Time |
Nick |
Message |
00:07 |
|
Akagi201 joined #minetest |
00:16 |
jentron |
Is there a way to unhide the password while entering it? |
00:17 |
Jordach |
jentron, no |
00:18 |
jentron |
:( My son's having a hard time entering his password. |
00:18 |
Jordach |
ah |
00:18 |
jentron |
How hard is it to compile minetest from scratch? |
00:19 |
Jordach |
/minetest/builtin/mainmenu/tab_multiplayer.lua/ L40 "pwdfield[9.3,4.5;2.5,0.5;te_pwd;]" .. -> "field[9.3,4.5;2.5,0.5;te_pwd;]" .. |
00:21 |
Jordach |
and now i remember why formspecs SUCK |
00:24 |
Jordach |
hold on |
00:24 |
Jordach |
got it |
00:24 |
Jordach |
jentron, "field[9.3,4.5;2.5,0.5;te_pwd;;]" .. |
00:24 |
* jentron |
noticed it didn't work, too. |
00:24 |
Jordach |
i forgot a semi-colon |
00:25 |
jentron |
Why did that become important? |
00:25 |
Jordach |
i don't know |
00:25 |
Jordach |
Formspecs need complete reworking |
00:26 |
Jordach |
jentron, |
00:26 |
Jordach |
https://mediacru.sh/YNYXF3laCaIN.png |
00:26 |
jentron |
Oh, OK. Could be my first forray into lua |
00:26 |
jentron |
Yes, I got it, thanks |
00:26 |
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SaltyDog001 joined #minetest |
00:26 |
Jordach |
can cofirm that it works |
00:26 |
Jordach |
password is sent to VanessaE_'s servers correctly |
00:27 |
jentron |
Yes, I logged into my server correctly, too. |
00:27 |
SaltyDog001 |
can anyone please tell me how to disable tnt on server. Having serious problems. Thanks |
00:27 |
Jordach |
SaltyDog001, remove the mod tnt from /minetest/games/minetest_game/mods/ |
00:27 |
SaltyDog001 |
ok did not see that under mods but will check again, ty |
00:28 |
SaltyDog001 |
just set up server on linux, so all new to me |
00:28 |
Jordach |
that should be |
00:28 |
SaltyDog001 |
i was looking in user folder where I put mods, thanks again |
00:28 |
SaltyDog001 |
guys come on and immediately have tnt |
00:29 |
Jordach |
probably autogiven by another mod? |
00:30 |
SaltyDog001 |
I only had like 3 other mods installed. Will check the folder you indicated now. ty |
00:31 |
Jordach |
and if you're in creative mode that may also be the cause |
00:31 |
jentron |
could you do a 'load_mod_tnt = false' in world.mt? |
00:31 |
SaltyDog001 |
not creative, it must be in that folder like you said. I'm not that familiar with linux |
00:31 |
SaltyDog001 |
ahh ok |
00:33 |
VanessaE_ |
just delete TNT entirely. |
00:33 |
VanessaE_ |
it's a waste of processor cycles :P |
00:34 |
jentron |
its /usr/share/games/minetest/games/minetest_game/mods/tnt in debian packaging |
00:34 |
SaltyDog001 |
all I see is my minetest in the root/.minesest so it must be in another place also |
00:34 |
SaltyDog001 |
ubuntu |
00:34 |
SaltyDog001 |
even a protection mod didn't stop tnt damage |
00:35 |
SaltyDog001 |
thank you, i will hunt for the rest of the install on the server. |
00:36 |
jentron |
disabling it didn't work on my local world |
00:36 |
SaltyDog001 |
right now i interact off. Hope that works |
00:37 |
SaltyDog001 |
found the folder (directory) thanks all. And Vanessa I enjoyed your servers in the past :) |
00:37 |
SaltyDog001 |
was SaltyDog on them |
00:37 |
VanessaE_ |
only in the past? :( |
00:38 |
SaltyDog001 |
LOL i'm trying to get mine going but will prob quit and come back :) |
00:38 |
VanessaE_ |
someone has to tell me why people don't play on them much anymore |
00:38 |
Jordach |
VanessaE_, MTZ-Basic is the meta |
00:38 |
Jordach |
you need to beat said meta |
00:38 |
SaltyDog001 |
don't feel bad, i have all kids with very immature questions/answers |
00:39 |
SaltyDog001 |
I think people jump around all the time trying diff servers. I'm sure it's not you. |
00:40 |
asl |
VanessaE : whenever i play, i am alone so i don't really play much anymore |
00:40 |
SaltyDog001 |
Did you remove fire too? |
00:40 |
Jordach |
i think because of the events of what happened before may have made your servers no longer the gold standard |
00:40 |
Jordach |
start a new server that doesn't use the normal address |
00:40 |
Jordach |
(isis.inchra.net) |
00:41 |
VanessaE_ |
Jordach: what series of events? |
00:41 |
asl |
like landrush, it use to be a great server until IT happen |
00:41 |
Jordach |
VanessaE_, err |
00:41 |
Jordach |
go back a few months, dating, constant infighting, kids being mean |
00:41 |
Jordach |
VanessaE_, that too |
00:42 |
VanessaE_ |
oh. well everything else will happen regardless of servers |
00:42 |
SaltyDog001 |
I've had to ban more than stay |
00:42 |
Jordach |
VanessaE_, you need a sort of stripped down dreambuilder that runs on tablets better |
00:42 |
Jordach |
which MTZ does |
00:42 |
VanessaE_ |
I did my best to make a good environment |
00:42 |
VanessaE_ |
Jordach: that's what Vanilla and FFA are for, especially FFA |
00:42 |
Jordach |
mobile users = gold |
00:42 |
Jordach |
VanessaE_, but there isn't *enough* |
00:42 |
Jordach |
go /mods on MTZ then come back |
00:43 |
VanessaE_ |
even on FFA with the complete homedecor modpack ? |
00:43 |
asl |
landrush was a great server until the host shut it down then everything went downhill from there |
00:43 |
SaltyDog001 |
One more question please, do I just delete the tnt and fire folders? |
00:43 |
VanessaE_ |
jesus H christ, wtf else does it need? |
00:43 |
Jordach |
yes |
00:43 |
SaltyDog001 |
ty again |
00:43 |
VanessaE_ |
SaltyDog001: TNT yes, fire no |
00:43 |
VanessaE_ |
disable fire in your minetest.conf |
00:43 |
SaltyDog001 |
it's in there? |
00:43 |
VanessaE_ |
disable_fire = true |
00:44 |
SaltyDog001 |
thank you :) |
00:44 |
VanessaE_ |
I say that for the fire mod because a few mods here and there depend on at least the texture from it |
00:44 |
VanessaE_ |
this just keeps that mod from burning stuff down |
00:44 |
SaltyDog001 |
ok I did see that depend in a mod |
00:45 |
SaltyDog001 |
Thanks very much all :) Spent all night/day trying to get this working. |
01:05 |
VanessaE_ |
bbl |
01:08 |
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01:08 |
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01:09 |
Enke |
Have some changes been made to how Minetest renders textures? Because some of mine are appearing much darker ingame than in my editor. I checked, and the RGB values are different between what I have as the texture and what the game renders. |
01:12 |
Enke |
And currently I've only noticed with my default_wood texture. Seems the rest are about the same. Even stuff that I just copied over segments of wood from are not different. |
01:13 |
Enke |
My mistake, they are different, but not noticably... |
01:22 |
Enke |
Derp! Was placing jungleplanks and not wood planks. Sorry... whoever was listening. |
01:28 |
* Enke |
is too stupid... |
01:29 |
zat |
jungleplanks or junglewoodplanks? |
01:30 |
Enke |
I call 'em jungleplanks |
01:32 |
zat |
lol |
02:09 |
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08:48 |
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08:59 |
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08:59 |
Megaf |
Hi all |
09:20 |
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09:30 |
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09:33 |
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09:48 |
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09:49 |
Megaf |
Hi PilzAdam |
09:49 |
PilzAdam |
Good morning Megaf |
09:49 |
Megaf |
Morning |
09:49 |
Megaf |
I commented in some issue you commented too |
09:51 |
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09:51 |
Megaf |
Nevermind, I may be wrong |
09:52 |
Megaf |
Yep I am |
09:52 |
Megaf |
PilzAdam: hows things? |
09:52 |
iqualfragile |
minecraft is so much better then minetest |
09:53 |
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09:53 |
PilzAdam |
Megaf, wonderful |
09:53 |
Megaf |
iqualfragile: wanna get a free ban with chips? |
09:53 |
jin_xi |
lol |
09:53 |
jin_xi |
think this is ban worthy |
09:53 |
jin_xi |
? |
09:54 |
iqualfragile |
question: where the fuck is minetestbot? |
09:54 |
Megaf |
not fish and chips, but ban and chips |
09:54 |
ElectronLibre |
And LuaBot? |
09:54 |
Megaf |
!server Megaf |
09:54 |
Megaf |
Those bots are no longer reliable |
09:55 |
iqualfragile |
see? should have used my bashbot! |
09:57 |
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09:58 |
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10:01 |
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10:11 |
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10:41 |
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10:46 |
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10:49 |
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10:56 |
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ulla81 joined #minetest |
10:56 |
ulla81 |
hi can you help me |
10:56 |
ulla81 |
? |
10:57 |
Megaf |
We dont know, can we? |
10:59 |
iqualfragile |
ulla81: really depends on your problem |
10:59 |
iqualfragile |
if its minetest-related: most likely |
10:59 |
ulla81 |
ty |
11:00 |
ulla81 |
i have problem whit animals mods |
11:01 |
ulla81 |
i cant create animal i don't have animals only meat |
11:01 |
iqualfragile |
which animals mod? |
11:01 |
iqualfragile |
link to mmdb entry plz |
11:01 |
ulla81 |
animal mod pack mster |
11:02 |
iqualfragile |
gib link |
11:03 |
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11:03 |
ulla81_ |
srry disconnect |
11:04 |
iqualfragile |
give a link to the forum topic of the specific mod you are talking about please |
11:04 |
ulla81_ |
ok |
11:05 |
ulla81_ |
https://github.com/sapier/animals_modpack |
11:06 |
iqualfragile |
i would recommend creating a new world with this modpack enabled from the start |
11:06 |
iqualfragile |
then it will spawns animals on the map |
11:09 |
ulla81 |
and my old world? |
11:10 |
iqualfragile |
mobs will only spawn in areas generated while the mod is active |
11:11 |
iqualfragile |
i have requested this to be changed, but sapier has not yet implemented that feature |
11:13 |
ulla81 |
ok |
11:13 |
ulla81 |
other mod pack animals |
11:13 |
ulla81 |
? |
11:13 |
iqualfragile |
ulla81: not really |
11:13 |
ulla81 |
ty |
11:14 |
ulla81 |
i try |
11:14 |
iqualfragile |
if you want to build a farm or something you can just give you the mobs |
11:23 |
RealBadAngel |
https://www.youtube.com/watch?v=g1RzmQynCPA |
11:23 |
RealBadAngel |
^^ use of alternative set of tiles |
11:25 |
RealBadAngel |
and example lua code for that: http://pastebin.com/bAHq6BtV |
11:26 |
RealBadAngel |
param2's most significant bit is used to toggle between tiles and special tiles |
11:28 |
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11:28 |
T4im |
hmm.. are there any reserved playernames or fobidden chars for playernames, that can be used to create virtual owners of nodes without the danger that a player with that name joins and takes it over? |
11:28 |
T4im |
forbidden* |
11:31 |
ThatGraemeGuy |
just set a password for the owner |
11:31 |
T4im |
not for a server, for a mod |
11:33 |
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11:35 |
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11:35 |
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11:43 |
RealBadAngel |
T4im, yes, there are such characters, underscore for example iirc |
11:44 |
T4im |
alright, found the allowed char range... ':' seems not allowed, which would be convenient for mod-prefixed virtual playernames.. may i assume that staying that way? |
11:44 |
T4im |
underscore actually seems allowed, so does -, but the rest not |
11:44 |
T4im |
hm |
11:45 |
T4im |
#define PLAYERNAME_ALLOWED_CHARS "abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789-_" |
11:45 |
RealBadAngel |
ah, it is actually allowed |
11:45 |
RealBadAngel |
./src/player.h:30:#define PLAYERNAME_ALLOWED_CHARS "abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789-_" |
11:45 |
T4im |
:D |
11:45 |
T4im |
would it be safe to assume the colon as being forbidden in the future as well? |
11:46 |
T4im |
due to its use in modname prefixes |
11:46 |
RealBadAngel |
look in pipeworks nodebreaker for example, it creates fake player |
11:46 |
Megaf |
RealBadAngel: does it still uses a fake player? |
11:47 |
Megaf |
now when I place a nodebreaker it will act as the actual player who placed it |
11:47 |
T4im |
i think i saw setting a localized "someone" player somewhere for deployer or nodebreaker |
11:47 |
T4im |
which doesn't seem very safe |
11:49 |
T4im |
… not anymore it seems :) |
11:51 |
iqualfragile |
RealBadAngel: sorry for the dumb question, but what do you do with the special tiles? do you just make one node appear as another node? |
11:55 |
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11:57 |
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11:59 |
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12:05 |
jp |
it's possible to edit a pull request code after submited ? |
12:07 |
T4im |
github adds followup commits to the pullrequest if i'm not mistaken |
12:08 |
T4im |
i think they target the HEAD of the branch you are submitting, theres a good chance force-pushes are registered too, but i've not tried it yet |
12:10 |
T4im |
(one shouldn't usually anyway) |
12:10 |
Jordach |
aww shit |
12:25 |
|
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12:41 |
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12:47 |
Jordach |
Vanessa's IRC serv is downed |
12:49 |
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12:51 |
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12:53 |
* Jordach |
pokes Gethiox |
12:53 |
CWz |
Jordach: isis.inchra.net is fine |
12:54 |
Jordach |
[13:53:12] [isis.inchra.net] *** No Ident response |
12:54 |
Jordach |
[13:54:01] * Connection failure: The remote host closed the connection |
12:54 |
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12:54 |
Jordach |
*turns SASL off* |
12:55 |
Jordach |
sigh |
12:55 |
Jordach |
SASL or bust for me |
12:55 |
Jordach |
and i just had a wallpaper idea |
12:59 |
Jordach |
it's unique as hell though |
13:04 |
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13:46 |
shadowzone |
Hi. |
14:05 |
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14:07 |
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14:08 |
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14:09 |
sfan5 |
<3 MinetestBot |
14:09 |
MinetestBot |
<3 sfan5 |
14:09 |
Amaz |
MinetestBot! |
14:09 |
MinetestBot |
Amaz! |
14:09 |
Amaz |
:) |
14:10 |
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14:10 |
shadowzone |
HI sfan5. |
14:10 |
* shadowzone |
tosses sfan5 a ball of yarn |
14:10 |
* sfan5 |
cats |
14:11 |
Jordach |
there's another reason why i dislike Nate's impostor bot |
14:11 |
sfan5 |
nate? |
14:11 |
sfan5 |
which nate? |
14:11 |
Jordach |
one over at inchranet |
14:11 |
shadowzone |
Jordach yeah. |
14:11 |
Jordach |
!cat |
14:11 |
MinetestBot |
http://i.imgur.com/kA8l8oP.jpg |
14:12 |
* Jordach |
renders a Titanic 4K STEAM LOGO |
14:12 |
Jordach |
Subdivision LEVEL 6! |
14:14 |
shadowzone |
!dog |
14:14 |
shadowzone |
I need to quit assuming there is a picture of a dog. |
14:14 |
sfan5 |
shadowzone: !dogew |
14:14 |
sfan5 |
-w |
14:15 |
shadowzone |
!doge |
14:15 |
MinetestBot |
DOGE is at 0.00000027 BTC |
14:15 |
sfan5 |
try again |
14:15 |
sfan5 |
!doge |
14:15 |
shadowzone |
!doge |
14:15 |
MinetestBot |
DOGE is at 0.00000027 BTC |
14:15 |
MinetestBot |
http://i.imgur.com/HhjNnIX.png |
14:15 |
sfan5 |
^ there is one |
14:15 |
shadowzone |
hehe. |
14:16 |
sfan5 |
shadowzone: https://github.com/sfan5/minetestbot-modules/commit/3b0a9bc2c188309cc7904883942ed8b0f9434869 |
14:16 |
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14:16 |
shadowzone |
hehe kittycats. |
14:16 |
ulla81 |
no animals for me in minetest :-( |
14:16 |
ulla81 |
i have only meat |
14:17 |
ulla81 |
you can help me?pls |
14:17 |
shadowzone |
with what? |
14:17 |
ulla81 |
i ned animals in my minetest |
14:18 |
shadowzone |
Oh. |
14:18 |
shadowzone |
lemme get you a link to a animals mod. |
14:18 |
ulla81_ |
https://github.com/sapier/animals_modpack/wiki/Land-animals#sheep |
14:19 |
rubenwardy |
!title https://forum.minetest.net/viewtopic.php?f=9&t=10006 |
14:19 |
rubenwardy |
XD |
14:19 |
MinetestBot |
rubenwardy: [Mod] Forceload Anchor [20140827] [forceload] - Minetest Forums |
14:19 |
shadowzone |
https://github.com/PilzAdam/mobs |
14:21 |
ulla81_ |
hey |
14:21 |
Jordach |
https://mediacru.sh/XTjrkgWEON4X.png made a Steamy Wallpaper :3 |
14:25 |
shadowzone |
Nice Jordach. |
14:25 |
Jordach |
shadowzone, here's what viewport stats say about faces https://mediacru.sh/LB5ceAdLNV9g.png |
14:26 |
ulla81_ |
http://pastebin.com/RSj90ZVx |
14:27 |
ulla81_ |
hp |
14:27 |
shadowzone |
hmmmmmmmm. |
14:28 |
ThatGraemeGuy |
ulla81_: rename 'mobs-master' to 'mobs' |
14:28 |
ulla81_ |
i have other mob |
14:29 |
sfan5 |
Jordach: the steam logo's too big |
14:29 |
sfan5 |
should be smaller |
14:29 |
sfan5 |
and you should be able to see the 3d |
14:29 |
Jordach |
sfan5, the steam logo is flat |
14:29 |
sfan5 |
(aka: move the camera backwards and to the right and change the angle to point to the right) |
14:30 |
* shadowzone |
should learn how to use blender |
14:34 |
ulla81_ |
16:32:47: ACTION[ServerThread]: Announcing to servers.minetest.net 16:32:47: ACTION[main]: .__ __ __ 16:32:47: ACTION[main]: _____ |__| ____ _____/ |_ ____ _______/ |_ 16:32:47: ACTION[main]: / \| |/ \_/ __ \ __\/ __ \ / ___/\ __\ 16:32:47: ACTION[main]: | Y Y \ | | \ ___/| | \ ___/ \___ \ | | 16:32:47: ACTION[main]: |__|_| /__|___| /\___ >__| \___ |
14:34 |
shadowzone |
Hey. |
14:34 |
shadowzone |
Spam. |
14:34 |
ulla81_ |
http://pastebin.com/swkgVTLh |
14:34 |
ulla81_ |
sorry error |
14:36 |
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14:37 |
rubenwardy |
complicated, much? https://github.com/rubenwardy/forceload/blob/master/init.lua#L65 |
14:37 |
Gethiox |
Jordach: wut? |
14:37 |
Jordach |
you're the authour of that GFX addon for blender right |
14:37 |
Gethiox |
yeah |
14:37 |
Gethiox |
GxAV |
14:41 |
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14:49 |
ulla81_ |
now i have sheep landman and live tree zoombie:-) |
14:50 |
shadowzone |
Your welcome. |
14:50 |
* shadowzone |
continues making her mod textures |
14:51 |
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14:55 |
T4im |
is there a way to pass preset arguments from a formspec to register_on_player_receive_fields without adding the fields? or maybe a way to hide those fields? |
14:56 |
T4im |
or lock them from being edited... |
14:58 |
sfan5 |
arguments? |
14:58 |
sfan5 |
hmm |
14:58 |
sfan5 |
I don't think you can do that easily |
14:58 |
rubenwardy |
use variables |
14:59 |
rubenwardy |
local arguments = {}, arguments[player_name] = {one = "1"}, arguments[player_name].one |
14:59 |
rubenwardy |
local arguments should be accessible to both receive fields and show formspec :P |
15:00 |
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15:01 |
T4im |
hmm interesting workaround.. but couldn't that run into issues when multiple formspecs are opened? |
15:01 |
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15:01 |
T4im |
not that i plan that to happen often, but i guess it might |
15:02 |
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15:02 |
sfan5 |
arguments[player:get_player_name()] then |
15:04 |
rubenwardy |
You can't open multiple formspecs |
15:04 |
rubenwardy |
If one opens over another, then the formname in receive_fields is different |
15:05 |
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15:06 |
* Eater4 |
nudges ShadowNinja |
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15:11 |
T4im |
alright, it seems to work :) thanks |
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15:23 |
VanessaE |
hi all. |
15:23 |
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15:23 |
rubenwardy |
Quite interesting, sfan5: https://gist.github.com/rubenwardy/0f16d57d95d568eeafdf |
15:23 |
shadowzone |
Hi VanessaE, long time no see. |
15:23 |
rubenwardy |
The callback is run in C++ |
15:23 |
shadowzone |
Lol. |
15:25 |
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15:25 |
VanessaE |
long time, hah. :P |
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15:56 |
rubenwardy |
Can a moderator move this please? https://forum.minetest.net/viewtopic.php?f=9&t=10006 |
15:57 |
VanessaE |
moved. |
15:58 |
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15:58 |
rubenwardy |
Thank you |
15:58 |
VanessaE |
you should add a mention in your post that it also depends on the setting in minetest.conf that governs the number of force-loaded blocks |
15:58 |
VanessaE |
unless you're overriding that |
15:58 |
VanessaE |
max_forceloaded_blocks = xxxx |
15:59 |
VanessaE |
(minetest.conf.example suggests it defaults to 16) |
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16:03 |
rubenwardy |
Oh, didn't know that |
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Topic for #minetest is now Latest stable version is 0.4.10 | Please be patient, responses may take a while | Rules: http://wiki.minetest.net/IRC#Rules | Development: #minetest-dev | Server list: http://minetest.net/servers | Logs: http://irc.minetest.ru/minetest/ |
16:29 |
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16:30 |
RentedMule |
wait, howcome a cape wouldn't go _over_ armor? |
16:31 |
rubenwardy |
Which armour mod? |
16:31 |
Jordach |
it's because Stu won't update his shitty model |
16:31 |
Jordach |
or whoever made said mod |
16:31 |
RentedMule |
test? |
16:32 |
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16:32 |
RentedMule |
test? |
16:32 |
RentedMule |
ah, better. sorry |
16:32 |
RentedMule |
so...why wouldn't a person be able to wear a cape OVER their armor? Thor does, in the movies |
16:32 |
rubenwardy |
<Jordach> it's because Stu won't update his shitty model |
16:32 |
RentedMule |
aha, thanks |
16:36 |
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16:42 |
Calinou |
VanessaE, https://github.com/minetest/minetest_game/pull/306 :'( |
16:46 |
VanessaE |
:( |
16:48 |
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16:48 |
VanessaE |
fwiw, my crack animation is not solid black |
16:49 |
VanessaE |
works fine in-game but yeah, needs tuned more |
16:50 |
VanessaE |
my original is too dark at 16px |
16:50 |
* VanessaE |
looks at yours |
16:51 |
VanessaE |
yours isn't solid black either btw ;) |
16:52 |
VanessaE |
so ShadowNinja's idea should work |
16:52 |
VanessaE |
lemme try something. |
16:57 |
VanessaE |
http://digitalaudioconcepts.com/vanessa/hobbies/minetest/images/crack_anylength.png |
16:57 |
VanessaE |
how about that? |
16:59 |
Calinou |
looks just bad |
16:59 |
Calinou |
random grey dots appear |
17:02 |
VanessaE |
hem |
17:02 |
VanessaE |
hrm |
17:02 |
VanessaE |
yeah, you're right |
17:02 |
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17:02 |
VanessaE |
I just wanted to see if the alpha worked. |
17:03 |
VanessaE |
wait, it does. |
17:03 |
VanessaE |
I just didn't do it well. |
17:04 |
VanessaE |
ok so you can add some white to it |
17:05 |
* VanessaE |
deletes the test image |
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19:40 |
Megaf |
any help here? https://github.com/minetest/minetest/issues/1502 |
19:42 |
VanessaE |
my rollback logs are also quite large. |
19:42 |
VanessaE |
in one case larger than the map itself. |
19:42 |
VanessaE |
zat: *poke* |
19:42 |
Megaf |
VanessaE: problem is the amount of verbose he gets |
19:42 |
zat |
wat |
19:42 |
Megaf |
and that make his server slow down |
19:43 |
VanessaE |
Megaf: look at his last post. |
19:43 |
VanessaE |
even with logging entirely disabled, he's still seeing high loads and large rollback logs. |
19:43 |
VanessaE |
s/logging/console logging/ |
19:43 |
VanessaE |
only if he disables rollback recording entirely does he see the CPU usage drop |
19:44 |
VanessaE |
zat: I have a feeling it is more broken than you first surmised. |
19:44 |
zat |
but what are the steps to reproduce |
19:45 |
VanessaE |
zat: seems to me, just run a public server long enough. |
19:47 |
VanessaE |
zat: remember I did say that my rollback log I sent you was only 2 months of activity, and the server it came from does not get all that much traffic compared to the more popular servers. |
19:47 |
zat |
I doubt it has anything to do with the size |
19:48 |
VanessaE |
no but the size may be an artifact of it |
19:48 |
zat |
it could be 10GiB and no CPU issues should happen |
19:48 |
VanessaE |
an effect, rather than a cause. |
19:49 |
VanessaE |
maybe the rollback recorder is writing hundreds of duplicate events per actual dig/place event? |
19:49 |
VanessaE |
that would inflate the size of the log and consume CPU, for example. |
19:50 |
VanessaE |
and is consistent with Elinvention's report. |
19:50 |
zat |
I need more in order to investigate |
19:50 |
zat |
the whole world so I can test here for example. |
19:51 |
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19:52 |
* Jordach |
sits here with HDX512 with not an insane of ram used |
19:52 |
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19:56 |
VanessaE |
zat: re-download the world from tht link I gave you |
19:56 |
VanessaE |
need me to update the rollback log? |
19:57 |
zat |
I don't know what link VanessaE |
19:57 |
VanessaE |
one second please.. |
19:59 |
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20:00 |
_Esteban |
New design for Oerkki [Horror-inspired] : http://i.imgur.com/hdTlrj7.jpg (yes, im still using imgur, i like having all my pics together) |
20:00 |
VanessaE |
zat: see /msg |
20:01 |
Jordach |
_Esteban, mediacru.sh has history |
20:01 |
Jordach |
and no silly compression on files |
20:03 |
_Esteban |
_Jordach I dont like to always have stuff saved only on history, if im using a different machine I can still acess my files. I really dont mind the compression :P |
20:04 |
Jordach |
_Esteban, i had a monster ~70 pages of MC history on Win8 |
20:07 |
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20:11 |
_Esteban |
brb |
20:14 |
blaise |
still can't get areas mod to save areas and load them after server restart |
20:14 |
blaise |
did I miss something in the documentation ? |
20:18 |
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20:20 |
blaise |
alright |
20:20 |
blaise |
for some fscked up reason |
20:20 |
blaise |
it wasn't working with the areas.filename parameter set |
20:21 |
blaise |
so I added it |
20:21 |
blaise |
still wasn't working |
20:21 |
blaise |
just took the parameter out from minetest.conf and it started working |
20:21 |
* blaise |
throws his arms up in the air |
20:21 |
blaise |
I don't know how, I don't know why, but it's working |
20:24 |
VanessaE |
heh, don't knock it :D |
20:24 |
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20:24 |
blaise |
and in the mean time, some portuguese guy ransacked my home and stole a bunch of stuff |
20:25 |
blaise |
after I gave him all kinds of stuff |
20:25 |
VanessaE |
damn |
20:25 |
blaise |
I specificly said if you want anything just ask, don't break peoples creations |
20:27 |
zat |
people that didn't obey me I used to teleport them to lava springs. |
20:28 |
blaise |
lol |
20:28 |
blaise |
I encased him in soil |
20:29 |
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20:33 |
Jordach |
he must of......soiled himself |
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22:31 |
blaise |
!server MidnightSystems |
22:31 |
MinetestBot |
blaise: MidnightSystems | midnightsystems.net | Clients: 1/50, 0/1 | Version: 0.4.10 / minetest | Ping: 412ms |
22:32 |
Megaf |
!server Megaf |
22:32 |
MinetestBot |
Megaf: Megaf Server v4.0 | minetest.megaf.info:30003 | Clients: 4/8, 2/4 | Version: 0.4.10-Megaf / MegafXplore | Ping: 749ms |
22:33 |
blaise |
v4.0 eh? |
22:33 |
Megaf |
yep |
22:33 |
Megaf |
I have a series of servers |
22:34 |
blaise |
can you use stargates to get from one server to another? |
22:34 |
blaise |
or dr who's telephone booths? |
22:34 |
Megaf |
its only one server at the time... |
22:35 |
Megaf |
Megaf Server, Megaf Till It Ends, Megaf After The End and Megaf Server v4.0 |
22:35 |
Megaf |
these are the server I had |
22:36 |
Megaf |
Megaf Server was the most succesful one, followed by Till It Ends |
22:36 |
Megaf |
Till It Ends was epic |
22:36 |
VanessaE |
telephone booth? |
22:36 |
Megaf |
After The End was really short live, it was more like a test |
22:36 |
VanessaE |
TELEPHONE BOOTH?! |
22:36 |
Megaf |
V4.0 is here to stay for long |
22:36 |
* VanessaE |
takes away blaise's geek card and shreds it |
22:37 |
Megaf |
VanessaE: I dont even know what that is |
22:37 |
Megaf |
a telephone booth |
22:37 |
blaise |
sorry, Tardis |
22:37 |
VanessaE |
Megaf: he means the TARDIS, the blue "police box" that was used for the "entrance" thereof in Dr. WHo |
22:37 |
blaise |
my bad |
22:38 |
Megaf |
well, we have stuff like that in v4.0 yes |
22:38 |
Megaf |
and you can use it to travel from one place to another |
22:39 |
blaise |
the tardis, was a multidimentional being that manifested itself as a time machine and space ship for Dr. Who |
22:39 |
VanessaE |
https://www.google.com/maps/@51.492137,-0.192878,3a,75y,291.8h,71.14t/data=!3m5!1e1!3m3!1sc9UMhWP_MWm9U0L48xEjYw!2e0!3e5?hl=en |
22:39 |
blaise |
:) |
22:39 |
VanessaE |
go ahead, go inside it. |
22:42 |
Megaf |
this doctor who remembers me of another movie I watched |
22:42 |
blaise |
which doctor who? |
22:42 |
blaise |
there are so many |
22:42 |
Megaf |
it was about two friends who like to player guitar and they traveld in time using a tardis or telephone box |
22:43 |
Megaf |
blaise: the concept about traveling using a tardis |
22:43 |
blaise |
bill and ted's excellent jurney |
22:43 |
Megaf |
blaise: thats it!! |
22:44 |
Megaf |
fantastic film |
22:44 |
blaise |
I'm weird, I like terribly monotone actors |
22:44 |
blaise |
I also liked Johnny Nemonic |
22:45 |
blaise |
esp when he breaks down and starts demanding room service |
22:46 |
blaise |
and the cyborg dolphin |
22:46 |
VanessaE |
...excellent *adventure* |
22:46 |
blaise |
yeah |
22:46 |
blaise |
it's been 3 decades, give me a break |
22:46 |
VanessaE |
and yeah, it was a telephone box. "Rufus" I think was the name of the guy who got them started on the whole thing. |
22:47 |
VanessaE |
all for the need for...what was it, bowling shoes or something in the future? :) |
22:47 |
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22:47 |
blaise |
yeah, interestingly enough,, rufus was the same guy from quantum leap |
22:48 |
blaise |
and during the show quantum leap, the guy actually pops up with a pair of bowling shoes |
22:48 |
Megaf |
wow, Ted was Keanus |
22:48 |
Megaf |
Keanu* |
22:48 |
blaise |
was he? |
22:48 |
blaise |
I thought ted was the little blond sick looking kid |
22:48 |
Megaf |
Keanu Reeves |
22:48 |
Megaf |
http://www.imdb.com/title/tt0096928/ |
22:48 |
Megaf |
now all makes sense |
22:49 |
blaise |
lol |
22:50 |
MinetestForFun |
Hi everybody, im trying to extract one mob(the spider) of the "Lord of the test" mod (latest update named : Lord-of-the-Test-0.2.5-bugfix), but i've worked 2jours for nothing, it doesn't work... im not a programmer, it's over my skills :/ can somebody help me ? (i hope the spider spawn in jungle/jungle grass is possible) |
22:50 |
MinetestForFun |
2hours* |
22:51 |
VanessaE |
no idea |
22:51 |
MinetestForFun |
(xanadu have this spider is his server) |
22:54 |
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22:54 |
MinetestForFun |
please, nobody have an idea or an extract "spider" of "lord of the test" in these folders ? :) |
22:55 |
VanessaE |
nope, ask the guy who wrote it ;P |
22:56 |
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22:56 |
MinetestForFun |
ok, i will try to ask him in the subgame topic... thank you anyway |
23:07 |
blaise |
lol |
23:08 |
blaise |
!up midnightsystems.net |
23:08 |
MinetestBot |
midnightsystems.net:30000 is up (452ms) |
23:09 |
blaise |
OOOhhh, such Square |
23:10 |
blaise |
so |
23:10 |
blaise |
with this anti-guest mod |
23:10 |
blaise |
can people even see the message it sends them? |
23:10 |
VanessaE |
usually yes |
23:10 |
VanessaE |
all minetest clients are available in 0.4.10 now |
23:10 |
VanessaE |
(including buildcrap) |
23:11 |
VanessaE |
so there's no reason not to rely on that feature |
23:11 |
blaise |
or are they just blatantly trying to login as root, guest, admin, and any other screwed up name they can think of repeadedly |
23:11 |
VanessaE |
Admin |
23:11 |
VanessaE |
and it's a buildcrap default name |
23:11 |
VanessaE |
their fill-in for "singleplayer" or some such |
23:11 |
blaise |
lol |
23:13 |
blaise |
VanessaE: how far are you from Asheville or Hendersonville ? |
23:13 |
VanessaE |
25-30 minutes west of Asheville. |
23:13 |
VanessaE |
(depending on traffic) |
23:13 |
blaise |
cool! |
23:14 |
blaise |
I spent nearly 20 years in Hendersonville |
23:14 |
VanessaE |
cool |
23:14 |
blaise |
I miss the smokey mountains something fierce |
23:14 |
VanessaE |
it is beautiful here |
23:14 |
VanessaE |
and the weather has been pretty nice this summer |
23:14 |
VanessaE |
haven't had to rely on the A/C at all |
23:17 |
blaise |
I'm about an hour west of Washington D.C. |
23:17 |
blaise |
it sucks here, really bad.. |
23:17 |
VanessaE |
DC? my condolences :P |
23:20 |
blaise |
I'm curious what inspired the nyan cat stuff.. |
23:20 |
VanessaE |
? |
23:20 |
blaise |
the nyan cat block, and nyan cat rainbow block |
23:20 |
VanessaE |
oh |
23:20 |
VanessaE |
not really sure |
23:20 |
VanessaE |
maybe just to have something rare to search for |
23:20 |
blaise |
ah.. |
23:21 |
blaise |
I found some, deep in the earth.. |
23:21 |
blaise |
and I was all like "wtf?!" |
23:21 |
blaise |
like, wtf is a cat doing this far down in the earths mantel |
23:22 |
blaise |
I was around -700 down |
23:22 |
VanessaE |
haha |
23:22 |
blaise |
I'm guessing each node is a yard or meter |
23:22 |
blaise |
3k feet down |
23:23 |
VanessaE |
a meter, ostensibly |
23:23 |
VanessaE |
but some folks here would prefer that not be the case |
23:28 |
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