:12 |
TenPlus1 |
it's doing exactly the same... cutting off the end |
11:13 |
TenPlus1 |
lemmie download the mod again, just in case |
11:13 |
kaeza |
only issue I see is that it collapses whitespace (i.e. two spaces are shown as one space); other than that nothing (and I don't think that "bug" is even worth fixing) |
11:13 |
basse |
i've been running minecraft server here just fine with no issues |
11:13 |
basse |
minetest takes so much more bandwidth? |
11:16 |
TenPlus1 |
k, downloaded homedecor again from github source and unpacked signs_lib to mods folder, made new world, added sign and it now works... *phew*... |
11:17 |
|
proller joined #minetest |
11:24 |
|
Gizmo joined #minetest |
11:26 |
|
meldrian joined #minetest |
11:26 |
|
ImQ009 joined #minetest |
11:27 |
TenPlus1 |
cya folks... and thx Kaeza |
11:46 |
|
PenguinDad joined #minetest |
11:51 |
|
ImQ009_ joined #minetest |
11:53 |
|
diemartin joined #minetest |
11:56 |
|
JTE_ joined #minetest |
11:57 |
|
PenguinDad joined #minetest |
12:05 |
|
john_minetest joined #minetest |
12:09 |
|
raffahacks joined #minetest |
12:10 |
|
rubenwardy joined #minetest |
12:15 |
|
SylvieLorxu joined #minetest |
12:20 |
|
ecutruin joined #minetest |
12:24 |
|
Weedy joined #minetest |
12:24 |
|
Weedy joined #minetest |
12:24 |
rubenwardy |
Hi all! |
12:25 |
raffahacks |
Hi |
12:30 |
sfan5 |
hi |
12:34 |
basse |
laters |
12:42 |
|
proller joined #minetest |
12:46 |
rubenwardy |
https://cdn.mediacru.sh/weyHu9fHnNbW.png |
12:46 |
rubenwardy |
For MMDB XD |
12:46 |
rubenwardy |
Anycomments? |
12:48 |
rubenwardy |
It needs to be fixed first, but year |
12:48 |
rubenwardy |
*yeah |
12:49 |
rubenwardy |
Not gif :S |
12:49 |
rubenwardy |
I assume you are joking. |
12:52 |
rubenwardy |
Hopefully games will be added to MMDB |
12:53 |
* sfan5 |
licks john_minetest |
12:54 |
rubenwardy |
Ha |
13:13 |
* PenguinDad |
slaps Scons |
13:16 |
rubenwardy |
http://rubenwardy.kd.io:8000/mmdb/mod/1/ |
13:21 |
|
hmmmm joined #minetest |
13:21 |
rubenwardy |
koding.com |
13:21 |
rubenwardy |
Using 8000 because it is the default Django port |
13:21 |
rubenwardy |
Oh, just click through |
13:36 |
PenguinDad |
john_minetest: can see far names |
13:37 |
sfan5 |
john_minetest: https://github.com/minetest/master-server/pull/new |
13:39 |
|
Freejack joined #minetest |
13:40 |
|
proller joined #minetest |
14:04 |
|
OldCoder joined #minetest |
14:09 |
|
asie joined #minetest |
14:14 |
* Jordach |
plays "there is only room for one render topic in the forums card" |
14:24 |
|
Amaz joined #minetest |
14:29 |
CraigyDavi`` |
Could one of the forum moderators give me the email address of a user...or is that not possible? |
14:30 |
CraigyDavi`` |
On the old forum we could email users via their profile, but now this is not the case |
14:30 |
|
proller joined #minetest |
14:30 |
Jordach |
CraigyDavi``, mm? |
14:31 |
CraigyDavi`` |
Is that a yes or no? |
14:33 |
Jordach |
yes |
14:42 |
|
proller joined #minetest |
14:44 |
|
Tux[Qyou] joined #minetest |
14:49 |
|
NakedFury joined #minetest |
14:54 |
|
Megaf joined #minetest |
14:54 |
|
Megaf joined #minetest |
14:57 |
|
khor_ joined #minetest |
14:57 |
|
RumiaGloop joined #minetest |
14:58 |
RumiaGloop |
how goes the things |
14:58 |
Jordach |
gooooods |
14:58 |
VanessaE |
hi all. |
14:59 |
NekoGloop |
whatsup |
14:59 |
* NekoGloop |
pokes VanessaE |
14:59 |
VanessaE |
hey neko, long time |
15:00 |
NekoGloop |
yups |
15:00 |
VanessaE |
where you been? :) |
15:00 |
* PenguinDad |
throws a koneko at NekoGloop :3 |
15:00 |
NekoGloop |
in my room, masturbating |
15:00 |
VanessaE |
pff |
15:01 |
* Jordach |
jokes that Jordach has managed to do exactly fuck all over the summer freetime |
15:01 |
Jordach |
June -> Sept with fuck all achieved |
15:01 |
* sfan5 |
meows at NekoGloop |
15:01 |
VanessaE |
I spent he summer actually being productive :P |
15:01 |
sfan5 |
PenguinDad: whats that? |
15:02 |
* NekoGloop |
licks sfan and penguin |
15:02 |
NekoGloop |
so how goes development over the summer? anything interesting added? |
15:02 |
* sfan5 |
curls up to NekoGloop's lap |
15:03 |
NekoGloop |
I'm still banned in #minecraft, lol. |
15:03 |
VanessaE |
heh |
15:06 |
NekoGloop |
I'm guessing nothing interesting happened? :P |
15:07 |
VanessaE |
define "interesting" :) |
15:07 |
sfan5 |
I'm a cat |
15:07 |
sfan5 |
if thats interesting enough |
15:08 |
NekoGloop |
minetest got anything new? :P |
15:08 |
Jordach |
/r/minecraft/ is falling apart |
15:08 |
sfan5 |
^ |
15:08 |
sfan5 |
NekoGloop: http://dev.minetest.net/Changelog#0.4.9_.E2.86.92_0.4.10 |
15:08 |
PenguinDad |
Minetest got a new release |
15:08 |
NekoGloop |
it's reddit, what else is new |
15:08 |
sfan5 |
!dev Changelog |
15:08 |
MinetestBot |
"Note that not all changes made to the code between releases are listed here." - http://dev.minetest.net/Changelog |
15:09 |
VanessaE |
NekoGloop: in addition to that ^^^^ many mods have seen improvements too. |
15:09 |
sfan5 |
!dev Git |
15:09 |
MinetestBot |
"Git is a version control system." - http://dev.minetest.net/Git |
15:09 |
sfan5 |
^ |
15:09 |
sfan5 |
much correct |
15:09 |
NekoGloop |
third person view~ |
15:09 |
VanessaE |
yep |
15:09 |
NekoGloop |
better node placement |
15:09 |
VanessaE |
as long as your minetest_game is up-to-date |
15:09 |
Jordach |
NekoGloop, Spigot, Bukkit, CraftBukkit got DCMA'd by some dev who dislikes the current state of things |
15:09 |
NekoGloop |
I know |
15:09 |
Jordach |
also http://www.reddit.com/r/admincraft/comments/2fvzcr/discussion_minecraft_server_modding_in_a/ckdbgzt |
15:10 |
NekoGloop |
I kept up with minecraft stuff because I stayed in a different IRC :P |
15:11 |
sfan5 |
tfw someone not from the MT community suggests Minetest in an MC subreddit |
15:11 |
sfan5 |
Jordach: I made a wise move and DL'd the last build before it got removed |
15:11 |
sfan5 |
md_5 started to release new version as patches on that version |
15:12 |
sfan5 |
smart way to avoid copyright shit |
15:12 |
Jordach |
sfan5, ask jeb_ |
15:12 |
Jordach |
he infact started it :3 |
15:12 |
sfan5 |
yeah, /me aware |
15:12 |
* NekoGloop |
licks VanessaE's face |
15:12 |
Jordach |
"i should link that comment" just got said in my head |
15:12 |
* sfan5 |
licks NekoGloop |
15:12 |
NekoGloop |
wah |
15:13 |
sfan5 |
cat |
15:14 |
NekoGloop |
cat |
15:14 |
sfan5 |
anyone here heard of https://tox.im ? |
15:15 |
sfan5 |
there are plans to improve that |
15:15 |
|
theTroy joined #minetest |
15:16 |
sfan5 |
john_minetest> You can't export the accounts as you would do it with PGP keys. |
15:16 |
sfan5 |
thats very sad |
15:16 |
sfan5 |
I'm not very satisfied with Venom but I can't just use uTox again |
15:16 |
sfan5 |
yes it is |
15:18 |
sfan5 |
wat |
15:19 |
Jordach |
D35B0CBCD0C7ABA3C09654BF7B2A9FCFD36090691C77870B5F0CA06A9F365342A0F1229DBD44 :D |
15:19 |
sfan5 |
Jordach: y u not come online? |
15:20 |
Jordach |
i is |
15:20 |
sfan5 |
accept the new friends request then |
15:20 |
sfan5 |
thx |
15:20 |
sfan5 |
E6D070126A6F9807A116907BE1968730BE8CD844A8625B7557350C18910DE971A825D723FAE9 :D |
15:21 |
VanessaE |
Jordach: fixed some bugs. https://github.com/VanessaE/angled_walls |
15:21 |
VanessaE |
play around with it a bit. |
15:22 |
Jordach |
heck no |
15:22 |
Jordach |
</texan_accent> |
15:22 |
VanessaE |
D: |
15:25 |
|
sol_invictus joined #minetest |
15:25 |
|
Megaf_ joined #minetest |
15:35 |
|
fishyWET left #minetest |
15:40 |
|
jp_ joined #minetest |
15:47 |
|
YuGiOhJCJ joined #minetest |
15:51 |
YuGiOhJCJ |
hello, when I write letters that are not ASCII letters in the Minetest chat (or in the "Sign" object), they are not written. I am using Minetest 0.4.10 (Linux). It seems to work good on the Windows version. Is there a way to resolve this bug? |
15:51 |
Jordach |
YuGiOhJCJ, Signs_lib doesn't support anything other than ASCII (as Lua isn't really ideal for other languages yet?) |
15:52 |
|
Megaf joined #minetest |
15:52 |
VanessaE |
mostly because supporting non-ASCII would require hunge numbers of chars in the font |
15:53 |
VanessaE |
however, |
15:53 |
VanessaE |
I think he means the default signs |
15:53 |
VanessaE |
YuGiOhJCJ: install freetype and gettext. |
15:53 |
VanessaE |
and recompile against those. |
15:55 |
YuGiOhJCJ |
in fact I mean caracters like "é" or "à ", ... |
15:55 |
YuGiOhJCJ |
*characters |
15:55 |
VanessaE |
yes. do the above |
15:55 |
VanessaE |
install the -dev packages for freetype and gettext and recompile minetest if needed |
15:56 |
JTE_ |
Lua 5.3 is great. Can't wait for that to be finalized. |
15:57 |
VanessaE |
JTE_: that will probably be a VERY long time in coming. |
15:58 |
* JTE_ |
nods. |
16:00 |
YuGiOhJCJ |
yeah I have the default lua-5.1.5, freetype-2.5.0.1 and gettext-0.18.2.1 packages for Slackware 14.1, maybe they have been compiled with the wrong options... I should recompile each of them and minetest too... huge work ^^ |
16:01 |
VanessaE |
naw, just minetest. but make sure you have the headers/dev stuff that go with them |
16:01 |
VanessaE |
(it's been years since I last used slackware, I don't recall how its packages work) |
16:05 |
|
blaze joined #minetest |
16:07 |
|
zat joined #minetest |
16:09 |
YuGiOhJCJ |
minetest has already been compiled and package by me |
16:10 |
YuGiOhJCJ |
in slack 14.1, headers are always included in packages (that is why there are no "-dev" packages) |
16:11 |
YuGiOhJCJ |
so it should already works... |
16:12 |
YuGiOhJCJ |
*packaged |
16:23 |
|
Akagi201 joined #minetest |
16:25 |
|
jp_ joined #minetest |
16:33 |
|
zat joined #minetest |
16:43 |
|
kahrl joined #minetest |
16:51 |
|
Flipsels joined #minetest |
16:57 |
|
OldCoder joined #minetest |
16:58 |
|
Wuzzy joined #minetest |
17:20 |
|
Calinou joined #minetest |
17:21 |
VanessaE |
Calinou: https://github.com/VanessaE/angled_walls <--- better? :) |
17:22 |
VanessaE |
(short version: the textures aren't mirrored anymore, the selection boxes are gracefully applied, the collision boxes are good) |
17:26 |
Calinou |
collision boxes can't be actually good |
17:27 |
Calinou |
because they can't be rotated |
17:27 |
Calinou |
so you'll always bump in walls regardless of their angle, never slide on them |
17:27 |
JTE_ |
the screwdriver makes a mess of things indeed. :< |
17:27 |
VanessaE |
I know. but try it anyway |
17:27 |
VanessaE |
see what I did with it |
17:28 |
Calinou |
lol, Roblox Wiki's WOT rating “Only for kids†|
17:28 |
Calinou |
so much abuse of that rating |
17:28 |
Calinou |
VanessaE, OK, but still won't include in More Blocks |
17:28 |
Calinou |
if that was your intent, sorry |
17:28 |
VanessaE |
Calinou: no worries. |
17:29 |
VanessaE |
brb |
17:30 |
|
khonkhortisan joined #minetest |
17:31 |
Calinou |
heh |
17:32 |
|
jp__ joined #minetest |
17:36 |
|
Krock joined #minetest |
17:37 |
Krock |
Hey hey - hoo ooo - Mexico Mexico - Mexico oooh |
17:37 |
Krock |
Hai fish |
17:41 |
Krock |
No single meow at me? :( |
17:41 |
* PenguinDad |
gives Krock a hand |
17:41 |
* Krock |
takes it |
17:41 |
* Krock |
runs away |
17:47 |
|
Corvus` joined #minetest |
17:47 |
Krock |
It's a take-away hand. Isn't it? |
17:47 |
Corvus` |
Hi, guys. |
17:47 |
Krock |
hi alone |
17:47 |
Krock |
wait no. that's not nice to 'exclude' someone |
17:47 |
Corvus` |
Is there a reason why planks, trees and cobble do not show the texture in the inventory? |
17:47 |
PenguinDad |
Krock: It's not my hand so I dunno if you can take it :/ |
17:48 |
|
anunakki joined #minetest |
17:48 |
Krock |
PenguinDad, nvm. I was able to give it to someone else. |
17:52 |
* Calinou |
gives PenguinDad a hoof |
17:53 |
* PenguinDad |
searches for a horseshoe |
17:53 |
Corvus` |
john_minetest: No, everything else is fine, like coal, torches, sticks. OS is linux, version is 0.4.9. http://storage6.static.itmages.ru/i/14/0909/h_1410285333_2993150_98a766639b.png |
17:53 |
Corvus` |
john_minetest: strange thing is, it's like that in every texture pack |
17:54 |
PenguinDad |
Corvus`: does it work without any texture pack? |
17:54 |
Corvus` |
Nope. |
17:54 |
Calinou |
what's your graphics card? |
17:54 |
Calinou |
lspci | grep VGA |
17:54 |
Calinou |
in a terminal |
17:55 |
Corvus` |
VGA compatible controller: NVIDIA Corporation NV43 [GeForce 6600] (rev a2) |
17:55 |
Calinou |
very old card |
17:55 |
Corvus` |
I'm quite old myself. |
17:56 |
Corvus` |
You think graphic card shows signs of wear? :) |
17:56 |
Corvus` |
Doesn't apply textures sometimes? :) |
17:56 |
* Krock |
high fives Corvus` for having same NVIDIA model |
17:56 |
Corvus` |
Krock: :) |
17:56 |
Calinou |
all the very old NVIDIA models will eventually not work well for Minetest |
17:56 |
VanessaE |
back |
17:56 |
Krock |
ehm. |
17:57 |
Calinou |
the problem is often due to graphics driver; but you can try disabling Preload item visuals |
17:57 |
Calinou |
in the game options |
17:57 |
Krock |
Calinou, they work but the problem might be the CPU |
17:57 |
Calinou |
no |
17:57 |
Calinou |
it's purely rendering-related |
17:57 |
Krock |
mhm it stays at least at 90% CPU usage |
17:57 |
Corvus` |
Calinou: that didn't help |
17:58 |
Corvus` |
But ok. So graphic driver doesn't like planks, but it's totally ok for sticks. :) |
18:01 |
|
proller joined #minetest |
18:02 |
* Krock |
has a random mod searching mode now |
18:03 |
Calinou |
sticks use 2D rendering |
18:03 |
Calinou |
all the blocks use 3D-ish rendering that is extremely hacky |
18:03 |
Calinou |
the Irrlicht developers would likely raise a pitchfork at us if we asked them ;) |
18:03 |
Krock |
o/ kaeza ( diemartin ) |
18:04 |
diemartin |
pong |
18:04 |
diemartin |
hi |
18:04 |
Krock |
hai, haven't seen you a while. Almost missd ya. |
18:05 |
diemartin |
been busy trying to get rid of my modem's corpse |
18:05 |
Krock |
:/ |
18:06 |
diemartin |
(read that as, I was with no Internetz for about two weeks) |
18:06 |
Krock |
diemartin, kids in europe couldn't life that long without. lol- |
18:08 |
Krock |
so. new talking stuff is needed. |
18:09 |
|
SaltyDog001 joined #minetest |
18:10 |
SaltyDog001 |
Good day all :) Any easy way to add privs to the auth.txt file? I added a mod and need additional priv now. |
18:11 |
* Krock |
licks SaltyDog001 the salt off |
18:11 |
Krock |
see minetest.regster_privilege in doc/lua_api.txt |
18:11 |
kaeza |
sed -e 's/yourname\:[^:]*:\(.*\)/\1, yourpriv/' |
18:11 |
SaltyDog001 |
Krock :) |
18:11 |
VanessaE |
SaltyDog001: just /grant singleplayer <that priv> |
18:12 |
kaeza |
+ auth.txt |
18:12 |
|
ImQ009 joined #minetest |
18:12 |
kaeza |
eh I fail |
18:12 |
jin_xi |
that sed line looks like a bunch of angry guys |
18:12 |
Krock |
I guess the target was about registering a new privilege |
18:13 |
SaltyDog001 |
I have many users already and need to somehow add a new priv to all these users. New users will have the additional priv. Maybe sometype of macro to edit the auth.txt file. |
18:13 |
VanessaE |
I just read it as needing to give himself the necessary priv that some other mod already registered |
18:13 |
SaltyDog001 |
Sorry, did not express myself well. |
18:13 |
Krock |
and default_privs doesn't affect already registered users? |
18:13 |
SaltyDog001 |
i added the new priv and it doesn not modify the auth.txt file. |
18:14 |
SaltyDog001 |
added priv in the minetest.conf file |
18:14 |
VanessaE |
SaltyDog001: sed -i "s/interact/interact,yourpriv/g" auth.txt |
18:14 |
SaltyDog001 |
ok is that admin command in game? |
18:14 |
VanessaE |
that's a command you can run in your shell. |
18:14 |
kaeza |
alternatively, for name, t in pairs(minetest.auth_table) do t.privs.your_priv = true end |
18:15 |
VanessaE |
similar to kaeza's but easier to understand for those of us who aren't fluent in regexp ;) |
18:15 |
SaltyDog001 |
I knew I should have learned unix/linux in college :( |
18:15 |
Krock |
How I would do it: replace "\n" with ",<yourpriv>\n" and replace ":," with ":" |
18:17 |
PenguinDad |
"F..k" censoring the regex way :D |
18:17 |
VanessaE |
folk? |
18:17 |
SaltyDog001 |
VanessaE, WOW it worked... a thousand thanks :) |
18:18 |
VanessaE |
kaeza: http://xkcd.com/1171/ |
18:18 |
Krock |
PenguinDad, "cool" starts with a 'c' and and with a 'l'. |
18:18 |
Krock |
s/and/ends |
18:20 |
* SaltyDog001 |
buys hot coffee (or beverage of your choice) for the whole gang |
18:21 |
Krock |
a salty dog drinks 001 coffee |
18:21 |
Krock |
sry. I like your nickname. |
18:21 |
* Calinou |
never drinks coffee 8) |
18:21 |
Krock |
^ |
18:22 |
kaeza |
VanessaE, hah |
18:22 |
VanessaE |
:) |
18:23 |
* SaltyDog001 |
buys Calinou bev of his/her choice |
18:23 |
Calinou |
I hate cola… so probably orange juice :D |
18:24 |
SaltyDog001 |
fresh squeezed of course |
18:25 |
Krock |
what's v^^8? |
18:25 |
SaltyDog001 |
ok thanks again all ;) |
18:27 |
|
Pest joined #minetest |
18:39 |
|
Calinou joined #minetest |
18:41 |
Krock |
eww no. http://imgur.com/gallery/LsyfST4 how evil. |
18:43 |
VanessaE |
indeed |
18:44 |
Calinou |
not very good for privacy |
18:44 |
Calinou |
good parody of the average “geek†Windows user background anyway |
18:44 |
|
Corvus` left #minetest |
18:47 |
VanessaE |
chromium or gtfo |
18:47 |
Calinou |
Chromium has its pack of issues |
18:47 |
Calinou |
Google doesn't want users to use Chromium, they try to mix both to confuse users, etc |
18:48 |
VanessaE |
Calinou: indeed, but it works well and the one thing that keeps me using it is that it doesn't crash, and that in firefox if one tab hangs up, the whole browser does |
18:48 |
|
STHGOM joined #minetest |
18:48 |
Calinou |
Firefox almost never crashes for me… |
18:48 |
Calinou |
it can restore tabs anyway when it does |
18:48 |
Calinou |
the consequence generally isn't that big |
18:48 |
Calinou |
(if you're writing long posts: keep them in your buffer, Ctrl + A then Ctrl + C on a regular basis) |
18:48 |
Calinou |
or better, write them outside of your browser, also gives you a better view |
18:50 |
VanessaE |
that's what I usually do; firefox doesn't crash for me, but I don't like how it generally works anyway |
18:57 |
Calinou |
check out about:config, it has lots of options |
19:11 |
Krock |
about:blank is full of anti-creativity |
19:15 |
|
luizrpgluiz joined #minetest |
19:15 |
luizrpgluiz |
hi |
19:16 |
STHGOM |
hi |
19:16 |
Krock |
bye |
19:16 |
blaise |
you guys could always download an old version of the netscape web browser |
19:18 |
luizrpgluiz |
anyone here done or are doing some mod world generator? |
19:25 |
luizrpgluiz |
? |
19:26 |
STHGOM |
im niot |
19:26 |
STHGOM |
not* |
19:26 |
|
OWNSyouAll joined #minetest |
19:34 |
|
GhostDoge joined #minetest |
19:35 |
* GhostDoge |
barks desperately |
19:50 |
|
RumiaGloop joined #minetest |
20:02 |
|
Taoki[laptop] joined #minetest |
20:10 |
|
luizrpgluiz left #minetest |
20:14 |
|
jordan4ibanez joined #minetest |
20:18 |
|
deltib joined #minetest |
20:21 |
jordan4ibanez |
is technic done? |
20:26 |
VanessaE |
nop |
20:26 |
VanessaE |
+e |
20:32 |
jordan4ibanez |
+rs |
20:33 |
jordan4ibanez |
is there a magic mod? |
20:33 |
VanessaE |
no ieda |
20:34 |
Calinou |
there's potions |
20:34 |
VanessaE |
no idea, rather. |
20:34 |
Calinou |
(mod is by Traxie21, if you want to search… the topic was created way before the switch to phpBB so it's a pain to search) |
20:35 |
jordan4ibanez |
Is there block friction yet? |
20:35 |
jordan4ibanez |
oh that's abandoned |
20:37 |
jordan4ibanez |
Is there anything like rotarycraft from MC yet? |
20:37 |
VanessaE |
which does what? |
20:37 |
jordan4ibanez |
uses torque and horsepower as the basis for the mod |
20:38 |
VanessaE |
I don't know if such a thing exists but that should be doable I would think. |
20:38 |
jordan4ibanez |
It's very doable |
20:38 |
jordan4ibanez |
Can we have custom meshes for blocks yet? |
20:38 |
VanessaE |
since technic uses packets of electricity for work |
20:38 |
VanessaE |
no, not yet. |
20:39 |
VanessaE |
but Jordach made a hybrid that fakes it |
20:39 |
jordan4ibanez |
Oh really? May you show me? |
20:39 |
VanessaE |
uses entities combined with nodeboxes to get the same effect |
20:39 |
jordan4ibanez |
And is this an api? |
20:39 |
VanessaE |
he did a chest that can actually open up, and homedecor desk fan is also one such |
20:39 |
VanessaE |
it's not an API function. |
20:40 |
Calinou |
night ^_^ |
20:41 |
jordan4ibanez |
Maybe I can make it into one. If I can I could possibly make a rotational based mod which I could release, and then give to rba for him to use in his mod |
20:41 |
jordan4ibanez |
modpack* |
20:46 |
jordan4ibanez |
RealBadAngel: did you use that cannon thing I made? |
21:01 |
|
theTroy joined #minetest |
21:01 |
jordan4ibanez |
is there a way to get the block that the player is pointing at? |
21:02 |
VanessaE |
in some cases yes |
21:03 |
VanessaE |
depends on what you're doing when you need it |
21:03 |
VanessaE |
e.g. on_punch, after_dig_node, etc. |
21:03 |
jordan4ibanez |
nothing at all, just the block that the player's looking at |
21:04 |
VanessaE |
and I think there's a line-of-sight function also |
21:14 |
jordan4ibanez |
this gui is quite awesome |
21:18 |
jordan4ibanez |
hello! |
21:20 |
|
Wuzzy2 joined #minetest |
21:24 |
|
roboman2444 joined #minetest |
21:27 |
jordan4ibanez |
I know! |
21:29 |
|
proller joined #minetest |
21:56 |
|
Enke joined #minetest |
21:57 |
|
compcube joined #minetest |
21:57 |
|
compcube joined #minetest |
22:01 |
|
Hirato joined #minetest |
22:14 |
|
ImQ009 joined #minetest |
22:20 |
jordan4ibanez |
Because I've been slightly busy |
22:26 |
|
john_minetest left #minetest |
22:34 |
|
sharky_ joined #minetest |
22:34 |
sharky_ |
hello ,i hvae one question ,how can i activate tnt in minetest 0.4.10 ? |
22:34 |
sharky_ |
have* |
22:35 |
VanessaE |
punch it with a torch |
22:35 |
VanessaE |
or lay some gunpowder and punch that with a torch |
22:35 |
VanessaE |
(use it like a fuse on the ground, like you see in cartoons) |
22:36 |
sharky_ |
th :D |
22:36 |
sharky_ |
tx |
22:36 |
sharky_ |
* |
22:36 |
VanessaE |
yw |
22:43 |
Megaf |
Hi all, is this mod stable? https://github.com/Zeg9/minetest-zmobs/ |
22:44 |
Megaf |
https://forum.minetest.net/viewtopic.php?f=11&t=5820 |
22:44 |
Megaf |
VanessaE: Hi, have you seen my new issue on pipeworks |
22:44 |
Megaf |
? |
22:44 |
VanessaE |
I assigned to to nore. that's his thing. |
22:45 |
VanessaE |
he maintains the item transport logic in pipeworks. |
22:45 |
Megaf |
Ok, thanks |
22:51 |
Megaf |
Jeija, Are you here? |
22:51 |
Megaf |
!seen jeija |
22:51 |
MinetestBot |
Megaf: jeija was last seen at 2014-04-25 17:05:58 UTC on #minetest |
22:51 |
VanessaE |
he's not usually here. |
22:52 |
jordan4ibanez |
How does hud_get_flags |
22:52 |
jordan4ibanez |
work*** |
22:52 |
VanessaE |
dunno, I never used that call myslelf. :) |
22:52 |
VanessaE |
-l |
22:53 |
Megaf |
VanessaE: Id like to know if this https://forum.minetest.net/viewtopic.php?f=11&t=2979 would impose a big load on my server |
22:53 |
jordan4ibanez |
Well how do I change the hud element text?? |
22:54 |
jordan4ibanez |
I am not a clever man |
22:54 |
VanessaE |
Megaf: I dunno if that mod still works. I've never used it. |
22:54 |
zat |
iPhones lol http://imgsave.org/images/iphonetrol.jpg |
22:55 |
Megaf |
Quassels URL previews is great when people post links to images :) |
22:56 |
VanessaE |
wait, I HAVE used that mod |
22:56 |
* blaise |
chuckles |
22:56 |
VanessaE |
I think I made the textures for it :) |
22:56 |
Megaf |
lol |
22:56 |
Megaf |
Ive watched the video and I really liked it |
22:57 |
VanessaE |
I don't recall if it causes a lot of server load though |
22:58 |
VanessaE |
give it a try and see. |
22:58 |
VanessaE |
bbl |
22:58 |
blaise |
my wife said she needed my help with understanding covalent bonding.. so I took a large plate and four small plates to represent carbon, and 4 hydrogen.. apples and d-cell batteries for electrons.. |
22:59 |
blaise |
she ended up throwing glasses and lamps at me and screaming at me till she puked.. :( |
22:59 |
blaise |
I believe I might be in a very bad situation.. |
23:00 |
zat |
Megaf: why not just opening the image rather than a preview? |
23:00 |
Megaf |
lol |
23:00 |
Megaf |
zat: no need to open browser then |
23:01 |
Megaf |
zar, thats a good one |
23:06 |
|
Aaron1011 joined #minetest |
23:06 |
Aaron1011 |
join #minetestdev |
23:07 |
Aaron1011 |
Oops, sorry |
23:10 |
|
proller joined #minetest |
23:10 |
Megaf |
Aaron1011: thats ok, I do that all the time |
23:11 |
zat |
Megaf: lol zar |
23:22 |
|
celeron55 joined #minetest |
23:30 |
jordan4ibanez |
celeron55, is there a way to get pointed thing on global step? |
23:30 |
jordan4ibanez |
I tried minetest.get_pointed_thing_position(pointed_thing, above), but that didn't work, then I hacked together some ridiculous method to get the pointed thing, but it doesn't do corners very well. |
23:36 |
|
luizrpgluiz joined #minetest |
23:38 |
|
mrtux joined #minetest |
23:38 |
|
roboman2444 joined #minetest |
23:42 |
jordan4ibanez |
Man how does this thing even work? get_pointed_thing_position |
23:50 |
|
mati1_ joined #minetest |
23:57 |
RealBadAngel |
read its code |
23:58 |
RealBadAngel |
jordan4ibanez, https://github.com/minetest/minetest/blob/master/builtin/game/item.lua#L25 |
23:59 |
jordan4ibanez |
I did. Do you know how to get pointed thing on world step? |